The article Wish Upon a Star from Dragon 366 (still free at Download - 366_Dragon_Hi.pdf) has new feats and powers for the Star Pact Warlock.
7 Rabbit would love to have these available by the time he hits level 2.
It contains the following feats, all requiring the Warlock class, but not specifically Star Pact:
Heroic:
Sacrifice to Caiphon
Starfire Womb
Shadow's Eclipse
Paragon:
Twofold Pact (allows use of two Warlock pacts)
Bael Turath Born (Tiefling only)
Epic Tier:
Student of the Athaneum
It also includes new Warlock powers for all levels (again, available to all Warlocks, but most useful for Star Pact), a new paragon path Student of Caiphon (which does require Star Pact), and a new epic destiny Radiant One (which actually has no prerequisites except 21st level, but is thematically most appropriate for Star Pact warlocks).
Note that there were some revisions from the standalone version of the article, so be sure to look at the complete issue linked above. (The only one I can remember is that Twofold Pact was Tiefling only in that version.)
I'd like to re-submit the above feat from Dragon 366 as it doesn't appear we have decided to change most other WOTC rules and there is little evidence that the above is actually overpowered, especially in direct comparison to such powers as Rain of Blows, or the feat Righteous Rage of Tempus.
I am going to try very hard not to be bitter or sarcastic or condescending.
Let me explain to you how democracy works.
In a democracy, you put things to a vote. If the thing you voted on doesn't pass, or if the thing you didn't vote for passed, this does not mean that your voice wasn't heard, it means that the community as a whole disagrees with you. I've noticed a trend with proposal threads; the person making the proposal gets very pissy and demands explanation for why they can't get what they want.
Reaper's Touch will (most likely) not pass. Sacrifice to Caiphon did not pass. To put it gently but firmly, build a bridge and get over it.
I do this not out of hate, but out of love.
__________________ “The only people for me are the mad ones, the ones who are mad to live, mad to talk, mad to be saved, desirous of everything at the same time, the ones who never yawn or say a commonplace thing, but burn, burn, burn, like fabulous yellow roman candles exploding like spiders across the stars and in the middle you see the blue centerlight pop and everybody goes "Awww!”
- Jack Kerouac Lorik Oh god, the temptation
Actually, in a true democratic society laws and measures are voted on and if someone has an objection they can make it (as happened the first time around).
In most countries there exists a mechanism to repeal laws that are determined to be either ineffectual, outdated, etc.
Look at prohibition laws...slave laws, etc.
In a true democratic society, one doesn't have to sit idly by and allow something that he feels should be changed to stay in effect.
Also, I think asking for a rationale is a fair request? If tomorrow, your states senators all voted on reinstating slave laws, or repealing children labour laws wouldn't most people want to know?
I'm open to this. I skimmed through the original thread again, and the arguments in favor of nerfing it.... don't seem as convincing as they did then. And, reading that thread, I was hardly convinced then. With warlocks not exactly burning up the records page, I'm inclined to un-nerf this. But I'll hold off a bit and see if anyone has other arguments to offer.
(I mean... Alexander took... *counts*... 74 points of damage till now! (in the encounter with Kartharath). Girth is safe into cover. And that's the way it should be! I mean... It's only obvious that you have more mele-oriented options when you're risking your character's life in melee every round!
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
(I mean... Alexander took... *counts*... 74 points of damage till now! (in the encounter with Kartharath). Girth is safe into cover. And that's the way it should be! I mean... It's only obvious that you have more mele-oriented options when you're risking your character's life in melee every round!
(Jokes aside, the feat is alright by me.)
Murphy prefers to have as many meat-shields between him and the enemy as possbile so keep on making those melee PC's
I was originally in favor of allowing Sacrifice to Caiphon and still am.
It doesn't bust up economy of action. It doesn't make a good result better like most feats. It mitigates the worst possible outcome (missing all targets), at an increasingly high cost (based on the level of the power). I don't feel compelled to take it.
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
It is infact the type of feat that becomes worse the more you optimize your character, a bit like hammer rhytm or scimitar dance (although those are much much better) so yeah, it's nothing to worry about.
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
It is infact the type of feat that becomes worse the more you optimize your character, a bit like hammer rhytm or scimitar dance (although those are much much better) so yeah, it's nothing to worry about.
Good point bringing up scimitar dance and hammer rhythm. There is still the point that those feats are paragon level and Sacrifice is heroic, but it is a good parallel to draw.
After the "things to nerf" thread, I have to admit that I'm beginning to be inclined to un-nerf this feat. When comparing it to something like Rain of Blows or some of the other particularly powerful options out there, I don't think Sacrifice to Caiphon is that bad.
One thing I think I'd like the feat to say is "when you attack with a warlock encounter power" instead of just any encounter power, but I think I could be convinced to overlook that. The biggest cheese I can think of (at least for the near future) is using it with Rain of Blows, but being able to is unlikely, since RoB is a multi-attack power.
I just want to point out that the reason this feat was scrutinized more than, say, Rain of Blows is that I think there was a feeling that stuff in the hardcovers was more strongly playtested by Wizards than stuff in Dragon, so the Dragon magazine stuff might not be as well balanced. But I'm starting to not believe that as much.
I just want to point out that the reason this feat was scrutinized more than, say, Rain of Blows is that I think there was a feeling that stuff in the hardcovers was more strongly playtested by Wizards than stuff in Dragon, so the Dragon magazine stuff might not be as well balanced. But I'm starting to not believe that as much.
Yeah, I think I'm with you on that sentiment. It's probably a safe bet that there's less playtesting going on as time goes on, as well.
So, the main two concerns with Sacrifice to Caiphon were:
1. It gives Warlocks a way to get "reliable-like" powers that other classes don't have. Why can't my fighter do that?
2. Worry that someone will find a killer power that it really shouldn't be possible to recover this way.
For #1, I don't think it's really a problem. All the other classes have their own schtick, and while this is a good ability, other classes have their own good abilities that warlocks don't get. Besides, since it doesn't specify Warlock powers, other classes can always multiclass into Warlock and select this feat (same ability for a cost of 2 feats rather than 1).
For #2, if anyone finds a specific combo that this breaks, we can propose banning that particular combo when it becomes a problem.
So I vote YES to removing the house rule on Sacrifice to Caiphon.
I was going to vote "yes" here but I think it'd be more appropriate if it applied to warlock powers only. If no-one cares about that I'll vote yes anyway since it's not a huge concern, but I thought I'd ask...
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
I was going to vote "yes" here but I think it'd be more appropriate if it applied to warlock powers only. If no-one cares about that I'll vote yes anyway since it's not a huge concern, but I thought I'd ask...
I like this for the RP aspect - it doesn't make as much sense to me that you could sacrifice yourself to Caiphon to get another try with a martial power, for example - but I'm sort of with you. If no one cares, I'm fine with letting it pass as-is.
I think it works for the RP aspect: Caiphon is able to warp space and time in some way to put you back in a position to use your power, whatever it is. The important thing is that you need to already be pledged to it for it to do this for you, so you have to be a warlock, not necessarily using a warlock power.