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Living Superheroes Persistent Play-by-Post Campaign of Superheroes (using Mutants & Masterminds 2nd Edition Rules).

 
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Old 16th September 2006, 05:58 PM   #1 (permalink)
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The Book is more or less official.

Who has it and can we expect to use it in the future?

Last edited by hero4hire; 13th April 2007 at 02:14 AM..
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Old 16th September 2006, 06:13 PM   #2 (permalink)
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I don't have it(although eventually...). Since its an auxillary book it seems like you'll have to make proposals out of material you like and have them voted on for approval. That way everyone has access to the material. Others may disagree.
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Old 16th September 2006, 06:57 PM   #3 (permalink)
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Quote:
Originally Posted by Salix
I don't have it(although eventually...). Since its an auxillary book it seems like you'll have to make proposals out of material you like and have them voted on for approval. That way everyone has access to the material. Others may disagree.
Well posting whole sections of text probably is illegal. So that may be a problem.
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Old 17th September 2006, 04:34 AM   #4 (permalink)
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I don't have it either, though I intend on picking it up (PDF and book version) along with the Masterminds Manual.
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Old 17th September 2006, 05:18 AM   #5 (permalink)
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Quote:
Originally Posted by hero4hire
Well posting whole sections of text probably is illegal. So that may be a problem.
The example I was thinking of is the probability control proposal. As far as I can tell that was paraphrased right out of the book. I'll probably wait a month or two before buying it (recently bought the harback version of the main manual and the masterminds manual). You definitely couldn't copy and paste verbatim, although I've done it before with my PDF when we were discussing rules in game.
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Old 17th September 2006, 05:25 AM   #6 (permalink)
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Yeah unfortunately that was indirectly my doing. I sent a copy in text of probability control to the person who posted that. (what can I say he was playing a Luck character) then it got posted.

I am all for sharing info offline with my gaming buddies. But posting it on a public forum is asking for trouble.
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Old 17th September 2006, 05:37 AM   #7 (permalink)
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Originally Posted by hero4hire
Yeah unfortunately that was indirectly my doing. I sent a copy in text of probability control to the person who posted that. (what can I say he was playing a Luck character) then it got posted.

I am all for sharing info offline with my gaming buddies. But posting it on a public forum is asking for trouble.
I guess its a matter of scale. As long as you don't post the whole book and just ideas you like it shouldn't be a huge issue. Its not like we are putting the entire book on with indexed links. I worried about how much of the Dr. Null module I could play out and the creator of that didn't seem to have an issue. Of course we could always email Green Ronin and see what they think.
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Old 17th September 2006, 05:45 AM   #8 (permalink)
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Hey if permission was granted I would be posting all sorts of stuff I thought should be instituted.
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Old 17th September 2006, 05:46 AM   #9 (permalink)
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Hey if permission was granted I would be posting all sorts of stuff I thought should be instituted.
I think permission was only granted to post a PbP of a published adventure online, which is actually a no-brainer.
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Old 17th September 2006, 06:29 AM   #10 (permalink)
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The power was listed in several different places though, so I don't feel too bad about that one (it's in a $2 PDF of character templates for example). But in the future, we shouldn't have them posted publicly, and that one may be taken down later if it's in the Ultimate Power book.
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Old 17th September 2006, 03:16 PM   #11 (permalink)
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Yes, the power was printed in some PDFs as a preview for Mastermind's Manual.

It IS also in Ultimate Power, but most powers are.

Some things I would institute from UP would be some price changes (Aura Extra, Disintegration, etc). Rules for Targeted Area. (One roll to hit to affect all targets in area) Containers (A progression of Alternate Form where you have a bunch of Powers that go together as ONE power) some premade Powers (remember the whole Memory Absorption debate? well The power is in there!)
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Old 17th September 2006, 07:56 PM   #12 (permalink)
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Not sure how everyone feels about this, but I asked the following question over at the ATT http://www.atomicthinktank.com/viewtopic.php?t=19519. At the least, we'll get some guidance on what we can or can't do.
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Old 17th September 2006, 08:55 PM   #13 (permalink)
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My guess, it is, you can't post it... hey, after all, they need to sell books.
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Old 17th September 2006, 09:46 PM   #14 (permalink)
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Originally Posted by Velmont
My guess, it is, you can't post it... hey, after all, they need to sell books.
My guess too. I'd like to know what we can and can't do though. Noone is profiting from putting some of the content in a post on the web. It's not like someone is going to not buy the book and just refer to our humble thread. It's not too different from a face to face game where everyone shares the sourcebooks. That said they are a business. My guess is that they would break even here from people who will buy or not buy the book. Some won't buy it because they will just follow the rules put forward, some will get curious enough to buy it to tweak their characters with the new powers.
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Old 17th September 2006, 09:58 PM   #15 (permalink)
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well either way it was a good buy

I'd recommend it. Though I disagreed with the ruling in the book Space Flight couldnt be an AP of Flight.
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Old 17th September 2006, 10:02 PM   #16 (permalink)
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Originally Posted by hero4hire
well either way it was a good buy

I'd recommend it. Though I disagreed with the ruling in the book Space Flight couldnt be an AP of Flight.
I can agree with that, really--if you have Super Movement forms that nobody would ever use together allowable all as APs, then you basically make all the secondary movements as just a power feat. I think the problem may be based on the fact that while AP is a very wise move overall in balancing the cost of multiple attack powers, for pretty much anything else, the cost of 1 point is abusably low.
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Old 17th September 2006, 10:35 PM   #17 (permalink)
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Originally Posted by hero4hire
well either way it was a good buy

I'd recommend it. Though I disagreed with the ruling in the book Space Flight couldnt be an AP of Flight.
I'll definitely buy it.
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Old 17th September 2006, 11:24 PM   #18 (permalink)
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Originally Posted by Salix
I'll definitely buy it.
The biggest drawbacks about it are..

1) It made me want to make a whole bunch of new characters

2) Not a LOT of people have it yet so when trying to use the book in various ways one gets stymied.

3) Wanting to compare and pick apart previous builds that used the core rules.

4) Did I mention I made bunches of characters?
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Old 18th September 2006, 09:11 AM   #19 (permalink)
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Here is the latest from ATT.

Quote:
Originally Posted by My post
Salix wrote:
We only require our players at Enworld Living Superheroes http://www.enworld.org/forumdisplay.php?f=249 to have the core rulebook. Some of us have the other books, but others don't. If we want to add in new content, we put in a proposal and vote on it. To discuss new content from the Mastermind's Manual or Ultimate Power, we would have to post it on the net. How legit is that? Are we headed for trouble with Green Ronin? Here is some of the content one of our players is interested in at least proposing.

Quote:

Some things I would institute from UP would be some price changes (Aura Extra, Disintegration, etc).

Rules for Targeted Area. (One roll to hit to affect all targets in area)

Containers (A progression of Alternate Form where you have a bunch of Powers that go together as ONE power)

some premade Powers (remember the whole Memory Absorption debate? well The power is in there!)


As you can see there is a pretty large amount of stuff that we would want to at least propose to use. Who do we ask for permission, and what is the policy on this. Thanks for any advice. I think this material will improve our games.

Quote:
Originally Posted by Response by one of the moderators, Farik
The official guideline currently is you can quote up to 2 sentences of text and otherwise you should paraphrase when posting game mechanics online. If you want to post more technical information than that then I'd say you definately need permission from Green Ronin.
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Old 18th September 2006, 09:28 AM   #20 (permalink)
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Next time I'm in the judges account, we should remove the Probability control text.
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