Savage Worlds
  • Savage Worlds


    Man, have I traveled a lot this year! In the case of this weekend, it's only a handful of miles, but I am still going to be away from home and in a hotel for a convention. It's a great con, mind you, run by people very special to me (including my own Belovedest, Carinn Seabolt (Editor-in-Chief of Evil Beagle Games and the always-amazing Nikki Ebright). In honor of MALCon, the theme for this week was Myths & Legends, which you can see took us all over space and time (see what I did there?).

    This week's theme is Cut It to the Core Week, inspired by the release of Third Eye's Pip System, as well as the fact that you can get all kinds of core rulebooks and other goodies for 25% off thanks to it being Christmas in July at DriveThruRPG/RPGNow. Having the core engine of your favorite game is not only a gateway into all the stuff you really like from your favorite publishers - it's a toolkit to begin crafting your own great ideas into a playable iteration for all to share.

    Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding roundup! Each week we’ll be looking at a few campaigns currently running that have caught our eye as well as occasionally speaking to some of the creators about their campaigns, or looking at some of the ‘behind the scenes’ business aspects of putting together, launching, operating and then delivering a crowdfunded project. If you have anything you’d like us to cover, or questions about anything we talk about, please don’t hesitate to leave a comment or contact me directly.


    With the ENnie Awards coming up at Gen Con soon, and voting fully underway, I thought another look at the various nominations was in order. So, once again, I've chosen to delve into certain categories and pick something to highlight while pointing out some other entries in the same field. This week, it's the Judges Spotlight Winners, Best Family Game, Best RPG Related Product, Best Art, Cover, and Product of the Year.

    Between the appearance of randomly generated (and often dead) characters from the fun & cheeky original Traveller web-based randomizer and the general release of the new Star Trek game, it seemed like this would be a good week to Take to the Stars! Though not one of this Picks this week, one should not forget our fine host's most excellent N.E.W. as another option for hitting the spaceways.

    I've just received the latest usage statistics from the good folks over at the Fantasy Grounds virtual tabletop showing which game systems are being played on their system. The last set of stats from Fantasy Grounds were back in January, covering up to Q4 2106. This latest set runs through June 2017. So, what's changed? Not a lot as it happens. D&D 5E's share has increased from 58% to 62%, Pathfinder has drooped to 11%, Savage Worlds has increased to 7%, and D&D 3.5 has dropped from 6% to 4%, leaving Other Games to drop from 17% to 16%.

    Battlefield Press have launched a new campaign to fund a new Savage Worlds edition of their Gaslight Victorian Fantasy setting. The setting has previously been available in OGL and Savage Worlds in early editions.


    Fresh from securing a Savage Worlds license from Pinnacle Entertainment FeralGames have lost no time in launching their first Savage Worlds based Kickstarter with Ghost Ops. In Ghost Ops you are part of an Elite Special Forces Unit sent on missions to deal with Drug Cartels, Crime Lords, terrorist Cells and Warlords… from jungles to deserts, artic regions to urban sprawls. Fans of Tom Clancy and computer games such as Ghost Recon and Splinter Cell should enjoy this.


    Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding roundup! Each week we’ll be looking at a few campaigns currently running that have caught our eye as well as occasionally speaking to some of the creators about their campaigns, or looking at some of the ‘behind the scenes’ business aspects of putting together, launching, operating and then delivering a crowdfunded project. If you have anything you’d like us to cover, or questions about anything we talk about, please don’t hesitate to leave a comment or contact me directly.


    I'm baaaack! Yeah, sorry for the absence, friends, but things got a bit messy and sad for me for a bit, and I frankly let this just slip right off my desk. I am back in the saddle, and I've returned with a Theme Week - Eclectic Fun! Check out this odd array of gaming goodness that spans a rather different spectrum than usual.


    Savage Worlds
    had always been a tough sell. My gaming groups loved the system, but the settings just never caught hold. The campaigns just never lasted. Rifts, was nearly the opposite. Nobody (except me) liked the system and only a serious amount of house ruling could save vs. arguments; yet, Rifts allowed the crazy kitchen sink campaigns we wanted and endured the longest. Boom Guns and Dead Boys and dragons, oh my!

    Yet another weekend where I am at a convention, which is enormous fun, but enormously exhausting. One of the Picks is in honor of said con, actually - I am at MantiCon, both as a member of the Royal Manticoran Navy and as their Gaming Guest of Honor. Meanwhile, take a look at the otherwise all-new stuff in the Picks for Savage Worlds, World of Darkness, Ninja Crusade, and Cartoon Action Hour!

    Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding roundup! Each week we’ll be looking at a few campaigns currently running that have caught our eye as well as occasionally speaking to some of the creators about their campaigns, or looking at some of the ‘behind the scenes’ business aspects of putting together, launching, operating and then delivering a crowdfunded project. If you have anything you’d like us to cover, or questions about anything we talk about, please don’t hesitate to leave a comment or contact me directly.


    Pirates, Vodouisants, and Witch Hunters battle each other and beasts of legend in the mystic waters of the Caribbean in Buccaneer: Through Hell & High Water, a brand new Savage Worlds Setting from Brett Weihing.


    AAannnnd... I'm back! Sorry for the last couple of missed weeks, friends, but Life Gets On You, as we say here at the Silver Unicorn Pub. Between the many, many professional projects I am juggling and a rather intensive convention season ramping up, I am scrambling for time to shove my head up over the waterline, so I thank you for your kind patience. This week's Picks run the gamut of ancient horror and near-future cyberpunk, far-future anime and a fantastic wizarding school. Oh, and some playing cards that are very friendly to the eyes.

    Daring Entertainment have been producing support material for the Savage Worlds system for a number of times. Probably best known for their War of the Dead adventures and campaign setting of survival during a zombie apocalypse and the worlds that is born from the ashes. They have also played with superheroics before and this new project, Super Powers Unleashed, sees them return to the genre along with the Little Tin God Mega-Adventure.


    For the first time in a while, I dove into a week with a theme in mind. Welcome to the results of Supers Week from the Pick of the Day site - a collection of superhero gaming Picks across the spectrum. We've got some Champions, some Savage Worlds Supers, Mutants & Masterminds, and more! So make your choice - Capes! No Capes!

    Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding roundup! Each week we’ll be looking at a few campaigns currently running that have caught our eye as well as occasionally speaking to some of the creators about their campaigns, or looking at some of the ‘behind the scenes’ business aspects of putting together, launching, operating and then delivering a crowdfunded project. If you have anything you’d like us to cover, or questions about anything we talk about, please don’t hesitate to leave a comment or contact me directly.


    This kickstarter will fund the production of a printed edition of the Devil's Run Roleplaying Game core book: a lavish 280 page softcover rulebook that will empower both GMs and players alike with the ability to explore this post-apocalyptic setting in more detail than ever before. The Devil's Run RPG core book will introduce our own innovative TriCore ruleset - a lightweight system that seeks to seamlessly integrate story and action whilst keeping the game focussed on the players.


    It started out as an accident, as many of my Theme Weeks often do. I just noticed I was focused on adventure-related Picks about halfway through, so there you go! Of particular excitement was the discovery that DriveThruRPG is now carrying back-issues of the Paizo-run of both Dragon and Dungeon magazines; I believe I can claim to have broke that particular piece of news, as a matter of fact. Add to that some Cypher system support, an Adventurer's League release, and a couple of Savage Worlds adventures full of fantasy action, and you've got scenario support in every direction. As my sign off always says, "The Adventure Continues!."
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