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  • Umbran's Avatar
    Today, 02:46 PM
    I think uphread I did get into the difference between complicated and complex. A mechanical watch has dozens of very specifically formed moving parts - it is complicated. What it does is tell the time, which is not complex. Three bodies moving under their mutual gravitational attraction is super-easy to specify. It is not a complicated system. Their resulting orbits, however area complex and...
    143 replies | 5797 view(s)
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  • Umbran's Avatar
    Today, 02:29 PM
    That isn't the best. Many years ago now, Jason Carter (who played the ranger, Marcus) once, rather drunk on the dance floor at a convention referred to a woman on the dance floor as a "dominatrix" (intending it as a compliment). Dr. Demento was the DJ, and he just happened to start Tom Lehrer's "Masochism Tango" at that moment. It was a little surreal.
    287 replies | 10602 view(s)
    1 XP
  • Morrus's Avatar
    Today, 01:06 PM
    Just another couple pf days before this goes away, folks. I see we have 101 downloads now. Looking forward to the other 98 folks' comments! :)
    8 replies | 192 view(s)
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  • Morrus's Avatar
    Today, 12:47 PM
    Until Game of Thrones returns, this and Gotham are the two shows I really look forward to. I watch Discovery at the very first opportunity every Friday. I appreciate shorter seasons as thereís less filler, but sometimes I wish a show could be longer.
    10 replies | 144 view(s)
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  • Morrus's Avatar
    Today, 07:26 AM
    Inspired by some stuff Cam Banks was tweeting last night. Just for fun, how would you make each of the Dragonlance heroes (a) at the start of the Chronicles and (b) at the peak of their powers? Hereís what Cam suggested: https://twitter.com/boymonster/status/1108514046565703680?s=20 Iíd make them all 5th level to start with. You _could_ start the classic War of the Lance story with 1st...
    6 replies | 164 view(s)
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  • RangerWickett's Avatar
    Today, 07:22 AM
    I'd maybe go for something obscure but high-quality. Perhaps a third-party adventure. Like Kevin Kulp's "Of Sound Mind." I feel like you sort of have to lean into the 'dungeons' and the 'dragons' part of the name, so what adventures have the most of those, other than Dragonlance which already had its shot? Honestly, R.A. Salvatore's The Crystal Shard hits a lot of the right beats. Big...
    11 replies | 197 view(s)
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  • Morrus's Avatar
    Today, 07:16 AM
    If you were a Hollywood producer and gig had access to D&Dís entire catalogue of novels and adventures since 1974, and you had to pick one novel (or novel series) or adventure (or adventure path) to get the movie treatment... ... what do you pick?
    11 replies | 197 view(s)
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  • Umbran's Avatar
    Today, 01:39 AM
    The OP opened the question more broadly than that: "Also note that it doesn't matter if the PCs start at 3rd or 13th. " I'm noting that it may matter what the levels and level ranges are, for some rewards. In some cases you may be handing them less of a reward, and more of a plot complication, depending on the situation.
    36 replies | 782 view(s)
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  • Umbran's Avatar
    Today, 01:23 AM
    Emergent behavior emerges. It is the the whole having behavior not found in any of the particular parts. The thing that emerges is not necessarily complicated or simple - so long as it is unexpected from just looking at the individual parts.
    143 replies | 5797 view(s)
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  • Umbran's Avatar
    Today, 01:19 AM
    Well, if you take it that way, we fundamentally cannot measure the complexity of a game except for a particular table, and then only after the entire campaign is completed, and we know what rules did get used, both official and house-rules. At that point, there's not much more to say, because this isn't practical or constructive. Moreoever, I don't buy it. It seems perfectly fair to me to...
    143 replies | 5797 view(s)
    1 XP
  • Umbran's Avatar
    Today, 01:10 AM
    There isn't anywhere to watch Blake's 7, though, which stinks. I have several times been tempted to buy the DVD set.
    287 replies | 10602 view(s)
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  • Morrus's Avatar
    Yesterday, 11:24 PM
    Why would you have any faith absent any information about the director, actors, plot, or anything else? Thereís nothing to have faith in yet.
    65 replies | 1105 view(s)
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  • RangerWickett's Avatar
    Yesterday, 10:56 PM
    When I tried quoting your post, I could see the URLs you tagged for your images, but when I went to those images directly, they were blank. So maybe check where the images are hosted. From your link, though, this looks nifty:
    1 replies | 68 view(s)
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  • Morrus's Avatar
    Yesterday, 10:07 PM
    I still find it quicker to refer to a book I know well than to use an app or PDF.
    40 replies | 1042 view(s)
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  • Umbran's Avatar
    Yesterday, 09:55 PM
    And, in addition, please don't insult people.
    11 replies | 333 view(s)
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  • RangerWickett's Avatar
    Yesterday, 09:06 PM
    Thank you for sharing this. It's infeasible now for us to update the PDF for just this issue, but I hope if anyone else has trouble finding it, a search will turn up your post.
    1 replies | 77 view(s)
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  • Umbran's Avatar
    Yesterday, 07:56 PM
    More malleable? Dude, I can take a sheet of paper, and write anything I want on it, in any way. How is an electronic form going to be more malleable than that? I don't know how many players are *introduced* to the game through electronic tools, and I would like to know how you come to that assessment. What evidence do you have for this?
    40 replies | 1042 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 07:49 PM
    Well, they can't be *completely* dead. Section 31 first appears in DS9. So, they survive in some sense at least long enough to try to recruit Dr. Bashir.
    10 replies | 144 view(s)
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  • Morrus's Avatar
    Yesterday, 06:58 PM
    According to Screenrant, Paramount's (Summer 2021) Dungeons & Dragons movie is about to begin casting. There's a few tidbits to be gleaned from the article: Paramount is looking at A-listers for the male lead The new draft of the script is by Michael Gillio
    65 replies | 1920 view(s)
  • Morrus's Avatar
    Yesterday, 06:52 PM
    I've only heard of about half of those...
    287 replies | 10602 view(s)
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  • Morrus's Avatar
    Yesterday, 06:50 PM
    SOTH NEVER WENT TO RAVENLOFT! I will maintain that until my dying day (though I will admit Lowder's books were a fun read... but in my head-canon it never happened!)
    26 replies | 1482 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 06:42 PM
    Loke Battlemats just tweeted a couple of pictures of their Giant Book of Battlemaps combined with the Judge Dredd & The Worlds of 2000 AD token set.
    6 replies | 546 view(s)
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  • Morrus's Avatar
    Yesterday, 04:27 PM
    And Anson Mount starring Pike Enterprise with Spock aboard. It would be so good! Basically it would be TOS, but with modern filming. Yeah, I would absolutely pay money for that.
    10 replies | 144 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 04:24 PM
    Ah yes; please ignore Page XX references. Those are placeholders awaiting the final final edit (even minor edits can change page numbers).
    8 replies | 192 view(s)
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  • Morrus's Avatar
    Yesterday, 04:11 PM
    Important question: when will Spock shave off his beard? Since Anson Mount is only contracted for one year, I'm guessing Pike leaves at the end of this season. That'll be a shame, as I really like him. He's more Kirk than Kirk! What are your current prevailing theories? What's (who is) the Red Angel? Is Section 31 dead now? Their HQ is basically a tomb. I assume they have a few ships out...
    10 replies | 144 view(s)
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  • Morrus's Avatar
    Yesterday, 04:06 PM
    I've started a thread for those who want to talk about what's happening in the show. http://www.enworld.org/forum/showthread.php?658029-Star-Trek-Discovery-(Fan)-Thread&p=7581224#post7581224
    201 replies | 6228 view(s)
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  • Umbran's Avatar
    Yesterday, 04:04 PM
    You seem to forget that a major issue with complexity is the time it takes to resolve actions. Even if I am not the one initiating a grapple, any time anything in the game grapples, I have to sit around waiting for the grapple to be resolved. In this way, a player's game experience is linked to the complexity of all rules used at the table, not just the ones they personally use.
    143 replies | 5797 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 04:03 PM
    This is designated a thread, so you can use the other thread to talk about how much you hate Discovery. This thread is for fans who want to take about what's happening in the show.
    10 replies | 144 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 04:01 PM
    These things are the few occasions I wish I had Excel! OpenOffice always seems to struggle with dynamic Excel sheets and the like.
    2 replies | 91 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 03:59 PM
    Remember that, in 1e, how strongholds came only as the character got significant amounts of game-mechanical power? Trying to take their power was a risk, because they were powerful enough to personally clean the clocks of people who tried to take it away from them. And, typically, characters who were kings and rulers were high level NPCs, not schlubs. As a GM, you can have a low-level...
    36 replies | 782 view(s)
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  • Umbran's Avatar
    Yesterday, 02:58 PM
    This is not broadly answerable. Each player has their own desires, and not everyone will feel engaged by the same set of rewards. YOu need to ask or otherwise know your players to really answer the question for your table. But, let us liken this to... giving gifts to adults. Adults are not usually in a state where they actually need (or even have room in their homes) for a lot of *stuff*. ...
    36 replies | 782 view(s)
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  • Morrus's Avatar
    Yesterday, 02:57 PM
    Pathfinder designer F. Wesley Schneider has just started a new job as an editor for Dungeons & Dragons! He worked at Paizo from 2003, starting as assistant editor on Dragon magazine, became editor-in Chief, and left in 2017. Schneider announced his new position on Twitter, and lists "Editor for Dungeons & Dragons" in his Twitter bio.
    44 replies | 1945 view(s)
  • Morrus's Avatar
    Yesterday, 01:06 PM
    Oh, god, here we go again. Does it ever stop? Iím think Iím just going to bow out of discussing this show and enjoy it quietly.
    201 replies | 6228 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 01:00 PM
    Have you checked out the stronghold building section of OLD?
    7 replies | 178 view(s)
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  • Umbran's Avatar
    Tuesday, 19th March, 2019, 07:56 PM
    The death of print may have been exaggerated. While big box bookstores are in a decline, independent bookstores have grown about 35% in the past decade, and traditional ebook sales have slacked off some 10%+ in the past couple of years. There's a mixture of reasons for both, but we are left with the fact that the expected ordained death of print... just hasn't materialized. Sure, I do most...
    40 replies | 1042 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 19th March, 2019, 06:07 PM
    Thereís plenty of money to be made selling print products. On their scale, thatís a LOT of money. Just look how many of the things theyíre still shifting years into the edition.
    40 replies | 1042 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 19th March, 2019, 05:09 PM
    I don't really know what they were pushing hard prior to its release. DIdn't see much promotion. Sorry; not much help!
    201 replies | 6228 view(s)
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  • Morrus's Avatar
    Tuesday, 19th March, 2019, 04:08 PM
    I don't know what "traditional Star Trek" is? every show has bene very different. I love Discovery, and my favourite Star Trek is the TOS movies II-IV trilogy, if that helps. The main problem with the show is avoiding the hatewatchers.
    201 replies | 6228 view(s)
    1 XP
  • Henry's Avatar
    Tuesday, 19th March, 2019, 01:25 PM
    I canít say that Iíve ever encountered any table who has done any of 3e/4e/5e or Pathfinder this way. Back in 1st ed and 2nd ed AD&D, we had declaration phases, but not since.
    41 replies | 1145 view(s)
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  • Henry's Avatar
    Tuesday, 19th March, 2019, 01:17 PM
    ďRoll-play versus Role-playĒ has always been around - this is maybe the seventh long-running thread I can remember on these forums on the topic? I feel like itís one of those kinds of topics that absolutely NEED to get discussed if ANY group is gathering for the first time, along with things like ďhouse rulesĒ and ďsensitive subject matter/X Cards.Ē Both groups I game in enjoy a fairly large...
    53 replies | 1904 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 19th March, 2019, 01:16 PM
    Well that was weird.
    39 replies | 1822 view(s)
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  • Morrus's Avatar
    Tuesday, 19th March, 2019, 01:02 PM
    None of those things affect me. Like I said, ďas far as Iím concernedĒ. :)
    39 replies | 1822 view(s)
    4 XP
  • Morrus's Avatar
    Tuesday, 19th March, 2019, 12:12 PM
    Iím gonna miss Pike next year.
    201 replies | 6228 view(s)
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  • Morrus's Avatar
    Tuesday, 19th March, 2019, 11:10 AM
    Itís not a question of just flipping a switch. PoD needs different files to the onscreen PDF. Itís actually quite a bit of extra work and reformatting, followed by an approval process at DTFPGís end, and then ordering and paying for a proof. If they plan to change it at all, theyíd have to do that all over again each time.
    39 replies | 1822 view(s)
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  • Morrus's Avatar
    Monday, 18th March, 2019, 10:02 PM
    If Keith Baker wrote it, itís official as far as Iím concerned.
    39 replies | 1822 view(s)
    10 XP
  • Morrus's Avatar
    Monday, 18th March, 2019, 06:43 PM
    There's a range of different campaign management tools available; some free, some not so. RPG Encounters is a free web app designed to work with and sync between all your devices. I hadn't heard of it before, but the creator sent me a hand-written letter to tell me about it, so I could hardly not take a look! The app currently works with four game systems: D&D 5E, Savage Worlds, Stars...
    26 replies | 2207 view(s)
  • Morrus's Avatar
    Monday, 18th March, 2019, 06:33 PM
    You can, yes.
    2 replies | 103 view(s)
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  • Umbran's Avatar
    Monday, 18th March, 2019, 03:23 PM
    True, though I expect you'll find there's some aspects that are, while not ubiquitous, are very common. There are styles that exist through large swaths of the gaming community that most of us an recognize. The argument arises because media consumption sets expectations. And if you have your expectations set by behavior that actually has different goals than the folks at your table, that's a...
    86 replies | 2932 view(s)
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  • Morrus's Avatar
    Monday, 18th March, 2019, 02:18 PM
    Keith Baker, Eberron's original creator, and other authors have teamed up for a new 164-page PDF Eberron supplement, following up on last year's Wayfarer's Guide to Eberron. It's available for $14.95 on the DM's Guild. Along with Eberron's creator Keith Baker, this supplement features writers Ruty Rutenberg, Greg Marks, Shawn Merwin, and Derek Nekritz, It contains new archetypes...
    39 replies | 2870 view(s)
  • Morrus's Avatar
    Monday, 18th March, 2019, 02:10 PM
    Keith Baker, Eberron's original creator, and other authors have teamed up for a new 164-page PDF Eberron supplement, following up on last year's Wayfarer's Guide to Eberron. It's available for $14.95 on the DM's Guild. Along with Eberron's creator Keith Baker, this supplement features writers Ruty Rutenberg, Greg Marks, Shawn Merwin, and Derek Nekritz, It contains new archetypes...
    39 replies | 1822 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 18th March, 2019, 02:01 PM
    Thanks Steven! Super useful - exactly what I was hoping for. :)
    8 replies | 192 view(s)
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  • Stalker0's Avatar
    Monday, 18th March, 2019, 01:59 PM
    High level parties are monstrously strong. Unless the demon has help I think they clean its clock without even breaking a sweat.
    30 replies | 1050 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 18th March, 2019, 11:49 AM
    Forbes has done a few D&D articles over the last few years. If you google ďForbes D&DĒ youíll find loads of them. This hobby is mainstream now!
    345 replies | 16429 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 18th March, 2019, 12:47 AM
    Itís almost like he said that...
    5 replies | 115 view(s)
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  • Morrus's Avatar
    Sunday, 17th March, 2019, 11:55 PM
    Folks, you can decide what you like, but donít accept work at 1c/w.
    7 replies | 222 view(s)
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  • Umbran's Avatar
    Sunday, 17th March, 2019, 10:44 PM
    There was a time, way back when, that the group I played with did declarations. But, that was back in 1e, and quite frankly, too many times for both PC and NPC that led to nonsensical dud actions. Most games these days don't have declaration like that as part of their design these days.
    41 replies | 1145 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 10:13 PM
    Itís a different game, but my WOIN system allows for REP (reputation) to be awarded as a reward.
    36 replies | 782 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 09:59 PM
    I would not advise any new writer to accept less than 3c/w. And thatís really basement rate pay. Accepting less than that normalises it. Editing is a separate job, paid similarly per word. And yes, payment upon acceptance is appropriate. Good call on that! :)
    7 replies | 222 view(s)
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  • Morrus's Avatar
    Sunday, 17th March, 2019, 09:02 PM
    Just build a large starship without engines?
    7 replies | 178 view(s)
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  • Morrus's Avatar
    Sunday, 17th March, 2019, 06:57 PM
    After a long illness, Larry DiTillio passed on March 16th at the age of 76. There's a good chance that DiTillio was a part of your childhood or your later geeky years and not even know it. While gamers will remember him as the writer for the Origins award-winning Masks of Nyarlathotep or T&T's The Isle of Darksmoke, he also wrote for Fat Albert, two He-Man shows, She-Ra (which he created), Beast...
    13 replies | 1448 view(s)
  • Morrus's Avatar
    Sunday, 17th March, 2019, 06:51 PM
    Well thatís for you to decide. I can tell you what I did ó I supported the d20 STL and the GSL for about 15 years give or take, but I went with the plain OGL this time around. Third time lucky. But whatís right for me isnít necessarily whatís right for anybody else. Also, I use tools like Kickstarter and Patreon.
    5 replies | 115 view(s)
    2 XP
  • Umbran's Avatar
    Sunday, 17th March, 2019, 06:02 PM
    No, I think there are some techniques and acting practices that these professionals have and use that do not exist at most tables. Saying there's no fundamental difference here is kind of like saying that there's no fundamental difference between what comes out of a good restaurant kitchen, and what comes out of the kitchen of a bachelor grad student. Different ingredients, different...
    86 replies | 2932 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 05:51 PM
    If you publish on DMsG, you grant a perpetual license to others, including WotC, to use your work. Artwork, I believe, is excepted. While this doesnít transfer the copyright, you are also prevented from publishing the work elsewhere. In addition, you pay 50% royalties. In exchange, you get access to some of WotCís settings and other IP, including art assets. If you want to publish in the...
    5 replies | 115 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 11:53 AM
    I have just uploaded O.L.D. v1.2 Playtest Version to the downloads area. This is the near-final version of OLD v1.2. It's here for proofreading purposes. Please take a look and report any errata in below. In particular, we're looking for legacy v1.1 references, but also any other errors you might spot. There are many changes throughout, including but not limited to: Some races have changed,...
    8 replies | 192 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 01:54 AM
    The GM should always be free to say that something doesnít apply. That said, think of it like comic books - people die all the time only to come back later. The only limit is a (semi) plausible reason. For the other question, itís not really the number of exploits which makes something powerful. It how they combine. A thousand abilities gives a PC lots of versatility throughout any encounters...
    1 replies | 92 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 12:44 AM
    Iíve played a lot of D&D games with a lot of different groups. They were all different. I have no idea what the real D&D experience is supposed to be.
    86 replies | 2932 view(s)
    4 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 12:38 AM
    One cent a word?
    7 replies | 222 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 12:19 AM
    Itís a trivial enough thing that itís not worth worrying about unless itís really bothering you. Sometimes being right is the least important thing at hand.
    26 replies | 647 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 11:33 PM
    Well, OK. I think he was just asking for some volunteer DMs. :)
    103 replies | 4185 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 11:17 PM
    He said ďsettingĒ not ďCampaign SettingĒ with Capital Letters. As in a place where the story is set. He could have meant it in the context of a world-spanning campaign setting like Greyhawk; he could be talking about a single town or dungeon like Waterdeep. We just donít know how he uses the term; all we know is how each of us uses the term. Heís probably enjoying reading us all pouring...
    103 replies | 4185 view(s)
    2 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 11:00 PM
    Well, to you, perhaps. But the question is what does a ďsettingĒ count as to Thomas Valley?
    103 replies | 4185 view(s)
    0 XP
  • darjr's Avatar
    Saturday, 16th March, 2019, 10:28 PM
    Jason Buhlman was a GaryCon running PF2 events. I think they were the playtest rules. Last year they swore players to secrecy and collected back all materials. I wonder if they had any closed door games with the release PF2 stuff? I would have liked to have seen some of that or played it.
    31 replies | 2900 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 08:45 PM
    The D&D logo, name, art, etc. arenít OGL. You should probably remove those from the front page of the website if youíre using the OGL. No ads is definitely appreciated! :)
    6 replies | 225 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 04:52 PM
    From what I've read online, they want to make it more detective than action. I like that idea.
    11 replies | 362 view(s)
    2 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 04:17 PM
    Even the most hardened PC doesn't want a starship weapon pointed at them!
    2 replies | 137 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 12:34 PM
    Yeah. It strikes me every week. You can see every penny of the budget. The set design alone is incredible.
    201 replies | 6228 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 12:32 PM
    Sadly, mine do not.
    39 replies | 813 view(s)
    0 XP
  • Henry's Avatar
    Saturday, 16th March, 2019, 04:33 AM
    Iím fortunate in that the groups Iíve hooked up with over the years have made in-character discussion and debate part of the table dynamic; a few years ago we had an absolute blast with the Paizo Hellís Rebels AP, even to the point of having fairly involved discussions in-character about beliefs, political theory, and religious freedom! We had plenty of butt-kicking too, but the in-character...
    86 replies | 2932 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 15th March, 2019, 05:04 PM
    Me too. I loved it. I have come to realise that Jester David is the anti-me.
    201 replies | 6228 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 15th March, 2019, 04:51 PM
    Thomas Valley, GameHoleCon's Adventurer's League coordinator, is currently asking for volunteer DMs for the show in November. As part of the post he refers to "The premiere of an Epic event set in as yet unannounced setting" and "The premiere of adventures set in as yet unannounced setting". Ravnica was introduced in 2018, and Eberron support was added to the DM's Guild. Other than...
    103 replies | 3619 view(s)
  • Umbran's Avatar
    Friday, 15th March, 2019, 03:25 PM
    I watched an episode.
    86 replies | 2932 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 15th March, 2019, 02:35 PM
    To be clear - the action/rescue scene can be totally improv, no problem. I do run a lot of GUMSHOE, as the main game I run at home is Ashen Stars - and there what I plot out is the mystery. Folks tend to overestimate their ability to create a sensible mystery by improv - when you just make up mystery elements on the fly, without time to *think* about how they fit together, you tend to have plot...
    20 replies | 499 view(s)
    0 XP
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About Morrus
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

Saturday, 9th March, 2019


Friday, 8th March, 2019


Thursday, 7th March, 2019




Saturday, 10th March, 2018


Friday, 9th March, 2018


Wednesday, 7th March, 2018

  • 01:47 AM - thorgrit mentioned Morrus in post Paizo Announces Pathfinder 2nd Edition!
    I'm interested, but cautiously optimistic. For my own purposes, I looked forward to Starfinder but it turned out to be too complicated for me to figure out character creation just reading the book. I remember when they came out with Unchained, and I was wondering if they'd use that to springboard off a new revised PF.5 or something, bundling the idea of traits and backgrounds and things all in together on a new core rulebook. Can do nothing but wait and see. I'm super pessimistic about any conversion guidelines that promise more than "just remake characters from the ground up" and "you can use old published adventures but ignore all the stats and use the new stats instead". Morrus: the link "Paizo has just announced" at the beginning appears to only point to the Paizo blog root, which I'm assuming will change over time. http://paizo.com/community/blog/v5748dyo5lkl9?First-Look-at-the-Pathfinder-Playtest is the link to the specific announcement post.

Saturday, 3rd March, 2018

  • 04:30 PM - DMMike mentioned Morrus in post Make Up a Goblin Fact
    Shouldn't this be a Wiki post? Would make it a whole lot easier to read previous facts. And number them. Like it says in the title. Making a table of random goblin traits to roll on so they're not all generic cannon fodder. Why should they be generic? Now dwarfs, they're all the same if you ask me. 63 (assuming the last numbered ones, though incorrect, actually deserved to be numbered): If you hit a goblin on the head hard enough, and roll a 1, it sinks into the ground and sprouts up from the ground at full hit points, just two feet away. Edit: Ah, Threaded Mode. Nice touch, Morrus. Any chance we could get some Word Wrap in there, and a resizable window?

Monday, 26th February, 2018

  • 12:26 AM - Eltab mentioned Morrus in post 5e EPIC MONSTER UPDATES
    Is there a post number limit? @Morrus can answer this definitively, if anybody can (and hopefully I just drew his attention to your question). I don't block anybody - no idea if anybody else blocks me - and the post count is 1019 at this time (51 pages as I have the format settings). I don't see any problems here yet. HOWEVER, I've seen other threads break down if they have many large posts in them. Some of the CharOp threads found out the hard way that there IS a "max post length" limit; this may eventually come back to bite your first page. I've only perused the thread here and there, but this sounds like awesome work. For a homebrew project, I'm going to have to compare your version of the Out of the Abyss demon lords to the "by-the-book" published versions. My BBEG is an FR-specific demon lord, and I want the fight against him to feel like the PCs really have saved the world from a Great Evil.

Saturday, 24th February, 2018

  • 11:25 AM - CubicsRube mentioned Morrus in post Single mechanics from an RPG you love
    Wow. Theres a lot of ideas i like on an individual scale, but if i ever made them into a single system it'd be a frakenstein! I love adv/disad in 5e. Its easily my favourite thing in 5e for the same reason as Morrus above outlined. I love bennies. It makes heroes seem truly heroic to me and it allows them to turn the tide of fate to their favour. Im currently digging fria ligans core mechanics of the myz rules. Essentially, roll a 6 and its a success. Roll more 6es and you can use them to buy effects. Simple and elegant. I adore shadow of the demon lords spell schools and modular classess. In fact next campaign i want to run is curse of strahd converted to that system. I also enjoy unknown armies 3e shock gauges and trauma rules. I think they are the most realistic and interesting trauma and insanity rules in an rpg period. Dungeon worlds fronts are great for behind the scene gming. Shadowruns magic as a skill system woth their risk/reward on castuming at high power levels is the most magicy feeling system i think ivve played in. I'm sure theres more, but thats what i can remember at the moment!
  • 04:06 AM - Azzy mentioned Morrus in post D&D Beyond: Raven Queen
    I don't know why I have two Raven Queen threads, hopefully aMorrus can merge the two threads. We shall summon him, then! O Morrus! Hear our invocation, and please merge these two identical threads!

Tuesday, 20th February, 2018

  • 07:07 PM - DM Dave1 mentioned Morrus in post Do you use skill challenges?
    I like how this guy in the link below (I feel like heís familiar... like heís up to something these days... something big) has ported skill challenges into 5e. Iíve already incorporated a few of my own design into our current campaign and theyíve gone well. I like Morrusís suggestion not to announce ďnow it's time for a skill challenge!Ē to the players. Seems pretty obvious, but pretty sure I did just that... so could have gone even better! Lol https://m.youtube.com/watch?v=GvOeqDpkBm8
  • 05:32 AM - pukunui mentioned Morrus in post Join The Royal Homeland Constabulary in ZEITGEIST #1: Island at the Axis of the World!
    Morrus: Is this for 1st or 3rd level PCs? Your OP says 1st level, but both RPGNow and Amazon say 3rd level.

Monday, 19th February, 2018

  • 11:26 PM - FrogReaver mentioned Morrus in post Critical Role columnist needed for EN World
    Morrus Very cool. I'm not the one for the job but very cool.
  • 08:24 PM - darjr mentioned Morrus in post Gale Force Nine secret new board game simply called D&D
    From Board Game Geeks twitter account In Aug 2018, @GaleForceNine will release a new Dungeons & Dragons board game; info is embargoed until @Wizards_DnD reveals the setting. óWEM Whatever could "reveals the setting" mean?! New setting? Old setting based game? If so which one? Black box == Darksun? Whatever the heck! Could this be one of the code named products or something else? Anybody have any other "leaks" on it? https://twitter.com/BoardGameGeek/status/965662644534431745?ref_src=twsrc%5Etfw 94361 Morrus

Sunday, 18th February, 2018

  • 05:25 AM - RangerWickett mentioned Morrus in post Starting Adventure 5.
    Erg. I haven't read the details of that for years. Hm. PbPs take forever usually. So I'd either just lay it out as a background thing, or make it ultra simplified. Morrus, I don't recall James's screen name to ping him, but maybe he could use this as a baseline for converting this scene in the 5e version, which should probably be more rules-lite. To take down Kell, the Flint Police will be going on numerous missions over the next few days. {Brief overview of their missions.} You're coordinating them, though, so together the team needs to accomplish the following five tasks. For any of these tasks, you can just make a skill check to represent general planning time, or we can roleplay a bit if you want to do something hands-on, or if you have a clever idea you want to pitch. You might call a favor in instead and have someone else make the check on your behalf. You can split the tasks up however you like, but it takes 4 hours for a PC to make each of these skill checks, so you probably want to divide them among the party. The more tasks you succeed at, the better the task force is at taking down Kell's crime syndicate. The DCs are secret. Whenever y...

Saturday, 17th February, 2018


Friday, 16th February, 2018

  • 11:09 PM - hbarsquared mentioned Morrus in post Best way to make a contribution?
    I've been meaning to donate and help support ENWorld for a long time, but I'm not exactly sure the best way to go about it. I contributed when ENWorld went completely down several years ago, and I guess I never set up my ongoing contribution at that point. So, Morrus, what do you prefer? Through EN5ider or Trailseeker Patreons? Or the "ENWorld" Patreon I see on the main page? Or is the "subscription" method in account settings still the most viable way to do it? What does everyone else do?
  • 10:01 PM - darjr mentioned Morrus in post Strongholds hits ONE MILLION! Congrats Matt!
    Morrus he posted an update video with a challenge. Break the record and heíd add a pirate ship. Looks like a small bump but maybe a start. Could just be normal variation. 94313

Tuesday, 13th February, 2018


Thursday, 1st February, 2018

  • 04:26 PM - DEFCON 1 mentioned Morrus in post [UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers
    The Guild is great for people doing book design as a hobby. But asking them to compete with people doing RPG book design as a living or as a business is problematic. The alternative to the DMsGuild isn't DriveThru or Kickstarter. It's people's fan blogs. It's Reddit. It's Pintrest. It's zero money. After all, 5e and the OGL was around for eighteen months before the Guild but very few people took the plunge to self publishing on DriveThru or Kickstarter. But isn't that the point? That the DMs Guild is meant to be a place for hobbyists to make a little bit of money for products they would have made anyway, but NOT a place for actual design businesses to peddle their wares? For actual for-profit design businesses they should be using things like the OGL, Kickstarter, and Patreon (like Morrus does) so that they have more control of how and what they produce for their business? Including things like branding, logos, original art, cartography, what percentage of the money they bring in and the like? I mean I can get that there's no real "intermediate" step between DMs Guild, and Kickstarter/OGL. A hobbyist gets the experience of trying publish using DMs Guild and tries to build a name for themselves... but the jump to then trying to run a Kickstarter in order to actually become a for-profit design house is a big one. There's no place in the middle where "the best of the best" can go to receive the same amount of viewership that DMs Guild grants them, while not needing as many up-front "fans" or name-recognition in order to successfully pull off an OGL/KS. So anything that keeps DMs Guild itself from becoming a more intermediate step for those writers is saddening and I can understand the frustration. But I don't think that's really what DMs Guild was ever meant to be ...


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Saturday, 2nd March, 2019

  • 08:53 PM - Tony Vargas quoted Morrus in post Why do people still play older editions of D&D? Are they superior to the current one?
    I mean, Michael Bay's Transformers feels different to Goodfellas, right? And Gygax's 1E feels different to Mearls' 5E. I feel the same level of total disinterest in both Bayformers and Goodfellas. ;p And, the major reason I like running 5e is that it feels so much like running AD&D. Some games hard-core more feelz than others, though. For all that 5e openly wants you to ignore it's own rules, and AD&D necessitated doing so, they both keep a definite feel, however far afield the DM takes them.
  • 08:14 PM - Celebrim quoted Morrus in post It's a Good Thing D&D Isn't a Toy
    You are talking about yourself, not everyone. Well, I am certainly part of everyone so even if I'm the lone exception you can't talk about everyone, but I'm also talking about my friend group. Of the 60 or so friends that have given me an opinion on this, only one loved it, and say 10 or so liked it, but even those that liked it felt they were let down by 'The Last Jedi' in a way that ruined their enjoyment of 'The Force Awakens' because there enjoyment of 'The Force Awakens' had been predicated on the mysteries it was promising in the story would have good payoffs. Granted, we are talking about hard core Star Wars nerds for the most part, so this isn't a representative sample but we are certainly part of 'everyone'. And, I'm not actually talking about myself. I hated it completely starting about 30 minutes into the film (basically from when Han Solo arrived on stage).
  • 06:03 PM - dnd4vr quoted Morrus in post D&D Art & Arcana Amazon Sale
    This isnít WotC. And itís not 5E stuff. Itís an art book covering the history of D&D. Fair enough, but tell them I gave at the bank. :)
  • 07:39 AM - pogre quoted Morrus in post Why the hate for complexity?
    Eh, gaming is my hobby. I do it for fun. Iím not looking for ways to spend less time doing it. Iím happy to take time to find out which games I like. And I consider the tinkering and backend building part of that fun, just like a wargamer might enjoy painting minis. It's interesting you would say that. I like what a lot of folks would call an upper to mid level of complexity in my games (I would put 5e in that realm). Where I love to invest time is preparing for play. A lot of my enjoyment comes from painting miniatures, preparing scenery, creating props, designing maps, and making other play aids. I'm old and have run enough games to wing it with very little prep time and my players typically enjoy those games, but it is less enjoyable for me. For others the very thought of going through all of this prep for an adventure would be a major drag. I love indy games for one shots, but for longer campaigns there has to be a certain level of complexity for me to continue to enjoy it.
  • 02:31 AM - Ryujin quoted Morrus in post The Orville Season Two - Thoughts?
    Do all Kaylons except Isaac have red eyes? Was Isaac always able to do the head guns? Don't know about the head guns but I recall seeing at least one other Kaylon with blue lights, and others were either red or orange (slight difference).
  • 12:25 AM - cmad1977 quoted Morrus in post No Politics
    Thank you. Honestly, it really is nice to hear that. :) Hear it twice.

Friday, 1st March, 2019

  • 11:27 PM - dragoner quoted Morrus in post Why the hate for complexity?
    Eh, gaming is my hobby. I do it for fun. Iím not looking for ways to spend less time doing it. Iím happy to take time to find out which games I like. And I consider the tinkering and backend building part of that fun, just like a wargamer might enjoy painting minis. That's cool, you should do what makes you happy. My opinion isn't meant as a criticism of anyone else's joy; it is that as I have been getting older, I no longer have the boundless energy for system mastery of complex games. I love war games also, I played "Battle of the Five Armies" by TSR before D&D even, and war games definitely have a complexity scale, which I think works well. I used to enjoy a certain complexity in RPG's also, though in the last few years, I have found that less is more in a lot of ways.
  • 09:51 PM - lowkey13 quoted Morrus in post No Politics
    These days itís just me, Umbran, and Danny (and Danny mainly focuses on spam). And if you haven't been told this recently, y'all are awesome. :)
  • 09:42 PM - dragoner quoted Morrus in post Why the hate for complexity?
    But then simplicity is often boring, and if it gets it wrong, then it has a cascade effect or being wrong plus boring. True, nevertheless the investment in time and energy is less to discover that. There are complexity ratings that can be helpful.
  • 04:43 PM - quoted Morrus in post How do I delete my account?
    You can simply change any info in your profile to render the account nonfunctional. Finish by changing the email addresss to something non-existent. The account will effectively no longer exist. I'm trying to delete my account because I no longer want to receive birthday emails. - The system validates the birth date field, so I cannot enter a nonfunctional date. So there will always be a day on which the system will email me. - The system validates changes to the email address. Since there's no way for me to validate a non-existent email address, the system will always have a valid email for me.

Thursday, 28th February, 2019

  • 11:46 PM - Elfcrusher quoted Morrus in post Why the hate for complexity?
    That's the design goal for many complex games. You get to play both games -- the optional solo background tinkering of characters or spaceships or whatever, and the fast front-end group gameplay. I very much enjoy both aspects of the game, and a game which has them both is the perfect game for me. I get that. But I think I also prefer playing games with simple character creation. When there are too many character options, and in particular too many options which depend on each other, I find: a) My focus shifts from the character's story to his/her mechanical power. b) I keep wanting to start over with a new character.
  • 06:10 PM - Celebrim quoted Morrus in post Why the hate for complexity?
    That's the design goal for many complex games. You get to play both games -- the optional solo background tinkering of characters or spaceships or whatever, and the fast front-end group gameplay. I very much enjoy both aspects of the game, and a game which has them both is the perfect game for me. Back in the late 70's, early 80's, when I was a wee munchkin, I had an older cousin that played Traveller and to a large extent it was obvious his enjoyment of Traveller was much as a solo game of world building as it was the collective RPG experience. Though I think Traveller might be the definitive example of that, there are similar examples from other games, CharOp and monster modifications in 3.X D&D and spaceship construction in N.E.W., or character creation in HERO or really most 'supers' games especially, can be considered robust solo mini-games, and the process of world-building even if it isn't crunchy in any game can be considered from the GM's perspective a sort of solo minigame to be...
  • 06:31 AM - Saelorn quoted Morrus in post Why the hate for complexity?
    Thereís no game that takes twelve steps to resolve an attack. The World of Synnibarr (second edition) has a seven step process for resolving an attack, but the damage step actually has five sub-steps to it, and a lot of the other steps have other checks that need to be made within them. For example, if you shoot and miss, there's a roll to see where the shot actually went, and then the attack process starts over against the accidental victim. If the enemy chooses to disarm you rather than dodge your attack, then they need to resolve their entire maneuver (including your own dodge roll, fate roll, heroic attempts, and divine intervention roll) before you can continue your attack.
  • 02:03 AM - MGibster quoted Morrus in post Why the hate for complexity?
    And there are people who like fine-tuning the engines of their cars, and who like arguing the minutiae of TV continuity, and who memorise stats of sports players, and who painstakingly build model railways, and who like the arduous process of computer coding. I can't imagine doing any of those things. Or those strange people who like to discuss the minutia of details as they relate to games where they pretend to be elves with magical powers. ::looks nervously left and right:: GURPS is an example of a complex game that some people absolutely love precisely because of its complexity. The rules allow someone to create almost any type of game world they want and some people love being able to tinker with things at the macro and micro levels. I used to love GURPS and I'd still use it but most of my players refuse to play it. To be fair they did give it a shot at least. For the most part I don't enjoy a lot of complexity in my games. I loved Battletech and Car Wars when I was younge...
  • 12:18 AM - Saelorn quoted Morrus in post Why the hate for complexity?
    What you're missing is that for some people, that *is* part of the playing. They enjoy the process. Let's not go all "badwrongfun", eh? We survived edition wars, we don't need game style wars.I'm not saying that complex games are necessarily bad. I'm just saying that complexity, itself, is bad. You need to weigh the trade-off, for all of the awesome things you get in exchange for it. Are you suggesting that some people might enjoy complexity, for its own sake? That someone might prefer to roll seventeen dice, and cross-reference the result on three different charts, because rolling dice and referencing charts is inherently fun for some people? Because I honestly hadn't considered that before. If there are people like that, then my blanket statement might be a bit over-reaching, and the whole topic just comes down to a matter of preferences.

Wednesday, 27th February, 2019

  • 12:52 AM - Eltab quoted Morrus in post "Unable to save image"
    Right now we're working on an upgrade to a new platform, which will fix everything. That is good to hear. I finally got a picture of myself that shows off my good side. :devil: I hope the lag time to load a new thread also is an artifact of the transfer prep work.

Tuesday, 26th February, 2019

  • 11:31 PM - Doug McCrae quoted Morrus in post Why does the stigma of the "jerk GM" still persist in our hobby?
    Iíd be interested in hearing what leads people to believe there areI think the "I was just roleplaying my character" defence for antisocial behaviour, which works for both players and GMs - players can hide behind their characters, GMs can hide behind the whole world - gives license to jerks, and it isn't present in most other hobbies.
  • 09:21 PM - Enevhar Aldarion quoted Morrus in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    I donít know. Iím just reading the same PR youíre reading. :) Yep, they make it pretty clear on the product page for it: "Unravel sinister secrets of the sea with Ghosts of Saltmarsh releasing in game stores, digitally, and everywhere on May 21, 2019. An alternate art cover with a distinctive design and soft-touch finish is available exclusively in game stores on May 21."
  • 08:37 PM - PrometheanVigil quoted Morrus in post Why does the stigma of the "jerk GM" still persist in our hobby?
    What you're talking about is a barrier to entry. I mean, I'd start by saying that of you enumerated examples, some (such as computer or console games) do not have a very high barrier to entry; I would actually say, based on the fact that I need to mute chat on any on-line game I play, that the barrier to entry for computer and console games isn't very high. You can mute someone in computer games quite easily. You can blacklist them, too. There's no real cost to the mutee/banee... until you try to get involved in higher-level, proper team play or even when you've just got a few cold kills under your belt. Then effort must be put in and real skill gained. And then most of those trolls and hackers stop playing because its no fun playing against their own. They just slapped down $60 for that only to stop playing a few weeks later because they've been effectively ostracized because people really tryin' to 'git gud out here and aren't going to suffer foolishness. (I'm being generous saying th...
  • 05:44 PM - Umbran quoted Morrus in post The Orville Season Two - Thoughts?
    But it's not me in a car, and even if it was I wouldnít describe that as remote, on the edge of explorered territory, and out of communication range. Dude, I think you need to jump your mind out of the preconception rut.... It's how the Union describes the planet. I'm pretty sure the US military would find it a fairly trivial logistical problem. True, as Louisiana is within the borders of the US. But, that's not analogous to the situation. So, thin of it in terms that are actually analogous. Imagine that the Commonwealth of Massachusetts is trying to support a supply line to Baton Rouge. Over land. Without the land between being pacified and under control. If you prefer a European version - the equivalent is supporting a supply line from Paris to Moscow with modern overland technology. 1500 miles, traversible by 4 people in a car in one day, if they are lucky and drive fast. As a military supply line in an emergency? That would not be a good idea. Or, do you want t...



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
"The Ritual of Rebirth" by Tyson Neumann (Secret Graveyard Runner Up)
The PCs wake to find themselves trapped in small wooden boxes with no light. After freeing themselves and each other, the PCs find that they are dressed in nothing more than plain tunics and brown canvas slack - all other possessions are gone. Not kn...
333 0 1 Monday, 11th November, 2013, 01:09 PM Monday, 11th November, 2013, 01:09 PM
"Peaceful Silence" by Johnathon Walls (Secret Graveyard Grand Prize)
This adventure is an event-based adventure in the town of Khurmish with lots of role-playing opportunity, climaxing in a vicious battle. The characters come to the town to seek out its inhabitants, or right a wrong of which they know very little. The...
446 0 1 Monday, 11th November, 2013, 01:06 PM Monday, 11th November, 2013, 01:06 PM
"Rubies of the Black Flame" by David Morgan (Volcano Fortress Runner Up)
Hereís the deal, see. The Kingís Guard captured the Leader of the Society of the Black Flames and the Society is the most powerful assassinsí guild in the realm. So when the Guild retaliated by kidnapping the Kingís daughter, it was a real coup for t...
369 0 1 Monday, 11th November, 2013, 01:04 PM Monday, 11th November, 2013, 01:04 PM
"The Burning Sageís Demense" by Spencer "The Sigil" Cooley (Volcano Fortress Grand Prize)
Approximately seventy years ago, Orestian, a mage of great prominence, retired to continue his study of heat, fire, and other related spells. He announced his retirement at the 23rd Festival of Fire (commemorating his defeat of a pair of green dragon...
496 +1 1 Monday, 11th November, 2013, 01:02 PM Monday, 11th November, 2013, 01:02 PM
"The Old Tower" by Dennis OíBrien (Old Tower Grand Prize)
A sketch in an old journal leads to the first clue to the location of a necromancerís lost redoubt. The tower, though long lost, is not abandoned, his last apprentice still lives there, continuing her studies in solitude. Though not the terror her ma...
629 0 1 Monday, 11th November, 2013, 12:54 PM Monday, 11th November, 2013, 12:54 PM
"Uncle Albrechtís Lab" by Dale Roberts (Temple Runner Up)
About two days ride East of Greyhawk, near the Western edge of the Cairn Hills, there is a small square tower. Built over 100 years ago for some lord or other, it was abandoned and reclaimed several times since. The most recent owner has been Albrech...
476 0 1 Monday, 11th November, 2013, 12:48 PM Monday, 11th November, 2013, 12:48 PM
"The Lost Temple of Pelor" by Andrew Hay (Temple Grand Prize)
The lost temple of PelorĒ is a D&D 3rd edition adventure suitable for a party of four average PCs of level 5 to 7. Ideally one member will be a cleric or paladin of Pelor. A rogue or ranger may also be helpful. The description that follows is generic...
916 0 1 Monday, 11th November, 2013, 12:46 PM Monday, 11th November, 2013, 12:46 PM
SANTIAGO Character Sheet (D&D 4E)
A character sheet for the SANTIAGO: A Myth of the Far Future adventure path (D&D 4E version).
217 +1 1 Sunday, 10th November, 2013, 06:59 PM Sunday, 10th November, 2013, 06:59 PM
OD&D Character Sheet
Old D&D character sheet from the TSR days.
995 0 1 Sunday, 10th November, 2013, 06:49 PM Sunday, 10th November, 2013, 06:49 PM
Oriental Adventures Character Sheet
Oriental Adventures from WotC.
253 0 1 Sunday, 10th November, 2013, 06:47 PM Sunday, 10th November, 2013, 06:47 PM
AD&D 2E Character Sheet
AD&D 2E from TSR.
5102 0 1 Sunday, 10th November, 2013, 06:47 PM Sunday, 10th November, 2013, 06:47 PM
OSRIC Character Sheet
The OSRIC sheet.
545 0 1 Sunday, 10th November, 2013, 02:11 PM Sunday, 10th November, 2013, 02:11 PM
Old School OSRIC Character Sheet
Old school feel OSRIC sheet.
256 0 1 Sunday, 10th November, 2013, 04:32 AM Sunday, 10th November, 2013, 04:32 AM
FASA Doctor Who Character Sheet
From the 1980s FASA Doctor Who RPG.
106 0 1 Sunday, 10th November, 2013, 04:18 AM Sunday, 10th November, 2013, 04:18 AM
Savage Worlds Character Sheet
Savage Worlds from PEG.
156 0 1 Sunday, 10th November, 2013, 04:17 AM Sunday, 10th November, 2013, 04:17 AM
Gitzman's WFRP 3E Character Sheet
Gitzman's enhanced sheet for Warhammer Fantasy RP 3rd edition (the FFG one). Streamlined character sheet design for new and advanced players alike. Redesigned to help you build your dice pools quickly and easily. Includes all the basic action cards f...
189 0 1 Sunday, 10th November, 2013, 04:09 AM Sunday, 10th November, 2013, 04:09 AM
GURPS Lite
This is the boiled-down ďessenceĒ of GURPS: all the fundamental rules, but not the options and embellishments that often confuse new players. Once youíre comfortable with these rules, you can pick up the GURPS Basic Set and jump right into the action...
102 0 1 Sunday, 10th November, 2013, 12:27 AM Sunday, 10th November, 2013, 12:27 AM
Pathfinder Character Sheet
Pathfinder Character Sheet
657 0 1 Saturday, 9th November, 2013, 11:54 PM Saturday, 9th November, 2013, 11:54 PM
AD&D Character Sheet
AD&D Character Sheet
1107 0 1 Saturday, 9th November, 2013, 11:53 PM Saturday, 9th November, 2013, 11:53 PM
Darwin's World Character Sheet
Darwin's World Character Sheet
271 0 1 Saturday, 9th November, 2013, 11:51 PM Saturday, 9th November, 2013, 11:51 PM

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