Annie Bulloch
  • Annie Bulloch


    Dungeon in a Box is a monthly subscription service which bills itself as a complete package of materials to run a D&D 5th Edition adventure. The box includes an adventure and a variety of accessories to go with it. The modules are designed to work as standalone games, but if you subscribe monthly, the adventures work together to build an overall, year-long narrative. Downloadable digital content helps provide connective material to create an epic quest.  ...READ MORE

    Curious about monthly subscription boxes aimed at tabletop gamers? Take a look at the boxes you can get from Dice Envy!  ...READ MORE

    Is your D&D game a battle of DM versus players? Or do you prefer a collaborative relationship over an adversarial one?  ...READ MORE

    Last weekend, I spent some time hanging out with a friend from my D&D group. We had other things on the agenda, but we also realized that it was a perfect opportunity to have an in-character conversation we had been trying to have in-game for nearly two months. Our sessions have been eventful, and there wasnít a good time to pause for it. We thought it might be a longish discussion, and wouldn't include the other characters, so we kept putting it off.

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    Do your D&D games ever contain romantic elements? Iím not talking about stereotypical antics involving trying to hook up with NPC barmaids or seduce a guard as a distraction. Realistic relationships are unlikely to develop that much in a one-shot, or in a style of play which de-emphasizes role play in favor of action. But in longer-running games with ample time for RP, Iím curious how often it actually becomes a plot element.

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    I run a weekly D&D game for children ages 8-14 at my shop. When I took over our Young Heroes League program last fall, I had very little experience as a DM. I started running an Adventurerís League table for adult players a few months later, which is easy by comparison. There isnít much the grownups can throw at me that I havenít already dealt with on some level while wrangling the kids.

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    Obviously, the best way to reward your D&D players for participating is to have a good game ready. But when youíve found a good group and want to dig deeper to enhance the experience, here are a few methods for rewarding your players. Some are DM-specific, but others can apply to any player or the whole group.

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    When the GM puts in the effort to create a game session for your party, and everyone makes time in their busy lives to show up, you might as well make the most of the occasion. Setting the scene for your game and creating a space where you can relax can help immerse you in the experience. Whether you prefer to create an atmosphere that suggests the setting of your game, or choose to focus on the fact that you are hanging out with your friends for a few hours, you can find little ways to make it special.

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    Technically, all you need to play Dungeons & Dragons is a set of dice, a pencil, and a character sheet. Sure, itís very helpful to have least one copy of the Players Handbook on the table, of course, but many optional tools are available for players and DMs that can make game play easier, or just more fun.

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    As a dungeon master and co-owner of a tabletop game and comic book shop, I meet brand-new players virtually every time I'm behind the counter or the DM screen. D&Dís recent popularity explosion has brought in countless new players. They usually are feeling both excited and intimidated, and it's my job to maintain that excitement and add confidence too.


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    The Mighty Nein take the Gentleman's offer to get the heck out of Dodge. There's a classic D&D skirmish with goblins, wolves, and ogres, and more character background details are shared as the Critical Role Roundup wraps up.

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    The Mighty Nein face off against a hill giant, enjoy some revelry, we finally learn all about Caleb's inevitably tragic backstory, and the Mighty Nein reach Level 5 on the latest episode of Critical Role!

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    The Mighty Nein set a new rolling record as they go to the D&D ren faire for games, drinks, and fights with beasts! Oh, and war also breaks out in the latest episode of Critical Role.

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    Join the Mighty Nein as they fight their way through a haunted research facility then experience a series of cosmic encounters in the latest episode of Critical Role!

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    See classic D&D monsters, arcane puzzles, and a secret lab of horrors! Join in as the players embark on a quintessential dungeon crawl on the latest episode of Critical Role.

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    The character of Yasha returns to the group, the Mighty Nein meet the Gentleman, and everyone Ė including Molly Ė learns a lot about Molly's past!

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    This week on Critical Role we see Xhorhasian assassins, cosmic dreams, intra-party drama, surprising character revelations, a callback to Campaign 1, and a mid-episode level-up!

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    You've heard of flying carpets, but what about a fighting carpet? A rug ruckus, botched plans and worse rolls, multiple heists, and an explosive twist ramp up the action as Critical Role goes Coen Brothers!

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    This week in E.N. World's Critical Role Roundup the Mighty Nein learn about secret societies of the world, plan for avoiding ambushes and rifle through popular books to fulfill a character's "quest."

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    Welcome to this week's Critical Role Roundup. This week the Mighty Nein descend into sewers and deal with exploding rats and hatching spider eggs. We have action, new music and a lot more in this week's episode of Critical Role!

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