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  • Morrus's Avatar
    Yesterday, 10:02 PM
    If Keith Baker wrote it, itís official as far as Iím concerned.
    12 replies | 333 view(s)
    4 XP
  • Morrus's Avatar
    Yesterday, 06:43 PM
    There's a range of different campaign management tools available; some free, some not so. RPG Encounters is a free web app designed to work with and sync between all your devices. I hadn't heard of it before, but the creator sent me a hand-written letter to tell me about it, so I could hardly not take a look! The app currently works with four game systems: D&D 5E, Savage Worlds, Stars...
    24 replies | 965 view(s)
  • Morrus's Avatar
    2 replies | 61 view(s)
    0 XP
  • Umbran's Avatar
    Yesterday, 03:23 PM
    True, though I expect you'll find there's some aspects that are, while not ubiquitous, are very common. There are styles that exist through large swaths of the gaming community that most of us an recognize. The argument arises because media consumption sets expectations. And if you have your expectations set by behavior that actually has different goals than the folks at your table, that's a...
    85 replies | 2735 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 02:18 PM
    Keith Baker, Eberron's original creator, and other authors have teamed up for a new 164-page PDF Eberron supplement, following up on last year's Wayfarer's Guide to Eberron. It's available for $14.95 on the DM's Guild. Along with Eberron's creator Keith Baker, this supplement features writers Ruty Rutenberg, Greg Marks, Shawn Merwin, and Derek Nekritz, It contains new archetypes...
    12 replies | 1599 view(s)
  • Morrus's Avatar
    Yesterday, 02:10 PM
    Keith Baker, Eberron's original creator, and other authors have teamed up for a new 164-page PDF Eberron supplement, following up on last year's Wayfarer's Guide to Eberron. It's available for $14.95 on the DM's Guild. Along with Eberron's creator Keith Baker, this supplement features writers Ruty Rutenberg, Greg Marks, Shawn Merwin, and Derek Nekritz, It contains new archetypes...
    12 replies | 333 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 02:01 PM
    Thanks Steven! Super useful - exactly what I was hoping for. :)
    2 replies | 100 view(s)
    0 XP
  • Stalker0's Avatar
    Yesterday, 01:59 PM
    High level parties are monstrously strong. Unless the demon has help I think they clean its clock without even breaking a sweat.
    17 replies | 499 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 11:49 AM
    Forbes has done a few D&D articles over the last few years. If you google ďForbes D&DĒ youíll find loads of them. This hobby is mainstream now!
    345 replies | 16230 view(s)
    3 XP
  • Morrus's Avatar
    Yesterday, 12:47 AM
    Itís almost like he said that...
    5 replies | 104 view(s)
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  • Morrus's Avatar
    Sunday, 17th March, 2019, 11:55 PM
    Folks, you can decide what you like, but donít accept work at 1c/w.
    7 replies | 204 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 17th March, 2019, 10:44 PM
    There was a time, way back when, that the group I played with did declarations. But, that was back in 1e, and quite frankly, too many times for both PC and NPC that led to nonsensical dud actions. Most games these days don't have declaration like that as part of their design these days.
    27 replies | 625 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 10:13 PM
    Itís a different game, but my WOIN system allows for REP (reputation) to be awarded as a reward.
    18 replies | 327 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 09:59 PM
    I would not advise any new writer to accept less than 3c/w. And thatís really basement rate pay. Accepting less than that normalises it. Editing is a separate job, paid similarly per word. And yes, payment upon acceptance is appropriate. Good call on that! :)
    7 replies | 204 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 09:02 PM
    Just build a large starship without engines?
    3 replies | 94 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 06:57 PM
    After a long illness, Larry DiTillio passed on March 16th at the age of 76. There's a good chance that DiTillio was a part of your childhood or your later geeky years and not even know it. While gamers will remember him as the writer for the Origins award-winning Masks of Nyarlathotep or T&T's The Isle of Darksmoke, he also wrote for Fat Albert, two He-Man shows, She-Ra (which he created), Beast...
    11 replies | 1122 view(s)
  • Morrus's Avatar
    Sunday, 17th March, 2019, 06:51 PM
    Well thatís for you to decide. I can tell you what I did ó I supported the d20 STL and the GSL for about 15 years give or take, but I went with the plain OGL this time around. Third time lucky. But whatís right for me isnít necessarily whatís right for anybody else. Also, I use tools like Kickstarter and Patreon.
    5 replies | 104 view(s)
    2 XP
  • Umbran's Avatar
    Sunday, 17th March, 2019, 06:02 PM
    No, I think there are some techniques and acting practices that these professionals have and use that do not exist at most tables. Saying there's no fundamental difference here is kind of like saying that there's no fundamental difference between what comes out of a good restaurant kitchen, and what comes out of the kitchen of a bachelor grad student. Different ingredients, different...
    85 replies | 2735 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 05:51 PM
    If you publish on DMsG, you grant a perpetual license to others, including WotC, to use your work. Artwork, I believe, is excepted. While this doesnít transfer the copyright, you are also prevented from publishing the work elsewhere. In addition, you pay 50% royalties. In exchange, you get access to some of WotCís settings and other IP, including art assets. If you want to publish in the...
    5 replies | 104 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 11:53 AM
    I have just uploaded O.L.D. v1.2 Playtest Version to the downloads area. This is the near-final version of OLD v1.2. It's here for proofreading purposes. Please take a look and report any errata in below. In particular, we're looking for legacy v1.1 references, but also any other errors you might spot. There are many changes throughout, including but not limited to: Some races have changed,...
    2 replies | 100 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 01:54 AM
    The GM should always be free to say that something doesnít apply. That said, think of it like comic books - people die all the time only to come back later. The only limit is a (semi) plausible reason. For the other question, itís not really the number of exploits which makes something powerful. It how they combine. A thousand abilities gives a PC lots of versatility throughout any encounters...
    1 replies | 76 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 12:44 AM
    Iíve played a lot of D&D games with a lot of different groups. They were all different. I have no idea what the real D&D experience is supposed to be.
    85 replies | 2735 view(s)
    4 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 12:38 AM
    One cent a word?
    7 replies | 204 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 17th March, 2019, 12:19 AM
    Itís a trivial enough thing that itís not worth worrying about unless itís really bothering you. Sometimes being right is the least important thing at hand.
    26 replies | 632 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 11:33 PM
    Well, OK. I think he was just asking for some volunteer DMs. :)
    82 replies | 2792 view(s)
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  • Morrus's Avatar
    Saturday, 16th March, 2019, 11:17 PM
    He said ďsettingĒ not ďCampaign SettingĒ with Capital Letters. As in a place where the story is set. He could have meant it in the context of a world-spanning campaign setting like Greyhawk; he could be talking about a single town or dungeon like Waterdeep. We just donít know how he uses the term; all we know is how each of us uses the term. Heís probably enjoying reading us all pouring...
    82 replies | 2792 view(s)
    2 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 11:00 PM
    Well, to you, perhaps. But the question is what does a ďsettingĒ count as to Thomas Valley?
    82 replies | 2792 view(s)
    0 XP
  • darjr's Avatar
    Saturday, 16th March, 2019, 10:28 PM
    Jason Buhlman was a GaryCon running PF2 events. I think they were the playtest rules. Last year they swore players to secrecy and collected back all materials. I wonder if they had any closed door games with the release PF2 stuff? I would have liked to have seen some of that or played it.
    31 replies | 2681 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 08:45 PM
    The D&D logo, name, art, etc. arenít OGL. You should probably remove those from the front page of the website if youíre using the OGL. No ads is definitely appreciated! :)
    6 replies | 216 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 04:52 PM
    From what I've read online, they want to make it more detective than action. I like that idea.
    11 replies | 342 view(s)
    2 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 04:17 PM
    Even the most hardened PC doesn't want a starship weapon pointed at them!
    2 replies | 110 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 12:34 PM
    Yeah. It strikes me every week. You can see every penny of the budget. The set design alone is incredible.
    170 replies | 5529 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 16th March, 2019, 12:32 PM
    Sadly, mine do not.
    36 replies | 634 view(s)
    0 XP
  • Henry's Avatar
    Saturday, 16th March, 2019, 04:33 AM
    Iím fortunate in that the groups Iíve hooked up with over the years have made in-character discussion and debate part of the table dynamic; a few years ago we had an absolute blast with the Paizo Hellís Rebels AP, even to the point of having fairly involved discussions in-character about beliefs, political theory, and religious freedom! We had plenty of butt-kicking too, but the in-character...
    85 replies | 2735 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 15th March, 2019, 05:04 PM
    Me too. I loved it. I have come to realise that Jester David is the anti-me.
    170 replies | 5529 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 15th March, 2019, 04:51 PM
    Thomas Valley, GameHoleCon's Adventurer's League coordinator, is currently asking for volunteer DMs for the show in November. As part of the post he refers to "The premiere of an Epic event set in as yet unannounced setting" and "The premiere of adventures set in as yet unannounced setting". Ravnica was introduced in 2018, and Eberron support was added to the DM's Guild. Other than...
    82 replies | 3183 view(s)
  • Umbran's Avatar
    Friday, 15th March, 2019, 03:25 PM
    I watched an episode.
    85 replies | 2735 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 15th March, 2019, 02:35 PM
    To be clear - the action/rescue scene can be totally improv, no problem. I do run a lot of GUMSHOE, as the main game I run at home is Ashen Stars - and there what I plot out is the mystery. Folks tend to overestimate their ability to create a sensible mystery by improv - when you just make up mystery elements on the fly, without time to *think* about how they fit together, you tend to have plot...
    20 replies | 483 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 15th March, 2019, 02:35 PM
    James Ward, after whom the wizard "Drawmij" was named, is a game designer who worked for D&D's original pubisher TSR for many years. Amongst other things, he was behind titles like Deities & Demigods, Greyhawk Adventures, Gamma World, and Metmorphosis Alpha. He has agreed to write a column here on EN World recounting his memories of those years. When Morrus emailed me that EN World...
    36 replies | 2299 view(s)
  • Stalker0's Avatar
    Friday, 15th March, 2019, 02:19 PM
    Stalker0 replied to Command: Flee
    You could easily argue the opposite, that you shouldnít strengthen the spell because of the wording. Others have noted that the core of the spell seems to be ďlosing a turnĒ. Anything that goes beyond that should be carefully considered, especially because the spell does have some ďharm protectionĒ built in
    45 replies | 1735 view(s)
    0 XP
  • Henry's Avatar
    Friday, 15th March, 2019, 12:49 PM
    In late 2017, I would have said, ďnot my cup of tea.Ē However, not long after campaign 2 started, I went to, ďyes, and talks machina, etc.Ē The amateurish production values of the early shows, and them still finding their stride, was really off-putting to me, but when I started watching the second campaign, the quality they were investing in it really drew me in. The earliest shows are still...
    85 replies | 2735 view(s)
    3 XP
  • RangerWickett's Avatar
    Friday, 15th March, 2019, 09:02 AM
    That pickle vendor was included courtesy of Greg Spanier, a game shop owner in Gautier, MS, who was one of the $500 backers for the ZEITGEIST hardcover Kickstarter.
    1042 replies | 151862 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 09:57 PM
    Or when Green Ronin released M&M and AGE, and then still worked with WotC? Or Sasquatch did similar? Or Monte Cook who left WotC and then came back for 5E and then left again?WotC doesnít refuse to work with companies who release other books.
    102 replies | 3303 view(s)
    2 XP
  • Umbran's Avatar
    Thursday, 14th March, 2019, 09:13 PM
    No. Don't *make* them do things. Stop planning the things they don't need. They said they wanted political intrigue. That doesn't need a full-color map, or places of interest. The factions are important. The political situations are important. Make sure you *understand* the motivation for their rush, first....
    20 replies | 483 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 08:45 PM
    Man, Iíd buy an RPG if *you* wrote one with even less information! I mean, maybe Iím too much of a sucker for marketing. Certainly possible. But I *do* buy RPGs because theyíre associated with a property I like. I have multiple Star Wars and Star Trek RPGs! I donít know if thatís common or unusual. From my experience selling the Judge Dredd game, Dredd is the draw, not the system or me.
    102 replies | 3303 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th March, 2019, 08:39 PM
    I don't partake of Critical Role. I know it is very popular, but I don't really feel compelled to watch other people playing games. And I'm a big fan of Star Trek and Wars, but I don't buy their RPGs just 'cause they are associated with a property I like. I look at what you said there and think... you don't know who writes it, or what genre it is in, or what kind of rules they use - all...
    102 replies | 3303 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 07:32 PM
    I donít know the answer to any of those questions. I know they made a campaign setting, so they have some design chops. Whether that would translate to a full game, I donít know. They have a great relationship with Green Ronin and various designers who published the campaign setting. I donít even know if theyíd *want* to do something like that. All I really know for sure is that if they did,...
    102 replies | 3303 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th March, 2019, 07:29 PM
    We all assume that if they publish a game, they will shift their show to *use* the game. D&D players will no longer have a particular reason to take in their show, and the show won't be an advertisement for D&D. Which means effectively breaking the mutual-marketing relationship between them. That's what would get "blown up". The real question isn't whether they can publish a game. The...
    102 replies | 3303 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 07:25 PM
    That is or is not what I was proposing. Although I wasnít proposing anything. I havenít said anything about changing their show. I wondered if they could publish an RPG. Clearly you strongly feel the answer to that question is ďnoĒ.
    102 replies | 3303 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th March, 2019, 06:52 PM
    Hey. Just after he says, "I like this one," you see a full shot of the head of Thor's hammer. It isn't the full Stormbreaker. Does that look like Thunderstrike to anyone else?
    5 replies | 341 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 14th March, 2019, 06:42 PM
    Folks, really? Do I have to hand out week-long bans to get people to realize that drifting away from discussion of a particular piece of relevant media into making generalizations about "the left" and "the right" is over the line? Because you've put us in the position of having a choice - close the thread because you folks can't seem to keep your heads in the game without someone looming...
    624 replies | 14452 view(s)
    3 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 06:26 PM
    How does writing a book ďblow upĒ their relationship with WotC? Their relationship is not that precarious (unless you know something the rest of us donít).
    102 replies | 3303 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 06:14 PM
    Not even slightly what I said.
    102 replies | 3303 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 05:25 PM
    Very curious about Joker. I'll go see it because, hey, it's just a movie ticket and I'm curious. The worst that happens is I don't like it. But I am super curious.
    11 replies | 342 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 05:24 PM
    Nothing lasts forever. Start future-proofing early. And an RPG book isn't that big a hurdle.
    102 replies | 3303 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 14th March, 2019, 04:47 PM
    Right now there's a massive EN Publishing sale going on over at DriveThruRPG. Many books are up to two-thirds off! This includes not just the WOIN core rulebooks, but also things like the critically-acclaimed War of the Burning Sky adventure for D&D 5th Edition, and more! Titles include:
    6 replies | 1507 view(s)
  • Stalker0's Avatar
    Thursday, 14th March, 2019, 01:16 PM
    Stalker0 replied to Command: Flee
    I would agree, but to me all of those scenarios fall into the same bucket. Running through a series of seasoned warrior should be considered as deadly as the cliff. If you rule the cliff would stop the spell, you should rule the warriors would too...or at least generate a disengage before the move. I think if you are having to dice up how ďdeadlyĒ a scenario is you have already gone past...
    45 replies | 1735 view(s)
    0 XP
  • Henry's Avatar
    Thursday, 14th March, 2019, 02:51 AM
    ...And it was said that the most famous of these was Aanglvia Newton-John, the Last Aerobender....
    32 replies | 1307 view(s)
    0 XP
  • darjr's Avatar
    Thursday, 14th March, 2019, 12:34 AM
    CleverNickName I second that idea!
    102 replies | 3303 view(s)
    0 XP
  • darjr's Avatar
    Wednesday, 13th March, 2019, 11:14 PM
    Way too much effort for the return. They donít do this now and are making a large share of the rpg industry already. Matt even seemed to lament the effort to make a setting book was too much. Sort of. I think itís far more likely they will directly influence the current system and or any future development of D&D. I think their influence will rival all others but the WotC designers themselves....
    102 replies | 3303 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 13th March, 2019, 08:54 PM
    Confucius say: ďif you can speak, you can spellĒ
    32 replies | 1307 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 07:07 PM
    True. But I don't know how difficult it is to make an animated show. It *sounds* a lot more difficult to me, but I've no way of gauging it.
    102 replies | 3303 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 13th March, 2019, 05:52 PM
    You have an issue trying to justify it being a long and arduous overland journey, though, especially with an ocean in the way. Why don't they get on an eagle jet plane and just fly there? You may want the thematic element that carrying The One Thing is bad for you. A radioactive power cell, maybe? Then read a bunch of Captain America comics, where the Red Skull is trying to bring...
    50 replies | 951 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 12:43 PM
    Well, thatís branding, isnít it? People would say ďIím playing Critical Role tonight!Ē and folks would know what that means. Building a brand is hard, but if anybody in the TRPG space, CR would have the best shot at it.
    102 replies | 3303 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 03:08 AM
    Sure. New ventures entail risk. An RPG rulebook isnít *that* much of a risk, though. Especially if it was a Kickstarter stretch goal. Much easier to produce than an animated show!
    102 replies | 3303 view(s)
    3 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 02:23 AM
    So, given two facts: 1) WotC indicated last year that streaming shows like Critical Role are responsible for over 50% of new player acquisitions; http://www.enworld.org/forum/content.php?4677-Over-Half-Of-New-D-D-Players-Got-Into-Game-From-Watching-Online-Play&p=7280374 2) Critical Role is currently demonstrating an ability to run a multi-million dollar Kickstarter in a small RPG industry...
    102 replies | 3303 view(s)
    4 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 12:36 AM
    Days, names, facts... itís all good!
    170 replies | 5529 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 12:28 AM
    Itís on Fridays on Netflix. Thursdays in America on their channel, I think.
    170 replies | 5529 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 13th March, 2019, 12:24 AM
    I think itís interesting that, give the sheer size of CR fandom, they could possibly consider launching their own Critical Role RPG which could rival D&D. Even if it didnít, it would probably be the second biggest RPG in the world.
    345 replies | 16230 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 12th March, 2019, 08:55 PM
    What the hell was that? If you want to make mean-spirited comments about the appearance of other people, find some other platform to do it.
    24 replies | 950 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 12th March, 2019, 07:15 PM
    THIS IS NOT OKAY. Do not bring this racist nonsense to this website. And, no, we don't care if you were joking or not. Do not post in the thread again.
    260 replies | 6835 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th March, 2019, 05:36 PM
    Is that you, Charles? :)
    40 replies | 1166 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 12th March, 2019, 04:58 PM
    Monte Cook Games' 5E "Science Fantasy Sourcebook", Arcana of the Ancients, has launched on Kickstarter. "Arcana of the Ancients is a sourcebook for 5th edition players and GMs to bring the wonders of mysterious technology and weird science-fantasy elements to their traditional fantasy campaigns. Designed by Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, all of whom have years of...
    40 replies | 3322 view(s)
  • Morrus's Avatar
    Tuesday, 12th March, 2019, 04:53 PM
    Given that David Bowie was the greatest being ever to have lived, the answer to the question is: me! This was posted by Questing Beast on Twitter: a Labyrinth RPG being created by River Horse Games. "The secret RPG project I was hired to work on is... It's being created by River Horse Games, who have created the overall structure and mechanics. I'm writing 90% of the adventure, which...
    21 replies | 1790 view(s)
  • Umbran's Avatar
    Tuesday, 12th March, 2019, 04:24 PM
    Agreed. The reason most fantasy world is basically, "real-world, with individuals who can produce special effects," is to allow the player's life-experience-trained intuition to hold sway most of the time. Well, we should note a couple of things. Quantum mechanics and relativity came by when they did because our basic technology started being able to measure things *outside* the...
    42 replies | 1271 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 12th March, 2019, 04:05 PM
    I think you've been clear about that. The issue isn't that you are unclear. The issue is that several folks here think you are *simply wrong*. And... so... what do you want? Again, I think you've been clear. The issue here isn't that you are unclear, but that folks *do not agree with your points*. So again - Every communication has some (occasionally implicit) purpose, and...
    624 replies | 14452 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 12th March, 2019, 01:43 PM
    Well Dyson Logos says he did them. Iím inclined to believe him.
    78 replies | 2473 view(s)
    5 XP
  • Morrus's Avatar
    Tuesday, 12th March, 2019, 12:47 PM
    Yeah, Nathan Stewart likes to troll fans with cryptic mentions of settings. I'll wait for something more concrete.
    19 replies | 1117 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 12th March, 2019, 04:37 AM
    Or not, as their world has magic, and ours doesn't. Their experiences of their world could be very different than ours. In most works, they are not, but every once in a while, a writer goes deep, and brings up some truly weird stuff. D&Disms work fine, if you include parts of old D&D cosmology - the elemental planes, and the positive and negative energy planes, and say, "Arcane magic is...
    42 replies | 1271 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 12th March, 2019, 03:49 AM
    Currently, Boston, MA. Originally, Long Island, suburbs of NYC.
    624 replies | 14452 view(s)
    0 XP
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About Morrus

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Date of Birth
June 26, 1974 (44)
About Morrus
Introduction:
Tabletop RPGer, designer, reporter.
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Designer of WOIN, fan of D&D.
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Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
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I haz a wizzard.

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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

Friday, 8th March, 2019


Thursday, 7th March, 2019


Wednesday, 6th March, 2019




Sunday, 22nd April, 2018

  • 04:47 PM - Maxperson mentioned Morrus in post Can't change my password.
    No idea as I've never tried here. That's just how it's typically done. Typical being the operative word. :) It seems that this site does things differently, so I'll leave it to Morrus to help you out further.
  • 08:06 AM - Ancalagon mentioned Morrus in post Let's Look At Alchemy In Pathfinder 2!
    There was apparently a podcast that divulged more information (I don't have a link at the moment) - Alchemical items have "levels" from 1 to 20 - Bombs were supposed to require two hands to use, but that's being changed to one hand Also from the comments, PF2 will NOT use item weight, but a "bulk" system similar to Star finder. Another comment is that alchemists can get more resonance, which is rather important because they need it to use magical items AND wield alchemy. The start of day items, as you guys have guessed, are subsidized for a better rate if you can predict ahead of time which items you will need and make duplicates. Plus, the alchemist gets a class feature that adds extra resonance and scales, Intel for you Morrus ! :)

Thursday, 19th April, 2018


Sunday, 15th April, 2018

  • 03:51 PM - Ancalagon mentioned Morrus in post [PF2] Gnome and Halfling ancestry up on Paizo blog
    We've seen goblins, elves and dwarves; now it's time to take a peek at Pathfinder 2nd Edition's small folk - the halflings and gnomes! All to be added, of course, to the Pathfinder 2nd Edition Compiled Info Page! 96491 Halflings -- 8 racial hit points Size small; speed 20 feet Dexterity and Charisma boost, plus one flexible boost; Strength flaw Ancestry feats -- Distracting Shadows (sneak using large creatures as cover) Plucky (overcome fear) Titan Slinger (damage bonus with slings vs. large creatures); also the sling does more damage than in PF1 Lucky Halfling (reroll one skill check or save you critically fail per day) Gnomes -- 8 racial hit points Con and Cha boosts, plus one flexible boost; Str flaw Low light vision Ancestry feats -- Fey Fellowship (more charismatic when dealing with fey) First World Magic (bonus cantrip with various options) Discerning Smell (find invisible creatures) Animal Speaker (talk to animals) What do ability boosts and flaws do...

Saturday, 14th April, 2018


Friday, 13th April, 2018


Tuesday, 10th April, 2018

  • 06:15 PM - Knightfall mentioned Morrus in post Community Question: Unapproved Group Messages?
    Hey Morrus, I discovered the location of the unapproved message, but when I try to approve it, the sit gives me an error message. PHP Warning: require(..../dbtech/userthreads_pro/hooks/group_start_postcheck.php): failed to open stream: No such file or directory in ..../group_inlinemod.php(108) : eval()'d code on line 1 Fatal error: require(): Failed opening required '/var/www/virtual/enworld/forum/dbtech/userthreads_pro/hooks/group_start_postcheck.php' (include_path='.:/opt/lib/php') in /var/www/virtual/enworld/forum/group_inlinemod.php(108) : eval()'d code on line 1

Thursday, 5th April, 2018

  • 06:24 PM - iserith mentioned Morrus in post Block Feature Issue
    Hello Morrus - My understanding is that the block feature is two-way. If I block someone, I can't see their posts or respond to them and vice versa. While that does appear to be working for posters that have blocked me, it does not appear to be the case for posters I have blocked. They have been able to view and quote my posts and I have also received PMs from posters I have blocked. Would you kindly take a look at this for me? Thanks in advance for your help.

Saturday, 31st March, 2018


Tuesday, 27th March, 2018

  • 05:17 AM - Connorsrpg mentioned Morrus in post Starting Adventures
    Hey Morrus, I am interested in submitting some short introductory and low level adventures to En5ider, but I have 1 question for you and the community: Do I need to provide the starting settlement? As in, I wish to submit some adventures that can be 'tacked on' to a settlement of choice by the DM, such as the ones already detailed on EN5ider. Would DMs be happy with this? Would I refer to people in their role, or still give them names etc? Eg: the watch captian vs Thorved the watch captain.

Sunday, 25th March, 2018

  • 04:37 AM - Ancalagon mentioned Morrus in post Game Trade Media playtest video
    Another comment on shields, realism and gaming: using 2 shields as a fighting style seems just plain wrong to me. (This was mentioned in an earlier post by Paizo). If I was GMing the game (probably won't ever happen) I wouldn't allow it, and I certainly won't use it as a player. Edit: source: http://knowdirectionpodcast.com/2018/03/pathfinder-2nd-edition-playtest-special/ said by Mona (from the compilation thread done by Morrus )

Sunday, 18th March, 2018

  • 08:17 PM - FrogReaver mentioned Morrus in post Mike Mearls Happy Fun Hour: The Warlord
    Morrus - It really gets old when someone like Remathilis feels the need to announce to the world that he is going to block you. I would report the post but as he blocked me immediately after he posted I do not have the ability to report the post.

Friday, 16th March, 2018

  • 10:37 PM - mach1.9pants mentioned Morrus in post Purchased Gold
    Hi I purchased some gold, mainly as a little tip to ENW, but it has not appeared in my account. I've emailed a couple of times and had no reply. Any help Morrus?

Wednesday, 14th March, 2018

  • 03:29 AM - Yunru mentioned Morrus in post A Collection of D&D Class Build Guides - the Wiki Thread
    There is, but for some reason no one can add it to the first post. http://www.enworld.org/forum/showthread.php?593300-Guide-How-to-Win-Fights-and-Intimidate-People-(Another-Barbarian-Primer)&highlight=barbarian Morrus or Yunru, can either of you add this, the thread owner asked for help last page and never got a response.It's going to have to be Morrus, my changes aren't sticking.
  • 02:10 AM - Adamant mentioned Morrus in post A Collection of D&D Class Build Guides - the Wiki Thread
    There is, but for some reason no one can add it to the first post. http://www.enworld.org/forum/showthread.php?593300-Guide-How-to-Win-Fights-and-Intimidate-People-(Another-Barbarian-Primer)&highlight=barbarian Morrus or Yunru, can either of you add this, the thread owner asked for help last page and never got a response.

Monday, 12th March, 2018

  • 11:21 PM - Mercurius mentioned Morrus in post Do We Still Need "Oriental Adventures"?
    Morrus, I see that terms like "virtue signalling" (a new one to me) and SJW are not allowed on this forum, but is the same true of terms like "white privilege" and similar?
  • 07:09 PM - Cergorach mentioned Morrus in post Do We Still Need "Oriental Adventures"?
    "Two things I can't stand are racism and the Dutch!" - Michael Caine's character in one of those Austin Powers movies. When you quote a movie, quote it correctly! So that everyone can bake in it's glorious contrariety... ;-) Morrus: The article isn't discussing ANY particular culture, that would be great content! But your doing now what we all don't like saying that Africa or the Orient is a culture, it isn't. It's a collection of cultures. Instead of authors raving against things that are wrong with RPG products, why not show them how it's done?

Saturday, 10th March, 2018



No results to display...

Saturday, 2nd March, 2019

  • 08:53 PM - Tony Vargas quoted Morrus in post Why do people still play older editions of D&D? Are they superior to the current one?
    I mean, Michael Bay's Transformers feels different to Goodfellas, right? And Gygax's 1E feels different to Mearls' 5E. I feel the same level of total disinterest in both Bayformers and Goodfellas. ;p And, the major reason I like running 5e is that it feels so much like running AD&D. Some games hard-core more feelz than others, though. For all that 5e openly wants you to ignore it's own rules, and AD&D necessitated doing so, they both keep a definite feel, however far afield the DM takes them.
  • 08:14 PM - Celebrim quoted Morrus in post It's a Good Thing D&D Isn't a Toy
    You are talking about yourself, not everyone. Well, I am certainly part of everyone so even if I'm the lone exception you can't talk about everyone, but I'm also talking about my friend group. Of the 60 or so friends that have given me an opinion on this, only one loved it, and say 10 or so liked it, but even those that liked it felt they were let down by 'The Last Jedi' in a way that ruined their enjoyment of 'The Force Awakens' because there enjoyment of 'The Force Awakens' had been predicated on the mysteries it was promising in the story would have good payoffs. Granted, we are talking about hard core Star Wars nerds for the most part, so this isn't a representative sample but we are certainly part of 'everyone'. And, I'm not actually talking about myself. I hated it completely starting about 30 minutes into the film (basically from when Han Solo arrived on stage).
  • 06:03 PM - dnd4vr quoted Morrus in post D&D Art & Arcana Amazon Sale
    This isnít WotC. And itís not 5E stuff. Itís an art book covering the history of D&D. Fair enough, but tell them I gave at the bank. :)
  • 07:39 AM - pogre quoted Morrus in post Why the hate for complexity?
    Eh, gaming is my hobby. I do it for fun. Iím not looking for ways to spend less time doing it. Iím happy to take time to find out which games I like. And I consider the tinkering and backend building part of that fun, just like a wargamer might enjoy painting minis. It's interesting you would say that. I like what a lot of folks would call an upper to mid level of complexity in my games (I would put 5e in that realm). Where I love to invest time is preparing for play. A lot of my enjoyment comes from painting miniatures, preparing scenery, creating props, designing maps, and making other play aids. I'm old and have run enough games to wing it with very little prep time and my players typically enjoy those games, but it is less enjoyable for me. For others the very thought of going through all of this prep for an adventure would be a major drag. I love indy games for one shots, but for longer campaigns there has to be a certain level of complexity for me to continue to enjoy it.
  • 02:31 AM - Ryujin quoted Morrus in post The Orville Season Two - Thoughts?
    Do all Kaylons except Isaac have red eyes? Was Isaac always able to do the head guns? Don't know about the head guns but I recall seeing at least one other Kaylon with blue lights, and others were either red or orange (slight difference).
  • 12:25 AM - cmad1977 quoted Morrus in post No Politics
    Thank you. Honestly, it really is nice to hear that. :) Hear it twice.

Friday, 1st March, 2019

  • 11:27 PM - dragoner quoted Morrus in post Why the hate for complexity?
    Eh, gaming is my hobby. I do it for fun. Iím not looking for ways to spend less time doing it. Iím happy to take time to find out which games I like. And I consider the tinkering and backend building part of that fun, just like a wargamer might enjoy painting minis. That's cool, you should do what makes you happy. My opinion isn't meant as a criticism of anyone else's joy; it is that as I have been getting older, I no longer have the boundless energy for system mastery of complex games. I love war games also, I played "Battle of the Five Armies" by TSR before D&D even, and war games definitely have a complexity scale, which I think works well. I used to enjoy a certain complexity in RPG's also, though in the last few years, I have found that less is more in a lot of ways.
  • 09:51 PM - lowkey13 quoted Morrus in post No Politics
    These days itís just me, Umbran, and Danny (and Danny mainly focuses on spam). And if you haven't been told this recently, y'all are awesome. :)
  • 09:42 PM - dragoner quoted Morrus in post Why the hate for complexity?
    But then simplicity is often boring, and if it gets it wrong, then it has a cascade effect or being wrong plus boring. True, nevertheless the investment in time and energy is less to discover that. There are complexity ratings that can be helpful.
  • 04:43 PM - quoted Morrus in post How do I delete my account?
    You can simply change any info in your profile to render the account nonfunctional. Finish by changing the email addresss to something non-existent. The account will effectively no longer exist. I'm trying to delete my account because I no longer want to receive birthday emails. - The system validates the birth date field, so I cannot enter a nonfunctional date. So there will always be a day on which the system will email me. - The system validates changes to the email address. Since there's no way for me to validate a non-existent email address, the system will always have a valid email for me.

Thursday, 28th February, 2019

  • 11:46 PM - Elfcrusher quoted Morrus in post Why the hate for complexity?
    That's the design goal for many complex games. You get to play both games -- the optional solo background tinkering of characters or spaceships or whatever, and the fast front-end group gameplay. I very much enjoy both aspects of the game, and a game which has them both is the perfect game for me. I get that. But I think I also prefer playing games with simple character creation. When there are too many character options, and in particular too many options which depend on each other, I find: a) My focus shifts from the character's story to his/her mechanical power. b) I keep wanting to start over with a new character.
  • 06:10 PM - Celebrim quoted Morrus in post Why the hate for complexity?
    That's the design goal for many complex games. You get to play both games -- the optional solo background tinkering of characters or spaceships or whatever, and the fast front-end group gameplay. I very much enjoy both aspects of the game, and a game which has them both is the perfect game for me. Back in the late 70's, early 80's, when I was a wee munchkin, I had an older cousin that played Traveller and to a large extent it was obvious his enjoyment of Traveller was much as a solo game of world building as it was the collective RPG experience. Though I think Traveller might be the definitive example of that, there are similar examples from other games, CharOp and monster modifications in 3.X D&D and spaceship construction in N.E.W., or character creation in HERO or really most 'supers' games especially, can be considered robust solo mini-games, and the process of world-building even if it isn't crunchy in any game can be considered from the GM's perspective a sort of solo minigame to be...
  • 06:31 AM - Saelorn quoted Morrus in post Why the hate for complexity?
    Thereís no game that takes twelve steps to resolve an attack. The World of Synnibarr (second edition) has a seven step process for resolving an attack, but the damage step actually has five sub-steps to it, and a lot of the other steps have other checks that need to be made within them. For example, if you shoot and miss, there's a roll to see where the shot actually went, and then the attack process starts over against the accidental victim. If the enemy chooses to disarm you rather than dodge your attack, then they need to resolve their entire maneuver (including your own dodge roll, fate roll, heroic attempts, and divine intervention roll) before you can continue your attack.
  • 02:03 AM - MGibster quoted Morrus in post Why the hate for complexity?
    And there are people who like fine-tuning the engines of their cars, and who like arguing the minutiae of TV continuity, and who memorise stats of sports players, and who painstakingly build model railways, and who like the arduous process of computer coding. I can't imagine doing any of those things. Or those strange people who like to discuss the minutia of details as they relate to games where they pretend to be elves with magical powers. ::looks nervously left and right:: GURPS is an example of a complex game that some people absolutely love precisely because of its complexity. The rules allow someone to create almost any type of game world they want and some people love being able to tinker with things at the macro and micro levels. I used to love GURPS and I'd still use it but most of my players refuse to play it. To be fair they did give it a shot at least. For the most part I don't enjoy a lot of complexity in my games. I loved Battletech and Car Wars when I was younge...
  • 12:18 AM - Saelorn quoted Morrus in post Why the hate for complexity?
    What you're missing is that for some people, that *is* part of the playing. They enjoy the process. Let's not go all "badwrongfun", eh? We survived edition wars, we don't need game style wars.I'm not saying that complex games are necessarily bad. I'm just saying that complexity, itself, is bad. You need to weigh the trade-off, for all of the awesome things you get in exchange for it. Are you suggesting that some people might enjoy complexity, for its own sake? That someone might prefer to roll seventeen dice, and cross-reference the result on three different charts, because rolling dice and referencing charts is inherently fun for some people? Because I honestly hadn't considered that before. If there are people like that, then my blanket statement might be a bit over-reaching, and the whole topic just comes down to a matter of preferences.

Wednesday, 27th February, 2019

  • 12:52 AM - Eltab quoted Morrus in post "Unable to save image"
    Right now we're working on an upgrade to a new platform, which will fix everything. That is good to hear. I finally got a picture of myself that shows off my good side. :devil: I hope the lag time to load a new thread also is an artifact of the transfer prep work.

Tuesday, 26th February, 2019

  • 11:31 PM - Doug McCrae quoted Morrus in post Why does the stigma of the "jerk GM" still persist in our hobby?
    Iíd be interested in hearing what leads people to believe there areI think the "I was just roleplaying my character" defence for antisocial behaviour, which works for both players and GMs - players can hide behind their characters, GMs can hide behind the whole world - gives license to jerks, and it isn't present in most other hobbies.
  • 09:21 PM - Enevhar Aldarion quoted Morrus in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    I donít know. Iím just reading the same PR youíre reading. :) Yep, they make it pretty clear on the product page for it: "Unravel sinister secrets of the sea with Ghosts of Saltmarsh releasing in game stores, digitally, and everywhere on May 21, 2019. An alternate art cover with a distinctive design and soft-touch finish is available exclusively in game stores on May 21."
  • 08:37 PM - PrometheanVigil quoted Morrus in post Why does the stigma of the "jerk GM" still persist in our hobby?
    What you're talking about is a barrier to entry. I mean, I'd start by saying that of you enumerated examples, some (such as computer or console games) do not have a very high barrier to entry; I would actually say, based on the fact that I need to mute chat on any on-line game I play, that the barrier to entry for computer and console games isn't very high. You can mute someone in computer games quite easily. You can blacklist them, too. There's no real cost to the mutee/banee... until you try to get involved in higher-level, proper team play or even when you've just got a few cold kills under your belt. Then effort must be put in and real skill gained. And then most of those trolls and hackers stop playing because its no fun playing against their own. They just slapped down $60 for that only to stop playing a few weeks later because they've been effectively ostracized because people really tryin' to 'git gud out here and aren't going to suffer foolishness. (I'm being generous saying th...
  • 05:44 PM - Umbran quoted Morrus in post The Orville Season Two - Thoughts?
    But it's not me in a car, and even if it was I wouldnít describe that as remote, on the edge of explorered territory, and out of communication range. Dude, I think you need to jump your mind out of the preconception rut.... It's how the Union describes the planet. I'm pretty sure the US military would find it a fairly trivial logistical problem. True, as Louisiana is within the borders of the US. But, that's not analogous to the situation. So, thin of it in terms that are actually analogous. Imagine that the Commonwealth of Massachusetts is trying to support a supply line to Baton Rouge. Over land. Without the land between being pacified and under control. If you prefer a European version - the equivalent is supporting a supply line from Paris to Moscow with modern overland technology. 1500 miles, traversible by 4 people in a car in one day, if they are lucky and drive fast. As a military supply line in an emergency? That would not be a good idea. Or, do you want t...



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Pathfinder Sci-Fi Ranged Weapons
Please just consider this a fan creation, rather than an official web enhancement (I know it says that at the top - that's because it might become one, but I'm not a Pathfinder writer or the author of this AP, so I'd consider this to be general sub-p...
634 0 1 Sunday, 24th November, 2013, 05:48 PM Sunday, 24th November, 2013, 05:48 PM
Birthright Pronunciation Audio Files
Sixty audio files of Birthright terms pronounced by TSR's Rich Baker.
143 0 1 Sunday, 17th November, 2013, 02:50 PM Sunday, 17th November, 2013, 02:50 PM
FASA Star Trek Boarding Party House Rules
FASA Star Trek Boarding Party House Rules
175 0 1 Saturday, 16th November, 2013, 01:50 AM Saturday, 16th November, 2013, 01:50 AM
FASA Star Trek Stardate Magazine - Understanding Warp Drive
FASA Star Trek Stardate Magazine - Understanding Warp Drive
191 0 1 Saturday, 16th November, 2013, 01:48 AM Saturday, 16th November, 2013, 01:48 AM
FASA Star Trek Gorn Ship Recognition Manual (Unofficial)
FASA Star Trek Gorn Ship Recognition Manual (Unofficial)
0 0 0 Saturday, 16th November, 2013, 01:47 AM Saturday, 16th November, 2013, 01:47 AM
FASA Star Trek Federation Ship Recognition Manual 2 (Unofficial)
26-page unofficial fan created manual of new Federation ships for the FASA Star Trek Tactical Combat Simulator system. Inculdes Excelsior Mk. II-IV and Constellation class cruiser.
488 0 1 Saturday, 16th November, 2013, 01:33 AM Saturday, 16th November, 2013, 01:33 AM
MegaTraveller Character Sheets (Rebellion/Imperium Versions)
Two-page character sheets for use with MegaTraveller. You can paste your character's portrait in by clicking on the blank. I think these were made by Mad Irishman.
340 0 2 Friday, 15th November, 2013, 07:22 PM Friday, 15th November, 2013, 07:22 PM
Traveller (Imperium) Character Sheets
Various sheets for Imperium's Traveller RPG.
842 0 6 Friday, 15th November, 2013, 07:17 PM Friday, 15th November, 2013, 07:17 PM
TSR Dungeons & Dragons Character Sheet (1980)
TSR Dungeons & Dragons Character Sheet (1980)
1473 0 1 Friday, 15th November, 2013, 01:58 PM Friday, 15th November, 2013, 01:58 PM
"Undying Agonies" by Dylan Brooks (Old Tower Runner Up)
Just over sixty years ago, the city of Areinsle underwent a short and bloody revolution. The citizens of the city Ė long tired of being crushed under the oppressive boot of the aristocracy Ė rebelled against their oppressors and imprisoned them. The ...
581 0 1 Friday, 15th November, 2013, 01:17 PM Friday, 15th November, 2013, 01:17 PM
SANTIAGO: A Myth of the Far Future (Novel)
Santiago - the greatest pirate of the age. Wanted throughout the galaxy, he has evaded capture for thirty years. Now two men, Songbird and Angel, take up the challenge - and gamble their lives in the attempt. SEBASTIAN NIGHTINGALE CAIN: Bounty hunt...
83 0 3 Friday, 15th November, 2013, 01:17 PM Friday, 15th November, 2013, 01:17 PM
"The Soulscape Paintings" by Doyce Testerman (Haunted House Grand Prize)
A quick walk south and west of the small walled town of Cairun stands a dilapidated mansion near an overgrown pond (the location probably selected to provide a fine view for those who once lived within). Built at the order of a wealthy trader, it was...
581 0 1 Friday, 15th November, 2013, 01:16 AM Friday, 15th November, 2013, 01:16 AM
Elements of Magic Spell Sheet
For use with EN Publishing's Element of Magic book for D&D 3.5.
186 0 1 Tuesday, 12th November, 2013, 02:39 AM Tuesday, 12th November, 2013, 02:39 AM
ENP Ultimate Character Portfolio
This copy of it contains a few minor layout glitches, and if you don't happen to like landscape format, then you will hate this. However, it CERTAINLY avoids the "shove it all onto one sheet" feel. The sheet is pretty spacious with lots of room to wo...
633 0 1 Tuesday, 12th November, 2013, 02:10 AM Tuesday, 12th November, 2013, 02:10 AM
Star Trek Tactical Combat Simulator: Admiral's Edition
Star Trek Tactical Combat Simulator: Admiral's Edition
517 0 1 Tuesday, 12th November, 2013, 12:00 AM Tuesday, 12th November, 2013, 12:00 AM
Make Your Own Paper d20
For those with too much paper and not enough d20s...
138 0 1 Monday, 11th November, 2013, 11:59 PM Monday, 11th November, 2013, 11:59 PM
Retro Traveller Character Sheet
Retro Traveller Character Sheet
109 0 1 Monday, 11th November, 2013, 08:17 PM Monday, 11th November, 2013, 08:17 PM
The Netbook of Magical Treasures
For D&D 3E. Produced in 2001.
464 0 1 Monday, 11th November, 2013, 07:45 PM Monday, 11th November, 2013, 07:45 PM
"The Legacy of Threehills" by Corey Reid (Haunted House Runner Up)
Jardek Anton, Baron of Threehills, is dead. His will has not yet been opened, because the one person indicated by the Baron as his executor has not been found. This person, unknown to any of those close to the late Baron, must be found before the wil...
403 0 1 Monday, 11th November, 2013, 01:16 PM Monday, 11th November, 2013, 01:16 PM
"Nymar's Tears" by Bob Geis (Secret Graveyard Runner Up)
This adventure is best suited for low (3-5) level characters. It has very little combat and places heavy emphasis on character interaction. This adventure is largely an investigation of the mysterious events plaguing the village of Southwood. The pla...
438 0 1 Monday, 11th November, 2013, 01:11 PM Monday, 11th November, 2013, 01:11 PM

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