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  • Stranger in a Mage Land

    The year was 1359 Dalereckoning, Year of the Serpent. Toril was still reeling from the Year of Shadows and all the chaos and change it brought about. Old gods died and new ones ascended to replace them. Among the divine casualties was Mystra, Goddess of Magic. The human mage Midnight rose to take her mantle, but this event caused some unrest among the magocracy of Halruaa.



    Located in southern Faerun, Halruaa is no place to grow up without a proclivity to magic. Alas, the poor souls chronicled here were such luckless folk...



    Stump, a squalid village in the Akhlaur Swamp southeast of the West Wall, was the only home our restless adventurers had, until this point, ever known. A hard existence full of back breaking work, Stump was one of many such communities that existed to provide fish and lumber for the arcane overlords who ruled Halruaa from their tall towers in distant shining cities. These ruling elite could be spotted on rare occasions soaring far overhead in their magical skyships, sailing the blue skies with nary a glance at the less fortunate souls scratching out a meager existence far below.



    The fish were pulled from the Ghalagar River which flowed down from the mighty Lhairghals mountains. The lumber was harvested from the trees growing in the diabolical swamp. Both practices were frequently deadly what with all the monsters and humanoids calling Akhlaur Swamp home. But even these dangers paled in comparison to the horrors the locals whispered about that dwelt in the fetid swamp far from any settlement. Legend held that at the black heart of Akhlaur lay an ancient city destroyed by the gods for growing too decadent, and some believe too powerful. Many foolish folk struck out in search of the ruins never to be seen or heard from again.



    It was from this time and place our party formed, the hand of fate playing no small part in its humble origins. These stalwart heroes would rise from this insignificant village and.... well the rest, as they say, is history...

    Last Activity: Tuesday, 25th September, 2012 04:21 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • HM's Temple of Elemental Evil

    Trying out the Manager and decided to use a game that needs a lot of managing.

    Last Activity: Wednesday, 17th April, 2013 07:04 PM

    3 member(s)
  • The Little Kingdom

    An E6 Thought Experiment

    Last Activity: Wednesday, 31st October, 2012 03:50 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • WotBS(modified)-Clawson

    No Description

    Last Activity: Wednesday, 20th February, 2013 06:53 AM

    3 member(s)
    This group doesn't have any discussions yet.
  • ~ When the Skies Burn ~

    Vlaakith lives.



    A group of adventurers had managed to infiltrate the dread palace of the Revered Lich Queen, bested all odds and slew her, destroying her phylactery. They were fools! None can truly defeat Her Magnificence, she is merely delayed but a little while.



    When she rises again, the Prime worlds will tremble, the enemies of Gith's children will pray to their impotent gods, cities will fall, all knees shall bend and skies will burn....



    ~~~~~~~~~~~~~~~~~~~~

    Last Activity: Thursday, 1st November, 2012 11:28 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • War of the Burning Sky

    Once, news reached the Free City-State of Gate Pass by weekly teleporting courier, that channel has gone silent, and now what little news there is must travel by the old routes of rumor — travelers from the outside world. You might be one of those travelers, or a concerned native of the city, but you have heard the rumors.

    Emperor Drakus Coaltongue, ruler of the mighty Ragesian Empire which lies to the west of Gate Pass, has been slain in a distant nation, or so the rumors say. Of course, the rumors once said that Coaltongue was immortal. However, no one doubts the tales of armies mustering in Ragesia, with orders to secure the borders of the empire at this time of weakness and uncertainty. And from Shahalesti, the eladrin nation east of Gate Pass, the rumors say its ruler seeks to claim the vulnerable Ragesia for his people.

    And so Gate Pass sits, alone in its mountain pass, one of the few safe routes between these two belligerent and antagonistic nations. For weeks the people of Gate Pass have been saying war would inevitably come to the city, and now the rumors are coming true…

    Last Activity: Saturday, 3rd November, 2012 12:44 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Scales of War

    Welcome! We can use this place to post files back and forth, keep a schedule, as well as host discussions.

    Last Activity: Monday, 26th November, 2012 06:43 PM

    4 member(s)
    Latest Discussion:
    Session time
  • The Planar Chorus

    "Planescape without boundaries", "Fantasian meets Stargate", "Journey in the Whole Sort of general mish-mash"

    Last Activity: Monday, 17th June, 2013 11:31 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • Goblins of Eberron

    A motley gang of goblins seeks fame, fortune and power.

    Last Activity: Tuesday, 29th January, 2013 02:32 AM

    5 member(s)
    This group doesn't have any discussions yet.
  • Nijineko's AG-16

    Long, long, long campaign. No one has yet managed to finish it.

    Last Activity: Tuesday, 13th November, 2012 05:46 AM

    1 member(s)

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  • World of Bitner

    When you think things can't get any worse, Just Bitner!

    Category: Campaigns
    Last Activity: Yesterday 10:19 PM

    3 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.
  • Authors of Fiction Inspired by D&D

    If you like writing novels & short stories using D&D as inspiration, come and join us.

    Talk about the craft of writing, exchange ideas, and upload your drafts for critique by fellow authors.

    Last Activity: Yesterday 02:50 PM

    2 member(s)
    Latest Discussion:
    The Redcott Chronicles
  • Creative Mountain Gamers

    Creative Mountain Games sold its first offering in December 2001 under the Open Game License.
    Visit Creative Mountain Games - http://www.creativemountaingames.com
    Keep up with the Grymvald Gazetteer (Campaign Setting) website - http://www.grymvald.com
    The MF CMG (Medieval Fantasy Combat Miniatures Game) and MF WARS (Medieval Fantasy Wargame and Roleplaying System) website - http://www.mfwars.com
    Follow CMG on the CMG Google Group - http://groups.google.com/group/creativemountaingames
    Facebook - http://www.facebook.com/?ref=home#!/profile.php?id=1315595608
    Twitter @MarkCMG http://twitter.com/MarkCMG

    Last Activity: Monday, 29th September, 2014 11:36 PM

    434 member(s)
    Latest Discussion:
    April Showers of Savings
  • Global Homebrewers Alliance

    Do you homebrew? Whether its 4E or 3E, you are welcome to join. If you have a website or threads here regarding such please post links to it.

    Link to the forums:
    http://www.enworld.org/forum/global-homebrewers-alliance/

    Last Activity: Monday, 29th September, 2014 02:37 PM

    30 member(s)
    Latest Discussion:
    Oramis: The Shattered World
  • World of Kulan

    A group open to anyone who is interested in learning more about my homebrewed World of Kulan campaign setting for Dungeons and Dragons v.3.5.

    Last Activity: Monday, 29th September, 2014 02:37 PM

    27 member(s)
    Latest Discussion:
    World of Kulan Wiki!
  • UK Gamers

    A group for all UK gamers - to help us see who's going to what conventions and to help ENWorld users find games in the UK.

    Category: Locations
    Last Activity: Saturday, 27th September, 2014 08:17 PM

    66 member(s)
    Latest Discussion:
    Dragonmeet 2014
  • Diana's Tyranny of Dragons

    Just a community for our little local Horde of the Dragon Queen adventure

    If this is as described it will offer a meeting place where we can get together between the games.

    Horde of the Dragon Queen is a WOTC published adventure that I'm "enhancing" :)

    It should bring your characters from level 1 to level 8, there is a follow up adventure that should bring you to level 15.

    Category: Campaigns
    Last Activity: Saturday, 27th September, 2014 06:20 AM

    3 member(s)
    Latest Discussion:
    Varis
  • Fans of HERO System & Champions

    A place for fans of the HERO System (including the newest books: Champions Complete & Monster Hunter International) that don't frequent the Hero Games forums as much as they used to.

    Last Activity: Thursday, 25th September, 2014 11:52 PM

    17 member(s)
  • Morrus' ZEITGEIST Campaign

    Steam and soot darken the skies above the city of Flint, and winds sweeping across its majestic harbor blow the choking products of industrial forges into the fey rainforests that dot its knife-toothed mountains. Since the earliest ages when the people of Risur founded this city, they feared the capricious beings that hid in those fog-shrouded peaks, but now as the march of progress and the demands of national defense turn Flint into a garden for artifice and technology, the old faiths and rituals that kept the lurkers of the woods at bay are being abandoned.

    The Unseen Court, the Great Hunt, and the many spirits of the land long ago conquered by Risur’s kings no longer receive tribute, but they cannot enter these new cities of steam and steel to demand their tithe. The impoverished workers who huddle in factory slums fear monsters of a different breed, shadowy children of this new urban labyrinth. Even their modern religions have no defenses against these fiends.

    Times are turning. The skyseers – Risurs folk prophets since their homeland’s birth – witness omens in the starry wheels of heaven, and they warn that a new age is nigh. But what they cannot foresee, hidden beyond the steam and soot of the night sky, is the face of this coming era, the spirit of the age. The zeitgeist.

    ZEITGEIST™ is an adventure path for D&D 4th Edition and PATHFINDER RPG, taking a party of heroes from Level 1 to Level 30 (D&D 4E) or 1st-20th Level (PATHFINDER), brought to you by the same people who created the critically-acclaimed War of the Burning Sky campaign saga and featuring the same level of intriguing plot, memorable NPCs , and a strong, immersive storyline.

    In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.

    Category: Campaigns
    Last Activity: Wednesday, 24th September, 2014 02:21 PM

    4 member(s)
    Latest Discussion:
    Test thread
  • Winter Campaign

    My D&D 5E Campaign

    Category: Campaigns
    Last Activity: Tuesday, 23rd September, 2014 06:41 PM

    1 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.