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  • Umbran's Avatar
    Yesterday, 09:40 PM
    We don't see enough to know if his senses engaged. And, Peter went to ash in the Big Snap too. If Peter is back, there's no known reason for Fury to not be back. Yes, it could be Mysterio makes illusions of villains, and then fights the illusions. Or, it is possible that the Elementals and Mysterio are all bad, but after the same thing - in the comics the Elementals were trying to...
    8 replies | 274 view(s)
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  • RangerWickett's Avatar
    Yesterday, 04:44 PM
    Asrabey doesn't have a blade of the goddess of womanhood. But hey, it's your game. Do what you like.
    5 replies | 116 view(s)
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  • darjr's Avatar
    Yesterday, 12:54 PM
    Yes! Sold!
    14 replies | 610 view(s)
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  • Orius's Avatar
    Yesterday, 07:03 AM
    I'd rule you learn the base spell and that's it.
    3 replies | 181 view(s)
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  • Orius's Avatar
    Yesterday, 07:00 AM
    Hello, thread necromancy!
    172 replies | 11220 view(s)
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  • Umbran's Avatar
    Yesterday, 05:41 AM
    Fair, though as I recall, previous versions of the 5e SRD had more limited content, more akin to what's in Basic. I glanced at the license, but I didn't probe into the content yesterday. If you wanna be really picky, WotC uses version 1.0a, released in 2000. I was not confident enough that *NO OTHER* versions existed out there to assert such.
    18 replies | 653 view(s)
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  • Umbran's Avatar
    Yesterday, 04:02 AM
    Classically - illusions are what he does. Well, again classically, there's a group of extradimensional villains from the comics called the Elementals. We have the basic question of whether they are actually here, or if they are something Mysterio cooked up for him to be a hero fighting. I don't expect other cameos of note, as they won't want to reveal who survives Avengers:...
    8 replies | 274 view(s)
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  • Umbran's Avatar
    Tuesday, 15th January, 2019, 05:24 PM
    Is that a limit in the size of a loop in the universe, or in the observable universe?
    16 replies | 419 view(s)
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  • Stalker0's Avatar
    Tuesday, 15th January, 2019, 08:44 AM
    Instant clean....I mean prestidigitation
    86 replies | 1802 view(s)
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  • Stalker0's Avatar
    Tuesday, 15th January, 2019, 03:54 AM
    Whoa there....that's an issue with those spells being utterly garbage, not the class! :) Even a fireball in a 5th level slot will do more bang for the buck.
    1204 replies | 256856 view(s)
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  • Henry's Avatar
    Monday, 14th January, 2019, 10:45 PM
    If you want an example of a world without an open gaming license, look back historically to TSR (owner of D&D prior to Wizards of the Coast) and their positions on D&D compatible content in the early and mid-1990s -- it was an environment where they insisted that anything that included even terminology now common in the genre (such as phrases like "hit points" or "armor class") became property of...
    18 replies | 653 view(s)
    3 XP
  • RangerWickett's Avatar
    Monday, 14th January, 2019, 09:44 PM
    Leska is motivated by a loathing of pretty much everyone, which turned into a desire to have power over everyone. Her personal goal is conquest for the sake of conquest, and she's just using Coaltongue's death as a justification to rally her people into 'finding the ones responsible.' Also a bit of 'make a show of force so no one thinks we're weak.' Since there's not a ton of long-distance...
    60 replies | 2267 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 08:55 PM
    *Basic* 5e was released under the OGL, which to a quick scan doesn't appear particularly different from past OGLs. Rather than changing the control by changing the OGL, they did so by limiting content in the SRD - the basic mechanics are all there, but many of the classes are missing. So, anyone can write to the system, and even do something interesting with large changes (like Mutants and...
    18 replies | 653 view(s)
    5 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 08:34 PM
    To model this, you don't have to change anything - just consider that defeating a challenge is *proof* that you've learned something.
    30 replies | 826 view(s)
    5 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 07:29 PM
    Hold on a second. Let us be clear - with a finite, comprehensible ruleset, there *will* be some options that are better than others. Full stop. Those that like doing deep dives into rules options *will* find them. No game designer can avoid this. It follows, then, that the game can't/shouldn't be designed around preserving all the concepts for optimizers, as it is not a tractable task. ...
    110 replies | 2875 view(s)
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  • Umbran's Avatar
    Monday, 14th January, 2019, 06:02 PM
    Logic or citation, please. Copyright does not allow for reproduction of text - that is not nonsense. So, you need to give a reason why the building and sculpture are not similarly protected. I note - you have to license the right to commercially produce an image of the Empire State Building. They even have an easy web page to apply: http://www.esbnyc.com/business-esb/licensing So,...
    10 replies | 236 view(s)
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  • Umbran's Avatar
    Monday, 14th January, 2019, 05:21 PM
    I think i recall the comoving distance to the edge of the observable universe (which takes into account expansion - where the edge of the universe is now, after that light was emitted), is currently best estimated as 14.3 billion parsecs, so 45 billion light years or so.
    16 replies | 419 view(s)
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  • Umbran's Avatar
    Monday, 14th January, 2019, 04:57 PM
    If it were that simple, you could take readable photos of pages of a book, collect them, and sell them as your own. That clearly fails.
    10 replies | 236 view(s)
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  • Umbran's Avatar
    Monday, 14th January, 2019, 04:55 PM
    Dude, knock off the personal attacks. Address the logic of the post, not the person of the poster. If this is somehow difficult to manage or understand, please take it to e-mail or PM, and we can discuss. Thanks.
    110 replies | 2875 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 03:33 PM
    I'm going to guess that a simple photographs of what already exists, a scene that could be seen by someone walking by, is *not* going to be considered transformative. After all, the architect and the artist probably were considering the setting, so the "juxtaposition" is their thought before it is the photographer's. For it to be transformative, you need to take a *small* segment of it, and...
    10 replies | 236 view(s)
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  • Umbran's Avatar
    Monday, 14th January, 2019, 03:12 PM
    Someone also once said that the Edsel was going to be a success. Someone said that Ishtar was a movie worth seeing. And someone said that if you keep making that face, it is going to get stuck like that. Someone is often wrong.
    17 replies | 426 view(s)
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  • Umbran's Avatar
    Monday, 14th January, 2019, 04:31 AM
    Not really. You can do the analysis considering two travelers - one who passes by Earth at 0.8 C on their way to Alpha Centauri, the other passing by Earth at the same moment going 0.9c for the same trip. They'll arrive at Alpha Centauri each having experienced a different amount of time dilation for that segment of trip, both of them moving at constant velocity - so both in inertial frames...
    16 replies | 419 view(s)
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  • kronos182's Avatar
    Sunday, 13th January, 2019, 03:39 PM
    Some more Ratchet and Clank items. Miniturret Glove This large gauntlet manufactured by MegaCorp, allows the user to create egg shaped shells that deploy into small laser turrets. While the miniturret glove is worn, the hand is covered with the barrel that launches the miniturret egg. Each miniturret has 5 hit points, Defense of 14, hardness 1, diminutive size and weighs only 5 lbs, armed...
    1885 replies | 350911 view(s)
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  • Umbran's Avatar
    Sunday, 13th January, 2019, 03:04 PM
    Do what you want for your own game, of course, but it seems a bit too fiddly.
    44 replies | 1170 view(s)
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  • Umbran's Avatar
    Sunday, 13th January, 2019, 03:40 AM
    I can easily see that before she left the show, they'd keep a lid on it. But once that show has aired, if her departure were permanent, why stay tight-lipped about it? It is easy enough to say, "Hey, she had a really great opportunity, and had to make a hard choice. The schedules didn't work out, so we wish her all the best!" However, if she's coming back at *some point* then you don't...
    36 replies | 1160 view(s)
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  • Umbran's Avatar
    Saturday, 12th January, 2019, 10:46 PM
    It is a wiki thread.
    18 replies | 466 view(s)
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  • Stalker0's Avatar
    Saturday, 12th January, 2019, 08:36 PM
    I still fail to see how comparing 5e wizards to 1e ones makes a bit of difference to this argument....considering monsters, casters, and noncasters have all had radical differences since that time. The simply question is....are 5e wizards capable of equivalent contribution to the campaign at 1st - 3rd level compared to a fighter? In my viewpoint, the answer is an immediate yes. Are they...
    1204 replies | 256856 view(s)
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  • Stalker0's Avatar
    Saturday, 12th January, 2019, 08:30 PM
    Stalker0 replied to Counterspell
    Its also the "rain on the caster's parade" spell. Few things have put the big frown on my caster players than when they cast and I say "the enemy casts counterspell". There's nothing more a player hates than to do nothing in a round of combat, especially if there are a lot of players (I have 6).
    8 replies | 450 view(s)
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  • Stalker0's Avatar
    Saturday, 12th January, 2019, 08:29 PM
    Let try an example to ensure we are all reading the table right. So lets assume you need a 5 or better to hit, and do an average of 10 dmg before the feat is applied. So the formula is 5.5 - .25X. So that 5.5 - .25 * 10 = 5.5 - 2.5 = 3. So this means that my average damage increases by 3. Now where I'm confused is when you defined average damage. So for example if I had a greatsword...
    110 replies | 2875 view(s)
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  • kronos182's Avatar
    Saturday, 12th January, 2019, 06:42 PM
    Since someone mentioned Ratchet and Clank.. Here's some Ratchet and Clank items... OmniWrench The OmniWrench is a versatile item that is a useful tool, can be magnetized to pickup nearby metallic items, used as a melee weapon and can be thrown and returns to the user. Most follow a basic design, and most can be upgraded with several upgrades giving them greater capabilities. The...
    1885 replies | 350911 view(s)
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  • Umbran's Avatar
    Saturday, 12th January, 2019, 05:23 PM
    Yeah, I just discovered that - while I ran into some documentation that said it was free on Prime if you were willing to watch commercials, perhaps that was old. Now, I must pay. *sad trombone*
    39 replies | 827 view(s)
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  • Umbran's Avatar
    Saturday, 12th January, 2019, 04:32 PM
    I feel like I'm about to be the straight man in a really awful joke... But, um... there's no E in RAT. What is it, "News In ThE rat"?
    18 replies | 466 view(s)
    1 XP
  • Stalker0's Avatar
    Saturday, 12th January, 2019, 02:03 AM
    Stalker0 replied to Counterspell
    I'll agree with the chorus. The rule is fine, though I personally think counterspell is already a hell of a powerful spell.
    8 replies | 450 view(s)
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  • kronos182's Avatar
    Saturday, 12th January, 2019, 01:02 AM
    A Starfleet NPC a team of PCs might encounter and can possibly hire for a while. Dr. Selar Dr. Lieutenant Selar is a Vulcan medical officer in Starfleet, who was assigned to the U.S.S. Enterprise D at one point. She is well versed in xenobiology for treating multiple species, and is currently assigned to the Sol system by Starfleet to aid any relief agencies that require assistance. She has...
    1885 replies | 350911 view(s)
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  • kronos182's Avatar
    Friday, 11th January, 2019, 11:45 PM
    Cardassian Cardassians are a humanoid species easily identifiable by their light-grey skin, two thick vertical neck ridges that receded back to the crown of their head, and an inverted tear-shaped ridge in the center of the forehead. The ridge is thickest immediately above the eyes, protecting them and creating an deep-set appearance. This trait earned them the derogatory nickname "spoon...
    1885 replies | 350911 view(s)
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  • Umbran's Avatar
    Friday, 11th January, 2019, 10:08 PM
    Moving slow: Armor doesn't really impact your movement speed, so long as you have the strength to wear it. Clanging Around: The question isn't really what armor they are wearing. The question is whether they have Stealth. Heavy armor gives disadvantage on the check, but really, a character who doesn't have the skill is not quiet enough to reliably sneak around anyway. Note - heavy...
    34 replies | 1046 view(s)
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  • Umbran's Avatar
    Friday, 11th January, 2019, 07:28 PM
    "What does God need with a starship?!?" And, let us face it, "Star Trek: The MOtion Picture" was not an example of a thing... that actually had a plot. Wrath of Khan and the Voyage Home, however, were probably the best movies, for me. I kind of like them all, but the Dominion War had some great stuff in it. And the last season of Enterprise, when they handed things over to Manny...
    39 replies | 827 view(s)
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  • Henry's Avatar
    Friday, 11th January, 2019, 03:57 PM
    I can't say I've ever seen a player use an action surge outside of combat, either, but Mistwell's example of getting one last try to catch someone from falling would be a compelling instance. It's just that for anyone who has action surge, it's not often remembered in out of combat situations - it's like a bard starting with regaining bardic inspiration on a long rest, and then four levels later...
    33 replies | 932 view(s)
    1 XP
  • Orius's Avatar
    Friday, 11th January, 2019, 04:39 AM
    Robert Picardo and John Billingsley as guest stars in the same episode? Sure, why not! Pretty good episode too, particularly the dream sequence and the gift.
    36 replies | 1160 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 11th January, 2019, 02:05 AM
    Here's a slightly larger one, with fewer labels (since the Consulate and Alchemy Row only really matter in adventure 2).
    11 replies | 460 view(s)
    3 XP
  • Umbran's Avatar
    Thursday, 10th January, 2019, 11:04 PM
    Talking about bad decisions... Dude. Not cool. If it isn't okay for him to do, it isn't okay for you, either. Don't post in this thread again.
    223 replies | 7637 view(s)
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  • Umbran's Avatar
    Thursday, 10th January, 2019, 10:21 PM
    Apples : Oranges : Pears : Plums.... Many of these things are different enough that they play different roles in my constellation of fictions. I like them not different amounts, but for different reasons, and at one time I might want one more, and a different one at a different time, depending on my mood. No static ranking possible, for me.
    13 replies | 380 view(s)
    3 XP
  • Henry's Avatar
    Thursday, 10th January, 2019, 10:20 PM
    I'm not clear from where you're getting the reasoning of "they add but don't subtract," because I'm missing it from the PH. Instead, it says Illusion spells "...deceive the senses or minds of others. They cause people to see things that are not there, to miss things that are there..." "miss things that are there" is pretty clearly "subtracting" to me. Even then, you seem to be taking the...
    73 replies | 1672 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 10th January, 2019, 09:52 PM
    Is the booze some how separate from the bad decisions?
    223 replies | 7637 view(s)
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  • Henry's Avatar
    Thursday, 10th January, 2019, 09:32 PM
    A lot of the reasoning for extremely limited illusion school spells I first saw back in the AD&D days, when due to lack of clearly defined boundaries, illusions ran roughshod over DMs' games because players would argue all sorts of insane abilities for illusions. The backlash seems to be a reaction out of concern that illusions can duplicate other more powerful spells, but to me, unreasonably so....
    73 replies | 1672 view(s)
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  • Umbran's Avatar
    Thursday, 10th January, 2019, 09:15 PM
    Wham! > Hall & Oates
    223 replies | 7637 view(s)
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  • Umbran's Avatar
    Thursday, 10th January, 2019, 08:45 PM
    ...a warning for the next ten generations that some discussions come with too high a price...
    223 replies | 7637 view(s)
    1 XP
  • Henry's Avatar
    Thursday, 10th January, 2019, 08:16 PM
    It depends on whether you were using that very abusive Unearthed Arcana system, where you rolled 9d6 (keep the best three) for your INT, etc. Most of the time, our groups used the ones from the DMG, most often either 3d6 12 times (keep best six scores) or 4d6 for each score, drop lowest.
    1204 replies | 256856 view(s)
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  • Henry's Avatar
    Thursday, 10th January, 2019, 08:14 PM
    I have to agree -- in 1e, sleep was keyed to hit dice (which never change) instead of to hit points (which constantly change), meaning in D&D5 you can whittle a foe into sleep territory. Get them down to their last 20 or 30 hit points, and you can end the fight early. Not to mention, darts were quite frankly crap in the 1e days, 3 attacks or not. A whopping average of 3 to 5 damage or so --...
    1204 replies | 256856 view(s)
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  • Umbran's Avatar
    Thursday, 10th January, 2019, 06:57 PM
    If they can be brought back to life, it follows that they weren't really dead while frozen. Only *mostly* dead. So, the soul has been sitting there, locked in the body, waiting to be thawed. If it is immortal, a few years as an ice cube shouldn't be too bad.... right? Right? {insert pitch for horror-movie with people waking up from cryofreeze with angry souls driven mad by sensory...
    17 replies | 426 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 10th January, 2019, 05:43 PM
    Oh, you misunderstand. My wife ended up with Amazon Prime by accident (literally, it was an accident - she was placing an order when one of our cats jumped in her lap, and distracted, she went through the wrong checkout flow). But, she realized that the shipping features more than pay for themselves if she uses them for her work. So, it is a winner because I get access to ST: Disco as a...
    39 replies | 827 view(s)
    1 XP
  • Henry's Avatar
    Thursday, 10th January, 2019, 03:19 PM
    Do you remember all the status conditions of slumber? Sleep was puttin' 'em down like pretenders While chasing elf werewolves away Our spells were casting And duration of spells were long-lasting As we fought in the night Remember how our swords stole their lives away Hey hey hey Ba de ya, say do you remember Ba de ya, castin' sleep spells in September
    7 replies | 323 view(s)
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  • Umbran's Avatar
    Thursday, 10th January, 2019, 04:02 AM
    It is an extra subscription, for which you must pay. Wait... it may be that you need to pay if you want to avoid ads...... dingdingdingding! WE HAVE A WINNER! Thank you, Aeson, for raising this.
    39 replies | 827 view(s)
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  • Umbran's Avatar
    Thursday, 10th January, 2019, 02:51 AM
    I understand. One can naively think, 'Well I can use any frame of reference I want. I could use Twin A's frame, or Twin B's frame. Each can think the other is moving." That's why I introduce a frame that is not dependent on the Twins, and measure *both* of them relative to that. In my example, the reference frame in which Earth is at rest*. It happens that one of my Twins stays at rest...
    16 replies | 419 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 9th January, 2019, 10:43 PM
    Okay, finished a thing. I can take a moment on this. The trick is to not think of this as "one twin stays at home, and one flies out for a while". Think of it as "one twin stays at home, the other goes to a place and comes back" Imagine that we have twins. One stays on Earth, and the other is sent to Alpha Centauri, 4 light years away. They will travel at 0.8c. We will assume that...
    16 replies | 419 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 9th January, 2019, 10:17 PM
    That's... incorrect. I'm sorry. :)
    16 replies | 419 view(s)
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  • Umbran's Avatar
    Wednesday, 9th January, 2019, 10:10 PM
    Yes. Not *this* moment, 'cause I am still at work. But I will take a stab at an explanation later tonight, if possible.
    16 replies | 419 view(s)
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  • Henry's Avatar
    Wednesday, 9th January, 2019, 09:58 PM
    Rules as Written, they should be able to be charmed; Elementals don't require sleep, but there's nothing that says they are immune to being charmed, nor are they undead; therefore, the magical sleep of the sleep spell would not be ignored. Also, same with Lycanthropes; unless they are undead, or called out as being immune to charm, OR called out as being immune to magical sleep, they're...
    7 replies | 323 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 9th January, 2019, 09:40 PM
    I can't say that something is *impossible*. But, to be frank, it is not "fantasy" to think that there are limits. Warping space requires energies on par with the mass-energy of a thing that would produce similar warping. Individuals carrying around a power-pack equivalent to the mass-energy of mountains and small planets? Highly unlikely. The darned thing would be prone to collapse into a...
    17 replies | 422 view(s)
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  • Umbran's Avatar
    Wednesday, 9th January, 2019, 09:28 PM
    The best (for me, anyway) implementations of such in D&D-like games I have seen ran as follows: No critical fumbles for anyone. PCs can make critical hits. Primary bad guys - like "named NPCs" or end-bosses that have a reasonable chance of appearing more than once - may be able to make critical hits. Basically, as a GM, I can always adjust my encounters beforehand to take into...
    25 replies | 784 view(s)
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  • Umbran's Avatar
    Wednesday, 9th January, 2019, 09:07 PM
    Should I be moving this thread over to the Media forum at this point? 'Cuz it sure isn't about 5th Edition D&D...
    223 replies | 7637 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 9th January, 2019, 08:20 PM
    Sure. Rub it in, whydon'tcha. :7 I love Trek, dearly. Up until ST:Disco I have watched every episode of live-action trek ever produced. But, I didn't want to support the idea that I'd pay for a whole streaming service for just one show, so I have yet to see any of it. But, on the flip side, giving me a *ton* of Trek doesn't help, if that Trek is crappy. I would prefer them to...
    39 replies | 827 view(s)
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  • RangerWickett's Avatar
    Wednesday, 9th January, 2019, 04:43 PM
    I think for one of our Kickstarters we offered this at 200 pixels per inch, which got it about 21 inches across. You could probably even do 100 pixels per inch and it would still look fine on a table. But at the time the print shop we were using charged $4 per square foot, so it would have been over $30 to make, and for us to get a profit after shipping would have been $50 or something.
    11 replies | 460 view(s)
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  • Piratecat's Avatar
    Wednesday, 9th January, 2019, 04:43 PM
    Me too! Playtest is attracting really nice attention; I think we have over 100 groups signed up at this point, which is way more than I could have asked for. It'll be fun to see their feedback. I'm so used to running it, we need to see what happens when you it's handed over to other GMs.
    7 replies | 431 view(s)
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  • Umbran's Avatar
    Wednesday, 9th January, 2019, 04:30 PM
    Yes, but probably not what you think. The decisions to keep a comic in print are generally made on the basis of single-issue sales month over month. And there, it seems that comics led by female or minority characters don't do terribly well. However, diversity leads top the sales of trade paperback formats. Basically, the folks who read diversity titles want to read an entire story at...
    8 replies | 272 view(s)
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  • Umbran's Avatar
    Wednesday, 9th January, 2019, 04:17 PM
    Hm... Um, possibly? Unlikely. If the mechanism I'm thinking of (basically, the same thing that might make a wormhole work) can do it, the energy requirements would be... excessive. And exotic.
    17 replies | 422 view(s)
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  • Henry's Avatar
    Wednesday, 9th January, 2019, 03:57 PM
    I prefer their newer flavors -- Manana, Fizzbitch, and Gun.
    223 replies | 7637 view(s)
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  • Henry's Avatar
    Wednesday, 9th January, 2019, 03:47 PM
    I would agree with Ovinomancer except for #1: an illusion would HAVE to block light in order for it to work at all. Not necessarily reflect it or create it, but block it absolutely, otherwise EVERY illusion would "appear faint" as the description for having made a successful Investigation check against the effect. However, that corridor Alice is standing in would have to be no bigger than 5...
    73 replies | 1672 view(s)
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  • Henry's Avatar
    Wednesday, 9th January, 2019, 03:34 PM
    Chaos Sorcerer, for sure. I fortunately do play, but sometimes there are concepts that don't fit the campaign a DM has planned, and this is one of them. I want to explore it, but either the campaign's not right, or I am still a bit afraid of the lack of versatility with the class. But a Human Chaos Sorcerer, with the Lucky feat, is a character I'd like to play around whom reality seems to warp...
    27 replies | 731 view(s)
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  • RangerWickett's Avatar
    Wednesday, 9th January, 2019, 07:05 AM
    I hope this helps. It's 1am, so if I think of more for your other questions, I'll post tomorrow. G'night.
    11 replies | 460 view(s)
    4 XP
  • kronos182's Avatar
    Wednesday, 9th January, 2019, 12:43 AM
    Intergalactic travel could be done one of several ways... 1)Powerful FTL drives that can only be used in the emptiness between galaxies, such as a type of gravity traction drive.. once you leave the edge of the galaxy, once you get the co-ordinates for the nearest point of the next galaxy, the drive pulls you along to the next gravity source there. 2)Wormhole or some sort of similar anomaly...
    1885 replies | 350911 view(s)
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  • Umbran's Avatar
    Tuesday, 8th January, 2019, 10:38 PM
    Well, it depends - what does "equivalent of January" mean to you?
    14 replies | 942 view(s)
    1 XP
  • Henry's Avatar
    Tuesday, 8th January, 2019, 10:24 PM
    I'm not sure, but your title has me suddenly thinking about a D&D Speak 'n Spell. "The Barbarian goes 'RAAAARH!'" "The Bard goes 'Tra-la-la!'" "The Wizard goes 'FWOOOOSH!BOOM!'" I can't say as I've had any problems with the 5e barbarian, but it sounds like you've never seen a version of the class that you think feels iconic or archetypical?
    19 replies | 627 view(s)
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  • Umbran's Avatar
    Tuesday, 8th January, 2019, 10:18 PM
    So... you publicly admit to posting for express purpose of generating an argument - basically trolling? You figure that's a good move? Gentlemen, Do I need to talk about showing respect to your fellow posters, possibly ejecting one or the other of you as an example, or are you capable of recognizing that the Moderator is now watching, and that you should behave in a non-trollish...
    97 replies | 3472 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 10:08 PM
    Complete aside - I know a lady who was on the scene reporting on the actual wreck of the Edmund Fitzgerald. Listening to her tell of it gave me a whole different perspective on that song.
    223 replies | 7637 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 10:03 PM
    Well, that goes without saying... Whatever. Kirk is an idiot. A successful idiot, but an idiot. If he didn't have Spock, he'd drive the Enterprise into a gas giant... but that wouldn't be more bloated than his ego. :D
    223 replies | 7637 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 08:54 PM
    So, I have seen this, and it often winds up being a (sometimes ironic) issue of expectations around authorial control. Characters live in their fictional world 24/7/365. Players live in that fictional world a couple of hours a week. The character should know tons of things about the world to form goals around. The player usually knows *way* less than the GM thinks they do. The GM thinks...
    481 replies | 112424 view(s)
    0 XP
  • Piratecat's Avatar
    Tuesday, 8th January, 2019, 08:43 PM
    Not to hijack, but you'll appreciate this. :)
    115 replies | 3587 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 07:21 PM
    You don't get to change your answer, dude. Moving goalposts!
    223 replies | 7637 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 05:16 PM
    Nah. Nitpicky? Pedantic? Maybe. Nah. 1e is to 2e as A New Hope is to The Force Awakens. There's a strong argument that the latter is a rehash of the former, with better special effects. A lot of things *seem* like important differences, but really aren't. :p
    223 replies | 7637 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 04:51 PM
    Sometimes lowkey and I disagree, but I'm going to back them up on this one... halfway. 30 years is old, for a game. But age is not a strict determiner of school. You can create a game today that is "Old School". You need to refer to something other than its age to make clear what school it sits in. I disagree with lowkey in that I think 2e is not sufficiently different, mechanically,...
    223 replies | 7637 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 03:45 PM
    For young kids, I might well choose to start them on something else - "No Thank You, Evil" for example. Back in my day, my first game was actually Tunnels and Trolls - a good choice, as it was rather simpler than D&D, and didn't require the GM to edit things down.
    30 replies | 1055 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 03:41 PM
    If the Ranger really liked the tressym, then I think that works pretty darned well, actually. A price was paid for the miscalculation.
    55 replies | 1724 view(s)
    5 XP
  • Umbran's Avatar
    Tuesday, 8th January, 2019, 03:31 PM
    "Exceptionally Nerdy"
    18 replies | 466 view(s)
    0 XP
  • Truth Seeker's Avatar
    Tuesday, 8th January, 2019, 08:54 AM
    Just three days before he’d planned to visit Jackson Park Harbor one final time, Jack Lyle, one of the legendary Tuskegee Airmen, died Saturday at his South Side home. In Remembrance
    17 replies | 628 view(s)
    0 XP
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About Morrus

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Date of Birth
June 26, 1974 (44)
About Morrus
Introduction:
Tabletop RPGer, designer, reporter.
About Me:
Designer of WOIN, fan of D&D.
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My Game Details

Details of games currently playing and games being sought.

Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Wednesday, 9th January, 2019


Friday, 28th December, 2018

  • 06:51 PM - Teflonknight mentioned Morrus in post Ninja’s and Superspies - Different System
    Danny I have Savage Worlds/Rifts I just haven’t delved into it very deeply. The issue I have with N&SS is I am a little lost about character creation. Example: OCC/Martial Arts list a variety of defence moves - does that give you a bonus to those or just allow you to do those moves? Morrus I do have O.L.D. but don’t have a gaming group to try it. If the kids like N&SS I may have to check out N.O.W.

Monday, 24th December, 2018

  • 02:45 AM - Charlaquin mentioned Morrus in post No Magic Shops!
    cbwjm, if you can read this, notifications don’t always link you to only one page away from the intended post. Sometimes it’s multiple pages off. You’ll see, over time, unless you continue sidestepping the issue, in which case, yeah, it’s kind of nonsense to claim it doesn’t bother you. Of course they don’t bother you, they don’t even affect you. And again, I’m not actually blocking you to “teach you a lesson.” I’m demonstrating that the bugs with the block system allow me to do such things, which is a clear exploit and not something any well-thought-out block feature should enable. EDIT: And also, if you can read this, that’s just further proof that the system is completely borked and needs fixing. Can we Morrus about this? Because this is a serious problem.

Wednesday, 19th December, 2018


Friday, 14th December, 2018


Tuesday, 11th December, 2018

  • 04:40 AM - Hussar mentioned Morrus in post Do you believe we are alone in the universe?
    ...ery real science. Postulating completely unverifiable elements to make your equations work is not good science. Now, at the moment, it's the best we've got, so, there's that. In any case, I was trying to be a bit tongue in cheek and poking a bit of fun at astronomers. But, I would point out, "isn't really science" is not what I said. What I said was that astronomy gets a bit more latitude than other sciences when it comes time to actually prove their hypotheses. Being able to make up stuff just so your equations work doesn't work in other sciences. And, unfortunately, people who get into sciences can be just as dogmatic as anyone else. I mean, you're apparently absolutely sure that your model of the universe is correct despite the fact that it hasn't actually been proven and remains largely theoretical. I mean, heck, NASA says you're wrong: https://spaceplace.nasa.gov/review/dr-marc-space/dark-sky.html I'm a little more comfortable believing NASA than you, Morrus.

Monday, 10th December, 2018

  • 11:54 PM - Hussar mentioned Morrus in post Do you believe we are alone in the universe?
    I don't know if this is a sad though but if its 1 light year or 100 right now functionally its the same thing in terms of interstellar travel. Its to far for us. Morrus theres a lot of things that scientists are still fuzzy on. For example is space infinite. Another one is the Big Bang Theory. OK there is a big ball of mass, energy or whatever and it explodes 13 billion years ago. Who or what created it? How did it get their to explode in the 1st place? Would that who or what in effect be God? Note I am not religious was just wondering. I thought the "is space infinite" question was largely resolved. If space was truly infinite, then the night sky would be solid white with stars. In an infinite universe, you would have infinite stars, therefore, from our point of view, there would be almost no space between the stars in the night sky. At least, that's the way it was explained to me. But, Morrus, I'm certainly no anti-scientist campaigner. Just pointing out that in one branch of science, the rules get... err... relaxed somewhat.

Sunday, 9th December, 2018

  • 11:48 PM - Hussar mentioned Morrus in post How would you design one page adventures?
    That looks like great fun Morrus. Cool beans. Just as a thought though, would it not be easier to make the map mostly the full size of the page and then include the text of the encounters right in the rooms? Would seem like a more efficient use of space. And, just a nitpick, you forgot to label area 1 - the Entrance.

Tuesday, 4th December, 2018


Monday, 3rd December, 2018

  • 06:02 PM - robus mentioned Morrus in post One Page Adventure: The Business of Emotion
    Morrus- the third one seems much too big in scope for a one page adventure IMHO, this is getting to the point where the DM is going to either have to do a lot of planning (to flesh out the city in their mind enough to be comfortable running the adventure) or have to be really quick on their feet. Either way this looks really intimidating, and, while there are stat blocks, it reminds me of the encounter book (I mentioned earlier) that I had hopes for but couldn’t use because the barrier to running was too high. Going back to my earlier post, I think these 1 pagers should have a focus on either social interaction (the balance has been upset, a murder, a disappearance, etc) or an exploration with combats providing challenge where necessary. The third adventure lacks this focus and is too big in scope IMHO.
  • 03:24 PM - Umbran mentioned Morrus in post Hidden

Friday, 30th November, 2018

  • 07:22 PM - robus mentioned Morrus in post How would you design one page adventures?
    Morrus, if I can offer a suggestion: please indicate (where applicable) what challenge level each encounter is expected to present. Easy, Medium, Hard or Deadly. This really helps people who need to recalibrate to suit their groups (and means it doesn't have to be reverse engineered!) It can just be a single character at the end of the encounter title.
  • 03:48 AM - darkbard mentioned Morrus in post Desktop site on Chrome for Android
    Hunh. Turns out there is a toggle switch at the bottom of the page that I didn't see previously that switches to desktop mode via the site itself rather than via Chrome's toggle. Problem solved! (Do note, Morrus, that the interface is slightly different depending on how desktop mode is applied.)
  • 01:43 AM - robus mentioned Morrus in post How would you design one page adventures?
    Morrus, that’s good and certainly runnable as is. If we think about this in terms of the pillars then the best format is determined by whether exploration or social interaction is the leading pillar (combat always being involved in some form or other). Your distillation is perfectly good for a social interaction driven adventure. Some NPC has upset the general order and the PCs have to put things right. The were-rat adventure described earlier would also fall into this category. For an exploration driven adventure, such as a dungeon, castle, cave system, a map has to lead the way and then the interesting locations within the structure are called out in labels around the map. Here treasure is commonly the motivator. Just choose the right format for your 1-page adventure and you’re set.

Thursday, 29th November, 2018

  • 04:37 AM - robus mentioned Morrus in post How would you design one page adventures?
    @Sadras I’d call that an encounter rather than adventure. For these kind of things you’ve really got to empower the DM to fill in the blanks rather than provide the full details. So for your Wererat adventure you should provide the motivation and situation for the were-rat girl. And let the DM fill in the blanks. So I’d say: The girl has fallen in love with the son of the inn-keeper and taken a position there despite really being betrothed to the son of the chief of the were-rat tribe nearby. A search party has been hunting for her and tracks her down to the inn. If the PCs choose to intervene then adventure is helping her to resolve her conflict. I don’t think it needs much more than that. Names and relationships of the primary NPCs, some ancillary monster references (some guardians to the lair, perhaps some mutant “boss rat”, the location (and numbers) of the were-rat lair etc, etc). As noted above, go for more theater of mind. It’s more A-Team adventure of the week stuff... @Morrus I imagine you’ve seen this? Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001 https://www.amazon.com/dp/0615321860/ref=cm_sw_r_cp_tai_U51.BbHA9A5PW While I found it disappointing because the adventures were too vague/big, I think that something similar (but more tightly focused) would be good.

Tuesday, 20th November, 2018

  • 02:22 AM - darjr mentioned Morrus in post Ravnica and the DMGuild...
    It’s open Tomorrow Nov 20th! Morrus https://twitter.com/dms_guild/status/1064688359258423296?s=21
  • 12:14 AM - CleverNickName mentioned Morrus in post Help, My players don’t know how to play.
    ...en if the game has been at a standstill for twenty excruciating minutes. Be gentle about it, and be encouraging, but you gotta be firm. You have to drive the point home that learning (and using) the rules is non-negotiable, for all players. I hope it doesn't come to that, because when people get frustrated their tempers get short, and things can get heated quickly. Be ready to calm people down, remind them it's a game and everyone is there to have fun, maybe call a break every now and then. The last thing you can do is adapt your game. Maybe those four players aren't looking for a strict, by-the-rules style of game. Perhaps they are more interested in a looser, storytelling kind of experience. The rules should support the framework of the story, not the other way around, so if all the focus and detail on the rules is tripping up two-thirds of your players, maybe you should get rid of some of the rules. EDIT: I was a little more short than I should have been earlier. Morrus is right: people play this game for any number of reasons, and there is no "wrong" way to play it. The point is to have fun, always.

Monday, 19th November, 2018

  • 05:54 PM - Tormyr mentioned Morrus in post [WotBS] 5ed. still a thing?
    First, please allow me to say "Awesome job with WotBS". I recently learned about this adventure when a group of players approached me to be their DM for the series. I'm planning on running 5e, BTW. I read the Player's Guide and the Campaign Guide, and the first adventure. Top Notch! I was mildly surprised to see/learn the 3.5e and 4e versions. Our first session will be 9 Dec. I went ahead and purchased all the 5e content from DriveThruRPG. My question: What's the best way to keep abreast of latest releases? Welcome! I am happy to hear that you are enjoying my adaptation of this amazing campaign saga to 5e. The 5e version primarily adapts the 3.5 version while incorporating some of the 4e content where it builds on the core story while doing things in as "5e a way as possible". I am wrapping up the finishing touches on the fourth adventure, and it should be out in the next day or so. :) Each adventure's release will be announced on this website as well as @ancrisit and Morrus on twitter. You can also go to one of the book's pages and click the "follow your favorites" link on the left which will send you an email whenever anything is released. https://www.rpgnow.com/product/242808/War-of-the-Burning-Sky-5E-1-The-Scouring-of-Gate-Pass If you are enjoying it, please consider leaving a rating or review for the adventures and guides. Thanks!

Wednesday, 14th November, 2018


Monday, 17th December, 2012



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Wednesday, 16th January, 2019


Sunday, 13th January, 2019


Saturday, 12th January, 2019


Friday, 11th January, 2019

  • 01:01 AM - Leif quoted Morrus in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    It is the actual overall popularity of various games played using Fantasy Grounds. Nothing more. Nothing less. I understand that. But what percentage of the total frpg market uses Fantasy Grounds? That's not even slightly true. Plenty are managing just fine. That's reassuring. Thanks for that. So success on Fantasy Grounds is not necessary for a(n) frpg to be successful?

Thursday, 10th January, 2019

  • 01:01 PM - dave2008 quoted Morrus in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    I posted much the same articles this time last year, and the year before. http://www.enworld.org/forum/content.php?4800-Fantasy-Grounds-Game-Stats-for-2017-D-D-5E-Up-By-6-Pathfinder-Holds-Steady! Wow! 5e added over 19,000 users in a year - that is more than the total users of the next 9 highest games (in Dec. 18). It also increased its share by 3% I like 5e, but it seems to me the marketing team is doing a pretty darn good job!
  • 12:54 PM - dave2008 quoted Morrus in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    It's a playtest program. That happens with all playtest programs - tons of people sign up, and a few make it to the end. This isn't the actual game. Good to know and thank you for clarifying!

Wednesday, 9th January, 2019

  • 10:17 PM - Umbran quoted Morrus in post Physics for a friend....Twins Paradox
    One's accelerating; the other is not. That's... incorrect. I'm sorry. :)
  • 08:20 PM - Umbran quoted Morrus in post All the Star Trek, Always, Forever- Interested?
    I'll just get it on Netflix! Sure. Rub it in, whydon'tcha. :7 I really enjoyed Discovery. Can't wait for S2. It looks awesome. PIKE! SPOCK! THE ENTERPRISE! :) I love Trek, dearly. Up until ST:Disco I have watched every episode of live-action trek ever produced. But, I didn't want to support the idea that I'd pay for a whole streaming service for just one show, so I have yet to see any of it. But, on the flip side, giving me a *ton* of Trek doesn't help, if that Trek is crappy. I would prefer them to *slowly* build out, proving as they go that they can maintain quality. Dicso. Then Picard (which is not a reboot, it is a continuation). Then another, if the quality is still high... Because... Enterprise was such a missed opportunity. They had good actors. They had people who knew what to do with the show (in Manny Coto - the show zoomed in the right direction when they gave him the reins), but they gave us the Temporal Cold War drek. I don't want Star Drek. Tons of...
  • 07:45 PM - lowkey13 quoted Morrus in post All the Star Trek, Always, Forever- Interested?
    I'll just get it on Netflix! I really enjoyed Discovery. Can't wait for S2. It looks awesome. PIKE! SPOCK! THE ENTERPRISE! :) I can understand that. I just .... there are so many stories to tell. It just feels ... like they are reaching for the absolute lowest hanging fruit out there. I don't need more Spock. I have all the Spock (especially with the passing of Leonard Nimoy) that I need. They cannot make it better, they can only make it worse. I don't mind a little fan service; I just would prefer something new, without me constantly thinking about my own past experiences with the characters in question.
  • 12:50 PM - Cergorach quoted Morrus in post New Beginnings: Red Sky at Night
    You've confused EN World with the YouTube comments section. While the comment might be a bit annoying, it does strike close to the 'truth', look at the articles from the last few days and see how many comments some of them have (read: non). Then read the articles and then look at the common thread through them... Even the Pathfinder releases (multiple items per article) articles have a few comments.

Tuesday, 8th January, 2019

  • 01:34 PM - Tonguez quoted Morrus in post Marvel Studios' Captain Marvel | Special Look
    Are "special looks" what they're calling "trailers" now? :) yeah, apparently its not the 'real' trailer - which pundits are predicting will be released for Superbowl the rise of the trailer industry as a phenomena in itself would make for an interesting study, they've become predictable 'events' that compete for space in a crowded attention market, especially with the various studios are churning out multiple big budget movies each year it might just be an American thing but the Hollywood hype machine means that trailers arent just trailers anymore

Sunday, 6th January, 2019


Friday, 4th January, 2019

  • 09:51 PM - Henry quoted Morrus in post Hidden
  • 12:03 PM - Li Shenron quoted Morrus in post Unearthed Arcana: Sidekicks
    Unearthed Arcana is back with an article from WotC's Jeremy Crawford and Ben Petrisor called Sidekicks! "If you’ve ever wanted an animal, a town guard, or another creature to join you on your adventures, this month’s Unearthed Arcana is for you. It gives you a straightforward way to turn a creature into your sidekick and have that companion level up with you." 103748 All right, I had three weeks to think about this article, so here come my conclusions: USELESS. The whole approach of defining sidekick classes is wrong. It is unneeded, unfair, and unreliable. It's unneeded because these classes are TOO similar to the Fighter, Rogue and the general spellcaster classes chassis. Using the PHB classes instead of these 'variants' is actually better, because it gives a lot more options for sidekicks. It's unfair because these classes have some new small abilities which are actually interesting, but the regular PCs cannot have them, only sidekicks can. It's unreliable because these ...
  • 09:23 AM - Jhaelen quoted Morrus in post Matt Colville, and Most Tolkien Critics, Are Wrong
    The person in the video in the OP.While your being so helpful, let me ask you another question: Why should I care about his opinion?

Thursday, 3rd January, 2019



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Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Pathfinder 2nd Edition Iconic Pregenerated Characters
Courtesy of Paizo, here are the six pregenerated players character for Pathfinder 2E in PDF format!

Ezren, Human Wizard
Merisiel, Elf Rogue
Seelah, Human Paladin
Valeros, Human Fighter
Kyra, Human Cleric
Fumbus, Goblin Alchemist
5287 +2 1 Sunday, 22nd July, 2018, 12:48 AM Sunday, 22nd July, 2018, 01:23 AM
Adventures in Middle Earth 5E Journey Cheat Sheet
Just a quick one-page home-made sheet summarising the journey process.
240 0 1 Thursday, 22nd February, 2018, 08:18 PM Thursday, 22nd February, 2018, 08:18 PM
ZEITGEIST #13: Avatar of Revolution (Pathfinder RPG & 4E)
Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path!



Finale and Free Will


The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his gr...
14 0 2 Tuesday, 23rd January, 2018, 01:23 PM Tuesday, 23rd January, 2018, 01:23 PM
WOIN Super Quick NPC Stats
Need an NPC quickly, no statblocks available, not too much detail required? Simply use this table for base statistics at each Max Dice Pool.

Also includes examples of each from 5d6 to 12d6, divided into pre-calculated archetypes - brute, expert, ma...
137 -1 1 Thursday, 8th June, 2017, 06:35 PM Saturday, 10th June, 2017, 04:19 PM
Captain Wrigley's Starship Emporium
A selection of ships suitable as starter ships - small freighters, transports, etc. along with rules for reducing the price for used ships and ship quirks.
262 0 1 Thursday, 23rd February, 2017, 08:17 PM Friday, 10th March, 2017, 01:41 PM
WEG d6 - WOIN Equipment Conversion Guide
This simple guide allows you to convert WEG d6 weapons (from games such as Star Wars RPG) to WOIN, enabling you to use all WEG Star Wars equipment resource books in your game. There are various official and unofficial books around on the web. The ite...
176 0 1 Wednesday, 28th December, 2016, 07:10 PM Wednesday, 28th December, 2016, 07:10 PM
Darth Vader
It had to be done. WOIN stats for everybody's favourite Sith Lord and movie villain.
271 0 1 Saturday, 24th December, 2016, 01:36 PM Saturday, 24th December, 2016, 08:57 PM
Ogron All-Master Class X Warship
As featured in the upcoming EONS adventure The Last Survivor. This warship is a customised version, with some of the weaponry etc. switched out to convert it to a slaver ship. It still retains a couple of nasty concussion missiles, though.
76 0 1 Monday, 7th November, 2016, 03:33 PM Monday, 7th November, 2016, 05:04 PM
8 Alien Races: Fan Content Entries
These eight new races for NEW (and other sci-fi WOIN games) are the entries in the alien race contest. They are presented here as written. (Note -- I didn't write these, and can't take any credit - I just uploaded them!)
401 0 1 Sunday, 23rd October, 2016, 03:24 PM Tuesday, 25th October, 2016, 11:41 AM
d20 Modern - WOIN Conversion Guide
This allows you to quickly and easily convert d20 Modern (and d20 Future) weapons and equipment to the WOIN system.
254 0 1 Thursday, 20th October, 2016, 05:22 PM Thursday, 20th October, 2016, 05:22 PM
FASA-WOIN Starship Conversion Guide
FASA’s Ship Recognition Manuals for the 1980s Star Trek line of products contain hundreds of ships. Many of these stat blocks are archived (and expanded upon with new ships for later shows) on the web. This short guide describes how to convert a FAS...
199 0 1 Thursday, 20th October, 2016, 11:01 AM Thursday, 20th October, 2016, 11:03 AM
Traveller-WOIN Starship Conversion Guide
Use this guide to quickly convert a Traveller starship for use in WOIN.

Note that this has been superseded by the Small Ships article - EONS # 54. Therefore, the hull sizes have changed. Instead of scaling small ships down to undersized ships, the f...
185 0 1 Tuesday, 18th October, 2016, 03:01 PM Sunday, 21st May, 2017, 01:00 PM
Traveller-WOIN Conversion Guide
The guide provides rules for converting Traveller (2008 and 2016) weapons to WOIN. You will need the appropriate source material for item descriptions, etc.
170 0 1 Monday, 17th October, 2016, 04:11 PM Monday, 17th October, 2016, 04:26 PM
RESOLVE
The optional RESOLVE rules for sanity and social combat for the WOIN roleplaying game system.
116 0 1 Saturday, 24th September, 2016, 07:16 PM Saturday, 8th October, 2016, 01:38 PM
N.E.W. Character Sheet
This is the official NEW character sheet.
191 0 1 Saturday, 24th September, 2016, 07:15 PM Monday, 17th October, 2016, 04:14 PM
WOIN Style Guide
This short document describes some of the basic rules of writing an article or product for a WOIN game.
325 0 1 Saturday, 24th September, 2016, 03:11 PM Thursday, 20th October, 2016, 05:23 PM
Starship Sizes: Fighters & Titans
I was writing this for EONS magazine, but it turned out I only needed one page and that does not an EONS article make. So here it is for free!

This is just a draft; I have NOT playtested this. It is designed to accommodate different assumptions in s...
243 0 1 Saturday, 24th September, 2016, 01:04 PM Monday, 17th October, 2016, 04:15 PM
d20-WOIN conversion guide
Take a d20 (3.x, Pathfinder, etc.) stat block and run through the steps to convert to a WOIN stat block. It's draft; it undoubtedly needs tweaking, but it's a decent start, I think. I'd very much appreciate it if folks would test it with various d20/...
247 0 1 Saturday, 24th September, 2016, 01:01 PM Monday, 17th October, 2016, 04:11 PM
ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder RPG & 4E)
Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path!

The End Has Already Begun

Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending i...
141 0 2 Monday, 22nd February, 2016, 12:29 PM Monday, 22nd February, 2016, 12:30 PM
ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG & 4E)
Welcome to the eleventh adventure in the ZEITGEIST adventure path!

The World is Falling Apart

After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault ...
92 0 2 Thursday, 22nd October, 2015, 12:08 AM Tuesday, 8th December, 2015, 06:07 PM

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