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Old 21st October 2009, 03:34 AM   #301 (permalink)
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OOC
I've got no neck slot items so far. I'll take the amulet, then if there are no objections.
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Old 21st October 2009, 05:06 AM   #302 (permalink)
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Standing safely back from the trapped floor tiles, Radtash looks for a control mechanism for the energy door.
Mechanics
Perception check: 1d20+8=20
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Male Kalashtar Cleric 4
Medium natural humanoid
Initiative +2; Senses Passive Insight 23, Passive Perception 18
HP 39, Bloodied 19, Surge Value 9, Surges 8
AC 21; Fortitude 14, Reflex 14, Will 19; Speed 5
Saving Throws +0
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Old 21st October 2009, 02:13 PM   #303 (permalink)
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OOC
If I understand it, Gruff takes the Evil Eye Fetish and Arkavas inherit of the Amulet +1, or Arkavas takes the Evil Eye Fetish?


The group moves to the fountain room and Radtash come to help Sweetness, but find nothing more.

OOC
Map Updated. The pressure plates are at Q1, R1, S1 and T1.
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Old 21st October 2009, 09:40 PM   #304 (permalink)
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H.M.Gimlord Kobold Slinger (Lvl 1)
OOC

Valemont: That's right. Gruff gets the Evil Eye amulet. I'm just taking the regular +1 amulet off his hands.

All others: Well, shall we try to spring the pressure plates from a safe distance? Any other ideas?


mini-stats

Arkavas - deva artivicer 4

Initiative: +2, Passive perception: 20, Passive Insight: 15

Defenses:
AC: 21, For: 16, Ref: 18, Will: 17

Vitality:
HP: 41, Surges: 4 AP: 1

Languages:
Common, Goblin, Draconic, Dwarven, Elven, Giant, Supernal

Basic Attacks:
Melee: +11 vs AC, 1d12+6
Ranged: +4 vs AC, 1d8

Powers:
Thundering Armor, Magic Weapon
Scouring Weapon, Force Infusion
Caustic Rampart

Weapons:
Staff of Ruin +1, Vengefull Fullblate +1, Repeating Crossbow, Amulet of Protection +1

Healing Infusions 2:
Choose From:
Curative Admixture,
Resistive Formula,

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Last edited by H.M.Gimlord; 21st October 2009 at 09:49 PM..
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Old 21st October 2009, 10:51 PM   #305 (permalink)
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OOC: As a question- are the small alcoves in the A row of the map simply closed alcoves, or are they closed doorways? As for trying the pressure plates, we do have several unused kenku bodies just lying around- no sense in risking our own necks? Do we want to try simply activating one plate, or do we want to try to trip all 4 at once?
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Old 21st October 2009, 10:53 PM   #306 (permalink)
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Radtash glances once again at the trapped plates and energy wall, but sees nothing new.

Perhaps the wall will respond to force? We could all stand behind the fountain and blast at it until it fails... not a very elegant solution, I admit, but it may work.
Mechanics
Perception check: 1d20+8=17
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Male Kalashtar Cleric 4
Medium natural humanoid
Initiative +2; Senses Passive Insight 23, Passive Perception 18
HP 39, Bloodied 19, Surge Value 9, Surges 8
AC 21; Fortitude 14, Reflex 14, Will 19; Speed 5
Saving Throws +0
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Old 21st October 2009, 11:05 PM   #307 (permalink)
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OOC
The three alcove are doors to teh crypt where the undead have irrupted.

You have all the kenku bodies you want (12 to be precise, I hope it far than enough for you).

Radtash see nothing more than he saw on his first attempt.
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Rinaldo di Senzio in The Lion's 2nd Face (LEW)
Jarel-karn (L4W)
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Opale di Senzio in Hero's must rise (LEW)
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Old 22nd October 2009, 12:51 AM   #308 (permalink)
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Sweetness looked over the door and the plates for a few more minutes, then shook her head. "Better get everybody back, yep yep yep. This might get messy..." With the soft barking chuckle so characteristic of her kin, she padded into the other room and selected a kenku corpse- with the body slung over one shoulder she then headed back into the room with the glowing doorway and took up a position off to one side, ready to dump the body onto one of the plates.

OOC: Intent is to stand in P 1 and dump kenku body onto plate at Q 1. Will wait for the others to get out of the room first, and will be ready to scamper back around the corner as soon as the body is dumped.
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Old 22nd October 2009, 01:24 AM   #309 (permalink)
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"Sweetness, love, I'm not sure that's the best way to...

Oh blast! It's her own skin..."

Arkavas backs up into the hallway between the chambers, and prepares himself to aid in healing.
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Old 22nd October 2009, 02:08 AM   #310 (permalink)
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Radtash moves to stand on the other side of the fountain. Sweetness, before you do that, perhaps we could setup one of the stone coffin covers as a shield for you? I bet Gruff and Gogmorthak could manhandle one into place, then we could dump the body over the top and onto the trapped plates.
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Male Kalashtar Cleric 4
Medium natural humanoid
Initiative +2; Senses Passive Insight 23, Passive Perception 18
HP 39, Bloodied 19, Surge Value 9, Surges 8
AC 21; Fortitude 14, Reflex 14, Will 19; Speed 5
Saving Throws +0
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Old 22nd October 2009, 03:40 PM   #311 (permalink)
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Radtash hides behind the fountain, to have a good look at Sweetness and be ready to come to his help if needed. Arkavas and the others leave the room. Once everyone seems out of harm way, Sweetness put the kenku body on one pressure plate.

As teh body activate the plate, a large burst come from the door, pushing violently the kenku body and Sweetness. They both roll on the floors, finishing at least 10 feet from the original place. Before Sweetness can react, he sees the door doing again his burst, but this time, he seems out of reach. The door continue to burst every few seconds.

OOC
Force door attacks on Sweetness (1d20+9=19, 2d8+4 =15) Hit vs. Fortitude. Sweetness is push to P3 and is now out of reach of the burst.

The door now attack each round, doing a close burst attack that can hit anyone within 2 square of the door (P1 to U2). Anyone who want to enter any of these squares needs to give me action like in combat (One standard, on move and one minor action). If you all stay out of the door's reach, you can roleplay normally.
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Living ENWorld
di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus

Games
Player
Nathan Furies in 24
Rinaldo di Senzio in The Lion's 2nd Face (LEW)
Jarel-karn (L4W)
Feyr (L4W)
Sergeant Riley O'Connell (drothgery's Buffyverse game)[/color]

Hold
Opale di Senzio in Hero's must rise (LEW)
Ridik Keita, in The Secret of Gemhold(LEW)


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Old 22nd October 2009, 03:41 PM   #312 (permalink)
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Status
Map

Arkavras 41/41 [3], 1AP
Gogmorthak 54/57 [6], 2AP
Gruff 29/49 [10], 1AP
Narvala 38/38 [2], 1AP
Radtash 34/39 [6], 1AP
Sweetness 25/40 [5], 1AP

Arkavas : Caustic Rampart used
Gogmorthak :
Gruff :
Narvala : Purging Flame used
Radtash :
Sweetness : Duelist Dagger used
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Living ENWorld
di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus

Games
Player
Nathan Furies in 24
Rinaldo di Senzio in The Lion's 2nd Face (LEW)
Jarel-karn (L4W)
Feyr (L4W)
Sergeant Riley O'Connell (drothgery's Buffyverse game)[/color]

Hold
Opale di Senzio in Hero's must rise (LEW)
Ridik Keita, in The Secret of Gemhold(LEW)


"Experience is that great thing that allow you to see a mistake when you do it again."
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Old 22nd October 2009, 04:59 PM   #313 (permalink)
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The door's explosions jar loose an idea in Arkavas' head, "Sweetness, love,. You took a key from the old stiff! Can you spot a key hole in the door?"

Actions

Move: O5,P5,Q4,Q3,R3,S3 (Being explicit so I don't enter 'the zone')
Minor: Active perception = 1d20+10 = 23 to spot a key hole somewhere on or around the door.

Minor: Curative Admixture on Sweetness to gain 13HP.


mini-stats

Arkavas - deva artivicer 4

Initiative: +2, Passive perception: 20, Passive Insight: 15

Defenses:
AC: 21, For: 16, Ref: 18, Will: 17

Vitality:
HP: 41, Surges: 4 AP: 1

Languages:
Common, Goblin, Draconic, Dwarven, Elven, Giant, Supernal

Basic Attacks:
Melee: +11 vs AC, 1d12+6
Ranged: +4 vs AC, 1d8

Powers:
Thundering Armor, Magic Weapon
Scouring Weapon, Force Infusion
Caustic Rampart

Weapons:
Staff of Ruin +1, Vengefull Fullblate +1, Repeating Crossbow, Amulet of Protection +1

Healing Infusions 1:
Choose From:
Curative Admixture,
Resistive Formula,

__________________
LEB Character: Arkavas - Deva Artivicer 4
L4W Character: Mikara Li Mesadh - Elf Ranger 1

Backsotry: Avenroc.
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Old 22nd October 2009, 07:17 PM   #314 (permalink)
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Tinwe Kobold Slinger (Lvl 1)
Gruff ignores the ongoing confusion in the next room. Taking the amulet, he fastens it in place like a patch over his ruined eyesocket. "Heh. Guess I can't call myself One-Eye anymore. Heh."

Gruff moves to the entrance into the next room, calling "Hey Arkavas! Put this on before you get yourself killed fighting walls!" and tosses his old necklace to the artificer.

ooc

I've updated Gruff the wiki with his new defenses.

Also, I don't know if that last status update was intended to be accurate or if it was just to put the map out. Gruff spent one surge to heal, and gave one to Arkavas for his curative admixture, so Gruff should be at 41/49 hp and 8/11 surges.
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Grim
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Init: +3
Perception: 12 Insight: 12
HP: 30 Bloodied: 15 Surge Value: 7 Surges: 7
AC: 16 NAD: 15/14/12 Speed:6
AP:1 Second Wind:not used
MBA: +1 Lifedrinking Bastard Sword +8 vs AC 1d10+5

Hunter's Quarry
Twin Strike
Hit and Run

Predatory Eye
Off-hand Strike

Jaws of the Wolf
Hunter's Privilege
Shane

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Init: 2 Speed: 5
Perception: 14 Insight: 19
AC: 16 NAD: 12/13/17
HP: 24 Bloodied: 12
Surge Value:6 Surges: 8
Second Wind: Not used
MBA: Dagger +3 vs AC; 1d4+0
RBA: Dagger +5 vs AC; 1d4+2

Astral Seal
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Gaze of Defiance

Bane
Healer's Mercy
Healing Word x2

Beacon of Hope

LEB
Gruff

http://bit.ly/4eIoAu

Init: +2
Perception: 14 Insight: 19
HP: 49/49 Bloodied: 24 Surge Value: 12 Surges: 11
AC: 27 NAD: 17/17/17 Speed:5
AP:1 Second Wind:not used
MBA: +1 Subtle Kopesh +6 vs AC 1d8+2 (+3 with CA)

Booming Blade
Lightning Lure
Aegis of Ensnarement

Falcon's Mark
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Old 22nd October 2009, 07:18 PM   #315 (permalink)
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Arkavras come back into the room. He heals the Gnoll and start to take a look at the door. His inspection of the door form where he is allow him to spot an small detail unseen by his companion. A small hole can be seen in the stone wall, but the hole is where was standing Sweetness, within the blast radius.

OOC
The keyhole is on the northen wall, at P1.


Status
Map

Arkavras 41/41 [3], 1AP
Gogmorthak 54/57 [6], 2AP
Gruff 41/49 [8], 1AP
Narvala 38/38 [2], 1AP
Radtash 34/39 [6], 1AP
Sweetness 38/40 [5], 1AP

Arkavas : Caustic Rampart used, Curative Admixture used x1
Gogmorthak :
Gruff :
Narvala : Purging Flame used
Radtash :
Sweetness : Duelist Dagger used
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Living ENWorld
di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus

Games
Player
Nathan Furies in 24
Rinaldo di Senzio in The Lion's 2nd Face (LEW)
Jarel-karn (L4W)
Feyr (L4W)
Sergeant Riley O'Connell (drothgery's Buffyverse game)[/color]

Hold
Opale di Senzio in Hero's must rise (LEW)
Ridik Keita, in The Secret of Gemhold(LEW)


"Experience is that great thing that allow you to see a mistake when you do it again."

Last edited by Velmont; 22nd October 2009 at 08:16 PM..
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Old 22nd October 2009, 07:57 PM   #316 (permalink)
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"Cheers!" Arkavas catches the amulet and fastens it about his neck as he takes a close look at the door.

OOC
I'm assuming that catching the tossed amulet doesn't require a skill check
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Old 22nd October 2009, 08:07 PM   #317 (permalink)
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"Hello you beautiful thing." Arkavas can't believe his luck. "Sweetess! I've found the key hole. It's here on the left side of the door. Right after the next blast try turning the key to the left when you put it in."
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Old 23rd October 2009, 12:56 AM   #318 (permalink)
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Still smarting just a bit from the power of the warding (more from the fact of being caught than from the actual injury, thanks to Arkavas' healing), Sweetness cautiously moved forward to examine the situation.

With the keyhole pointed out, she took out the key and readied herself for quick action- as soon as one of the bursts washed out, she lunged forward, intent on putting the key to use...

OOC: I don't know what type of action placing/using the key is- maybe a Standard to fit it into place, and a minor to turn it? Maybe a Standard for a Thievery check to work it quickly, and no minor action needed? Either way, a Move action forward into the blast area, waiting until just after the ward has fired, then any remaining actions to put the key to use (I hope it works...)
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Old 23rd October 2009, 03:55 AM   #319 (permalink)
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ooc: sorry been a bit under the weather this week. Gogmorthak is there and ready to support any action required just don't have much of a head for rping atm.
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Old 23rd October 2009, 08:20 PM   #320 (permalink)
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Sweetness quickly move to the keyhole and put the key in it. Following Arkavas suggestion, he turn it to the left. Expecting the next blow, he get ready to get hit, but the force field have stop to beat. Instead, the glowing force door is fading away, leaving the path free to the next room. Sweetness can clearly see the only way forward from there is the small door to the West.
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Living ENWorld
di Senzio's Magical Shop, the best place to buy and sell magical items in Orussus

Games
Player
Nathan Furies in 24
Rinaldo di Senzio in The Lion's 2nd Face (LEW)
Jarel-karn (L4W)
Feyr (L4W)
Sergeant Riley O'Connell (drothgery's Buffyverse game)[/color]

Hold
Opale di Senzio in Hero's must rise (LEW)
Ridik Keita, in The Secret of Gemhold(LEW)


"Experience is that great thing that allow you to see a mistake when you do it again."
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