Incarnation steps forward, wrapping himself again in flame and shadow. Towards the closest sliver, he calls forth the dark curse, and follows with more flame. The pillar, however, spoils his aim.
OOC: Move to C19, gaining concealment. Curse M1 and Hellish Rebuke it but Miss.
__________________ stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)
Dane hits the muscular sliver knocking it back away from the edge of the cliff and prone.
Incarnation curses the muscular sliver but misses with his hellish rebuke.
Riardon hits one of the little slivers killing it. It explodes in a gory mess, coating the great pink sliver with ooze. The ooze touches one of the other little slivers and it too explodes!
Rurdev targets the big pink sliver as its the closest non-prone, non-exploding sliver standing. The first javelin misses, but the second finds its target.
Vashik sends an acidic arrow towards the back of the beast, trying to target one of the little guys in his effect. The arrow finds its mark and the little critter explodes as well! This time the oozing splatter appears to injure the large pink sliver too.
[Round 1]
Dane
Incarnation
Riardon
Slivers
Rurdev
Vashik
Terrain Notes: cliff is 5ft high. A quick jump down will bring you to the floor below though its a bit of a climb up. The ceiling at the top of the slope (where you are now) is a little short, but the cavern expands both out and up. The slope ends to the south at the bottom of the cliff. Nearby the bottom of the slope a stalagmite stands.
Incarnation HP 29/32[16], HS 11/11[8] SW; D(14|15,13,13); AP 1;
Riardon HP 24/24[12], HS 8/8[6] SW; D(17|15,14,13); AP 2;
Rurdev HP 29/31[15], HS 6/8[7] SW; D(15|15,13,13); AP 2;
Vashik HP 20/20[10], HS 6/6[5] SW; D(15|11,16,15); AP 1;
Dane HP 31/31[15], HS 4/12[7] SW; D(19|16,12,12); AP 0;
L1 - dead. exploded.
L2 - dead. exploded.
L3 - dead. exploded.
L4 - fine for now...
D1 - 28 damage, 5 ongoing (save ends)
S1 - fine
S2 - fine
M1 - 15 damage, prone
Dane scuddles and hops to K19 while avoiding the muscular sliver until the last moment. He then unleashes a Brash Strike to take advantage of his prone opponent.
Dane moves along the cliff face and hops down to engage the prone muscle sliver. His brash strike hits hard, though it leaves him open.
Incarnation like-wise moves down along the wall and uses the height to his advantage as he manages to strike the muscle sliver with his rebuke, bloodying it.
Riardon (NPCd) moves down off of the cliff to flank the muscle sliver. Had he not been in such a good position he'd have never managed to land the blow he did. As lucky as it was, it was still good enough to drop the larger sliver.
The slivers burst into motion as several of disgusting pods beneath the large pink sliver burst open revealing a number of premature sliverlings. And even more errupt from the room to the far right.
The big pink sliver (D1) remains atop the altar, several more pods squirm beneath it. It's massive head aims towards the heroes rushing towards it and a wave of dementia ripples through the air. Dane, Riardon, and Incarnation are all caught in the blast. You each feel the sliver's mind trying to bash away at yours causing you to stumble. The ongoing damage it is suffering has weakened the creature making it bloodied.
The two standard slivers (S1 & S2) are joined by another pair (S3 & S4) from behind the far wall. They move to surround Riardon who has wandered dangerously close. The wave of psychic assault, added poisoning, and necrotic flaking draw him closer to the deadly little slivers.
One of the little sliverlings (L5) heads after Incarnation but misses.
Four other sliverlings (L4, L6, L7, L8) setup a cascading wall of attacks against Dane as they pull him further from his companions.
Another little sliver slides out of hiding behind the pillar next to Dane and tries to hit him with a nasty oozing black spike. Despite its necrotic affect bypassing his armor, the stalwart dwarf is unaffected by the attack.
Rurdev
Vashik
Terrain Notes: cliff is 5ft high. A quick jump down will bring you to the floor below though its a bit of a climb up. The ceiling at the top of the slope (where you are now) is a little short, but the cavern expands both out and up. The slope ends to the south at the bottom of the cliff. Nearby the bottom of the slope a stalagmite stands.
Incarnation HP 24/32[16], HS 11/11[8] SW; D(14|15,13,13); AP 1;
Riardon HP 1/24[12], HS 8/8[6] SW; D(17|15,14,13); AP 2; ongoing 2 poison (save ends)
Rurdev HP 29/31[15], HS 6/8[7] SW; D(15|15,13,13); AP 2;
Vashik HP 20/20[10], HS 6/6[5] SW; D(15|11,16,15); AP 1;
Dane HP 20/31[15], HS 4/12[7] SW; D(19|16,12,12); AP 0; ongoing 2 poison (save ends)
L1 - dead. exploded.
L2 - dead. exploded.
L3 - dead. exploded.
L4 - fine
L5 - fine
L6 - fine
L7 - fine
L8 - fine
D1 - 33 damage, 5 ongoing (save ends), bloodied
S1 - fine
S2 - fine
S3 - fine
S4 - fine
N1 - fine
M1 - 47 damage = dead.
The warforged stumbles off the cliff, landing unceremoniously. The death of the muscled sliver, empowers him, and he glares out at the gathered beasts. Up against the wall, Incarnation moves slightly away and calls forth flame against it as the creature counterattacks.
OOC: Save Failed. I'm assuming his not prone (you didn't mention he would be). Don't forget his 4 THP from his cursed target dying. Shift to I19, curse L5, and Hellish Rebuke (provoking OA): Ref 24, 9 fire and it takes 1d6+6 more damage if Incarnation his hit.
__________________ stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)
Rurdev draws out his lightning blade and with silent command, the metal becomes a flickering forked bolt. He moves down past Incarnation and the small abberant creature next to him. Approaching the large pink sliver, the shifter strikes out with his blade, and the lightning scorches a vulnerable portion of it's alien anatomy. The blade surges and lightning arcs out to strike all the surrounding slivers.
Edit: Damage should be higher: The daily power die should be maxed and I forgot a d8 for the high crit property of the scimitar: 13 damage plus 7 lightning plus 1d8 to D1 and 6 damage to all enemies within 2 squares of D1.
Edit part deux: Okay, didn't have time to roll this morning, but here is my total for the round: CRIT for 13(1d8+5) +6(daily power of lightning scimitar) + 1(extra crit dice for magic weapon) +8(scimitar is high crit weapon. Total of 28 damage to D1 and 6 damage to all enemies within 2 squares
ooc: As I understand, Riardon will get the 2 ongoing damage at the begin of his round. So I can only post a save vs death? If I'm mistaken, he will use a minor action to encourage / heal himself, a move to shift left and a standard to teleport on the ledge. Sorry, I cannot post on WE
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ooc: WD, I'm going to bend the rules a little bit here in recompense for NPCing your character and nearly killing him. I'll grant you the ability to use an action point before you take the ongoing damage. Sorry for that, I made an announcement that I'd try to stick to a 48hr posting window while you were away. That time came so I started playing through round and got to Riardon's turn. The most logical thing for him was to try and jump in and finish off the muscle sliver. There is no way he could've known that the other slivers had so many slide abilities or that there were so many more hiding.
With regards to the 48hrs thing, I'll give another 24 because we've still got actions outstanding for Vashik, Dane, and now Riardon.
Seeing that the shifter has appeared to have taken care of most of the baby slivers (I hope!), he attempts to take down their cousin. Dane tries to splint open N1's tail with a massive over head strike. He then tries to regain his composure as well.
Riardon feels his life draining. With great effort, he summons the power to step and teleport away. Come on! Keep going! he thinks to himself.
OOC
Action Point: Use Second Wind
Free: Save vs ongoing poison Poison Save (1d20=6)
Move: Shift to J 23
Standard: Feystep to J18
Minor: Inspiring Word on himself Inspiring Word (1d6=1)
Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.
Mini stat block
Riardon Perception: 16 Insight: 11 Low-light Vision AC 18 Fortitude 15 Reflex 14 Will 13 Hit Points: 12 / 24 Bloodied: 12 Temporary Hit Points: 0 Resist: - Saving Throw: +5 vs Charm Action Points: 1 Second Wind: 0 Healing Surge:6 Surges per day: 6 / 8 Encounter Powers: Inspiring Word 1/2, Scorching Burst, Warlords Favor, Feystep Daily Powers: Lead the Attack
Condition: -
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Hi I'm a comic and rpg nerd. Don't hurt me, please.
hey guys got laid off and am currently demobilizing back to my home province. Please npc a magic missle this round and a force orb next round against the big sliver. I should have computer access again tonight, right now I'm on my phone. Sorry for the hold up
Rurdev rushes across the battlefield intent on destroying the dementia sliver. His lightning blade explodes in a blinding flash of crackling energy. The burst of energy destroys the dementia sliver and many of the little slivers around it. All of the embryonic sliver legion explode showering Incarnation, and especially Dane in goo. Dane and the little necrotic sliver are both heavily injured in the blast.
Vashik, seeing massive swathes of enemies reduced to ash fires a magic missile at one of the small slivers (S2) and destroys it.
[Round 2]
Dane crushes the little necrotic sliver into a pulp.
Incarnation destoys the last little sliver around Riardon (S1).
Riardon retreats and recovers for the most part.
Another sliver (V1) looks like it is going to retreat, but decides to charge Rurdev. It hits and poisons the deadly warrior.
~Action Paused~
Rurdev
Vashik
Rd3
Dane
Incarnation
Riardon
Terrain Notes: cliff is 5ft high. A quick jump down will bring you to the floor below though its a bit of a climb up. The ceiling at the top of the slope (where you are now) is a little short, but the cavern expands both out and up. The slope ends to the south at the bottom of the cliff. Nearby the bottom of the slope a stalagmite stands.
Dm Notes: umm... kersplody. wow that lightning blade is really nice. Who the heck gave that to you... oh wait I did. LOL. Okay now its who can kill the last critter first.
Sorry to hear that ukingsken. Take care and hope things turn out back home.
"S-S-Shocking isn't?" Rurdev says looking at the destruction caused by the magic weapon. As the creatures explode, hurting his comrades, he shrugs and says, "Sorry." The shifter draws second blade, looks for a weak point in the flesh of the creature and slashes twice with his blades. After his attack, the shifter can still feel the poison pounding in his veins.
Actions
Draw other scimitar, quarry last foe, two fanged strike vs it. 17 and 15 to hit. 14 and 10 damage. 2 damage from quarry applied to first hit(if any). Roll Lookup
Save vs poison fail
Vashik whips his hands through the all to familiar passes, stepping forward for a better vantage before slinging the bolts at the remaining sliver, hoping to beat the others to the punch.
Thanks for the concern everyone. Things will be fine. I have a job in the wings that II think is gonna pull through, and if not I can draw employment Insurance for almost a year if I need to.
Dane moves around the last sliver so that he doesn't draw an OA with his hobbled gait. He swings his axe wildly, leaving himself open but hoping to finish off the last of the sickly slivers.