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  • darjr's Avatar
    Today, 04:58 AM
    darjr replied to 4e PDF bundles?
    Here is an easy link for you. The rules compendium is awesome. It's my affiliate link, FYI. https://www.dmsguild.com/browse.php?filters=0_0_0_0_0_45349_0_0&affiliate_id=182934
    4 replies | 135 view(s)
    0 XP
  • Umbran's Avatar
    Today, 12:02 AM
    Umbran started a thread Stan Lee - Excelsior!
    I know this is mentioned in the Remembrances thread, but the man had such an impact on genre fiction, I think he deserves his own thread. Mr. Stan Lee, one of the fathers of modern comic books and superheroes, has passed, at the age of 95. https://www.npr.org/2018/11/12/106322838/a-marvel-of-a-man-stan-lee-dead-at-95
    2 replies | 214 view(s)
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  • Morrus's Avatar
    Yesterday, 07:00 PM
    They're definitely doing the "teaching history" part of Doctor Who, aren't they? I agree that the Doctor was just a bystander in this episode. All they did is witness events.
    166 replies | 4339 view(s)
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  • Umbran's Avatar
    Yesterday, 05:06 PM
    I don't have kids myself, but I have some very recent experience with this... One of the players in my regular game wanted his 13-year-old daughter to learn about D&D. But, having your father run the game is pretty lame, and can lead to some weird dynamics, so he asked me to do it - I ran a game for the dad, the kid, a friend of hers, and my wife (who is a kid of unofficial godmother to the...
    9 replies | 277 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 12:16 PM
    Last month EN5ider, the 5E Patreon, introduced the Geomancer class. In this week's article, Josh Gentry provides you with three new geomancer orders - Order of the Apothecary (mystical healers), Order of the Architect (builders and protectors), and Order of the Rune Knight (wielders of elements in war). Illustrated by Julio Rocha and Tan Ho Sim. Recently on EN5ider: #239....
    3 replies | 404 view(s)
  • Stalker0's Avatar
    Yesterday, 02:45 AM
    I appreciate the notes. Yeah I think to me the Eidelon's offensive CR is a bit underrepresented because it has a very solid possibility of knocking out an equivalent level player in a single round....which of course reduces the party's offense against it. Compare that to a stone golem that will take a few rounds to do the same, so it has to endure more punishment. But again I don't think this...
    5 replies | 240 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:33 AM
    By "before" you mean in a different system. I guess if you value your gut reaction over actual play experience, there's not really much to debate, is there? You're right - you the way you feel about this game you haven't played yet is how you feel. :)
    106 replies | 3326 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:47 PM
    In don’t think you as a publisher is the target audience of the book. It’s you as a gamer.
    67 replies | 2029 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:44 PM
    For me it was flight, until I realised that flight without an accompanying invulnerability was a death sentence. One mistake...
    54 replies | 1073 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:10 PM
    Takes 6 blunt damage. Second question, takes 11 blunt and 1 fire damage.
    4 replies | 152 view(s)
    0 XP
  • darjr's Avatar
    Sunday, 11th November, 2018, 06:28 PM
    Hmmmm it's almost like a clue of some sort. Why would WotC do that?
    8 replies | 553 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 06:08 PM
    99% of the time the damage type won't matter, so you can deduct the SOAK from the total. The STR bonus applies to his base damage, not to the exploit, so it goes to the bunt damage should that info be needed. The times it will matter are if the target has SOAK to only blunt or only fire, in which case it could only reduce those portions of the total.
    4 replies | 152 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 06:05 PM
    Science interjection - you've got it a little messed up. Arthropoods have two separate issues as they get large. One is weight - the materials used in exoskeletons are not particularly strong. It cannot carry the same weight that bone can - so, if they get too big, arthropod exoskeletons will break legs, and the like. This can be gotten around by fundamentally changing the materials used...
    166 replies | 4339 view(s)
    1 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 05:41 PM
    Folks need to read up on biology a bit before going into such things. You folks are making this way too complicated, and you are trying too hard to bind an alien species that only superficially looks human to human mechanisms and structures. I mean, think for a second, if a male can bring a baby to term, it quite obviously doesn't mean the same thing as "male" does in humans. Even on Earth,...
    166 replies | 4339 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 04:46 PM
    I'd agree with everybody else that I'd play the game before trying to adjust it. You can very rarely get a good feel for a game until you've played it.
    106 replies | 3326 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:26 PM
    Because it occurs to me, as an ironically curious consequence of that, that if WotC’s goal was hypothetically to sell books to you specifically, opening the DMsG has therefore lost them sales rather than gained them.
    67 replies | 2029 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:06 PM
    Did you buy D&D books before DMs Guild existed?
    67 replies | 2029 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:48 PM
    Generally speaking, SOAK (and immunities etc.) have to apply to all damage types. The non-SOAKing of armour is slightly awkwardly phrased, though, I'll admit! Basically, if you have *been* poisoned (gas, food, atmosphere, etc.), armour isn't going to help you. If the poison is on a weapon, then sure, armor will help. It's all about the delivery system.
    2 replies | 137 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:43 PM
    Merged the two threads for you.
    13 replies | 482 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:24 PM
    Just 4 days left for nominations.
    69 replies | 1134 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 11th November, 2018, 09:01 AM
    Every time I'm riding in a vehicle and not paying attention to the road, if I notice the road grade I think, "Oh man! I just detected a sloping passage!"
    9 replies | 300 view(s)
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  • Umbran's Avatar
    Sunday, 11th November, 2018, 06:18 AM
    Maybe. But doing that would be dumb. See below.... The king isn't always surrounded by guards and knights? Since when? He's got an entire castle of them around him, and no, you can't just come in 'cause you feel like it! He's got personal guards at least outside his chambers, if not within, *all the time*. His chambers have the nation's top clerics and wizards laying protections upon...
    47 replies | 1428 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:19 AM
    I’ve seen you randomly bring up your personal politics in the form of MRAs in two threads (that I’ve noticed) in the last couple of days. Not sure why. Please don’t do that. This isn’t the place.
    155 replies | 4431 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 08:13 PM
    Both it and Iron Fist were cancelled last month.
    54 replies | 1073 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 10th November, 2018, 06:27 PM
    Kings and queens to not typically hold their position due to right of personal arms or personal physical prowess. They hold the role by tradition and political acumen. Any writeup that gives them some understanding of History, a decent Insight, and decent scores in, say, Diplomacy, Deception, and Persuasion would do.
    47 replies | 1428 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 05:36 PM
    Wow! That's quite impressive! Are the career paths completely random generated?
    1 replies | 117 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 01:20 PM
    That is going to be awesome. Batwoman, Superman, Lois Lane...
    54 replies | 1073 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 10:05 AM
    Dude, you've got the saddest Xambria.
    960 replies | 137916 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 10:03 AM
    Oof, man, I'm trying to recall what I intended seven years ago when we designed that. Since then I've learned the rules of and played a lot of games, and so it's kinda a jumble. I think the main thing was the action economy of animal companions. Like, the contraption initially just does one thing, right? But later on, I think I intended it so it could move on its own? Also, I'm pretty...
    1 replies | 80 view(s)
    0 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 09:56 AM
    Yo, it was a lot of writing. I forgot a couple threads along the way.
    6 replies | 121 view(s)
    0 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 08:55 AM
    Basically, the far north is a bad place where everyone expects bad things to happen at the end of the world. I dunno; maybe it's just some gnarly graffiti lots of folks passed around back in the day.
    6 replies | 121 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 10th November, 2018, 06:23 AM
    Except, if you weren't before, you now definitely are getting into condescending attack territory. Not so great, there. Please do not stoop to this sort of thing again. Keep it civil. Don't make it personal - if you are addressing the qualities of the speaker, rather than the logic or factual content of the argument, you are basically putting a bullet in the brain of your argument, for all...
    96 replies | 3102 view(s)
    1 XP
  • Stalker0's Avatar
    Saturday, 10th November, 2018, 06:02 AM
    So checking out the Tome of Foes book. The Eidolon is a CR 12 creature that can inhabit a sacred statue. The statue gets two attacks....that does 43 damage each!!! Compare that to the CR 16 Iron Golem that only does 2 attacks at 20. This creature could actually take out a D8 hitdice level 12 creature in one round. Now I've been saying for awhile that monsters aren't strong enough, so I'm...
    5 replies | 240 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 9th November, 2018, 05:05 PM
    So it sounds like your main concern in the argument isn't the damage of ranged, its the true "range" of ranged. For example in 3e many ranged benefits fell away at 30 feet (Sneak Attack, Point Blank Shot). On the other hand, 5e imposes greater penalty for "moderate ranges". For 3e with your composite bow you suffered a -2 to attack rolls from ranges 110 - 215. In 5e, starting at 150 you...
    96 replies | 3102 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 9th November, 2018, 01:50 PM
    I agree with others that shield doesn't need to be stronger. That said, if that's your cup of tea I like the force resistance concept. Shield: Until the start of your next turn, you have a +5 bonus to AC. This includes the triggering attack. You have resistance to force damage. Simple and Easy
    11 replies | 516 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 12:08 PM
    Moved to the Kickstarter promotions forum for you.
    1 replies | 161 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 9th November, 2018, 12:06 PM
    I could understand the argument coming from 4e, as archers often had trick shots and powers. I would say from 3e you would suffer the same issue, as if the front line is doing their job, the archer does just sit back and wail away.
    96 replies | 3102 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:50 AM
    D&D books are a lot like buses. You wait ages for one, and then suddenly two are released on the same day! Anyway, today's the day that Guildmaster's Guide to Ravnica and Waterdeep: Dungeon of the Mad Mage hit game stores, so this is your reminder to head on down to your friendly (or not so friendly) local (or not so local) game store and grab your copies! They'll hit Amazon and other stores on...
    30 replies | 2247 view(s)
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:38 AM
    In this week's episode, Morrus and Peter are joined by guests Grant Howitt and Chris Taylor to talk about their roleplaying game Spire and the sourcebook currently on Kickstarter, Strata. In the news, we have more previews of Dungeon of the Mad Mage, more details on RPGSports, a statement from Wizards of the Coast’s president on the state of Dungeons & Dragons, a tease of a new setting, a new...
    1 replies | 548 view(s)
  • Stalker0's Avatar
    Friday, 9th November, 2018, 01:41 AM
    I would use the Noble statblock, and perhaps throw on a +2 to a skill (basically expertise) if I feel they are going to be particularly amazing at something.
    47 replies | 1428 view(s)
    0 XP
  • Stalker0's Avatar
    Thursday, 8th November, 2018, 11:21 PM
    Its an interesting point. I think the point is valid that there are certain monsters that some party members will struggle to save against. But that said, the effects are not so strong that a high level party cannot recover....often recover immediately. Is that necessarily a "bad thing". I don't necessarily think so. The players take their lumps but still come out triumphant. All of this...
    69 replies | 3258 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 8th November, 2018, 09:36 PM
    Gygax's people had settled into a particular playstyle, and were bragging about their ability. Gygax decided to "show them a thing or two", and gave them an atypical experience - a thing that looked like the typical dungeon crawl, but wasn't. It was tough, in large part, because it defied the playstyle many had become accustomed to. The thing is, we are not many, many years later. We have...
    51 replies | 1288 view(s)
    2 XP
  • Stalker0's Avatar
    Thursday, 8th November, 2018, 08:37 PM
    Most Warlock fixing can be done with some adjustments to invocations. Some invocations are great, some are a waste of space on the page. In my game, I wound up combining many of them. For example: Detect Magic at Will, Read any Writing, and Share Sense with another person all became one invocation. I also combined the levitate and jump at will invocations. All of the spells ones simply added...
    35 replies | 1206 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 06:44 PM
    Rodney Thompson. You may remember him from such games as Star Wars Saga Edition, Lords of Waterdeep, Dungeons & Dragon 5th Edition, and Dusk City Outlaws (to name just a few). He's back with a new superhero RPG, Spectaculars, and he's been kind enough to send me along an exclusive preview of the game! I backed Dusk City Outlaws on Kickstarter, and was super-pleased when it arrived....
    10 replies | 1401 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 03:08 PM
    Moved to the Kickstarter promotions forum for you! :)
    2 replies | 189 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 02:45 PM
    D&D is a very high magic genre.
    31 replies | 1124 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 01:12 PM
    Instructions are in first post. :)
    69 replies | 1134 view(s)
    0 XP
  • kronos182's Avatar
    Thursday, 8th November, 2018, 07:11 AM
    What was Age of Sigmar again? I know of Fantasy (haven't read into any of the lore), and 40K of course... but not Sigmar..
    1798 replies | 345352 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 07:48 PM
    A lich, CR 21 spellcaster ... has spell DC of 20. So we are talking near top of the chain, and that's a DC 20. The DCs you are noting just don't happen that often.
    69 replies | 3258 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 03:59 PM
    My notes on 5e and gold can be summed up this way. The game provides a lot of book space on acquiring gold and treasure, but little in ways to spend it.
    742 replies | 83118 view(s)
    2 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 03:49 PM
    I think it comes down to degrees. Modifying a stat block here and there is par for the DM course, but if you find your having to do it continuously to generate threat that suggests something is off. And that's where I find myself. I've run 3 5e campaigns, with both vets and newbies, and continuously I have found that 5e monsters don't cut the mustard unaltered in my games. I had a far easier time...
    49 replies | 1629 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 03:43 PM
    Solo Monsters have always been a tough gig in Dnd. I think 4e's later solo monsters (MM3 and beyond) were probably the best showing to date, as they generally had a good mix of offense and defense. In general, my issue with 5e legendary monsters is there lack of threat. Because attacks and damage do not scale heavily with levels, the number of actions/attacks has a much bigger impact on the...
    49 replies | 1629 view(s)
    0 XP
  • RangerWickett's Avatar
    Tuesday, 6th November, 2018, 11:53 PM
    Starscream is a better idea than what we actually went with.
    74 replies | 5189 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:25 PM
    I make that 14 DEFENSE. 3d6 is 11. 4d6 is 14. SOAK and DEFENCE are two different things. DEFENCE is how hard it is to hit you. SOAK is how much damage your armour lets you ignore.
    2 replies | 138 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 09:07 PM
    The theme of the campaign is industry vs magic. I feel that removing either of those things pretty much guts the campaign.
    10 replies | 327 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 6th November, 2018, 04:25 PM
    In earlier editions, there were modifiers to your stats due to age, and the analogous abilities guarded you against the negative stat modifiers. Nowadays? It is mostly fluff. It may matter for some long running campaigns and worlds - if a second campaign is set later in the same world, who is alive, and what state are they in? I, personally, have not run a 5e campaign in which it...
    39 replies | 1096 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:53 PM
    Mearls answered this question on Twitter, describing at length how the D&D 4th edition he wanted to make differed from the one which was actually published back in 2008. "Hard to answer, because the 4e I wanted to do and the 4e we ended up publishing were different on a fundamental level. I wanted classes to have different power acquisition schedules, and more thematic ties between...
    666 replies | 6553 view(s)
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:41 PM
    A couple of years ago, John Wick's 7th Sea 2nd Edition smashed tabletop RPG Kickstarter records by raising a phenomenal $1.3M - a record which has only been surpassed once since, by Matt Colville's $2.1M Strongholds & Streaming. Unfortunately, it seems that the company is running into financial difficulties. The company had some sad news to share in a Kickstarter update to backers...
    34 replies | 4841 view(s)
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:31 PM
    It should be on DTRPG and RPGNow soon too!
    6 replies | 416 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 01:57 PM
    A couple of years ago, John Wick's 7th Sea 2nd Edition smashed tabletop RPG Kickstarter records by raising a phenomenal $1.3M - a record which has only been surpassed once since, by Matt Colville's $2.1M Strongholds & Streaming. Unfortunately, it seems that the company is running into financial difficulties. The company had some sad news to share in a Kickstarter update to backers...
    34 replies | 893 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 12:50 PM
    At 150m households worldwide, I don’t think Netflix counts as a limited audience any more. In the last few years it’s grown into one of the most watched media outlets on the planet. Give it another few years, I reckon it will dwarf even the largest regular networks.
    21 replies | 801 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:52 AM
    As the release of Waterdeep: Dungeon of the Mad Mage closes in (Friday!), here's a quick roundup of all the previews which have snuck out of WotC HQ over the last few weeks! Take a peek at these images from Waterdeep: Dungeon of the Mad Mage, as featured on Fantasy Grounds. There is the start of level 19 from Waterdeep: DotMM. It involves a crashed Spelljammer, where the crew is...
    39 replies | 2200 view(s)
  • Morrus's Avatar
    Monday, 5th November, 2018, 11:51 PM
    Even if you were supposed to roll it, how did you manage to roll 48 on 6d6?
    4 replies | 174 view(s)
    0 XP
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About Morrus

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June 26, 1974 (44)
About Morrus
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Tabletop RPGer, designer, reporter.
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Thursday, 18th October, 2018


Wednesday, 17th October, 2018


Tuesday, 16th October, 2018


Monday, 15th October, 2018



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Tuesday, 21st November, 2017


Sunday, 12th November, 2017

  • 06:28 PM - Matrix Sorcica mentioned Morrus in post Paizo New Roundup With Extra Ultimate Wilderness
    They've all been like this. They are like press releases, but Fan made, and for fans of the system. It is news about what is available - not a review or critique. Sorta like cheer leading. I don't personally play Pathfinder, or own any Paizo products (not quite true I did buy a PDF of one of the bestiarys - I just can't help myself), but I find myself reading these news updates anyway. Ah, makes a lot more sense. So I was obviously too fast on the trigger. Thanks for clarifying. Morrus: see, not so hard.

Monday, 6th November, 2017

  • 03:18 PM - lowkey13 mentioned Morrus in post What do you specifically want out of reviewers?
    I think that Morrus in his last post listed some good reasons people read reviews. But as he alluded to in his comment regarding technical devices, people also read reviews differently depending on the type of thing being reviewed as well as the source of the review. For example, I enjoy reading literary and film criticism (reviews) in some sources even of books or movies I will never watch, because those can be an art form in and of themselves. I read it not for the interest in the subject, necessarily (although that might come) but for the skills of the writer/reviewer/critic. Another type of review is one that focuses on "technical" merit. This is best when looking at consumer products, technical products, automobiles, etc. How much memory does it have? How much horsepower? Does it get the same gas mileage as advertised? What is the fit & finish of the reviewed product? And so on. As a general rule, however, I have reached the age when I look for reviews/criticism in the following circumstanc...

Sunday, 5th November, 2017

  • 01:28 AM - RangerWickett mentioned Morrus in post Sell Me On WotBS / Zeitgeist
    ...the adventure that literally involves the PCs on a train. So, well, that's my horn. Toot toot. If you want to get a fuller sense of the campaign, there are a lot of GMs who post on the E.N. Publishing forum about their campaigns. To MoutonRustique's comment, I still did all the conversions to 4e on the adventures that were written for Pathfinder. I love that 4e lets you pace fights well and create all sorts of brief threats that need to be dealt with, as opposed to 3e/PF's style of "did you save? you're totally fine with no narrative effect at all. did you fail? you may as well take a nap." (I wish 4e had not had the odd math where everything scaled so obviously for the good guys and bad guys, and I wish there hadn't been so many niche powers, feats, and magic items that clogged up the character builder. But you could run the game with just the physical books and you wouldn't be overwhelmed with options.) The best suggestion I got for ZEITGEIST encounter design came from Morrus, who insisted every power of every enemy have a short sensory description. That led to me, later in the campaign, using that description section to work in dialogue that enemies might say during the fight, to give the fights more personality. I found that often when I converted a monster from PF to 4e, I'd add some more tricks or narrative beats to its attacks, and then go back and add those to the PF version too so the Pathfinder players wouldn't miss out. Like in adventure 5, one encounter has some gremlins, which in PF just make you roll twice and take the worse result. In the 4e version, I instead tweaked the mechanic so they specifically messed with guns - if you tried to shoot at them, the gun would click but not fire, but if you stayed still and kept aiming until the start of your next turn, it would fire then. If you moved before then, the gun would go off as soon as it wasn't aligned with the gremlin. I put that same schtick into the PF version, even though it sort of goes ...

Saturday, 28th October, 2017

  • 12:24 AM - Tony Vargas mentioned Morrus in post Toward a Theory of 6th Edition
    ... to how every Warlock receives a Book of Shadows/Pact Weapon/Improved familiar at 3rd level. Not at a point where it would be most logical given their their relationship with their patron, but at level 3. The Rogue deals extra damage when they catch the enemy unawares or flank them to a degree no other class can. These characters are not functioning in accordance with the law that every Fighter gets followers. that every Warlock gets a pact gift, or Rogues are unique in getting a bonus to damage from an ambush regardless of how much sense it does or doesn't make. The They represent any number of events, tropes, including fate, luck, and plot contrivances that would result in the desired effect. Basically, it's a mechanic that can actually impact part of the game's narrative. They haven't been especially common in D&D as compared to many other RPGs, but they've pretty much always been there in one form or another. Hit points & saving throws are another example, and, as Morrus points out, the debates those spawned go way back (though with the reverse of the emphasis you typically get, today), not just to the early days of these forums and to UseNet and BBSs and Out on a Limb, but, apparently, to people just harassing EGG about it enough that he wrote a whole treatise on the topic of hps in the 1e DMG. ;)

Wednesday, 25th October, 2017


Thursday, 5th October, 2017

  • 03:30 PM - Matthan mentioned Morrus in post Xanathar's Warlock Celestial
    Morrus you may have missed it, but they did a video for the Shadow Sorcerer too. https://twitter.com/DnDBeyond/status/915604776443797505 *edit* I feel dumb because I didn't check the forums. There's a long thread about it that would probably make a great news post for the front page.
  • 05:32 AM - Yaarel mentioned Morrus in post XGTE has the Samurai Subclass
    @Morrus, I appreciate you providing transcripts for all of these videos!

Monday, 2nd October, 2017

  • 11:49 PM - Hussar mentioned Morrus in post Discovery Trailer
    I'm not entirely sure I liked the 3rd ep. Some good, bad and very bad. The Good: Yup, I agree with Morrus, this show is freaking GORGEOUS. And, it's probably the hardest SF version of Trek to date. I kinda like that they're giving it a more hard SF look. Yup, the sets are too damn dark. Grr. Hopefully that will shift later on. Michael is a badass. I do love the scene where she kicks the crap out of the convicts. Although, that being said, she's appearing to be a LOT more emotional and a lot less Vulcan in this episode. Guess it makes sense. Just a big shift in how I saw the character. The interplay between Saru and Michael. That's a great dynamic. You can tell Saru truly respects Michael but, also doesn't trust her and blames her for the death of the Captain. I realy look forward to seeing how this plays out. "Did he just shush us?" is probably the best line I've heard in a long, long time. The Bad: Ok, why did we have the prison transport scene? Three throwaway characters for Michael to put the slippers to? Curly Haired Barklay - come on. Massive alle...

Thursday, 21st September, 2017

  • 06:34 PM - Leatherhead mentioned Morrus in post Does a D&D Videogame have to be turn-based?
    I am also playing Divinity 2 at the moment, it's rather fun. But if you are interested in a totally different kind of RPG that also does turn based combat extremely well: Consider playing the Mario & Luigi rpg games. In particular, the "action command" system is something worth poaching. I have also heard good things about Mario + Rabbids Kingdom Battle, of all things (which itself borrows heavily from the xcom series, a turn based tactical game). Also Morrus The turns were intended to be "behind the scenes" but there was a setting you could change to make the game auto-pause.

Tuesday, 19th September, 2017

  • 06:23 PM - RangerWickett mentioned Morrus in post Arena map for Nalaam
    I'd talked with Morrus a few times about creating a map pack zip file with the highest resolution files of all the maps and selling it for a couple bucks on RPGNow, but we designed the maps to be in a book, not printed at scale for tabletop play. I'm not sure it'd be worth the hassle. Do you have a map in mind in particular?

Sunday, 10th September, 2017


Thursday, 7th September, 2017


Sunday, 3rd September, 2017

  • 06:19 AM - Satyrn mentioned Morrus in post Firearms help needed please
    If you're going to make firearms deal the same damage as archaic weapons, why even have firearms at all? That kind of defeats the point doesn't it? Aye. That's rather the heart of my question. If his players are cool with a rifle being as deadly as a sword, as Morrus seems to suggest he would be, then making them equal would work. But if it rubs them wrong, as it does you, then it would be a poor fix. Akthough, in thinking of a reply to your question, I've had another thought, an addition to my earlier suggestion. What I suggest the OP do is this: Have rifles deal longbow damage and pistols deal shortbow damage, as I already said, and then lower the damage on all archaic weapons by a die size. Call the whole thing a new game, 5e Modern, and pretend this is the way the game universe always was - meant to model action movies and cop shows where the protagonists are shot at constantly and survive the most ludicrous barrages of gunfire, from gattling guns, helicopters and all manner of that sort.

Saturday, 2nd September, 2017

  • 01:38 AM - Jester David mentioned Morrus in post D&D 5e nearing 800,000 copies sold?
    I was under the impression that AD&D numbers in the heyday of the 80's rpg craze were in the low millions, but maybe that was over the whole life of 1e. Or maybe, I'm just pulling those numbers out of my hat. As Morrus says, it was very possibly in that range. But TSR was notoriously bad with its figures, and so it's hard to say. Very likely it's still below the peak of 1984, but it's close enough that in a year or two it could pass 1e...

Friday, 1st September, 2017


Wednesday, 30th August, 2017

  • 10:18 PM - RangerWickett mentioned Morrus in post [ZEITGEIST] Kaja Stewart's Fate (Spoilers)
    Morrus, does Trailseeker include the compilations of the ZEITGEIST adventures? I never thought to check since I wasn't handling that subscription. But sadly no, we never had a specific list of changes between individual adventures and the hardcovers. Most of the changes were minor, and none happen after adventure 6, I think.

Saturday, 26th August, 2017

  • 01:27 PM - Kryx mentioned Morrus in post D&D Promises to Make the Game More Queer
    It's not a double standard, because you are comparing two different things. The reverse of "I'm gay and you must accept me" is not "I'm anti-gay and you must accept me", it's "I'm straight and you must accept me". And guess what? People do accept straight people! There are no anti-straight marches. "I object to your existence" is not the equivalent to "I exist", and the two should never be compared to each other. I really admire your stance on this issue. It's great to see a community leader take such a stance. This hobby, like the world as a whole, has no room for homophobia. While many in this thread will claim "Oh, I'm not homophobic" we've all seen their words that dance around the issue, but we know what is truly meant. Thanks again for standing up against hate Morrus.


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Saturday, 22nd September, 2018

  • 03:11 AM - Mercurius quoted Morrus in post Mearls On D&D's Design Premises/Goals
    The topic of bloat (and by extension, release pace) is part of what Mearls was getting at. I was just sharing my personal experience that the pace of book releases has outstripped my responsible spending for the first time in 5e. The problem is I really really really want to buy $175 worth of D&D modules, sourcebooks, and art books. :( So its a good problem, like having too much starting pitching. I’m inclined to agree. For me, options speak to replayability. I veer more towards the 5E minimalism than PF crunchiness, but this strikes a chord with me. My daughters and I started playing Catan a few months ago; we've probably played half a dozen times, or slightly more. While we still very much enjoy it and there are subtle aspects still to be explored, I can see how we'll soon be ready for an expansion set to diversify play experience. So while I love the simplicity of 5E, I really don't see why they can't have optional "expansion sets" like Catan for those who want a crunchier, or at ...

Friday, 21st September, 2018

  • 06:53 PM - Elfcrusher quoted Morrus in post Mearls On D&D's Design Premises/Goals
    ...That tweet is a nicer way of saying: If you make a game for &$&%*(@, be ready, willing, and able to deal with &$&%*(@. It’s also why D&D got out of the business of trying to “fix” obnoxious people... ...They aimed for consistency of play from campaign to campaign, and table to table. The fear was that an obnoxious player or DM would ruin the game, and that would drive people away from it. The thinking was that if we made things as procedural as possible, people would just follow the rules and have fun regardless of who they played with... ...With 5th, we assumed that the DM was there to have a good time, put on an engaging performance, and keep the group interested, excited, and happy. It’s a huge change, because we no longer expect you to turn to the book for an answer. We expect the DM to do that... ...In terms of players, we focus much more on narrative and identity, rather than specific, mechanical advantages. Who you are is more important than what you do, to the point that your wh...
  • 03:54 PM - Ralif Redhammer quoted Morrus in post Mearls On D&D's Design Premises/Goals
    True words. I think it’s important to look at your DMing style, too, and see what kind of play style you are encouraging. I would say that controlling the experience of the game goes back even further to 1e. If you look at all the “punishment” items, and the idea of capricious and omnipresent death, I think there was very much a backbone of “having to keep the PCs in line” there, too. Just not necessarily through an overabundance of rules. As for not being able to fix obnoxious people, yeah. Either you put up with them for various reasons, or you let them go. D&D is big enough that there’s no reason to have a player just to have another PC at the table. It’s been hard for me, unlearning the old ways of needing every player you could find, regardless of fit for the table or quality. But I am learning. [hq]When designing a game, consider the personality traits and behaviors the game encourages in its player. Then ask yourself if you want to make a game for a community that embraces what yo...
  • 11:47 AM - Scary quoted Morrus in post If You Pre-Order This 448-Page D&D Art Book You Get A Free Deluxe Art Print
    At the link in the post you just quoted. ;)Sorry spoke too soon, just buying it off of Amazon
  • 11:43 AM - Scary quoted Morrus in post If You Pre-Order This 448-Page D&D Art Book You Get A Free Deluxe Art Print
    You can now pre-order this gorgeous-looking 448-page D&D art book. It contains art from the entire history of Dungeons & Dragons, dating back 40 years, and includes over 700 art pieces, from sketches and concepts through to finished art. Pre-ordering gets you a bonus art print. 101534 The above is by Keith Parkinson, and is from the 1985 Dragonlance Calendar. I think my favourite Dragonlance piece has to be the same artist's Lord Soth's Charge (which I hope is in the book!) There are two editions -- the regular edition and the special edition. The book was written by Michael Witwer, Sam Witwer, Kyle Newman, and Jon Peterson, and hits store shelves on October 23rd. 101536101537 "A deluxe, special edition with slipcase and ephemera of the illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, and illustrations behind its creation, growth, and continued popularity. Dungeons and Dragons is the most iconic and pervasive gaming...

Thursday, 20th September, 2018

  • 07:00 PM - zztong quoted Morrus in post Starting the Pathfinder 2 playtest tonight (at last!) - any tips?
    Thanks! We’ve done character creation, luckily, so we dive straight in tonight. Oh, well that helps a lot. I'm trying to think of the sticking points we've had with the rules, in case that helps. We had confusion about what rolling a "20" means. We had confusion about "take 10" and how its replacement works. (Or fails, as the case may be.) We've had lots of transitional confusion related to the new skills list. There's been confusion related to what a Lore skill is and how the DM should involve it. I find the new initiative rolls to be frustrating. We're always being surprised and I'm always rolling initiative using some seemingly irrational skill. For instance, at last nights game my last action had been to examine something and I ended up rolling my "Social" skill for initiative. I suspect the DM is just messing this up. I get that if you're sneaking up on an opponent that you might roll your stealth for initiative, but does their reaction initiative really depend on what they were doing...
  • 01:27 PM - Nagol quoted Morrus in post Is there a way to view the raw BBCode of a post?
    Y'know, I think there might be, but I can't think offhand how. I know that sometimes when I edit a post I see the raw become and sometimes I don't. I can't think what I do different though. Thanks. There are 3 different editors bundled with the forums, I'll try the other two in case one of them supports it. The WYSIWYG will sometimes flash the raw code before converting it. Maybe the text editor leaves it in view.
  • 01:19 PM - Nagol quoted Morrus in post THere's a new forum "General Tabletop Gaming" under Meta
    I know; I put it there. But your powers of observation do you credit. :) I'm just trying something. Ignore it for now. The thing is Morrus, I''m reporting this stuff because it's unusual and may speak to database corruption or other issues and if it is a problem, it's best someone be informed. If you'd prefer to not get told, I'm happy to stop.
  • 02:22 AM - Jester David quoted Morrus in post If You Pre-Order This 448-Page D&D Art Book You Get A Free Deluxe Art Print
    Oh. Dammit. Seconded. Dammit.

Wednesday, 19th September, 2018


Tuesday, 18th September, 2018

  • 06:15 PM - Mike Myler quoted Morrus in post The Mahout: Basic Class Information
    That definitely needs to be a book down the road. Morrus' Excellent Idea £4/$6.50 or Mythological Figures? I don't know if I have the chops to art-up the former.
  • 08:57 AM - Jhaelen quoted Morrus in post Problem granting XP
    You'll need to be a bit more specific about "unable to grant XP"? My initial guess is you're sitting too far away from your computer. If you move closer, you will be able to reach the mouse and grant XP. But that's just an initial guess based on the limited information available! :) tl;dr -- what exactly is the issue you're experiencing?Dear Morrus, I'm a member of ENWorld for almost 12 years now and have been posting over 7700 posts, as is readily apparent by checking the information at the top right of each of my posts. If your 'initial guess' is supposed to be funny, you failed abominably. In fact I consider it quite insulting. If, instead of posting a flippant reply you'd spent a few seconds checking the facts, you might have found that the last time I've been able to grant xp was on August 31st. I've received over 1000xp and very likely granted a lot more than that to other ENWorld members in all these years. Perhaps that indicates I'm aware how the process works?
  • 08:41 AM - Jhaelen quoted Morrus in post All that streaming
    Generally speaking most stuff shows up on Netflix or a Sky channel. Often the next day, though some stuff (I’m looking at you, The Expanse season 2!) still hasn’t shown up for some reason.Here in Germany, The Expanse Season 2 is already available on Netflix. I finally broke down and started to sub Netflix last weekend. My biggest problem is lacking time, so it's difficult for me to turn a subscription into a worthwhile investment. I also consider the offerings available in Germany's free TV to be quite good. They may be about 2 years behind, but if you have the patience, they'll eventually broadcast most of the successful shows. Also, specifically on Arte, you'll get to see sleeper hits from all across Europe that aren't available on any of the streaming services.
  • 04:25 AM - trappedslider quoted Morrus in post All that streaming
    Most of those (Hulu, CBS, etc.) aren't available here. It all ends up in Netflix over here. We have SkyQ though, and the BBC iPlayer is free. So even stuff like Hulu The Handmaid's tale and Prime's originals show up on netflix after a while over there?

Monday, 17th September, 2018

  • 07:02 PM - pogre quoted Morrus in post Seeking multigenre rpg system
    <snip cool WOIN mechanics> Morrus, I gather you still play D&D. I really like your system's base mechanics as you have laid them out. I wonder why you still play D&D? Does D&D do some things better than WOIN? Perhaps it is just a different feel to the game? I play different RPGs too, so this is not intended as a criticism - just genuine curiosity. On a positive note, you may not have sold the OP, but you have sold me.
  • 06:35 PM - slaughterj quoted Morrus in post Seeking multigenre rpg system
    Each career just gives you 4 attribute points, 2 skill points, 1 exploit. It’s pretty quick. But yeah, you’d need to buy the book to make a character, or use the online character builder. Each consecutive die costs more, yes. It’s an expanding scale. Offhand I can’t think of any charts you need during play. Your character sheet has your dice pools right there. Maybe the critical hit chart if you’re using the 1d6 to pick a condition complex version of crits. The status tracks are from an older iteration — it just uses conditions these days. Here’s the system, basically. Pretty much all you need: 101511 Thanks for the responses, I'll check it out further.
  • 06:24 PM - slaughterj quoted Morrus in post Seeking multigenre rpg system
    You’ve come to the right place! EN Publishing’s own WOIN system is pretty much exactly what you just described! www.woinrpg.com Thanks, but from a brief review, I'm not sure about that, here are some questions/issues: 1. In WOIN, it appears creation is a bit elaborate with the careers/lifepaths, is there not a shortcut (e.g., get X attributes, X skills, build a character?)? Otherwise, it is pretty far from point-buy, which I'm looking, as well as (not previously stated) an ability to mostly make characters without needing the books to reference (a requirement for career systems like this and Conan 2d20) and quick entry into playing the game (e.g., like Star Wars D6 or Savage Worlds). 2. In WOIN, there appear to be dead stats (at least to some degree), as Ability/Skill values of 2, 4, 5, 7, 8, 9, etc. appear valueless (since a 1 gets 1D6, 3 gets 2d6, 6 gets 3d6, etc.). 3. WOIN in general appears to have too much chart consulting, etc., being a bit overly complicated with all the v...

Saturday, 15th September, 2018


Friday, 14th September, 2018

  • 02:57 PM - Quartz quoted Morrus in post How do you play a character who is much smarter than you are?
    Asking for a friend... One way to do it is the same way the DM plays hyper-intelligent monsters and NPCs: you meta-game and let player knowledge bleed - carefully - into character knowledge. It's important to have the cooperation and consent of the DM and other players, of course. And the DM needs to keep tight control. It works the other way too, playing a character significantly less intelligent than you.



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
"Rubies of the Black Flame" by David Morgan (Volcano Fortress Runner Up)
Here’s the deal, see. The King’s Guard captured the Leader of the Society of the Black Flames and the Society is the most powerful assassins’ guild in the realm. So when the Guild retaliated by kidnapping the King’s daughter, it was a real coup for t...
358 0 1 Monday, 11th November, 2013, 01:04 PM Monday, 11th November, 2013, 01:04 PM
"The Burning Sage’s Demense" by Spencer "The Sigil" Cooley (Volcano Fortress Grand Prize)
Approximately seventy years ago, Orestian, a mage of great prominence, retired to continue his study of heat, fire, and other related spells. He announced his retirement at the 23rd Festival of Fire (commemorating his defeat of a pair of green dragon...
479 +1 1 Monday, 11th November, 2013, 01:02 PM Monday, 11th November, 2013, 01:02 PM
"The Old Tower" by Dennis O’Brien (Old Tower Grand Prize)
A sketch in an old journal leads to the first clue to the location of a necromancer’s lost redoubt. The tower, though long lost, is not abandoned, his last apprentice still lives there, continuing her studies in solitude. Though not the terror her ma...
610 0 1 Monday, 11th November, 2013, 12:54 PM Monday, 11th November, 2013, 12:54 PM
"Uncle Albrecht’s Lab" by Dale Roberts (Temple Runner Up)
About two days ride East of Greyhawk, near the Western edge of the Cairn Hills, there is a small square tower. Built over 100 years ago for some lord or other, it was abandoned and reclaimed several times since. The most recent owner has been Albrech...
465 0 1 Monday, 11th November, 2013, 12:48 PM Monday, 11th November, 2013, 12:48 PM
"The Lost Temple of Pelor" by Andrew Hay (Temple Grand Prize)
The lost temple of Pelor” is a D&D 3rd edition adventure suitable for a party of four average PCs of level 5 to 7. Ideally one member will be a cleric or paladin of Pelor. A rogue or ranger may also be helpful. The description that follows is generic...
897 0 1 Monday, 11th November, 2013, 12:46 PM Monday, 11th November, 2013, 12:46 PM
SANTIAGO Character Sheet (D&D 4E)
A character sheet for the SANTIAGO: A Myth of the Far Future adventure path (D&D 4E version).
214 +1 1 Sunday, 10th November, 2013, 06:59 PM Sunday, 10th November, 2013, 06:59 PM
OD&D Character Sheet
Old D&D character sheet from the TSR days.
935 0 1 Sunday, 10th November, 2013, 06:49 PM Sunday, 10th November, 2013, 06:49 PM
Oriental Adventures Character Sheet
Oriental Adventures from WotC.
249 0 1 Sunday, 10th November, 2013, 06:47 PM Sunday, 10th November, 2013, 06:47 PM
AD&D 2E Character Sheet
AD&D 2E from TSR.
4681 0 1 Sunday, 10th November, 2013, 06:47 PM Sunday, 10th November, 2013, 06:47 PM
OSRIC Character Sheet
The OSRIC sheet.
529 0 1 Sunday, 10th November, 2013, 02:11 PM Sunday, 10th November, 2013, 02:11 PM
Old School OSRIC Character Sheet
Old school feel OSRIC sheet.
234 0 1 Sunday, 10th November, 2013, 04:32 AM Sunday, 10th November, 2013, 04:32 AM
FASA Doctor Who Character Sheet
From the 1980s FASA Doctor Who RPG.
105 0 1 Sunday, 10th November, 2013, 04:18 AM Sunday, 10th November, 2013, 04:18 AM
Savage Worlds Character Sheet
Savage Worlds from PEG.
155 0 1 Sunday, 10th November, 2013, 04:17 AM Sunday, 10th November, 2013, 04:17 AM
Gitzman's WFRP 3E Character Sheet
Gitzman's enhanced sheet for Warhammer Fantasy RP 3rd edition (the FFG one). Streamlined character sheet design for new and advanced players alike. Redesigned to help you build your dice pools quickly and easily. Includes all the basic action cards f...
181 0 1 Sunday, 10th November, 2013, 04:09 AM Sunday, 10th November, 2013, 04:09 AM
GURPS Lite
This is the boiled-down “essence” of GURPS: all the fundamental rules, but not the options and embellishments that often confuse new players. Once you’re comfortable with these rules, you can pick up the GURPS Basic Set and jump right into the action...
98 0 1 Sunday, 10th November, 2013, 12:27 AM Sunday, 10th November, 2013, 12:27 AM
Pathfinder Character Sheet
Pathfinder Character Sheet
634 0 1 Saturday, 9th November, 2013, 11:54 PM Saturday, 9th November, 2013, 11:54 PM
AD&D Character Sheet
AD&D Character Sheet
1010 0 1 Saturday, 9th November, 2013, 11:53 PM Saturday, 9th November, 2013, 11:53 PM
Darwin's World Character Sheet
Darwin's World Character Sheet
270 0 1 Saturday, 9th November, 2013, 11:51 PM Saturday, 9th November, 2013, 11:51 PM
Purple 3.5 Sheet
Purple 3.5 Sheet
246 0 1 Saturday, 9th November, 2013, 11:50 PM Saturday, 9th November, 2013, 11:50 PM
Swordsmen & Sorcerers of Hyperborea Character Sheet
Swordsmen & Sorcerers of Hyperborea Character Sheet
60 0 1 Saturday, 9th November, 2013, 11:49 PM Saturday, 9th November, 2013, 11:49 PM

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