Go Back   EN World D&D / RPG News > Gaming Action > Living Worlds > Living 4th Edition

Living 4th Edition Click here to visit this social group

Share LinkBack Thread Tools Display Modes
Old 6th October 2009, 02:50 PM   #141 (permalink)
Registered User
 
Ozymandias79's Avatar
 
Join Date: Nov 2008
Location: Sweden
Posts: 375
Ozymandias79 Kobold Slinger (Lvl 1)
Send a message via MSN to Ozymandias79 Send a message via Skype™ to Ozymandias79
Quote:
Originally Posted by Erekose13 View Post
Callen summons a burst of flame spreading out of his hands in a wave that engulfs several of the goons and Damien but it proves only minorly successful against one of them.

ooc
Actions:
Start: n/a
Move: n/a
Standard: Burning Hands vs. Goons (J10, M10) & Damien (1d20+5=23, 1d20+5=12, 1d20+5=6, 2d6+4=7). = 7 dmg to J10.
End: n/a
OOC:to Callen/Erekose: About burning hands
I think the burning hands option is out, as I don't think Mal lets us reuse our spent encounter powers
__________________
__________________
L4W Character: Soldier
Ozymandias79 is offline   Reply With Quote
Old 6th October 2009, 03:15 PM   #142 (permalink)
Registered User
 
Phoenix8008's Avatar
 
Join Date: Jan 2002
Location: Frostproof, FL
Posts: 4,729
Phoenix8008 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Ozymandias79 View Post
OOC:to Callen/Erekose: About burning hands
I think the burning hands option is out, as I don't think Mal lets us reuse our spent encounter powers
OOC
Ozy, I think he's planning on using a Sleep attack, not Burning Hands again.
Phoenix8008 is offline   Reply With Quote
Old 6th October 2009, 06:23 PM   #143 (permalink)
Registered User
 
elecgraystone's Avatar
 
Join Date: Jul 2008
Posts: 728
elecgraystone Goblin Sharpshooter (Lvl 2)
ooc
Quote:
Originally Posted by Erekose13 View Post
Likewise is Tsi'ri in K11? J10 would be better and I don't believe she has gone yet.
Ts'iri is in M10 and plans to be in L11 at the end of my turn.

Speaking of that, Who's turn is it? I've lost track.
__________________
Ts'iri
elecgraystone is offline   Reply With Quote
Old 6th October 2009, 06:45 PM   #144 (permalink)
Registered User
 
Ozymandias79's Avatar
 
Join Date: Nov 2008
Location: Sweden
Posts: 375
Ozymandias79 Kobold Slinger (Lvl 1)
Send a message via MSN to Ozymandias79 Send a message via Skype™ to Ozymandias79
OOC
We are waiting for you, Elecgraystone/Ts'iri, and Erekose/Callen to go, also JNC/7Rabbit is waiting. Worth to note is that Gravehound@K12 and Zombie@J11 are both dead.
__________________
__________________
L4W Character: Soldier
Ozymandias79 is offline   Reply With Quote
Old 6th October 2009, 07:25 PM   #145 (permalink)
Registered User
 
elecgraystone's Avatar
 
Join Date: Jul 2008
Posts: 728
elecgraystone Goblin Sharpshooter (Lvl 2)
The zombie wasn't as lucky this time as it was last time. Ts'iri's dagger strikes it and it flies back again. Seeing it's on it's last ropes Ts'iri moves forward knowing her armor will take care of the rest plus the leader should feel it's sting also.

ooc
Actions:
Standard: Eldritch Strike M11
Minor: curse M12
Move:M10 to M11
End: n/a


1d20+8=19, 1d6=2, 1d4+4=6
Zombie M11 takes 8 damage and slides to L12. When Zombie dies at start of it's round from Armor of Agathys Ts'iri gains 6 temp HP.

stat block

Initiative: +3, Passive Perception: 10, Passive Insight: 16
AC: 20/18, Fort: 15, Reflex: 16, Will: 15 - Speed: 6
HP: 18/40, Bloodied: 20, Surge Value: 10, Surges left:10/10
Action Points: 0

Powers:
1/1 Second wind
1/1 Vampiric Embrace
1/1 Chilling Cloud
1/1 Telekinetic Leap
0/1 Fiery Bolt
0/1 Armor of Agathys
1/1 Fiendish Resilience

Darkleaf armor [+2 AC vs first attack]
__________________
Ts'iri

Last edited by elecgraystone; 8th October 2009 at 07:18 AM..
elecgraystone is offline   Reply With Quote
Old 6th October 2009, 07:55 PM   #146 (permalink)
Registered User
 
Ozymandias79's Avatar
 
Join Date: Nov 2008
Location: Sweden
Posts: 375
Ozymandias79 Kobold Slinger (Lvl 1)
Send a message via MSN to Ozymandias79 Send a message via Skype™ to Ozymandias79
OOC-Elecgraystone
Doesn't she get 6 thp from her pact boon? not 5 thp
__________________
__________________
L4W Character: Soldier

Last edited by Ozymandias79; 7th October 2009 at 12:27 AM..
Ozymandias79 is offline   Reply With Quote
Old 7th October 2009, 12:02 AM   #147 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Longeuil, Quebec, Canada
Posts: 2,395
Mal Malenkirk Goblin Sharpshooter (Lvl 2)
Street Level on Virtual Battlemat

Status and map updated

Gravehound L7: 12 (7)/54 cursed (Tsi'Ri), bloodied, burning

Zombie M11 : 4 /40 cursed (Tsi’ri), bloodied

Damien : Cursed (Tsi'Ri)

Damien has expanded his daily White Raven Onslaught Power, Has spent his AP

Callen : 19 / 32
*Kama'Zer: 22 / 41
*Soldier: 26 +8 / 44 SW spent, Boundless endurance, bloodied
7 Rabbit: 21 +2 /40 Armor of Agathis
*Tsi'ri: 18 / 40 bloodied
*Mri'Thas: 21 (16) /34 ongoing 5 necrotic (Save ends)

*Acted
Mal Malenkirk is offline   Reply With Quote
Old 7th October 2009, 08:30 AM   #148 (permalink)
Eternal Champion
 
Erekose13's Avatar
 
Join Date: Mar 2002
Location: Vancouver, Canada
Posts: 9,236
Erekose13 has disabled Experience Points
Send a message via MSN to Erekose13
Callen looks back at the ideal situation forming behind him. Now that the dog is occupied and Mri'Thas looks better off he concentrates on the zombie horde . Summoning a hazy mist from his staff, Callen spreads a sleeping fog around the combat but only a zombie and the mage feel the effects. Frustrated he follows with a scorching burst around Damien and is much more successful.

ooc
Actions:
Start: n/a
Standard: Sleep vs. Zombies L12, J13, K14, Damien, Mage (1d20+5=7, 1d20+5=20, 1d20+5=6, 1d20+5=12, 1d20+5=14) = miss, hit, miss, miss, hit. blech.
Action Point: scorching burst vs. Zombies L12, K14, Damien (1d20+6=9, 1d20+6=10, 1d20+6=24, 1d6+7=11) = hit, hit, hit = 11 dmg each. few.
Move: n/a
End: n/a

Conditionals:
1. if damaged by an attack w/in 2 of any 1 defense use Staff of Defense to prevent the damage.
2. if damaged by an attack > 10hp w/in 4 AC/Ref use Shield to prevent damage.
stat block

Callen Stewart - Human Wizard 3
Initiative: +1, Passive Perception: 13, Passive Insight: 18
AC: 16, Fort: 14, Reflex: 16, Will: 16 - Speed: 6
HP: 19/32, Bloodied: 16, Surge Value: 8, Surges left:8/8
Action Points: 0

Powers:
Magic Missile
Scorching Blast
Thunderwave
Ghost Sound
Light
Mage Hand
Prestidigitation

Burning Hands
Fire Shroud
Staff of Defense
Shield*
/Expeditious Retreat
Summon Fire Warrior/Sleep*/Acid Arrow
Healing Word

Gloves of Piercing
Flame Rose


* memorized
__________________
Erekose13
Art by Uneide!
PbP

[Living ENWorld]
Tenebrynn Glimmersight Elf Diviner 5/Fighter 1/Eldritch Knight 4

[Living 4th Edition]
[L4W] the Sibylline Idol Tracking
Callen Stewart Human Wizard 3
Beyrk Verkunder Hobgoblin Bard 1

[Living Eberron]
Gogmorthak d'Tharashk Orc Barbarian 5

~ 1001 Bobs - 4E Gaming Blog courtesy of Bob the Benevolent Beholder ~
Erekose13 is offline   Reply With Quote
Old 8th October 2009, 06:55 AM   #149 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Longeuil, Quebec, Canada
Posts: 2,395
Mal Malenkirk Goblin Sharpshooter (Lvl 2)
Bump
Joe?
Mal Malenkirk is offline   Reply With Quote
Old 8th October 2009, 07:23 AM   #150 (permalink)
Registered User
 
elecgraystone's Avatar
 
Join Date: Jul 2008
Posts: 728
elecgraystone Goblin Sharpshooter (Lvl 2)
OOC
Quote:
Originally Posted by Ozymandias79 View Post
Doesn't she get 6 thp from her pact boon? not 5 thp
You are correct. I went by memory but 5 was last level . Fix that in my last post.
__________________
Ts'iri
elecgraystone is offline   Reply With Quote
Old 9th October 2009, 05:05 AM   #151 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Longeuil, Quebec, Canada
Posts: 2,395
Mal Malenkirk Goblin Sharpshooter (Lvl 2)
OOC
I will give it until friday night (24h from this timestamp) and then I will run 7 Rabbit if Joe hasn't posted since then.
Mal Malenkirk is offline   Reply With Quote
Old 9th October 2009, 05:37 AM   #152 (permalink)
Registered User
 
Join Date: Nov 2008
Posts: 1,535
JoeNotCharles Goblin Sharpshooter (Lvl 2)
OOC

I need to concentrate on the games I'm DM'ing - they're grinding to a halt without me. Go ahead and NPC me.
JoeNotCharles is offline   Reply With Quote
Old 9th October 2009, 06:35 AM   #153 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Longeuil, Quebec, Canada
Posts: 2,395
Mal Malenkirk Goblin Sharpshooter (Lvl 2)
7 Rabbit blasts the gravehound with his eldritch powers before moving next to a zombie to freeze it with the Armor of Agathys.

The hound, battered by the warlock's spell and still burning from Callen's fire shroud finally falls apart.

One of the zombie also has taken too much abuse and falls down, cracking into three pieces because of the unnatural cold.

The wizard launches a thunderous blast that staggers Kama'Zer and Soldier. Damien and the zombies fail to capitalize on it, however.

Actions

7 Rabbit vs Hound
EBlast vs GH ref (1d20+6=17, 1d10+5=7) hits for 7
Move to J12
Minor : Curse Zombie

Armor of Agathys
1vs Damien 2vs J13 (1d6+4=6, 1d6+4=7)

Mage: Thunder Burst
1:vs Soldier 2:vs 7 Rabbit 3:vs Phoenix, targets fortitude (1d20+6=22, 1d20+6=11, 1d20+6=25) hit soldier and Phoenix, miss 7 Rabbit
Damage:
Thunder, Daze (Save Ends) (1d8+4=7)

Zombies
1vs 7 Rabbit 2vs Kamazer (+2 CA +1 Charge) (1d20+6=11, 2d6+2=5, 1d20+6=11, 2d6+2=12) Miss both

Damien vs Kamazer
Leafs on the Wind vs AC 20 (1d20+9+2=18, 2d8+6=22) Ah, damn. That would have dropped KamaZer.

You guys have been lucky in this fight. It's turning out easy than it would have been if both big attack of Damien had landed.

Saves
1amien 2:Zombie 3:Mage (hit by sleep) 4:Zombie that was hit by sleep (1d20=5, 1d20=7, 1d20=20, 1d20=11)


Street Level on Virtual Battlemat










Status

Zombie J13: 22/40 Cursed (7 Rabbit)
Zombie K14: 29/40 Slowed (Save ends)

Damien : 85/102 Cursed (Tsi'Ri), Slowed (save end)
Mage :

Damien has expanded his daily White Raven Onslaught Power, Has spent his AP

Callen : 19 / 32
Kama'Zer: 15 / 41 bloodied, dazed (save ends)
Soldier: 26 +1 / 44 SW spent, Boundless endurance, Dazed (save ends)
7 Rabbit: 21 +2 /40 Armor of Agathis
Tsi'ri: 18 +6 / 40 bloodied
Mri'Thas: 21 (16) /34 ongoing 5 necrotic (Save ends)



Damien

Perception 17
HP 102; Bloodied 51
AC 20; Fortitude 17, Reflex 16, Will 16
Saving Throws +2
Speed 5
Action Points 1
Longsword (Standard, at-will) Weapon
+9 vs Armor Class; 1d8+6 damage, and the target is marked until the end of the Sergeant Villmore's next turn.

Goons/Guard

Perception 11
HP 37; Bloodied 18
AC 16; Fortitude 12, Reflex 14, Will 12
Speed 6
Mace (Standard, at-will) Weapon
+7 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square.


Gravehound

Perception 11; darkvision
HP 54; Bloodied 27; see also death jaws and zombie weakness
AC 14; Fortitude 14, Refl ex 12, Will 11
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Bite (standard; at-will)
+7 vs. AC; 1d6 + 3 damage, and the target takes ongoing 5
necrotic damage (save ends) and is knocked prone if it is Medium
size or smaller.
M Death Jaws (when reduced to 0 hit points) ✦ Necrotic
The gravehound makes a bite attack against a target within its
reach.
Zombie Weakness: Any critical hit to the gravehound reduces it to 0 hit points

Zombie
Perception 10; darkvision
HP 40; Bloodied 20; see also zombie weakness
AC 13; Fortitude 13, Refl ex 9, Will 10
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
mSlam (standard; at-will)
+6 vs. AC; 2d6 + 2 damage.
–5 penalty.
Zombie Weakness: Any critical hit to the zombie reduces it to 0 hit points instantly.

Human Mage
Perception 14
HP 36; Bloodied 18
AC 16; Fortitude 12, Reflex 13, Will 14
OA : +3 vs Armor Class; 1d8 damage.

Last edited by Mal Malenkirk; 9th October 2009 at 06:59 PM..
Mal Malenkirk is offline   Reply With Quote
Old 9th October 2009, 11:25 AM   #154 (permalink)
Registered User
 
Ozymandias79's Avatar
 
Join Date: Nov 2008
Location: Sweden
Posts: 375
Ozymandias79 Kobold Slinger (Lvl 1)
Send a message via MSN to Ozymandias79 Send a message via Skype™ to Ozymandias79
OOC- Mal
Mal, you seem have forgotten the scorching burst damage on both the zombie and Damien
__________________
__________________
L4W Character: Soldier

Last edited by Ozymandias79; 9th October 2009 at 11:49 AM..
Ozymandias79 is offline   Reply With Quote
Old 9th October 2009, 06:34 PM   #155 (permalink)
Registered User
 
elecgraystone's Avatar
 
Join Date: Jul 2008
Posts: 728
elecgraystone Goblin Sharpshooter (Lvl 2)
OCC

Quote:
Originally Posted by Mal Malenkirk View Post
You guys have been lucky in this fight. It's turning out easy than it would have been if both big attack of Damien had landed.
No, if we'd have been lucky, we'd have landed a few crits on the undead. Now THAT would have cleared the room in a hurry.

Add to that I took 28 damage in one round from zombies and couldn't roll a 3 or higher to hit one back, I'm going to call our luck even.
__________________
Ts'iri
elecgraystone is offline   Reply With Quote
Old 9th October 2009, 07:00 PM   #156 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Longeuil, Quebec, Canada
Posts: 2,395
Mal Malenkirk Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Ozymandias79 View Post
OOC- Mal
Mal, you seem have forgotten the scorching burst damage on both the zombie and Damien
OOC
Fixed.
Mal Malenkirk is offline   Reply With Quote
Old 10th October 2009, 01:03 AM   #157 (permalink)
Registered User
 
Ozymandias79's Avatar
 
Join Date: Nov 2008
Location: Sweden
Posts: 375
Ozymandias79 Kobold Slinger (Lvl 1)
Send a message via MSN to Ozymandias79 Send a message via Skype™ to Ozymandias79
Still dazed by mage's blast, Soldier swings wildly with his heavy axe against one of the the zombies which it connects with

Details

Standard Action:Brash strike Vs Zombie@K12(hits ac 24 for 11 damage, zombie@K12 is marked and Soldier gains 4 thp and Soldier grants CA to zombie@K12(hey, I am dazed so I do that regardless))
Move Action:N/A
Minor Action:N/A

Save Against Daze: 9 Curses!!


Soldier stat Line
Soldier- Male Warforged Fighter 2
Passive Perception: 13, Passive Insight: 13
AC:19, Fort:17, Reflex:12, Will:14 -- Speed:5
HP:26/44, +4thp Bloodied:22, Surge Value:11, Surges left:12/13
Initiative +2, Action Points: 1, Second Wind: used
Powers: Crushing Surge, Brash Strike , Steel Serpent Strike, Warforged Resolve, Lasting Threat, Boundless Endurance(used), Frost Weapon
__________________
__________________
L4W Character: Soldier
Ozymandias79 is offline   Reply With Quote
Old 10th October 2009, 08:32 AM   #158 (permalink)
Eternal Champion
 
Erekose13's Avatar
 
Join Date: Mar 2002
Location: Vancouver, Canada
Posts: 9,236
Erekose13 has disabled Experience Points
Send a message via MSN to Erekose13
Emboldened by his success with fire last round, Callen sends another scorching burst into the area. And that one didn't work so well... You'd think he even missed the building if he wasn't standing in it.

ooc
Actions:
Start: n/a
Standard: scorching burst vs. zombie (K12), zombie (J13), damien (1d20+5=8, 1d20+5=6, 1d20+5=6, 1d6+4=10)
Move: n/a
End: n/a

Conditionals:
1. if damaged by an attack w/in 2 of any 1 defense use Staff of Defense to prevent the damage.
2. if damaged by an attack > 10hp w/in 4 AC/Ref use Shield to prevent damage.
stat block

Callen Stewart - Human Wizard 3
Initiative: +1, Passive Perception: 13, Passive Insight: 18
AC: 16, Fort: 14, Reflex: 16, Will: 16 - Speed: 6
HP: 19/32, Bloodied: 16, Surge Value: 8, Surges left:8/8
Action Points: 0

Powers:
Magic Missile
Scorching Blast
Thunderwave
Ghost Sound
Light
Mage Hand
Prestidigitation

Burning Hands
Fire Shroud
Staff of Defense
Shield*
/Expeditious Retreat
Summon Fire Warrior/Sleep*/Acid Arrow
Healing Word

Gloves of Piercing
Flame Rose


* memorized
__________________
Erekose13
Art by Uneide!
PbP

[Living ENWorld]
Tenebrynn Glimmersight Elf Diviner 5/Fighter 1/Eldritch Knight 4

[Living 4th Edition]
[L4W] the Sibylline Idol Tracking
Callen Stewart Human Wizard 3
Beyrk Verkunder Hobgoblin Bard 1

[Living Eberron]
Gogmorthak d'Tharashk Orc Barbarian 5

~ 1001 Bobs - 4E Gaming Blog courtesy of Bob the Benevolent Beholder ~
Erekose13 is offline   Reply With Quote
Old 10th October 2009, 09:27 AM   #159 (permalink)
Registered User
 
elecgraystone's Avatar
 
Join Date: Jul 2008
Posts: 728
elecgraystone Goblin Sharpshooter (Lvl 2)
Ts'iri backs up and raises her hands. A cold mist forms around the zombies and Damien, slowing them and hindering their attacks. Hopefully it would buy her companions time to shake off the mages attack.

ooc
Actions:
Move: slide M11 to M10
Standard: Chilling Cloud centered on K13
Minor: curse K14
End: n/a


1d20+5=24, 1d20+5=21, 1d20+5=25, 1d6=4
The zombies take 4 damage and Damien takes 10 (crit). All 3 take a -2 on attacks until the end of my next turn.

PS: My area attacks always go left to right, top to bottom. This DOES suck since the crit would have blown up a zombie!
stat block

Initiative: +3, Passive Perception: 10, Passive Insight: 16
AC: 20/18, Fort: 15, Reflex: 16, Will: 15 - Speed: 6
HP: 18/40, Bloodied: 20, Surge Value: 10, Surges left:10/10
Action Points: 0

Powers:
1/1 Second wind
1/1 Vampiric Embrace
0/1 Chilling Cloud
1/1 Telekinetic Leap
0/1 Fiery Bolt
0/1 Armor of Agathys
1/1 Fiendish Resilience

Darkleaf armor [+2 AC vs first attack]
__________________
Ts'iri
elecgraystone is offline   Reply With Quote
Old 10th October 2009, 11:01 PM   #160 (permalink)
Registered User
 
Voda Vosa's Avatar
 
Join Date: Apr 2007
Location: Argentina
Posts: 4,406
Voda Vosa Goblin Sharpshooter (Lvl 2)
With renewed strength, Mri'Thas steps over the decaying corpse of the gravehound and with his eyes glowing with white energy, he chants in a deep slithering voice, while moving his hands over his head. As the wizard sings the spell, a sphere of energy begins to grow near the stairs, and when the chanting is done, the sphere explodes liberating the contained energy! The lightnings crawls over the floor, electrocuting both zombies, the warrior and the mage.

Actions

Move: Move to L8
Standard: Cast Shock Sphere on L14 Roll (Hit Damien for 5 dmg, hit the mage for 9 dmg, Hit zombie at J for 8 dmg and zombie K for 5 dmg)
Minor: Look really cool =P
__________________
English is NOT my native language!


Characters

Mri'Thas: "Useless primates... "
Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
--------------------------------------
Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult")
Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth")
Metliz: Sounds like fun! (Arkandus's "The First")
Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")

My sketches and draws and MY SANDWICH?!
Voda Vosa is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 06:21 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.