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Old 3rd July 2009, 05:44 AM   #21 (permalink)
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Originally Posted by KenHood View Post
I'm not too comfortable with the rogue power, Probing Strike. Seems like after every battle, the monsters will go to a therapist, who will produce an anatomically correct doll and ask them, "Now where did the bad rogue touch you?"
Maybe I'm missing something... 1w+Dex and a +1 to hit on attacks in the same round.. They might feel violated but would counseling really be necessary? I'm sure just a stern talking to would suffice.
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Old 3rd July 2009, 09:58 PM   #22 (permalink)
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So, nobody has any problem with Chilling Strike? An at-will with a guaranteed effect?
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Old 4th July 2009, 01:05 AM   #23 (permalink)
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Well, I can't actually look at the powers, so I can't really say whether I have a problem with it or not. I'm guessing it's somewhat more than, say, Cloud of Daggers?
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Old 4th July 2009, 01:23 AM   #24 (permalink)
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Not sure how much i'm allowed to say but assuming he's talking about Chilling Cloud
It's an area attack that does int mod damage, on a hit, with an effect of -2 to attack rolls till end of your next turn.


I'd say it's decidedly less powerful than cloud of daggers in my opinion.
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Old 4th July 2009, 01:32 AM   #25 (permalink)
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Something to note is that the penalty only happens while they're in the cloud. If they can move out before attacking, they're fine. Amusingly since it doesn't affect allies (not even the damage), you can center it on the defender. Wizards are lacking a bit in the party-friendly aoe, so maybe this is supposed to balance that out a little. I think it's very strong, but not overpowered.
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Old 4th July 2009, 06:02 AM   #26 (permalink)
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I'll be all over Eldrich strike if it passes. I've been looking for a melee attack.

I can tell you that the card lists the power as being for Class: warlocks(all).
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Old 4th July 2009, 07:07 AM   #27 (permalink)
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Old 4th July 2009, 03:31 PM   #28 (permalink)
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Tried it out in the Character builder and I can't find a way short of Human 3rd at will, or Half Elf Dillattante to actually select it, tempted to call CS on Eldrich Strike.
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Old 4th July 2009, 03:55 PM   #29 (permalink)
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LOL That's because a warlock by the book can NEVER change his at wills because they've been given as a class feature.

Yeah, it's the first thing I always house-rule out. I can pick any other power, even from other pact powers, but unlike everyone else I'm stuck with the at-wills? Lame.
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Old 6th July 2009, 08:13 AM   #30 (permalink)
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Ok, took another look at these today, and I'm fine with Chilling Cloud - it does trivial damage and the wizard has to keep reusing their standard to keep up the effect, rather than just a sustain minor.

So YES on all of these.
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Old 7th July 2009, 04:50 PM   #31 (permalink)
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I looked through these before, and I didn't actually vote because I wanted to wait a few days in case someone caught something I didn't. Or some such weak-seeming-in-retrospect reasoning.

Anyway, YES.
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Old 7th July 2009, 05:40 PM   #32 (permalink)
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Yes to all of these from me as well, including Eldritch Strike being an option to Eldritch Blast.
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Old 7th July 2009, 07:13 PM   #33 (permalink)
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oops, forgot to specify that - my vote includes that option too.
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Old 8th July 2009, 10:52 AM   #34 (permalink)
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Likewise.
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Old 9th July 2009, 07:01 PM   #35 (permalink)
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JoeNotCharles Goblin Sharpshooter (Lvl 2)
Ok, this has no passed, and I'll update the charter.
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Old 9th July 2009, 07:12 PM   #36 (permalink)
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You mean this has now passed right JoeNotCharles?
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Old 9th July 2009, 07:23 PM   #37 (permalink)
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No, Joe suddenly picked up a bad latin accent. "This is no passed"
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Old 9th July 2009, 08:40 PM   #38 (permalink)
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ukingsken Kobold Slinger (Lvl 1)
Tastes like victory to me. Now to wait for Arcane power to be official!
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Old 9th July 2009, 09:08 PM   #39 (permalink)
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You and me both! That why I haven't made a second character yet...
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