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  • Stalker0's Avatar
    Today, 09:10 PM
    As the stealth against the dragon example earlier shows, there are a lot more tools than you might think. But even barring that, Dnd is a game of imagination, of course there are tools. If the party is going against Grazzt, the idea is not that they "just go against Grazzt". They do research, they contain powerful allies. That's when they go....ok I want to research....is there any defense...
    125 replies | 5081 view(s)
    0 XP
  • Stalker0's Avatar
    Today, 09:01 PM
    I would love a book that covers the very common and classic troupes that many many groups experience. Example: Barbarian says "I want to break down the door!". Having a table of good DC for various door types....or for the crazy people who try to break down the wall around the door because the door is too well made. Chases are a thing the DMG covers a bit, but there is more to do there. ...
    26 replies | 313 view(s)
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  • Morrus's Avatar
    Today, 08:51 PM
    For me itís revival of all the old settings. I know itís not the best business strategy, but itís definitely what I feel Iíd like to see.
    26 replies | 313 view(s)
    2 XP
  • Morrus's Avatar
    Today, 08:24 PM
    http://www.enworld.org/forum/usertag.php?do=profile&action=options
    1 replies | 30 view(s)
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  • Morrus's Avatar
    Today, 07:30 PM
    The info was out there, but you'd certainly have had to deep dive to find it. I mean, I knew, but then my job is to pay attention to that stuff.
    8 replies | 160 view(s)
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  • Stalker0's Avatar
    Today, 07:20 PM
    So my thoughts. Favored Enemy: I like the idea of "I am focusing all of my skill on this one target" as opposed to "I have studied a group of creatures I may or may not encounter in any adventures in the future". I will say just the fact that I will effectively have advantage on all of my insight rolls against most people is a pretty solid bonus. I think the extra attacks are a little...
    9 replies | 158 view(s)
    1 XP
  • Henry's Avatar
    Today, 07:17 PM
    In principle, I love Undermountain, and want to introduce my groups to it in the future. In practice, I have concerns that mega-dungeons currently will get very tiring quickly, and my groups won't have patience for them. I think this one solves the problem by having different environments via gates and teleports to other areas.
    8 replies | 160 view(s)
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  • Henry's Avatar
    Today, 07:14 PM
    I have nothing to add, other than "thank you for introducing me to anydice.com" ! :)
    5 replies | 111 view(s)
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  • Morrus's Avatar
    Today, 05:52 PM
    Click those little down arrows.
    1 replies | 82 view(s)
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  • Stalker0's Avatar
    Today, 05:30 PM
    Lowkey, a wonderfully written response. Full of well thought out points, reasonable facts, and most importantly....not a single touch of anger or disdain. I applaud you, this is what has been missing from this debate. Now let us have a debate ourselves shall we! In terms of my point above, I will stick with the recent conversation, most specifically about the example the OP provided. At one...
    62 replies | 1649 view(s)
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  • Morrus's Avatar
    18 replies | 497 view(s)
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  • Umbran's Avatar
    Today, 02:37 PM
    Because, when a random person on the internet repeatedly asks to go somewhere else to "hook up" it makes people nervous. Especially when that person's username is "Scary". I mean, a bit on the nose there. EN World gives them a relatively safe place without giving up much of their identity, with moderators at hand if something starts going weird. So, while folks are free to associate...
    50 replies | 1467 view(s)
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  • Morrus's Avatar
    Today, 01:25 PM
    Lots of weird rumours circling around right now, but there always are. I don't believe any of it. https://wegotthiscovered.com/tv/jodie-whittaker-chris-chibnall-rumored-leave-doctor-2019/
    191 replies | 5008 view(s)
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  • Morrus's Avatar
    Today, 11:20 AM
    In that case you currently have two accounts on each store, as thereís actually only one store. Both logins will work, whichever you go to.
    23 replies | 320 view(s)
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  • Morrus's Avatar
    Today, 11:19 AM
    Itís just how they brand/market the two skins. Same store though.
    23 replies | 320 view(s)
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  • Stalker0's Avatar
    Today, 08:35 AM
    Yep. You also get the bonus to Initiative checks and Dispel Checks.
    24 replies | 74243 view(s)
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  • Stalker0's Avatar
    Today, 08:31 AM
    Get off your damn high horse already. While everyone is sitting here theorycrafting and armchair quarterbacking, OverlordOcelot actually made an attempt to collect real data about the situation. That is a hell of a lot more than anyone else in this thread can claim. Now you want to argue some of the facts of the analysis, feel free, but lets turn off the damn sneer.
    62 replies | 1649 view(s)
    2 XP
  • Umbran's Avatar
    Today, 06:12 AM
    Heh. Two friends of mine got into a drinking contest at a larp. The only problem was, one of them was drinking vodka, and the other was (unbeknownst to the first) drinking water. It didn't end well for the first. No, really, it didn't end well. We almost had to take him to the hospital for alcohol poisoning. Because he was like, "Well, if she's not even feeling it, I *must* still be...
    16 replies | 333 view(s)
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  • RangerWickett's Avatar
    Today, 03:07 AM
    I ran an adventure with a colossal biological airship. Between sessions the doctor I gamed wrote an analysis of its blood pressure and how they could kill it with internal bleeding.
    83 replies | 5427 view(s)
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  • RangerWickett's Avatar
    Yesterday, 10:39 PM
    In the Battletech and Mechwarrior universe, someone did calculations and figured out that mechs as drawn are actually less dense than water. My headcanon for ZEITGEIST is that Borne's made of adamantine that was magically alloyed with other metals, sort of like how adding a bit of carbon to iron makes steel. Without magic he'd collapse, but he's so suffused with magic he's impossible to dispel.
    83 replies | 5427 view(s)
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  • Umbran's Avatar
    Yesterday, 09:22 PM
    Define "good". For example, if I am having one PC face off agianst one NPC, anything particularly complicated, or that will take up a whole lot of time focusing on how many vodka shots one player makes while the others sit on their hands waiting for their compatriot to become staggeringly drunk would not be "good". We wouldn't want to make one person the focus of the action for an entire...
    16 replies | 333 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 08:57 PM
    That's okay. Understanding may be achievable. Consider - fights are not the only thing in a D&D game. If a player (or group of players) is really interested in some aspect of the game other than fights, then maybe having the fights be deadly is not leading the players to their fun very well.
    34 replies | 652 view(s)
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  • Henry's Avatar
    Yesterday, 08:50 PM
    That is phenomenal to hear. I love that there were almost equal numbers of male and female interested - it really is a different world for RPGs these days, for the better. The DMing is likely to be your biggest problem, it always is -- more Marines than Master Chiefs. :)
    8 replies | 273 view(s)
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  • Umbran's Avatar
    Yesterday, 08:41 PM
    "You're Marvel licensed by Fox. It is like if the Beatles were produced by Nickelback. Its music, but it sucks!"
    1 replies | 214 view(s)
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  • Morrus's Avatar
    Yesterday, 07:10 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    18 replies | 1681 view(s)
  • Morrus's Avatar
    Yesterday, 07:00 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    18 replies | 497 view(s)
    0 XP
  • Henry's Avatar
    Yesterday, 06:13 PM
    I've been eyeing the Eberron guide for a while now, but the 20 bucks was just outside the range I was comfortable paying for an impulse buy (my chances of running Eberron in the next six months are very slim). In the same vein, I have been eyeing a number of the Artificer class takes to bundle with the Eberron stuff - All the ratings for them are pretty much the same, and I'm hard pressed to buy...
    3 replies | 190 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 05:58 PM
    I often think it's too easy to get into the TARDIS. A TARDIS is supposed to be the most advanced type of ship in the universe, so teleporting onto it shouldn't be easy. I wonder if she gave Kerblam! permissions or something?
    191 replies | 5008 view(s)
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  • darjr's Avatar
    Yesterday, 05:51 PM
    What are you thinking of getting? Help I have analysis paralysis!
    3 replies | 190 view(s)
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  • Henry's Avatar
    Yesterday, 05:44 PM
    Awww, darnit... Here I was thinking I was going to escape Black Friday unscathed...
    3 replies | 190 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 05:38 PM
    Um, pemerton? You don't get to say what the OP meant. Really, deciding that the OP should follow *your* use of the terms is a bit on-the-nose ironic in a thread largely *about questioning definitions*. Please, if his form does not seem coherent, rather than tell him he is wrong, ask questions probing where your differences lie, hm? I think you'll find it far more constructive.
    18 replies | 350 view(s)
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  • Umbran's Avatar
    Yesterday, 05:35 PM
    I think it might be more clear to say, a prescriptivist thinks we have rules for language that we must follow. A descriptivist feels the rules describe the language as it currently is[, and that as use changes, the rules will change. There is a better view, IMHO. Right now, short term, if you want to be understood, you should follow the rules. Long term, it is empirically shown that...
    18 replies | 350 view(s)
    1 XP
  • darjr's Avatar
    Yesterday, 05:32 PM
    https://www.dmsguild.com/blackfriday.php?affiliate_id=182934 Above links are my affiliate link.
    3 replies | 190 view(s)
    0 XP
  • Henry's Avatar
    Yesterday, 04:13 PM
    This one, plus Holy Diver by Ronnie James Dio. Basically, anything Dio did. :-)
    40 replies | 951 view(s)
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  • Umbran's Avatar
    Yesterday, 03:58 PM
    Not necessarily, no. Specifically, there are games where you do not take on a role of one of the characters and all players have sway over all characters within the narrative. This would not be a role-playing game, but would be a story-telling game. You see, this is a problem with making definitions - you need to consider the *entire space* within which you are making your definition. ...
    18 replies | 350 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:36 PM
    Great list! I agree with you on Forgetful and Spendthrift. You can use skills with any attribute as long as the GM agrees, so intimidation and Disfigured would be a good combo for a strong character. A STR (intimidation) check with the disfigured trait would be a good combo.
    6 replies | 139 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:19 PM
    Ravnica is joining Forgotten Realms, Eberron, and Ravenloft, as a setting available for creators on the Dungeon Master's Guild from today, November 20th. WotC made the following brief announcement last night: "Intrepid DM's Guild creators! Ravnica will be added as a setting on Dungeon Masters Guild tomorrow Nov 20th! (We will be coordinating day-of updates of the Ravnica setting...
    29 replies | 1260 view(s)
  • Morrus's Avatar
    Yesterday, 01:04 PM
    As you may know, RPGNow and DriveThruRPG (and, indeed, all the community content sites like DM's Guild) are the exact same website owned by One Bookshelf (OBS), simply viewed through a different skin. The front page of each highlights different products, but the stores are the same store. Now, the "RPGNow" version of the store is being retired. OBS sent out the following email earlier...
    23 replies | 2005 view(s)
  • Morrus's Avatar
    Yesterday, 12:15 PM
    There's another new class over on EN5ider, the 5th Edition Patreon, this week! Bloodweavers use the primal power coursing through their veins to enhance their own abilities, heal or bolster allies, and debilitate or kill their foes. Many fear them for their control over the substance of life but those that can see past this superstitious dread often find powerful allies. Recently on...
    10 replies | 303 view(s)
  • darjr's Avatar
    Yesterday, 02:22 AM
    Itís open Tomorrow Nov 20th! Morrus https://twitter.com/dms_guild/status/1064688359258423296?s=21
    16 replies | 568 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 12:28 AM
    Any setup is fine, as long as the participants buy in to it.
    29 replies | 719 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 11:52 PM
    People play for different reasons, of course. For some itís the social activity, and the game is just the conduit for that.
    50 replies | 1467 view(s)
    8 XP
  • Umbran's Avatar
    Monday, 19th November, 2018, 09:53 PM
    That being said... "the rules are descriptive" is insufficient as a definition. If nothing else, it fails to differentiate role-playing games from story-telling games, which I expect we would find are also descriptive. It probably also fails to differentiate from some forms of simulation games - like SimCity, where within a domain, you are largely allowed to do whatever you darn well feel like....
    18 replies | 350 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 19th November, 2018, 09:35 PM
    I think pointing out that there are some actions that are not allowed is missing the point. Yes, my character doesn't have the wings, spells, or magic items that allow them to fly, so they cannot fly. That doesn't make the game suddenly 100% prescriptive. I think the central point is still there - if you are playing chess, you have a list of allowed moves, and *everything else* is...
    18 replies | 350 view(s)
    1 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 08:42 PM
    The real question is why this was bumped 14 years after I initially posted this thread.
    13 replies | 1425 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 08:32 PM
    Social interaction isnít *that* hard. Iím afraid there isnít a rulebook.
    230 replies | 4245 view(s)
    1 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 08:11 PM
    Congratulations to Sir Carlyle and Dame Auryn. (No title for Flying Spark? Pfft!)
    162 replies | 16778 view(s)
    0 XP
  • Stalker0's Avatar
    Monday, 19th November, 2018, 04:18 PM
    To me it comes down to presentation. If the party goes into an area that is known to be fraught with heinous, over the top peril, than I would expect no surprise when said peril occurs. But I would't throw such a threat if they were just doing a diplomatic mission for example, as the peril would feel more arbitrary to me at that point.
    29 replies | 719 view(s)
    2 XP
  • Stalker0's Avatar
    Monday, 19th November, 2018, 03:22 PM
    The key to the Solar is its 150 ft flying speed. Effectively unless you have a means of immobilizing it, it can kite indefinitely, or it can just teleport back 120 feet if necessary. So for an Empryean vs a Solar it comes down to Bolt vs Slaying Longbow. Overall, bolt has a +3 attack advantage (+2, and the Solar's AC is 1 lower) and gets to attack twice through the legendary action. Slaying...
    50 replies | 2207 view(s)
    1 XP
  • Stalker0's Avatar
    Monday, 19th November, 2018, 07:29 AM
    I will disagree to a point here. Again, we are talking about a creature that is supposed to be extremely difficult, maybe nigh impossible for a party to defeat. This to me is the equivalent of a party asking for a god's personal password and wondering why the knowledge check DC is outside of their possible values. Further, an "impossible" roll does serve a few functions. One, it lets other...
    125 replies | 5081 view(s)
    1 XP
  • RangerWickett's Avatar
    Monday, 19th November, 2018, 07:09 AM
    Sure. I'm just not clear on whether you're asking these questions because you want to prevent the PCs from getting it, or because you're intrigued by the option and wanting to know how they can pull it off.
    8 replies | 203 view(s)
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  • RangerWickett's Avatar
    Monday, 19th November, 2018, 01:32 AM
    As I said, watch surrogates. Also, if you don't want this stuff in your game, just disallow it. Come up with a reason. Pemberton has secret knowledge that they don't manage to replicate during the span of the campaign. Like, we figured out how to make nukes 70 years ago, but some folks still have a hard time doing it. It's okay if the PCs can't do everything.
    8 replies | 203 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 10:58 PM
    Not yet that I'm aware of.. give me 15 min to check if there might be any in the google doc archive that I need to update... Edit: Nope, can't find any of them.. get me a link for info and adding it to list (been really busy lately so some stuff has just been waiting, or getting pushed back when I get inspired on something else).
    1813 replies | 346109 view(s)
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  • Morrus's Avatar
    Sunday, 18th November, 2018, 08:35 PM
    Quite enjoyed todayís episode. Felt a lot more old school. Workers disappearing, a little less sombre than some episodes have been this year. Nothing new, just a traditional Who episode ó weíve seen cheery polite killer robots like those dozens of times before, but thatís OK.
    191 replies | 5008 view(s)
    2 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 08:19 PM
    A decent sized warehouse converted into a production line is only going to be able to have maybe.. 3 to 6 lines MAX.. production takes up a LOT of space. and most warehouses are not TALL enough to stand a mech up (let alone a door to let them walk out of easily), they have to be done laying down and rolled out the building that way. If a mech is 50 feet tall, and say 25ish wide in total.. you'll...
    1813 replies | 346109 view(s)
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  • Umbran's Avatar
    Sunday, 18th November, 2018, 08:17 PM
    I thought they just made a reference to that in the episode, but I don't recall the precise dialog.
    191 replies | 5008 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 08:09 PM
    Ah, cool. Oh.. about replicators.. there is stuff that replicators can't create.. also even with a large enough replicator a FULL mech isn't something that can just be whipped up in a matter of minutes.. need raw materials, the components that can't be replicated, and time to assemble.. BUT.. I'd say a well stocked and organized location, such as a Federation style manufacturing plant could...
    1813 replies | 346109 view(s)
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  • kronos182's Avatar
    Sunday, 18th November, 2018, 06:38 PM
    If the mech transforms, I think a klingon one would transform into something like a bird of prey or vorcha cruiser.. actually.. most Klingon ship designs don't lend well to transforming mechs.. except the Negh'Var flagship.. and that's pushing it. Although a flying Bath'let could work, the problem is not a good combat design (ramming to attack) as Klingon while can seem suicidal don't always see...
    1813 replies | 346109 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 06:15 PM
    Hmm... Giant Batleth wielding mechs.. What is the Riah Accord? I think i semi remember mention of this, but I don't remember these.. or the Conspiracy.
    1813 replies | 346109 view(s)
    0 XP
  • Stalker0's Avatar
    Sunday, 18th November, 2018, 04:25 PM
    Sorry capnzap you lost me on this argument. The CR system says ďif a partyís level is below the CRĒ they may have an exceptionally difficult time dealing with itĒ. Now you and I have both pointed out that many monsters are over CRed especially at high levels. But we canít have it both ways. In this scenario the CR is working correctly. Quite simply, a party is not meant to have a...
    125 replies | 5081 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 04:12 PM
    Calm down, please folks. The last thing I expected to see on this site was people shouting at each other about how iTunes works.
    124 replies | 3604 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 18th November, 2018, 03:54 PM
    I note that "the encounter is hard" and "there is penalty for losing" are NOT the same thing.
    34 replies | 652 view(s)
    1 XP
  • RangerWickett's Avatar
    Sunday, 18th November, 2018, 09:06 AM
    Nothing's stopping them, except that while using duplicants they're torturing people's souls in the witchoil that forms the bond. And most duplicants are cheap pieces of tin that break readily. It'd be really expensive to make ones that are as strong as the PCs are naturally. And there's always a risk someone figures out how to hijack your signal or just punt you out of the body. For...
    8 replies | 203 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 18th November, 2018, 08:38 AM
    I love the music choice.
    970 replies | 138449 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 17th November, 2018, 08:24 PM
    10% waiting for the late guy 25% getting ready to play 15% waiting for somebody to come back from a cigarette break 15% random interruptions while somebody tells an unrelated anecdote 20% combat 15% misc gaming
    6 replies | 212 view(s)
    1 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 09:30 PM
    Under most circumstances I'd agree, but since we're talking about a random encounter that (if I remember the Martek portion correctly) just pops out of the ground/glass and starts snacking, it should probably be modded in some fashion to avoid a no-win kill-a-character-or-three moment. Now, if it's modded as a "cutscene instance" like Quartz describes, where only major stupidity would get them...
    62 replies | 1649 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 16th November, 2018, 09:22 PM
    Ah. Not all random encounters are intended for you to fight and win. Sometimes, you randomly encounter things that you are supposed to then avoid at all costs.
    62 replies | 1649 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 08:54 PM
    And the usual suspects show up instantly like bad pennies. Thatís two of the trifecta. One to go. @jimmifett and @Derren, donít post again in this thread, please. Jimmifett, it would be nice if you posted about something else sometimes, but since as far as I can make out the only reason you post in this community is to decry any hint of inclusiveness, it's time for you to leave.
    230 replies | 4245 view(s)
    3 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 08:01 PM
    Plus, multiple tabs (one open to each section you are flipping between) or "previous view", or "split window view." Not to denigrate good old reliable paper (try playing D&D in a power outage with a tablet at 20% power and no battery!) but there are plenty of flippin' tools. (term used non-ironically :))
    124 replies | 3604 view(s)
    1 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 07:52 PM
    Cocaine. Mountains and Mountains of Cocaine, which the party has to use climbing gear and tons of willpower to cross. ;-)
    13 replies | 408 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 16th November, 2018, 07:40 PM
    Yeah I will say the Party can easily get tpked on this one. The bite will take one pc mostly out of combat, and the poison has a good chance of dropping a pc outright (possibly killing if they are already really wounded). Between the two attacks, you should expect to have a pc drop out of the combat each round.
    62 replies | 1649 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 16th November, 2018, 06:49 PM
    Inconceivable!
    307 replies | 18597 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 06:44 PM
    Following an online backlash regarding the content of their recent publications, White Wolf Publishing has just announced some big changes, including the suspension of the Vampire 5th Edition Camarilla and Anarch books, and a restructuring of management. White Wolf's Shams Jorjani made the following announcement about an hour ago: "Hello everyone, My name is Shams Jorjani, VP of...
    230 replies | 7583 view(s)
  • Henry's Avatar
    Friday, 16th November, 2018, 05:03 PM
    Is the Purple Worm in this an important encounter plot-wise, or is it a random encounter? I love Desert of Desolation, but I can't remember specifically right now. If it's a random encounter, I might skip it or substitute a smaller version (maybe a 'baby' purple worm or variant species with a -2 to attacks, about 1 dice less damage, (about 3 dice less for the poison tail) and about 125 hp or so?...
    62 replies | 1649 view(s)
    0 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 04:57 PM
    There's a creature in Mordenkainen's Tome of Foes called the Venom Troll that is a CR7 critter that can be DEVASTATING to even higher-level parties if a particular party is very melee-heavy and not ranged-attack-heavy. Every time the thing is hit with damage, acidic pustules pop and damage all creatures within 5 feet of it with poison damage. A party in melee with it is potentially damaging...
    50 replies | 2207 view(s)
    1 XP
  • Stalker0's Avatar
    Friday, 16th November, 2018, 04:41 PM
    Yeah if I was going to pick one it would be a flaming skull. A fireball to start the party against 4th level members is no joke. Combined with a fast flying speed that lets them evade danger they can be tough to take down.
    50 replies | 2207 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 12:13 PM
    *sheepish* The XP is just to let you know I'm reading and eager to hear about your group's exploits. Re: Question 2, a wizard did it. It's like defending some VIPs with security guards. It's not hard if you have the manpower, but you don't have enough manpower to protect everyone the same way.
    970 replies | 138449 view(s)
    0 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 12:10 PM
    If you want to get physics-y, my idea was yeah, there are tons of actual balls of hydrogen and helium out in the universe, burning in the vast distance. In addition to sending light to this world, they also deliver tiny amounts of magical energy, much as the planets in the solar system do (but the planets are closer and have a much larger effect). Then the Ob do the Axis Seal ritual, and the...
    5 replies | 149 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 08:47 AM
    I'm curious, how did the group deal with being mostly bystanders in this scene? It was a challenge to come up with a way to present all the information in a way that wasn't just a report from spies or something.
    970 replies | 138449 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 08:01 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 1124 view(s)
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June 26, 1974 (44)
About Morrus
Introduction:
Tabletop RPGer, designer, reporter.
About Me:
Designer of WOIN, fan of D&D.
Location:
Intrawebs
Disable sharing sidebar?:
No
PayPal Email:
russmorrissey@gmail.com
Sex:
Male
Age Group:
Over 40
Social Networking

If you can be contacted on social networks, feel free to mention it here.

Twitter:
Morrus
Facebook:
russell.morrissey
YouTube:
RussellMorrissey1974
My Game Details

Details of games currently playing and games being sought.

Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

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Join Date
Tuesday, 8th January, 2002
Home Page
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
Page 9 of 9 FirstFirst 123456789

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Page 9 of 9 FirstFirst 123456789

Friday, 23rd December, 2016

  • 06:34 AM - MoonSong mentioned Morrus in post Rogue One Review (Spoilers)
    ...aps ignorance is bliss?) As much as the prequel trilogy gets slammed, I find lots of kids who love them. Have to remember the target of audience of children. I don't hate the prequels, but the originals are still the best. VII was way to fast for me (again loved it). I showed my students the originals (digitally remastered on VHS, Han shoots Greedo with no return fire!) they said they were boring and took to long ... wanted to draw my own lightsaber and go Anakin on them! Of course age plays a huge role in this. My actual introduction to Star Wars was Episode I, back when it was first in theaters, it and Attack of the Clones sparked my interest into what was otherwise an old franchise with dated effects that had been spoiled to death. (My first Star Wars movie before that was The Eewoks) I also notice that for children born after the prequels all six movies are a coherent whole without distinction between old and new, and they love Star Wars all the same. As a contrast with Morrus my list of Star Wars movies goes like this V III R1 VI I VII Eewoks II IV Battle for Endor (Super bleak)

Monday, 19th December, 2016

  • 11:48 PM - Darkness mentioned Morrus in post "Mentions" - did something change?
    I think mentions broke again. Double-checking. Lanefan Morrus Darkness Yeah, doesn't work. Even if you use the mention tags, like this... Lanefan ...you just get this: Lanefan Edit: Huh, the preview showed it failing, but it looks like it worked after all.
  • 02:15 AM - M3woods mentioned Morrus in post Turn Order: Warped (Watch WOIN played on Twitch)
    Heading into episode 2. I agree with Morrus, closest I've come to playing. Sent from my SAMSUNG-SM-N900A using Tapatalk

Saturday, 17th December, 2016


Tuesday, 13th December, 2016

  • 11:16 PM - The Grassy Gnoll mentioned Morrus in post Check out the new EN World app for iOS and Android!
    Hi Morrus - using the app is vg but I've noticed people using what I think is the enworld dice roller have their rolls come up unreadable on it as per screenshot http://uploads.tapatalk-cdn.com/20161213/71b98b1da96814b58a2964589cf269fd.jpg Sent from my iPhone using EN World mobile app

Monday, 5th December, 2016

  • 05:52 AM - Reynard mentioned Morrus in post N.E.W. I took the plunge. Now What?
    Hey Morrus I was wondering if you could talk a little bit about the underlying math behind careers and especially exploits. While the N.E.W. book does have a lot of things that are useful for a post apocalyptic game I am pretty sure I am going to have to create some new origins and careers for the campaign I want to run. What general advice do you have for folks wanting to create careers that support specific worlds or campaigns? Thanks!

Saturday, 3rd December, 2016

  • 12:27 AM - M3woods mentioned Morrus in post WOOO!N in print
    Received Fantasy Careers and N.E.W. in the mail this week. N.E.W. is a gorgeous book (the pdf doesn't do it justice.) Thank you, Morrus, for the hardback. Now, I can really get rolling on all the things. Sent from my SAMSUNG-SM-N900A using Tapatalk

Thursday, 1st December, 2016

  • 05:41 AM - Ashabel mentioned Morrus in post Advantage vs Disadvantage : What's the Math?
    Morrus: I'm glad I'm getting results similar to others. guachi: 39/400 is still approx 10% chance to land a 20 on the d20. 5% normally and 1/400 with disadvantage. Yes sometimes the advantage/disadvantage is of small consequence or better said of little impact... But to almost double your chances of getting max on a random number? Larger impact. Sent from my LG-H812 using Tapatalk

Wednesday, 16th November, 2016

  • 12:15 PM - pdzoch mentioned Morrus in post We need help with spam banning
    Morrus, if you still need some help with this, I am willing to take on the task. (woke up this morning to a board full of spam -- grrr).

Monday, 7th November, 2016

  • 08:48 PM - FormerlyHemlock mentioned Morrus in post [Poll] Tides of Chaos frequency: how do you rule?
    Does anyone know a way to change the poll visibility? I meant to set the results to be visible as soon as you voted. Mods, can you please help? Morrus?
  • 10:44 AM - Connorsrpg mentioned Morrus in post Does your group allow homebrew or 3PP material?
    Like Morrus, the ability to write your own stuff and customise the game to your setting is a VERY big part of our games and has been for many years. I write and convert a LOT for any game I play. I love doing that as much as playing. We have never really fussed over 'balance'. In fact, have only really done so in a real studious manner since interacting on forums TBH. Used to write stuff, try it and adapt it. Now you put something out there and the number crunchers shout great ideas down. A pity really. There are also many very nice number crunchers that offer suggestions for improvements other than this is OP or whatever other acronym fits their thoughts. Play loose, incorporate ideas from everywhere and have fun :)

Sunday, 30th October, 2016

  • 05:29 PM - M3woods mentioned Morrus in post 2212: Midnight Dogs
    If they're universal exploits, they can be taken at any time. Given their nature, it might be worth a note indicating they can only be taken at character creation? Alternatively - maybe those would work well as attribute traits? Low AGI for the first two and low CHA for the last, perhaps? I definitely think there is design space for race-specific attribute traits. Morrus Yes, I think you're right about race-specific attribute traits. Now, to figure out appropriate adjectives. Maybe rudimental for overt hands, stick with digitigrade for stance, and bestial or animalistic for features? Sent from my SAMSUNG-SM-N900A using Tapatalk

Friday, 28th October, 2016

  • 10:35 PM - Maxperson mentioned Morrus in post Wanting more content doesn't always equate to wanting tons of splat options so please stop.
    I don't think he's wrong in viewing the WotC material as generally acceptable by default. My group tends to do that, too. I understand tha mindset entirely, and I do think that there is a level of validity to that. However, it's the dismissal of 3rd party material and fan created content that's i think is wrong, and the way those items are compared to the official ones. He is saying that he does not judge material based on its merit, but instead on its brand. That's not accurate. I do judge based on the merit of the material. That's why I didn't buy all WotC 3e releases, and did buy the rare third party release. I also had the time to go dig through the third party dross to find the gems. I no longer have the time that I had, nor are most of the third party releases in stores for me to leaf through even if I did. As a result, I have to wait for WotC to give me a general release book before I get any. @Morrus I really didn't mean to imply that there were third party professionals and apologize for that implication.

Tuesday, 25th October, 2016

  • 10:59 PM - thekwp mentioned Morrus in post Pathfinder: WotBS Campaign Guide
    Morrus, I know that this project is currently in a long term limbo status, and may never be revisited. Do you still want any feedback or questions on it?

Tuesday, 18th October, 2016


Friday, 14th October, 2016


Thursday, 13th October, 2016

  • 07:49 PM - Umbran mentioned Morrus in post Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
    As far as I can tell, there are two levels of ignore. Basic members have the ability to ignore people, but they can still see your posts and reply to them (though you won't be able to see their post, since you're ignoring them). And then there's like a premium level where you can block people, which actually prevents them from seeing your posts in the first place. Or maybe basic members can actually block other basic members, but premium members can still see posts from basic members who are ignoring them. Or maybe there's only one level of ignoring someone, but there's a bug where sometimes it doesn't apply fully. I haven't seen the documentation for this anywhere. I can say quite plainly that there are no *intended* levels of ignore. We don't make you pay for that feature. It may be that some settings got screwed up when we had to step to the database backup. This is something for Morrus to know about, and discuss in the Meta forum, but let's not bog this thread down with it, okay.

Wednesday, 5th October, 2016

  • 01:32 PM - Desh-Rae-Halra mentioned Morrus in post Trapdoor's PLAYBOOK Now For Android
    Morrus I think it is different because my physical Players Handbook, character sheet and mechanical pencil cant access the internet, emails, bubble-smashing games, eBay auctions, etc. But I dont think it is about the tech, its about the player. I have one player who uses a tablet or laptop and he simply uses it as a quick way to look up his spells (just like a PHB). My friend's wife on the other hand, is constantly playing a game on her phone unless it is her turn at the table.
  • 02:58 AM - Quickleaf mentioned Morrus in post Default Avatars Removed
    Morrus I did notice a hiccup. After my old avatar was lost, I tried uploading my personal avatar, a resized photo of myself (81 kb JPEG, 300 x 339 pixels), and ENWorld gave me the vBulletin message: Unable to save image. I tried reseting the field, and redoing it, and same error message.

Friday, 23rd September, 2016

  • 11:01 PM - Fanaelialae mentioned Morrus in post File Upload Missing Again
    Morrus Not sure if this is related, but it seems as though a file I uploaded yesterday has somehow been restricted. This is the post that was auto-generated: http://www.enworld.org/forum/showthread.php?488923-Automated-Initiative-Tracker And this is the page where the download is located: http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1339 When I navigate to the latter page it reads: You do not have permission to access this page. This could be due to one of several reasons: 1. Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system? 2. If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation. 3. You are trying to use a feature available only to Community Supporter Subscribers. This includes Search, access to Exclusive Content and more.


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Thursday, 16th August, 2018

  • 03:58 PM - mike0liver121 quoted Morrus in post WOIN NEW Combat System
    Youíve understood it correctly! The number he needs to hit is the target creatureís RANGED DEFENCE score. Ah, that does start to slot things in place. I hadn't realised the Ranged Defence score gave the score to be made. I shall leave you alone for a while and do some more reading. I do appreciate your help and, as a game designer (miniatures wargaming) I also appreciate the effort you have put into WOIN.
  • 03:55 PM - mike0liver121 quoted Morrus in post WOIN NEW Combat System
    Spending a dice means removing it from your dice pool. For example, if you are rolling 6d6 and you want to spend 2d6 on extra damage, you roll 4d6 instead. That fits with what I thought - I have provided some additional info in a new post that may throw some more light on things. If you can find the time to respond to that, I think I shall be able to make progress. Thanks for the help.
  • 10:41 AM - CapnZapp quoted Morrus in post Cubicle 7 forums to close due to EU data law
    I ensured we were OK for GDPR months ago. For a message board like this, it's not a very onerous task. We collect almost zero user data here (username, email, IP, basically) and it isn't shared anywhere. And yep, the functionality to delete an account is present if it becomes needed. We're good. If I understand it correctly, the issue isn't compliance. It is risk of litigation. Strike to Stun (the WFRP forums) is (also) shutting down (in part) because of GDPR. The reason given is that it's just not worth the risk of someone suing. Whether the site is compliant or not isn't the issue. The issue is that GDPR opens up an avenue of blackmail through the legal system, in that no hobby-run forum can afford a legal process and would be forced into giving in to whatever demands are met (most likely shutting the site anyway). This obviously applies primarily to EU-based sites (Server Goddess runs StS from Austria). Hobby sites run from the U.S., for instance can probably just shrug at any ...

Wednesday, 15th August, 2018

  • 06:59 PM - Nada quoted Morrus in post Everybody Cheats?
    Only read the title, eh? No. Actually read every post up to my comment. But feel free to continue your own sanctimony and assumptions.
  • 03:18 PM - quoted Morrus in post Cubicle 7 forums to close due to EU data law
    I ensured we were OK for GDPR months ago. For a message board like this, it's not a very onerous task. We collect almost zero user data here (username, email, IP, basically) and it isn't shared anywhere. And yep, the functionality to delete an account is present if it becomes needed. We're good. If anybody from C7's forums comes over here, they're very welcome, of course. Heck, if there was a demand for it, I'd create an emergency subform for them like I did for WotC. How the heck do we delete accounts we didn't intend to create!?

Tuesday, 14th August, 2018

  • 06:15 PM - BookBarbarian quoted Morrus in post ďWho started it?Ē Initiative order
    Sometimes a PC initiates combat and then the DM asks for initiative. That player then argues they should go first. Surprise rounds etc. have been (IMO) inelegantly used in these situations over various editions. Iím toying with a minor house rule ó if somebody unexpectedly starts the fight, they donít roll initiative. Everybody else does, then the person who started it goes first, with their initiative one point ahead of the first person to react. Might try that next game session! . I think I would resolve the Players stated action and then roll initiative.

Monday, 13th August, 2018

  • 04:11 PM - Macros1980 quoted Morrus in post Look what I have...
    No, but more info coming soon! http://gifimage.net/wp-content/uploads/2017/08/you-keep-using-that-word-gif-3.gif
  • 03:43 AM - Greenstone.Walker quoted Morrus in post ďWho started it?Ē Initiative order
    Sometimes a PC initiates combat and then the DM asks for initiative. That player then argues they should go first. And the next encounter, when the people talking to the party suddenly attack them, the same player cries "Why are they going first? Why don't I get to roll initiative?" :-) What is wrong with the surprise rule?
  • 01:04 AM - Zardnaar quoted Morrus in post The Tinkerer: A New 5E Class
    This seems like an unusual standard to hold D&D rules to. Its not I just wanted to see how far I could blow out the Tinkerer class just because. Tinkerers are not hte industrial revolution they are just fast at making stuff and they do not get it for free which is the balancing thing. Even using RL examples like the Venetian Arsenal they can't out produce mundane means unless you have a lot of them (1 for 1 they can). If you wanted a magitech campaign they are fine for example they might not fit a low magic setting though. But using a bit of imagination you could have tinkerer powered orbital shipyard in Spelljammer where they could crank out ships, it fits the setting and if you have all the worlds to ply getting a few tinkerers would not be that hard. You could also have something like Leonardo Da Vinchi's workshop, Tinkerer+artificer tag team combo on Eberron, tinkerer constructs the airship the artificer empowers it. They are not as efficient as RL industry but are better than...

Sunday, 12th August, 2018

  • 11:14 PM - Hriston quoted Morrus in post ďWho started it?Ē Initiative order
    Sometimes a PC initiates combat and then the DM asks for initiative. That player then argues they should go first. The DM then explains to that player that while their PC does indeed begin taking whatever action they have chosen to initiate combat, the way we find out whether the PC completes its action uninterrupted or the action is interrupted by the action(s) of one or more characters or monsters is by making an opposed Dexterity check called Initiative. Surprise rounds etc. have been (IMO) inelegantly used in these situations over various editions. I agree. Not only is it inelegant to use surprise in such situations, but in 5th Ed. it also requires a tortured reading of the phrase ďnotice a threat ď. Iím toying with a minor house rule ó if somebody unexpectedly starts the fight, they donít roll initiative. Everybody else does, then the person who started it goes first, with their initiative one point ahead of the first person to react. Might try that next game session! ....
  • 06:54 AM - Maxperson quoted Morrus in post ďWho started it?Ē Initiative order
    Sometimes a PC initiates combat and then the DM asks for initiative. That player then argues they should go first. Surprise rounds etc. have been (IMO) inelegantly used in these situations over various editions. Iím toying with a minor house rule ó if somebody unexpectedly starts the fight, they donít roll initiative. Everybody else does, then the person who started it goes first, with their initiative one point ahead of the first person to react. Might try that next game session! . What I do is if the enemy isn't expecting it and the other PCs aren't, either, I give that one PC a surprise round. If the enemy is on guard, but isn't ready to draw their weapons in an instant, I will give the PC in question a circumstance bonus to initiative.
  • 05:59 AM - Rhylthar quoted Morrus in post Conventions All Report Record Attendance
    That's helpful - where did you find that? The figures I've found for 2017 said 174,000 turnstile, and "900+" exhibitors. Local german newspaper...Iīm living in this area and Iīm going to Essen for the last...20 (?) years. :D
  • 01:22 AM - Ristamar quoted Morrus in post ďWho started it?Ē Initiative order
    Sometimes a PC initiates combat and then the DM asks for initiative. That player then argues they should go first. Surprise rounds etc. have been (IMO) inelegantly used in these situations over various editions. Iím toying with a minor house rule ó if somebody unexpectedly starts the fight, they donít roll initiative. Everybody else does, then the person who started it goes first, with their initiative one point ahead of the first person to react. Might try that next game session! . From a player's perspective, I'd see that as incentive to start a fight if I thought there was a chance a situation could come to blows. That may be good or bad depending on the type of game you're running.

Saturday, 11th August, 2018


Friday, 10th August, 2018

  • 08:15 PM - GreenKarl quoted Morrus in post WOIN N.E.W. Space Opera [OOC]...
    Just butting my head in, but the Galactic Sentience Catalog of over 40 new races is coming out very soon. Oh cool, thanks ;) I really REALLY like the Starship Recognition Manuel BTW...
  • 06:03 PM - TwoSix quoted Morrus in post Conventions All Report Record Attendance
    Oh, cool. Where did you find that? My Google fu failed me! It's not official, so it's not something where I really trust the number, but it does match my own perception. http://denaghdesign.com/pax-unplugged-it/#identifier_0_687 It's a great convention, excellent site, and having the PAX name on it sure helps, but I think the timing of the convention (right after American Thanksgiving) means it won't be able to break into the top tier of gaming conventions.

Thursday, 9th August, 2018

  • 06:01 PM - dave2008 quoted Morrus in post Adventures in Middle Earth magic - does it work?
    Turns out D&D with a lot of the magic stripped out doesnít work too well, at least in our experience. Magic or spells? It seems to me there is a lot of magic in LotR, just not a lot of spells. I have run D&D games where we had no magic users and it seemed to work completely normally. But we've always had some magic. I never really thought about it, but I have always, unintentionally, run low magic campaigns as my players tend to go for martial characters or at most a multi-class martial/magic. I haven't had a full caster in my group since 1991! Maybe that is why I never really encountered the linear fighter / quadratic wizard problem

Wednesday, 8th August, 2018

  • 10:42 PM - CapnZapp quoted Morrus in post Itís LAUNCH DAY For The Pathfinder 2 Playtest!
    But they arenít making 5E. Theyíre making Pathfinder. Thatís a bit like saying ďIíd be more excited about ice cream if it was a steakĒ.Actually I'm lactose intolerant so I could get behind that...
  • 10:01 PM - squibbles quoted Morrus in post Adventures in Middle Earth magic - does it work?
    Yep, we played it weekly for about 3 months. Our impression was that we felt The One Ring was a better system to run Middle Earth in. Turns out D&D with a lot of the magic stripped out doesnít work too well, at least in our experience. Would you mind elaborating on your thoughts about magic? How do you find that it doesn't work well? I am interested in running a low magic game* and, after pouring through the forums, have consistently seen AiME pointed to as the best example of low magic rules. Having read the AiME player's guide and the chapter on magic in the loremaster's guide, I would like to use some of its ideas in my campaign--maybe having classes with access to thematically limited or reskinned spells instead of the AiME default. I'm not really planning to set my game in Middle Earth, so using The One Ring wouldn't help me. I'm just curious to know where AiME's low magic rules go wrong. Thanks! *by low magic I mean rare magic but not necessarily weak magic.
  • 08:59 PM - Parmandur quoted Morrus in post Itís LAUNCH DAY For The Pathfinder 2 Playtest!
    But they arenít making 5E. Theyíre making Pathfinder. Thatís a bit like saying ďIíd be more excited about ice cream if it was a steakĒ. The analogy is more like "I'd be more excited by this ice cream if it was Strawberry rather than Macha Green Tea flavored, or the Chocolate that WotC is producing" They are making D&D, the comparison is like to like, just differing in details. Haven't played any, probably won't. I was interested in the life path character generation, but that has proven not to be very fun at all, and not at all streamlined. Still better than abstract point buy systems, but half-baked. What I really love, however, are the Archetypes, and how they replace multiclassing and Prestige Classes entirely.


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Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Advanced Starship Combat Rules
The next evolution of the Star Trek: Starship Tactical Combat Simulator rules. Note that these rules require a copy of the original product.
133 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
FASA Star Trek: Buying A Ship
A summary of the ship purchasing procedures from Trader Captains & Merchant Princes.
97 0 1 Thursday, 7th November, 2013, 04:38 PM Thursday, 7th November, 2013, 04:38 PM
Savage Worlds d20 Conversion
The conversion document for converting d20-based (D&D 3.x, Pathfinder) materials to Savage Worlds.
161 0 1 Thursday, 7th November, 2013, 04:35 PM Thursday, 7th November, 2013, 04:35 PM
ZEITGEIST Intro Document
Two-page Quick Intro PDF (this is for the GM/DM only).
114 +1 1 Thursday, 7th November, 2013, 04:09 PM Thursday, 7th November, 2013, 04:09 PM
ZEITGEIST Player Primer Handout (D&D 4th Edition)
Player Primer Handout (give this to your players). This is the D&D 4E version.
87 0 1 Thursday, 7th November, 2013, 04:08 PM Thursday, 7th November, 2013, 04:08 PM
ZEITGEIST Player Primer Handout (Pathfinder)
Player Primer Handout (give this to your players). This is the PATHFINDER version.
204 0 1 Thursday, 7th November, 2013, 04:07 PM Thursday, 7th November, 2013, 04:07 PM
TO SLAY A DRAGON NPC Booklet
Download and print this booklet of NPCs from Hengistbury.
120 0 1 Thursday, 7th November, 2013, 04:04 PM Thursday, 7th November, 2013, 04:04 PM
Daughters of Lear
The winning RPG from the EN World 1-week $1000 RPG creation contest.
121 0 1 Thursday, 7th November, 2013, 04:00 PM Thursday, 7th November, 2013, 04:00 PM
War of the Burning Sky free intro pack for D&D 4th Edition
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs. The Playerís Guide is designed for players, and contains background information and character options. The FREE Playerís Guide contains information for your player...
153 0 2 Thursday, 7th November, 2013, 03:40 PM Thursday, 7th November, 2013, 03:40 PM
War of the Burning Sky free intro pack for D&D 3.5
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs. The Playerís Guide is designed for players, and contains background information and character options. The FREE Playerís Guide contains information for your player...
281 0 2 Thursday, 7th November, 2013, 03:35 PM Thursday, 7th November, 2013, 03:35 PM

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