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  • Morrus's Avatar
    Today, 08:36 PM
    You donít have to watch them. Itís not like Hollywood doesnít churn out hundreds of original films every year too.
    17 replies | 322 view(s)
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  • Stalker0's Avatar
    Today, 08:36 PM
    3/4 level sounds fine. The thing is itís such a situational spell. In players hands itís not that great. Even against a bbeg I donít think this would be my go to spell. Against players itís scary strong. Exhaustion is actually very hard to get rid of. Throw this spell out in the first encounter of the day, and you could do more to hinder that player than most anything else you can do...
    21 replies | 285 view(s)
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  • Umbran's Avatar
    Today, 07:27 PM
    I agree. But... fart jokes just kind of follow Seth McFarland, hanging around him like a cloud of vapors.
    41 replies | 1290 view(s)
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  • Morrus's Avatar
    Today, 07:02 PM
    I prefer it when they lay off the jokes and just pretend to be Star Trek. When it gets into the fart jokes and the like it takes me out of it.
    41 replies | 1290 view(s)
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  • Morrus's Avatar
    Today, 05:26 PM
    I felt Pike was a better Kirk than Chris Pine.
    5 replies | 125 view(s)
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  • Henry's Avatar
    Today, 04:46 PM
    Funny thing -- our groups have been using Milestones for close to twenty years now, back when 3e unified the XP tables, well before it made an appearance by that name in 4e.
    41 replies | 1196 view(s)
    0 XP
  • Morrus's Avatar
    Today, 04:20 PM
    I enjoyed the new episode immensely. Pike was perfectly cast, the Enterprise was gorgeous (shame we wonít see much of it) and the plot has me hooked already.
    5 replies | 125 view(s)
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  • Umbran's Avatar
    Today, 07:12 AM
    It is... more of a guideline, really.
    16 replies | 382 view(s)
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  • Orius's Avatar
    Today, 04:15 AM
    Pretty good episode tonight. It was a pretty good take on the Enemy Mine plot. The Space Orcs were an interesting element too. And the B plot with Gordon was handled well too, I'd say maybe even better than Trek usually does.
    41 replies | 1290 view(s)
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  • Henry's Avatar
    Yesterday, 09:40 PM
    Using the standard array and the "default" equipment given for each class and background, you can make a 5e level 1 character in approximately 10 minutes. I can't think of getting any faster while still maintaining a sense of meaningful choice about your character. For some, the existing character options, even including multiclassing and feats, are still too small. Personally, I'd really love to...
    87 replies | 1665 view(s)
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  • Umbran's Avatar
    Yesterday, 08:09 PM
    We have had informal agreements aplenty over the years. I'm currently running an Ashen Stars game, in which there are technically formal contract relationships involved as being members of a LASER crew. We most definitely do *not* write it out in full, as it is more like a modern legal document, with scads of sub-clauses. The party's business expert has, on more than one occasion, used his...
    16 replies | 382 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 04:41 PM
    I wasn't the one who said, "the ultimate point of character creation isnít about character custimization but instead itís about having a character you can play in game." If it is just about having "a character," then why not just do it over and over again? Make an absolute statement, and reap the rewards of pure logic. Leave yourself some wiggle room, and you can avoid such traps.
    87 replies | 1665 view(s)
    3 XP
  • Morrus's Avatar
    Yesterday, 04:19 PM
    While Iím not one of those who insist the original team reform (oneís dead, and have you *seen* how old Bill Murray is now?) Iím also not keen on the teenagers approach.
    17 replies | 322 view(s)
    0 XP
  • Umbran's Avatar
    Yesterday, 04:17 PM
    Then there's no need for a creation step at all. Just play the same character again. The sheet's right there. Or, pull a pregen from the internet. Takes maybe 30 seconds.
    87 replies | 1665 view(s)
    3 XP
  • Umbran's Avatar
    Yesterday, 02:17 PM
    It could double as the party's 10' pole!
    6 replies | 181 view(s)
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  • Umbran's Avatar
    Yesterday, 02:15 PM
    Agreed. It wasn't fine art, but then neither was the original. It was a decent flick, good for a summer afternoon.
    17 replies | 322 view(s)
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  • Umbran's Avatar
    Yesterday, 02:00 PM
    Rolling in order only creates viable characters in a statistical sense. So, while decision points are slow, in the long run it probably beats having to roll in order several times before a character is generated that doesn't die when an orc sneezes on it. It is a question of whether you front-load your time expenditure or not. I prefer to do the job right once, rather than do quick...
    87 replies | 1665 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 12:45 PM
    I just really like (as in love to hate) the Empire. The aesthetics, the sounds, the styles, Palpatine and Vader, stormtroopers, Star Destroyers, the architecture, even the mouse droids, the whole package ... itís just *got* something that the bad guys in other eras lack. And the balance of ďDavid v GoliathĒ is exactly right. So I enjoy stuff set in that era.
    17 replies | 539 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 12:39 PM
    On then wonders - blatantly insulting people who like something you don't, when we have a distinct "Keep it civil" clause in The Rules? What does that acknowledge? That's a rhetorical question, for you to consider. In any case, do not post in this thread again.
    95 replies | 3265 view(s)
    0 XP
  • Orius's Avatar
    Yesterday, 05:20 AM
    I liked it. Don't really know why people don't like it besides petty nitpicking.
    17 replies | 539 view(s)
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  • Morrus's Avatar
    Yesterday, 12:48 AM
    At the link in the first post.
    34 replies | 8884 view(s)
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  • Umbran's Avatar
    Wednesday, 16th January, 2019, 09:40 PM
    We don't see enough to know if his senses engaged. And, Peter went to ash in the Big Snap too. If Peter is back, there's no known reason for Fury to not be back. Yes, it could be Mysterio makes illusions of villains, and then fights the illusions. Or, it is possible that the Elementals and Mysterio are all bad, but after the same thing - in the comics the Elementals were trying to...
    8 replies | 339 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 16th January, 2019, 08:09 PM
    James Ohlen, Arcanum Worlds. Producing Odyssey of the Dragonlords. http://www.enworld.org/forum/content.php?5412-Baldur-s-Gate-Designer-Leaves-Bioware-To-Form-D-D-Publishing-Company
    15 replies | 482 view(s)
    5 XP
  • Morrus's Avatar
    Wednesday, 16th January, 2019, 07:42 PM
    Only if time travel is involved.
    15 replies | 482 view(s)
    0 XP
  • RangerWickett's Avatar
    Wednesday, 16th January, 2019, 04:44 PM
    Asrabey doesn't have a blade of the goddess of womanhood. But hey, it's your game. Do what you like.
    6 replies | 183 view(s)
    0 XP
  • darjr's Avatar
    Wednesday, 16th January, 2019, 12:54 PM
    Yes! Sold!
    42 replies | 2001 view(s)
    0 XP
  • Orius's Avatar
    Wednesday, 16th January, 2019, 07:03 AM
    I'd rule you learn the base spell and that's it.
    4 replies | 228 view(s)
    0 XP
  • Orius's Avatar
    Wednesday, 16th January, 2019, 07:00 AM
    Hello, thread necromancy!
    172 replies | 11281 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 16th January, 2019, 05:41 AM
    Fair, though as I recall, previous versions of the 5e SRD had more limited content, more akin to what's in Basic. I glanced at the license, but I didn't probe into the content yesterday. If you wanna be really picky, WotC uses version 1.0a, released in 2000. I was not confident enough that *NO OTHER* versions existed out there to assert such.
    18 replies | 726 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 16th January, 2019, 04:02 AM
    Classically - illusions are what he does. Well, again classically, there's a group of extradimensional villains from the comics called the Elementals. We have the basic question of whether they are actually here, or if they are something Mysterio cooked up for him to be a hero fighting. I don't expect other cameos of note, as they won't want to reveal who survives Avengers:...
    8 replies | 339 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 15th January, 2019, 08:00 PM
    I really liked it. And Batman!
    12 replies | 296 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 15th January, 2019, 05:24 PM
    Is that a limit in the size of a loop in the universe, or in the observable universe?
    16 replies | 446 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 15th January, 2019, 12:31 PM
    Morrus replied to Judges campaign
    I ran The Robot Wars as a Judge campaign, and then some of the short adventures in The Robot Wars.
    2 replies | 170 view(s)
    0 XP
  • Stalker0's Avatar
    Tuesday, 15th January, 2019, 08:44 AM
    Instant clean....I mean prestidigitation
    92 replies | 2304 view(s)
    0 XP
  • Stalker0's Avatar
    Tuesday, 15th January, 2019, 03:54 AM
    Whoa there....that's an issue with those spells being utterly garbage, not the class! :) Even a fireball in a 5th level slot will do more bang for the buck.
    1204 replies | 257187 view(s)
    0 XP
  • Henry's Avatar
    Monday, 14th January, 2019, 10:45 PM
    If you want an example of a world without an open gaming license, look back historically to TSR (owner of D&D prior to Wizards of the Coast) and their positions on D&D compatible content in the early and mid-1990s -- it was an environment where they insisted that anything that included even terminology now common in the genre (such as phrases like "hit points" or "armor class") became property of...
    18 replies | 726 view(s)
    3 XP
  • RangerWickett's Avatar
    Monday, 14th January, 2019, 09:44 PM
    Leska is motivated by a loathing of pretty much everyone, which turned into a desire to have power over everyone. Her personal goal is conquest for the sake of conquest, and she's just using Coaltongue's death as a justification to rally her people into 'finding the ones responsible.' Also a bit of 'make a show of force so no one thinks we're weak.' Since there's not a ton of long-distance...
    60 replies | 2292 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 14th January, 2019, 09:13 PM
    The OGL isn't the "3E" OGL or the "5E" OGL. There's just the OGL. And it hasn't been dumped, because it's non-rescindable. Both 3E and 5E have had some (but not all) of their content released under it, as have many other games. One of the main purposes of the OGL, as Ryan Dancey - its architect - said: it means that D&D is here to stay. Nothing can make it go away, not even the whims of a...
    18 replies | 726 view(s)
    6 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 08:55 PM
    *Basic* 5e was released under the OGL, which to a quick scan doesn't appear particularly different from past OGLs. Rather than changing the control by changing the OGL, they did so by limiting content in the SRD - the basic mechanics are all there, but many of the classes are missing. So, anyone can write to the system, and even do something interesting with large changes (like Mutants and...
    18 replies | 726 view(s)
    6 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 08:34 PM
    To model this, you don't have to change anything - just consider that defeating a challenge is *proof* that you've learned something.
    41 replies | 1196 view(s)
    5 XP
  • Morrus's Avatar
    Monday, 14th January, 2019, 07:39 PM
    I enjoyed it in the cinema, but find it kinda forgettable.
    17 replies | 539 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 07:29 PM
    Hold on a second. Let us be clear - with a finite, comprehensible ruleset, there *will* be some options that are better than others. Full stop. Those that like doing deep dives into rules options *will* find them. No game designer can avoid this. It follows, then, that the game can't/shouldn't be designed around preserving all the concepts for optimizers, as it is not a tractable task. ...
    110 replies | 3014 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 06:02 PM
    Logic or citation, please. Copyright does not allow for reproduction of text - that is not nonsense. So, you need to give a reason why the building and sculpture are not similarly protected. I note - you have to license the right to commercially produce an image of the Empire State Building. They even have an easy web page to apply: http://www.esbnyc.com/business-esb/licensing So,...
    14 replies | 312 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 05:21 PM
    I think i recall the comoving distance to the edge of the observable universe (which takes into account expansion - where the edge of the universe is now, after that light was emitted), is currently best estimated as 14.3 billion parsecs, so 45 billion light years or so.
    16 replies | 446 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 04:57 PM
    If it were that simple, you could take readable photos of pages of a book, collect them, and sell them as your own. That clearly fails.
    14 replies | 312 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 04:55 PM
    Dude, knock off the personal attacks. Address the logic of the post, not the person of the poster. If this is somehow difficult to manage or understand, please take it to e-mail or PM, and we can discuss. Thanks.
    110 replies | 3014 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 03:33 PM
    I'm going to guess that a simple photographs of what already exists, a scene that could be seen by someone walking by, is *not* going to be considered transformative. After all, the architect and the artist probably were considering the setting, so the "juxtaposition" is their thought before it is the photographer's. For it to be transformative, you need to take a *small* segment of it, and...
    14 replies | 312 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 03:12 PM
    Someone also once said that the Edsel was going to be a success. Someone said that Ishtar was a movie worth seeing. And someone said that if you keep making that face, it is going to get stuck like that. Someone is often wrong.
    17 replies | 456 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 14th January, 2019, 01:29 PM
    Calling people names because you disagree with them is not appropriate. Both of you, do not respond to one another again in this thread.
    110 replies | 3014 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 14th January, 2019, 04:31 AM
    Not really. You can do the analysis considering two travelers - one who passes by Earth at 0.8 C on their way to Alpha Centauri, the other passing by Earth at the same moment going 0.9c for the same trip. They'll arrive at Alpha Centauri each having experienced a different amount of time dilation for that segment of trip, both of them moving at constant velocity - so both in inertial frames...
    16 replies | 446 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 13th January, 2019, 03:39 PM
    Some more Ratchet and Clank items. Miniturret Glove This large gauntlet manufactured by MegaCorp, allows the user to create egg shaped shells that deploy into small laser turrets. While the miniturret glove is worn, the hand is covered with the barrel that launches the miniturret egg. Each miniturret has 5 hit points, Defense of 14, hardness 1, diminutive size and weighs only 5 lbs, armed...
    1885 replies | 351008 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 13th January, 2019, 03:04 PM
    Do what you want for your own game, of course, but it seems a bit too fiddly.
    44 replies | 1191 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 13th January, 2019, 03:40 AM
    I can easily see that before she left the show, they'd keep a lid on it. But once that show has aired, if her departure were permanent, why stay tight-lipped about it? It is easy enough to say, "Hey, she had a really great opportunity, and had to make a hard choice. The schedules didn't work out, so we wish her all the best!" However, if she's coming back at *some point* then you don't...
    41 replies | 1290 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 12th January, 2019, 10:46 PM
    It is a wiki thread.
    22 replies | 615 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 12th January, 2019, 09:41 PM
    Is that your official opinion?
    109 replies | 4213 view(s)
    1 XP
  • Stalker0's Avatar
    Saturday, 12th January, 2019, 08:36 PM
    I still fail to see how comparing 5e wizards to 1e ones makes a bit of difference to this argument....considering monsters, casters, and noncasters have all had radical differences since that time. The simply question is....are 5e wizards capable of equivalent contribution to the campaign at 1st - 3rd level compared to a fighter? In my viewpoint, the answer is an immediate yes. Are they...
    1204 replies | 257187 view(s)
    1 XP
  • Stalker0's Avatar
    Saturday, 12th January, 2019, 08:30 PM
    Stalker0 replied to Counterspell
    Its also the "rain on the caster's parade" spell. Few things have put the big frown on my caster players than when they cast and I say "the enemy casts counterspell". There's nothing more a player hates than to do nothing in a round of combat, especially if there are a lot of players (I have 6).
    8 replies | 463 view(s)
    0 XP
  • Stalker0's Avatar
    Saturday, 12th January, 2019, 08:29 PM
    Let try an example to ensure we are all reading the table right. So lets assume you need a 5 or better to hit, and do an average of 10 dmg before the feat is applied. So the formula is 5.5 - .25X. So that 5.5 - .25 * 10 = 5.5 - 2.5 = 3. So this means that my average damage increases by 3. Now where I'm confused is when you defined average damage. So for example if I had a greatsword...
    110 replies | 3014 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 12th January, 2019, 08:12 PM
    How do you ďofficiallyĒ thank somebody? (Officially posted by me)
    109 replies | 4213 view(s)
    1 XP
  • kronos182's Avatar
    Saturday, 12th January, 2019, 06:42 PM
    Since someone mentioned Ratchet and Clank.. Here's some Ratchet and Clank items... OmniWrench The OmniWrench is a versatile item that is a useful tool, can be magnetized to pickup nearby metallic items, used as a melee weapon and can be thrown and returns to the user. Most follow a basic design, and most can be upgraded with several upgrades giving them greater capabilities. The...
    1885 replies | 351008 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 12th January, 2019, 05:23 PM
    Yeah, I just discovered that - while I ran into some documentation that said it was free on Prime if you were willing to watch commercials, perhaps that was old. Now, I must pay. *sad trombone*
    39 replies | 860 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 12th January, 2019, 04:32 PM
    I feel like I'm about to be the straight man in a really awful joke... But, um... there's no E in RAT. What is it, "News In ThE rat"?
    22 replies | 615 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 12th January, 2019, 02:30 PM
    It got promoted to an article.
    109 replies | 4213 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 12th January, 2019, 12:49 PM
    He doesnít want to be associated with that body any more, I guess. So heís resigning.
    14 replies | 630 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 12th January, 2019, 12:47 PM
    There is definitely room in the market for a crunchier generic fantasy game than D&D. Thatís Pathfinderís role. It would be terrible if that went away.
    83 replies | 1946 view(s)
    1 XP
  • Stalker0's Avatar
    Saturday, 12th January, 2019, 02:03 AM
    Stalker0 replied to Counterspell
    I'll agree with the chorus. The rule is fine, though I personally think counterspell is already a hell of a powerful spell.
    8 replies | 463 view(s)
    0 XP
  • kronos182's Avatar
    Saturday, 12th January, 2019, 01:02 AM
    A Starfleet NPC a team of PCs might encounter and can possibly hire for a while. Dr. Selar Dr. Lieutenant Selar is a Vulcan medical officer in Starfleet, who was assigned to the U.S.S. Enterprise D at one point. She is well versed in xenobiology for treating multiple species, and is currently assigned to the Sol system by Starfleet to aid any relief agencies that require assistance. She has...
    1885 replies | 351008 view(s)
    0 XP
  • kronos182's Avatar
    Friday, 11th January, 2019, 11:45 PM
    Cardassian Cardassians are a humanoid species easily identifiable by their light-grey skin, two thick vertical neck ridges that receded back to the crown of their head, and an inverted tear-shaped ridge in the center of the forehead. The ridge is thickest immediately above the eyes, protecting them and creating an deep-set appearance. This trait earned them the derogatory nickname "spoon...
    1885 replies | 351008 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 11th January, 2019, 10:08 PM
    Moving slow: Armor doesn't really impact your movement speed, so long as you have the strength to wear it. Clanging Around: The question isn't really what armor they are wearing. The question is whether they have Stealth. Heavy armor gives disadvantage on the check, but really, a character who doesn't have the skill is not quiet enough to reliably sneak around anyway. Note - heavy...
    34 replies | 1061 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 11th January, 2019, 09:06 PM
    Yeah. It's a wonderful trilogy, with real character arcs which span it. It's the equivalent of Star Wars IV-VI for me, and the best Trek has ever been.
    39 replies | 860 view(s)
    1 XP
  • Umbran's Avatar
    Friday, 11th January, 2019, 07:28 PM
    "What does God need with a starship?!?" And, let us face it, "Star Trek: The MOtion Picture" was not an example of a thing... that actually had a plot. Wrath of Khan and the Voyage Home, however, were probably the best movies, for me. I kind of like them all, but the Dominion War had some great stuff in it. And the last season of Enterprise, when they handed things over to Manny...
    39 replies | 860 view(s)
    0 XP
  • Henry's Avatar
    Friday, 11th January, 2019, 03:57 PM
    I can't say I've ever seen a player use an action surge outside of combat, either, but Mistwell's example of getting one last try to catch someone from falling would be a compelling instance. It's just that for anyone who has action surge, it's not often remembered in out of combat situations - it's like a bard starting with regaining bardic inspiration on a long rest, and then four levels later...
    46 replies | 1443 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 11th January, 2019, 11:44 AM
    Morrus replied to 5e Living Blade
    Here you go.
    2 replies | 192 view(s)
    0 XP
  • Orius's Avatar
    Friday, 11th January, 2019, 04:39 AM
    Robert Picardo and John Billingsley as guest stars in the same episode? Sure, why not! Pretty good episode too, particularly the dream sequence and the gift.
    41 replies | 1290 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 11th January, 2019, 02:05 AM
    Here's a slightly larger one, with fewer labels (since the Consulate and Alchemy Row only really matter in adventure 2).
    11 replies | 475 view(s)
    3 XP
  • Umbran's Avatar
    Thursday, 10th January, 2019, 11:04 PM
    Talking about bad decisions... Dude. Not cool. If it isn't okay for him to do, it isn't okay for you, either. Don't post in this thread again.
    223 replies | 7771 view(s)
    0 XP
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About Morrus

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June 26, 1974 (44)
About Morrus
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Tabletop RPGer, designer, reporter.
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Saturday, 12th January, 2019


Friday, 11th January, 2019


Thursday, 10th January, 2019


Wednesday, 9th January, 2019


Tuesday, 8th January, 2019



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Tuesday, 6th November, 2018


Monday, 5th November, 2018


Saturday, 3rd November, 2018


Wednesday, 24th October, 2018

  • 09:12 AM - pemerton mentioned Morrus in post [Poll] Vote For The Top 10 Horror RPGs!
    Morrus Cthulhu Dark - thematically and trope-wise it's CoC, but with a much better (and lighter - the name is a play on words) system. There's also a free PDF version available. The whole system in 3 columns of text.

Tuesday, 23rd October, 2018


Friday, 19th October, 2018

  • 02:12 AM - Henry mentioned Morrus in post DnD Sports Changes Name To RPG Sports
    ...nd awhile ago. What percentage of that is going to spend time watching someone else roll dice and pencil in numbers on a piece of paper? Keep in mind, this is the same thing as asking what percentage of people would be interested in watching a Magic the Gathering game. Which based on their more recent tournament (Worlds I think?) was 19,000 people* (Out of a player base of reportedly 20-30 million). So we can theorize that what we're looking at is a viewer rate of about what? 6,500 to 9,000? I don't think I'd call that either a draw or an audience. Going into other RPG's, Pathfinder ends up a percentage of D&D, and everything else is going to number in the hundreds of people at best since their market penetration is really small. I suspect we'll find that its popularity is embarrassingly small, and after 2-3 events we never hear about it again. In addition to Nathan Stewart, Brand Director for D&D, updating that figure to 12 to 15 million in North America alone, as Morrus mentions, keep in mind that Critical Role, where people are "rolling dice and recording numbers on a character sheet," pull in somewhere between 55,000 and 65,000 viewers a week regularly, and fill halls with 3000 to 5000 people per appearance. Even half that will still make an audience to garner a following, and more likely to follow if it's something you don't have to devote 4 or 5 hours to, as you would Critical Role. Ignoring just D&D for a moment, others like Glass Cannon Podcast have audiences probably closer to 10 to 12,000, with at least 4,000 solid Patreon members donating enough for them to make a regular business of it as a self-sustaining model. There's a long tail of different RPG viewing audiences out there, not all of which overlap, simply because there wouldn't be enough hours in the day for them to (since so many are 3 to 5 hours long to consume) Again, is it an audience of millions? Nope, and no one claimed it was - but all they need is that 20,000 or 30,000 str...

Tuesday, 16th October, 2018

  • 09:56 AM - DQDesign mentioned Morrus in post "DnDSports": Competitive Play With Prizes
    Morrus you are right, we do not know details about this thing, probably I'm just speculating. what I know for sure is that dnd did not have a new campaign setting in the last 15 years, that 5E Eberron has been published in beta and is disclosed for free piece-by-piece in "UA", etc. and this esport thing not wizards-driven (but announced by their CEO!) does not help the brand in that direction.
  • 02:11 AM - pming mentioned Morrus in post "DnDSports": Competitive Play With Prizes
    Hiya! First: Called it! ;) Second: There has always been "competitive play". Yes. One party goes through a module and gets points. Another party then does the same. Then another. And maybe a fourth. Which ever party scored the most points during the completion of the module wins. That was the "competition". I am not a aware of a single "adventure" that pitted two groups of players sitting across from one another in a Colosseum type setting where they try and kill each other. IMNSHO, trying to equate "D&D eSports Competition" and "AD&D Tournaments" from the late 70's and into the 80's is...disingenuous, to say the least. Both are COMPLETELY different methods for determining a 'winning side'. Third: [quote=Morrus] [Quote Originally Posted by DQDesign] totally agree. I'm seriously thinking about abandoning d&d for other TTRPGs. the standard ones, the ones with stories, friends and bucks far away from the table.[End DQDesign Quote] [Quote Originally Posted by Morrus] You want to abandon D&D because somebody else you've never met plays D&D differently to you?[End Morrus Quote] Morrus, I think what DQDesign was trying to intone was the overall D&D RPG Community and the potential to where D&D, as a RPG, could end up. It's not about "not playing my way". It's about bringing in a potentially overwhelming amount of people who are NOT "roleplayers" and are not actually interested in any of the "roleplaying". As this group increases, it would bring in more money and more and more voices asking for what they want. WotC is a company, owned by an evil faceless juggernaut who wants to expand and acquire more of everything (market share, money, IP's, etc). At some point, WotC would 'switch' to...

Wednesday, 26th September, 2018


Tuesday, 25th September, 2018

  • 07:43 AM - Fallstorm mentioned Morrus in post Mearls On D&D's Design Premises/Goals
    ... While I like 5E I (along with most of my group) are rather disappointed at the pace of rules production released in 5E. Mike Mearls mentioned that thereis a ton of new players and someone in this over twenty page thread made a statement saying that since 5E is doing so well it must mean that players in general donít favor heavy rules customization. I take issue with that belief. I take issue with it because we really donít fully know what Hasbro is counting as sales of D&D. Mike Mearls has said before that they donít have to put out as many splat books because they can release games like Lords of Waterdeep, etcetera as income generators since the Hasbro merger. I am wondering if things like the numerous board games and additional niche products (Dice sets), etcetera are what is making a more significant portion D&D 5E sales now, whereas the RPG books like splat books were the main revenue generator in previous editions? I donít know if there are any hard numbers on this (perhaps Morrus has some insight) but I would feel secure betting that besides the three core books (DMG, PHB, and MM) the biggest book sales of D&D 5E are probably the books that offer actual rules and option expansions like Xanatharís Guide to Everything and Mordenkainenís Guide, and also the SCAG (as the first book to really offer PC expansions despite how skimpy). I do know that there are a number of third party options but many people donít use those because they like to use official products for a variety of reasons: 1) It creates consistency from campaign to campaign and between games 2) people may feel that official splat material has been better play tested, etc. What I think is that is that Mike Mearlís statement is coming from two places. 1) His own personal philosophy and not that of ALL the designers because I know Jeremy Crawford had written much more crunch to the game that was not included and 2) it was pragmatic political statement. What I mean in regards to the latter is ...

Monday, 24th September, 2018

  • 12:46 AM - Elfcrusher mentioned Morrus in post Wizards wanted to fire us, so can we fire them for setting laziness
    I think you are misinterpreting the "fired" comment. He was just saying "Anybody who thinks it's your job to maintain an aura of eliteness by keeping out the 'unworthies'...please go away." He was also observing that there was a high correlation between that crowd and people who enjoy system complexity, probably because system complexity makes a nice barrier to entry for people who want to imagine they are part of an elite crowd. Unfortunately, a lot of people are interpreting it as, "People who like system complexity, please go find another game." EDIT: Overlapped with @Morrus. I'll refrain from further commentary on that aspect.

Friday, 21st September, 2018

  • 01:23 PM - Reynard mentioned Morrus in post Mearls On D&D's Design Premises/Goals
    First of all, thanks Morrus for collecting this. I generally avoid Twitter because, frankly, it's full of a$$holes. That aside: this is an interesting way of looking at it, and underscores the difference in design philosophies between the WotC team and the Paizo team. There is a lot of room for both philosophies of design, and I don't think there is any reason for fans of one to be hostile to fans of the other, but those differences do matter. There are ways in which I like the prescriptive elements of 3.x era games (I like set skill difficulty lists, for example) but I tend to run by the seat of my pants and the effects of my beer, so a fast and loose and forgiving version like 5E really enables me running a game the way I like to.

Wednesday, 19th September, 2018


Monday, 10th September, 2018


Sunday, 19th August, 2018


Thursday, 16th August, 2018


Monday, 13th August, 2018

  • 01:27 PM - Coroc mentioned Morrus in post ďWho started it?Ē Initiative order
    Even a sucker punch has a chance to be countered by someone with quick reflexes, and an attack action in D&D does not mean you strike once and that's it, but it is a time segment of around 6 seconds, during which you do all sorts of combat stuff but get #number of attacks chances to actually hit and do damage. Therefore, at first I did like Morrus thought, but the more I think about it, the normal initiative system is more balanced and fair.


No results to display...

Friday, 4th January, 2019

  • 09:51 PM - Henry quoted Morrus in post Hidden
  • 12:03 PM - Li Shenron quoted Morrus in post Unearthed Arcana: Sidekicks
    Unearthed Arcana is back with an article from WotC's Jeremy Crawford and Ben Petrisor called Sidekicks! "If youíve ever wanted an animal, a town guard, or another creature to join you on your adventures, this monthís Unearthed Arcana is for you. It gives you a straightforward way to turn a creature into your sidekick and have that companion level up with you." 103748 All right, I had three weeks to think about this article, so here come my conclusions: USELESS. The whole approach of defining sidekick classes is wrong. It is unneeded, unfair, and unreliable. It's unneeded because these classes are TOO similar to the Fighter, Rogue and the general spellcaster classes chassis. Using the PHB classes instead of these 'variants' is actually better, because it gives a lot more options for sidekicks. It's unfair because these classes have some new small abilities which are actually interesting, but the regular PCs cannot have them, only sidekicks can. It's unreliable because these ...
  • 09:23 AM - Jhaelen quoted Morrus in post Matt Colville, and Most Tolkien Critics, Are Wrong
    The person in the video in the OP.While your being so helpful, let me ask you another question: Why should I care about his opinion?

Thursday, 3rd January, 2019


Wednesday, 2nd January, 2019

  • 03:40 PM - lowkey13 quoted Morrus in post The Unintended Bad Ramifications of the Broken Block Feature
    We're moving to a totally new platform soon. Hey Morrus! Just wanted to say two things. 1. Good luck with the move! I've had to do similar things way back in my pre-history, and I know how stressful that can be. 2. There are many, many people that appreciate being able to block some of the more aggressive/assertive posters here. I don't think we would like to lose that ability. I had to leave one website that was overwhelmed w/r/t signal to noise ratio when they decided to remove their similar block feature; now it's a cesspool.

Tuesday, 1st January, 2019


Monday, 31st December, 2018

  • 08:01 PM - BookBarbarian quoted Morrus in post "How do I beat the Matt Mercer effect?"
    It does rather suggest an amusing response to a player complaining the game youíre running isnít as good as Critical Role: ďI suggest you play better then!Ē (Not a recommended response!) When it boils down to it I think this is just about the only advice there is. Oh we get into specifics of what "play" we are trying to improve, (Edit: and we argue endlessly about what "better" is) but it's all variants on the same theme. Still it's nice to be less blunt about it. Verbal Judo is in my experience more effective than verbal Karate. Still when it gets to be after 11pm I tend to forget and go verbal street fighter.
  • 08:33 AM - TrippyHippy quoted Morrus in post Hidden
  • 08:30 AM - bixnood quoted Morrus in post Deleted Posts
  • 06:29 AM - Bacon Bits quoted Morrus in post "How do I beat the Matt Mercer effect?"
    Congratulations? Er, his point is still correct, if rather blunt. You handle it by communicating with your players about expectations. I mean, his response really is the same as Matt Mercer's response. He's just less diplomatic.
  • 02:45 AM - Cergorach quoted Morrus in post "How do I beat the Matt Mercer effect?"
    I don't think it's unreasonable for new players to think that D&D is just like the example they've seen, but I would think that viewpoint would diminish after a few games. I think it's quite foolish to think that D&D is just like on TV/YouTube, it's also foolish to think that playing sports yourself is at the same level as what you see on TV/YouTube. What about reality/dating shows, is it not foolish to think that those portray real life? The type of player who has irked me the most when I DM is the one who thinks it is my job to entertain them. Isn't it? It's your job as the DM to entertain the players, just like it's the players job to entertain the DM and the other players. On a show like Matt Mercer runs, the object is to entertain the audience... Maybe grow thicker skin, and be open to improving. You learn by doing it yourself and not being forced to ape someone else. I've certainly learned from other DMs and have acknowledged my betters in that regard, but Matt Mercer and his...

Sunday, 30th December, 2018

  • 06:54 PM - Maxperson quoted Morrus in post Anybody tried Black Mirror: Bandersnatch? (Spoilers)
    I enjoyed it when you had to explain to him you were watching him on Netflix in the early 21st century, and try to explain what Netflix is and that you controlled all his decisions. After that he becomes resigned to it, and actually asks you what he should do. Yeah. That was really good. What I want to know, though, is what was up with the show occasionally stopping in order to give you a single option to select?
  • 07:22 AM - Maxperson quoted Morrus in post Anybody tried Black Mirror: Bandersnatch? (Spoilers)
    I liked it the first couple of loops, but after that the repetition started to drag a bit. Most of the loops were minor, though some of them looped a few too many times. There was one decision point near the end, after you got the toy back, where you could choose to go with the mother or not. I chose no and it looped me quite a ways back and at that point I was like, "Really?!" Other than that one loop, I enjoyed the show. I don't do repetition well, though, so I'm not going to go through the show any further for different endings.
  • 02:38 AM - Leif quoted Morrus in post D&D Pronunciation Guide
    ?!?!??!?!!?!?!!?!?!?!?!!?!?!?! Me, too! There was a list???

Saturday, 29th December, 2018

  • 08:02 AM - trancejeremy quoted Morrus in post Self Publishing: What's An Artist Worth?
    I haven't seen this before. Can you link me the art piece so I can see? Woops, missed this months ago. But since this thread is bumped, it is Dean Spencer. He is really one of the best stock art artists, but his license is one use only http://www.deanspencerart.com/license To be fair, he does link to the license on his product pages. However, it would be nice (and I think DTRPG should require) mention of the terms on the license on the page itself, not a link. Sure you can. You just have to use the right tools, like Kickstarter! It's not just the tools. It's how you use them, as well. You either have to build up a brand name, have a good internet presence, or be a good pitchman. My one foray into crowdfunding resulted in literally zero pledges. It's not unlike my one experiment of trying to sell a module instead of setting it to PWYW. Literally no one bought it in the first year, after which I set it to PWYW, which brought in a little.

Friday, 28th December, 2018

  • 02:19 AM - Malrex quoted Morrus in post RPGNow Is Being Retired
    Publishers have to do their own marketing. They can't rely on a store to do it for them. Very true. And it takes a lot of time and usually not appreciated on forums, social media outlets and what not. Probably more time now as some of the tools by the store will be less efficient--my main point.

Wednesday, 26th December, 2018

  • 09:52 PM - cbwjm quoted Morrus in post Cancelling my TV licence
    SkyQ includes Netflix these days.Is that the basic package? I'm kind of surprised they include it, but then it is a great play by them to do so.
  • 08:00 PM - MarkB quoted Morrus in post Cancelling my TV licence
    I pay it because I value all the stuff the BBC does, from entertainment to news to education, and especially niche broadcasting that commercial outfits canít do, including TV, radio, podcasts, all sorts of stuff. Even if I donít watch it all, I want them to keep making it because I like living in a society where itís there. But thatís just my own reasons for doing so. I guess everybody has to make that value judgement for themselves. That's one of the reasons I haven't done it before now, and I do consider it valuable to have a national broadcaster that isn't motivated purely by profit in deciding what programmes to produce. But, as much as I appreciate what they do, if I'm at the stage where that content is no longer relevant to me, it's time for me to stop sponsoring it.

Tuesday, 25th December, 2018

  • 12:03 AM - Doc_Klueless quoted Morrus in post Is The Expanse RPG becoming vaporware?
    The estimated delivery date for my reward is listed as Jan 2019.Mine as well, so they appear to be on schedule as far as my reward level goes ($70 Destroyer Level). Did they give any explanation for missing their first two planned release dates?I guess part of the reason I'm so blasť about the whole thing is that I didn't know there were any other planned release dates.

Monday, 24th December, 2018

  • 08:49 PM - Janx quoted Morrus in post Brexit is now a Movie!!!
    Gravy on a *biscuit*?!?! LOL. one of those things that don't translate right across the pond. I don't actually like biscuits and gravy. It's a southern thing. That white gravy freaks me the heck out. Beans and toast looks more edible.


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Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Excalibur Class XIV Battleship
The Excalibur class was something of an experiment, and not an entirely successful one. The technological limits at the time of construction meant that compromises had to be made both in terms of firepower and in terms of basic onboard facilities...
92 0 1 Tuesday, 20th October, 2015, 06:33 PM Monday, 26th October, 2015, 03:30 PM
Endeavour Class XI Cruiser
The Endeavour class cruiser is designed for long, multi-year missions. Primarily assigned as an exploration vessel, Endeavours can also be tasked to military service, and prove extremely capable when they do so. These ships are outfited with laborat...
83 0 1 Tuesday, 20th October, 2015, 06:29 PM Tuesday, 20th October, 2015, 06:29 PM
Talon Class VI Scout
The Talon class scout is a Spartan vessel. The scout designation is something of a misnomer - this ship is clearly conceived as an ambusher, and boasts a cloaking device along with a medium range missile attack.
91 0 1 Tuesday, 20th October, 2015, 03:18 PM Tuesday, 20th October, 2015, 03:18 PM
Seeker Class V Scout
The Seeker class is a long-range reconnaissance vessel. Scouts are often the first to investigate new planets, and the Seeker boasts a pair of MH-2 hyperdrives which give it a decent FTL speed and a range of over a hundred parsecs.
103 0 1 Tuesday, 20th October, 2015, 03:10 PM Tuesday, 20th October, 2015, 03:15 PM
Imperial I Class Star Destroyer
The Imperial I-class Star Destroyer, also known as the Imperial I-class Destroyer or the Imperator-class Star Destroyer, was an iconic class of warships designed by Lira Wessex and built by Kuat Drive Yards. The Imperial-class Star Destroyers, along ...
86 0 1 Friday, 16th October, 2015, 11:06 PM Tuesday, 20th October, 2015, 02:50 PM
Starship Record Sheet
This sheet is designed for use with the Starship Construction Manual.
121 0 1 Wednesday, 8th July, 2015, 09:18 AM Wednesday, 8th July, 2015, 09:18 AM
WOIN Character Sheets
Download a free PDF character sheet. Also attached is a form-fillable version, and a blank equipment sheet to record equipment, ammo, and replenishable points (MAGIC, PSIONICS, or CHI).
593 0 3 Tuesday, 7th July, 2015, 08:32 PM Tuesday, 7th July, 2015, 08:32 PM
N.E.W. Character Creation [June 2015]
This is the last playtest document for N.E.W. character creation, and is mainly being put out for last-minute issues. The book is in layout, although this section will be left till a bit later in the layout process. You'll notice a number of changes...
666 0 2 Thursday, 11th June, 2015, 06:30 PM Thursday, 11th June, 2015, 06:30 PM
ZEITGEIST #10: Godmind (Pathfinder & 4E)
Welcome to the tenth adventure in the ZEITGEIST adventure path!

An Age of Reason. An Age of Darkness.

The Obscurati have won. Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founde...
116 +1 2 Thursday, 28th May, 2015, 01:25 AM Thursday, 28th May, 2015, 01:25 AM
N.O.W. Character Creation Book [Feb 2015]
This book introduces character creation for N.O.W., the RPG of explosive contemporary action! New careers, martial arts, gadgets, and cybernetics join the four new heritages to help you create your ultimate 80s action star. This is a playtest docum...
538 0 1 Thursday, 26th February, 2015, 03:07 PM Thursday, 26th February, 2015, 03:07 PM
N.E.W. Character Creation Book [Feb 2015] [updated 23 Feb]
This 73-page playtest document details character creation in N.E.W., including species, careers, exploits, and equipment. Careers have undergone an extensive overhaul, and all the latest changes and updates have been applied, including to derived sta...
829 0 1 Monday, 23rd February, 2015, 04:37 PM Monday, 23rd February, 2015, 04:37 PM
Playtest Update Hotfix (Feb 15th)
We're very close to the final core expression of the rules. This 8-page playtest hotfix should be applied to all games (O.L.D., N.E.W., and N.O.W.) immediately. It contains the following changes to the core playtest documents:

Descriptor
Hobby...
251 +1 1 Sunday, 15th February, 2015, 05:33 PM Sunday, 15th February, 2015, 05:33 PM
What's O.L.D. is N.E.W. Starter Kit [updated]
This is the first draft of the What's O.L.D. is N.E.W. starter kit. Now, bear in mind that this is a draft, and the final version will look veeeeery pretty, but it's a fully operation battlesta... I mean starter kit. It contains six pregenerated ...
887 0 1 Saturday, 14th February, 2015, 04:25 PM Saturday, 14th February, 2015, 04:25 PM
An Eclectic Ironic Iconic Collection: Official 18 What's O.L.D. is N.E.W. Pregenerated Characters
This PDF contains 18 iconic pregenerated characters which you may use with the What's O.LD. is N.E.W. starter kit. These are simplified versions of the iconic characters presented in the full rules, and may have slight differences or be missing eleme...
164 0 1 Saturday, 14th February, 2015, 12:32 PM Saturday, 14th February, 2015, 12:32 PM
O.L.D. Playtest Document: Book III - Monsters (January 2015)
This 60+ page bestiary includes a selection of monsters and templates, along with guidelines for creating your own monsters. You are very much encouraged to create and share monsters - the more monsters the better!

(The cover says Dec 2014 - I wrot...
482 0 1 Wednesday, 28th January, 2015, 03:06 PM Wednesday, 28th January, 2015, 03:06 PM
N.O.W. Playtest Draft (Jan 2015)
80s action, martial arts, and supercars! This is the first draft of the N.O.W. playtest. It's not as pretty as the other playtest documents - it's just the text, but we wanted to get it to you ASAP without spending a month on formatting! Enjoy, and ...
394 0 1 Sunday, 25th January, 2015, 08:19 PM Sunday, 25th January, 2015, 08:19 PM
What's O.L.D. is N.E.W. Playtest Update
This document contains a number of playtest updates based on playtester feedback which are important enough to get to playtesters now, but not lengthy enough to necessitate a whole new playtest document. This dodument overrides any other playtest do...
388 0 1 Saturday, 24th January, 2015, 01:24 AM Saturday, 24th January, 2015, 01:24 AM
ZEITGEIST #9: The Last Starry Sky (4E & Pathfinder versions)
A Mighty Hand Turns the Stars

The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this...
304 +1 2 Sunday, 11th January, 2015, 02:02 PM Sunday, 11th January, 2015, 02:02 PM
What's O.L.D. is N.E.W. Condition Tracker
A single-page sheet for tracking conditions and severity for your WOIN character, whether you play O.L.D., N.E.W., N.O.W., or a hybrid.
60 0 1 Thursday, 18th December, 2014, 02:17 AM Thursday, 18th December, 2014, 02:17 AM
O.L.D. Playtest Document: Book II - Playing The Game (December 2014)
This 59-page document is the latest O.L.D. playtest document. It contains the core mechanics, the combat rules, and rules for wilderness travel. It should be used in conjunction with the previous playtest document on Character Creation released in...
585 0 1 Sunday, 7th December, 2014, 08:07 PM Sunday, 7th December, 2014, 08:07 PM

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