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  • Umbran's Avatar
    Today, 09:22 PM
    Define "good". For example, if I am having one PC face off agianst one NPC, anything particularly complicated, or that will take up a whole lot of time focusing on how many vodka shots one player makes while the others sit on their hands waiting for their compatriot to become staggeringly drunk would not be "good". We wouldn't want to make one person the focus of the action for an entire...
    5 replies | 112 view(s)
    1 XP
  • Umbran's Avatar
    Today, 08:57 PM
    That's okay. Understanding may be achievable. Consider - fights are not the only thing in a D&D game. If a player (or group of players) is really interested in some aspect of the game other than fights, then maybe having the fights be deadly is not leading the players to their fun very well.
    29 replies | 502 view(s)
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  • Henry's Avatar
    Today, 08:50 PM
    That is phenomenal to hear. I love that there were almost equal numbers of male and female interested - it really is a different world for RPGs these days, for the better. The DMing is likely to be your biggest problem, it always is -- more Marines than Master Chiefs. :)
    8 replies | 257 view(s)
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  • Umbran's Avatar
    Today, 08:41 PM
    "You're Marvel licensed by Fox. It is like if the Beatles were produced by Nickelback. Its music, but it sucks!"
    1 replies | 166 view(s)
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  • Morrus's Avatar
    Today, 07:10 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    2 replies | 487 view(s)
  • Morrus's Avatar
    Today, 07:00 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    2 replies | 111 view(s)
    0 XP
  • Henry's Avatar
    Today, 06:13 PM
    I've been eyeing the Eberron guide for a while now, but the 20 bucks was just outside the range I was comfortable paying for an impulse buy (my chances of running Eberron in the next six months are very slim). In the same vein, I have been eyeing a number of the Artificer class takes to bundle with the Eberron stuff - All the ratings for them are pretty much the same, and I'm hard pressed to buy...
    3 replies | 112 view(s)
    1 XP
  • Morrus's Avatar
    Today, 05:58 PM
    I often think it's too easy to get into the TARDIS. A TARDIS is supposed to be the most advanced type of ship in the universe, so teleporting onto it shouldn't be easy. I wonder if she gave Kerblam! permissions or something?
    184 replies | 4871 view(s)
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  • darjr's Avatar
    Today, 05:51 PM
    What are you thinking of getting? Help I have analysis paralysis!
    3 replies | 112 view(s)
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  • Henry's Avatar
    Today, 05:44 PM
    Awww, darnit... Here I was thinking I was going to escape Black Friday unscathed...
    3 replies | 112 view(s)
    1 XP
  • Umbran's Avatar
    Today, 05:38 PM
    Um, pemerton? You don't get to say what the OP meant. Really, deciding that the OP should follow *your* use of the terms is a bit on-the-nose ironic in a thread largely *about questioning definitions*. Please, if his form does not seem coherent, rather than tell him he is wrong, ask questions probing where your differences lie, hm? I think you'll find it far more constructive.
    14 replies | 248 view(s)
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  • Umbran's Avatar
    Today, 05:35 PM
    I think it might be more clear to say, a prescriptivist thinks we have rules for language that we must follow. A descriptivist feels the rules describe the language as it currently is[, and that as use changes, the rules will change. There is a better view, IMHO. Right now, short term, if you want to be understood, you should follow the rules. Long term, it is empirically shown that...
    14 replies | 248 view(s)
    1 XP
  • darjr's Avatar
    Today, 05:32 PM
    https://www.dmsguild.com/blackfriday.php?affiliate_id=182934 Above links are my affiliate link.
    3 replies | 112 view(s)
    0 XP
  • Henry's Avatar
    Today, 04:13 PM
    This one, plus Holy Diver by Ronnie James Dio. Basically, anything Dio did. :-)
    38 replies | 840 view(s)
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  • Umbran's Avatar
    Today, 03:58 PM
    Not necessarily, no. Specifically, there are games where you do not take on a role of one of the characters and all players have sway over all characters within the narrative. This would not be a role-playing game, but would be a story-telling game. You see, this is a problem with making definitions - you need to consider the *entire space* within which you are making your definition. ...
    14 replies | 248 view(s)
    0 XP
  • Morrus's Avatar
    Today, 01:36 PM
    Great list! I agree with you on Forgetful and Spendthrift. You can use skills with any attribute as long as the GM agrees, so intimidation and Disfigured would be a good combo for a strong character. A STR (intimidation) check with the disfigured trait would be a good combo.
    1 replies | 77 view(s)
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  • Morrus's Avatar
    Today, 01:19 PM
    Ravnica is joining Forgotten Realms, Eberron, and Ravenloft, as a setting available for creators on the Dungeon Master's Guild from today, November 20th. WotC made the following brief announcement last night: "Intrepid DM's Guild creators! Ravnica will be added as a setting on Dungeon Masters Guild tomorrow Nov 20th! (We will be coordinating day-of updates of the Ravnica setting...
    19 replies | 747 view(s)
  • Morrus's Avatar
    Today, 01:04 PM
    As you may know, RPGNow and DriveThruRPG (and, indeed, all the community content sites like DM's Guild) are the exact same website owned by One Bookshelf (OBS), simply viewed through a different skin. The front page of each highlights different products, but the stores are the same store. Now, the "RPGNow" version of the store is being retired. OBS sent out the following email earlier...
    14 replies | 1157 view(s)
  • Morrus's Avatar
    Today, 12:15 PM
    There's another new class over on EN5ider, the 5th Edition Patreon, this week! Bloodweavers use the primal power coursing through their veins to enhance their own abilities, heal or bolster allies, and debilitate or kill their foes. Many fear them for their control over the substance of life but those that can see past this superstitious dread often find powerful allies. Recently on...
    9 replies | 189 view(s)
  • darjr's Avatar
    Today, 02:22 AM
    Itís open Tomorrow Nov 20th! Morrus https://twitter.com/dms_guild/status/1064688359258423296?s=21
    16 replies | 527 view(s)
    2 XP
  • Morrus's Avatar
    Today, 12:28 AM
    Any setup is fine, as long as the participants buy in to it.
    27 replies | 634 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 11:52 PM
    People play for different reasons, of course. For some itís the social activity, and the game is just the conduit for that.
    34 replies | 868 view(s)
    7 XP
  • Umbran's Avatar
    Yesterday, 09:53 PM
    That being said... "the rules are descriptive" is insufficient as a definition. If nothing else, it fails to differentiate role-playing games from story-telling games, which I expect we would find are also descriptive. It probably also fails to differentiate from some forms of simulation games - like SimCity, where within a domain, you are largely allowed to do whatever you darn well feel like....
    14 replies | 248 view(s)
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  • Umbran's Avatar
    Yesterday, 09:35 PM
    I think pointing out that there are some actions that are not allowed is missing the point. Yes, my character doesn't have the wings, spells, or magic items that allow them to fly, so they cannot fly. That doesn't make the game suddenly 100% prescriptive. I think the central point is still there - if you are playing chess, you have a list of allowed moves, and *everything else* is...
    14 replies | 248 view(s)
    1 XP
  • RangerWickett's Avatar
    Yesterday, 08:42 PM
    The real question is why this was bumped 14 years after I initially posted this thread.
    13 replies | 1404 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 08:32 PM
    Social interaction isnít *that* hard. Iím afraid there isnít a rulebook.
    196 replies | 3549 view(s)
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  • RangerWickett's Avatar
    Yesterday, 08:11 PM
    Congratulations to Sir Carlyle and Dame Auryn. (No title for Flying Spark? Pfft!)
    161 replies | 16757 view(s)
    0 XP
  • Stalker0's Avatar
    Yesterday, 04:18 PM
    To me it comes down to presentation. If the party goes into an area that is known to be fraught with heinous, over the top peril, than I would expect no surprise when said peril occurs. But I would't throw such a threat if they were just doing a diplomatic mission for example, as the peril would feel more arbitrary to me at that point.
    27 replies | 634 view(s)
    2 XP
  • Stalker0's Avatar
    Yesterday, 03:22 PM
    The key to the Solar is its 150 ft flying speed. Effectively unless you have a means of immobilizing it, it can kite indefinitely, or it can just teleport back 120 feet if necessary. So for an Empryean vs a Solar it comes down to Bolt vs Slaying Longbow. Overall, bolt has a +3 attack advantage (+2, and the Solar's AC is 1 lower) and gets to attack twice through the legendary action. Slaying...
    49 replies | 2052 view(s)
    1 XP
  • Stalker0's Avatar
    Yesterday, 07:29 AM
    I will disagree to a point here. Again, we are talking about a creature that is supposed to be extremely difficult, maybe nigh impossible for a party to defeat. This to me is the equivalent of a party asking for a god's personal password and wondering why the knowledge check DC is outside of their possible values. Further, an "impossible" roll does serve a few functions. One, it lets other...
    85 replies | 4295 view(s)
    1 XP
  • RangerWickett's Avatar
    Yesterday, 07:09 AM
    Sure. I'm just not clear on whether you're asking these questions because you want to prevent the PCs from getting it, or because you're intrigued by the option and wanting to know how they can pull it off.
    8 replies | 192 view(s)
    0 XP
  • RangerWickett's Avatar
    Yesterday, 01:32 AM
    As I said, watch surrogates. Also, if you don't want this stuff in your game, just disallow it. Come up with a reason. Pemberton has secret knowledge that they don't manage to replicate during the span of the campaign. Like, we figured out how to make nukes 70 years ago, but some folks still have a hard time doing it. It's okay if the PCs can't do everything.
    8 replies | 192 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 10:58 PM
    Not yet that I'm aware of.. give me 15 min to check if there might be any in the google doc archive that I need to update... Edit: Nope, can't find any of them.. get me a link for info and adding it to list (been really busy lately so some stuff has just been waiting, or getting pushed back when I get inspired on something else).
    1813 replies | 346050 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 08:35 PM
    Quite enjoyed todayís episode. Felt a lot more old school. Workers disappearing, a little less sombre than some episodes have been this year. Nothing new, just a traditional Who episode ó weíve seen cheery polite killer robots like those dozens of times before, but thatís OK.
    184 replies | 4871 view(s)
    2 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 08:19 PM
    A decent sized warehouse converted into a production line is only going to be able to have maybe.. 3 to 6 lines MAX.. production takes up a LOT of space. and most warehouses are not TALL enough to stand a mech up (let alone a door to let them walk out of easily), they have to be done laying down and rolled out the building that way. If a mech is 50 feet tall, and say 25ish wide in total.. you'll...
    1813 replies | 346050 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 18th November, 2018, 08:17 PM
    I thought they just made a reference to that in the episode, but I don't recall the precise dialog.
    184 replies | 4871 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 08:09 PM
    Ah, cool. Oh.. about replicators.. there is stuff that replicators can't create.. also even with a large enough replicator a FULL mech isn't something that can just be whipped up in a matter of minutes.. need raw materials, the components that can't be replicated, and time to assemble.. BUT.. I'd say a well stocked and organized location, such as a Federation style manufacturing plant could...
    1813 replies | 346050 view(s)
    0 XP
  • kronos182's Avatar
    Sunday, 18th November, 2018, 06:38 PM
    If the mech transforms, I think a klingon one would transform into something like a bird of prey or vorcha cruiser.. actually.. most Klingon ship designs don't lend well to transforming mechs.. except the Negh'Var flagship.. and that's pushing it. Although a flying Bath'let could work, the problem is not a good combat design (ramming to attack) as Klingon while can seem suicidal don't always see...
    1813 replies | 346050 view(s)
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  • kronos182's Avatar
    Sunday, 18th November, 2018, 06:15 PM
    Hmm... Giant Batleth wielding mechs.. What is the Riah Accord? I think i semi remember mention of this, but I don't remember these.. or the Conspiracy.
    1813 replies | 346050 view(s)
    0 XP
  • Stalker0's Avatar
    Sunday, 18th November, 2018, 04:25 PM
    Sorry capnzap you lost me on this argument. The CR system says ďif a partyís level is below the CRĒ they may have an exceptionally difficult time dealing with itĒ. Now you and I have both pointed out that many monsters are over CRed especially at high levels. But we canít have it both ways. In this scenario the CR is working correctly. Quite simply, a party is not meant to have a...
    85 replies | 4295 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 04:12 PM
    Calm down, please folks. The last thing I expected to see on this site was people shouting at each other about how iTunes works.
    121 replies | 3435 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 18th November, 2018, 03:54 PM
    I note that "the encounter is hard" and "there is penalty for losing" are NOT the same thing.
    29 replies | 502 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 18th November, 2018, 09:06 AM
    Nothing's stopping them, except that while using duplicants they're torturing people's souls in the witchoil that forms the bond. And most duplicants are cheap pieces of tin that break readily. It'd be really expensive to make ones that are as strong as the PCs are naturally. And there's always a risk someone figures out how to hijack your signal or just punt you out of the body. For...
    8 replies | 192 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 18th November, 2018, 08:38 AM
    I love the music choice.
    969 replies | 138404 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 17th November, 2018, 08:24 PM
    10% waiting for the late guy 25% getting ready to play 15% waiting for somebody to come back from a cigarette break 15% random interruptions while somebody tells an unrelated anecdote 20% combat 15% misc gaming
    6 replies | 202 view(s)
    1 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 09:30 PM
    Under most circumstances I'd agree, but since we're talking about a random encounter that (if I remember the Martek portion correctly) just pops out of the ground/glass and starts snacking, it should probably be modded in some fashion to avoid a no-win kill-a-character-or-three moment. Now, if it's modded as a "cutscene instance" like Quartz describes, where only major stupidity would get them...
    41 replies | 1131 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 16th November, 2018, 09:22 PM
    Ah. Not all random encounters are intended for you to fight and win. Sometimes, you randomly encounter things that you are supposed to then avoid at all costs.
    41 replies | 1131 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 08:54 PM
    And the usual suspects show up instantly like bad pennies. Thatís two of the trifecta. One to go. @jimmifett and @Derren, donít post again in this thread, please. Jimmifett, it would be nice if you posted about something else sometimes, but since as far as I can make out the only reason you post in this community is to decry any hint of inclusiveness, it's time for you to leave.
    196 replies | 3549 view(s)
    3 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 08:01 PM
    Plus, multiple tabs (one open to each section you are flipping between) or "previous view", or "split window view." Not to denigrate good old reliable paper (try playing D&D in a power outage with a tablet at 20% power and no battery!) but there are plenty of flippin' tools. (term used non-ironically :))
    121 replies | 3435 view(s)
    1 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 07:52 PM
    Cocaine. Mountains and Mountains of Cocaine, which the party has to use climbing gear and tons of willpower to cross. ;-)
    13 replies | 406 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 16th November, 2018, 07:40 PM
    Yeah I will say the Party can easily get tpked on this one. The bite will take one pc mostly out of combat, and the poison has a good chance of dropping a pc outright (possibly killing if they are already really wounded). Between the two attacks, you should expect to have a pc drop out of the combat each round.
    41 replies | 1131 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 16th November, 2018, 06:49 PM
    Inconceivable!
    305 replies | 18555 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 06:44 PM
    Following an online backlash regarding the content of their recent publications, White Wolf Publishing has just announced some big changes, including the suspension of the Vampire 5th Edition Camarilla and Anarch books, and a restructuring of management. White Wolf's Shams Jorjani made the following announcement about an hour ago: "Hello everyone, My name is Shams Jorjani, VP of...
    196 replies | 7180 view(s)
  • Henry's Avatar
    Friday, 16th November, 2018, 05:03 PM
    Is the Purple Worm in this an important encounter plot-wise, or is it a random encounter? I love Desert of Desolation, but I can't remember specifically right now. If it's a random encounter, I might skip it or substitute a smaller version (maybe a 'baby' purple worm or variant species with a -2 to attacks, about 1 dice less damage, (about 3 dice less for the poison tail) and about 125 hp or so?...
    41 replies | 1131 view(s)
    0 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 04:57 PM
    There's a creature in Mordenkainen's Tome of Foes called the Venom Troll that is a CR7 critter that can be DEVASTATING to even higher-level parties if a particular party is very melee-heavy and not ranged-attack-heavy. Every time the thing is hit with damage, acidic pustules pop and damage all creatures within 5 feet of it with poison damage. A party in melee with it is potentially damaging...
    49 replies | 2052 view(s)
    1 XP
  • Stalker0's Avatar
    Friday, 16th November, 2018, 04:41 PM
    Yeah if I was going to pick one it would be a flaming skull. A fireball to start the party against 4th level members is no joke. Combined with a fast flying speed that lets them evade danger they can be tough to take down.
    49 replies | 2052 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 12:13 PM
    *sheepish* The XP is just to let you know I'm reading and eager to hear about your group's exploits. Re: Question 2, a wizard did it. It's like defending some VIPs with security guards. It's not hard if you have the manpower, but you don't have enough manpower to protect everyone the same way.
    969 replies | 138404 view(s)
    0 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 12:10 PM
    If you want to get physics-y, my idea was yeah, there are tons of actual balls of hydrogen and helium out in the universe, burning in the vast distance. In addition to sending light to this world, they also deliver tiny amounts of magical energy, much as the planets in the solar system do (but the planets are closer and have a much larger effect). Then the Ob do the Axis Seal ritual, and the...
    5 replies | 147 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 16th November, 2018, 08:47 AM
    I'm curious, how did the group deal with being mostly bystanders in this scene? It was a challenge to come up with a way to present all the information in a way that wasn't just a report from spies or something.
    969 replies | 138404 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 08:01 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 1088 view(s)
  • Morrus's Avatar
    Thursday, 15th November, 2018, 05:12 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 130 view(s)
    1 XP
  • Stalker0's Avatar
    Thursday, 15th November, 2018, 03:59 PM
    Are there any good ways to increase a spell's resistance to remove curse or dispel magic? I would love to have the organization infiltrate some of the police force but I would assume such a place would do routine screenings to ensure their people don't have magical compulsions or curses. A simple remove curse can even take out a full 9th level geas, so wanted to see if there were ways to...
    38 replies | 875 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 11:10 AM
    For the next two weeks, we''re going to try something new. This is an experiment, and there is a reasonable chance that it might not work out. For the next two weeks you may put your promotional/publisher posts in the relevant game forum. So if you have a Kickstarter for a new D&D 5E book, you may put it in the 5E forum instead (that's instead, not as-well-as). If the forums end up being...
    2 replies | 391 view(s)
    5 XP
  • Stalker0's Avatar
    Thursday, 15th November, 2018, 05:14 AM
    Agreed. I feel like it should be several adventures worth of planning and prep to be able to go toe to toe with such a creature. If your facing something 10 CR higher than you, you should get curb stomped in most cases.
    324 replies | 27717 view(s)
    1 XP
  • Stalker0's Avatar
    Thursday, 15th November, 2018, 05:11 AM
    Though I'm against you in this debate, I will complement you that this is a compelling argument.
    780 replies | 85173 view(s)
    2 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 10:31 PM
    Yeah, what got me thinking about it is, "what's the difference between, 'never understood what you are saying,' and 'never heard you say it in the first place?' " Recognition of the command sounds like it's key to the magic of the spell.
    7 replies | 244 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 10:27 PM
    Those are some of my favorite moments as a player - when you and another player are in on the dynamic and it just works. I once met another player at Gencon, first time we had ever spoken, where I played the Greyhawk character Robilar and she played Quij, Robilar's *ahem* faithful orc manservant. I gave her no end of crap, making Quij take trapfinding detail, ordering him into danger first, etc....
    11 replies | 361 view(s)
    2 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 10:09 PM
    RAW: Sounds like it wouldn't matter. They are affected by the Geas, they take the damage. RAI: Reading the spell more carefully, note that if a creature "does not understand" the spellcaster (know their language), the spell has no effect. This sounds like the target needs to KNOW that they are disobeying the caster. Their very disobedience is what triggers the spell - reinforced by the fact...
    7 replies | 244 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 09:53 PM
    Now now Taran, you started this tangent by noting frustration with DMs who ignore dodging and spells like sanctuary. Overlord is basically saying turnaround is fair play, that as much as DMs may use in game knowledge to make their monsters more tactical, players can do it too.
    74 replies | 1846 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 09:52 PM
    I don't know if this is in similar vein or not, but I used to play with a guy who for some reason, consciously or not, decided to "one-up" every PC I played by playing a PC with the same party role, but with lots of rules-tweaking to make the PC better. It was kind of obvious after a while: (1) I would create a PC, (2) he would get tired of the PC he was playing and retire them, and (3) a new PC...
    11 replies | 361 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 09:49 PM
    So you asked someone to make a thread about dodge, they did so....and then you decided to clutter the forum with another thread about the exact same topic?
    60 replies | 1448 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 09:43 PM
    Lets say a person was subjected to a GEAS, but then shortly after their memory was modified so they don't remember getting the GEAS effect. Would they have any knowledge or innate way to avoid the actions restricted by the GEAS, or would they just stumble into it and take the damage?
    7 replies | 244 view(s)
    2 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 09:39 PM
    Like many other things, dodge is situationally the right call. It is to me most often used when you don't have any effective recourse against a foe for a given round, either because that foe is unattackable for some reason or you are in a terrible position and need to get into better position. The two examples in a game I can think of were: 1) Our party had to cross a hall in a keep in which...
    60 replies | 1448 view(s)
    0 XP
  • RangerWickett's Avatar
    Wednesday, 14th November, 2018, 08:47 PM
    I love a fate of the world philosophical debate. Uncle Uru is a fine fey titan.
    969 replies | 138404 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 07:25 PM
    Loving this work so far! My request is a revamp of the mummy lord. To this date the absolute most disappointing creature for its CR my group has seen to date. Its defense is so low a stiff breeze can kill it.
    324 replies | 27717 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 14th November, 2018, 05:32 PM
    Morrus and Peter are joined this week for an epic-length episode by Rodney Thompson, designer on Star Wars SAGA Edition, Dungeons & Dragons 5th Edition, Lords of Waterdeep, Destiny 2, Dusk City Outlaws, and currently on Kickstarter: Spectaculars. In the news, we have the release of Waterdeep: Dungeon of the Mad Mage and Guildmasterís Guide to Ravnica, financial troubles at John Wick Presents,...
    0 replies | 915 view(s)
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 05:16 PM
    This is the segment that you are getting confused on. Sanctuary does not generally cause an attack action to be wasted. 1) The monster tries to attack you. 2) It fails its save. 3) It now has the option to attack someone else. Only if it can't (or won't) is its attack action wasted. So unless the monster used all of its movement to get to you, and has no other targets, it is free by the...
    74 replies | 1846 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 04:28 PM
    Perfect. I realized I was looking at the quick section in the back of the PH instead of true monster description. You are absolutely right, thank you very much.
    4 replies | 237 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 14th November, 2018, 03:37 PM
    So in my campaign, the party works for a city with access to very high level magics. 8th level spells are not out of question when necessary. The only caveat is while revivification is possible, other raise dead magics are not. Further, the city has very good security, and a lot of licence to use it. Aka, there is no "legal protections" that would hinder them in the pursuit of their...
    38 replies | 875 view(s)
    2 XP
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About Morrus

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Date of Birth
June 26, 1974 (44)
About Morrus
Introduction:
Tabletop RPGer, designer, reporter.
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Designer of WOIN, fan of D&D.
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russmorrissey@gmail.com
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My Game Details

Details of games currently playing and games being sought.

Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
Page 9 of 9 FirstFirst 123456789

Monday, 22nd October, 2018



Page 9 of 9 FirstFirst 123456789

Thursday, 10th January, 2013

  • 03:59 AM - darjr mentioned Morrus in post Deleted Posts

Tuesday, 8th January, 2013

  • 04:09 AM - Umbran mentioned Morrus in post Gygax Magazine Proposed Contents
    Yes, that should be fine. Morrus has also instituted publisher accounts, which allows publishers to post press releases in a dedicated forum, and generally work as an obvious official voice. You might want to discuss it with him...
  • 01:28 AM - darjr mentioned Morrus in post Gygax Magazine Proposed Contents
    @Morrus @Umbran I think it's OK but the mods can say.
  • 01:25 AM - darjr mentioned Morrus in post Deleted Posts
  • 12:17 AM - Kobold Boots mentioned Morrus in post Question re: Use of content on Obsidian Portal
    @Morrus should answer for sure. I imagine there wouldn't be a problem using images and excerpts of text, as long as you're not reproducing full encounters. As for what address to link to, I'm not sure if it will change since we've had a site reboot after December's hack attack, but I believe right now the go-to page is www.enworld.org/ap Thanks much. 1. No intent to reproduce or disseminate content that isn't part of a free download. I may want to reproduce parts of the players guide for ease of function; but the group is private. 2. Every page with content will contain a link back to ENPublishing as appropriate. Will wait on Morrus

Monday, 7th January, 2013

  • 09:35 PM - RangerWickett mentioned Morrus in post Question re: Use of content on Obsidian Portal
    Morrus should answer for sure. I imagine there wouldn't be a problem using images and excerpts of text, as long as you're not reproducing full encounters. As for what address to link to, I'm not sure if it will change since we've had a site reboot after December's hack attack, but I believe right now the go-to page is www.enworld.org/ap
  • 09:32 PM - RangerWickett mentioned Morrus in post Question re: Use of content on Obsidian Portal
    Morrus should answer for sure. I imagine there wouldn't be a problem using images and excerpts of text, as long as you're not reproducing full encounters. As for what address to link to, I'm not sure if it will change since we've had a site reboot after December's hack attack, but I believe right now the go-to page is www.enworld.org/ap

Thursday, 3rd January, 2013

  • 10:29 PM - darjr mentioned Morrus in post tags broken
    grodog I'm seeing them, Morrus is there a delay in these?

Tuesday, 1st January, 2013


Thursday, 27th December, 2012


Tuesday, 25th December, 2012

  • 03:11 AM - Sekhmet mentioned Morrus in post XP
    Morrus It does not appear to be. There are no mentions, no quotes, no comments, and no guest messages. There is no tab, link, or other descriptor that relates in anyway to XP/Reputation.

Tuesday, 18th December, 2012

  • 07:55 AM - darjr mentioned Morrus in post Edit post doesn't seem to work in IE9
    @Morrus it looks like editing in IE9 works in the default style but not in blackened. testing 'main style' works in main style as well. testing mobile style. IF this saves it works. Trying blackened again.
  • 07:47 AM - darjr mentioned Morrus in post Attack Page warning?!
    My SiteAdvisor is still showing ENWorld as red, which is primarily reserved for sites with malware on them. I've started the evaluation process with them. According to McAfee it could take up to a year to process. Here is their evaluation of the site http://www.siteadvisor.com/sites/www.enworld.org @Morrus

Monday, 17th December, 2012

  • 09:16 AM - Knightfall mentioned Morrus in post World of Kulan
    Morrus and darjr: Okay, I know I have activated the wiki setting in the campaign group, but when I went to save this page, I didn't see an option to associate it with the group. Should there be a drop-down box? I'm a bit confused by the whole process. Or do I have to create a book page first and associate that with the group?

Tuesday, 11th December, 2012

  • 01:34 AM - Libramarian mentioned Morrus in post Thank you morrus!
    Thanks for all your hard work last week, Morrus and darjr :) Welcome back! I re-upped my sub; I've been meaning to do it anyway! (And also, I'm hoping Zeitgeist 4e #5 comes out soon. ;)) -O This was up for free download while the site was down. I haven't played the previous adventures but I dled it anyway. It looks interesting.

Saturday, 8th December, 2012

  • 02:11 AM - I'm A Banana mentioned Morrus in post Thank you morrus!
    Hurrah for Morrus! Hurrah for darjr . We will come back stronger than ever before! Hurrah!
  • 01:24 AM - Scott DeWar mentioned Morrus in post Thank you morrus!
    Well! It's back. What a relief -- my boring daily life was beginning to get me down.:) Why, I even signed up for Circus Maximus!!:erm: I know ... hard to believe. [Sorry to hear this was so hard for Morrus and his helpers. I had no idea it was this bad. Cyberwar on our very doorstep.] I am over there as insane jeenyus, my avi is wile e. coyote. **and my thanks to Morrus, darjr and all others. I really wish I could help in some way, but I don't even know


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Sunday, 30th December, 2012

  • 07:36 PM - Mustrum_Ridcully quoted Morrus in post Topic Icons on Thread Titles - maybe a bit too colorful?
    I think the rub is that some people want those tags and use them and need them to be visible and other people do not really care or do not really want them and need them to blend into the background, and also the skin you're using changes how readable they are. Personally, I think they're a bit loud on the dark skin, but I'm not sure there's a way to please everyone on this. :close: :area: Yes, it may be something you can't fix for everyone. I don't mind the information itself - it can be quite useful that the cool thread title I am just reading is about My Little Pony and not D&D4 - I just dislike how distracting it is for me. The same as they do now. :) They weren't there 6 months ago; that's probably why! See, now it all makes sense. Now fix it. ;) Maybe I have to take the light skin, I don'T know. I presume there isn't a way to disable it? Hmm. MAybe with some clever* ad/spamblocker ware? *ponder* *) e.g one that ensures Morrus keeps getting richer and richer from his ads but I get more readability.

Friday, 28th December, 2012

  • 03:11 PM - JediSoth quoted Morrus in post Christmas Special The Snowmen
    <snip> Plus I don't get how Clara survived that fall, even if only briefly - she didn't even have a scratch on her. I got the impression that she did, in fact, die in the fall and was brought back by Strax's advanced medical knowledge & technology (they mentioned her revival only being temporary, though I think Strax, Lady Vastra, and The Doctor all thought it would last longer than it did).

Thursday, 27th December, 2012

  • 09:33 PM - Mustrum_Ridcully quoted Morrus in post Topic Icons on Thread Titles - maybe a bit too colorful?
    I'm in bizzaro-diametrically-opposite-complaint-to-what-it-was-before-land! A few weeks ago, folks were saying the colours weren't bright enough to distinguish! :D Well, I don't know how it looked before. Maybe there is a compromise. Or a third way? I never liked those big icons/button thingies anyway, but it seems worse now than, say 6 months ago.

Wednesday, 26th December, 2012

  • 09:19 PM - DaveMage quoted Morrus in post The "3.XE/PF Crowd" - where will they go? What will they play?
    Unlikely. Those players are already "out of the loop" as far as WotC is concerned and for them to return to 5E it has to be better than 3.X or PF. And so far it doesn't look like 5E is designed to be better than them but instead just be a little less of a downgrade than 4E was. But even if the ruleset is better, the problem is support of the game. If WotC continues the rules-splat practice of 3.x/4.x the game will (once again) collapse under its own weight. To me, the question is not how good the ruleset will be, but how will the game be supported and can I use my current D&D library with the new ruleset? In other words, will they provide a conversion manual to convert from my edition of choice? Will they provide more adventures rather than rules expansions? Will the designers that are working on the game still be around to create good support material or will they be laid off during the next round of cuts? Not that I have any insight into WotC's strategy at all, but I wonder if the p...
  • 08:46 PM - elawai quoted Morrus in post Christmas Special The Snowmen
    Well, yeah - I don't think the fundamental central conceit of Elizabethan Nanny + Umbrella was missed by anyone! In fact, in that scene, I thought it was going to be even more blatant than it was, and was glad it was toned down from what I was dreading! It looks like they went for more of the book feeling rather than the movie, which probably kept it from getting out of hand. The children seemed well behaved, she must have really whipped them into shape over her tenure as governess :)
  • 03:06 PM - Tonguez quoted Morrus in post Christmas Special The Snowmen
    JLC was astonishingly good The stairs to the clouds was gorgeous, whimsical, and beautiful. Hey, the Doctor's married! Maybe he should mention that when someone tries to kiss him? Return of The Great Intelligence from Troughton's era yeah one episode and Clara is already my favourite companion ever:) She is interesting, feisty and creative. JLC is really engaging. I think it would be fun if they played up the quirk of Clara dying in every episode, although that might get tedious. The kiss was cool and I'd love to see Clara and the Doctor have a real romatic relationship where both of them are involved. He's been married a few times iirc correctly so monogamy doesn't seem to be a major issue:) and I'm suspecting that some connection to the Pond family exists, given the whole build up to her "One word" thanks too for reminding me of where the Great Intelligence first appeared (Yetis right?) nice I completely missed the Snowmen reference there and yes I agree the starcase was nice but...
  • 02:59 PM - Hand of Evil quoted Morrus in post Christmas Special The Snowmen
    Lots of cool stuff! [LIST] So who or what is Clara? Is she going to be met in a first time kinda way each episode and die by the end of it? Or is it just the two deaths? The "next time" trailer refers to "the girl who died twice" or somesuch. Well, we know she is a Dalek or at least lived in the armor of one, so I would not be suprised to find out she is the child of Davros, part the new race that he was trying to create, if so, the armor she was in, may have been special and she may have been able to ecape from the Darlek prison planet and regenerate a body. She may also have some knowledge of the Doctor and the Ponds, even if it was removed from all computer systems.

Sunday, 23rd December, 2012

  • 05:25 AM - MerricB quoted Morrus in post Recent board games and what I thought [add your own capsule reviews]
    LORDS OF WATERDEEP -- I enjoyed this a fair amount. Not as much as Small Worlds, but a goodly amount nonetheless. It would be improved with something other than coloured wooden blocks representing character classes. Just the right level of complexity to learn for an evening's play - the rules are fairly simple, and a game can last 2-3 hours. We found non-gamers picked it up easily, too. 2-3 hours? Really? Something seems wrong there. A typical game with 2-4 players of LoW takes an hour, and 80 minutes with five players. Some people have created custom meeples for the game, though: http://boardgamegeek.com/thread/807557/custom-meeples-updated Cheers!
  • 04:02 AM - JamesonCourage quoted Morrus in post What ideas from 13th Age are people using for dnd?
    I've not read the rules - this fail forward thing confuses me. Are you guys saying there's no possibility of failing a dice roll? It's basically the idea that if the game will get derailed, or there's more drama to be had from a complication, than you say they "succeed" at their task (asking for help, unlocking the door, etc.), but something else happens to complicate things (to make the game progress, and make things more interesting). At least, from my understanding of it. As always, play what you like :)
  • 01:18 AM - LightPhoenix quoted Morrus in post 5e conversion of Zeitgeist or WotBS?
    Unless/until WotC announces some kind of license which would allow us to do that, our future plans don't currently include 5E at all, no. Right now, the only system we know we'll be able to legally produce for in a year or more from now is Pathfinder. I hope we can do more, but we simply don't know at this point. Would this stop someone unaffiliated with ENP from doing a fan conversion? What about a thread here that simply lists notes instead of any stats; for example, use this 5E critter for the red-armband thugs?

Saturday, 22nd December, 2012

  • 10:23 AM - gideonpepys quoted Morrus in post 5e conversion of Zeitgeist or WotBS?
    Right now, the only system we know we'll be able to legally produce for in a year or more from now is Pathfinder. Does that have any implications for 4E Zeitgeist, which at its current publication rate, won't be complete by that stage?

Friday, 21st December, 2012

  • 04:37 PM - Umbran quoted Morrus in post Place yer bets: how will the world end on Friday?
    This is quite disappointing. Well past lunchtime and nothing's happened yet. Nothing... other than folks making apocalypse jokes like there's no tomorrow... And, I figure the Mayans weren't working on GMT - your lunchtime is still early morning for a Mayan. Still plenty of time to get around to ending the world.
  • 03:22 PM - Olgar Shiverstone quoted Morrus in post Place yer bets: how will the world end on Friday?
    This is quite disappointing. Well past lunchtime and nothing's happened yet. Well, if we mistranslated the time, it could have been 2359 on 21 Dec 2012, so we have a few minutes to go yet. Assuming Mayans based their calendars on Greenwich Mean Time, of course.
  • 05:16 AM - Grimmjow quoted Morrus in post Settings for D&D Next?
    As long as it's not FR again.... to be fair, I don't use settings so I can hardly complain. I'd buy Dragonlance, though, if only just to read. And Ravenloft. I can't see myself ever buying FR again. did forgotten realms get it that bad?
  • 02:48 AM - Mishihari Lord quoted Morrus in post XP
    XP is given by the little star under each post. It's called "reputation" as default (I haven't had time to change that). I got that, but I'm seeing green bars rather than a title (though I can see the title with a cursor float) and XP comments are not showing up for me beneath posts like they used to. I'm sure it's far from the most urgent issue, but it's a bit of fun on the forums that I'd like to see continue.

Thursday, 20th December, 2012

  • 08:09 AM - the Jester quoted Morrus in post Name ONE favourite thing about your favourite edition
    In this thread, you get to name ONE thing about one edition that you love. Nothing to do with things you don't like, or editions you don't enjoy - just a positive thing about something you love. It can be any edition of D&D or Pathfinder. Good priest customization. Specifically, the specialty priests I homebrewed for my game in 2e were excellent, mostly well-balanced, flavorful and each had tons of unique spells.
  • 06:31 AM - adamwatsn quoted Morrus in post Deleted Posts

Tuesday, 18th December, 2012

  • 08:57 PM - Umbran quoted Morrus in post The Hobbit: An Unexpected Journey reactions (SPOILERS)
    Where do I have this jumbled memory in my head that Gandlaf found out it was Sauran before the Hobbit, and that's where he found Thorin's dad in captivity and got the map and key from him? Or am I mixing that up with something else? Yeah, I was a bit off on the timeline myself. Earlier on, the Wise all figure that the Necromancer is a Nazgul, or some other servant left behind. Gandalf figures out it is Sauron in TA 2850. Saruman talks the council out of acting openly at that time (Saruman wants his own search for the One Ring to go undisturbed). It is in 2941 they finally get their acts together, but by that time Sauron was about ready to re-inhabit Mordor anyway, so he just flees when pressed. Sauron sets himself up in Mordor, actually announcing himself a decade after the quest. The Wise leave him be for 50 years, because they don't have a weapon against him until Gandalf finally decides that Bilbo has the One Ring, and the Lord of the Rings trilogy begins...

Monday, 17th December, 2012

  • 11:51 PM - Janx quoted Morrus in post [Trailer] Man of Steel
    I completely disagree. We're forever bound to the vision of a director who made a film nearly 40 years ago? Superman: The Movie (the last movie featuring a Superman origin story) was in 1978! For a 10 year old kid today, that's 30 years before he was even born. Why should he have to be familiar with some (to him) ancient film? And why should a modern director have to be restricted by it? Nah, I'm totally fine with new people with new visions doing their thing as best they can. Sometimes it will work, sometimes it won't. If the kid really digs Superman, he'll go back and watch the old film. And if it really was a quality film, it will stand the test of time. Now the superman case is certainly more extreme than spiderman. It was a long time ago. Spider man wasn't that old of a film. It's principals are still alive, and could have been in a sequel. So that's a bit disrespecting to the original work. All this is couched in the fact that I don't particularly like reboots and...
  • 05:40 AM - mort655 quoted Morrus in post 4e release of ZG05 - Cauldron-Born delayed just a smidge
    As soon as I get a draft, I'll put it there. Do folks actually read them? There's never been a single reply in there. I just kinda figured people were just waiting for the final versions. I read them. I like to see the development/writing process. I never knew we were supposed to reply in the forum.


Page 12 of 12 FirstFirst ... 23456789101112

Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Advanced Starship Combat Rules
The next evolution of the Star Trek: Starship Tactical Combat Simulator rules. Note that these rules require a copy of the original product.
133 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
FASA Star Trek: Buying A Ship
A summary of the ship purchasing procedures from Trader Captains & Merchant Princes.
97 0 1 Thursday, 7th November, 2013, 04:38 PM Thursday, 7th November, 2013, 04:38 PM
Savage Worlds d20 Conversion
The conversion document for converting d20-based (D&D 3.x, Pathfinder) materials to Savage Worlds.
161 0 1 Thursday, 7th November, 2013, 04:35 PM Thursday, 7th November, 2013, 04:35 PM
ZEITGEIST Intro Document
Two-page Quick Intro PDF (this is for the GM/DM only).
114 +1 1 Thursday, 7th November, 2013, 04:09 PM Thursday, 7th November, 2013, 04:09 PM
ZEITGEIST Player Primer Handout (D&D 4th Edition)
Player Primer Handout (give this to your players). This is the D&D 4E version.
87 0 1 Thursday, 7th November, 2013, 04:08 PM Thursday, 7th November, 2013, 04:08 PM
ZEITGEIST Player Primer Handout (Pathfinder)
Player Primer Handout (give this to your players). This is the PATHFINDER version.
204 0 1 Thursday, 7th November, 2013, 04:07 PM Thursday, 7th November, 2013, 04:07 PM
TO SLAY A DRAGON NPC Booklet
Download and print this booklet of NPCs from Hengistbury.
120 0 1 Thursday, 7th November, 2013, 04:04 PM Thursday, 7th November, 2013, 04:04 PM
Daughters of Lear
The winning RPG from the EN World 1-week $1000 RPG creation contest.
121 0 1 Thursday, 7th November, 2013, 04:00 PM Thursday, 7th November, 2013, 04:00 PM
War of the Burning Sky free intro pack for D&D 4th Edition
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs. The Playerís Guide is designed for players, and contains background information and character options. The FREE Playerís Guide contains information for your player...
153 0 2 Thursday, 7th November, 2013, 03:40 PM Thursday, 7th November, 2013, 03:40 PM
War of the Burning Sky free intro pack for D&D 3.5
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs. The Playerís Guide is designed for players, and contains background information and character options. The FREE Playerís Guide contains information for your player...
281 0 2 Thursday, 7th November, 2013, 03:35 PM Thursday, 7th November, 2013, 03:35 PM

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Aaaar, me hearties! Quickly roll up a pirate ship! A quick and simple two-part generator. This is a...
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Mundane Treasure Generator

Treasure/Items
Mundane (non-magical) treasure: trade goods, objects d'art, etc. Whether your treasure hoard contai...
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Technobabble Generator

Babble
Star Trek style technobabble, ready for insertion into your sci-fi games! From auxiliary baryon cap...
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Fantasy Library Generator

Treasure/Items
Generate a library of fantasy magical and non-magical books and tomes! Until you've read Nori the Da...