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Mardigan setles ina seat acoss from Kenn and bust out a set of travel chess. " Care for a game of chess. it is going to be a long journey and, even for one likem yself these trips can grow quite dull. Tell me about you, you look cyran, where were you during the mourning? I was in riedra at the time so you can imagine my surprise when i went ot land in Cyre with information...... it was a hard day."
__________________ my characters: Zook Archizald : currently in Last Words
"Yup, it'll be right over there by gate 13. Of course, I need to let them know right away. That'll be 2,000 gold please."
Khuther takes a look around himself with a watching eye slips his hand into the bag after whispering a password and hands the lady 2.000 gp. "here you are miss" he follows the others to gate 13.
__________________ ~With Us Three Under Water You Will See the Beauty of the World~
After about 30 minutes, the train pulls into gate 13. A rather large procession of people heads to the gate and boards the train. They all appear fairly wealthy. It takes them almost 30 minutes more to board their three cars. Finaly, you are allowed access to the gate.
You're directed to your car, which seems fairly simple on the inside. You have quite a bit of room, as it would easily accomidate a group four times your size. The back half of your cart is designated for luggage and cargo, and has been locked by an attendant. There are a few booths with tables, some benches alone, and a small open area that looks like it could hold more tables or chairs, but currently is empty.
You barely manage to get everyone on before the conductor make a last call for boarding.
OOC: So, how you intending on riding this out? There are enough benches/booths to sleep you all comfortably, food will arrive on occasion, and you have 4 + days of travel like this.
__________________ PbP Mod. PM or E-mail if you have questions or issues. Visit Bront.org
Mardigan setles ina seat acoss from Kenn and bust out a set of travel chess. " Care for a game of chess. it is going to be a long journey and, even for one likem yself these trips can grow quite dull. Tell me about you, you look cyran, where were you during the mourning? I was in riedra at the time so you can imagine my surprise when i went ot land in Cyre with information...... it was a hard day."
Kenn smiles ruefully, takes the white side, and advances king's pawn forward two spaces.
"I was working counterintelligence during the war -- interrogations, investigations, and cryptography."
He sips his tea.
"I was working a prisoner exchange with Thrane on a keelboat in Scion's Sound. We got our package dropped off and were heading home. I finished up debriefing and was standing at the bow.
The first thing I thought was that dawn was coming awfully early, because there was a glow in the east. I saw the mist, too, but I couldn't understand why it was glowing.
Then I heard the Scream."
The capital "S" on the Scream is clearly audible when Kenn says it. He sips his tea again, and Mardigan can see the liquid tremble in the glass as Kenn sets it on the table.
"I understand not everybody heard the Scream, for which they should all be grateful. It was almost indescribable. Imagine if every living thing in Cyre was strapped to a table and some malevolent army took redhot pincers and ripped their hearts out simultaneously.
It was much worse than that, but it was more like that than anything I could ever think of."
Kenn shudders and drains his tea.
"Not fair to make a man talk about that when he can't drink."
He takes a deep breath.
"There's not much else to say. The scream knocked me flat on my duff and left me weak and shaking -- the crew said I was stark raving mad the next three weeks. They lashed me into a bunk to keep me out of the way and sailed hell-for-leather down Scion's Sound looking for someplace safe to make landfall. They ended up not stopping until they were halfway down the Brey River, where we were interned for a few weeks until it was clear Cyre ... didn't matter any more."
Kenn looks longingly up at the bar and the bottles therein. It's commercial travel! Who's going to attack you on the Lightning Rail? One drink won't hurt...
"BOOAARD! ALL ABOOAAARRD!"
Kenn looks up sharply.
"Come on. That's our train."
Mardigan looks sadly at his companion " I am sorry. It was had for us all. I had a sister... I am most fortunate not to have seen it like that? Mardigan reaches for his drink at his side. Here, To Cyre"
Mardigan waits sory to have breached such a sensitive topic...
__________________ my characters: Zook Archizald : currently in Last Words
Khoros takes a look at the cart. "oh no. I... keep the window open, please. I need fresh air. And... there's not enough room! I'll be cramped in!"
Khoros spends much of his time pacing the cart, staring out the window. A few times an hour, he opens the window and sticks his head out, doing his best to catch a breath of fresh air. He also sleeps as much as possible.
__________________ Current Campaign:The Shattered Isles Homebrew - Hammer (Minotaur Fighter 8), Kirra (Drow Rogue 8), Shedin (Dragonborn Paladin 8), Zahar (Half-Eladrin/Half Drow Bard 8), and Seahorse (Halfling Rogue 8). Currently the group is in the Feywild, trying to discover who is poisoning the drow.
Khoros looks a bit queasy on the train. "Fun? This is... sickening. We were not made for moving like this, we.... Pup, I think I might be sick."
Khoros soon grows quiet.
__________________ Current Campaign:The Shattered Isles Homebrew - Hammer (Minotaur Fighter 8), Kirra (Drow Rogue 8), Shedin (Dragonborn Paladin 8), Zahar (Half-Eladrin/Half Drow Bard 8), and Seahorse (Halfling Rogue 8). Currently the group is in the Feywild, trying to discover who is poisoning the drow.
Khuther goes of for a walk on the train and walks its length... now and then he stops to stuff his pipe and smoke a bit. Khuther seems lost in thoughts the most time, but you can see its not the pleasant type of thoughts as his eyebrows arcs in concentration and concern.
After some hrs he is back with the main group where he talk to no one in particular "will this train take us near the Mournland? Ive been told stories of that place and im fascinated with the speculations of what happened there" "my own uncle Hurotle was caught in the event" "a expedition was made to rescue his body after a year but none of the four member of my House that leaved for his body's aid returned" he stuffs his pipe again and sits down.
__________________ ~With Us Three Under Water You Will See the Beauty of the World~
"Pray not." Kenn says grimly, looking up from his overpriced travel journal.
He's been busy making the rounds of the other cars, seeing who's who and what's what. (Lots of Gather Information checks)
Talking about Cyre has put Kenn in a grim mood that has yet to lift: he sleeps fitfully and on the rare occasions where the mists over the Mournlands are visible, he stares at them with obsessive intensity.
"Unless we got on the wrong train, all of Thrane will lie between us and fallen Cyre for nearly our entire journey. The wilds hold many things, but we shouldn't see the Mournland this trip."
It is indeed the right train, which heads allong the Brellish boarder till it turns to head north. It's the night of your second day when the train is rocked. Kenn, Khoros, and Fritz manage to stay on their feat, while Rio, Tam, Khuther, and Mardigan and thrown to the ground. The train screaches a moment, and then continues and slowly begins to loose speed, and just a moment or two later you hear a few loud "Thumps" and then screaming from the cars in front of you.
__________________ PbP Mod. PM or E-mail if you have questions or issues. Visit Bront.org