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  • Oasvin Cerulean Shields

    Made up of friends and fellow adventurers

    Category: Campaigns
    Last Activity: Monday, 9th January, 2012 07:24 AM

    1 member(s)
  • Puerto Rico Role Players

    We are a group of RPG enthusiasts in Puerto Rico who first got together in Facebook and are now spreading are presence to Twitter, Google+ and now EN World.

    We like to discuss all sorts of pen & paper RPGs, regardless of system, news and our lives as gamers. Also we want to serve as a meeting place for gamers and for players and GMs to find each other. We get together for Geeknics (picnics for geeks) typically every three months, do demonstrations in local conventions and in the past have held miniature painting and terrain and Game Mastering workshops.

    This is our Facebook Group:

    https://www.facebook.com/groups/puertoricoroleplayers/

    Our page in Google+:

    https://plus.google.com/u/0/b/106892327176154585013/

    On Twitter you can find us as:

    @PRroleplayers

    @Sunglar

    If you live in Puerto Rico, join us, we are expecting you!

    Category: Campaigns
    Last Activity: Friday, 17th February, 2012 02:33 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Whitehorse, YT Games

    This is a group for gamers in the Whitehorse area looking to coordinate gaming opportunities. Or, if you'd like to join in as a player that is fine too.

    Category: Campaigns
    Last Activity: Sunday, 19th February, 2012 08:24 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • Carrion Crown Adventure Path

    I ran two modules as a "pre-Carrion Crown" because one of my players had health-related issues and we were not going to start the campiagn without him. So I wrote up two modules. The first one was called The Horror Beneath Consecrated Ground and the other was the Library of Stark Madness.

    The synopsis for both of them are as follows:

    Fleeing the inquisitors from the City of Karcau, everyone has their own agenda and purpose, but when a roadside accident forces the coach to stop, there are terrible things in those woods, things that no mortal man should ever face. Unfortunately for one of the teamsters, an attack on the coach by strange wolves causes one of them to be dragged off into the woods. Passengers become heroes as they brave the woods to rescue the teamster that leads them to an old cemetery and manor lost in time, yet where evil festers.

    For the Library of Stark Madness:

    After leaving the roadside temple, the party arrives in Ardagh Town, only to be offered a chance of a lifetime to find the infamous Library of Stark Madness. Can the party trust their sponsor, a scoundrel who was exiled under penalty of death by Count Lucinean Galdana or will they actually find this accursed place filled with treasures but known to make all who dwell in the Sunderwood go mad? Only time will tell of who the party's true friends are and what is real and what is not.

    1st adventure is Haunting in Harrowstone. Taken from the Paizo website:

    When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander abandoned cellblocks. But when a mysterious evil disturbs Harrowstone’s tenuous spiritual balance, a ghostly prison riot commences that threatens to consume the nearby village in madness and flames. Can the adventurers discover the secrets of Harrowstone and quell a rebellion of the dead? Or will they be the spirit-prison’s next inmates?

    Category: Campaigns
    Last Activity: Tuesday, 12th June, 2012 04:30 PM

    1 member(s)
  • Garrett's Ultimate RPG Source.

    This Group is for anyone looking to play an 'Online' game using this website, Forums, Email, Certain other Websites, Etc.



    No FREEFORM. Also No Fluffy Games. (Harry Potter, Buffy, Twilight, High School, and generally CRAP games)



    Thanks

    Garrett

    Category: Campaigns
    Last Activity: Monday, 7th May, 2012 04:56 AM

    3 member(s)
    This group doesn't have any discussions yet.
  • Morrus' ZEITGEIST Campaign

    Steam and soot darken the skies above the city of Flint, and winds sweeping across its majestic harbor blow the choking products of industrial forges into the fey rainforests that dot its knife-toothed mountains. Since the earliest ages when the people of Risur founded this city, they feared the capricious beings that hid in those fog-shrouded peaks, but now as the march of progress and the demands of national defense turn Flint into a garden for artifice and technology, the old faiths and rituals that kept the lurkers of the woods at bay are being abandoned.



    The Unseen Court, the Great Hunt, and the many spirits of the land long ago conquered by Risur’s kings no longer receive tribute, but they cannot enter these new cities of steam and steel to demand their tithe. The impoverished workers who huddle in factory slums fear monsters of a different breed, shadowy children of this new urban labyrinth. Even their modern religions have no defenses against these fiends.



    Times are turning. The skyseers – Risurs folk prophets since their homeland’s birth – witness omens in the starry wheels of heaven, and they warn that a new age is nigh. But what they cannot foresee, hidden beyond the steam and soot of the night sky, is the face of this coming era, the spirit of the age. The zeitgeist.



    ZEITGEIST™ is an adventure path for D&D 4th Edition and PATHFINDER RPG, taking a party of heroes from Level 1 to Level 30 (D&D 4E) or 1st-20th Level (PATHFINDER), brought to you by the same people who created the critically-acclaimed War of the Burning Sky campaign saga and featuring the same level of intriguing plot, memorable NPCs , and a strong, immersive storyline.



    In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.

    Category: Campaigns
    Last Activity: Wednesday, 24th September, 2014 02:21 PM

    4 member(s)
    Latest Discussion:
    Test thread
  • Dark & Dangerous - The Myst Legacy

    No Description

    Category: Campaigns
    Last Activity: Tuesday, 29th January, 2013 12:04 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Lord of the Flies

    Pacification of Isger: 2133 AR

    Death of Aroden: 4606 AR

    Shandril Arrives in Fairhill: 4619 AR

    First Crusade: 4622-4630AR

    Second Crusade: 4638-4645 AR

    Thrune Ascendancy: 4640 AR

    Third Crusade: 4665-4668 AR

    Fourth Crusade: 4692-4707 AR

    The Goblinblood Wars: 4697-4701 AR

    Death of Karzoug, Runelord of Greed: 4708 AR

    Campaign Start Year: 4710 AR

    Kingdom Founding: Neth, 4710 AR

    Current Time: Desnus, 4711 AR

    Category: Campaigns
    Last Activity: Thursday, 2nd October, 2014 03:48 AM

    3 member(s)
    Latest Discussion:
    Mass Combat
  • The Burning of Kindle

    [sblock=OOC Preamble]To those interested in this epic fantasy setting, I have pre-made characters available but am happy to consider your ideas! As stated, using the M&M 2nd Ed rules as they seem the simplest and, to my mind, best fit.



    I would be looking at having players start at Power Level 5 to begin with, until we'd all warmed into it a bit! THe premise would be a group of people that already know each other in some way, who all live the city of Kindle that is mentioned later on - this city is under threat from the Malazan Empire and our story would start off with the players being involved in Kindle's response to that. The details will be fully fleshed out once some people are on board



    The following is just background, to give you some idea - note, have referenced several sources and none of this is my own![/sblock]



    In the Free City of Kindle, a small city that sits to the north of Greenwater Lake on the Rhivi Plain. Its position is neither strategic nor particularly advantageous in terms of trade or resources but Kindle has prospered. It may not match the tall spires of Pale or the cosmopolitanism of Darujhistan, but it has its own charms.

    Kindle is governed by the Five Houses:

    House of Blades, essentially the city’s own assassin’s guild which serves the functions of keeping petty squabbles amongst the other Houses from spilling out onto the cobbled streets of Kindle

    House of Faith, these are representatives of the many religions that have temples within Kindle’s walls

    House of Wyrd, a collection of prominent mages and scholars

    House of Manners, the nobles of Kindle that can trace their lineage back to the city’s founding

    House of Coins, arguably the most influential House as it comprises the city’s most successful, and therefore wealthy, merchants

    The expansion of the Malazan Empire had appeared to pass Kindle by, lying so far to the west it was believed that this small city had been largely ignored by Malazan strategists. Boasting little of import save its excellent relations with the Rhivi tribes and as such indirectly support the efforts of the mercenary company the Crimson Guard, and the Ascendant Caladan Brood, to drive back the encroaching forces of the Malazan Empire.

    But news has arrived of Pale’s fall, and the Empress has turned her eye on the ‘glittering jem of Genabackis’ that is Darujhistan. The legendary Moon’s Spawn, which had been described as: “ ..Ragged as a blackened tooth, the basalt fortress was home to the most powerful enemy the Malazan Empire had ever faced. High above the earth, Moon’s Spawn could not be breached by siege. Even Laseen’s own undead army, the T’lan Imass, who travelled as easily as dust on the wind, were unable, or unwilling, to penetrate its magical defences.”, was said to have been driven off by the Malazan High Mage and his cadre. Even now a Malazan company as detached itself from the clearing of Pale and is moving towards Kindle across the Rhivi Trail towards Greenwater Lake…



    [url=http://www.enworld.org/forum/talking-talk/277157-malazan-book-fallen-recruiting-m-m-2nd-ed.html]Malazan Book of the Fallen:The Burning of Kindle (OOC Thread)[/url]

    Category: Campaigns
    Last Activity: Tuesday, 17th April, 2012 08:06 PM

    3 member(s)
    Latest Discussion:
    Trying this out...
  • KingMaker from the south

    using KM, and adding 3rd party stuff

    Category: Campaigns
    Last Activity: Wednesday, 23rd May, 2012 02:01 PM

    3 member(s)
    Latest Discussion:
    day 2

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  • The Untamed Wilds

    Shakespeare said, "All the world is a stage, the men and women merely players."

    Homebrew Setting:
    This is a magic infusion, early technology, fantasy world. The particular technological age is deliberately set at the late Iron Age moving into the Golden Age of Discovery so that the non-combat related actions of the characters have a direct effect on political, social, and technological development.

    - Races / Character Description -
    All characters should be humanoid, meaning 2 arms and 2 legs. No tails, wings, feathers, or scales at inception, of a relative height from 4' to 8', with general earth tone coloration (melaninic) or yellow to reddish (caratenoic) or some hue from black to white (chromatic). Star Wars has its own diversity. The people of this world are more uniform.

    - Classes / Levels -
    In a beginning adventure to a beginning campaign. The term beginner is important. Classes are only relevant to the players own vocabulary and archetypal design not to the playable mechanics of this system. Diversity is pliable to all, free of penalty. Beginning age of characters should be late adolescent to early adult for relative plausibility.

    - Equipment / Money -
    As per the introduction, the technological age is late iron. This is important to starting gear. Suits of armor have never even been heard of, much less seen. Metal weaponry does, of course, exist but it is general and simple. Rapiers and katanas and such are yet to be designed, waiting on character input and alloy component discovery. Some indigenous peoples are still using weaponry made of stone or bone.

    All characters may begin with a simple melee weapon no larger than a longsword or single-blade fighting axe and/or a simple bow (long or short) with 20 arrows. If choosing knives, small swords, or hand axes, a character may begin with 2. Clothing should be homespun, wool, or cotton, no armor yet. Shields or bucklers are small and will be made of wood or hide.

    The base currency is a medium sized coin made of tin that has various names from the 4 cities where it is minted but the same value. All characters are considered to have acquired 20 coins at the start of play. This is more than adequate. You will see.

    System:
    This may come across as strange, but the system of origin for your character is irrelevant. I can use whatever stats you already have to relate them to what is important to keep track of development through play. Everyone has a favorite archetype or character. The question is can you take it and develop it through your own ability to play it, outside the rigid parameters of a gaming system? Where would you take it if the next step were entirely up to you?

    Technical Mechanics are based on percentile and advancement is a point-buy system.

    The world is called The Untamed Wilds

    Category: Campaigns
    Last Activity: Yesterday 04:46 PM

    5 member(s)
    Latest Discussion:
    Setting
  • Creative Mountain Gamers

    Creative Mountain Games sold its first offering in December 2001 under the Open Game License.
    Visit Creative Mountain Games - http://www.creativemountaingames.com
    Keep up with the Grymvald Gazetteer (Campaign Setting) website - http://www.grymvald.com
    The MF CMG (Medieval Fantasy Combat Miniatures Game) and MF WARS (Medieval Fantasy Wargame and Roleplaying System) website - http://www.mfwars.com
    Follow CMG on the CMG Google Group - http://groups.google.com/group/creativemountaingames
    Facebook - http://www.facebook.com/?ref=home#!/profile.php?id=1315595608
    Twitter @MarkCMG http://twitter.com/MarkCMG

    Last Activity: Sunday, 24th September, 2017 05:25 PM

    426 member(s)
    Latest Discussion:
    April Showers of Savings
  • UK Gamers

    A group for all UK gamers - to help us see who's going to what conventions and to help ENWorld users find games in the UK.

    Category: Locations
    Last Activity: Saturday, 23rd September, 2017 12:42 PM

    87 member(s)
    Latest Discussion:
    UKGE 2017
  • Montreal EN/FR

    Greater Montréal / et ses environs.
    Feel free to post en français.

    Category: Locations
    Last Activity: Tuesday, 19th September, 2017 09:14 PM

    10 member(s)
    Latest Discussion:
    Experience Draconis 2017
  • Arcanum of the Stars

    Arcanum of the Stars is both the name of my Dragonstar campaign and one of the main forces behind that campaign. However, Arcanum of the Stars (AotS), the campaign, isn't going to be just about that one power group. Many other resources whether D&D, D20, or something else entirely has influenced how Arcanum of the Stars has developed and will continue to be developed. And not only is Arcanum of the Stars a campaign, it is also designed to be a Dragonstar resource for other players and GMs to add new material to their own Dragonstar campaigns.

    Category: Campaigns
    Last Activity: Tuesday, 1st August, 2017 04:33 PM

    16 member(s)
  • Higher Grounds

    Higher Grounds is a publisher of Warsong: The Fall of Eldorande.

    Last Activity: Tuesday, 6th June, 2017 09:44 AM

    2 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.
  • The Volunteer Zombie Eradication Force

    Towering directly over your head is an ragged and imposing drill sergeant in his fifties. His tidily worn fatigues mock his appearance and presence: his leathery, scarred face wrinkles a hundred times over and he spits as he talks. Looking directly into your eye, into your soul, he yells,
    "This is where all V.Z.E.F. recruits come to learn how to survive the madness of the apocalyptic world.
    Report here to gear up and to find out how, when and where you will be stationed!
    Check back to take on new missions (if available) and to meet other recruits.
    If this is where it all ends, then this is where it all begins. Soooooound GOOD?!"

    Ok, but seriously...

    This is just a place to get started before you even know what's going on.
    Some won't know what D&D is let alone table top role playing games, let alone what this site is for.
    Some of you won't have a character yet, some will. Either way, if you're new you're in the right place.

    For anyone interested in the Volunteer Zombie Eradication Force, 3.5 D&D, undead apocalypse campaign (aka VZEF Camp), this Community is for:

    - making friends
    - any kind of general conversation (out of character)
    - learning about what Dungeons & Dragons is and how to play
    - deciding what type of game and character you want to play
    - choosing a group you wish to play with (unless you are playing solo)

    Finally, and I really shouldn't have to mention this, but...

    Please be respectful, even if you can't be kind.
    No racism, no sexism, basically... if it end in ism and you're unsure, don't post it.
    No erotic fantasy talk (in character or out of character) unless you're in a forum/thread that states you can.
    Keep the profanity to a minimum. If you're going to use it, use it right.
    No nudity!

    Category: Campaigns
    Last Activity: Saturday, 3rd June, 2017 12:25 PM

    2 member(s)
    Latest Discussion:
    FAQs & QnAs
  • Dungeon Raiders

    Old-school dungeon crawls using 5e playtest rules

    Last Activity: Sunday, 21st May, 2017 09:07 PM

    5 member(s)
    Latest Discussion:
    Treasure
  • Wheel of Time Pathfinder

    This is a group to facilitate conversion of the d20 Wheel of Time game to Pathfinder, fixing a system with numerous problems as a modern game, as well as getting like-minded people roleplaying in a fantastic setting.

    Category: Campaigns
    Last Activity: Sunday, 21st May, 2017 09:07 PM

    10 member(s)
    Latest Discussion:
    Character Creation
  • Modos RPG Support Group

    A community for all things Modos RPG: game revision, modding, campaigns, fan creation, house rules, art . . . and hero points!

    Last Activity: Friday, 12th May, 2017 07:21 PM

    14 member(s)
    Latest Discussion:
    Game Revision