I think you mixed up who I killed. I hit theif 1 for 6 damage (primary) and theif 2 for 4 damage (secondary). Your map showed theif 2 crossed off. Otakkuns attack may then would target theif 2 and not theif 1. Although, I could be wrong...
Although the two similar looking thieves manage to shake off Garricks mental attack, the Master thief is unable to do so. Not understanding why he did so until it was too late, the Master Thief turned to his companion and stabbed into him. When he snapped out of his trance, he looked over at Grryth and sneers, his metal face twisting slightly.
You're right, I mixed them up, though the only difference is that Thief 1 take 2 more damage (I have updated this in my records). Thief 2 is still dead (minion) and Otakkun still targets Thief 1, who is now even more worse for the wear... lol
OK then if theif 1 isn't dead then Grryth does not get the 5 temp hit points as it was my primary attack and my primary weapon is the lifedrinker, not my secondary.
Stat Block
Grryth- Male Shifter Fighter 1 Current Conditions: none Senses: Low-light vision Passive Perception: 19, Passive Insight: 14 AC:21, Fort:19, Reflex:17, Will:15 Speed:6 Temp Hit Points: 4 Hit Points:52/52 Bloodied:26, Surge Value:13, Surges Left:11/11 Action Points: 1, Second Wind: available Powers Combat Challenge (mark target that you melee attacked) Combat Superiority (+2 to opportunity attacks) Crushing Surge Dual Strike Pass Forward Funneling Flurry Longtooth Shifting (sturdy shifter: gain 5 temp hp when use this power)
Hunters Quarry Sweeping Blow Tempest Dance Cloak of Distortion: Ranged attacks over 5 squares (-5 attack) Life Drinker Handaxe: Reduce an enemy to 0 hp and gain 5 temp hp.
Thief 5 is now marked by you. Your attack vs Thief 5 hits and you gain 4 temp HP.
Grryth OOC
Unfortunately, your Lifedrinker axe is wielded in your primary (right?) hand and was used to attack Thief 1, which didn't die, so no temp hp for you.
Gurdan gets up onto the table next to one of the thieves and pounds a few dents into it's armor. The health and vibrancy of the wooden table surges into the dwarf, coating him in a thin coating of bark and protecting him from future harm.
ooc
Now I just need confirmation from Lord Jarot, Alexia, and Lo-Kag.
In a flurry of motion, Alexia draws her sword and lunges at the intruders. She drives her weapon into her target's body and twists it, tearing away part of his armor as she does so.
As Grryth strikes down the thief, he feels disturbingly replenished.
Round 1 Actions
Minor: Draw sword.
Move: Move to D8.
Standard: Guiding Strike against Thief 5. Hits AC 29 for 13 damage. Actually that should be 31, since I'm now flanking. Assuming that hit, the target takes a -2 penalty to AC until the end of my next turn.
Free, during Grryth's turn: Use Virtue of Valor to grant Grryth 4 temp hp.
mini-stats
Alexia Madgearu - Human Bard 4 Initiative: +2 | Passive perception: 19 | Passive Insight: 19
AC: 20 | For: 16 | Ref: 16 | Will: 18 HP: 43/43 | Bloodied: 21 | Surge value: 10 | Surges: 10/10
Speed: 5 | Languages: Common, Dwarven
AP: 1 | Second Wind: not used
Basic Attack/Opportunity attack: +10 vs AC, 1d8+5, +d8 on crit
Powers: Cutting Words, Guiding Strike, Warsong Strike Blood Drain
Majestic Word (2)
Words of Friendship
Inspiring Refrain
Dissonant Strain Stirring Shout
Concerted Effort
Harsh Songblade
Skald's Chainmail
Lo-Kag, caught off guard by the stealthy thieves, stops working to remove th batter on his sword, pivots and thrusts his sword in a stabbing motion to the thief to his southwest. In addition to his sword attack he unleashes a spray of powerful acid towards all the foes in his sight.
actions
movement: none
minor: breath weapon on foes at F16, F17 an G17: to hit: 1d20+7 vs Reflex = 13 damage: 1d6+1 = 3 for F17, 5 for f16 and 3 for G17
attack: basic melee attack on foe at f17: 1d20+8=9 (this should be 1d20+11=12) if a 12 hits, which I doubt, then Damage: 1d8+6=10
Frustrated with his attacks Lo-Kag yells to his companions "I've got three over here. Come join the fun".
Lo-Kag's stats
Lo-Kag: Dragonborn (Resourceful Warlord): Level 4
Adverse Conditions: None
Initiative: +4
Passive Insight: 11
Passive Perception: 11
Senses Normal: Vision
HP 45, Bloodied 22
Surge Value 12
Surges Per-Day 8
AC =20 Fortitude 19 Reflex 18 Will 18
Speed 5 or 6 (Armor power)
action Points:1 Not Used
second wind: Not Used
basic attack: Sacrificial Longsword +2:
To Hit: +10 (+1 if bloodied): Damage 1d8+6: Crit: +2d6
Powers
at-will powers:
*Opening Shove
*Commander's Strike
*Versatile Armor Power
encounter powers:
*Hammer and Anvil
*Adaptive Stratagem
*Dragon Breath: Acid [used]
*Inspiring Word
*Bloody Ending
Daily powers:
*Calculated Assault
*Sacrifiicial Weapon Power
Alexia steps next to the table and sends her blade unerringly into a small hole in the warforged's armor and tears away a section revealing the more organic materials that make up the warforged's organs. Lucky him that he's a warforged or Alexia might have had a hard time resisting her... urges, as blood would spill forth from a wound like that! Instead, oils and greases ooze out of the wound slowly. Hearing the sound of a body hit the floor and Grryth's menacing growl she sends magical encouragement to the shifter, making him feel disturbingly replenished.
Alexia
Yeah... you definitely hit on that one, flanking or not. Nearly a crit! So yeah, off to update my records. Oh and btw... in case my fluff didn't lead to this conclusion... That badguy is now Bloodied.
OOC
So now I just need Lord Jarot and Lo-Kag's confirmations and we can move on to round 2 and your imminent defeat success... yeah, that's what I meant. Btw, here are the statuses of all our baddies thus far (in case you all were curious):
NAME DAMAGE CONDITION
Thief 1: 14 Marked by Grryth
Thief 2: --- DEAD, Marked by Grryth (yaknow...just in case it comes back to life)
Thief 3: --- ---
Thief 4: --- ---
Thief 5: 21 BLOODIED (Marked by Gurdan)
Thief 6: --- ---
M Thief: --- ---
Salesman: --- ---
Awww, IC was mean to you big time! All 4 attack rolls miss.
Startled by the bashing in of the door, Lo-Kag belches forth an uncontrolled burst of acid. Unfortunately, all of it dribbled down his armor and none of it sprayed out towards his foes. Stepping forward he took a swing at one of the warforged, but it clangs against its armor with no effect.
Frustrated with his attacks Lo-Kag yells to his companions "I've got three over here. Come join the fun".
Oh, my bad! I should have spotted that too! I should pay more attention, I thought that the damage rolls were his attack rolls! lol. Give me 2 more attack rolls for your breath and I'll retcon my post if you hit any of them.
HornedTurtle
The map is shown below in case you need it for your post.
Round one(minor edit)
Preception 1d20+2=Can't possibly win!
Minor action: Draw Quickcurse Rod
Move Action: Lord Jarot moves to space G9
Free Action: Quickcurse Rod ablity to curse the Salesman.
Standard action: Attack with Eldrich blast against the Salesman.
"Ah, good," Gurdan says. "I was beginning to get bored." He leaps onto the table, and lets out a roar. "Let's send these blasted machines back to the shop!"
Trying to keep its' attention on him, Gurdan draws his hammer and pounds on the nearest 'forged, putting a few dents into its' armor. The health and vibrancy of the wooden table surges into the dwarf, coating him in a thin coating of bark and protecting him from future harm.
Grryth stands up and with axes in hand, moves toward the 'forged that smashed through the window. Grryth lets out a growl and makes two quick slashes at the 'forged standing on his far left and right while keeping his eye on the forged in the center. The 'forged on Grryths' left takes a hit to its' main neck sinews and crumples to the ground unmoving. The 'forged on Grryths' right manages to not get killed but still feels the deep bite of an axe in its' side.
Still somewhat surprised by the sudden appeareance of the warforged units, Garrick grabs his weapon and then moves to his enemies, cursing his nearest foe. A dark energy hovers around that warforged, creating an arcane conduit between Garrick and his foe. Blasting forward a wave of psychic energy, Garrick attempts to control the minds of the foes in front of him. The two similar looking thieves closest to him manage to shake off Garricks mental attack, but the Master Thief is unable to do so. Not understanding what he was doing until it was too late, the Master Thief turns to his companion and stabs into him. When he snaps out of his trance, he looks over at Grryth and sneers, his metal face twisting slightly.
In a flurry of motion, Alexia draws her sword and lunges at the intruders. She drives her weapon into her target's body and twists it, tearing away part of his armor as she does so, revealing the more organic materials that make up the warforged's organs. Lucky him that he's a warforged or Alexia might have had a hard time resisting her... urges, as blood would spill forth from a wound like that! Instead, oils and greases ooze out of the wound slowly. Hearing the sound of a body hit the floor and Grryth's menacing growl she sends magical encouragement to the shifter, making him feel disturbingly replenished.
Lo-Kag, caught off guard by the stealthy thieves, stops working to remove the batter on his sword, pivots and thrusts his sword in a stabbing motion to the thief to his southwest, but the batter on the sword causes the attack to slide off of the warforgeds' armor. Belching forth with a stream of acid, he melts one of the warforged in front of him and manages to score the armor of the Salesman, leaving white pock-marks in a random pattern. Lo-Kag roars as his foes sizzle.
Before he could realize that one of his foes was quickly melting into a puddle of goo, Lo-Kag yells to his companions " I've got three over here. Come join the fun".
Though stunned for a moment Lord Jarot quickly acts! He draws a short rod and, after moving closer to Lo-Kag, he flings a shard of energy at the Salesman. Unfortunately, the Salesmans' reflexes were quicker than Lord Jarots' shot and the energy misses the warforgeds' head by an elvish hair.
OOC
- Gurdan uses Strength of Stone and hits Thief 5 for 8 damage and gained 4 temp HP. Gurdan MARKS Thief 5.
- Grryth uses Dual Strike and hits Thief 1 for 6 damage and hits Thief 2 for 4 damage, killing Thief 2. Grryth MARKS thief 1 and Thief 2 (though 2 is dead).
- Garrick uses Decree of Khirad on Thief 1, Thief 5, and on Master Thief. He misses Thief 1 and Thief 5, but hits Master Thief and causes him to attack Thief 1, dealing 8 damage to Thief 1.
- Alexia uses Guiding Strike and hits Thief 5 for 13 damage. Thief 5 is now BLOODIED! Thief 5 takes a -2 penalty to AC until the End of Next Turn (Alexia's). She uses Virtue of Valor to grant Grryth 4 temp HP.
- Lo-Kag misses with his melee basic attack, but KILLS Thief 3 and deals 7 damage to the Salesman with his Dragon Breath: Acid.
- Lord Jarot uses Eldritch Blast on the Salesman, but just barely misses.
ooc
I'll post the badguys turn in a few minutes and then you guys can have at it once more! Good luck, and may IC be with you!
Seeing how the adventurer's react to the presence of the thieves, the Salesman gives up his idea of simply searching the house and running, ignoring the adventurers and accepting a few casualties. Now they would need to be dealt with, and quickly, if they were going to succeed!
"241! Use the accelerator pods! We must handle this nuisance before we will be able to find the gem!"
The salesman reaches into a pouch and toss a small mechanical item onto the warforged around him, nodding to the Master thief as he does the same. The warforged surge with energy and with a blur of movement, their positions have instantly changed, leaving the group in a predicament.
The pair of warforged surrounding Grryth attempt to slice and dice him while pinning him between them, but Grryth is simply too agile to allow that to happen. Dodging to his left, both blades find nothing but air.
One of the warforged that was standing on the table dashes behind Alexia, trying to take advantage of the distraction that the other warforged was providing, and swings his shortsword in an attempt to sever Alexia's spinal cord. Alexia ducks at the last moment narrowly avoiding death. Girding himself against Alexia's attack, he is ready for anything.
The warforged battling it out with Gurdan waits until the warden takes a peek at the other warforged behind him before striking out with his blade. The blade slices cleanly into Gurdan's side, littering the table with flakes of wooden bark. Having taken quite a beating in the first few moments of this battle, he steels himself (ha ha ha) against further damage by weaving his shortsword around him in a dizzying pattern of parries, allowing his natural regenerative abilities to slowly fix some of the dents that Gurdans' warhammer placed in him.
Over on the other side of the room, the warforged standing next to Salesman jumps onto the fire-places mantle in a blur before leaping behind Lo-Kag. He stabs out rapidly at the dragonborn in order to distract him from the real threat. Salesman, understanding his team-mates tactics circles behind Lo-Kag and places the point of his shortsword in a gap of the dragonborns armor before shoving the blade in and drawing blood.
OOC
Thief 1 (E5)
OOC
(Marked by Grryth till BNT):
- Minor Action: shifts 3 squares* into a flanking position with Master Thief
- Standard: Attacks with his shortsword and misses Grryth.
Thief 6 (C9):
- Minor action: Shift 3 squares* behind Alexia
- Minor action (in place of move): Use Warforged Resolve, gaining 6 temp HP.
- Standard: Attacks her with his short sword. Even flanking, he misses. (1d20+9=17 + 2 for flanking = 19)
Thief 5 (E7) (Marked by Gurdan till BNT):
Minor: Uses Warforged Resolve, healing 6 HP and gaining 6 temp HP.
Move: Remains where he is.
Standard: Attacks Gurdan with his short sword. He hits for 12 damage. (1d20+12=27, 2d6+5=12) This eliminates Gurdans' temp hp and deals an extra 8 damage to him.
Thief 4 (E19):
Minor: Shifts 3 squares onto the mantle of the fireplace (difficult terrain).
Move: Shift 1 square to end up behind Lo-Kag.
Standard: Attacks Lo-Kag with his short sword. He misses. (1d20 + 10=12, 1d6+5=9)
Salesman (E17):
Move: Circles around to E17 (moves to not provoke Atk of Op).
Standard: Stabs his shortsword towads the dragonborn's gut. He hits for 9 damage. (1d20 + 13=25, 2d6+5=9)
* The Master Thief and Salesman have an Aura that allows any ally within 3 squares to shift 3 squares as a minor action.
sorry!
Sorry this took so long guys. I don't know what the world is comming to when I actually have to WORK while I'm at work... but I don't like it! Well, that certainly wasn't too devastating to you guys; it seems IC was definitely with you in the beginning of round 2, let's see if it holds out!
As the 'forged to his right moves Grryth takes a weak swing at him as the 'forged passes by and gets behind him.
As the two 'forged swing at him Grryth spots an oportunity and decides to take advantage of it. Grryth stares at the Master theif and locks his gaze on his foe looking for a soft spot to sink his axe into. He then takes a quick step to his right and using the momentum of his movement Grryth spins his body in a complete circle, extending his axe out and striking at each of the 'forged that surround him, coming to a stop facing the different looking 'forged (master theif).
Pointing his main axe in the direction of his quarry while keeping the other up defensively towards the others Grryth gives a pedatory grin. "Come on ya talkin garbage cans, is that all ya got fer me"
Mechanics
Opportunity Attack vs Marked Theif 1 as it shifts: 1d20+12=15
Damage for OA if a 15 hits its AC: 1d6+7=8
-I'm assuming that it misses. Move Action = Shift to D6 Minor Action = Hunters Quarry vs Master Theif Standard Action = Sweeping Blow;
Attack vs Master Theif:1d20+12=23
Damage if hit (including hunters quarry):2d6+7=17
Free action = Trash talking.
If hit or miss, mark all three targets.
-I assumed that the chairs are NOT difficult terrain since the warforged shifted through them no problem.
OOC Grryths plans
Grryth WANTS to get bloodied so he can use his shifting ability. Just an FYI
Stat Block
Grryth- Male Shifter Fighter 1 Current Conditions: none Senses: Low-light vision Passive Perception: 19, Passive Insight: 14 AC:21, Fort:19, Reflex:17, Will:15 Speed:6 Temp Hit Points: 4 Hit Points:52/52 Bloodied:26, Surge Value:13, Surges Left:11/11 Action Points: 1, Second Wind: available Powers Combat Challenge (mark target that you melee attacked) Combat Superiority (+2 to opportunity attacks) Crushing Surge Dual Strike Pass Forward Funneling Flurry Longtooth Shifting (sturdy shifter: gain 5 temp hp when use this power) Hunters Quarry Sweeping Blow Tempest Dance Cloak of Distortion: Ranged attacks over 5 squares (-5 attack) Life Drinker Handaxe: Reduce an enemy to 0 hp and gain 5 temp hp.