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  • Everything D&D Ever

    Campaign setting material for my Everything D&D Ever PbP.

    Last Activity: Tuesday, 24th March, 2015 02:30 AM

    15 member(s)
  • Douven's Great Adventure

    Our weekly Dungeons and Dragons game set in the Forgotten Realms.

    Last Activity: Wednesday, 15th August, 2012 12:53 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • Skies of Escarnum: War of the Burning Sky

    Just a test for now.

    Last Activity: Friday, 17th August, 2012 05:31 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • El Despertar de los Varryks

    No Description

    Last Activity: Sunday, 19th August, 2012 12:24 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Dragon Age

    Chantry in the big city.

    Last Activity: Friday, 24th August, 2012 02:13 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Dragonlands

    "[i]Dragons - beautiful, powerful... and bloody deadly too. Better kill every last one of them if you ask me.[/i]"

    - Rashida Zirilan, a Harrower



    Dragonlands is a campaign that focuses on exactly one type of enemy: dragons. Oh, and kobolds. There's always kobolds. It is about a rugged land in which the reptilian beasts roam as kings and man is forced to hide or stand tall and prepare himself for death. Surprisingly many choose the latter and join together in organizations like the Harrowers, the Knights of Wing or the Academy of Slaughter. No matter what, anyone who sympathizes with the beasts is a beast and ought to be put out. Many do - and that makes the enemies also include pariahs like Dragon Shamans and Dragonfire Disciples and cults of dragons. When your worst enemy can walk among you unseen and is powerful enough to destroy a city on a whim, you must stand united. Breaching this ultimatum is the worst crime possible and there will be no mercy for dragon sympathizers.



    Can mankind stand together against beasts as ancient as time and both more intelligent and powerful than any single person? Or will they be torn apart by fear and strife and forced back in the tunnels from whence they should never have raised their heads?



    Dragonlands allows only one race: humans. While true power against the dragons is held by casters, the world is somewhat primitive and martial power is held in high regard. Numbers is the only true advantage mankind has over its scaly enemies and they are put into good use. Affiliations are an important part of the campaign since they represent this united front.

    Last Activity: Sunday, 26th August, 2012 07:46 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • Dark Days in Sion

    A group for my gaming world of Sion. Players wanted!

    Last Activity: Tuesday, 30th April, 2013 03:18 AM

    2 member(s)
    This group doesn't have any discussions yet.
  • Central Castings Revival

    Central Castings: Heroes of Legend Sourcebook was an amazing resource for character backgrounds and for NPC generation. Using O.G.R.E the plan is to re-create this sourcebook with multiple generators for a myriad of uses.

    Last Activity: Monday, 22nd September, 2014 10:32 PM

    3 member(s)
    Latest Discussion:
    What's next?
  • Stalker

    The kingless lands are dangerous enough as it is, with bandits, goblins, ogres, and even the occasional bullet. But when something starts hunting people and beast alike and is just as likely to strike in towns an city’s as it is to strike in the wild, it possess a treat to all.



    But what is this creature, where it is from, and how does one kill it if it is found?

    Last Activity: Tuesday, 4th September, 2012 10:25 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • The Awkening of Demiurg

    None

    Last Activity: Thursday, 6th September, 2012 10:27 AM

    1 member(s)
    This group doesn't have any discussions yet.

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