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If you are a woman and a hiver, you know that fraternities are for guys. Sororities are for women.
Women of the hive unite!Last Activity: Saturday, 2nd May, 2009 01:50 AM
7 member(s)Latest Discussion:
Secret Sorority Order of the Hive
If you have an avatar and/or have a love for cute animals, you're free to join. Feel free to link/post pictures of your favorite cute animal. Remember that beauty is in the eye of the beholder, so what one person thinks as cute may not be what another person thinks of as cute.Last Activity: Tuesday, 17th March, 2009 05:22 AM
4 member(s)Latest Discussion:
SWhats your favorite cute animal?
The original C&C Society was founded as a chapter of the International Federation of Wargamers in 1968 by E. Gary Gygax, and it was the society which began publishing a newsletter known as The Domesday Book, with a very small circulation but with enormous impact. It was this society that first published the miniatures rules that would become "Chainmail," and the first map of the legendary Blackmoor. From these, the genre of RPGs and "Dungeons & Dragons" in particular would emerge.
For we exist to bring together gamers from all corners, who are dedicated to RPG and non-RPG gaming. We welcome all who view this hobby with the love that Gary brought to the table so many thousands of times over the course of his life, and we humbly dedicate this endeavor to his memory!Last Activity: Wednesday, 28th October, 2015 03:10 PM
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It's a game that was birthed right here on enworld. A game of generated move vs. generated move and a judge will award points or flags to which move he/she flows best, or which move hit hardest, or even which one sounded silliest! It's a fun and relaxed game of chance and luck with limitless potential of role play which is based on exactly how much effort YOU want to put into it! The older versions started getting too complicated methinks, and I plan to streamline the rules and advancement to pick up the pace of game flow!..... I hope I can get a good player base as I've tried to revive this game a couple of times before with no luck thus far... I loved the game myself when I was a player way back when... I hope now I can make it fun and exciting for others as it's owner!
- RathanLast Activity: Saturday, 23rd November, 2013 05:18 AM
6 member(s)Latest Discussion:
Proposed Items.... Your Thoughts?
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Shakespeare said, "All the world is a stage, the men and women merely players."
This is a magic infusion, early technology, fantasy world. The particular technological age is deliberately set at the late Iron Age moving into the Golden Age of Discovery so that the non-combat related actions of the characters have a direct effect on political, social, and technological development.
- Races / Character Description -
All characters should be humanoid, meaning 2 arms and 2 legs. No tails, wings, feathers, or scales at inception, of a relative height from 4' to 8', with general earth tone coloration or chromatic hue from black to white. Star Wars has its own diversity. This world is still simpler.
- Classes / Levels -
In a beginning adventure to a beginning campaign. The term beginner is important. Classes are only relevant to the players own vocabulary and archetypal design not to the playable mechanics of this system. Diversity is pliable to all, free of penalty. Beginning age of characters should be late adolescent to early adult for relative plausibility.
- Equipment / Money -
As per the introduction, the technological age is late iron. This is important to starting gear. Suits of armor have never even been heard of, much less seen. Metal weaponry does, of course, exist but it is general and simple. Rapiers and katanas and such are yet to be designed, waiting on character input and alloy component discovery. Some indigenous peoples are still using weaponry made of stone or bone.
All characters may begin with a simple melee weapon no larger than a longsword or single-blade fighting axe and/or a simple bow (long or short) with 20 arrows. If choosing knives, small swords, or hand axes, a character may begin with 2. Clothing should be homespun, wool, or cotton, no armor yet. Shields or bucklers are small and will be made of wood or hide.
The base currency is a medium sized coin made of tin that has various names from the 4 cities where it is minted but the same value. All characters are considered to have acquired 20 coins at the start of play. This is more than adequate. You will see.
This may come across as strange, but the system of origin for your character is irrelevant. I can use whatever stats you already have to relate them to what is important to keep track of development through play. Everyone has a favorite archetype or character. The question is can you take it and develop it through your own ability to play it, outside the rigid parameters of a gaming system? Where would you take it if the next step were entirely up to you?
Technical Mechanics are based on percentile and advancement is a point-buy system.
The world is called The Untamed WildsLast Activity: Friday, 21st April, 2017 07:11 PM
3 member(s)Latest Discussion:
Arcanum of the Stars is both the name of my Dragonstar campaign and one of the main forces behind that campaign. However, Arcanum of the Stars (AotS), the campaign, isn't going to be just about that one power group. Many other resources whether D&D, D20, or something else entirely has influenced how Arcanum of the Stars has developed and will continue to be developed. And not only is Arcanum of the Stars a campaign, it is also designed to be a Dragonstar resource for other players and GMs to add new material to their own Dragonstar campaigns.Last Activity: Monday, 17th April, 2017 11:22 AM
16 member(s)Latest Discussion:
Realmsian Dragonstar Campaign Discussion
Creative Mountain Games sold its first offering in December 2001 under the Open Game License.
Visit Creative Mountain Games - http://www.creativemountaingames.com
Keep up with the Grymvald Gazetteer (Campaign Setting) website - http://www.grymvald.com
The MF CMG (Medieval Fantasy Combat Miniatures Game) and MF WARS (Medieval Fantasy Wargame and Roleplaying System) website - http://www.mfwars.com
Follow CMG on the CMG Google Group - http://groups.google.com/group/creativemountaingames
Facebook - http://www.facebook.com/?ref=home#!/profile.php?id=1315595608
Twitter @MarkCMG http://twitter.com/MarkCMGCategory: Publishers & CommercialLast Activity: Thursday, 6th April, 2017 10:25 AM
424 member(s)Latest Discussion:
April Showers of Savings
I have always wanted to play D&D in the setting of Legends, the 1994 Magic the gathering expansion. The names and lands and lore got me hooked in the best way. And Im making the setting. It's taking some hard work, but fun and unimaginable fun ojnce it finished. Anyone ever have similar thoughts?Last Activity: Wednesday, 29th March, 2017 10:40 PM
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