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Old 6th November 2008, 03:39 AM   #81 (permalink)
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Incarnation steps closer, small flames flickering in the dark recesses of his cowl.

OOC: The window's inside, Evo, AFIK. We have to go inside the hovel to see out it.
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Old 6th November 2008, 04:52 AM   #82 (permalink)
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OOC: Oh, I see, I assumed far side of the building, I didn't think we can see inside. Rule as you see fit, I'd hate to waste a nat 20
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Old 7th November 2008, 11:20 PM   #83 (permalink)
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ooc: now that I read back over my description I can't even remember where I put the window. I'm going to go with SG's description of the placement (seen through the slightly open door it is on the far side of the hovel letting in a little bit of filtered light.) because it matches more the purpose I have in mind for it.

Peering inside the hovel through the slightly ajar door, Rurdev is able to spot movement inside. Something appears to be trying to hide in the darkness. It looks vaguely humanoid, but from this vantage point it is impossible for the shifter to tell.
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Old 8th November 2008, 04:24 AM   #84 (permalink)
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Rurdev points inside the house, and puts a finger to his lips. He pulls his pair of scimitars from their sheathes. Opening the door fully, the shifter walks into the room, stopping where the creature attempted to hide. He stands still, blades held at the ready, waiting to see the creature's reaction.

Actions

Init: 21 Roll Lookup
Minor: open door
Move: Move into room, next to creature that attempted to hide
Standard: Ready action if creature takes hostile action(drawing weapon, attacking) to make a twin strike. 21 and 18 to hit. 3 and 7 damage respectively. Roll Lookup




Stats

31/31 hp
AC: 15
Fort: 15
Ref: 13
Will: 13
AP: 1
Longtooth shifting
Two-fanged strike
Jaws of the wolf
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Old 10th November 2008, 06:51 AM   #85 (permalink)
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Rurdev moves quickly into the room directly towards the creature attempting to hide. The creature backs away towards the distant source of light coming from the window further in, it hisses at him as it tries to move away. With the door open and Rurdev closer it looks like a young human male in his teenage years with ratty clothing and a heavy stench about him.

ooc
It rolled an Init 20 allowing Rurdev to get the drop on it. It is not wielding a weapon that he can see and is backing away.
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Old 10th November 2008, 02:31 PM   #86 (permalink)
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Rurdev

The shifter motions the others forward into the room, keeping an eye on boy. "What are y-y-you doing in h-here," he growls.
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Old 10th November 2008, 06:34 PM   #87 (permalink)
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The gnome steps in from the shadows, casting Light over the humanoid creature. "Flinging flet, the light is set" he chants, almost cheerfully. As Incarnation's light disappear, another one sprouts out of nothingness, over the boy's head.
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Old 11th November 2008, 11:07 AM   #88 (permalink)
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Riardon follows in with the others, but spares them his diplomacy for now. This 'human' looks a bit strange.

OOC

Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

Mini stat block

Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
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Old 12th November 2008, 12:19 AM   #89 (permalink)
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stonegod Hobgoblin Soldier (Lvl 3)
Incarnation kept by the door, keeping an eye on the alley and the far window.
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Old 12th November 2008, 06:44 AM   #90 (permalink)
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"Not sticking around." the youth says in a squeeky voice as he leaps through the window. The loose shutters rattle as he bangs them open on his way out. The youth trips a bit on the other side but recovers quickly and takes off down the side alley behind the hovel.
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Old 12th November 2008, 07:59 AM   #91 (permalink)
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stonegod Hobgoblin Soldier (Lvl 3)
The warforged raised his hand, fire licking at the three, thick digits. It paused, then lowered them. Not worth the effort. Putting the issue out of his mind, he turns to the others. We are hear to search. Let us finish this and be done.

While the 'forged kept an eye on anything found, he did not assist the search. Instead, he kept a watch on the alley and through the window.
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Old 12th November 2008, 08:48 AM   #92 (permalink)
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The shifter walks back outside the place. He calls down the alley to the beggars, "Who was that one that was inside here? Who else has been here recently?" Rurdev pulls a few coins out of his belt pouch, and drops them upon the cold ground.
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Old 12th November 2008, 01:31 PM   #93 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
Riardon assists the warforged in guarding their position. His night-sight is among the best of this group.

OOC

Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

Mini stat block

Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
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Old 13th November 2008, 12:56 AM   #94 (permalink)
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[XP Reward]

I've been trying to figure out how best to reward you guys for those stellar knowledge checks earlier, beyond just the information gleaned. After considering all the rolls made and the difficulty checks assigned as well as the limited penalty for failure, I've assigned it a valid skill challenge level and complexity.

Everyone receives 105XP.

[And now back to your regularly scheduled programming]

As Riardon and Incarnation set about the task of searching the hovel, Rurdev heads outside to question the other disillusioned folk living in the area. Rurdev meets resistance and everyone he can spot is reluctant to even talk to the shifter [diplomacy check please].

For those who join Riardon and Incarnation inside, they find that the hovel is quite small. The room is an odd angle hanging off the back of a warehouse. It seems to go down beneath a corner of the warehouse as if it was built originally under a set of stairs then added onto. The youth had been trying to hide in the lower part of the room when Rurdev spotted him and has since taken off out the window which is now fully open. [perception checks please].
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Old 13th November 2008, 04:16 AM   #95 (permalink)
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EvolutionKB Goblin Sharpshooter (Lvl 2)
Rurdev

Rurdev's speech inpediement does little to help convince the bums to speak.

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Old 13th November 2008, 04:59 PM   #96 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
Riardon looks around for new informations.

OOC

Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

Perception (low-light vision) (1d20+6=14)

Mini stat block

Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
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Old 14th November 2008, 07:52 AM   #97 (permalink)
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ooc: aid another is appropriate if anyone wants to help Rurdev or Riardon. Or other ideas too.

Rurdev meets significant reticence amongst the locals. They do not appear to like the light or commotion in their neighbourhood and do not answer the shifter's questions even when directly asked.

Riardon has a bit better time in his search of the small hovel. It has been turned inside out recently. The upper floor had a small pantry and table and chair. The table and chair have been smashed and the pantry emptied. The lower part of the floor had a small cot which has been flipped up against the wall. There are blood stains on the ledge between the two floor levels. It appears that Rosvodiz was killed there given the amount of blood.
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Callen Stewart Human Wizard 3
Beyrk Verkunder Hobgoblin Bard 1

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Gogmorthak d'Tharashk Orc Barbarian 5

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Old 16th November 2008, 08:08 AM   #98 (permalink)
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EvolutionKB Goblin Sharpshooter (Lvl 2)
Rurdev

After finding out the bums were not very forthcoming with information, the shifter wanders around to where the boy would have jumped out of the window, looking around to make sure he didn't leave anything. The shifter is distracted, thoughts running through his head.

Perception=9
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Old 17th November 2008, 01:02 AM   #99 (permalink)
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stonegod Hobgoblin Soldier (Lvl 3)
Busying himself inside---the boy was irrelevant---Incarnation keep out a vigilant watch, aiding the eladrin on his search.

OOC: We've lost Graf (until/if he comes back), FYI. Perception (1d20-1=14) for aid.
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Old 17th November 2008, 04:00 PM   #100 (permalink)
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Dalzim moves the light and helps Riardon in his search.

OOC: Aid perception: 19
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