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can you post what races are actually allowed to be in the tavern unhidden and those that must be hidden and the law associated with discovering such creatures
They are listed in the Tavern Setting Rules, the ones that I felt needed addressing directly. Other types I tend to treat on a case by case basis; I have allowed some types to be experimented with to see if they'd work. I don't do it often as inevitably it causes some folk to complain that theirs isn't allowed but someone else's is.
The guideline is first that Ford Keep is in the Domain of Greyhawk. They tend to be rather xenophobic on the whole due to the wars fought not long past that involved all manner of nasty gribblies. I have allowed Drow from the Forgotten Realms to be in the Tavern as a nod to some of the really excellent players and characters and because they aren't all screamingly evil from there. I expressly forbade Greydhavian Drow as they are unalterably evil and simply don't mix with humans. Unless they are killing them.
I won't make an exhaustive list as that would be impractical and far too long...and leave loopholes by the dozen. So the decision on a character is mine to make. If you have one you want me to consider me, email me the dessie.
Siani
__________________ "There is nothing we can't conquer. We'll have our feet on a ship's deck before the Brotherhood open their ports for the trading season. And then we'll show the world what plundering means!"
I've always wondered this. and my question applies to any setting
What about video game characters, i know they arent in books or well known but i'm just curious as to if they'd be allowed depending on what they are, my example is from makai kingdom. i'd love to know if since the characters are demons but look nearly human and have zero powers (with the exception of weapon based ones) would they be allowed?
__________________ The lifeless toys you make to have comfort, know the secrets you hide. oh how eager they are to tell the world.
You can check the setting restriction details on the links at the top of the ISRP forum pages (under "Settings" ;-)) to see for yourself if the things that make them only "nearly human" count or not. If you're still uncertain about whether or not it would fit in the Oerth or Faerun rooms, you'll have to post more details of what it looks like, or send an e-mail to Siani or Nashira at isrpmagi@gmail.com.
Any sort of character at all is allowed (and welcome!) in the Sigil rooms, which are the Great Bazaar and the Cage.
Looks like an elf on steroids. Lose the ankle and wrist weights and it works, as long as there's no flashing of pointed teeth, horns appearing, or any of that sort. As long as it looks like an elf, he can be in without disguise. Note that going around telling people he's a demon openly isn't allowed; do that in PMs. If he's going to look different to an elf in any unusual way, he's to be in disguise, exactly as the rules state.
Really, this picture is easily covered by the rules as stated under the setting; my comments just serve to reinforce that.
Siani
__________________ "There is nothing we can't conquer. We'll have our feet on a ship's deck before the Brotherhood open their ports for the trading season. And then we'll show the world what plundering means!"
ok so only players handbook races would be allowed as put in D&D terms...anything fantasy other than elves gnomes and dwarves is prohibited
I would think one ,especially one that would have to openly show alliegance to a GOOD diety would be tolerated, but then again that is just what I think, I don't know how others feel.
ok so only players handbook races would be allowed as put in D&D terms...anything fantasy other than elves gnomes and dwarves is prohibited
More correctly, only races that aren't blatantly inhuman in appearance are allowed, as are things that conceal their inhuman appearance. You're making it out to be more of a restriction than it actually is.
Put yourself into the mindset of a xenophobic medieval-esque society in a world where inhuman = wants-to-kill-me. How would that mindset react to something covered in scales with the head of a dragon, y'know, complete with big teeth, reptilian eyes, horns, claws and such? It's going to freak out the locals, regardless of whose holy symbol it wears.
4E default cosmology's views =/= Greyhawk's views. Neither did 3/3.5E's, for that matter.
__________________ Head Developer of the upcoming Veghinix RPG System. Follow the link below to participate in the development of a new RPG.
Which is why I noted down 3/3.5E as well, because both incarnations of the Dragonborn have the same problem in regards to how the people of Ford's Keep would react. While Greyhawk was, for all intents and purposes, the default setting for non-setting specific products, those products often went against the grain of the setting. Sure, the Dragonborn of Bahamut are non-evil and dedicated to a lawful good entity by virtue of their rebirthing process, but try convincing a pitchfork wielding mob of ordinary locals of that when all they see is a monstrous humanoid with draconic features.
__________________ Head Developer of the upcoming Veghinix RPG System. Follow the link below to participate in the development of a new RPG.