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  • Henry's Avatar
    Today, 06:26 PM
    Add to that Equestrian, Auto Mechanic (roughly Tech Level 7 in GURPS speak), and Certified Lunatic Wartime Driver. ;-)
    53 replies | 1617 view(s)
    0 XP
  • Stalker0's Avatar
    Today, 06:25 PM
    With that many players, stronger monsters wonít help thst much. Your players will still mulch them. My group of 6 handles CRs +5 all the time without even breaking a sweat. More monsters is really the way to go, or focus on area attack monsters. Also, active traps can be great here. A trap can be set up to hit multiple parties, and can be a good change of pace compared to ďevery enemy has a...
    25 replies | 449 view(s)
    0 XP
  • Umbran's Avatar
    Today, 04:57 PM
    He could fall prone, or we could call it disadvantage on Strength and Dexterity checks for both the fighter and wizard until the situation is resolved.
    28 replies | 555 view(s)
    1 XP
  • RangerWickett's Avatar
    Today, 04:16 PM
    A nonlethal doomsday bomb, eh? I'm sure that'll be popular with the public. Poor Kell going down before he got to gouge anyone's eyes out.
    76 replies | 5225 view(s)
    0 XP
  • Morrus's Avatar
    Today, 02:53 PM
    I'd say "official" is nothing, but "default" is Forgotten Realms, if I were to distinguish between the two terms.
    7 replies | 233 view(s)
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  • Morrus's Avatar
    Today, 02:15 PM
    What is "RNG"? I"m not familiar with that terminology.
    1 replies | 70 view(s)
    0 XP
  • Morrus's Avatar
    Today, 02:05 PM
    Presumable every action she takes deletes somebody from the perspective of a time traveller.
    174 replies | 4477 view(s)
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  • Morrus's Avatar
    Today, 12:07 PM
    Doesn't solidify until experienced? I've not heard that one.
    174 replies | 4477 view(s)
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  • Morrus's Avatar
    Today, 11:27 AM
    Yeah. They used to get around that with the "fixed point in time" technobabble but they don't do that any more. But all of it's the past for the Doctor, so every alien stopped is altering history.
    174 replies | 4477 view(s)
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  • darjr's Avatar
    Today, 04:58 AM
    darjr replied to 4e PDF bundles?
    Here is an easy link for you. The rules compendium is awesome. It's my affiliate link, FYI. https://www.dmsguild.com/browse.php?filters=0_0_0_0_0_45349_0_0&affiliate_id=182934
    4 replies | 160 view(s)
    0 XP
  • Umbran's Avatar
    Today, 12:02 AM
    Umbran started a thread Stan Lee - Excelsior!
    I know this is mentioned in the Remembrances thread, but the man had such an impact on genre fiction, I think he deserves his own thread. Mr. Stan Lee, one of the fathers of modern comic books and superheroes, has passed, at the age of 95. https://www.npr.org/2018/11/12/106322838/a-marvel-of-a-man-stan-lee-dead-at-95
    5 replies | 277 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 07:00 PM
    They're definitely doing the "teaching history" part of Doctor Who, aren't they? I agree that the Doctor was just a bystander in this episode. All they did is witness events.
    174 replies | 4477 view(s)
    0 XP
  • Umbran's Avatar
    Yesterday, 05:06 PM
    I don't have kids myself, but I have some very recent experience with this... One of the players in my regular game wanted his 13-year-old daughter to learn about D&D. But, having your father run the game is pretty lame, and can lead to some weird dynamics, so he asked me to do it - I ran a game for the dad, the kid, a friend of hers, and my wife (who is a kid of unofficial godmother to the...
    10 replies | 361 view(s)
    3 XP
  • Morrus's Avatar
    Yesterday, 12:16 PM
    Last month EN5ider, the 5E Patreon, introduced the Geomancer class. In this week's article, Josh Gentry provides you with three new geomancer orders - Order of the Apothecary (mystical healers), Order of the Architect (builders and protectors), and Order of the Rune Knight (wielders of elements in war). Illustrated by Julio Rocha and Tan Ho Sim. Recently on EN5ider: #239....
    3 replies | 540 view(s)
  • Stalker0's Avatar
    Yesterday, 02:45 AM
    I appreciate the notes. Yeah I think to me the Eidelon's offensive CR is a bit underrepresented because it has a very solid possibility of knocking out an equivalent level player in a single round....which of course reduces the party's offense against it. Compare that to a stone golem that will take a few rounds to do the same, so it has to endure more punishment. But again I don't think this...
    5 replies | 249 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:33 AM
    By "before" you mean in a different system. I guess if you value your gut reaction over actual play experience, there's not really much to debate, is there? You're right - you the way you feel about this game you haven't played yet is how you feel. :)
    116 replies | 3666 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:47 PM
    In donít think you as a publisher is the target audience of the book. Itís you as a gamer.
    75 replies | 2322 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:44 PM
    For me it was flight, until I realised that flight without an accompanying invulnerability was a death sentence. One mistake...
    54 replies | 1092 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:10 PM
    Takes 6 blunt damage. Second question, takes 11 blunt and 1 fire damage.
    4 replies | 164 view(s)
    0 XP
  • darjr's Avatar
    Sunday, 11th November, 2018, 06:28 PM
    Hmmmm it's almost like a clue of some sort. Why would WotC do that?
    9 replies | 663 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 06:08 PM
    99% of the time the damage type won't matter, so you can deduct the SOAK from the total. The STR bonus applies to his base damage, not to the exploit, so it goes to the bunt damage should that info be needed. The times it will matter are if the target has SOAK to only blunt or only fire, in which case it could only reduce those portions of the total.
    4 replies | 164 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 06:05 PM
    Science interjection - you've got it a little messed up. Arthropoods have two separate issues as they get large. One is weight - the materials used in exoskeletons are not particularly strong. It cannot carry the same weight that bone can - so, if they get too big, arthropod exoskeletons will break legs, and the like. This can be gotten around by fundamentally changing the materials used...
    174 replies | 4477 view(s)
    2 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 05:41 PM
    Folks need to read up on biology a bit before going into such things. You folks are making this way too complicated, and you are trying too hard to bind an alien species that only superficially looks human to human mechanisms and structures. I mean, think for a second, if a male can bring a baby to term, it quite obviously doesn't mean the same thing as "male" does in humans. Even on Earth,...
    174 replies | 4477 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 04:46 PM
    I'd agree with everybody else that I'd play the game before trying to adjust it. You can very rarely get a good feel for a game until you've played it.
    116 replies | 3666 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:26 PM
    Because it occurs to me, as an ironically curious consequence of that, that if WotCís goal was hypothetically to sell books to you specifically, opening the DMsG has therefore lost them sales rather than gained them.
    75 replies | 2322 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:06 PM
    Did you buy D&D books before DMs Guild existed?
    75 replies | 2322 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:48 PM
    Generally speaking, SOAK (and immunities etc.) have to apply to all damage types. The non-SOAKing of armour is slightly awkwardly phrased, though, I'll admit! Basically, if you have *been* poisoned (gas, food, atmosphere, etc.), armour isn't going to help you. If the poison is on a weapon, then sure, armor will help. It's all about the delivery system.
    2 replies | 143 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:43 PM
    Merged the two threads for you.
    20 replies | 578 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:24 PM
    Just 4 days left for nominations.
    69 replies | 1173 view(s)
    0 XP
  • RangerWickett's Avatar
    Sunday, 11th November, 2018, 09:01 AM
    Every time I'm riding in a vehicle and not paying attention to the road, if I notice the road grade I think, "Oh man! I just detected a sloping passage!"
    9 replies | 319 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 06:18 AM
    Maybe. But doing that would be dumb. See below.... The king isn't always surrounded by guards and knights? Since when? He's got an entire castle of them around him, and no, you can't just come in 'cause you feel like it! He's got personal guards at least outside his chambers, if not within, *all the time*. His chambers have the nation's top clerics and wizards laying protections upon...
    53 replies | 1617 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:19 AM
    Iíve seen you randomly bring up your personal politics in the form of MRAs in two threads (that Iíve noticed) in the last couple of days. Not sure why. Please donít do that. This isnít the place.
    155 replies | 4451 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 08:13 PM
    Both it and Iron Fist were cancelled last month.
    54 replies | 1092 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 10th November, 2018, 06:27 PM
    Kings and queens to not typically hold their position due to right of personal arms or personal physical prowess. They hold the role by tradition and political acumen. Any writeup that gives them some understanding of History, a decent Insight, and decent scores in, say, Diplomacy, Deception, and Persuasion would do.
    53 replies | 1617 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 05:36 PM
    Wow! That's quite impressive! Are the career paths completely random generated?
    2 replies | 135 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 01:20 PM
    That is going to be awesome. Batwoman, Superman, Lois Lane...
    54 replies | 1092 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 10:05 AM
    Dude, you've got the saddest Xambria.
    960 replies | 137965 view(s)
    1 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 10:03 AM
    Oof, man, I'm trying to recall what I intended seven years ago when we designed that. Since then I've learned the rules of and played a lot of games, and so it's kinda a jumble. I think the main thing was the action economy of animal companions. Like, the contraption initially just does one thing, right? But later on, I think I intended it so it could move on its own? Also, I'm pretty...
    1 replies | 85 view(s)
    0 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 09:56 AM
    Yo, it was a lot of writing. I forgot a couple threads along the way.
    6 replies | 122 view(s)
    0 XP
  • RangerWickett's Avatar
    Saturday, 10th November, 2018, 08:55 AM
    Basically, the far north is a bad place where everyone expects bad things to happen at the end of the world. I dunno; maybe it's just some gnarly graffiti lots of folks passed around back in the day.
    6 replies | 122 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 10th November, 2018, 06:23 AM
    Except, if you weren't before, you now definitely are getting into condescending attack territory. Not so great, there. Please do not stoop to this sort of thing again. Keep it civil. Don't make it personal - if you are addressing the qualities of the speaker, rather than the logic or factual content of the argument, you are basically putting a bullet in the brain of your argument, for all...
    102 replies | 3262 view(s)
    1 XP
  • Stalker0's Avatar
    Saturday, 10th November, 2018, 06:02 AM
    So checking out the Tome of Foes book. The Eidolon is a CR 12 creature that can inhabit a sacred statue. The statue gets two attacks....that does 43 damage each!!! Compare that to the CR 16 Iron Golem that only does 2 attacks at 20. This creature could actually take out a D8 hitdice level 12 creature in one round. Now I've been saying for awhile that monsters aren't strong enough, so I'm...
    5 replies | 249 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 9th November, 2018, 05:05 PM
    So it sounds like your main concern in the argument isn't the damage of ranged, its the true "range" of ranged. For example in 3e many ranged benefits fell away at 30 feet (Sneak Attack, Point Blank Shot). On the other hand, 5e imposes greater penalty for "moderate ranges". For 3e with your composite bow you suffered a -2 to attack rolls from ranges 110 - 215. In 5e, starting at 150 you...
    102 replies | 3262 view(s)
    1 XP
  • Stalker0's Avatar
    Friday, 9th November, 2018, 01:50 PM
    I agree with others that shield doesn't need to be stronger. That said, if that's your cup of tea I like the force resistance concept. Shield: Until the start of your next turn, you have a +5 bonus to AC. This includes the triggering attack. You have resistance to force damage. Simple and Easy
    11 replies | 536 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 12:08 PM
    Moved to the Kickstarter promotions forum for you.
    1 replies | 165 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 9th November, 2018, 12:06 PM
    I could understand the argument coming from 4e, as archers often had trick shots and powers. I would say from 3e you would suffer the same issue, as if the front line is doing their job, the archer does just sit back and wail away.
    102 replies | 3262 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:50 AM
    D&D books are a lot like buses. You wait ages for one, and then suddenly two are released on the same day! Anyway, today's the day that Guildmaster's Guide to Ravnica and Waterdeep: Dungeon of the Mad Mage hit game stores, so this is your reminder to head on down to your friendly (or not so friendly) local (or not so local) game store and grab your copies! They'll hit Amazon and other stores on...
    30 replies | 2301 view(s)
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:38 AM
    In this week's episode, Morrus and Peter are joined by guests Grant Howitt and Chris Taylor to talk about their roleplaying game Spire and the sourcebook currently on Kickstarter, Strata. In the news, we have more previews of Dungeon of the Mad Mage, more details on RPGSports, a statement from Wizards of the Coastís president on the state of Dungeons & Dragons, a tease of a new setting, a new...
    1 replies | 587 view(s)
  • Stalker0's Avatar
    Friday, 9th November, 2018, 01:41 AM
    I would use the Noble statblock, and perhaps throw on a +2 to a skill (basically expertise) if I feel they are going to be particularly amazing at something.
    53 replies | 1617 view(s)
    0 XP
  • Stalker0's Avatar
    Thursday, 8th November, 2018, 11:21 PM
    Its an interesting point. I think the point is valid that there are certain monsters that some party members will struggle to save against. But that said, the effects are not so strong that a high level party cannot recover....often recover immediately. Is that necessarily a "bad thing". I don't necessarily think so. The players take their lumps but still come out triumphant. All of this...
    69 replies | 3316 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 8th November, 2018, 09:36 PM
    Gygax's people had settled into a particular playstyle, and were bragging about their ability. Gygax decided to "show them a thing or two", and gave them an atypical experience - a thing that looked like the typical dungeon crawl, but wasn't. It was tough, in large part, because it defied the playstyle many had become accustomed to. The thing is, we are not many, many years later. We have...
    51 replies | 1295 view(s)
    2 XP
  • Stalker0's Avatar
    Thursday, 8th November, 2018, 08:37 PM
    Most Warlock fixing can be done with some adjustments to invocations. Some invocations are great, some are a waste of space on the page. In my game, I wound up combining many of them. For example: Detect Magic at Will, Read any Writing, and Share Sense with another person all became one invocation. I also combined the levitate and jump at will invocations. All of the spells ones simply added...
    35 replies | 1236 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 06:44 PM
    Rodney Thompson. You may remember him from such games as Star Wars Saga Edition, Lords of Waterdeep, Dungeons & Dragon 5th Edition, and Dusk City Outlaws (to name just a few). He's back with a new superhero RPG, Spectaculars, and he's been kind enough to send me along an exclusive preview of the game! I backed Dusk City Outlaws on Kickstarter, and was super-pleased when it arrived....
    10 replies | 1429 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 03:08 PM
    Moved to the Kickstarter promotions forum for you! :)
    2 replies | 193 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 02:45 PM
    D&D is a very high magic genre.
    31 replies | 1127 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 01:12 PM
    Instructions are in first post. :)
    69 replies | 1173 view(s)
    0 XP
  • kronos182's Avatar
    Thursday, 8th November, 2018, 07:11 AM
    What was Age of Sigmar again? I know of Fantasy (haven't read into any of the lore), and 40K of course... but not Sigmar..
    1798 replies | 345389 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 07:48 PM
    A lich, CR 21 spellcaster ... has spell DC of 20. So we are talking near top of the chain, and that's a DC 20. The DCs you are noting just don't happen that often.
    69 replies | 3316 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 03:59 PM
    My notes on 5e and gold can be summed up this way. The game provides a lot of book space on acquiring gold and treasure, but little in ways to spend it.
    743 replies | 83261 view(s)
    2 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 03:49 PM
    I think it comes down to degrees. Modifying a stat block here and there is par for the DM course, but if you find your having to do it continuously to generate threat that suggests something is off. And that's where I find myself. I've run 3 5e campaigns, with both vets and newbies, and continuously I have found that 5e monsters don't cut the mustard unaltered in my games. I had a far easier time...
    49 replies | 1637 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 7th November, 2018, 03:43 PM
    Solo Monsters have always been a tough gig in Dnd. I think 4e's later solo monsters (MM3 and beyond) were probably the best showing to date, as they generally had a good mix of offense and defense. In general, my issue with 5e legendary monsters is there lack of threat. Because attacks and damage do not scale heavily with levels, the number of actions/attacks has a much bigger impact on the...
    49 replies | 1637 view(s)
    0 XP
  • RangerWickett's Avatar
    Tuesday, 6th November, 2018, 11:53 PM
    Starscream is a better idea than what we actually went with.
    76 replies | 5225 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:25 PM
    I make that 14 DEFENSE. 3d6 is 11. 4d6 is 14. SOAK and DEFENCE are two different things. DEFENCE is how hard it is to hit you. SOAK is how much damage your armour lets you ignore.
    2 replies | 141 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 09:07 PM
    The theme of the campaign is industry vs magic. I feel that removing either of those things pretty much guts the campaign.
    10 replies | 333 view(s)
    0 XP
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June 26, 1974 (44)
About Morrus
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Tabletop RPGer, designer, reporter.
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Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Thursday, 28th December, 2017

  • 03:49 PM - Tormyr mentioned Morrus in post Suggest the enemy for my 5E war campaign?
    The campaign guide for 5e War of the Burning Sky should be coming out within a week or two. It contains a warfare supplement that Morrus created for the 3.5 version. The encounters are set around specific tasks the PCs can complete that influence the battle as a whole such as taking a strategic point, assassinating a high-level enemy official, defending against an enemy surge, etc.

Tuesday, 26th December, 2017

  • 04:15 PM - mykesfree mentioned Morrus in post Sean's Picks of the Week (1218-1222) - Teach Your Kids to Game Week!
    Just purchased No Thank You Evil! by Monte Cook Games. Played an Elena of Avalor Themed adventure with my 4 year old and 10 year old. I had to create all the Elena player Characters and Monsters, but it was pretty easy. End result they loved it. Morrus, if there is a place to put Fan made materials for No Thank You Evil! please let me know or I can create a section and upload what I have already created.

Wednesday, 20th December, 2017

  • 05:55 AM - oneshot mentioned Morrus in post A 308-Page Paperback WOIN Core Rulebook For Under $10!
    Can someone tell me what all these acronyms stand for Truthfully, I only know some of them. WOIN stands for ďWhatís OLD is NEW,Ē which is a lovely pun used as the general name for the generic system that Morrus designed. OLD is the fantasy incarnation of WOIN, NEW is the sci-fi version, and NOW is the modern/contemporary equivalent. Despite OLD, NEW, and NOW being structured like acronyms, I donít think Iíve ever seen an official statement on what they stand for, and any guesses I might have would just be pure conjecture on my part.

Tuesday, 19th December, 2017

  • 01:50 AM - DM Howard mentioned Morrus in post Here Are Your Official Top 10 Most Anticipated Tabletop RPGs Of 2018
    The new Facebook/Twitter/Print/etc. buttons that won't stay hidden are quite annoying! They cover the text of the article. After hiding them, as soon as I scroll the article they unhide. Very much agreed! @Morrus. just a clarification, Warhammer Fantasy and Warhammer 40,000 are not the same brand. It might seem like splitting hairs, but it would be beneficial for newcomers to either IP to not become confused.

Monday, 18th December, 2017

  • 05:39 PM - Ghal Maraz mentioned Morrus in post Here Are Your Official Top 10 Most Anticipated Tabletop RPGs Of 2018
    Morrus: Legend of the Five Rings 5th Edition won't use the classical Roll and Keep dice (d10s) pool system of the previous four editions, but a modified Roll and Keep with proprietary, narrative dice (with 6 or 12 sides), similar - but not identical - to those introduced by Warhammer Fantasy Roleplay 3rd Edition and then employed in the various Star Wars RPGs by Fantasy Flight Games (and now in their Genesys "universal" system).

Monday, 11th December, 2017

  • 03:38 PM - Rune mentioned Morrus in post Scheduling for the IRON DM 2017 Tournament
    Maybe Morrus will allow you to put an announcement on the front page. Most people like me go from the first page to the play-by-post forums and could miss it. Couldn't hurt. How would someone go about doing that, Morrus?

Friday, 8th December, 2017

  • 05:07 PM - darjr mentioned Morrus in post Tomb of Annihilation maps
    Looks like itís up! http://prints.mikeschley.com/p1010232766?fpciidx=2 Morrus
  • 12:41 PM - Ghal Maraz mentioned Morrus in post Taking Nominees for Most Anticipated RPG of 2018
    Morrus: Paladin: Warriors of Charlemagne, is not out yet, not even for the backers, as far as I can tell. Delta Green has the Handler's Guide out in PDF. City of Mist has the Starter Set out in both psysical and PDF form and the Core Rulebook out in PDF. Correct about World of Lazarus being a setting for Modern AGE. Sentinel Comics RPG has only the starter set out. The rulebook is due out in 2018. Don't know if it counts. Regarding the Flash Gordon RPG for Savage Worlds: it's not a fully-independent game, but it needs the Savage Worlds rules which aren't included in neither of the books, so it shouldn't count for the purpose of this poll (unless for some reason this rule doesn't apply to SW products... in fact, Savage Rifts made the top of the poll two years ago and it wasn't an independent ruleset too).

Wednesday, 6th December, 2017


Monday, 4th December, 2017

  • 12:47 PM - DEFCON 1 mentioned Morrus in post Nathan Stewart Promises WotC will do something with new settings in 2018
    And the whole point of going OGL was so that other companies could put out new campaign settings so that they didn't have to. Morrus even has a thread on the boards here that lists all the various campaign settings that have already been made for 5E. If you can't find something there you're looking for... then it's pretty much guaranteed that your desire and want is so narrow that WotC sure isn't going to scratch your itch, even if they *do* eventually produce a completely new setting at some point. That's just simply odds.

Sunday, 3rd December, 2017


Thursday, 30th November, 2017


Sunday, 26th November, 2017



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Wednesday, 26th September, 2018

  • 09:32 PM - knikpiw quoted Morrus in post Questions about positional modifiers in combat
    If you move after attacking, youíre no longer crossfiring. Last action. Thoughts on my viewpoint?
  • 09:03 PM - geomarshal quoted Morrus in post Pathfinder: Kingmaker Is An Isometric RPG Experience
    I think youíre talking about an entirely different game. The Baldurs Gate PC games had you managing a party of adventurers. The original PC games could be multiplayer. Two of my friends played with me all the way through Throne of Bhaal. The first slot is still the main character for storyline purposes. You could have up to six players. If you had less than six, you could still pick up NPCs up to the six slot limit. We only used Imoen for the most part since we didn't have a thief.
  • 06:30 PM - TerraDave quoted Morrus in post Pathfinder: Kingmaker Is An Isometric RPG Experience
    Basically just like the Baldur's Gate games, but with better graphics and Pathfinder rules. At least so far. Sounds good.
  • 05:07 PM - Ath-kethin quoted Morrus in post Pathfinder: Kingmaker Is An Isometric RPG Experience
    I didnít even know Baldurs Gate could do that. I only ever played them on the PlayStation II, but both of the ones we had could be 2 player coop.
  • 04:51 PM - Ath-kethin quoted Morrus in post Pathfinder: Kingmaker Is An Isometric RPG Experience
    Basically just like the Baldur's Gate games, but with better graphics and Pathfinder rules. At least so far. "Just like the Balder's Gate" games" except single player only. Since two-player coop was my favorite aspect of the BG games, that's really a deal breaker for me. The closer I can get to having a video game feel like a tabletop experience, the happier I am. Given the apparent adherence to Pathfinder rules and setup, the lack of coop is puzzling to me.
  • 03:08 PM - GrissTheGnome quoted Morrus in post Pathfinder: Kingmaker Is An Isometric RPG Experience
    That was a different thing. Not sure what the status is on that. This game is the result after a fashion, the mmo fell apart and the company went under. The license was snapped up and the new company made the Kingmaker RPG.
  • 11:54 AM - Aldarc quoted Morrus in post The Latest Pathfinder 2 Playtest Update Has Dropped!
    It's a playtest program, not a finished game. That's exactly what the process is for. If you're judging your interest in Pathfinder 2 on the playtest, you're kinda missing the point. If you don't want to participate in the playtest process (and that's a perfectly valid position) just wait till it comes out next year and decide then.I am participating in the playtest, but I can also recognize from feedback from my table that this has been a major turn-off. I am not trying to convince others that they are wrong for liking this change, but I am expressing, and have expressed, my dissatisfaction with this change.

Monday, 24th September, 2018

  • 02:22 PM - neobolts quoted Morrus in post The Adventure is Over
    Hopefully. But you never know on the internet! It is a very knowing joke. The show was fairly progressive, and despite the absurdity of relationships between cartoon pigs and elephants, magic dogs and rainbow unicorns, etc...there was some "controversy": A small subset of conservative Americans complained to the network when a season 3 episode "What Was Missing" and related online short "Mathematical!" suggested lesbian subtext between a vampire-fiend and sentient candy. "Mathematical!" got pulled, an employee got fired, and denials were issued. The staff bided their time, and then in the season 10 series finale paired the vampire-fiend and sentient candy off with romantic dialogue and a kiss.
  • 01:47 PM - Dioltach quoted Morrus in post The Adventure is Over
    I can't quite parse what you're saying, but I really hope its not what I initially think it is. Judging by the half-dragon/half-donkey Shrek reference, he's joking.
  • 09:01 AM - doctorbadwolf quoted Morrus in post Wizards wanted to fire us, so can we fire them for setting laziness
    This is pretty old news, and related to a comment by a designer about sexism in the community. Letís not regurgitate that yet again; itís in a enough threads. re. The FR ó sure, valid discussion, if old; I think itís time to accept that from a consolidation of multiple brands into one strong brand POV, FR is D&D now. Thereís no FR logo any more, just a D&D logo. I mean, weíre getting at least two new settings with official support this year, so probably not so much. But the main main setting will remain FR, because it is vaguely traditional fantasy, covers a lot of bases, and has a high level of recognition. I wish theyíd at least venture further away from the Sword Coast, but hey, I donít need special rules to play in Rashemen. A Hathran subclass would be rad, but I donít need it.
  • 04:26 AM - pemerton quoted Morrus in post Mearls On D&D's Design Premises/Goals
    there are two kinds of argument being made here. The first is that both 3rd and 5th edition are heavy weight rule systems. The second is that they are of roughly even weight as such. Page count and rules density on a page is an indicator, but cannot be conclusive about weightiness in this sense. For instance, one could envision light weight rules, expressed verbosely. The two arguments can be sustained separately or together. In making this judgement, one has to think about where 5th edition D&D sits among contemporary RPGs. Then there is the question of, who for? RPGs that posters here might agree are light weight, could seem heavy weight to someone unfamiliar with the kind of manuals these boards address. I think the question of weightiness is rightly a relative one - is 5th edition D&D relatively heavier than Savage Worlds? - and is rightly measured from the perspective of the community of hobbyists who are familiar with them. Having DM'd 3rd edition and 5th edition, running weekly ses...
  • 02:57 AM - JacktheRabbit quoted Morrus in post Wizards wanted to fire us, so can we fire them for setting laziness
    re. The FR ó sure, valid discussion, if old; I think itís time to accept that from a consolidation of multiple brands into one strong brand POV, FR is D&D now. Thereís no FR logo any more, just a D&D logo. So you feel that Eberron was too different from standard DnD to remain the default setting or did 4E do too much harm to the setting? To me FR is both very generic and filled with way too much of two things. The first is just plain crap with all the very bad history used to explain and justify the various edition changes. The second is all the designer and writer Mary Sue's running around in the setting. Give me a 6E that has a whole new world I can discover and learn about instead of more books that rewrite the same old history of the Realms for the next edition of rules.
  • 12:34 AM - Slit518 quoted Morrus in post Attempting to make a super light RPG: QUICKD6
    Donít tell me. Iím having fun inventing this and donít want to plagiarise. Okay, I won't. But you reminded me of the game with this idea. :lol: I just wish I remembered the name.
  • 12:25 AM - Slit518 quoted Morrus in post Attempting to make a super light RPG: QUICKD6
    Just whiling away an hour or two before I appear on a podcast. So here's my initial idea, which I'm calling QUICKD6. Or maybe QUICK SIX. That sounds better. CORE MECHANICTo do anything you roll 3d6. On a 10 you succeed (unless it's opposed against another creature, in which case both roll 3d6 and the highest wins). Situational modifiers can add or remove a dice, as can awesome or poor tools. CHARACTER CREATIONYou have 3d6 (or a number of dice equal to your LEVEL if you are not LEVEL 3) to divide between a bunch of things you're good at. For example: 2d6 - fighting 1d6 - running These increase the 3d6 you normally roll. So when running, you roll 4d6 instead of 3d6. MAGIC (or PSIONICS), unlike other things, starts at 0d6. Because it's magic. It has a special rule: you can use it for anything (attack, lift a thing, etc.), but each time you use it it goes down by one die. When it reaches zero, you can't do any more magic. It restores after a full night's sleep. You also choose two things...

Sunday, 23rd September, 2018

  • 11:34 PM - Parmandur quoted Morrus in post Mearls On D&D's Design Premises/Goals
    The Ďaverage person on the streetí would find all RPGs heavy. Compared to other RPGs, 5E is mid-light. And itís waaaaay lighter than a lot of boardgames. Not sure what ďin my experienceĒ means. Are you saying youíve surveyed average people in the street and asked them to rate the heaviness of 5E compared to other tabletop RPGs? Thatís awfully industrious of you! :) Most of the people I know who play started with 5E: they tend to see it as complex and involved (though rewarding).
  • 11:26 PM - TallIan quoted Morrus in post Attempting to make a super light RPG: QUICKD6
    Love it!! The static damage, while simple, means that you can't take down a even a kobold in one hit, and the dragon deals as much damage as anyone else. What if we said that the damage you cause is equal to the number of 6's you rolled, if you win the combat roll? Yes, this means that sometimes no one would take any damage, and sometimes the loser might take a lot. Two solutions spring to mind: 1) You do one damage for every 10 or part thereof that the attack rolls beats the defense roll by. (Attack - defense)/2 round up. A bit of math's, but probably not too hard for mast gamers. I chose 10 because that's the "normal" DC, a more suitable number may come from some proper math's. 2) An attacker can split their dice pool to attack one opponent multiple times or multiple creatures one or more times each. eg. A dragon with 10d6 fighting can make; two attacks of 3d6 each at kolbold 1 and one attack of 4d6 at kobold 2. I'm trying to decide whether to have a list of skills or an open-ended k...
  • 11:02 PM - Parmandur quoted Morrus in post Mearls On D&D's Design Premises/Goals
    5E is a light-mid system. Indeed, Mearls describes it above as a storytelling system (which I think in general terminology implies itís a bit lighter than it is). 3.x/Pathfinder is a mid-heavy system, Hero is a heavy system. Of all the things 5E is, itís not a heavy system. Thatís why itís so popular with streamers. Iíve spoken to loads of streamers who switched from Pathfinder to 5E because itís a light system, which is much easier to run for a show. On the relative scale to other editions of D&D, it is pretty middling in complexity. To the average personon the street, even a board game literate one, it is going to seem rather heavy in my experience.
  • 06:30 PM - hawkeyefan quoted Morrus in post Attempting to make a super light RPG: QUICKD6
    Yup. Dragon 6d6 vs Bob's 3d6. Maybe next level, Bob decides to put another d6 in, say, bravery. Or resolve. Or something similar. As for what happens -- not too sure yet. I think there needs to be a single "condition" which can be described in different ways. -1d6 is a good idea (it could be fear, or a curse, or an injury, or whatever). I'm thinking something along the lines of D&D's advantage/disadvantage, but rolling two dice pools is too cumbersome. One idea is advantage lets you roll d8s while disadvantage means you roll d4s. That could be fun. Gotcha. I like the simplicity. As for the attributes, you planning on having an existing list, or leaving it up to the players and then applying them when they seem relevant? I like the idea of a simpler advantage/disadvantage type situation, and the change in dice type is cool, but does have the drawback of requiring more dice than d6es.
  • 11:03 AM - clearstream quoted Morrus in post Mearls On D&D's Design Premises/Goals
    3.5 and 4 were very much driven by an anxiety about controlling the experience of the game, leaving as little as possible to chance. They aimed for consistency of play from campaign to campaign, and table to table. The fear was that an obnoxious player or DM would ruin the game, and that would drive people away from it. The thinking was that if we made things as procedural as possible, people would just follow the rules and have fun regardless of who they played with. The downside to this approach is that the rules became comprehensive to a fault. The gameís rules bloated, as they sought to resolve many if not all questions that arise in play with the game text. At the same time, 3.5 and 4 were driven by the idea that D&D players wanted as many character options as possible, presented in a modular framework meant to encourage the search for combinations that yielded characters who broke the power curve. These two aims play together in an extremely terrible way, at least from a design persp...

Saturday, 22nd September, 2018

  • 05:40 PM - Elfcrusher quoted Morrus in post Mearls On D&D's Design Premises/Goals
    Guys, I'd like to make it clear that it's perfectly fine for people to express their wishes for the direction of D&D, even if those wishes are unlikely to be fulfilled. Let's not tell people it's wrong to do that, eh? I'm guessing (hoping?) that just happened to come right after my post, and was not directed at my post. But in case my intent was misunderstood, I was only responding to the "not welcome at the table" comment, and not trying to delegitimize the desires themselves. I find the discussion/debate around this topic interesting. It's when it veers into "WotC obviously hates us" territory that I roll my eyes. For the record, I also get my buttons pushed by tons of options and character complexity. I think all of us who are somewhere on the "spectrum" get a high from it. It's fun to just make characters. However, I find I tend to make more characters for the option-rich games, but I actually play the option-light games.



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
FASA Star Trek Boarding Party House Rules
FASA Star Trek Boarding Party House Rules
173 0 1 Saturday, 16th November, 2013, 01:50 AM Saturday, 16th November, 2013, 01:50 AM
FASA Star Trek Stardate Magazine - Understanding Warp Drive
FASA Star Trek Stardate Magazine - Understanding Warp Drive
186 0 1 Saturday, 16th November, 2013, 01:48 AM Saturday, 16th November, 2013, 01:48 AM
FASA Star Trek Gorn Ship Recognition Manual (Unofficial)
FASA Star Trek Gorn Ship Recognition Manual (Unofficial)
0 0 0 Saturday, 16th November, 2013, 01:47 AM Saturday, 16th November, 2013, 01:47 AM
FASA Star Trek Federation Ship Recognition Manual 2 (Unofficial)
26-page unofficial fan created manual of new Federation ships for the FASA Star Trek Tactical Combat Simulator system. Inculdes Excelsior Mk. II-IV and Constellation class cruiser.
483 0 1 Saturday, 16th November, 2013, 01:33 AM Saturday, 16th November, 2013, 01:33 AM
MegaTraveller Character Sheets (Rebellion/Imperium Versions)
Two-page character sheets for use with MegaTraveller. You can paste your character's portrait in by clicking on the blank. I think these were made by Mad Irishman.
340 0 2 Friday, 15th November, 2013, 07:22 PM Friday, 15th November, 2013, 07:22 PM
Traveller (Imperium) Character Sheets
Various sheets for Imperium's Traveller RPG.
824 0 6 Friday, 15th November, 2013, 07:17 PM Friday, 15th November, 2013, 07:17 PM
TSR Dungeons & Dragons Character Sheet (1980)
TSR Dungeons & Dragons Character Sheet (1980)
1412 0 1 Friday, 15th November, 2013, 01:58 PM Friday, 15th November, 2013, 01:58 PM
"Undying Agonies" by Dylan Brooks (Old Tower Runner Up)
Just over sixty years ago, the city of Areinsle underwent a short and bloody revolution. The citizens of the city Ė long tired of being crushed under the oppressive boot of the aristocracy Ė rebelled against their oppressors and imprisoned them. The ...
555 0 1 Friday, 15th November, 2013, 01:17 PM Friday, 15th November, 2013, 01:17 PM
SANTIAGO: A Myth of the Far Future (Novel)
Santiago - the greatest pirate of the age. Wanted throughout the galaxy, he has evaded capture for thirty years. Now two men, Songbird and Angel, take up the challenge - and gamble their lives in the attempt. SEBASTIAN NIGHTINGALE CAIN: Bounty hunt...
83 0 3 Friday, 15th November, 2013, 01:17 PM Friday, 15th November, 2013, 01:17 PM
"The Soulscape Paintings" by Doyce Testerman (Haunted House Grand Prize)
A quick walk south and west of the small walled town of Cairun stands a dilapidated mansion near an overgrown pond (the location probably selected to provide a fine view for those who once lived within). Built at the order of a wealthy trader, it was...
562 0 1 Friday, 15th November, 2013, 01:16 AM Friday, 15th November, 2013, 01:16 AM
Elements of Magic Spell Sheet
For use with EN Publishing's Element of Magic book for D&D 3.5.
183 0 1 Tuesday, 12th November, 2013, 02:39 AM Tuesday, 12th November, 2013, 02:39 AM
ENP Ultimate Character Portfolio
This copy of it contains a few minor layout glitches, and if you don't happen to like landscape format, then you will hate this. However, it CERTAINLY avoids the "shove it all onto one sheet" feel. The sheet is pretty spacious with lots of room to wo...
607 0 1 Tuesday, 12th November, 2013, 02:10 AM Tuesday, 12th November, 2013, 02:10 AM
Star Trek Tactical Combat Simulator: Admiral's Edition
Star Trek Tactical Combat Simulator: Admiral's Edition
514 0 1 Tuesday, 12th November, 2013, 12:00 AM Tuesday, 12th November, 2013, 12:00 AM
Make Your Own Paper d20
For those with too much paper and not enough d20s...
135 0 1 Monday, 11th November, 2013, 11:59 PM Monday, 11th November, 2013, 11:59 PM
Retro Traveller Character Sheet
Retro Traveller Character Sheet
109 0 1 Monday, 11th November, 2013, 08:17 PM Monday, 11th November, 2013, 08:17 PM
The Netbook of Magical Treasures
For D&D 3E. Produced in 2001.
453 0 1 Monday, 11th November, 2013, 07:45 PM Monday, 11th November, 2013, 07:45 PM
"The Legacy of Threehills" by Corey Reid (Haunted House Runner Up)
Jardek Anton, Baron of Threehills, is dead. His will has not yet been opened, because the one person indicated by the Baron as his executor has not been found. This person, unknown to any of those close to the late Baron, must be found before the wil...
390 0 1 Monday, 11th November, 2013, 01:16 PM Monday, 11th November, 2013, 01:16 PM
"Nymar's Tears" by Bob Geis (Secret Graveyard Runner Up)
This adventure is best suited for low (3-5) level characters. It has very little combat and places heavy emphasis on character interaction. This adventure is largely an investigation of the mysterious events plaguing the village of Southwood. The pla...
427 0 1 Monday, 11th November, 2013, 01:11 PM Monday, 11th November, 2013, 01:11 PM
"The Ritual of Rebirth" by Tyson Neumann (Secret Graveyard Runner Up)
The PCs wake to find themselves trapped in small wooden boxes with no light. After freeing themselves and each other, the PCs find that they are dressed in nothing more than plain tunics and brown canvas slack - all other possessions are gone. Not kn...
324 0 1 Monday, 11th November, 2013, 01:09 PM Monday, 11th November, 2013, 01:09 PM
"Peaceful Silence" by Johnathon Walls (Secret Graveyard Grand Prize)
This adventure is an event-based adventure in the town of Khurmish with lots of role-playing opportunity, climaxing in a vicious battle. The characters come to the town to seek out its inhabitants, or right a wrong of which they know very little. The...
430 0 1 Monday, 11th November, 2013, 01:06 PM Monday, 11th November, 2013, 01:06 PM

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