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Old 5th July 2009, 05:28 AM   #1 (permalink)
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Proposal: Special Cases for 3 characters

Many members of this community are judges. Many are DM's for one or more adventures. Some run adventures as well as have characters in other adventures. Being a judge and running adventure are huge time commitments. And because of that, I can see where a limit was imposed.

However, some of us have no interest running an adventure and/or being a judge. We just want to play. I'm currently have characters in two adventures, posting frequently in both of them. What can I say, I just love pbp adventures.

The point I want to make is that I know I can easily create and run a third one. Is there any chance that after others have finished creating their 2nd character that some of us with no other commitments could create and run a 3rd?

Just throwing the idea out there.
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Old 5th July 2009, 05:36 AM   #2 (permalink)
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I would say the people who take the time to judge and the people who take the time to DM have put more a commitment into making this community grow, they've put more into this game and would deserve a third character first,

So I'd run your proposal backwards.
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Old 5th July 2009, 06:16 AM   #3 (permalink)
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I would say the people who take the time to judge and the people who take the time to DM have put more a commitment into making this community grow, they've put more into this game and would deserve a third character first,

So I'd run your proposal backwards.
Sounds okay to me. I'll wait. Everyone in the community who runs and/or judges an adventure should have first crack at making a third character. I'll wait. When everyone who wants a third character, under the criteria you've mentioned (having more interest in the game than myself) have completed their third one, I'll make mine. What do ya say?

Although, I do feel that some of them might not want to make a third.
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Old 5th July 2009, 07:02 AM   #4 (permalink)
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I was thinking the same thing as Darwin. But I'm a Judge and sometime DM.

As far as third characters go, I'd think one of two things should be required:

1) Total character levels of a player's first two characters equaling some specified level (if you have, say, 6 character levels total on PC's 1 and 2, you can create PC 3... 6 levels being a random example). I see this as an extension of the current "1st PC to level 2 before 2nd PC is allowed" rule.

OR

2) To play a third character, you must exchange X DM Credits to activate that third PC (with that PC starting at 0 XP, NOT receiving the usual bonus XP for exchanging DM credits). This insures that those who take more of the adventure slots with their many characters have created adventure slots for others at some point. This doesn't even have to be THAT many DM credits. 4 credits (2 months DMing) is about what our shortest adventures seem to run, and that may work for the "price" of a third character.

I would be okay with either of these as requirements for 3rd PC's (with particular total levels in #1 or DM credits in #2 up for discussion). I lean more towards the second myself, as I like the idea of "encouraging" more DM's.
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Old 5th July 2009, 07:40 AM   #5 (permalink)
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I don't think there should be any difference between judges/DM's and just plain players making third characters. Not everyone has the urge or skills to be a DM or judge, and we don't want the community to turn into a clique where the handful of judges get extra perks. In fact, I'm strongly against giving judges any extra bonuses not directly related to their judging duties.

If we start allowing 3rd and 4th characters I think we need to really make sure that nobody's playing more characters at a time than anybody else. It can be hard to keep track, especially with some adventures running much longer than others. It would really suck, for example, if somebody starts an adventure containing a lot of people who already have characters in 1 or 2 other adventures just a day before someone's very first character enters the tavern, and then they have to wait for ages until another adventure starts. We had a while with more adventures then characters, but I'm still worried that we'll end up having a glut of characters without enough adventures to go around as a general thing.

EDIT: on reading garyh's reasoning, exchanging DM credits for extra PC's does sound like a good idea - as long as it's not a self-selecting group, where friends of judges can get DM credits more easily than anyone else.
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Old 5th July 2009, 08:00 AM   #6 (permalink)
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DM credits have no subjective element. You DM a game for a X months, you get X*2 DM credits. End of story. No way to fudge the system.

And I agree, Judges should get no extra perks. That way lies the issues of favoritism and other worse things. You'll note I didn't suggest any sort of Judge preference in my 3rd PC ideas.

There were suggestions back when we were started of awarding "DM" credits to Judges just for judging, but I think all the actual Judges or Judges-to-be argued against that. The only DM credits a Judge ever gets is for taking over and DMing an adventure, and it's the DMing that earns the credit there.
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Old 5th July 2009, 08:11 AM   #7 (permalink)
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Yeah, just wanted to make sure it was explicit that there's no subjectivity. The only way I can see subjectivity creeping in is if the judges were to start rejecting adventure submissions by people who they don't want to DM. (Which would be incredibly skeevy.)
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Old 5th July 2009, 08:11 AM   #8 (permalink)
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I have to say, as somebody itching to start a second character but still far away from reaching level 2 with my first character, I'd be a bit jealous if other folks start bringing in third characters.

My (potentially) (slightly) hurt feelings aside, I think that if we do open up things for third characters, we should also consider loosening up the requirements for starting a second character. What that would mean would depend on what's eventually decided about third characters... if it involves DM credits, then you should be able to use DM credits to speed up getting a second character.

Whatever is decided, if anybody starts bringing in third characters, I'd like to see the path to second characters made a little bit easier. Maybe just some flat amount of time spent adventuring - three or six months maybe? I guess I'm not sure exactly how quickly a character reaches level 2 normally, but if you've played that long and still haven't quite made it for whatever reason, I think the second character slot should be opened.
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Old 5th July 2009, 08:30 AM   #9 (permalink)
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Quote:
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Yeah, just wanted to make sure it was explicit that there's no subjectivity. The only way I can see subjectivity creeping in is if the judges were to start rejecting adventure submissions by people who they don't want to DM. (Which would be incredibly skeevy.)
Speaking as a Judge since the beginning, we've NEVER rejected an adventure. Asked for more info, sure. Made suggestions, sure. But never rejected. We do everything we can to get as many DM's as possible, since the number of available adventures is pretty much the most limiting factor in a living world.

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I have to say, as somebody itching to start a second character but still far away from reaching level 2 with my first character, I'd be a bit jealous if other folks start bringing in third characters.

My (potentially) (slightly) hurt feelings aside, I think that if we do open up things for third characters, we should also consider loosening up the requirements for starting a second character. What that would mean would depend on what's eventually decided about third characters... if it involves DM credits, then you should be able to use DM credits to speed up getting a second character. You can also use DM credits to open up a second character more quickly by spending them to get your first PC to level 2 faster.

Whatever is decided, if anybody starts bringing in third characters, I'd like to see the path to second characters made a little bit easier. Maybe just some flat amount of time spent adventuring - three or six months maybe? I guess I'm not sure exactly how quickly a character reaches level 2 normally, but if you've played that long and still haven't quite made it for whatever reason, I think the second character slot should be opened.
Time XP is designed such that a year of adventuring gives you a level's worth of XP from time alone. So even if you have a very slow-paced game that only gets you 500 XP from combats and/or challenges in six months, the time XP on top of that would get you to level 2 in six months, and thus eligible for a second PC. You can also use DM credits to open up a second character more quickly by spending them to get your first PC to level 2 faster.
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Old 5th July 2009, 08:59 AM   #10 (permalink)
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My main concern with 3rd (or even 4th) characters is basically what Joe mentioned - that there won't be enough adventures, and new players get left out. Especially right now, when the number of characters waiting for approval or soon to finish adventures is enough to man 3 or 4 adventures and there aren't those adventures ready and waiting for them. Bad timing at the least is a problem with 3rd characters at the moment.

I have to say, I like garyh's idea for needing DM credits to "activate" a 3rd character. While I realize that doesn't help you at all, dimsdale, the idea has merit - in order to flood the system with yet another PC, you need to provide the system with some adventure slots to keep other PCs busy.

On that note, I should really finish putting together my adventure ... though I can't really start it until August sometime.
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Old 5th July 2009, 09:44 AM   #11 (permalink)
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My main concern with 3rd (or even 4th) characters is basically what Joe mentioned - that there won't be enough adventures, and new players get left out. Especially right now, when the number of characters waiting for approval or soon to finish adventures is enough to man 3 or 4 adventures and there aren't those adventures ready and waiting for them. Bad timing at the least is a problem with 3rd characters at the moment.

I have to say, I like garyh's idea for needing DM credits to "activate" a 3rd character. While I realize that doesn't help you at all, dimsdale, the idea has merit - in order to flood the system with yet another PC, you need to provide the system with some adventure slots to keep other PCs busy.

On that note, I should really finish putting together my adventure ... though I can't really start it until August sometime.
Glad you like the DM credit idea.

I'm also not even sure that, however we do it, now is a good time for 3rd PC's. In addition to the adventure/adventurer ratio, I'd like to see the current population level up a bit, so that there's a bit more spread and not dozens of level 1 PC's all clustered together.

We allowed second PC's a little before PHB2 was made legal to help spread the second PC wave out a bit, figuring that while some people would immediately create a second PC, a lot of folks would wait for the PHB2 and thus keep us from getting crushed by a 2nd PC / PHB2 waves at the same time. Maybe we can do the same with PHB3 and 3rd characters. PHB3 releases in March 2010, and would be L4W-legal in June 2010. We could have 3rd PC's allowed (perhaps with my DM credit cost idea) in April 2010.
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Old 5th July 2009, 02:35 PM   #12 (permalink)
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I do think it's too soon for 3rd characters. I say that with some reluctance, since I've got ideas for more characters, too. So we don't need to make a decision any time soon.

When we do think we're ready, we'll have to consider the relationship between the number of adventures and DMs that are active, and the number of characters around. If there's anything that starves living worlds, it's lack of DMs. So I think it's not unreasonable to suggest a relationship between contributing to the community by running games, and being able to play more characters.
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Old 5th July 2009, 05:19 PM   #13 (permalink)
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I don't think there should be any difference between judges/DM's and just plain players making third characters. Not everyone has the urge or skills to be a DM or judge, and we don't want the community to turn into a clique where the handful of judges get extra perks. In fact, I'm strongly against giving judges any extra bonuses not directly related to their judging duties.
I fall into this group.

Even if my skill level of the game (knowing all of the details of each race, class, feat and power) someday matched the level of many of the people in this community, I don't think I'd ever want to DM or judge an adventure. I don't think it is fair to make it a requirement in order to play a third character.

With that said, I know it is way too early for a third character and I wouldn't even have attempted to create one until everyone in the community who wanted a second one had the chance to create one and get it approved for adventuring.
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Old 5th July 2009, 05:50 PM   #14 (permalink)
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Let me re-iterate:

Judges get no perks, bonuses, or preferential treatment. Even our characters don't get reviewed any faster than anyone else's.

The only things Judges get are DM credits for DMing a game where the original DM disappears. The original DM would, of course, have gotten those credits had they stuck around. Getting those credits is a function of being the DM, not being the Judge.

At no point have any of the actual Judges suggested that Judges receive any preferential treatment, for 3rd PC's or anything else.

As for DM's...

DM's getting preferential treatment currently occurs in the form of receiving DM credits to level up their characters. This was agreed upon at the outset of L4W, and a poll was even made to decide how much DM time equaled a level of XP. The strong sentiment was that rewarding DM's would help encourage people to DM, which is always an issue.

The possibility of DM's getting preferential treatment with third PC's is merely being discussed at this point, but is an extension of the above, combined with the idea that if you're going to take three PC's-worth of adventure slots, you should contribute adventures to the community.
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Old 5th July 2009, 06:26 PM   #15 (permalink)
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Maybe I should reiterate my opinion,

I really shouldn't have said that I favored DM's and Judges getting special treatment, I really didn't feel that way and only said it becuase I was offended by the idea of people who wern't not judges or dm's getting preferencal treatment, so my first thought was to turn it around and take it to the exetreme.

Now I feel like I should not have done that because my intentions were missunderstood and no it appears the other side will get hurt.

So for the record I'm against 3rd PC being effected by DM status at all, even though I do recognize the character slots vs. adventures existing situation, I'm just uncomfortable with preferencial treatment.

I feel really bad now about getting this thought started.

Personally I feel we're not ready for 3rd characters yet, I am eligiable for a 2nd character but have not created one yet becuase I know I want a Psion, and I don't know if we'll actually allow 3rd characters ever so I'm holding off to get my psion.

I think we should just said for another year here, and say when your first and second characters levels total 6 you can have a third.

Once again, I appologize for putting a option out there that I don't support.
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Old 5th July 2009, 06:59 PM   #16 (permalink)
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DMs, by virtue of having DM credits, are more likely to have two characters totaling 6 levels (or whatever similar barometer is used) before a non DM anyway. Therefore that kind of criteria would in fact favor DMs.

Anyway, the only real criteria should be how many active DMs there are relative to active PCs. Simple math tells me that more PCs per player requires a higher % of DM amongst the player population. If that % doesn't increase, I don't see how the number of PCs per Player can keep increasing.

I.E : 50 active player (20% are DM) with 50 active PC. With each DM keeping on average 5 PC busy, this is almost a perfect fit. In fact, that's too few PCs because DMs are usually going to have to wait for players.

50 active players (20% are DM) with 100 active PCs, still 10 active DM. Uh, oh. There is the start of a problem.

50 active players (20% are DM) with 150 active PCs... You'd need 20 to 25 DM which would require about 40 to 50% of all players to also be DMs otherwise you can be sure some PCs would wait months between adventures. As long as each player has at least 1 player on an adventure it is still bearable but you have to wonder what would be the point of having as much 50% of all PCs sitting with their thumbs up their...

I am not sure it will ever be mathematically feasible to maintain 3 PCs per player. Even bringing more blood to L4W wouldn't change that fact unless it brings a flood of pure DMs with no PCs.

How did it work out with Living 3e? I wasn't active so I can't say.
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Old 5th July 2009, 07:30 PM   #17 (permalink)
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I do think it's too soon for 3rd characters. I say that with some reluctance, since I've got ideas for more characters, too. So we don't need to make a decision any time soon.
For anyone else with more character ideas than they know what to do with, I would like to point out that 4E Living Eberron is kicking off, and there's also the Playing the Game forum for one-shot games.
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Old 5th July 2009, 08:44 PM   #18 (permalink)
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I was just thinking the same thing Joe. I've been watching 4E Living Eberron, just waiting myself! And I recently branched out and joined a game on playing the game because I got tired of waiting to make my 2nd character here hahaha.

That all being said I think the general sentiment that no matter which way we go it's too early for third characters is true. We need to give it all time to make sure that once everyone has a 2nd character that we don't hit another dm shortage. Mal's simple math is very poignant because ideally I would love to see 150 active players in L4W, and if we all had 2 characters at that landmark... The number of adventures running concurrently to keep us all busy would be staggering (quick basic math tells me we'd need to consistentely have approximately 60 adventures running?? 50 if every adventure ran a 6 man party I guess).

It just seems that right now what we should focus on is encouraging more people to try running adventures. I used to fall into the same group as Dimsdale a few years ago (I say a few but it may have been like..8?). But especially with the advent of 4E its become so easy to DM, and its a great venue to show off "Characters" that you create.

Anyway enough of my pro DM rant. Summary = too soon for third characters, and when its time I'm in favor of a total experience level (although maybe higher then the randomly selected 6) because this encourages committment to the community either in the form of long term play or creating adventures. There is no need for preferential treatment to DM's, the dm credit system covers that already and as an extension they will be higher level first etc, but I dont necessarily think thats bad. so yeah /rant
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Old 5th July 2009, 08:52 PM   #19 (permalink)
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50 active players (20% are DM) with 100 active PCs, still 10 active DM. Uh, oh. There is the start of a problem.

[...]

I am not sure it will ever be mathematically feasible to maintain 3 PCs per player. Even bringing more blood to L4W wouldn't change that fact unless it brings a flood of pure DMs with no PCs.

How did it work out with Living 3e? I wasn't active so I can't say.
Very good points, Mal. That's a way of thinking about the problem that I hadn't thought of before.

In practice it's often the case that one DM can keep more than 5 other players busy, either by running more than one game at once, or running games for larger numbers of PCs. And, of course, PbP games have high attrition rates: people just disappear over time. But that happens to both players and DMs, so that's a wash. But the basic idea of this is still sound, I think.

As for 3e, the living world there is dying from a) lack of DMs, and b) nobody wants to be the cleric. But mostly a). Everyone can make 3 PCs right out of the gate, and I think much fewer than 1 in 5 players is a DM.
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Old 5th July 2009, 09:36 PM   #20 (permalink)
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