"Of course death is part of the cycle, and there are times it must be dealt for the greater good. A bear fishing in the river is no murderer," Growl retorts. "But that doesn't mean death, or those that feed on decay, are to be glorified."
OOC: If Growl gets killed in the impending fight, I'm going to rebuild him into the new swarm druid class feature from Primal Power.
__________________ Gary Hoggatt - www.garyh.net "Such heroic nonsense..."
"Oh dear! Why is everything we meet intent on killing us? I didn't realise being an adventurer was so ... dangerous. Speaking of dangerous, watch out for the plant - it's carnivorous ... and it walks."
Adran hums to himself for a moment. Then, addressing the druid, he says, "Master Garron, most cultures recognise that death is a part of life. It is only the unbalanced few which seek to deny one of the primal forces of the world. Surely, though, there is a way to find a balance in the struggle of life and death. Can we not work together in this? What say you?"
Retired PbP Characters:
Alton Highlea: Halfling Quest - Rooting Around
Andarin Startoes: Turtle Soup
Coraine Vagrius: Rhun’s Temple of Elemental Evil
Elyan Kolodah: CB’s Sunless Citadel
Hunolf Hjordsson: Sunless Citadel
Jimmy Masters: Deadlands: Savage West
Kelloran: Night’s Embrace: A Touch of Darkness
... And All The Rest ...
Last edited by Boddynock; 2nd November 2009 at 09:36 AM..
OOC: If Growl gets killed in the impending fight, I'm going to rebuild him into the new swarm druid class feature from Primal Power.
ooc: Is that a request? Also, would he be a robot who transforms into a swarm of bees, or a swarm of robots, each of which transforms into a bee?
Garron looks at Adran, apparently somewhat startled. "Why, that's quite open-minded of you. Clearly I judged you too soon. Yes, I welcome any assistance you have to offer."
"Adran is right. The Hands of Gods, which we could call druid if I compare to your culture, teach us that life and death are both part of the schema of the gods. As the chosen of the gods, it is our responsibility to make sure the nature stay balance, as it is part of the survival. Fish are eaten by the sea lions. The sea lions are hunted by the polar bears, and the polar bears allow us to feed us, we use there grease for oil lamps, there bones to build tools and there fur to make warm clothing so we can endure the cold night and fresh day of our land.
But when something come to endanger any population, that could be a sahuagin tribe that is fishing all the fish, or the sea lions who become too numerous and eat all the fish and become too strong for the bears to be hunted, we need to take action and make sure the fragile balance of our land to be restored. We kill, and we get killed because we believe that is the important thing to do for our survival, and also because the god have chosen us to be there people and make sure there creation live.
I must tell, here life is bountiful and your people might forgot there role. In the tundra, it is more obvious as life is always surviving. The important thing, it is not to abuse the land, so is the teaching of the Hands of God."
ooc: Is that a request? Also, would he be a robot who transforms into a swarm of bees, or a swarm of robots, each of which transforms into a bee?
OOC: Not a request. Just an observation based on the recent release of Primal Power and the appearance that Garron was apparently using it as playtest material. I'd ssay a swarm of bees that each transforms into a robot, and can combine into a single giant (i.e., warforged-size) robot form.
__________________ Gary Hoggatt - www.garyh.net "Such heroic nonsense..."
"I care not for your gods, bladed one, but your people interest me. Perhaps when I am done here I shall visit them, and see how they live for myself. In my experience, however, it is people who throw order out of balance, regardless of any divine mandate. I'm simply pushing back."
Alek raises his eyebrows at the interesting argument that Adran puts up and looks at the beetles wondering if he knows where they might be from, or what they might do in a fight.
"Maybe you should take a moment to care about them in the futur. People tend to forget that teaching, it's true. My ancestors seems to have forgotten it, so say some members of the Hand, and now Valhyr is under the wrath of the gods. My people in Surtyr haven't forgotten and are still living in peace with the gods and their creation." replies Feyr.
__________________ Living ENWorld di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus
Garron smiles at you. It's a sad smile, but also undeniably ghoulish. "I'm not going to be able to convince you, am I? You're going to do what you think you must, and so will I."
ooc: I've become super busy. I'll get the map up later today.
Garron doesn't say anything, but both the beetles and the goblin look up at you simultaneously. The vines lash out and start dragging themselves along the ground
Status
So, for this combat we'll be using the group initiative system, which can be seen all over the L4W board. Basically, the order you act is the order you post in. The initiative only really matters for the first half of the first round, because some of you will act before the bad guys while others will be acting after. I'll be filling in their defenses and MBAs, but not now, because I don't have my notes with me.
Retired PbP Characters:
Alton Highlea: Halfling Quest - Rooting Around
Andarin Startoes: Turtle Soup
Coraine Vagrius: Rhun’s Temple of Elemental Evil
Elyan Kolodah: CB’s Sunless Citadel
Hunolf Hjordsson: Sunless Citadel
Jimmy Masters: Deadlands: Savage West
Kelloran: Night’s Embrace: A Touch of Darkness
... And All The Rest ...
Growl shifts into his bear form, letting loose a loud menacing rumble. The bear then moves around the beetles and charges at the corrupt druid, claws and teeth slashing.
Mechanics
Minor action - Change to bear form.
Move action - Move to E9.
Standard action - Charge using Pounce against Garron, ending in I13.
Garron recoils from Adran and Feyr's spells, but avoids Growl's claws.
The goblin runs around to attack Growl from behind, but the warforged manages to avoid his rusted mace. Unfortunately, this gives Garron the opening he needs. From within his robes he pulls out a filthy and corroded sickle, which he uses to cut into his mechanical counterpart. Growl feels a familiar poison make its way through his system as Garron steps away from him.
One of the beetles waddles up to Lephisto, shudders, and then unleashes a spray of corrosive fluid over him, Alek, and Feyr. The Bladeling ducks out of the way, but the other two are grievously injured. The other beetle skitters up to Adran and pinches him with its mandibles.
The cluster of vines writhes over to Adran, but the bard manages to avoid the lashing tendrils.
Lephisto's lips move in prayer as he circles one of the beetles, but the insect easily dodges his attack.
Lephisto Divine Challenges Beetle 13, shifts to I4 to avoid future sprays, and misses Beetle 12 with another natural 1. IC really doesn't like me NPCing people.
Monster Info
Garron:
AC 17 | Fort 16 | Reflex 17 | Will 18
MBA: +8 vs AC, 1d8+1 damage, 5 ongoing poison.
Goblin:
AC 16 | Fort 12 | Reflex 14 | Will 11
MBA: +6 vs AC, 1d6+2 damage
Vines:
AC 18 | Fort 15 | Reflex 12 | Will 14
MBA: +9 vs AC, 1d8+5
Beetle:
AC 13 | Fort 13 | Reflex 12 | Will 11
MBA: +5 vs AC, 2d4+2
"Oh gods above that burns!" Screams Alek as he moves away from the beetle, curses flying from his lips as the acid burns him. Darkness billowing around him he conjures a black, slightly transparent, spear and throws it at the beetle that had sprayed acid at him. The spear pierces the beetle's shell easily and promises to hurt the beetle further if it attempts to move towards him.
Adran chants a short, ferocious song, summoning a thunderclap which surrounds his nearest enemies. He also magically moves Lephisto and himself back 10 feet. Finally he hums a snatch of melody which encourages and revitalizes Lephisto.
Retired PbP Characters:
Alton Highlea: Halfling Quest - Rooting Around
Andarin Startoes: Turtle Soup
Coraine Vagrius: Rhun’s Temple of Elemental Evil
Elyan Kolodah: CB’s Sunless Citadel
Hunolf Hjordsson: Sunless Citadel
Jimmy Masters: Deadlands: Savage West
Kelloran: Night’s Embrace: A Touch of Darkness
... And All The Rest ...