Alek breaths deeply for a few moments before saying "Thanks for the help Adran."He inhales and continues "Hey Yelder what happened to no pets?" He then continues breathing heavily.
OOC
Alek spends three surges to get to 28/30 and 7/10 I have no idea what bonuses a bard gives to healing so would someone please tell me?
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Alek Nethendal stat block
Alek Nethendal- Male Human Warlock 1
Passive Perception: 12, Passive Insight: 15
AC:15, Fort:15, Reflex:15, Will:14 -- Speed:6
HP:30/30, Bloodied:15, Surge Value:7, Surges left:10/10
Initiative +0
Action Points: 1 <> Second Wind
Powers: Dire Radiance, Eldritch Blast, Eldritch Strike, Vampiric Embrace, Flames of Phelgethos
Adran takes a shaky breath and releases it abruptly. He sprawls on the road, leaning back on splayed hands. After a while, he starts humming a tune - a curiously comforting sound.
OOC: Song of Rest. Any ally expending a healing surge regains an additional 4 hp. Adran spends two surges to bring him up to full hp.
Mini-stats
Adran Cassis, Bard 1
Initiative: +1 | Passive perception: 16 | Passive Insight: 14
AC: 15 | For: 13 | Ref: 14 | Will: 15
HP: 28/28 | Bloodied: 14 | Surge value: 7 | Surges: 8/10
Speed: 6 | Languages: Allarian, Draconic, Eladrin
AP: 1 | Second Wind: not used
Basic Attack/Opportunity attack: +3 vs AC, 1d8
Powers: Guiding Strike (PHB2), War Song Strike (PHB2) Acid Orb (PHB2), Majestic Word (2 of 2 used) (PHB2), Shout of Triumph (PHB2), Words of Friendship (PHB2) Slayer’s Song (PHB2)
Retired PbP Characters:
Alton Highlea: Halfling Quest - Rooting Around
Andarin Startoes: Turtle Soup
Coraine Vagrius: Rhun’s Temple of Elemental Evil
Elyan Kolodah: CB’s Sunless Citadel
Hunolf Hjordsson: Sunless Citadel
Jimmy Masters: Deadlands: Savage West
Kelloran: Night’s Embrace: A Touch of Darkness
... And All The Rest ...
Growl returns to his warforged form, the toll of the battle eased from his limbs as he listens to Adran's song. He then inspects the goblin and hounds for clues as to their condition.
Mechanics
I have Growl finishing the fight at 16/30, due to using a Second Wind in the last round.
Growl will use one more surge, which will heal 11 HP combined with Song of Rest, putting him at 27/30 HP and 8/11 surges.
Yelder pushes himself to his feet and nods at the party. "Well done there.". He walks over to the goblin and prods it none too gently with his foot. "It's not dead yet, but it won't be long. I speak a little goblin, if none of you can." He looks down the road in the direction of Hilgrund, "We're almost there."
Well then 29/30 8/10; I think we should tie up the goblin and make our way to the town, sitting in the middle of the road interogating a goblin would probally have more enemies on us in a heartbeat.
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Alek Nethendal stat block
Alek Nethendal- Male Human Warlock 1
Passive Perception: 12, Passive Insight: 15
AC:15, Fort:15, Reflex:15, Will:14 -- Speed:6
HP:30/30, Bloodied:15, Surge Value:7, Surges left:10/10
Initiative +0
Action Points: 1 <> Second Wind
Powers: Dire Radiance, Eldritch Blast, Eldritch Strike, Vampiric Embrace, Flames of Phelgethos
After a while the young bard stirs himself, jumps to his feet and says to his companions, "Now, I'm no expert, but shouldn't we search the goblin for any clues to what's going on, search the area for anything of interest, and then get on to our destination?"
Retired PbP Characters:
Alton Highlea: Halfling Quest - Rooting Around
Andarin Startoes: Turtle Soup
Coraine Vagrius: Rhun’s Temple of Elemental Evil
Elyan Kolodah: CB’s Sunless Citadel
Hunolf Hjordsson: Sunless Citadel
Jimmy Masters: Deadlands: Savage West
Kelloran: Night’s Embrace: A Touch of Darkness
... And All The Rest ...
Alek straightens and says "That sounds like a good idea." He then checks the goblin and the hounds for any magical effects or answers to why the Goblin and hounds attacked.
OOC
Arcana check(For anything strange about the goblin)
History check(see if he knows of the Goblin's clan)
Perception check
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Alek Nethendal stat block
Alek Nethendal- Male Human Warlock 1
Passive Perception: 12, Passive Insight: 15
AC:15, Fort:15, Reflex:15, Will:14 -- Speed:6
HP:30/30, Bloodied:15, Surge Value:7, Surges left:10/10
Initiative +0
Action Points: 1 <> Second Wind
Powers: Dire Radiance, Eldritch Blast, Eldritch Strike, Vampiric Embrace, Flames of Phelgethos
Upon closer inspection, you realize that, like the hounds, the goblin appears to be somewhat blighted. Its body is more asymmetric than what might otherwise be normal, although in this case, rather than rotting away the flesh, the blight seems to have warped it.
History 20
You recall stories of some goblin tribes dabbling in alchemy and performing experiments on themselves, and any other available test subjects, in attempts to become stronger. However, you weren't aware of any such tribe operating nearby.
Perception 10
The goblin is still dying, by the way. Someone better stabilize it (ooc: Heal check) if you want to ask it some questions. Also, besides its primative axe and crude armor, it's carrying a vial of liquid. Careful examination reveals that it is a Potion of Healing, although it smells exceptionally foul and looks revoltingly greasy.
I can't really let you keep rerolling until you succeed. If someone else (well, two someone elses) want to roll to assist you, that's fine. If someone else wants to try to do it on their own, that's fine too. As things stand though, the goblin is too close to death for you guys to get second chances at stabilizing him.
For future reference, remember that if you want to take an enemy alive, you simply need to state that you're doing non-lethal damage (before they get to 0 hp), and you'll knock them out rather than kill them.
Retired PbP Characters:
Alton Highlea: Halfling Quest - Rooting Around
Andarin Startoes: Turtle Soup
Coraine Vagrius: Rhun’s Temple of Elemental Evil
Elyan Kolodah: CB’s Sunless Citadel
Hunolf Hjordsson: Sunless Citadel
Jimmy Masters: Deadlands: Savage West
Kelloran: Night’s Embrace: A Touch of Darkness
... And All The Rest ...
"It may not be a great idea to drag that thing," Yelder gestures at the goblin, "into town. I know a place we can bring it, a small shack just outside of town. Come on."
Unless someone objects, he leads you through the forest to a dilapidated shack. It looks like it's been abandoned for quite some time now, and it's clearly ready to fall apart. Inside there is only one room, containing a couple chairs and a chest in various states of disrepair.
"Found this place a few months ago when I was hunting game. I don't think the original owners, whoever they are, will mind if we borrow it for awhile."
"Fine, let's start to question that goblin." tells Feyr, putting words into action. He takes the goblin and look at him. "What happen to you, you you sicks. Tell us what happen to you, and where is your tribe." after a moment without answer, he look at the others "Can someone translate?"
OOC
Sorry,lots of work, I even work on Saturday
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