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  • The long journey home

    The year is 2180, a time of a technological boom. The party are all members of a military contingent that is on board the space exploration vessel, Wanderer. The main purpose of the vessel is discovery and exploration, into the outer reaches of space. On board the Wanderer are numerous scientists, diplomats, linguists, diggers, mechanics and pilots that will be used for exploring any planets or other interesting locations they arrive at. The military contingent on board, named Starseeker, is made up 100 soldiers hand picked by the Commodore of the Wanderer, Katsuya Okado. Starseeker is composed of 18 squads of 5 men and a command retinue of 10 men including the commodore. Each team is designed as a balanced squad to protect the people on the vessel in case of any difficulties the ship might sustain during it's travels. Not many complications were forseen which is why there are only 100 soldiers out of the nearly 2000 men on board the wanderer.



    This is the first deep space exploration vessel that has state of the art equipment on board, thus the importance of the mission is critical. After the first jump into space the Wanderer veers of course ending up in a place far beyond where the crew intended. The Wanderer also has become damaged in a mysterious assault as soon as they arrived at their unknown destination. After surviving the initial attack it is up to the soldiers of Starseeker to help the crew survive on the long way back to Earth.



    The campaign will start as you are leaving Earth's atmosphere.

    Last Activity: Thursday, 25th April, 2013 09:20 AM

    13 member(s)
    Latest Discussion:
    NPCs
  • Saint John NB D&D group

    4th Edition D&D game. Weekly meetings, approx 3-4 hours.

    Last Activity: Tuesday, 28th February, 2012 04:02 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • ArchPenLiches

    Ceramic DM Judges, Writers, Organizers and Enthusiasts

    Last Activity: Monday, 23rd March, 2015 01:16 PM

    19 member(s)
    Latest Discussion:
    Summer 2012 CDM
  • Dracorat's 4E Sunday Nights

    4E, Sunday nights, every other week.

    Last Activity: Monday, 9th April, 2012 11:33 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • Undead GH

    No Description

    Last Activity: Tuesday, 29th January, 2013 05:36 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Plaguelands

    No Description

    Last Activity: Friday, 8th February, 2013 03:25 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • drothgery's arcane game

    Kelistin. The city of portals. Heart of the Empire. Where merchants from across the planes brought their wares to the world of mortals. Where airships and wind galleons and lighting railcars arrived and departed from dawn to dusk. Where artificers and magewrights built things only dreamed of in more remote lands. And it was from there there out heroes had set out from on their way to their next adventure.

    Last Activity: Tuesday, 29th September, 2015 12:54 AM

    7 member(s)
    Latest Discussion:
    Announcements
  • Esoteric Order of the Golden Globe

    A series of disasters all appear to be linked to the mechinations of Keeropus and his sinister Esoteric Order of the Golden Globe. But what is the goal of this mysterious organization, and how might they be stopped before they do any more damage?

    Last Activity: Tuesday, 17th April, 2012 01:57 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Let's Play 4e

    This is the collected works (stories) of the various game groups I have been GMing for the last 2-3 years.

    Last Activity: Thursday, 20th November, 2014 04:23 PM

    2 member(s)
    This group doesn't have any discussions yet.
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    Last Activity: Monday, 30th July, 2012 07:51 PM

    1 member(s)
    This group doesn't have any discussions yet.

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  • The Untamed Wilds

    Shakespeare said, "All the world is a stage, the men and women merely players."

    Homebrew Setting:
    This is a magic infusion, early technology, fantasy world. The particular technological age is deliberately set at the late Iron Age moving into the Golden Age of Discovery so that the non-combat related actions of the characters have a direct effect on political, social, and technological development.

    - Races / Character Description -
    All characters should be humanoid, meaning 2 arms and 2 legs. No tails, wings, feathers, or scales at inception, of a relative height from 4' to 8', with general earth tone coloration (melaninic) or yellow to reddish (caratenoic) or some hue from black to white (chromatic). Star Wars has its own diversity. The people of this world are more uniform.

    - Classes / Levels -
    In a beginning adventure to a beginning campaign. The term beginner is important. Classes are only relevant to the players own vocabulary and archetypal design not to the playable mechanics of this system. Diversity is pliable to all, free of penalty. Beginning age of characters should be late adolescent to early adult for relative plausibility.

    - Equipment / Money -
    As per the introduction, the technological age is late iron. This is important to starting gear. Suits of armor have never even been heard of, much less seen. Metal weaponry does, of course, exist but it is general and simple. Rapiers and katanas and such are yet to be designed, waiting on character input and alloy component discovery. Some indigenous peoples are still using weaponry made of stone or bone.

    All characters may begin with a simple melee weapon no larger than a longsword or single-blade fighting axe and/or a simple bow (long or short) with 20 arrows. If choosing knives, small swords, or hand axes, a character may begin with 2. Clothing should be homespun, wool, or cotton, no armor yet. Shields or bucklers are small and will be made of wood or hide.

    The base currency is a medium sized coin made of tin that has various names from the 4 cities where it is minted but the same value. All characters are considered to have acquired 20 coins at the start of play. This is more than adequate. You will see.

    System:
    This may come across as strange, but the system of origin for your character is irrelevant. I can use whatever stats you already have to relate them to what is important to keep track of development through play. Everyone has a favorite archetype or character. The question is can you take it and develop it through your own ability to play it, outside the rigid parameters of a gaming system? Where would you take it if the next step were entirely up to you?

    Technical Mechanics are based on percentile and advancement is a point-buy system.

    The world is called The Untamed Wilds

    Category: Campaigns
    Last Activity: Wednesday, 8th November, 2017 07:12 PM

    5 member(s)
    Latest Discussion:
    Novice Tasks:
  • Modos RPG Support Group

    A community for all things Modos RPG: game revision, modding, campaigns, fan creation, house rules, art . . . and hero points!

    Last Activity: Wednesday, 8th November, 2017 05:54 AM

    14 member(s)
    Latest Discussion:
    Game Revision
  • Castle Builders & Crusaders!

    A group dedicated to those of us that play Castles & Crusades.

    Fell free to join up and chat about what ever you want regarding the sytem, rules or homebrew worlds!

    Category: Campaigns
    Last Activity: Tuesday, 7th November, 2017 05:20 AM

    18 member(s)
    Latest Discussion:
    Fantasy Grounds C&C?
  • The Society of 3.5 Revisionists

    The Society of 3.5 Revisionists is for folks who seek to tweak, fix, or revise part or all of the D&D d20 system. Whether you're just looking for a few new rules or a complete overhaul (backwards compatible or not), this is the place for you.

    Category: Campaigns
    Last Activity: Tuesday, 7th November, 2017 05:20 AM

    56 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.
  • Creative Mountain Gamers

    Creative Mountain Games sold its first offering in December 2001 under the Open Game License.
    Visit Creative Mountain Games - http://www.creativemountaingames.com
    Keep up with the Grymvald Gazetteer (Campaign Setting) website - http://www.grymvald.com
    The MF CMG (Medieval Fantasy Combat Miniatures Game) and MF WARS (Medieval Fantasy Wargame and Roleplaying System) website - http://www.mfwars.com
    Follow CMG on the CMG Google Group - http://groups.google.com/group/creativemountaingames
    Facebook - http://www.facebook.com/?ref=home#!/profile.php?id=1315595608
    Twitter @MarkCMG http://twitter.com/MarkCMG

    Last Activity: Sunday, 24th September, 2017 05:25 PM

    426 member(s)
    Latest Discussion:
    April Showers of Savings
  • UK Gamers

    A group for all UK gamers - to help us see who's going to what conventions and to help ENWorld users find games in the UK.

    Category: Locations
    Last Activity: Saturday, 23rd September, 2017 12:42 PM

    87 member(s)
    Latest Discussion:
    UKGE 2017
  • Montreal EN/FR

    Greater Montréal / et ses environs.
    Feel free to post en français.

    Category: Locations
    Last Activity: Tuesday, 19th September, 2017 09:14 PM

    10 member(s)
    Latest Discussion:
    Experience Draconis 2017
  • Arcanum of the Stars

    Arcanum of the Stars is both the name of my Dragonstar campaign and one of the main forces behind that campaign. However, Arcanum of the Stars (AotS), the campaign, isn't going to be just about that one power group. Many other resources whether D&D, D20, or something else entirely has influenced how Arcanum of the Stars has developed and will continue to be developed. And not only is Arcanum of the Stars a campaign, it is also designed to be a Dragonstar resource for other players and GMs to add new material to their own Dragonstar campaigns.

    Category: Campaigns
    Last Activity: Tuesday, 1st August, 2017 04:33 PM

    16 member(s)
  • Higher Grounds

    Higher Grounds is a publisher of Warsong: The Fall of Eldorande.

    Last Activity: Tuesday, 6th June, 2017 09:44 AM

    2 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.
  • The Volunteer Zombie Eradication Force

    Towering directly over your head is an ragged and imposing drill sergeant in his fifties. His tidily worn fatigues mock his appearance and presence: his leathery, scarred face wrinkles a hundred times over and he spits as he talks. Looking directly into your eye, into your soul, he yells,
    "This is where all V.Z.E.F. recruits come to learn how to survive the madness of the apocalyptic world.
    Report here to gear up and to find out how, when and where you will be stationed!
    Check back to take on new missions (if available) and to meet other recruits.
    If this is where it all ends, then this is where it all begins. Soooooound GOOD?!"

    Ok, but seriously...

    This is just a place to get started before you even know what's going on.
    Some won't know what D&D is let alone table top role playing games, let alone what this site is for.
    Some of you won't have a character yet, some will. Either way, if you're new you're in the right place.

    For anyone interested in the Volunteer Zombie Eradication Force, 3.5 D&D, undead apocalypse campaign (aka VZEF Camp), this Community is for:

    - making friends
    - any kind of general conversation (out of character)
    - learning about what Dungeons & Dragons is and how to play
    - deciding what type of game and character you want to play
    - choosing a group you wish to play with (unless you are playing solo)

    Finally, and I really shouldn't have to mention this, but...

    Please be respectful, even if you can't be kind.
    No racism, no sexism, basically... if it end in ism and you're unsure, don't post it.
    No erotic fantasy talk (in character or out of character) unless you're in a forum/thread that states you can.
    Keep the profanity to a minimum. If you're going to use it, use it right.
    No nudity!

    Category: Campaigns
    Last Activity: Saturday, 3rd June, 2017 12:25 PM

    2 member(s)
    Latest Discussion:
    FAQs & QnAs