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  • Sunday Night Gaming Group

    No Description

    Category: Campaigns
    Last Activity: Tuesday, 30th December, 2014 06:57 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • Planescape - In Through the Out Door

    After life, after death, comes the next adventure.

    Category: Campaigns
    Last Activity: Wednesday, 6th January, 2016 03:36 PM

    8 member(s)
    This group doesn't have any discussions yet.
  • Reborn in Unlikely Mountains

    2017 Initiate playtest.

    Category: Campaigns
    Last Activity: Friday, 17th March, 2017 03:11 PM

    3 member(s)
    Latest Discussion:
    Svalich County
  • Ben Q's 5E D&D Campaign

    This is the Forum for posting about our game.

    Category: Campaigns
    Last Activity: Friday, 6th November, 2015 08:10 PM

    5 member(s)
  • Out of the Abyss

    Deep beneath the surface of the world lies the Underdark, a realm of endless labyrinthine tunnels and caverns where the sun never shines. The drow--hated and feared even by their fellow dwellers in the darkness--raid other settlements in the Underdark as well as the surface world, taking prisoners back with them. Rendered unconscious with drow poison, then collared and shackled, these prisoners are often sold as slaves or entertainment in the dark elves' subterranean cities.



    You, my beloved, are one such prisoner. What shall be your fate?

    Category: Campaigns
    Last Activity: Friday, 22nd April, 2016 02:43 AM

    8 member(s)
    Latest Discussion:
    Journal Commentary
  • The Apocalypse Engine

    Jeremy's D&D Campaign

    Category: Campaigns
    Last Activity: Friday, 18th November, 2016 08:32 AM

    1 member(s)
    Latest Discussion:
    New Discussion Topic, Test #1
  • Gods & Monsters: Legends Reborn (Play-by-post 3.5e)

    This community is for the play-by-post campaign of the same name. We will use all the tools to help facilitate a fun and story-driven game.

    Category: Campaigns
    Last Activity: Wednesday, 28th December, 2016 08:32 AM

    10 member(s)
    Latest Discussion:
    Character Backstories
  • Los Hurones

    Página del grupo Los Hurones

    Category: Campaigns
    Last Activity: Monday, 30th November, 2015 12:10 PM

    1 member(s)
    This group doesn't have any discussions yet.
  • Scott Paeth's Skull & Shackles Campaign

    A forum for members of Scott's Skull & Shackles game at DePaul University.

    Category: Campaigns
    Last Activity: Wednesday, 13th January, 2016 04:03 AM

    1 member(s)
    This group doesn't have any discussions yet.
  • The Day

    The Day - When the Large Hadron Collider is turned on the Universe is changed ...



    Welcome to The Day, a creator driven RPG where each player member is challenged to contribute, expand and build the Universe of The Day. To begin, you, as a player can decide if you wish to be a Reader – essentially, the game’s DM, where you set up the contributing storyline, context and player NPCs, and invite other players to participate as Writers - the story’s active characters who are the movers and shakers of the plot.



    Or, you can be both, by creating independent stories and characters of your own creation outside of the games established cast of NPC characters and groups.



    The goal of our project is to build origin content, giving us the potential of publishing our work as eBooks, a RPG module, or an ongoing, online SIM.



    Looking for player members to jump start this new and innovative approach to PBeM.



    https://groups.yahoo.com/neo/groups/thedayrpg/info

    Category: Campaigns
    Last Activity: Monday, 29th February, 2016 11:52 AM

    2 member(s)
    This group doesn't have any discussions yet.

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  • The Untamed Wilds

    Shakespeare said, "All the world is a stage, the men and women merely players."

    Homebrew Setting:
    This is a magic infusion, early technology, fantasy world. The particular technological age is deliberately set at the late Iron Age moving into the Golden Age of Discovery so that the non-combat related actions of the characters have a direct effect on political, social, and technological development.

    - Races / Character Description -
    All characters should be humanoid, meaning 2 arms and 2 legs. No tails, wings, feathers, or scales at inception, of a relative height from 4' to 8', with general earth tone coloration or chromatic hue from black to white. Star Wars has its own diversity. This world is still simpler.

    - Classes / Levels -
    In a beginning adventure to a beginning campaign. The term beginner is important. Classes are only relevant to the players own vocabulary and archetypal design not to the playable mechanics of this system. Diversity is pliable to all, free of penalty. Beginning age of characters should be late adolescent to early adult for relative plausibility.

    - Equipment / Money -
    As per the introduction, the technological age is late iron. This is important to starting gear. Suits of armor have never even been heard of, much less seen. Metal weaponry does, of course, exist but it is general and simple. Rapiers and katanas and such are yet to be designed, waiting on character input and alloy component discovery. Some indigenous peoples are still using weaponry made of stone or bone.

    All characters may begin with a simple melee weapon no larger than a longsword or single-blade fighting axe and/or a simple bow (long or short) with 20 arrows. If choosing knives, small swords, or hand axes, a character may begin with 2. Clothing should be homespun, wool, or cotton, no armor yet. Shields or bucklers are small and will be made of wood or hide.

    The base currency is a medium sized coin made of tin that has various names from the 4 cities where it is minted but the same value. All characters are considered to have acquired 20 coins at the start of play. This is more than adequate. You will see.

    System:
    This may come across as strange, but the system of origin for your character is irrelevant. I can use whatever stats you already have to relate them to what is important to keep track of development through play. Everyone has a favorite archetype or character. The question is can you take it and develop it through your own ability to play it, outside the rigid parameters of a gaming system? Where would you take it if the next step were entirely up to you?

    Technical Mechanics are based on percentile and advancement is a point-buy system.

    The world is called The Untamed Wilds

    Category: Campaigns
    Last Activity: Wednesday, 26th April, 2017 05:19 PM

    3 member(s)
    Latest Discussion:
    Character Development
  • Montreal EN/FR

    Greater Montréal / et ses environs.
    Feel free to post en français.

    Category: Locations
    Last Activity: Wednesday, 26th April, 2017 01:06 AM

    7 member(s)
    Latest Discussion:
    Montreal Joue!
  • Radstock Not-MtG

    No Description

    Category: Campaigns
    Last Activity: Tuesday, 25th April, 2017 02:50 PM

    1 member(s)
    Latest Discussion:
    Changes from vanilla
  • Graelbane RPG - Northern Indiana RPG Group

    Welcome Adventurer to the World of Graelbane!

    My name is Marshall Peterson, and I am, and have been working on on an RPG for a year now called Graelbane, set in a fantasy universe I created.

    I have decided to set up a group and invite strangers to play for two reasons. For one, the people I personally know have been playing with me for a while now, and I could use some fresh blood to play with. Secondly, I need new people to test the RPG, and bring different perspectives to it.

    I do expect a few things from people who play with me.

    I expect anyone who plays with me is Mature. Maturity is subjective, I will not set up some arbitrary age requirement, but if you find that you have been told in the past that you cannot be mature, then this group is not for you.

    I expect anyone who plays with me is Kind. Sometimes RPGs can get heated. We care about our characters, about the story, about our party, and when things go wrong, often people get upset, and that is expected, but I also expect us all to keep in mind that it is a game, and it should not compromise the way we treat each other.

    I expect anyone who plays with me is Focused. I love table talk, and I enjoy goofy stuff while we play, but I also expect that when it is time to focus (during combat, during dialogue, etc.) that you do so.

    As far as the type of Campaign I run: I pride myself on attempting to give the players as much agency as possible, so sometimes I will put rails in front of the players, but they don't need to ride them. I generally run a very political campaign, with multiple factions competing for dominance, and I hope, but do not expect, for the players to engage with these factions. I tend to value role play in my games, and am a huge fan of dialogue, whether between PCs or a PC and an NPC. I do have combat in my games of course, but I also try to reward my players for avoiding combat as well. In fact, often I make combat encounters very difficult, so that the players realize sometimes it is smarter to resolve things peacefully.

    Currently there is no schedule for sessions, but one will be created as soon as at least 3 players have joined the group.

    Category: Campaigns
    Last Activity: Monday, 24th April, 2017 06:40 AM

    1 member(s)
    Latest Discussion:
    This group doesn't have any discussions yet.
  • Arcanum of the Stars

    Arcanum of the Stars is both the name of my Dragonstar campaign and one of the main forces behind that campaign. However, Arcanum of the Stars (AotS), the campaign, isn't going to be just about that one power group. Many other resources whether D&D, D20, or something else entirely has influenced how Arcanum of the Stars has developed and will continue to be developed. And not only is Arcanum of the Stars a campaign, it is also designed to be a Dragonstar resource for other players and GMs to add new material to their own Dragonstar campaigns.

    Category: Campaigns
    Last Activity: Monday, 17th April, 2017 11:22 AM

    16 member(s)
  • Modos RPG Support Group

    A community for all things Modos RPG: game revision, modding, campaigns, fan creation, house rules, art . . . and hero points!

    Last Activity: Saturday, 15th April, 2017 05:27 PM

    14 member(s)
    Latest Discussion:
    Game Revision
  • Black Sky Bleed

    An Ashen Stars playtest.

    Category: Campaigns
    Last Activity: Wednesday, 12th April, 2017 10:22 PM

    3 member(s)
  • UK Gamers

    A group for all UK gamers - to help us see who's going to what conventions and to help ENWorld users find games in the UK.

    Category: Locations
    Last Activity: Wednesday, 12th April, 2017 02:32 PM

    84 member(s)
    Latest Discussion:
    UKGE 2017
  • Creative Mountain Gamers

    Creative Mountain Games sold its first offering in December 2001 under the Open Game License.
    Visit Creative Mountain Games - http://www.creativemountaingames.com
    Keep up with the Grymvald Gazetteer (Campaign Setting) website - http://www.grymvald.com
    The MF CMG (Medieval Fantasy Combat Miniatures Game) and MF WARS (Medieval Fantasy Wargame and Roleplaying System) website - http://www.mfwars.com
    Follow CMG on the CMG Google Group - http://groups.google.com/group/creativemountaingames
    Facebook - http://www.facebook.com/?ref=home#!/profile.php?id=1315595608
    Twitter @MarkCMG http://twitter.com/MarkCMG

    Last Activity: Thursday, 6th April, 2017 10:25 AM

    424 member(s)
    Latest Discussion:
    April Showers of Savings
  • Greyhawk: The Golden Era C.Y. 963

    My D&D 3.x campaign, which takes place in the World of Greyhawk, in a very advanced timeline, where much has changed.

    Category: Campaigns
    Last Activity: Monday, 3rd April, 2017 03:28 AM

    5 member(s)