Communities & Groups - EN World: RPG News & Reviews




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  • AD&D2E Revisionists Guild

    For those who seek to expand the guidelines set in 2E, setting their minds squarely within the boundaries of a feasibly realistic and believable fantasy setting. If you prefer detail, challenge and complexity rather than a more basic game experience, then this is the group for you!

    Category: Campaigns
    Last Activity: Sunday, 8th September, 2013 06:25 AM

    3 member(s)
    Latest Discussion:
    Your Opinion
  • Central Houston D&D Next

    A group of D&D Next players in Central Houston.

    Category: Campaigns
    Last Activity: Saturday, 1st June, 2013 05:32 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • St. Paul - Rise of the Runelords

    No Description

    Category: Campaigns
    Last Activity: Tuesday, 28th May, 2013 03:52 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Rise of the Runelords PbP

    Play by post campaign for the Rise of the Runelords adventure path

    Category: Campaigns
    Last Activity: Sunday, 21st July, 2013 07:09 AM

    1 member(s)
    Latest Discussion:
    Test post for the campaign
  • Dragonlance War of the Lance

    Autumn settles on the plains of Abanasinia as rumors of war and strange creatures travel from the northern lands. Friends meet in the tree-town of Solace after many years spent apart, hoping to reminisce about old times and adventures past. But the people of Ansalon need heroes, as the ancient gods have returned to the world, and brought creatures of myth and legend to fight in their battles. Dragons- ancient, deadly, and powerful- have returned to Krynn. An adventure like no other calls the heroes to rediscover the greatest gift given to the mortal races, to find a safe haven for hundreds of desperate refugees, and unearth the first secrets that might lead to the power of the Dragonlance.

    Category: Campaigns
    Last Activity: Tuesday, 18th September, 2012 05:00 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • DDN Playtest PbP in Eberron

    [b]System:[/b] Dungeons & Dragons: Next (current playtest packet, updated as they are released)

    [b]Setting:[/b] Eberron

    [b]Format:[/b] Play-by-Post



    [FONT="Century Gothic"][SIZE="5"]Gang War Looms, Sharn Watch dispatches Crack Team to Dark Undercity![/SIZE][/FONT]



    Intrepid members of the Sharn Watch head into the dark territory of No Man's Land in search of a dangerous murderer, the infamous "Raven". Gangs in Sharn's undercity and the towers above gird for an all-out crime war, and only the capture of this nefarious criminal can forestall the bloodshed. As they race to bring a cold-blooded killer to justice, secrets and perils unknown await. Survival, much less success, is not guaranteed.



    Will they succeed in time, or is will this be the premature end to their careers in the greatest city on Eberron?

    Category: Campaigns
    Last Activity: Thursday, 18th April, 2013 09:55 AM

    4 member(s)
    Latest Discussion:
    Still Here?
  • Mad King's Monkey

    There is a cold wind blowing through the Reaches of Man.



    For as long as history records, there have been gates - from the huge Arches through which whole wagon trains can pass, to little doors more suitable for a child than a grown adult. Between all of these gates is the Netherworld, sometimes dry and dusty, sometimes green and fertile, sometimes cold and snow-covered. But always with the same flat iron-grey sky and generally safe so long as you follow the rules; stay on the path, do not sleep while in the Netherworld and take nothing from the Netherworld through a gate.



    The paths of the Netherworld are as many and varied as the gates they traverse between. The most famous are the Great Roads that connect the Arches. They are arrow straight and topped with smooth paving stones. One hundred paces to each side the land is flat and featureless, adorned only with grass and wild flowers. The other paths range from tracks wide enough for wagons to those that seem little more than animal tracks. Most are of handpicked earth sometimes supplemented by hewn timber or crushed stone where the ground is boggy. Occasionally there are small bridges or raised walkways of timber or stones. But most are just hard-beaten earth. But whatever the appearance of the paths, they have been uniformly easy enough to traverse with good footing and clear of obstructing vegitation.



    Or so they once were. Now a days it is not uncommon to find weeds growing through the paving stones of the Great Roads, which no longer seem as straight and smooth as they used to be, and thorny bushes and corpses of small stunted trees and thick underground seem to crowd the roads in places. The smaller paths seem to be narrower, rockier and more treacherous underfoot, and a wise traveller takes a stout staff for there are places now where branches hang low over the paths and thorny bushes clutch and tear at the fabric of ones clothes. And while the Netherworld seems as empty and uninhabited as always, travellers commonly talk about the sense of being watched and of darker shadows lurking in the shadows which hover at the edge of ones vision. Many old timers will tell you that it is colder now in the Netherworld, and will point out the dark clouds that can now sometimes be seen rolling slowly across a sky that was once just a featureless expanse of unchanging grey.



    There is a cold wind blowing through the reaches of man and it seems to be coming from the Netherworld.



    Many dismiss such stories and reports of growing darkness and danger in the Netherworld as superstitious nonsense. They point to thousands of people who daily, and safely, traverse the paths between the portals. They point to the countless stories and fables of of dark happenings and terrible fates set in the Netherworld as evidence that nothing has changed, or if it has, it is not the first time it has, and will not be the last. Of course the Netherworld is dangerous, but not if you follow the rules: stay on the path, do not sleep while in the Netherworld and take nothing from it.

    Category: Campaigns
    Last Activity: Sunday, 11th November, 2012 09:24 PM

    6 member(s)
    This group doesn't have any discussions yet.
  • Freelands

    A Story-driven campaign primarily set within a region known as The Freelands.

    Category: Campaigns
    Last Activity: Wednesday, 3rd October, 2012 01:32 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • FASA Star Trek

    This is just a place to store my FASA Star Trek resources. See the files, links, and other blocks over to the left.

    Category: Campaigns
    Last Activity: Sunday, 17th March, 2013 07:29 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • NOMPS

    NOrth Manchester Pathfinder Society.

    More of a loose affiliation of less than half a dozen people, to be fair...

    Category: Campaigns
    Last Activity: Thursday, 21st August, 2014 03:34 PM

    1 member(s)
    This group doesn't have any discussions yet.

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  • Into the Unknown

    No Description

    Category: Campaigns
    Last Activity: Today 09:44 PM

    7 member(s)
  • C4bal

    A group for 4E fanatics.

    Members can learn the secret handshake and get access to our secret meeting place on EN World.

    Prerequisite for membership: An undying love for 4E, the willingness to defend it with your own life, and a sense of humor.

    Category: Campaigns
    Last Activity: Yesterday 11:39 PM

    This is a private group.
  • UK Gamers

    A group for all UK gamers - to help us see who's going to what conventions and to help ENWorld users find games in the UK.

    Category: Locations
    Last Activity: Yesterday 01:17 PM

    70 member(s)
    Latest Discussion:
    Dragonmeet 2014
  • Authors of Fiction Inspired by D&D

    If you like writing novels & short stories using D&D as inspiration, come and join us.

    Talk about the craft of writing, exchange ideas, and upload your drafts for critique by fellow authors.

    Last Activity: Wednesday, 29th October, 2014 06:36 PM

    3 member(s)
    Latest Discussion:
    The Redcott Chronicles
  • Spelljammer

    A group open to anyone interested in the Spelljammer Campaign Setting from TSR. The group is open to all, including people playing with the original 2nd edition rules and those who are converting Spelljammer to other rules systems.

    Category: Campaigns
    Last Activity: Monday, 27th October, 2014 02:30 AM

    12 member(s)
    Latest Discussion:
    Spelljammer Fan Magazine!
  • Towards 5E - An Advanced Ruleset

    A group for reimagining the D&D rules - where magic is once again mysterious and dark, characters are defined by their skills and adventuring is deadly

    Category: Campaigns
    Last Activity: Friday, 24th October, 2014 10:24 PM

    31 member(s)
    Latest Discussion:
    play
  • ENWorld Living Eberron PbP

    Social group for members of ENWorld's persistent Eberron Play-by-post games. Visit our forum (http://www.enworld.org/forum/living-eberron/) to play!

    Category: Campaigns
    Last Activity: Wednesday, 22nd October, 2014 07:59 PM

    21 member(s)
    Latest Discussion:
    Living Eberron Forum
  • Living 4th Edition

    This group is for creating, designing, and playing in a 4th Edition D&D living campaign world. Come on over to our forum and join us! (See the first message for a link.)

    Category: Campaigns
    Last Activity: Wednesday, 22nd October, 2014 07:59 PM

    80 member(s)
    Latest Discussion:
    Living 4th Edition Campaign
  • Worldbuilding

    The Worldbuilding community on EN World is home to anyone with a desire to create world from scratch, be it for a role-playing campaign, work of fiction, or simply to flex some creative muscle.

    Anyone can join and use the wiki function to post descriptions of their world or ideas they're developing.

    Last Activity: Wednesday, 22nd October, 2014 05:04 AM

    1 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.
  • The Society of 3.5 Revisionists

    The Society of 3.5 Revisionists is for folks who seek to tweak, fix, or revise part or all of the D&D d20 system. Whether you're just looking for a few new rules or a complete overhaul (backwards compatible or not), this is the place for you.

    Category: Campaigns
    Last Activity: Friday, 17th October, 2014 10:22 PM

    57 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.