Otakkun: I-12 is a VALID square to move to. Dimsdale: The messenger is only 1 square above you, so you can hit it with melee1 attacks (it's the same as if here were adjacent to Gurdan.
Grryth takes a swipe at the creature as it flies by, but misses.
Mechanics
Opportunity Attack = 1d20+10=16, 1d6+7=8, attack should be 18 - forgot about +2 fighter bonus, but still a miss I belive.
As the pian builds in his body Grryth lets loose a feirce growl and with that his body twitches and his muscles bulge as he takes on a feirce visage. He quickly takes two steps and slams his axe into the creature, releasing yet another animalistic roar.
mechanics
Minor Action = Longtooth Shifting, gain regeneration 2 while bloodied till end of the encounter & +2 damage till end of the encounter & Gain 5 temp hit points (from sturdy shifter feat)
Move Action = J9-k10-J11
Standard Action = Crushing Surge vs Messanger (gain 2 temp hit points, which don't stack...) 1d20+12=28, 2d6+9=15
Free Action = let loose a loud growl of satisfaction
Stat Block
Grryth- Male Shifter Fighter 1 Current Conditions: none Senses: Low-light vision Passive Perception: 19, Passive Insight: 14 AC:21, Fort:19, Reflex:17, Will:15 Speed:6 Temp Hit Points: 5 Hit Points:21/52 Bloodied:26, Surge Value:13, Surges [11], Left:11 Action Points: [2] Second Wind: available Powers Combat Challenge (mark target that you melee attacked) Combat Superiority (+2 to opportunity attacks) Crushing Surge Dual Strike Pass Forward Funneling Flurry Longtooth Shifting (sturdy shifter: gain 5 temp hp when use this power) Hunters Quarry Sweeping Blow Tempest Dance Cloak of Distortion: Ranged attacks over 5 squares (-5 attack) Life Drinker Handaxe: Reduce an enemy to 0 hp and gain 5 temp hp.
Lo-Kag moves into position and swings his sword at the Messenger, but hits nothing but air as it floats itself a little higher than his reach. Grryth takes this opportunity to flank the creature, but is rewarded with a severe slap to the face that leaves a rising welt along his jawline. Gryyth pays the messenger back two-fold however and slams his axe into the creature making oil and other black substances ooze out. Garrick moves in for the kill and gouges a large rut into the underside of the messenger and the light in it's main eye begins to dim. Knowing it's only chance to escape is to incapacitate as many of his enemies as it can, the messenger once again flashes its main eye with a white hot brilliance. Gurdan takes it like a man, quickly blinking away the afterimages, but Lo-Kag, Grryth, and Garrick feel the light sear their retinas and the world goes dark.
ooc
- Free Action when Grryth moves next to the Messenger: CRITS Grryth for 11 damage.
- Recharge Rolls: Blinding Flash and Dark Whirlwind recharge, but Mourning Tentacle does not.
- Move Action: Shift to H12
- Standard Action: Blinding Flash vs. Lo-Kag, Gurdan, Grryth, and Garrick's Fort. This hits Lo-Kag, Grryth, and Garrick for 3 radiant damage and blinds them until the end of the messengers next turn. Gurdan is unaffected.
The Messenger has taken 189 damage.
Kinion has taken 0 damage
Alexia has taken 9 damage
Lo-Kag has taken 3 damage
Gurdan has taken 20 damage
Grryth has taken 28 damage
Garrick has taken 0 damage
Dang... you guys are gooood! I'm going to have to step up my game!
Just a bit of a correction / clarification. Right now, after the messangers turn, Grryth is sitting at 9 HP remaining and has 5 Temp HP. He will regain 2 hit points at the begining of his nest turn due to his shifting.
He took a bunch of damage in the first fight and has yet to heal up.
Just thought I'd give a heads up.
Actually, regenerating hit points are applied at the END of your turn, not the beginning. Ongoing damage is applied at the beginning, which means that regen can bring you back from the dying category on your own turn if you go down from ongoing damage ^_^ The damage Grryth took from the free slap should have eliminated the temp HP he had, which then would have allowed his attack to give him the 2 temp HPs. With all of that in mind... how many HPs does Grryth currently have?
"Not again!...Curse you foul beast!" Binded, but not out by any means, Lo-Kag jabs his weapon at where he thinks the beast is located. All he hits is air. "Aggghhh...I hope others have better luck hitting this thing the I do." Turing to his right he yells towards Grryth. "You took damage from this thing. I didn't see it, but I heard it. Feel the strength of my words. Come now and rip off a couple tenacles from this fiend!"
actions
Movement: none
Attack: basic attack with melee weapon: 1d20+11-5=12
Minor: Inspiring Word on Grryth: healing surge plus 1d6+3 = 7.
stats
Lo-Kag: Dragonborn (Resourceful Warlord): Level 4
Adverse Conditions: BLINDED Initiative: +4
Passive Insight: 11
Passive Perception: 11
Senses Normal: Vision
HP 45 (-3) Bloodied 22 Surge Value 12
Surges Per-Day 8-3=5
AC =20 Fortitude 19 Reflex 18 Will 18
Speed 5 or 6 (Armor power AC 20 Speed 5)
action Points:
second wind: USED
basic attack: Sacrificial Longsword +2:
To Hit: +10 (+1 if bloodied): Damage 1d8+6: Crit: +2d6
Powers
at-will powers:
*Opening Shove
*Commander's Strike
*Versatile Armor Power AC 20 Speed 5
encounter powers:
*Hammer and Anvil USED
*Adaptive Stratagem
*Dragon Breath: Acid USED
*Inspiring Word: 1 USED
*Bloody Ending USED
Daily powers:
*Calculated Assault
*Sacrifiicial Weapon Power USED
"Thanks" Grryth responds while trying to blink the white spots out of his eyes
OOC
actions to come later - delaying for a bit......
Stat Block
Grryth- Male Shifter Fighter 1 Current Conditions: none Senses: Low-light vision Passive Perception: 19, Passive Insight: 14 AC:21, Fort:19, Reflex:17, Will:15 Speed:6 Temp Hit Points: 0 Hit Points:36/52 Bloodied:26, Surge Value:13, Surges [11], Left:10 Action Points: [2] Second Wind: available Powers Combat Challenge (mark target that you melee attacked) Combat Superiority (+2 to opportunity attacks) Crushing Surge Dual Strike Pass Forward Funneling Flurry Longtooth Shifting (sturdy shifter: gain 5 temp hp when use this power) Hunters Quarry Sweeping Blow Tempest Dance Cloak of Distortion: Ranged attacks over 5 squares (-5 attack) Life Drinker Handaxe: Reduce an enemy to 0 hp and gain 5 temp hp.
Sorry for not posting in a while guys... On thursday, Enworld was practically unusable to me (taking 3-5 minutes just to switch pages) and then on Friday I got sick. I'm back at work and ready to go now, so just give me a little while to get my bearings and I'll post a recap of what's happening.