Alas, that my most of my ISRP memories have faded into the mists of time, but the memories of the Garden are still, and will always be, fresh in my mind.
I remember my various characters at that time - Evander, Essie, and, on occassion, Kronos - finding refuge within the garden. "Ever Mind the Rule of Three, Whatever You Give Out, Comes Back to Thee ... Times Three". I remember the surprise of Essie when she learned that that rule did, in fact, apply to water balloons.
I remember, too, running to the Grove in order to escape the reaches of the
Viyach Lemarg(h?). Oh, sure, they could come in, but within the Grove, thanks to the Rule of Three, you were safe from any violence or any diabolical schemes.
The Grove was one of those places where you KNEW you could take a character if you wanted a violence-free night. Unlike the tavern, with its "No Fighting" rule, fights in the Cross Roads - as with most real life taverns and pubs - always seemed to break out. Never had to worry about that in The Grove. It was always a nice, peaceful, serene feeling to know that the sanctuary of The Grove would be there, sooner or later.
Although, I am sad to say that in the past several years, before EN World, I had fallen out of ISRP and thus fallen out of contact with Aly, too. I was just thinking about her a few days before the news that she had died was received.