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  • Henry's Avatar
    Today, 06:53 PM
    Printed, probably about 100 - I have periodically purged over the years, donating to good friends especially for books I haven't cracked open in 5 years or more. Digitally, I literally have thousands and thousands -- collective worth however is quite different because a lot of them I've picked up on Humble Bundles, Bundles of Holding, charity sales, etc. and I might have thousands of books which...
    51 replies | 1557 view(s)
    0 XP
  • Henry's Avatar
    Today, 06:47 PM
    This pretty much fits me as well. In my case, it's about 75%/25% first person/third person, I prefer first person, but there are times where either I'm at a loss for specific words (I suck at seducing NPCs, I got no game ;)) or intent needs to be clearer.
    47 replies | 7648 view(s)
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  • Umbran's Avatar
    Today, 06:25 PM
    It rose from the depths of a dozen years and more.... I switch back and forth, and it depends on context. In live-action play, it is mostly 1st person. At a tabletop, I try for mostly 1st person in in depicting the character's speech, and a mix when depicting action. Often enough there's a need to differentiate between the Character and the player, and then it is 3rd person - GM: "Are you...
    47 replies | 7648 view(s)
    1 XP
  • Umbran's Avatar
    Today, 06:08 PM
    And, surprising nobody, The Punisher and Jessica Jones are also now both cancelled. To clarify - Jessica Jones is ending after its third season airs. Which is nice. I dunno if they have a chance to somehow put a bow on the end of it.
    28 replies | 1038 view(s)
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  • Henry's Avatar
    Today, 04:43 PM
    So far, I've seen an ancestral guardian Barbarian, a Swashbuckler Rogue, A Hex blade warlock, and a Divine Soul Sorcerer. Of all of these, the Divine Soul was the most lackluster - but I think this has as much to do with the Sorcerer being slightly too short on spells known as anything. All subclasses I've seen so far live up to the other choices in the PH, and I haven't seen any that are just...
    19 replies | 565 view(s)
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  • Morrus's Avatar
    Today, 11:37 AM
    *Please* just give it a rest. This crusade of yours is starting to make this forum less pleasant for other.
    245 replies | 11550 view(s)
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  • Morrus's Avatar
    Today, 06:32 AM
    When a player kills a foe, I often ask ďhow do you kill it?Ē and let them describe the killing blow however they like. Decapitation doesnít come up as often as youíd think!
    13 replies | 271 view(s)
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  • Umbran's Avatar
    Today, 06:01 AM
    Not really important at all. In real life combat, it basically doesn't happen. In movies and books and comics, it happens, but it is really a narrative device to say, "this person is well and truly dead." So, in a game, if you reduce the opponent to whatever it is the game says kills them, if you want to add decapitation as a descriptor, that's fine. But there's no need to add a chance of it...
    13 replies | 271 view(s)
    1 XP
  • Umbran's Avatar
    Today, 01:15 AM
    That doesn't mean anything, since we don't actually know what warping space entails. Maybe the outright power output needed to warp space is small, and the trick is what you do with that power. To make this point, what you should do is note that the Federation has more *fusion* reactors than you can shake a stick at. Same result, but more accurate reasoning. This holds in the Trek...
    148 replies | 5589 view(s)
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  • Morrus's Avatar
    Yesterday, 10:19 PM
    There was a conflict? I didnít even release there *was* a conflict or that there was any fault to assign. Itís certainly one of the strangest conversations Iíve had recently! Ah well!
    11 replies | 254 view(s)
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  • Morrus's Avatar
    Yesterday, 08:51 PM
    Thatís probably just my rubbishy screenshotting abilities.
    37 replies | 799 view(s)
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  • Morrus's Avatar
    Yesterday, 08:44 PM
    That certainly wasnít my takeaway from what you were saying! Thanks for letting me know. Iíll see if I can figure out whatís wrong.
    11 replies | 254 view(s)
    2 XP
  • Egg Embry's Avatar
    Yesterday, 07:23 PM
    This weekend I did a POWERED by the DREAMR Q&A at Dan Davenport's #randomworlds, added some small thank you extras to all backers, had my project shared on Linked In, and reviewed four other zines: - RPG Design Zine by Nathan D. Paoletta - Two Apocalypse World Zines by Vincent Baker - Dead Halt ~ A Retro RPG Zine by Ben Doran ~ Zonware - ZineQuest - The Playmakers by Epistolary Richard ...
    4 replies | 139 view(s)
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  • Morrus's Avatar
    Yesterday, 06:59 PM
    It's time for my next One Page Adventure! This one is called Winterheart. A nobles' daughter has been kidnapped by a cruel elven warlord. Her latent ice magic is causing a great winter to fall across the land, field by her despair. Can the PCs rescue CHRYSSA from SANGELLION KEEP? An adventure all on one page, inspired by the original EN5ider adventure by Esper. If you like these, please do...
    0 replies | 501 view(s)
  • Morrus's Avatar
    Yesterday, 04:03 PM
    Theyíre two entirely different things. One offers some little forum perks, the other offers weekly D&D articles and adventures. You can choose whichever you prefer.
    11 replies | 254 view(s)
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  • Morrus's Avatar
    Yesterday, 03:13 PM
    After 2018's successful quartet of D&D Endless Quest books from Matt Forbeck, two more have popped up on Amazon with September release dates: Escape from Castle Ravenloft, and The Mad Mage's Academy. Welcome to the Forgotten Realms Endless Quest books, where you don't just read a fantastic tale. You become the hero -- and choose your own fate.You have entered the mist-shrouded realm of...
    8 replies | 1078 view(s)
  • Morrus's Avatar
    Yesterday, 12:59 PM
    This was posted by Walrock Homebrew on Twitter. "Though the Opportunity rover has gone on to robot heaven, it can live on in your game. Here's a fairly-accurate statblock for our rover friend, and a nearly plausible reason for it to exist!"
    4 replies | 797 view(s)
  • Morrus's Avatar
    Yesterday, 11:40 AM
    D&D Beyond has released yet more stats! We've already seen the most common adventures, classes by tier, and subclasses. This time it's a look at popular multiclass combinations! They use "active characters" which are those not deleted or suspended, and which there is "some reasonable sense that maybe they're played". There was a LOT of data whizzing by very fast in the Twitch stream, so here it...
    37 replies | 24054 view(s)
  • Morrus's Avatar
    Saturday, 16th February, 2019, 09:45 PM
    Thatís about the same as +/-1d6.
    2 replies | 109 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:39 PM
    Well, so did everybody. That's why they kept calling them "Klingons".
    71 replies | 2431 view(s)
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  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:38 PM
    If you're posting just to further an agenda, rather than to contribute to a discussion, please find some outlet other than this forum for it.
    71 replies | 2431 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:16 PM
    Technically, before. But I don't think it will break anything if you want to play it as after.
    1 replies | 85 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 05:09 PM
    Iím afraid not. That rather defeats the purpose of the feature.
    9 replies | 305 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 16th February, 2019, 03:43 PM
    I feel a need to quote Douglas Adams. ďSpace is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.Ē "More common than previously thought," doesn't really help. You have this one thin line, from point A to B, in all the vastness of the interstellar vacuum. The...
    245 replies | 4980 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 03:18 PM
    Hi Odwin! I don't give ETAs, I'm afraid. But it's soon. :)
    9 replies | 615 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 01:31 PM
    The Witcher RPG, which launched in 2018, will have a 24-page "Easy Mode" booklet on Free RPG Day on June 15th. This year, R. Talsorian Games will be providing The Witcher Tabletop Roleplaying Game: Easy Mode as a give-away for Free RPG Day. This 24-page booklet introduces players to the Interlock system with a simplified version of the rules and comes with pregenerated characters and...
    0 replies | 1250 view(s)
  • Henry's Avatar
    Saturday, 16th February, 2019, 11:33 AM
    The first Guardians movie had several things going for it: -Strength of vision. Gunn and crew had a very strong idea for what came out, from the music, to the characterizations, to the humor. A movie with too many competing visions becomes a muddled mess or too formulaic, as in the case of half the movies that get made. -Likeable Characters (and decent actors who like them, too) - No...
    50 replies | 4439 view(s)
    2 XP
  • Henry's Avatar
    Saturday, 16th February, 2019, 11:17 AM
    Why does it have to be a fake death? Re-reading raise dead and resurrection, unlike some earlier editions, it just says the soul must be ďfree and willingĒ but doesnít say anything about what info the soul has about who is recalling it. If the group knows you are taking a break, just get your PC into something really stupid (Iím sure the DM can help you with this) and let the obvious take itís...
    21 replies | 543 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 16th February, 2019, 01:19 AM
    The leading virtual tabletop, with over 4 million accounts, has been hacked. Roll20 was one of many victims in a major hack back in December 2018. No financial details were included. Here is there current statement: "Earlier today (2/14), Roll20 was named in a report as one of several victims of an attack by cybercriminals. While we can confirm a breach did occur, we are currently...
    17 replies | 2024 view(s)
  • Morrus's Avatar
    Friday, 15th February, 2019, 06:20 PM
    This iconic Dragonlance illustration by Larry Elmore was the subject of a post by the artist this week, as he talks about things behind the scenes! Elmore: "I think you guys will like this one!! One day I got an assignment at TSR to do a painting and I had only ten days to do it in....and it had ten characters in the painting, i nearly panicked!!! I called downstairs to my wife, Betty and...
    15 replies | 1912 view(s)
  • Umbran's Avatar
    Friday, 15th February, 2019, 05:25 PM
    *sigh* Any one of you drive out of your way to get a better cup of coffee or taco or anything at all? Or are you people all hyper-efficient, and never do anything that you don't *need* to do? That's an issue we may not ever get past, given that what you're basically doing is making a tiny star, and throwing it out the back of the ship. For long-term use, an engine with low...
    245 replies | 4980 view(s)
    0 XP
  • Egg Embry's Avatar
    Friday, 15th February, 2019, 05:17 PM
    Dan Davenport of #randomworlds asked me to to a chat Q&A February 15th (Friday night starting at 8:30 PM EST). I'm excited to talk about my solo Powered by the Apocalypse zine, POWERED by the DREAMR, and I'm happy to answer questions on the zine I'm creating with John McGuire and Leland Beauchamp, Love's Labour's Liberated for 5e. In the latest update for Love's Labour's Liberated, I continue...
    4 replies | 128 view(s)
    0 XP
  • Egg Embry's Avatar
    Friday, 15th February, 2019, 05:13 PM
    Dan Davenport of #randomworlds asked me to to a chat Q&A February 15th (Friday night starting at 8:30 PM EST). I'm excited to talk about my solo Powered by the Apocalypse zine, POWERED by the DREAMR, and I'm happy to answer questions on the zine I'm creating with John McGuire and Leland Beauchamp, Love's Labour's Liberated for 5e. To join the chat on 02/15/2019 at 8:30 PM EST:...
    4 replies | 139 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 15th February, 2019, 04:20 PM
    At the low-tech end of the scale - you can make a drive with bombs. Build your ship on a big metal plate, with shock absorbers. Throw bombs behind the plate, and let the blast push you along. https://en.wikipedia.org/wiki/Project_Orion_(nuclear_propulsion)
    245 replies | 4980 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 15th February, 2019, 04:17 PM
    Yes, they are losing population, but not drastically. In the past decade, Japan has dropped from 127.8 million, to 126.8 million. That's less than one percent (it is 0.7% or so of the population, over an entire decade). In the long run, yes, you'd want to correct for it, but it isn't a situation to call for *forcing* people to have babies.
    245 replies | 4980 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 15th February, 2019, 01:18 PM
    It was good, but wasn't the last episode a romance plot? And this one was essentially two simultaneous romance plots (with a murder mystery added in). I'm hoping for some action next week!
    148 replies | 5589 view(s)
    0 XP
  • Orius's Avatar
    Friday, 15th February, 2019, 06:02 AM
    Remember what I said about the last episode? That was apparently a practice run for tonight, where we get The Orville spiking the ball in the face of one of TNG's most infamously bad episodes: Of course, I'm talking about "The Outcast" here, which tried to do an early LBGT tolerance episode and fell flat on its face doing so. It was done so badly, that I recognized just how much of a...
    148 replies | 5589 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 10:56 PM
    They aren't off topic. Much of the recent thread has focused on the sociological view of it, but the technological sphere is full of fair points. Broadly - no, we could not build such a ship at this moment. If nothing else, we don't currently have a drive system that would do the trick. We have started using small ion drives on occasional probes, but those aren't up to snuff for moving...
    245 replies | 4980 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th February, 2019, 09:47 PM
    Iím really sorry, but I honesty donít understand the question. Iím not trying to be awkward. All damage soaks, unless the exploit or whatever specifically says otherwise. I honestly canít think of any other way to phrase it! The default is that damage soaks. Anything that doesnít is an exception to the rule.
    7 replies | 249 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 09:03 PM
    They have not, IIRC, shown to reducing them to the point of zero population growth in a reliable manner. We will, in general, eventually fill up the planet and need plans to institute reliable control. We may experience periods when the world, or parts of it, do not need those controls for a bit, but then we'll need them again. Yes. Logan's Run is a possibility I missed. That...
    245 replies | 4980 view(s)
    0 XP
  • Egg Embry's Avatar
    Thursday, 14th February, 2019, 06:55 PM
    For Valentine's, Justin Ryan Isaac wrote an excellent idea about combining Love's Labour's Liberated and Cade's Big Book o' Boozes (a little romance and drink). https://punverse.blogspot.com/2019/02/romance-and-booze.html?m=1
    4 replies | 128 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 06:34 PM
    It isn't like *all the animals* suddenly decided to flow into North America, dude. Asia was still full of critters. Early humans *chose* the direction the went.
    245 replies | 4980 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 06:29 PM
    There is a fine line between "refugee" and "people suffering economic dislocation". For example, as climate shifts, weather patterns shift. That means the temperature and rainfall shifts - that means where you can grow various crops will move. Much of the heartland of America, currently devoted to agriculture, may become untenable for that purpose. All the farmers, and the people who support...
    245 replies | 4980 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th February, 2019, 06:04 PM
    Morrus replied to WOIN and Roll20
    I know the people who stream Sector 49, Crash City, Warped etc have character sheets but I donít know if theyíre publicly available.
    6 replies | 163 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th February, 2019, 06:02 PM
    Not all of them. But 4 is Hunan adult average and 12 is human Olympic/genius/peak performance level.
    1 replies | 103 view(s)
    0 XP
  • Egg Embry's Avatar
    Thursday, 14th February, 2019, 05:53 PM
    If Valentine's is for you, I hope it's a good one! In the latest update for my zine, I share my nightmare (The nightmare for me). Also, I look at some other RPG zines: - CASKET LAND by Marie Enger - Love Letter from the Baker House Band by Meguey Baker - Fan Favorite: A Masks RPG Zine - Synthesis.
    4 replies | 139 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 04:06 PM
    How... Eurocentric a view you have. Think farther back than that. Like, ten thousand years and a hundred thousand years and more. Back before money was invented. Back to when nowhere other than Africa had humans. We spread around the globe when we have *extremely low* population densities. We didn't *need* to move at that time. We did anyway.
    245 replies | 4980 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 14th February, 2019, 01:21 PM
    Yeah, that means they blocked you, not vice versa.
    9 replies | 305 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 06:56 AM
    You want to be very, very careful with that logic. It has wide-reaching implications. I wish to avoid politics, but let us just say that the culture you live in right here and now is not, by those measures, particularly clean. Then, there are platitudes about splinters in eyes, pots & kettles, glass houses and stones, that then apply to your position. Not a good look. Also, it would seem to...
    245 replies | 4980 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th February, 2019, 02:50 AM
    With respect, most societies on Earth (including both static and not-so-static ones) prior to, say, the 19th century, were, by modern human rights standards anyway, shockingly repressive. So I don't think you can really pin that on them being static. Not so much as to kill off a quarter of the population, no. But goodness, dude, there's a middle ground in there! No. They are...
    245 replies | 4980 view(s)
    1 XP
  • Henry's Avatar
    Wednesday, 13th February, 2019, 11:43 PM
    I don't know, but the plot's probably riddled with holes...
    35 replies | 737 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 13th February, 2019, 10:03 PM
    It's funny because it's true.... :) I fished them out the other day just so I could see if it was true, and indeed, I have three dice left still from my Moldvay Basic box and my first edition Gamma World boxes... and most of the people I work with currently were born after 1985...
    62 replies | 1857 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 13th February, 2019, 09:57 PM
    My first thought was a Cocodile - a chocolately swamp-dweller that tastes great in milk! Then again, the Fire Wolf could be a fun replacement for the Dire Wolf occasionally. Or perhaps you might luck out and encounter a Kind Flayer in that underdark cavern? Russ Morrissey's least favorite monster, the Aco:):):):)ant, still crops up when he least expects it. :) But my all time favorite is...
    35 replies | 737 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 13th February, 2019, 07:34 PM
    Morrus replied to Max dice pools
    1. Yep. 2. Also lost. An attack is just an attribute check. 3. Health isnít an attribute check, so no. Defenses, however, are (averaged) attribute checks.
    4 replies | 152 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 13th February, 2019, 05:59 PM
    Or, forced contraception measures, and working the occasional extra kid into your long term plan. We are talking about decades and centuries of travel time - the plan is long term population control, not "OMG, we have one extra kid, we are DOOOOOOooooooOOOOOmed!" If you have one unplanned kid, you just cut down on the planned births next year, and it evens out. Your approach to this seems......
    245 replies | 4980 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 13th February, 2019, 05:35 PM
    Then it cannot be done at all. Humans *do not* stay static. No society on Earth has stayed static for so long, and we should not suspect it here. Yes, abject failure is catastrophic, but *the people know that*. Their situation, and the fact that hard vacuum is just outside, is not lost upon them. On the flip side, once you are hurtling through space... you just keep hurtling through...
    245 replies | 4980 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 13th February, 2019, 03:18 PM
    The snark does not improve the conversation. Take it elsewhere next time.
    169 replies | 5878 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 13th February, 2019, 10:49 AM
    Half of those are specifically technology-related, which is interesting. I wonder if that's the issue?
    62 replies | 1857 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 11:45 PM
    Morrus replied to Appalling
    Yes, I absolutely believe Mandy, Jennifer, and Hannah. I tried to report the news as best as I could. Given the way we've covered such issues in the past, and how clear I try to make my stance on these things, it didn't occur to me that anybody would think otherwise (my fault - I should have said so up front), but for clarity: yes, of course I do. I believe they've been though a horrible...
    1 replies | 183 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 11:07 PM
    Same rules as starting a new TV show. Learn as they go. A big infodump at the beginning isn't likely to stick. And if they ever ask a question of that nature, generally give them the answer. In other words, you can assume the characters know, and can access that info as needed, but the players can learn it as they play.
    24 replies | 551 view(s)
    6 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 11:05 PM
    The way I see it, big critters are likely to have higher VITAL but lower RANGED. So it's easy to *hit* a brontosaurus, but it isn't easy to knock it down or push it! I could see an argument for disarm, and as a GM I'd probably allow it.
    4 replies | 141 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 10:45 PM
    When theyíre done. Lots of proofreading going on right now. :)
    15 replies | 245 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 09:59 PM
    To inflict a condition youíre attacking your targetís sturdiness. Is he knocked prone, or does he just take it?
    4 replies | 141 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 07:36 PM
    The main problem with them was that the initial stages were far too weak, the later stages were rarely reached, and they could be far too hard to shake off. The new system is simpler, but more effective, I feel.
    4 replies | 158 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 06:52 PM
    According to the official Monte Cook Game's Twitter account, recent customer shipments come with a surprise -- handwriten 5e notes on torn Numenera pages. "Some very mysterious notes are being found in a few MCG shipments... We're sure we wouldn't have the faintest idea what those scrawlings might mean. PAY NO ATTENTION." At least one of the mods, Alpha Dean, on the unofficial Cypher...
    49 replies | 6112 view(s)
  • Umbran's Avatar
    Tuesday, 12th February, 2019, 06:43 PM
    A spammer had posted in the thread before you did.
    69 replies | 3707 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th February, 2019, 06:13 PM
    That night be one of the most impressive thread necros I've ever seen, Flexor the Mighty! 16 years!
    69 replies | 3707 view(s)
    0 XP
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About Morrus

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Date of Birth
June 26, 1974 (44)
About Morrus
Introduction:
Tabletop RPGer, designer, reporter.
About Me:
Designer of WOIN, fan of D&D.
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Town:
Southampton
State:
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Country:
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Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Monday, 18th February, 2019


Sunday, 17th February, 2019


Saturday, 16th February, 2019


Friday, 15th February, 2019



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Wednesday, 13th February, 2019


Monday, 11th February, 2019

  • 10:35 PM - Umbran mentioned Morrus in post Hidden
  • 05:18 PM - Jester David mentioned Morrus in post RPG Writer Zak S Accused Of Abusive Behaviour
    At the risk of calling someone out, I would ask that @Morrus consider rescinding the ENnies awarded to Zak Sabbath. They are mentioned prominently on Zakís Wikipedia page, and giving him accolades is implicitly supporting his behaviour,
  • 02:19 AM - ClaytonCross mentioned Morrus in post The Pitfalls of D&D Beyond Data
    This phenomenon of people quoting D&D Beyond stats to prove points happens the most right after they post some of their data. Those posts and threads are months old at this point and so I'm not going to dig them up. However, there's been comments about their data in more recent threads, but it's not important enough to go digging through pages and pages of comments looking for the proverbial needle in the haystick that I know is there (because I've recently read it) just to prove you wrong. Instead I'll give you one current example. The example: @Morrus did. It's still on the front page of this forum and shows in the thread title: "90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels" People also use invalid math to prove points. Example: "Average DPR with % hit", we have talked about it before that this is not an acute representation of actual game play damage being that average DPR is only correct about 3% of the time for any specific battle, does not account for 0 sum damage on miss, or loss of damage from over kill... however, I don't have a better metric for measuring damage. So I use it too sometimes to prove a point as do you. The same is true for D&D Beyond data. As @Morrus pointed out... We donít need data at all. Sometimes they share stuff as a conversation point. And itís fun to talk about. But we donít need it. Itís just an excuse for us all to flap our lips You are correct that 1. It will be used to argue and 2. it is not accurate... However, when it agrees with an argument anyone is likel...
  • 01:30 AM - ClaytonCross mentioned Morrus in post The Pitfalls of D&D Beyond Data
    LOL, I love the n00b insult at the end. It's very entertaining! :) Yes which proves his point in that if post are a measure of validity Morrus's 39,521 post to your 3,940 posts would make you a n00b and irrelevant if we are calling that a valid maker of knowledge base. Which we are not. So while your one of the more interesting posters to read you do have a tendency to get a bit dismissive of posters based on off point arguments like posts. I still came to your thread because you make interesting discussion and I heard you. I have even posted a on the D&D Beyond feature requests asking for player inactive characters tags and a statement on slides listing the day delimiter so as we read slides we have a beater representation of what the slide is depicting. That said, questioning the validity of one someone says based on how much they said instead of the content of their argument makes you look bad, instead of making them look unqualified. If your going to say the statement was in jest... their is no indication in the text of the post that implies that and the person your posting to does not know you well enough to infer that ...
  • 12:06 AM - FrogReaver mentioned Morrus in post The Pitfalls of D&D Beyond Data
    If one is offering a responsorial or correction to a stance that doesn't exist their entire effort is vaporware. Congratulations, you won the debate with.. [checks notes] no one. Not a single person did what you are countering. This phenomenon of people quoting D&D Beyond stats to prove points happens the most right after they post some of their data. Those posts and threads are months old at this point and so I'm not going to dig them up. However, there's been comments about their data in more recent threads, but it's not important enough to go digging through pages and pages of comments looking for the proverbial needle in the haystick that I know is there (because I've recently read it) just to prove you wrong. Instead I'll give you one current example. The example: @Morrus did. It's still on the front page of this forum and shows in the thread title: "90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels" By the way, why the heck does someone with 762 posts in the last 4 years think he has any grasp on the variety of points and justifications for those points that people actually post on this forum?

Sunday, 10th February, 2019

  • 06:33 PM - FrogReaver mentioned Morrus in post The Pitfalls of D&D Beyond Data
    ... They already have a method to account for that, which gives an even better data set than the question you proposed: When the Data says "Active Characters" it means they have controlled for characters who haven't been updated in the past X days. It doesn't matter if the character is meant to be an NPC or PC, it just maters if someone is actually going back to update it, all other characters are considered to be abandoned or a test character. Morrus has claimed multiple times that the charts represent all characters created and even includes the ones not necessarily played. I'd lean toward him being correct on this but maybe not?

Friday, 1st February, 2019


Sunday, 27th January, 2019

  • 08:03 PM - Maidhc O Casain mentioned Morrus in post Forum Subscription Removal
    Morrus If possible, I'd still like to get my subscription for this sub-forum removed. Repeating my request that you re-open the forum long enough for me to unsubscribe, then to PM you once I've done so...

Thursday, 24th January, 2019

  • 03:26 PM - Tormyr mentioned Morrus in post [WotBS] 5ed. still a thing?
    Hey guys, any news about paperbacks for 5e? To follow on Morrus' post, you can get directly to them from the War of the Burning Sky home page. https://wotbsadventurepath.com/ And here is a picture of all the books that have already been released. https://twitter.com/AncrisIT/status/1088442840651309057

Tuesday, 22nd January, 2019


Monday, 21st January, 2019

  • 02:00 AM - Voort mentioned Morrus in post A New D&D Book in 2019: Acquisitions Incorporated Dungeon Manual!
    Morrus: In some threads, like this one, you delete the original post and add your own. In others, like this one [ http://www.enworld.org/forum/showthread.php?656323-Artificer-UA-to-be-released-in-February ], you just edit the original post to add more info. What determines the different treatment?

Wednesday, 9th January, 2019


Friday, 28th December, 2018

  • 06:51 PM - Teflonknight mentioned Morrus in post Ninjaís and Superspies - Different System
    Danny I have Savage Worlds/Rifts I just havenít delved into it very deeply. The issue I have with N&SS is I am a little lost about character creation. Example: OCC/Martial Arts list a variety of defence moves - does that give you a bonus to those or just allow you to do those moves? Morrus I do have O.L.D. but donít have a gaming group to try it. If the kids like N&SS I may have to check out N.O.W.

Monday, 24th December, 2018

  • 02:45 AM - Charlaquin mentioned Morrus in post No Magic Shops!
    cbwjm, if you can read this, notifications donít always link you to only one page away from the intended post. Sometimes itís multiple pages off. Youíll see, over time, unless you continue sidestepping the issue, in which case, yeah, itís kind of nonsense to claim it doesnít bother you. Of course they donít bother you, they donít even affect you. And again, Iím not actually blocking you to ďteach you a lesson.Ē Iím demonstrating that the bugs with the block system allow me to do such things, which is a clear exploit and not something any well-thought-out block feature should enable. EDIT: And also, if you can read this, thatís just further proof that the system is completely borked and needs fixing. Can we Morrus about this? Because this is a serious problem.

Wednesday, 19th December, 2018


Friday, 14th December, 2018


Tuesday, 11th December, 2018

  • 04:40 AM - Hussar mentioned Morrus in post Do you believe we are alone in the universe?
    ...ery real science. Postulating completely unverifiable elements to make your equations work is not good science. Now, at the moment, it's the best we've got, so, there's that. In any case, I was trying to be a bit tongue in cheek and poking a bit of fun at astronomers. But, I would point out, "isn't really science" is not what I said. What I said was that astronomy gets a bit more latitude than other sciences when it comes time to actually prove their hypotheses. Being able to make up stuff just so your equations work doesn't work in other sciences. And, unfortunately, people who get into sciences can be just as dogmatic as anyone else. I mean, you're apparently absolutely sure that your model of the universe is correct despite the fact that it hasn't actually been proven and remains largely theoretical. I mean, heck, NASA says you're wrong: https://spaceplace.nasa.gov/review/dr-marc-space/dark-sky.html I'm a little more comfortable believing NASA than you, Morrus.

Monday, 10th December, 2018

  • 11:54 PM - Hussar mentioned Morrus in post Do you believe we are alone in the universe?
    I don't know if this is a sad though but if its 1 light year or 100 right now functionally its the same thing in terms of interstellar travel. Its to far for us. Morrus theres a lot of things that scientists are still fuzzy on. For example is space infinite. Another one is the Big Bang Theory. OK there is a big ball of mass, energy or whatever and it explodes 13 billion years ago. Who or what created it? How did it get their to explode in the 1st place? Would that who or what in effect be God? Note I am not religious was just wondering. I thought the "is space infinite" question was largely resolved. If space was truly infinite, then the night sky would be solid white with stars. In an infinite universe, you would have infinite stars, therefore, from our point of view, there would be almost no space between the stars in the night sky. At least, that's the way it was explained to me. But, Morrus, I'm certainly no anti-scientist campaigner. Just pointing out that in one branch of science, the rules get... err... relaxed somewhat.

Monday, 17th December, 2012



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Monday, 18th February, 2019

  • 08:54 PM - chunkosauruswrex quoted Morrus in post Artificer UA to be released in February
    Don't call people names, please. Where is his warning that was very rude?
  • 05:01 PM - Ralif Redhammer quoted Morrus in post Ravenloft & Mad Mages: New Endless Quest Books From Matt Forbeck
    ďIf you decide that trying to steal Halasterís spellbook is madness, and just go have a drink at the Elfstone Tavern turn to page 44.Ē But seriously, these both sound pretty awesome. Something about Escape from Castle Ravenloft really reminds me of the old Choose Your Own Adventure books from the 80s. Y ou have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain.
  • 04:53 PM - Ralif Redhammer quoted Morrus in post Decapitation and lethality in your game
    Same and same. Unless decapitation and maiming is baked into the system, I don't feel a need to add it in. If it comes up in my D&D game, it's telegraphed in advance as a specific consequence. And generally, if someone loses a limb, that's a story opportunity to get a cool prosthetic of some sort, rather than a punishment. When a player kills a foe, I often ask ďhow do you kill it?Ē and let them describe the killing blow however they like. Decapitation doesnít come up as often as youíd think!
  • 01:16 PM - quoted Morrus in post Artificer UA to be released in February
    *Please* just give it a rest. This crusade of yours is starting to make this forum less pleasant for other. it is a honor being 'invited' to shut up by the boss here, and a very unpleasant thing. anyway, I did not realise being so important to spoil the forum experience for someone here. anyway, I will not talk anymore about that, for what I care other people can freely continue to believe that the only perfect beings on earth are wotc employees. me, regardless of your censorship (or maybe more because of it), will still continue considering them fallible humans, with their work influenced by luck, emotive random choices, not-so-good plans and all other factors which normally influence the lives of normal humand like we, and they, are.
  • 12:44 AM - TwoSix quoted Morrus in post Who's Multiclassing With Who? More D&D Beyond Stats!
    Fighter/Rogue is the most popular combo, followed by Barbarian/Fighter. Warlock/Bard is the least popular. That's not quite accurate...Warlock/Bard is the least common option on that chart, but that chart is only showing the 10 most popular combinations. Since there are 66 possible combinations of 2 PHB classes, that means Warlock/Bard is 10th out of 66, a fairly popular combination! (Considering Warlock/bard is a pretty optimal multiclass combination, that isn't too surprising.) This one is the fighter. Very popular for multiclassers, with 33% of characters, and nearly 40% at level 20. Warlock, paladin and... fighter? are popular multiclasses. Looks like it should be sorcerer in that chart instead of fighter; the same error exists on both the rogue and the wizard chart.

Sunday, 17th February, 2019

  • 11:22 PM - FrogReaver quoted Morrus in post Who's Multiclassing With Who? More D&D Beyond Stats!
    ...The fact that you can take more than just two classes means that these won't add up to exactly 100%... Morrus, I know you are probably just the messenger, but this bit of the first post is inaccurate. Even if they restricted their data to "Active Characters with exactly 2 classes" they would still have a class graph showing over 100%. In fact in that situation it would show exactly 200%. So the reason about having more than 2 classes is incorrect, it's because they are showing a population that accounts for each character once but showing a breakdown that has each character accounted for more than once. An interesting observation: Their chart for level 2+ characters adds up very closely to 200% without Druid being shown. With him added in it's likely just a little over 200%. What this tells us is that very few characters in that population of level 2+ characters have more than 2 classes.
  • 10:08 PM - Ancalagon quoted Morrus in post Silver Subscription
    That certainly wasnít my takeaway from what you were saying! Thanks for letting me know. Iíll see if I can figure out whatís wrong. All right! I'm glad I brought it up. In my experience, 50% of conflicts are nothing more than miscommunication. Who's fault was it? Does it matter? Not at all, what matters is that we solve the problem! I'm pretty sure you're operating in good faith here :)
  • 08:35 PM - Ancalagon quoted Morrus in post Silver Subscription
    Theyíre two entirely different things. One offers some little forum perks, the other offers weekly D&D articles and adventures. You can choose whichever you prefer. I know the difference. the problem is that *it's not working*. I've paid for copper, but my name isn't in copper, my signature is gone, even my custom title is gone. People with silver level are also not getting their perks. It's a little frustrating. Maybe we weren't clear enough? But essentially it's like being in a restaurant, saying "excuse me, where are the pancakes I ordered?" and you replying "oh, pancakes and crepes are different, most people here take crepes but pancakes are available". That's great, but where are the pancakes?
  • 08:50 AM - Ancalagon quoted Morrus in post Silver Subscription
    The functionality is still the same here, but most people choose to support the site via Patreon instead. Most, but not everyone. This is the second thread about this... if you want to drop this feature (non patreon support)... please let us know so we can switch, or stop.

Saturday, 16th February, 2019

  • 09:38 PM - Zardnaar quoted Morrus in post Star Trek Discovery not getting any better I fear.
    Well, so did everybody. That's why they kept calling them "Klingons". I know, I didn't really go for the new look that much. Not a trekkie as such but would have preferred a tweaked older look of the Klingon's. Watching DS9 and 4 episodes in I like it more than Discovery because I like more of the characters. Discovery is basically all about Burnham and I prefer the more ensemble approach I suppose. I like Cisco and Quark, Dax, Odo, Kira etc. Orville is also great because of the characters, when Gordon is your least favourite but you still like him they're doing something right. Its basically why I liked SG1 and Atlantis over SGU.

Friday, 15th February, 2019

  • 07:12 PM - dave2008 quoted Morrus in post Blocked list blues - help?
    Yeah, that means they blocked you, not vice versa. OK, so if they block me I can't see their comments? Ok, good to know. Thank you everyone for the responses.
  • 06:19 PM - Dannyalcatraz quoted Morrus in post The Orville Season Two - Thoughts?
    I'm hoping for some action next week! https://viviennecraftblog.files.wordpress.com/2014/09/bobs-eyebrows.gif?w=300&h=169
  • 07:41 AM - Zardnaar quoted Morrus in post The Orville Season Two - Thoughts?
    I can never work out when US shows are on. We get criticised for short series, but we show them from start to finish. With US shows it seems to be two weeks on, three weeks off, one week on, a week off, two more weeks off, two weeks on... sometimes Iíve actually forgotten shows exist and suddenly rediscover them a year later! A British show that has more than 6 episodes is a long UK season for me. Quality over quantity. Still Blackadder was so good.

Wednesday, 13th February, 2019

  • 08:18 PM - Dannyalcatraz quoted Morrus in post Hidden
  • 07:29 PM - Umbran quoted Morrus in post Hidden
  • 05:28 PM - cmad1977 quoted Morrus in post A whole new world....
    Same rules as starting a new TV show. Learn as they go. A big infodump at the beginning isn't likely to stick. And if they ever ask a question of that nature, generally give them the answer. In other words, you can assume the characters know, and can access that info as needed, but the players can learn it as they play. Yeah. I might give a brief intro but ultimately I presume both competence and superior knowledge on the part of the characters in relation to the players.
  • 03:32 PM - Steve Cansdale quoted Morrus in post [WOIN] Called Shots in combat
    The way I see it, big critters are likely to have higher VITAL but lower RANGED. So it's easy to *hit* a brontosaurus, but it isn't easy to knock it down or push it! I could see an argument for disarm, and as a GM I'd probably allow it. Yep - I get the logic on the first three but I think I will house-rule that Disarm is vs Ranged/Melee Defense (unless, of course, the weapon is a natural one :p). Thanks again!
  • 10:57 AM - S'mon quoted Morrus in post How Did I Become a Grognard?
    Half of those are specifically technology-related, which is interesting. I wonder if that's the issue? *grumble*... Crazy mixed up kids and their character sheets on their smartphones... *grumble*

Tuesday, 12th February, 2019



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Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Intuitive WOIN Character Sheet
This is a new character sheet designed to be intuitive and beginner-friendly.

colour coded sections draw your eye to different areas of the sheet. "Where's my speed?" "It's in the green section".
checkboxes to mark attribute and skill ranks, clear...
72 0 4 Wednesday, 6th February, 2019, 05:51 PM Friday, 8th February, 2019, 11:26 AM
Pathfinder 2nd Edition Iconic Pregenerated Characters
Courtesy of Paizo, here are the six pregenerated players character for Pathfinder 2E in PDF format!

Ezren, Human Wizard
Merisiel, Elf Rogue
Seelah, Human Paladin
Valeros, Human Fighter
Kyra, Human Cleric
Fumbus, Goblin Alchemist
5474 +2 1 Sunday, 22nd July, 2018, 12:48 AM Sunday, 22nd July, 2018, 01:23 AM
Adventures in Middle Earth 5E Journey Cheat Sheet
Just a quick one-page home-made sheet summarising the journey process.
253 0 1 Thursday, 22nd February, 2018, 08:18 PM Thursday, 22nd February, 2018, 08:18 PM
ZEITGEIST #13: Avatar of Revolution (Pathfinder RPG & 4E)
Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path!



Finale and Free Will


The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his gr...
14 0 2 Tuesday, 23rd January, 2018, 01:23 PM Tuesday, 23rd January, 2018, 01:23 PM
WOIN Super Quick NPC Stats
Need an NPC quickly, no statblocks available, not too much detail required? Simply use this table for base statistics at each Max Dice Pool.

Also includes examples of each from 5d6 to 12d6, divided into pre-calculated archetypes - brute, expert, ma...
141 -1 1 Thursday, 8th June, 2017, 06:35 PM Saturday, 10th June, 2017, 04:19 PM
Captain Wrigley's Starship Emporium
A selection of ships suitable as starter ships - small freighters, transports, etc. along with rules for reducing the price for used ships and ship quirks.
269 0 1 Thursday, 23rd February, 2017, 08:17 PM Friday, 10th March, 2017, 01:41 PM
WEG d6 - WOIN Equipment Conversion Guide
This simple guide allows you to convert WEG d6 weapons (from games such as Star Wars RPG) to WOIN, enabling you to use all WEG Star Wars equipment resource books in your game. There are various official and unofficial books around on the web. The ite...
183 0 1 Wednesday, 28th December, 2016, 07:10 PM Wednesday, 28th December, 2016, 07:10 PM
Darth Vader
It had to be done. WOIN stats for everybody's favourite Sith Lord and movie villain.
278 0 1 Saturday, 24th December, 2016, 01:36 PM Saturday, 24th December, 2016, 08:57 PM
Ogron All-Master Class X Warship
As featured in the upcoming EONS adventure The Last Survivor. This warship is a customised version, with some of the weaponry etc. switched out to convert it to a slaver ship. It still retains a couple of nasty concussion missiles, though.
77 0 1 Monday, 7th November, 2016, 03:33 PM Monday, 7th November, 2016, 05:04 PM
8 Alien Races: Fan Content Entries
These eight new races for NEW (and other sci-fi WOIN games) are the entries in the alien race contest. They are presented here as written. (Note -- I didn't write these, and can't take any credit - I just uploaded them!)
402 0 1 Sunday, 23rd October, 2016, 03:24 PM Tuesday, 25th October, 2016, 11:41 AM
d20 Modern - WOIN Conversion Guide
This allows you to quickly and easily convert d20 Modern (and d20 Future) weapons and equipment to the WOIN system.
257 0 1 Thursday, 20th October, 2016, 05:22 PM Thursday, 20th October, 2016, 05:22 PM
FASA-WOIN Starship Conversion Guide
FASAís Ship Recognition Manuals for the 1980s Star Trek line of products contain hundreds of ships. Many of these stat blocks are archived (and expanded upon with new ships for later shows) on the web. This short guide describes how to convert a FAS...
203 0 1 Thursday, 20th October, 2016, 11:01 AM Thursday, 20th October, 2016, 11:03 AM
Traveller-WOIN Starship Conversion Guide
Use this guide to quickly convert a Traveller starship for use in WOIN.

Note that this has been superseded by the Small Ships article - EONS # 54. Therefore, the hull sizes have changed. Instead of scaling small ships down to undersized ships, the f...
187 0 1 Tuesday, 18th October, 2016, 03:01 PM Sunday, 21st May, 2017, 01:00 PM
Traveller-WOIN Conversion Guide
The guide provides rules for converting Traveller (2008 and 2016) weapons to WOIN. You will need the appropriate source material for item descriptions, etc.
175 0 1 Monday, 17th October, 2016, 04:11 PM Monday, 17th October, 2016, 04:26 PM
RESOLVE
The optional RESOLVE rules for sanity and social combat for the WOIN roleplaying game system.
116 0 1 Saturday, 24th September, 2016, 07:16 PM Saturday, 8th October, 2016, 01:38 PM
N.E.W. Character Sheet
This is the official NEW character sheet.
194 0 1 Saturday, 24th September, 2016, 07:15 PM Monday, 17th October, 2016, 04:14 PM
WOIN Style Guide
This short document describes some of the basic rules of writing an article or product for a WOIN game.
325 0 1 Saturday, 24th September, 2016, 03:11 PM Thursday, 20th October, 2016, 05:23 PM
Starship Sizes: Fighters & Titans
I was writing this for EONS magazine, but it turned out I only needed one page and that does not an EONS article make. So here it is for free!

This is just a draft; I have NOT playtested this. It is designed to accommodate different assumptions in s...
244 0 1 Saturday, 24th September, 2016, 01:04 PM Monday, 17th October, 2016, 04:15 PM
d20-WOIN conversion guide
Take a d20 (3.x, Pathfinder, etc.) stat block and run through the steps to convert to a WOIN stat block. It's draft; it undoubtedly needs tweaking, but it's a decent start, I think. I'd very much appreciate it if folks would test it with various d20/...
248 0 1 Saturday, 24th September, 2016, 01:01 PM Monday, 17th October, 2016, 04:11 PM
ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder RPG & 4E)
Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path!

The End Has Already Begun

Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending i...
141 0 2 Monday, 22nd February, 2016, 12:29 PM Monday, 22nd February, 2016, 12:30 PM

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