Go Back   EN World D&D / RPG News > Hosted Sites > Creature Catalog Forums > Homebrews

Homebrews This is the place to post your own conversions or homemade monsters for all to see and critique.

 
Share LinkBack Thread Tools Display Modes
Old 25th June 2008, 03:11 AM   #1 (permalink)
Registered User
 
Join Date: Sep 2005
Posts: 195
Brasswatchman Goblin Sharpshooter (Lvl 2)
AFF Chocobo - Need CR check/comments

So I can't help but feel this is a little futile, what with everyone converting so quickly to 4E... but all the same, I could use a CR check on this recent conversion I did. I'd appreciate the help.

CHOCOBO
Large Magical Beast
Hit Dice: 3d10+6 (22 hp)
Initiative: +3 (Dex)
Speed: 50 feet (10 squares), hustle 100 feet, run 250 feet.
AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12.
Base Attack/Grapple: +2/+8
Attack: Kick +4 melee (1d6+2 slashing)
Full Attack: 2 kicks +4 melee (1d6+2 slashing) and bite -1 melee (1d4+1 piercing)
Space/Reach: 10 ft./5 ft.
Special Attacks: --
Special Qualities: Low-light vision, detect water.
Saves: Fort +5, Ref +6, Will +3.
Abilities: Str 15 (+2), Dex 16 (+3), Con 14 (+2), Int 3 (-4), Wis 14 (+2), Cha 8 (-1)
Skills: Jump +3 (+7 when running), Listen +3, Spot +5, Survival +3.
Feats: Endurance, Run
Environment: Warm deserts
Organization: Domesticated
Challenge Rating: 1
Alignment: Usually neutral good
Advancement: --
Level Adjustment: --

Chocobos are giant, 8-foot-tall flightless birds from the Great Desert to the north, often seen used as mounts. They are usually covered with bright yellow feathers. While unable to bear as much weight as other pack animals, chocobos are well-known for their friendly personalities and intelligence, roughly equivalent to that of a dog. They are easy to train and are often held to be cleaner (and better smelling) than horses.

COMBAT
Chocobos attack with the sharp claws at the end of their powerful legs. A kick from a chocobo has been known to maim or even kill. Due to the particular structure of their legs, chocobos can only kick forward.

Detect water (Su): As a standard action, a chocobo can attempt to supernaturally detect the existence of water within a 60-foot cone of its location. A chocobo using this ability immediately knows the location, amount and purity of any water within this radius. It will avoid any water sources it knows to be tainted or poisoned. A well-trained chocobo will generally share whatever water it finds with its rider.

CARRYING CAPACITY
A light load for a chocobo is up to 132 lbs.; a medium load, 133-264 lbs.; and a heavy load, 264-400 lbs. A chocobo can drag 2,000 lbs.

CHOCOBOS AS MOUNTS
Chocobos are rarer than horses, and generally cost 250 gp. A chocobo egg costs 200 gp. They are usually not ready to be ridden until age three. Chocobos require exotic saddles in order to ride. They are easily ridden into combat, and can attack while carrying a rider; however, the rider cannot herself attack unless she succeeds on a Ride check. Their generally pleasant personalities make chocobos easy to train; anyone performing a Handle Animal check on a chocobo receives a -2 to their check.

Last edited by Brasswatchman; 25th June 2008 at 04:57 AM.. Reason: fixed Int mod
Brasswatchman is offline   Reply With Quote
Old 25th June 2008, 03:49 AM   #2 (permalink)
Registered User
 
freyar's Avatar
 
Join Date: May 2006
Location: Montreal, QC
Posts: 9,267
freyar Orc Berserker (Lvl 4)
I think that looks pretty good, except that the penalty for Int 3 is -4, not -3. As it's written, I think it's probably a weak CR 2 (it just seems a tiny bit weaker than a hippogriff, for example), but you could probably get away with CR 1 since its special ability isn't particularly combat oriented.
__________________
My D&D Links and Creations
freyar is offline   Reply With Quote
Old 25th June 2008, 04:54 AM   #3 (permalink)
Registered User
 
Join Date: Sep 2005
Posts: 195
Brasswatchman Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by freyar
I think that looks pretty good, except that the penalty for Int 3 is -4, not -3. As it's written, I think it's probably a weak CR 2 (it just seems a tiny bit weaker than a hippogriff, for example), but you could probably get away with CR 1 since its special ability isn't particularly combat oriented.
Awesome. Thanks! I'll fix the INT mod.
Brasswatchman is offline   Reply With Quote
Old 25th June 2008, 04:41 PM   #4 (permalink)
Registered User
 
Aries_Omega's Avatar
 
Join Date: Dec 2003
Location: Alexandria, VA
Posts: 318
Aries_Omega Goblin Sharpshooter (Lvl 2)
I like it. I been wanting to use Chocobo's in my game in some fashion. If you come up with more I'd love to see you post them.
__________________
"Fortune favors the brave". - Virgil (Roman epic poet and author of The Aeneid.) (70 BC - 19 BC)

*************
Aries_Omega is offline   Reply With Quote
Old 25th June 2008, 11:02 PM   #5 (permalink)
Registered User
 
Join Date: Sep 2005
Posts: 195
Brasswatchman Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Aries_Omega
I like it. I been wanting to use Chocobo's in my game in some fashion. If you come up with more I'd love to see you post them.
Thanks! Keep an eye on the AFF Project website. I'm planning to put a whole chapter of Monsters in the Gamemaster's Instruction Manual.
Brasswatchman is offline   Reply With Quote
Old 28th June 2008, 06:45 AM   #6 (permalink)
Member
 
Cat Moon's Avatar
 
Join Date: Jun 2008
Location: Las Vegas, NV
Posts: 331
Cat Moon Goblin Sharpshooter (Lvl 2)
Hehehe. Chocobos in DnD. I love it.
Cat Moon is offline   Reply With Quote
Old 19th July 2008, 05:27 AM   #7 (permalink)
Registered User
 
Join Date: Sep 2005
Posts: 195
Brasswatchman Goblin Sharpshooter (Lvl 2)
Just wanted to let everyone know that I've finally gotten around to putting up the "final" Chocobo at the project website. Planning to post up other things, like the maps I'm making for the GMIM and some items. Would highly appreciate any comments.
Brasswatchman is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 08:07 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.