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  • Morrus's Avatar
    Today, 02:15 PM
    Yeah, we're not going to get into any gaslighting nonsense which tries to hide that toxic backlash. There's no place for that here. Keep the topic on the upcoming movie, please, folks. I'm not allowing another flamewar about this topic here.
    51 replies | 1011 view(s)
    0 XP
  • Morrus's Avatar
    Today, 12:14 PM
    I'm sure I'll watch any movie called Ghostbusters. I'm a sucker for Ghostbusters.
    51 replies | 1011 view(s)
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  • Morrus's Avatar
    Today, 11:46 AM
    Not officially, but there are two approaches I use: - one hit one kill minions - pooled health minions (basically as you describe) Both work just fine for me.
    1 replies | 67 view(s)
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  • RangerWickett's Avatar
    Today, 10:33 AM
    Okay, first, amazingly thorough write-up. Thanks! Second, I'd forgotten that I wrote that Tomas has to 'berate' a corpse to speak with it. Third, I'm thrilled your group liked the adventure, and dang, I wish I'd thought to run this for some friends last night during the blood moon. Good luck on your campaign!
    1 replies | 71 view(s)
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  • Henry's Avatar
    Today, 04:51 AM
    Iíve had similar experiences and conclusions, myself. It seems the end result from my days of playing 3e was cutting off the highs and lows and leaving the end result a lot of ďmediocre.Ē The old hands knew what to nip/tuck to make things great, but the new DMs frequently got bogged down with following the rules assiduously and depending on the charts to tell Ďem how to adjudicate. Heck, thereís...
    32 replies | 735 view(s)
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  • Umbran's Avatar
    Today, 04:01 AM
    Oh, no, the filmmakers didn't turn the fans toxic. The fans did it to themselves, over the years when there were no films, by buying in to a level of entitlement unsupported by reason, evidence, good taste, or anything more structurally sound than a wet noodle.
    51 replies | 1011 view(s)
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  • Umbran's Avatar
    Yesterday, 11:25 PM
    With the plot you suggested, no, I don't think you do. But, whatever. For the episode, we need Mercer to have something that the enemy cannot get except directly from a command-level officer. It can't be too specific - if Mercer was part of a particular super-secret project at that time, he wouldn't leave for vacation, but it has to be key information, worth a major operation to get. ...
    80 replies | 2245 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 10:50 PM
    Well, you've almost hit the point, there. The way to do it is to make is so that the GM (or board) is not the only place interaction happens! Murder mystery parties typically work with 6-20 people. Live Action RPGs, for example, usually work with numbers of that size and up (I've seen live-action games run with ten times as many players as that), and do fine. Both do this by...
    5 replies | 99 view(s)
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  • Umbran's Avatar
    Yesterday, 10:42 PM
    In 5e, there's a reason to have a mix of things. While there's less versions of the same idea - Advantage/Disadvantage is important in this consideration. If everything is "player roll vs NPC/monster defense" then the players always have a chance to apply Advantage, from Inspiration, or from whatever other sources they can cook up. And generally, the PC's proficiency modifier is involved. ...
    20 replies | 312 view(s)
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  • Umbran's Avatar
    Yesterday, 09:28 PM
    No, not everything about criticizing falls apart. Criticism about "it doesn't work like that" falls apart when you put a highly fictional universe against ours. Because, well, that highly fictional universe... doesn't work like ours! Criticism hinging instead on things like internal consistency (as opposed to consistency with our real world), or accessibility, or emotional plausibility of...
    80 replies | 2245 view(s)
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  • Stalker0's Avatar
    Yesterday, 09:18 PM
    Thereís a valid point here, but on the other hand if you cut the wizards damage in half he would still have been at the top of DPR for two encounters, so there is some wiggle room here. To me that post was really focusing on what a wizard can do and how he can contribute. Would a wizards spider always get stealth? No...but the fact that the wizard has a scout at low levels is very cool. ...
    1210 replies | 258197 view(s)
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  • Morrus's Avatar
    Yesterday, 09:06 PM
    As of tomorrow, Tuesday 22nd January, the brand new Savage Worlds Adventurer's Guild will be launched. Similar to WotC's Dungeon Masters Guild, and numerous other community content programs for various tabletop roleplaying games, the SWAG will be hosted by DriveThruRPG and allow creators to make and sell products compatible with Savage Worlds. You can read a FAQ about the new program...
    4 replies | 614 view(s)
  • Henry's Avatar
    Yesterday, 08:39 PM
    Does this make you all LESS worried or MORE worried? ;-) Seriously, passing the torch is awesome. Great to hear it. I suspect so -- it's the retraining of old habits that can always make a task difficult. In the case of new games such as Pathfinder and 5e, all across the board, designers are simplifying everything from microgradations in skills, to even the action system. Even the...
    32 replies | 735 view(s)
    2 XP
  • Umbran's Avatar
    Yesterday, 07:16 PM
    I will be going on vacation soon, and have picked up Lois McMaster Bujold's Diplomatic Immunity for the trip. I may also dig into Tad William's The Witchwood Crown, depending on my mood, and how much reading time I have.
    18 replies | 502 view(s)
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  • Umbran's Avatar
    Yesterday, 07:02 PM
    That depends on whether or not my wife and I go to a party that night. When we go to a Superbowl party, the Patriots win. When we don't, they don't. So it has been for quite a while.
    6 replies | 128 view(s)
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  • Henry's Avatar
    Yesterday, 06:46 PM
    Simply put, advantage or disadvantage is a state imposed on a d20 check -- you either have advantage, disadvantage, or neither and it's a single die throw. If you have advantage, roll a d20 twice for the check, and take the better number (and then add any other modifiers). If you have disadvantage, roll a d20 twice for the check, and take the worse number (and then add any other modifiers). ...
    32 replies | 735 view(s)
    2 XP
  • Umbran's Avatar
    Yesterday, 03:13 PM
    With respect, that result had very little to do with the trailer, and lots to do with toxic fans.
    51 replies | 1011 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 03:06 PM
    They told us what they did - or at least what the Krill wanted. They'd provide access to tactical data. In this case, he wasn't on an away mission. He was on leave, in an area that, to his knowledge, did not have the enemy in it. Yes, well, FTL travel "doesn't work like that" either, and you don't see folks up in arms about it. Folks can be pretty arbitrary about what they...
    80 replies | 2245 view(s)
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  • Morrus's Avatar
    Yesterday, 01:38 PM
    Eh. YouTube comments are the worst.
    51 replies | 1011 view(s)
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  • RangerWickett's Avatar
    Yesterday, 10:45 AM
    I'm pondering different game systems, and wondering what people's feelings are about how you resolve whether something affects a character. In 3rd and 5th edition (and Pathfinder 1st edition): if I attack you with a weapon, I roll against your defense. if I attack you with a beam of energy, I roll against your defense. if I attack you with an area of energy, you roll to resist. if rocks...
    20 replies | 312 view(s)
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  • Umbran's Avatar
    Yesterday, 05:44 AM
    He may be the first in that conflict, but certainly, there have been other conflicts. The policy exists for a reason, right? A lot of people would look at this sort of thing and tell us it is a plot hole. I look at it and try to figure out what the fact of it implies about the world (okay, galaxy) in question. Why is it that this *hasn't* gotten around so that everyone knows Union...
    80 replies | 2245 view(s)
    1 XP
  • Orius's Avatar
    Yesterday, 04:01 AM
    Ah yes, but in 2e that whole 5% thing is buried in the spell description for enchant an item, and isn't often repeated in the rules for magic item creation themselves, and isn't mentioned at all in the description for permanency IIRC. I didn't even know about some of this detail until a discussion about this a few years ago over on Dragonsfoot. Honestly, it should be somewhere in between....
    17 replies | 897 view(s)
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  • Umbran's Avatar
    Yesterday, 03:14 AM
    Thinking about it for a minute, I don't think it is such a problem. We must accept that, as a practical matter, word doesn't get around. Why? Because it is a very complicated system, must be deployed fleet-wide, and known to every single person with relevant codes - this isn't a tightly held secret, as there are too many people involved. And, it isn't really plausible that he's the first...
    80 replies | 2245 view(s)
    1 XP
  • kronos182's Avatar
    Yesterday, 12:56 AM
    A few Star Trek weapons I statted up really quick. Bat'leth The Bat'leth is a traditional weapon of Klingons for centuries and considered an honourable weapon. A crescent shape, with typically three hand holds along the outer curve, with typically at least two bladed protrusions along the inner bladed curve. The weapon is well balanced, sharp and deadly, able to remove an opponent's head in a...
    1886 replies | 351403 view(s)
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  • Umbran's Avatar
    Sunday, 20th January, 2019, 06:00 PM
    I have no idea, but this discussion might help... https://rpg.stackexchange.com/questions/107161/fishing-for-knucklehead-trout-in-icewind-dale
    19 replies | 505 view(s)
    0 XP
  • darjr's Avatar
    Sunday, 20th January, 2019, 04:53 PM
    I knew something was up when she said her favorite was "Taxi Driver" But I have to admit, I didn't figure it out.
    80 replies | 2245 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 20th January, 2019, 03:43 PM
    I like to give REP rewards at the end of adventures.
    14 replies | 379 view(s)
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  • Morrus's Avatar
    Sunday, 20th January, 2019, 03:24 PM
    You're getting a percentage of the points needed to get to your next grade. You could ignore the point totals altogether and just say "one-tenth of a new grade". Everybody is essentially receiving the exact same amount - an equal fraction towards their next grade. If you base it off an average party grade (which is fine, if you prefer that), then people aren't getting the same effective gain...
    14 replies | 379 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 20th January, 2019, 08:48 AM
    Ladies and gentlemen, Using the #MeToo in that manner *was* inappropriate. Bad move, Sadras. Please don't do it again. But derailing the thread for 5 pages and a couple of days over it was *also* inappropriate. If you think someone has just violated our rules, or is otherwise out of line, we ask that you report the post to the moderators - there's a little icon of an exclamation point...
    302 replies | 10932 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 20th January, 2019, 12:58 AM
    Well, Iíll watch it. You wonít. Thatís fine.
    51 replies | 1011 view(s)
    0 XP
  • Henry's Avatar
    Saturday, 19th January, 2019, 05:48 PM
    Iím fine with them remaining separate - mainly because one can be good at one and suck at the other. I can be quite persuasive, partly just by being polite and disrespectful, but I canít scare anyone for crap if my life depended on it. I could even see a case for persuasion and deception, but P/I have very different approaches. Many other skills might have the case made to break them up...
    15 replies | 562 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 19th January, 2019, 01:09 PM
    At least itís a stronger password than the self destruct code on the Enterprise. 000 Destruct 0
    80 replies | 2245 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 19th January, 2019, 11:40 AM
    Renowned artist Tony DiTerlizzi took to Twitter to look back at some of his original Planescape sketches and art. Each image below is a link to a single tweet containing 3-4 images. Click on each to see them all! "Itís hard to believe D&Dís ďPlanescapeĒ is 25 years old. I donít have many preliminary sketches as the tight deadlines had me going straight to final art. It was an exhilarating...
    14 replies | 1620 view(s)
  • Morrus's Avatar
    Saturday, 19th January, 2019, 11:14 AM
    Thatís how they made a lot of the first film.
    51 replies | 1011 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 18th January, 2019, 08:36 PM
    You donít have to watch them. Itís not like Hollywood doesnít churn out hundreds of original films every year too.
    51 replies | 1011 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 18th January, 2019, 08:36 PM
    3/4 level sounds fine. The thing is itís such a situational spell. In players hands itís not that great. Even against a bbeg I donít think this would be my go to spell. Against players itís scary strong. Exhaustion is actually very hard to get rid of. Throw this spell out in the first encounter of the day, and you could do more to hinder that player than most anything else you can do...
    30 replies | 794 view(s)
    1 XP
  • Umbran's Avatar
    Friday, 18th January, 2019, 07:27 PM
    I agree. But... fart jokes just kind of follow Seth McFarland, hanging around him like a cloud of vapors.
    80 replies | 2245 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 18th January, 2019, 07:02 PM
    I prefer it when they lay off the jokes and just pretend to be Star Trek. When it gets into the fart jokes and the like it takes me out of it.
    80 replies | 2245 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 18th January, 2019, 05:26 PM
    I felt Pike was a better Kirk than Chris Pine.
    9 replies | 292 view(s)
    0 XP
  • Henry's Avatar
    Friday, 18th January, 2019, 04:46 PM
    Funny thing -- our groups have been using Milestones for close to twenty years now, back when 3e unified the XP tables, well before it made an appearance by that name in 4e.
    45 replies | 1464 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 18th January, 2019, 04:20 PM
    I enjoyed the new episode immensely. Pike was perfectly cast, the Enterprise was gorgeous (shame we wonít see much of it) and the plot has me hooked already.
    9 replies | 292 view(s)
    1 XP
  • Umbran's Avatar
    Friday, 18th January, 2019, 07:12 AM
    It is... more of a guideline, really.
    23 replies | 693 view(s)
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  • Orius's Avatar
    Friday, 18th January, 2019, 04:15 AM
    Pretty good episode tonight. It was a pretty good take on the Enemy Mine plot. The Space Orcs were an interesting element too. And the B plot with Gordon was handled well too, I'd say maybe even better than Trek usually does.
    80 replies | 2245 view(s)
    0 XP
  • Henry's Avatar
    Thursday, 17th January, 2019, 09:40 PM
    Using the standard array and the "default" equipment given for each class and background, you can make a 5e level 1 character in approximately 10 minutes. I can't think of getting any faster while still maintaining a sense of meaningful choice about your character. For some, the existing character options, even including multiclassing and feats, are still too small. Personally, I'd really love to...
    100 replies | 2644 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 08:09 PM
    We have had informal agreements aplenty over the years. I'm currently running an Ashen Stars game, in which there are technically formal contract relationships involved as being members of a LASER crew. We most definitely do *not* write it out in full, as it is more like a modern legal document, with scads of sub-clauses. The party's business expert has, on more than one occasion, used his...
    23 replies | 693 view(s)
    2 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 04:41 PM
    I wasn't the one who said, "the ultimate point of character creation isnít about character custimization but instead itís about having a character you can play in game." If it is just about having "a character," then why not just do it over and over again? Make an absolute statement, and reap the rewards of pure logic. Leave yourself some wiggle room, and you can avoid such traps.
    100 replies | 2644 view(s)
    3 XP
  • Morrus's Avatar
    Thursday, 17th January, 2019, 04:19 PM
    While Iím not one of those who insist the original team reform (oneís dead, and have you *seen* how old Bill Murray is now?) Iím also not keen on the teenagers approach.
    51 replies | 1011 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 04:17 PM
    Then there's no need for a creation step at all. Just play the same character again. The sheet's right there. Or, pull a pregen from the internet. Takes maybe 30 seconds.
    100 replies | 2644 view(s)
    3 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 02:17 PM
    It could double as the party's 10' pole!
    8 replies | 292 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 02:15 PM
    Agreed. It wasn't fine art, but then neither was the original. It was a decent flick, good for a summer afternoon.
    51 replies | 1011 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 02:00 PM
    Rolling in order only creates viable characters in a statistical sense. So, while decision points are slow, in the long run it probably beats having to roll in order several times before a character is generated that doesn't die when an orc sneezes on it. It is a question of whether you front-load your time expenditure or not. I prefer to do the job right once, rather than do quick...
    100 replies | 2644 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 17th January, 2019, 12:45 PM
    I just really like (as in love to hate) the Empire. The aesthetics, the sounds, the styles, Palpatine and Vader, stormtroopers, Star Destroyers, the architecture, even the mouse droids, the whole package ... itís just *got* something that the bad guys in other eras lack. And the balance of ďDavid v GoliathĒ is exactly right. So I enjoy stuff set in that era.
    18 replies | 685 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 17th January, 2019, 12:39 PM
    On then wonders - blatantly insulting people who like something you don't, when we have a distinct "Keep it civil" clause in The Rules? What does that acknowledge? That's a rhetorical question, for you to consider. In any case, do not post in this thread again.
    101 replies | 4356 view(s)
    0 XP
  • Orius's Avatar
    Thursday, 17th January, 2019, 05:20 AM
    I liked it. Don't really know why people don't like it besides petty nitpicking.
    18 replies | 685 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 17th January, 2019, 12:48 AM
    At the link in the first post.
    34 replies | 8986 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 16th January, 2019, 09:40 PM
    We don't see enough to know if his senses engaged. And, Peter went to ash in the Big Snap too. If Peter is back, there's no known reason for Fury to not be back. Yes, it could be Mysterio makes illusions of villains, and then fights the illusions. Or, it is possible that the Elementals and Mysterio are all bad, but after the same thing - in the comics the Elementals were trying to...
    8 replies | 364 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 16th January, 2019, 08:09 PM
    James Ohlen, Arcanum Worlds. Producing Odyssey of the Dragonlords. http://www.enworld.org/forum/content.php?5412-Baldur-s-Gate-Designer-Leaves-Bioware-To-Form-D-D-Publishing-Company
    15 replies | 551 view(s)
    5 XP
  • Morrus's Avatar
    Wednesday, 16th January, 2019, 07:42 PM
    Only if time travel is involved.
    15 replies | 551 view(s)
    0 XP
  • RangerWickett's Avatar
    Wednesday, 16th January, 2019, 04:44 PM
    Asrabey doesn't have a blade of the goddess of womanhood. But hey, it's your game. Do what you like.
    6 replies | 230 view(s)
    0 XP
  • darjr's Avatar
    Wednesday, 16th January, 2019, 12:54 PM
    Yes! Sold!
    104 replies | 4428 view(s)
    0 XP
  • Orius's Avatar
    Wednesday, 16th January, 2019, 07:03 AM
    I'd rule you learn the base spell and that's it.
    7 replies | 333 view(s)
    0 XP
  • Orius's Avatar
    Wednesday, 16th January, 2019, 07:00 AM
    Hello, thread necromancy!
    172 replies | 11337 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 16th January, 2019, 05:41 AM
    Fair, though as I recall, previous versions of the 5e SRD had more limited content, more akin to what's in Basic. I glanced at the license, but I didn't probe into the content yesterday. If you wanna be really picky, WotC uses version 1.0a, released in 2000. I was not confident enough that *NO OTHER* versions existed out there to assert such.
    18 replies | 815 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 16th January, 2019, 04:02 AM
    Classically - illusions are what he does. Well, again classically, there's a group of extradimensional villains from the comics called the Elementals. We have the basic question of whether they are actually here, or if they are something Mysterio cooked up for him to be a hero fighting. I don't expect other cameos of note, as they won't want to reveal who survives Avengers:...
    8 replies | 364 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 15th January, 2019, 08:00 PM
    I really liked it. And Batman!
    12 replies | 342 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 15th January, 2019, 05:24 PM
    Is that a limit in the size of a loop in the universe, or in the observable universe?
    17 replies | 519 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 15th January, 2019, 12:31 PM
    Morrus replied to Judges campaign
    I ran The Robot Wars as a Judge campaign, and then some of the short adventures in The Robot Wars.
    3 replies | 219 view(s)
    0 XP
  • Stalker0's Avatar
    Tuesday, 15th January, 2019, 08:44 AM
    Instant clean....I mean prestidigitation
    95 replies | 2671 view(s)
    0 XP
  • Stalker0's Avatar
    Tuesday, 15th January, 2019, 03:54 AM
    Whoa there....that's an issue with those spells being utterly garbage, not the class! :) Even a fireball in a 5th level slot will do more bang for the buck.
    1210 replies | 258197 view(s)
    0 XP
  • Henry's Avatar
    Monday, 14th January, 2019, 10:45 PM
    If you want an example of a world without an open gaming license, look back historically to TSR (owner of D&D prior to Wizards of the Coast) and their positions on D&D compatible content in the early and mid-1990s -- it was an environment where they insisted that anything that included even terminology now common in the genre (such as phrases like "hit points" or "armor class") became property of...
    18 replies | 815 view(s)
    3 XP
  • RangerWickett's Avatar
    Monday, 14th January, 2019, 09:44 PM
    Leska is motivated by a loathing of pretty much everyone, which turned into a desire to have power over everyone. Her personal goal is conquest for the sake of conquest, and she's just using Coaltongue's death as a justification to rally her people into 'finding the ones responsible.' Also a bit of 'make a show of force so no one thinks we're weak.' Since there's not a ton of long-distance...
    60 replies | 2356 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 14th January, 2019, 09:13 PM
    The OGL isn't the "3E" OGL or the "5E" OGL. There's just the OGL. And it hasn't been dumped, because it's non-rescindable. Both 3E and 5E have had some (but not all) of their content released under it, as have many other games. One of the main purposes of the OGL, as Ryan Dancey - its architect - said: it means that D&D is here to stay. Nothing can make it go away, not even the whims of a...
    18 replies | 815 view(s)
    6 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 08:55 PM
    *Basic* 5e was released under the OGL, which to a quick scan doesn't appear particularly different from past OGLs. Rather than changing the control by changing the OGL, they did so by limiting content in the SRD - the basic mechanics are all there, but many of the classes are missing. So, anyone can write to the system, and even do something interesting with large changes (like Mutants and...
    18 replies | 815 view(s)
    6 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 08:34 PM
    To model this, you don't have to change anything - just consider that defeating a challenge is *proof* that you've learned something.
    45 replies | 1464 view(s)
    5 XP
  • Morrus's Avatar
    Monday, 14th January, 2019, 07:39 PM
    I enjoyed it in the cinema, but find it kinda forgettable.
    18 replies | 685 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 07:29 PM
    Hold on a second. Let us be clear - with a finite, comprehensible ruleset, there *will* be some options that are better than others. Full stop. Those that like doing deep dives into rules options *will* find them. No game designer can avoid this. It follows, then, that the game can't/shouldn't be designed around preserving all the concepts for optimizers, as it is not a tractable task. ...
    110 replies | 3097 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 06:02 PM
    Logic or citation, please. Copyright does not allow for reproduction of text - that is not nonsense. So, you need to give a reason why the building and sculpture are not similarly protected. I note - you have to license the right to commercially produce an image of the Empire State Building. They even have an easy web page to apply: http://www.esbnyc.com/business-esb/licensing So,...
    17 replies | 400 view(s)
    0 XP
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June 26, 1974 (44)
About Morrus
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Tuesday, 22nd January, 2019


Monday, 21st January, 2019


Sunday, 20th January, 2019


Saturday, 19th January, 2019


Friday, 18th January, 2019


Thursday, 17th January, 2019


Wednesday, 16th January, 2019



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Tuesday, 22nd January, 2019


Monday, 21st January, 2019

  • 02:00 AM - Voort mentioned Morrus in post A New D&D Book in 2019: Acquisitions Incorporated Dungeon Manual!
    Morrus: In some threads, like this one, you delete the original post and add your own. In others, like this one [ http://www.enworld.org/forum/showthread.php?656323-Artificer-UA-to-be-released-in-February ], you just edit the original post to add more info. What determines the different treatment?

Wednesday, 9th January, 2019


Friday, 28th December, 2018

  • 06:51 PM - Teflonknight mentioned Morrus in post Ninjaís and Superspies - Different System
    Danny I have Savage Worlds/Rifts I just havenít delved into it very deeply. The issue I have with N&SS is I am a little lost about character creation. Example: OCC/Martial Arts list a variety of defence moves - does that give you a bonus to those or just allow you to do those moves? Morrus I do have O.L.D. but donít have a gaming group to try it. If the kids like N&SS I may have to check out N.O.W.

Monday, 24th December, 2018

  • 02:45 AM - Charlaquin mentioned Morrus in post No Magic Shops!
    cbwjm, if you can read this, notifications donít always link you to only one page away from the intended post. Sometimes itís multiple pages off. Youíll see, over time, unless you continue sidestepping the issue, in which case, yeah, itís kind of nonsense to claim it doesnít bother you. Of course they donít bother you, they donít even affect you. And again, Iím not actually blocking you to ďteach you a lesson.Ē Iím demonstrating that the bugs with the block system allow me to do such things, which is a clear exploit and not something any well-thought-out block feature should enable. EDIT: And also, if you can read this, thatís just further proof that the system is completely borked and needs fixing. Can we Morrus about this? Because this is a serious problem.

Wednesday, 19th December, 2018


Friday, 14th December, 2018


Tuesday, 11th December, 2018

  • 04:40 AM - Hussar mentioned Morrus in post Do you believe we are alone in the universe?
    ...ery real science. Postulating completely unverifiable elements to make your equations work is not good science. Now, at the moment, it's the best we've got, so, there's that. In any case, I was trying to be a bit tongue in cheek and poking a bit of fun at astronomers. But, I would point out, "isn't really science" is not what I said. What I said was that astronomy gets a bit more latitude than other sciences when it comes time to actually prove their hypotheses. Being able to make up stuff just so your equations work doesn't work in other sciences. And, unfortunately, people who get into sciences can be just as dogmatic as anyone else. I mean, you're apparently absolutely sure that your model of the universe is correct despite the fact that it hasn't actually been proven and remains largely theoretical. I mean, heck, NASA says you're wrong: https://spaceplace.nasa.gov/review/dr-marc-space/dark-sky.html I'm a little more comfortable believing NASA than you, Morrus.

Monday, 10th December, 2018

  • 11:54 PM - Hussar mentioned Morrus in post Do you believe we are alone in the universe?
    I don't know if this is a sad though but if its 1 light year or 100 right now functionally its the same thing in terms of interstellar travel. Its to far for us. Morrus theres a lot of things that scientists are still fuzzy on. For example is space infinite. Another one is the Big Bang Theory. OK there is a big ball of mass, energy or whatever and it explodes 13 billion years ago. Who or what created it? How did it get their to explode in the 1st place? Would that who or what in effect be God? Note I am not religious was just wondering. I thought the "is space infinite" question was largely resolved. If space was truly infinite, then the night sky would be solid white with stars. In an infinite universe, you would have infinite stars, therefore, from our point of view, there would be almost no space between the stars in the night sky. At least, that's the way it was explained to me. But, Morrus, I'm certainly no anti-scientist campaigner. Just pointing out that in one branch of science, the rules get... err... relaxed somewhat.

Sunday, 9th December, 2018

  • 11:48 PM - Hussar mentioned Morrus in post How would you design one page adventures?
    That looks like great fun Morrus. Cool beans. Just as a thought though, would it not be easier to make the map mostly the full size of the page and then include the text of the encounters right in the rooms? Would seem like a more efficient use of space. And, just a nitpick, you forgot to label area 1 - the Entrance.

Tuesday, 4th December, 2018


Monday, 3rd December, 2018

  • 06:02 PM - robus mentioned Morrus in post One Page Adventure: The Business of Emotion
    Morrus- the third one seems much too big in scope for a one page adventure IMHO, this is getting to the point where the DM is going to either have to do a lot of planning (to flesh out the city in their mind enough to be comfortable running the adventure) or have to be really quick on their feet. Either way this looks really intimidating, and, while there are stat blocks, it reminds me of the encounter book (I mentioned earlier) that I had hopes for but couldnít use because the barrier to running was too high. Going back to my earlier post, I think these 1 pagers should have a focus on either social interaction (the balance has been upset, a murder, a disappearance, etc) or an exploration with combats providing challenge where necessary. The third adventure lacks this focus and is too big in scope IMHO.
  • 03:24 PM - Umbran mentioned Morrus in post Hidden

Friday, 30th November, 2018

  • 07:22 PM - robus mentioned Morrus in post How would you design one page adventures?
    Morrus, if I can offer a suggestion: please indicate (where applicable) what challenge level each encounter is expected to present. Easy, Medium, Hard or Deadly. This really helps people who need to recalibrate to suit their groups (and means it doesn't have to be reverse engineered!) It can just be a single character at the end of the encounter title.
  • 03:48 AM - darkbard mentioned Morrus in post Desktop site on Chrome for Android
    Hunh. Turns out there is a toggle switch at the bottom of the page that I didn't see previously that switches to desktop mode via the site itself rather than via Chrome's toggle. Problem solved! (Do note, Morrus, that the interface is slightly different depending on how desktop mode is applied.)
  • 01:43 AM - robus mentioned Morrus in post How would you design one page adventures?
    Morrus, thatís good and certainly runnable as is. If we think about this in terms of the pillars then the best format is determined by whether exploration or social interaction is the leading pillar (combat always being involved in some form or other). Your distillation is perfectly good for a social interaction driven adventure. Some NPC has upset the general order and the PCs have to put things right. The were-rat adventure described earlier would also fall into this category. For an exploration driven adventure, such as a dungeon, castle, cave system, a map has to lead the way and then the interesting locations within the structure are called out in labels around the map. Here treasure is commonly the motivator. Just choose the right format for your 1-page adventure and youíre set.

Thursday, 29th November, 2018

  • 04:37 AM - robus mentioned Morrus in post How would you design one page adventures?
    @Sadras Iíd call that an encounter rather than adventure. For these kind of things youíve really got to empower the DM to fill in the blanks rather than provide the full details. So for your Wererat adventure you should provide the motivation and situation for the were-rat girl. And let the DM fill in the blanks. So Iíd say: The girl has fallen in love with the son of the inn-keeper and taken a position there despite really being betrothed to the son of the chief of the were-rat tribe nearby. A search party has been hunting for her and tracks her down to the inn. If the PCs choose to intervene then adventure is helping her to resolve her conflict. I donít think it needs much more than that. Names and relationships of the primary NPCs, some ancillary monster references (some guardians to the lair, perhaps some mutant ďboss ratĒ, the location (and numbers) of the were-rat lair etc, etc). As noted above, go for more theater of mind. Itís more A-Team adventure of the week stuff... @Morrus I imagine youíve seen this? Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001 https://www.amazon.com/dp/0615321860/ref=cm_sw_r_cp_tai_U51.BbHA9A5PW While I found it disappointing because the adventures were too vague/big, I think that something similar (but more tightly focused) would be good.

Tuesday, 20th November, 2018

  • 02:22 AM - darjr mentioned Morrus in post Ravnica and the DMGuild...
    Itís open Tomorrow Nov 20th! Morrus https://twitter.com/dms_guild/status/1064688359258423296?s=21
  • 12:14 AM - CleverNickName mentioned Morrus in post Help, My players donít know how to play.
    ...en if the game has been at a standstill for twenty excruciating minutes. Be gentle about it, and be encouraging, but you gotta be firm. You have to drive the point home that learning (and using) the rules is non-negotiable, for all players. I hope it doesn't come to that, because when people get frustrated their tempers get short, and things can get heated quickly. Be ready to calm people down, remind them it's a game and everyone is there to have fun, maybe call a break every now and then. The last thing you can do is adapt your game. Maybe those four players aren't looking for a strict, by-the-rules style of game. Perhaps they are more interested in a looser, storytelling kind of experience. The rules should support the framework of the story, not the other way around, so if all the focus and detail on the rules is tripping up two-thirds of your players, maybe you should get rid of some of the rules. EDIT: I was a little more short than I should have been earlier. Morrus is right: people play this game for any number of reasons, and there is no "wrong" way to play it. The point is to have fun, always.

Monday, 17th December, 2012



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Monday, 21st January, 2019

  • 08:15 PM - Steven Barker quoted Morrus in post WOIN XP and advancement when grades are not the same across the party
    If you base it off an average party grade (which is fine, if you prefer that), then people aren't getting the same effective gain each time. Some are getting more than a tenth of their next grade, some are getting less than a tenth. Yeah, that is exactly what I was suggesting. By slightly boosting those who have fallen behind (or slightly holding back the folks who are ahead), the party will tend to converge on the same grade, as a constant difference in XP will shrink relative to the amount needed for a new grade. I think that a group that is mostly the same grade will be more cohesive, as everyone can contribute to a similar degree. If some characters are way ahead of others (e.g. always a full grade ahead, or seven tenths of a grade or whatever), the ones in the lead may do most of what needs to be done, not just because their players are the most dynamic or creative, but because their characters are also the most capable. This is most notable at low grades, where each step from grade 3 ...

Saturday, 19th January, 2019

  • 07:45 PM - Dannyalcatraz quoted Morrus in post The Orville Season Two - Thoughts?
    At least itís a stronger password than the self destruct code on the Enterprise. 000 Destruct 0 https://youtu.be/Wk0f43GOtSk See also: https://www.youtube.com/watch?v=9hcSBH-4kEY
  • 02:10 PM - Maxperson quoted Morrus in post The Orville Season Two - Thoughts?
    I prefer it when they lay off the jokes and just pretend to be Star Trek. When it gets into the fart jokes and the like it takes me out of it. For me that's the biggest reason I'm enjoying the show. The show seems to me t be a light parody of Star Trek mixed with some serious themes and issues. There are enough serious sci-fi shows out there that the jokes and humor put the Orville into a new and refreshing category for me.
  • 01:12 PM - Imaculata quoted Morrus in post Yet another Ghostbusters movie
    Thatís how they made a lot of the first film. I disagree. Sure, there's some improv, but there's definitely a competent script with a lot of deliberately written jokes there.

Friday, 18th January, 2019

  • 11:52 PM - Aeson quoted Morrus in post The Orville Season Two - Thoughts?
    I prefer it when they lay off the jokes and just pretend to be Star Trek. When it gets into the fart jokes and the like it takes me out of it. I'm glad they toned it down. As I've said, my mom watches the show. It would be much easier to watch when I visit if it wasn't so crude. During the first season I had a number of cringe moments. I think this episode was an excellent homage to the trope of trapped with your enemy. It was telegraphed when the Krill showed up, but still fun to watch.
  • 10:09 PM - Ralif Redhammer quoted Morrus in post Yet another Ghostbusters movie
    No, true, I do not (Nor do I have to post complaining about it, but here we stand). And honestly, there have been some remakes I've enjoyed. But then something like the Your Name remake gets announced, and it makes me grumpy all over again. You donít have to watch them. Itís not like Hollywood doesnít churn out hundreds of original films every year too.
  • 07:27 PM - Umbran quoted Morrus in post The Orville Season Two - Thoughts?
    When it gets into the fart jokes and the like it takes me out of it. I agree. But... fart jokes just kind of follow Seth McFarland, hanging around him like a cloud of vapors.

Thursday, 17th January, 2019

  • 05:05 PM - Ralif Redhammer quoted Morrus in post Yet another Ghostbusters movie
    This bit of art pretty succinctly illustrates my feelings on that: 104175 I enjoyed the female-led reboot quite a bit. I do think not connecting it to the original two films was a mistake. But completely ignoring it with this new film seems pretty darn tone-deaf in this day and age. While Iím not one of those who insist the original team reform (oneís dead, and have you *seen* how old Bill Murray is now?) Iím also not keen on the teenagers approach.
  • 01:40 PM - Zardnaar quoted Morrus in post Solo: A Star Wars Story on Netflix
    I just really like (as in love to hate) the Empire. The aesthetics, the sounds, the styles, Palpatine and Vader, stormtroopers, Star Destroyers, the architecture, even the mouse droids, the whole package ... itís just *got* something that the bad guys in other eras lack. And the balance of ďDavid v GoliathĒ is exactly right. So I enjoy stuff set in that era. Its because they used British actors for the Empire;). I think its because the Empire is something to hate for everyone as Lucas kind of evoked the Nazis and the USSR. Stormtroopers, the Imperial Guard, the red, white, black colours on Vader, the guards men and stormies. They are something for everyone (Commies, Fascists, Black, blow up planets, kidnap princess's etc). First Order feels more like a lame rehash or an old EU Imperial faction of the week I think expectations also matter when you see Star Wars. Went into TPM with huge expectation massive disappointment, meh about AotC going in and coming out, went in with low expectati...
  • 02:24 AM - Olaf the Stout quoted Morrus in post RPG Crowdfunding News Ė Era: Lyres, Treacherous Traps, They Came from Beneath the Sea!, The Fantasy Trip Adventures, and more
    You can follow a creator on Kickstarter, and will be notified whenever they launch a new project. Cheers for that Morrus. I didn't know that was possible.

Wednesday, 16th January, 2019


Sunday, 13th January, 2019


Saturday, 12th January, 2019


Friday, 11th January, 2019

  • 01:01 AM - Leif quoted Morrus in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    It is the actual overall popularity of various games played using Fantasy Grounds. Nothing more. Nothing less. I understand that. But what percentage of the total frpg market uses Fantasy Grounds? That's not even slightly true. Plenty are managing just fine. That's reassuring. Thanks for that. So success on Fantasy Grounds is not necessary for a(n) frpg to be successful?

Thursday, 10th January, 2019

  • 01:01 PM - dave2008 quoted Morrus in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    I posted much the same articles this time last year, and the year before. http://www.enworld.org/forum/content.php?4800-Fantasy-Grounds-Game-Stats-for-2017-D-D-5E-Up-By-6-Pathfinder-Holds-Steady! Wow! 5e added over 19,000 users in a year - that is more than the total users of the next 9 highest games (in Dec. 18). It also increased its share by 3% I like 5e, but it seems to me the marketing team is doing a pretty darn good job!
  • 12:54 PM - dave2008 quoted Morrus in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    It's a playtest program. That happens with all playtest programs - tons of people sign up, and a few make it to the end. This isn't the actual game. Good to know and thank you for clarifying!


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Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Pathfinder 2nd Edition Iconic Pregenerated Characters
Courtesy of Paizo, here are the six pregenerated players character for Pathfinder 2E in PDF format!

Ezren, Human Wizard
Merisiel, Elf Rogue
Seelah, Human Paladin
Valeros, Human Fighter
Kyra, Human Cleric
Fumbus, Goblin Alchemist
5339 +2 1 Sunday, 22nd July, 2018, 12:48 AM Sunday, 22nd July, 2018, 01:23 AM
Adventures in Middle Earth 5E Journey Cheat Sheet
Just a quick one-page home-made sheet summarising the journey process.
243 0 1 Thursday, 22nd February, 2018, 08:18 PM Thursday, 22nd February, 2018, 08:18 PM
ZEITGEIST #13: Avatar of Revolution (Pathfinder RPG & 4E)
Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path!



Finale and Free Will


The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his gr...
14 0 2 Tuesday, 23rd January, 2018, 01:23 PM Tuesday, 23rd January, 2018, 01:23 PM
WOIN Super Quick NPC Stats
Need an NPC quickly, no statblocks available, not too much detail required? Simply use this table for base statistics at each Max Dice Pool.

Also includes examples of each from 5d6 to 12d6, divided into pre-calculated archetypes - brute, expert, ma...
137 -1 1 Thursday, 8th June, 2017, 06:35 PM Saturday, 10th June, 2017, 04:19 PM
Captain Wrigley's Starship Emporium
A selection of ships suitable as starter ships - small freighters, transports, etc. along with rules for reducing the price for used ships and ship quirks.
262 0 1 Thursday, 23rd February, 2017, 08:17 PM Friday, 10th March, 2017, 01:41 PM
WEG d6 - WOIN Equipment Conversion Guide
This simple guide allows you to convert WEG d6 weapons (from games such as Star Wars RPG) to WOIN, enabling you to use all WEG Star Wars equipment resource books in your game. There are various official and unofficial books around on the web. The ite...
179 0 1 Wednesday, 28th December, 2016, 07:10 PM Wednesday, 28th December, 2016, 07:10 PM
Darth Vader
It had to be done. WOIN stats for everybody's favourite Sith Lord and movie villain.
273 0 1 Saturday, 24th December, 2016, 01:36 PM Saturday, 24th December, 2016, 08:57 PM
Ogron All-Master Class X Warship
As featured in the upcoming EONS adventure The Last Survivor. This warship is a customised version, with some of the weaponry etc. switched out to convert it to a slaver ship. It still retains a couple of nasty concussion missiles, though.
76 0 1 Monday, 7th November, 2016, 03:33 PM Monday, 7th November, 2016, 05:04 PM
8 Alien Races: Fan Content Entries
These eight new races for NEW (and other sci-fi WOIN games) are the entries in the alien race contest. They are presented here as written. (Note -- I didn't write these, and can't take any credit - I just uploaded them!)
401 0 1 Sunday, 23rd October, 2016, 03:24 PM Tuesday, 25th October, 2016, 11:41 AM
d20 Modern - WOIN Conversion Guide
This allows you to quickly and easily convert d20 Modern (and d20 Future) weapons and equipment to the WOIN system.
255 0 1 Thursday, 20th October, 2016, 05:22 PM Thursday, 20th October, 2016, 05:22 PM
FASA-WOIN Starship Conversion Guide
FASAís Ship Recognition Manuals for the 1980s Star Trek line of products contain hundreds of ships. Many of these stat blocks are archived (and expanded upon with new ships for later shows) on the web. This short guide describes how to convert a FAS...
199 0 1 Thursday, 20th October, 2016, 11:01 AM Thursday, 20th October, 2016, 11:03 AM
Traveller-WOIN Starship Conversion Guide
Use this guide to quickly convert a Traveller starship for use in WOIN.

Note that this has been superseded by the Small Ships article - EONS # 54. Therefore, the hull sizes have changed. Instead of scaling small ships down to undersized ships, the f...
185 0 1 Tuesday, 18th October, 2016, 03:01 PM Sunday, 21st May, 2017, 01:00 PM
Traveller-WOIN Conversion Guide
The guide provides rules for converting Traveller (2008 and 2016) weapons to WOIN. You will need the appropriate source material for item descriptions, etc.
171 0 1 Monday, 17th October, 2016, 04:11 PM Monday, 17th October, 2016, 04:26 PM
RESOLVE
The optional RESOLVE rules for sanity and social combat for the WOIN roleplaying game system.
116 0 1 Saturday, 24th September, 2016, 07:16 PM Saturday, 8th October, 2016, 01:38 PM
N.E.W. Character Sheet
This is the official NEW character sheet.
191 0 1 Saturday, 24th September, 2016, 07:15 PM Monday, 17th October, 2016, 04:14 PM
WOIN Style Guide
This short document describes some of the basic rules of writing an article or product for a WOIN game.
325 0 1 Saturday, 24th September, 2016, 03:11 PM Thursday, 20th October, 2016, 05:23 PM
Starship Sizes: Fighters & Titans
I was writing this for EONS magazine, but it turned out I only needed one page and that does not an EONS article make. So here it is for free!

This is just a draft; I have NOT playtested this. It is designed to accommodate different assumptions in s...
243 0 1 Saturday, 24th September, 2016, 01:04 PM Monday, 17th October, 2016, 04:15 PM
d20-WOIN conversion guide
Take a d20 (3.x, Pathfinder, etc.) stat block and run through the steps to convert to a WOIN stat block. It's draft; it undoubtedly needs tweaking, but it's a decent start, I think. I'd very much appreciate it if folks would test it with various d20/...
247 0 1 Saturday, 24th September, 2016, 01:01 PM Monday, 17th October, 2016, 04:11 PM
ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder RPG & 4E)
Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path!

The End Has Already Begun

Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending i...
141 0 2 Monday, 22nd February, 2016, 12:29 PM Monday, 22nd February, 2016, 12:30 PM
ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG & 4E)
Welcome to the eleventh adventure in the ZEITGEIST adventure path!

The World is Falling Apart

After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault ...
92 0 2 Thursday, 22nd October, 2015, 12:08 AM Tuesday, 8th December, 2015, 06:07 PM

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