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Old 12th December 2007, 04:16 PM   #1 (permalink)
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Helping Out

ooc:This is a quick one shot chance to help the escapees. You get one post to explain how you will deal with the guards and it needs to be posted thursday night so I can check results and reply friday with the outcome. I will be checking thru tonight and thursday to answer questions and let you know what rolls may be needed etc... Rolls need to be done using Invisible Castle and links posted for the rolls.


You follow the boy to a side street where there is an opening into a government building. The boy points to the opening. Guards just inside the door, there you can see them, three of them. The way needs to be cleared for them to make an escape. I hope you can help them! A corrupt government official is trying to blame them for his evil deeds.
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Old 12th December 2007, 04:48 PM   #2 (permalink)
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Hasin takes his axe from the boy- and hands Droogle his weapon. You ready Cousin?
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Old 12th December 2007, 04:55 PM   #3 (permalink)
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Quote:
Originally Posted by BigB
You follow the boy to a side street where there is an opening into a government building. The boy points to the opening. Guards just inside the door, there you can see them, three of them. The way needs to be cleared for them to make an escape. I hope you can help them! A corrupt government official is trying to blame them for his evil deeds.
Droggle takes his pick from Hasin and looks at the guards.

you do realize cousin that we have only the word of this boy that these people are not being legally detained. If the boy is lying to us, we could find ourselves in bad situation.
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Old 12th December 2007, 05:41 PM   #4 (permalink)
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Quote:
Originally Posted by Bison
Droggle takes his pick from Hasin and looks at the guards.

you do realize cousin that we have only the word of this boy that these people are not being legally detained. If the boy is lying to us, we could find ourselves in bad situation.
Hasin SmilesWell then- lets just go back to the party and drink ourselves to death. You open the door- I'll sneak in behind you.


Hasin tries to move into the shadows- but try as he may he can't get his axe to stop reflecting light.

http://invisiblecastle.com/find.py?id=1421751 (i got an 8)

When we get in there- look intimidating....not gassy! ....Sigh...Like ths! RRRRRR!
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Old 12th December 2007, 06:05 PM   #5 (permalink)
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Quozen, looking forward to watching how his recent acquaintances deal with a difficult situation, follows the dwarves.

He turns to the stable hand. "Good boy, where is this corrupt official's office?" He looks over the building for windows and other potential entrances.
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Old 12th December 2007, 06:25 PM   #6 (permalink)
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Quote:
Originally Posted by Bison
If the boy is lying to us, we could find ourselves in bad situation.
Jace firmly grasps his staff, That is a good point, dwarf. But, we could always whip him for the trouble, eh, Hasin?

Jace eyes the guards through the door. After some muttering and fingering the holy symbol hanging from his neck, Jace finishes his casting of a Doom spell, hoping to hinder one of the opposing guards.
After his spellcasting, Jace follows the dwarves, readying his staff, and wishing he had brought his heavy pack.
If a combat encounter begins, Jace is ready to engage the shaken guards, attempting to roar at them, but somehow, only emitting a 'meow' (Intimidate guards (1d20+1=3)).
If appropriate, Attack roll vs. guard (1d20=7)
OoC: Sorry guys, I'll be away from the computer for 8-10 hours, just assume I'm bashing away with my quaterstaff (1d6) and tagging along.

Last edited by jaker2003; 12th December 2007 at 06:32 PM..
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Old 12th December 2007, 07:08 PM   #7 (permalink)
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ooc: a quick assault on the guards then, is what I understand you will attempt.

Three human guards (door is already open) despite your not so sneaky approach you surprise the guards as they seem to be looking into the building rather then out.


Jace casts his spell and then follows Hasin and Droggle into the building as Quozen watches and looks about for another route. The building is large and this is the only entrance from this side and Quozen can only imagine how many corridors and rooms and other guards he would need to navigate to reach his foe.

Quote:
Originally Posted by InVinoVeritas
He turns to the stable hand. "Good boy, where is this corrupt official's office?" He looks over the building for windows and other potential entrances.
The boy shrugs. I do not know. The guard explained this spot to me.

ooc: with quick posting you may be able to get in a couple rounds if needed. Go ahead and post attacks from Hasin and Droggle or other action. Jace, Hasin and Droggle can attack in surprise round. Also need initiative rolls from each for after the surprise round.
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Old 12th December 2007, 07:16 PM   #8 (permalink)
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Hasin steps inside- looking at the guards and past them to the small furry object of his mission-We are here to bargain for kataras life.
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Old 12th December 2007, 07:26 PM   #9 (permalink)
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Quote:
Originally Posted by ethandrul
Hasin steps inside- looking at the guards and past them to the small furry object of his mission-We are here to bargain for kataras life.
One of the guards seems a bit spooked. All 3 are startled at the voice of the stranger so near to them. With a puzzled look one speaks up....What Katara do you speak for? We do not know what you want. But understand you must remove yourselves from this location. Visitors must enter the front and check in there. They move hands to weapons although one seems unsure of himself.
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Old 12th December 2007, 08:13 PM   #10 (permalink)
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Initiative, Helping Out (1d20+4=14)

Not about to attack guards on the word of a strange child, but having heard the adventurers' names in passing at the RDI, Quozen is comfortable to let the three handle the guards in front of them.

He takes a quick look around. Is there a way to sneak past the guards unseen? Can he hear the voices of a trial?

Spot, then Listen. Helping out. (1d20+9=18, 1d20+9=11)
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Old 12th December 2007, 08:40 PM   #11 (permalink)
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Quote:
Originally Posted by BigB
One of the guards seems a bit spooked. All 3 are startled at the voice of the stranger so near to them. With a puzzled look one speaks up....What Katara do you speak for? We do not know what you want. But understand you must remove yourselves from this location. Visitors must enter the front and check in there. They move hands to weapons although one seems unsure of himself.
I wonder sirs if perhaps there is a misunderstanding. We are not her to bargain with yourselves- but with The little cat person you are detaining.. Hasin fingers his axe and steps forward- licking his lips.I want to ask him how much he will give me and my copanions to kill you 3 and help him to escape. We out number you...and I can assure you that I hope he pays well. My mouth is dry and I am thirsty for mead- though my axe thirsts for something thicker....But, If you perfer to surrender- I will happily accept you left hands as tokens of your sincerity
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Old 12th December 2007, 08:46 PM   #12 (permalink)
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Droggle, with shield on and pick at the ready slips in with the rest of the group. sneakyness is not his strong suit, but he does his best

and his best is not nearly good enough, he may indeed have woken up any guards who may have been sleeping

but a smile spreads on his lips as he looks over the guards who are waiting for he and his companions
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Old 12th December 2007, 08:57 PM   #13 (permalink)
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ethandrul Goblin Sharpshooter (Lvl 2)
my roll for initiative is 23

http://invisiblecastle.com/find.py?id=1422020

( though i with it were a roll to hit)

it isn't letting me roll again for my to hit- if you could roll for me dm- humans are my favorite enemy.

+1 base, +2 strength Dwarven war axe 2 handed
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Old 12th December 2007, 10:26 PM   #14 (permalink)
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Bison Goblin Sharpshooter (Lvl 2)
initiative roll (5)

Droggle watches his ranger friend, and clutches his pick tighter as he waits to act
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Old 13th December 2007, 03:57 AM   #15 (permalink)
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What madness is this?!Yells the first guard as Hasin swings his Dwarven War Axe. The guard cannot react in time to deflect the blow, his shoulder crunches under his mail shirt. Sound the alarm! Yells guard 2 as he draws his sword and stabs at Hasin barely connecting (2 pts damage) Guard returns a feeble attack that fails to harm Hasin. Guard 3 needs no more encouragement to run. He turns in full panic, moves to the door and manages to open it.

Quozen
You see no other entrances, nor can you detect where the others are detained. ooc:Honestly there is not time to go looking.


oocroggle action?

ooc: Jace actions and initiative.

Order:
Hasin (2 pts damage)
guard 2
Quozen
Guard 1 (7 damage)
Guard 3
Droggle


ooc: Hasin attack roll http:invisiblecastle.com/find.py?id=1422526
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Old 13th December 2007, 04:36 AM   #16 (permalink)
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silence the stupid one! look for my flank!
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Old 13th December 2007, 05:34 AM   #17 (permalink)
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Droggle attacks guard number 3 who is running for the door, but the door seems to block his strike and his pick misses the man entirely. Droggle curses his luck as he plucks the pick from the door frame

attack roll on guard #3, critical miss
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Old 13th December 2007, 06:12 AM   #18 (permalink)
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Jace leaps forward like a lightning bolt, swinging his staff at the loud guard.


OoC: Initiative (1d20+5=25)
Attack roll, and damage (1d20=13, 1d6=1)
Sorry for the wait, guys.

Last edited by jaker2003; 13th December 2007 at 06:42 AM..
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Old 13th December 2007, 12:57 PM   #19 (permalink)
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"By all the... they're just innocents doing their job, don't kill them!"

Quozen joins in the fray, silently wishing for the alarm. That should cause the distraction he needs. In the meantime, best to drop the guards before his companions kill them, he adds. He attacks the more-wounded guard, using his nonlethal methods to hopefully knock him out before he gets slaughtered.

1d20+2=17, 1d6+1=6
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Old 13th December 2007, 03:36 PM   #20 (permalink)
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9 hp (down 2)

Jace! this is a corrupt government!! I think it may be a good time to purify the building! Quickly, before help arrives!

Hasin manuvers for a flank- then attacks the same guard as jace-

http://invisiblecastle.com/find.py?id=1423470
with the flank i have a 14


if that hits
http://invisiblecastle.com/find.py?id=1423484
it hits hard

It looks like we had a bit of a breakdown in negotiations! You can still surrender though!
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Last edited by ethandrul; 13th December 2007 at 03:39 PM..
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