The discussion of the training room got me thinking about downtime activities for less combat focused PCs or simply providing variety for those who have already been in training a while.
The Public Relations Department would be designed to get the heroes out and interacting with the general populace in ways other than actively saving their lives. An attempt to build up the reputation of the organization. Things like heroes going to a school assembly, or Carrion appearing on Letterman, or Gremlin filming a PSA (remember kids, rockin' the ganja stunts your growth!).
None of this stuff would have any awards or affects, but it could be used to later provide complications (that same school you visited is now being held hostage!).
I thought it could provide an interesting insight into the characters' personalities. I could flesh out the proposal a bit more, but I figure I'll get initial reactions before I go on, make sure I'm not barking up the wrong tree.
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THE HIVE: One Mind, No Purpose. Public Member of the Secret Fraternal Order of the Hive.
That sounds really cool--Sierra is doing things like that already now (she got bored of talking to the Resolutes and went out to mingle), admittedly incognito and not going around telling people she's a Resolute, but it would be nice to be able to play it out.
I'm not sure we need an actual room/thread about it. I built in a running gag with Psyren about a photo shoot in a fairly skimpy resolute's "Uniform" as well as a calander, and it was just something I did.
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I'm not sure we need an actual room/thread about it. I built in a running gag with Psyren about a photo shoot in a fairly skimpy resolute's "Uniform" as well as a calander, and it was just something I did.
Sure, it's easy to just do that in the case of a picture or photo-op, I guess--I think the point of such a thread would be for letting the PCs who claim to be doing that to have something to do. Like if I want Sierra to go clubbing for a few weeks, I realistically can't have her say "I'm going clubbing for a few weeks" and then return to the Ready Lounge thread two days later in real life when the others have only managed to say two sentences worth of text, saying "Just got back from two weeks of clubbing", right?
__________________ "That's so far over the line between genius and madness, it passed all the way through Cthulhuville and normalcy and all the way back to brilliance!"--MoogleEmpMog
Sierra does. Clubbing, dinner parties, chatting it up with important people. Wine, women (she provides this), and song--Sierra lives the good life!
__________________ "That's so far over the line between genius and madness, it passed all the way through Cthulhuville and normalcy and all the way back to brilliance!"--MoogleEmpMog
I'm not sure we need an actual room/thread about it. I built in a running gag with Psyren about a photo shoot in a fairly skimpy resolute's "Uniform" as well as a calander, and it was just something I did.
I think the point is the same as the training room. You can run practice combats yourself, offline, or simply mention what you did in the training room in some other post. But if you want to play it out more, get more detailed, or have more than one character involved, it's better with a thread.
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SOUL: Secret Organization for Underground Levity
You can't stop the laughter!
THE HIVE: One Mind, No Purpose. Public Member of the Secret Fraternal Order of the Hive.
The training room was provided to give people a place to practice using the combat mechanics as much as anything else.
That's the way I always viewed the training room. I have been trying to talk about off screen stuff with Titan, but I'm not sure if I want to RP him spending two weeks at deer camp getting hammered with his buddies. What about just doing a story hour and posting it in the Ready Lounge as a story you're telling to someone? How would the thread work?
I agree with Salix.
This just seems like cooperative fiction. If elements of the story involved other PCs without thier consent or some kind of Earth Shattering Event they could be summarily ignored and not considered part of 'continuity'.
I agree with Salix.
This just seems like cooperative fiction. If elements of the story involved other PCs without thier consent or some kind of Earth Shattering Event they could be summarily ignored and not considered part of 'continuity'.
So in that sense, does that mean that 100% of all adventures will then by necessity be missions? I was thinking that this thread, if taken a bit more generally, could be used as a springboard for adventures that were not official missions assigned by the UN.
If someone was willing to GM a non-mission "Roleplaying" adventure. I'd have no objection to it.
But I think a specific thread similiar to the Training Room is unneeded.
The GM should just get his adventure approved via guidelines and get some players.
Frankly, I sort of agree, but I also think the Training Room is wholly unnecessary for the exact same reason--it is just cooperative beat-em-up and a GM who wants to have a specific training-room-gone-wrong adventure can just propose one.
__________________ "That's so far over the line between genius and madness, it passed all the way through Cthulhuville and normalcy and all the way back to brilliance!"--MoogleEmpMog
I think the intent of the Danger Room was to give some (much needed?) practice to those unfamiliar with the mechanics of the game. It also can red flag builds that are abusive or problematic and slipped under the RADAR during character approval.
Frankly, I sort of agree, but I also think the Training Room is wholly unnecessary for the exact same reason--it is just cooperative beat-em-up and a GM who wants to have a specific training-room-gone-wrong adventure can just propose one.
The idea is that the training room isn't for the Training Room gone wrong scenerios, but for practice, work out kinks, test the mechanics (which are unfamiliar to many), and such.
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The idea is that the training room isn't for the Training Room gone wrong scenerios, but for practice, work out kinks, test the mechanics (which are unfamiliar to many), and such.
I'm a bit bemused as to why we'd need it here any more than LEW or LEB. Maybe I'm a bit unusual, but I can tell you that I created Circe after having just picked up the book for the first time, and I'm having no problems at all with the M&M system. Still, it wouldn't really need a Judge, though--just a 'cooperative fiction' thread to work out kinks and practise like hero4hire suggested for the RP.
I'm a bit bemused as to why we'd need it here any more than LEW or LEB. Maybe I'm a bit unusual, but I can tell you that I created Circe after having just picked up the book for the first time, and I'm having no problems at all with the M&M system. Still, it wouldn't really need a Judge, though--just a 'cooperative fiction' thread to work out kinks and practise like hero4hire suggested for the RP.
The judge is there to provide rules help.
You're much more a rules savant that others. Some people don't understand how combat works, and it is very different than normal D20. The Damage issue is the biggest problem. I don't see it as a big deal.
Admitedly, I can live without it, but it was requested by other players.
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You're much more a rules savant that others. Some people don't understand how combat works, and it is very different than normal D20. The Damage issue is the biggest problem. I don't see it as a big deal.
Admitedly, I can live without it, but it was requested by other players.
[OBSCURE DRAGON COMPENDIUM JOKE] If I was really a savant, I could share my bonus with the rest of my party [/OBSCURE DRAGON COMPENDIUM JOKE]