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  • Morrus's Avatar
    Today, 12:44 PM
    Morrus replied to Hand Bombs
    Two rolls. One to determine where it lands, the other to attack all in the resultant burst.
    4 replies | 86 view(s)
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  • Morrus's Avatar
    Today, 12:43 PM
    Morrus replied to Armour skill?
    No, thatís the opposite of what I just said. :) It literally just does what it says in that paragraph ó to benefit from higher quality equipment, you need an appropriate skill. You canít benefit from an exceptional quality pistol without enough ranks in pistols. Same with armour.
    4 replies | 77 view(s)
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  • Morrus's Avatar
    Today, 12:24 PM
    Morrus replied to Armour skill?
    It's used exactly the way you quoted, from page 23. Lets you benefit from higher quality armour.
    4 replies | 77 view(s)
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  • Morrus's Avatar
    Today, 12:22 PM
    You roll the damage as normal and divide by two. There's no stun charge limit.
    2 replies | 73 view(s)
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  • Morrus's Avatar
    Today, 11:11 AM
    Morrus replied to Hand Bombs
    See Burst attacks on page 99. Area attacks use a single attack roll (in this case AGI (throwing) or similar) vs VITAL DEFENSE of all targets, and a single damage roll. Otherwise it is resolved just like any other attack roll.
    4 replies | 86 view(s)
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  • kronos182's Avatar
    Today, 05:33 AM
    They are.. I just didn't write up the mechanic for it.. and I'd have to write up a knowledge check to know that.. I wrote this up in an hour, I'm allowed to miss something. I'll fix it later.
    2004 replies | 372303 view(s)
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  • kronos182's Avatar
    Today, 05:14 AM
    Some more Borderlands stuff.. Anshin Anshin is amanufacturer from the Borderlands universe, producing personal shields andhealth kits, making them one of the few manufacturers from that universe to notproduce weapons. Cracked Sash Shield(PL7) The Crack SashShield is a personal energy shield that protects the user from attacks, with afast recharge rate, but low capacity. The shield...
    2004 replies | 372303 view(s)
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  • Morrus's Avatar
    Today, 12:11 AM
    The sixth adventure in the War of the Burning Sky adventure path is here! A 5E fantasy adventure for 11th-level characters. In search of the Torch of the Burning Sky, the heroes set out for Sindaire and Castle Korstull, the canyon fortress where Emperor Drakus Coaltongue was slain. Witness the mighty and terrible face of war in a world of magic!A critically acclaimed high fantasy...
    1 replies | 320 view(s)
  • Morrus's Avatar
    Yesterday, 10:56 PM
    The Origins Award winners are in, and Vampire: The Masquerade 5th Edition takes the roleplaying game award, with WotC's Mordenkainenís Tome of Foes winning the RPG supplement category. The full list of winners: Game of the Year: Root (Leder Games) Board Game: Root (Leder Games)
    2 replies | 1186 view(s)
  • kronos182's Avatar
    Yesterday, 02:56 AM
    Hyperion Hyperion is aFiction weapon manufacturer from the Borderlands games, known for makingaccurate weapons, although in four colour schemes including dark pink, red,silver or black. Hyperion mostly produces SMGs, rifles, repeater pistols,rocket launchers, shotguns and sniper rifles, and various modifications fortheir weapons. Apparatus The Apparatus is avery accurate repeating pistol...
    2004 replies | 372303 view(s)
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  • Stalker0's Avatar
    Saturday, 15th June, 2019, 11:20 PM
    I just something similar. I didn't change the damage, but allowed the blade to gain any benefits of the blast. So invocations that give knockback for example, could be used. The invocation that adds your charisma mod would apply, etc.
    19 replies | 599 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 15th June, 2019, 10:18 PM
    DO YOU NEED TO SHOUT?
    19 replies | 457 view(s)
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  • Stalker0's Avatar
    Saturday, 15th June, 2019, 06:50 AM
    Just noting, two of my players have taken Actor in different games. Still consider it one of the coolest and best feats in the game. The ability to perfectly mimic voices is an incredible power in the right hands.
    19 replies | 2502 view(s)
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  • Umbran's Avatar
    Friday, 14th June, 2019, 09:58 PM
    The thing about milestone leveling that breaks the association of levels to combat is that it gets applied when you reach the milestone, *however* you reach the milestone. It doesn't have to be "you gain a level when you hit a milestone." It can be, "you gain some number of XP when you hit a milestone." And I think that fixes all the issues with milestone leveling you mention. People who...
    175 replies | 4828 view(s)
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  • Umbran's Avatar
    Friday, 14th June, 2019, 08:35 PM
    I think you are missing the point a bit. Folks are asking whether "violent" is the "natural state" for humans. They then have to turn and look for what the "natural state" for humans actually is... and wind up reaching for straws, because they want to find the thing analogous to the feral cat, when no such thing exists. Basically, "natural" human behavior is everything we already see. ...
    175 replies | 4828 view(s)
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  • Morrus's Avatar
    Friday, 14th June, 2019, 05:28 PM
    Tough crowd. It was OK.
    8 replies | 510 view(s)
    2 XP
  • Umbran's Avatar
    Friday, 14th June, 2019, 04:56 PM
    You aren't the only one in the thread that has tried to refer to something like the human "natural state". I was speaking to the entire concept with your post as merely a jumping off point, as it was the most recent to use the concept. No. Just as a wild cat is not "without cat influence". Wild is variously, "in a natural environment" or "undomesticated" - which I restated as 'without...
    175 replies | 4828 view(s)
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  • Morrus's Avatar
    Friday, 14th June, 2019, 03:34 PM
    Morrus started a thread Secret Faces of Velsburg
    Secret Faces of Velsburg. While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are...
    0 replies | 113 view(s)
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  • Umbran's Avatar
    Friday, 14th June, 2019, 03:03 PM
    One option missed in the OP is "Ineffable: The exact nature of the gods is not known, or undetermined. Divine magic happens, but nobody has proof of why or how." This is how most of my games run - unless or until the actual nature of divine magic impact play (so, it becomes mechanically- or plot-relevant), then I don't bother to specify. This allows for more belief systems in the world.
    27 replies | 815 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:46 PM
    Sounds like Eric Noah's old April Fools joke from back in 2002. http://www.enworld.org/ericnoah/aprilfools2002/april02.html
    8 replies | 510 view(s)
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  • Morrus's Avatar
    Friday, 14th June, 2019, 02:09 PM
    The plan is to upgrade from vBulletin to Xenforo, which is an entirely different software. No, there is no ETA.
    76 replies | 3497 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 01:03 PM
    Really. Both of you. @Riley, ordering people not to reply to you is not how to handle a disagreement. Either politely disagree, or use the block function. @Immortal Sun, calling people names is DEFINITELY NOT how to handle a disagreement. I will also add -- if you report a post, and then immediately respond to it with namecalling or insults, we are *not* going to look favourably on it. ...
    175 replies | 4828 view(s)
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  • Morrus's Avatar
    Friday, 14th June, 2019, 12:05 PM
    Yep!
    76 replies | 3497 view(s)
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  • Umbran's Avatar
    Friday, 14th June, 2019, 04:34 AM
    The scientific community recognizes "good" and "evil" as human concepts, not natural states of the universe. The question of whether we are born good or evil makes little sense, when we *define* good and evil only after we are born! There's a problem with discussing our "default state". Consider, for a moment, a housecat. There are housecats that have grown up without significant...
    175 replies | 4828 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:12 PM
    D&D Beyond has provided yet another of it's data dumps of 12 million characters -- this time telling us character alignments are most popular in D&D. Chaotic Good wins, followed by my least favourite as a DM, Chaotic Neutral. Chaotic Evil is the least popular. The developer does say that this does not count the percentage of characters with no alignment selected. You can see the...
    150 replies | 2214 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 09:31 PM
    I can see it.
    76 replies | 3497 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 07:57 PM
    Paizo has just released the landscape GM screen art for its upcoming Pathfinder 2nd Edition GM Screen. "Protect your important notes and die rolls from prying player eyes with the Pathfinder GM Screen! This beautiful 4-panel landscape-style screen features stunning artwork from Ekaterina Burmak on the player's side, and a huge number of charts and tables on the GM side to speed up play...
    7 replies | 3199 view(s)
  • Umbran's Avatar
    Thursday, 13th June, 2019, 06:57 PM
    You say that as if humans *have* an identifiable "natural state" - we are a tribal, social species and an extremely extended infant period compared to other animals. We, more than any other creature on the planet, are focused on *learned* behavior, not inborn, "natural" behavior. What is natural for us is to try out a large number of different behaviors, and see what works. I will push back...
    175 replies | 4828 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 04:14 PM
    Simple. They aren't in any rush!
    16 replies | 593 view(s)
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  • Umbran's Avatar
    Thursday, 13th June, 2019, 02:13 PM
    The game's rules are certainly largely about combat. The *could* have rules that were as rich for dealing with social/political action, or other activity, but they don't. If we hand players a hammer, we should expect them to treat problems like nails... There are games that do better. The CORTEX+ based Leverage game, for example, does include combat. But that is only one out of five major...
    175 replies | 4828 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 02:02 PM
    Not as written, no. But itís your game!
    1 replies | 102 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:28 AM
    The Swedish 1990's-set sequel to Tales From The Loop is now available from Modiphius. Based on the paintings of Simon StŚlenhag which portray a "retro futuristic suburbia", Things from the Flood takes the 1980s kids and makes them 1990s teens. Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about...
    7 replies | 852 view(s)
  • RangerWickett's Avatar
    Thursday, 13th June, 2019, 07:16 AM
    The first chapter header for D&D 3rd edition depicted a naked man. And the book had no cheesecake sexualized women. Thank you, Peter Adkison and team for having respectful art design.
    51 replies | 1443 view(s)
    4 XP
  • Umbran's Avatar
    Thursday, 13th June, 2019, 05:51 AM
    Talk about your questionable choices. One reason why we are okay with violence, is that in the real world, some people have issues letting things go, and that tends to escalate.... Gentlemen, be warned - dragging around drama from closed threads is an astoundingly good way to get yourself a vacation from the site. Both of you drop it, now, please and thank you. I would, in fact, take this...
    175 replies | 4828 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 13th June, 2019, 05:41 AM
    There's "questionable choice" and "end up on the wrong side of the moral argument". Splitting the party to chase down goblins in the woods is a questionable choice, and when they did that, they handled the consequences. Becoming villains is what happens when you are on the wrong side of the moral argument. I think, on their first go ever at RPGs, having them hunted down and either executed...
    175 replies | 4828 view(s)
    0 XP
  • Kid Charlemagne's Avatar
    Wednesday, 12th June, 2019, 09:15 PM
    I don't want the Plane of Fire to be quite that deadly; portions may be, but overall I want it to be difficult and challenging but survivable for mid-level PC's. I've also got a variant Planar set up going: The elemental planes are located inside the (otherwise) hollow Earth. The inside of the mantle (facing in towards the center of the globe) is where the Planes of Earth and Water are -...
    7 replies | 300 view(s)
    0 XP
  • RangerWickett's Avatar
    Wednesday, 12th June, 2019, 08:30 PM
    Wherever you set it, remember that an environment doesn't have to remain static. You can set things on fire, have sections of a building or bridge collapse, have the townsfolk show up to gawp, have law enforcement show up to arrest y'all (perhaps leading to temporary truces if the law enforcement folks are stronger than either guild), have some valuable treasure get revealed so people have an...
    13 replies | 445 view(s)
    2 XP
  • Kid Charlemagne's Avatar
    Wednesday, 12th June, 2019, 07:45 PM
    The next big arc of my campaign (5E, players are 6th level) is likely to involve the Plane of Fire and the City of Brass, and I'm curious what other people have done with those. My plan is to make the Plane of Fire a vast desert wasteland with Egyptian motifs; sometimes places swallowed up by the desert end up transported to here. The City of Brass itself I'm kind of wishy-washy on; past D&D...
    7 replies | 300 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 07:06 PM
    Um, be careful there. You started with simulated violence, but then use *real* physical conflicts (minor ones, as toddlers) as your example. Apples and oranges. De-sensitization to violence *does* happen. If you are 11 years old, and you regularly see real violence in your home, in your school, and in your community, yes, you get de-sensitized (meaning - you have a decreased emotional...
    175 replies | 4828 view(s)
    1 XP
  • Jonathan Tweet's Avatar
    Wednesday, 12th June, 2019, 06:19 PM
    Indeed Gradine is right, and I typed too quickly. I would say that violence is generally more suitable than sex, rather than either/or, one being suitable and the other not.
    175 replies | 4828 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 04:01 PM
    For something to currently be in the public domain it needs to have been created somewhere round the 1920s or before. The Black Company wonít be public domain for about 60 years yet.
    25 replies | 1298 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:59 PM
    Perhaps. But I would likely *position* it differently. See above - I was not going to run a game in which 13-year-olds end up on the wrong side of the moral argument. If I'm going to present the non-combatants as a challenge to kids, I'd position it clearly as a, "Well, nuts, you have to get around this without hurting anyone." Heck, in games for my adults, if the PCs choose the wrong...
    175 replies | 4828 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:18 PM
    So, let me continue from the perspective of my experience - since it was a recent one in which I actively questioned the tolerances for many things in my game and presentation... At the root, we view some violence as okay, because we still live in a world in which violence is occasionally necessary. There are still (entirely human) monsters among us, and sometimes we are not left with...
    175 replies | 4828 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:11 PM
    A little while back, I taught my 13-year-old de facto goddaughter how to play D&D. That gave me an entirely new perspective on what "safe" means. There's a little-realized fact that there's no such thing as a no-holds-barred safe space. Safe spaces need boundaries, and the boundaries that are useful and safe for one group may not be for another.
    175 replies | 4828 view(s)
    4 XP
  • Jonathan Tweet's Avatar
    Wednesday, 12th June, 2019, 02:28 PM
    I've been thinking about this issue for almost 40 years, and this summary is pretty good. Humans find sex and violence to be interesting, and of those two pursuits violence is the one suitable to group activity, as in a roleplaying game.
    175 replies | 4828 view(s)
    2 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 11:55 AM
    It's D&D, Pathfinder, AND WOIN! :D
    1 replies | 194 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 04:09 AM
    Dude. If it was a woman, you don't have to leap, because of the statistics involved. One in five women are raped at some point in their lives. 43% of heterosexual women report experiencing some sexual violence other than rape.* This stuff is so darned common, they don't even have to experience it to have a valid strong reaction, because they live in fear of it throughout their lives. And...
    419 replies | 16624 view(s)
    3 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:57 AM
    That language is inappropriate, and unacceptable. Do not post in this thread again. Anyone else think they want to try to push the limits? This person is getting booted from the thread. The next will probably get a vacation from the site, with no warning or prior discussion. If you cannot figure out that you need to be on your best behavior when having a sensitive discussion, you have no...
    419 replies | 16624 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 01:56 AM
    The question isn't about severity. It is about the logic and form of the argument. Oh, most times it isn't like Snidely Whiplash, twirling his mustache, going, "BWAHAHAHA! Now I will say bad things about people!" It is usually quite casual and seems reasonable until someone puts a spotlight on it. You specifically pointed out how you think their testimony came from a desire to seek...
    419 replies | 16624 view(s)
    3 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 01:19 AM
    That's fair. And then what we are looking for is a list of things for people to rate a game on. There's an arti and science of that, too, which can get pretty deep. There are a few things that can get hairy when you are taking user ratings. Things like "complexity", where you might wonder if everyone has the same concept fo what you are talking about. But, you can sometimes get at what...
    44 replies | 1183 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 01:11 AM
    Well, there may be some thigns that nearly everyone cares about - some specific questions everyone wants to know the answer to. That's okay. But you should approach it *from the question* rather than from the answer. Well, where I come from, the defining characteristic of a thing we call a "metric" is that it is *measurable*, preferably in as objective a manner as possible. I don't...
    44 replies | 1183 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:53 PM
    I work better deadpan.
    166 replies | 5318 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 11th June, 2019, 09:33 PM
    Oh, we are quite accustomed to honesty of opinion. We are also accustomed to rather unsavory rhetorical practices. You are now at the point of leveling insinuations against people in order to bolster your position. People who claim there was crying are attention-seekers. Folks who react to your apparent lack of empathy are not used to honesty. You are resorting to ad hominem tactics. ...
    419 replies | 16624 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:04 PM
    But you canít write rules under the assumption that people will ignore them.
    143 replies | 5561 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:50 PM
    And now itís my turn! What is an /s?
    166 replies | 5318 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:17 PM
    Yep. That was the joke. It was a significant part of lots of peoplesí posts. :)
    166 replies | 5318 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 11th June, 2019, 07:53 PM
    Don't ask, "What would be a good metric?" Ask instead: "What matters to you about a game?" Not just as a thought exercise - Make an actual list of things that matter to you. We can try to separate what of those things are GM/group dependent, and what's rules-dependent, and what measures we could put that could be useful. Metrics should be chosen to answer specific questions.
    44 replies | 1183 view(s)
    4 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 07:49 PM
    The A TOUCH MORE CLASS Kickstarter is less than a week away -- it launches next Tuesday -- and the amount of content you can pick up is growing! Not only can you also get the original A TOUCH OF CLASS, the new A TOUCH MORE CLASS, but you can also get THE MASTERCLASS CODEX which compiles them both in a beautiful hardcover, along with much more! This Kickstarter allows you to pickup some...
    0 replies | 1700 view(s)
  • Umbran's Avatar
    Tuesday, 11th June, 2019, 07:42 PM
    Okay. But do you not recognize that means the strength of your argument comes only from your personal credibility? Do you even want that? Do you really want anyone to change their behavior based on what you admit is merely a subjective sense? I mean, apply that to basically *any other real problem people face* - do you want people acting on subjective senses, or real, solid information? ...
    419 replies | 16624 view(s)
    1 XP
  • Stalker0's Avatar
    Tuesday, 11th June, 2019, 07:41 PM
    Hex blades- some people see them as the answer to all warlock problems, others see them as raw power creep. You decide!
    13 replies | 621 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 06:52 PM
    Oh man, thereís loads of them!
    70 replies | 2390 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 11th June, 2019, 05:54 PM
    "...the whole hobby..."? Where are you getting the idea that anything other than a few vocal people here and on social media even give a fetid dingo's kidney about this - or are even aware of it? I mean that sincerely - where are you getting the impression that any significant portion of "the whole hobby" is focused on something other than their own lives and gaming sessions? Remember that...
    419 replies | 16624 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 04:04 PM
    It's not like a car. It's much more subjective and much more of an art. You can directly and objectively measure a car's horsepower or weight, but you can't do that with an RPG. I don't think anything can substitute for actually trying the thing. All the graphs in the world won't give you a sense of how you feel when you play the game.
    44 replies | 1183 view(s)
    3 XP
  • Umbran's Avatar
    Tuesday, 11th June, 2019, 04:04 PM
    I don't believe any of the victims of the Salem witch trials were running role playing games, so they are perhaps not a great example from which to extrapolate.
    419 replies | 16624 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 11th June, 2019, 03:41 PM
    I think you have a problem in that you are discussing what you see as a general issue, in a thread about an incident that does not support your points well at all. Find a documented incident where public shaming had a major impact on a GM, and it turns out the public was really wrong, and you might have something. But here, what you have are hypothetical, things you *fear* can happen, but for...
    419 replies | 16624 view(s)
    2 XP
  • Jonathan Tweet's Avatar
    Tuesday, 11th June, 2019, 02:28 PM
    Another factor to consider is that reliability and consistency matter a lot to whichever side has the advantage. The underdog in a fight benefits from increased randomness, while the favored group benefits from a lack of surprises. In RPGs, the PCs are almost always the favored side. A disadvantage of a single large attack compared to two small attacks is that the single attacks are more likely...
    135 replies | 3925 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:52 PM
    Heists are always fun to play. Heck, ex-D&D designer Rodney Thompson built a whole game around them. Now, the San Jenaro Co-Op is bringing 25 heists in a hardcover book to Kickstarter! The book is system-neutral, and includes different genres -- sci-fi, fantasy, and so on. You get a detailed map, information on guards and traps, and so on. Here's the fluff text: "Heists are some of the...
    7 replies | 1650 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:35 PM
    The official Acquisitions Incorporated Dungeon Manual D&D book has snuck up on us, and is releasing in the next week or so. Artist Aviv Or has shown off some of the artwork she did for the book on Twitter. "I started with designing Positions - a character's role in the company on top of their standard D&D class - as iconic characters. Like the Cartographer, who's about discovering places...
    14 replies | 1293 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 11:00 AM
    We simply upgraded the sever to https.
    76 replies | 3497 view(s)
    0 XP
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About Morrus

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Date of Birth
June 26, 1974 (44)
About Morrus
Introduction:
Tabletop RPGer, designer, reporter.
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Designer of WOIN, fan of D&D.
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Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

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Page 1 of 2 12 LastLast
My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

Tuesday, 28th May, 2019


Monday, 27th May, 2019


Sunday, 26th May, 2019




Friday, 4th May, 2018


Tuesday, 1st May, 2018


Monday, 30th April, 2018

  • 05:34 AM - Ancalagon mentioned Morrus in post Most popular class/race combos
    Two comments: 1: I note that the "spread" of classes is much less dramatic than the race spread. The most popular class is a bit more than twice as popular as the least popular class. That's a good thing IMO! Race wise however, the spread is what, 12-13 fold? That's huge. Even is we exclude the non PHB races, the spread remains about 5-fold. I have to say that ... I'm ok with that. I would be far more concerned if the situation was reversed 2: Morrus : this is very cool info, but I'm curious why you are re-posting it?
  • 01:54 AM - Yaarel mentioned Morrus in post Most popular class/race combos
    @Morrus Did the top 10 list accidentally leave out the Elf Wizard? The chart says there are 2744 Elf Wizards and 2568 Human Wizards. This means, the Elf Wizard is a more popular combo than the Human Wizard.

Tuesday, 24th April, 2018

  • 06:17 PM - CapnZapp mentioned Morrus in post I gotta ask: the "laugh" points, are they meant as appreciation or as mockery??
    Morrus: this issue doesn't go away. I'm going to report a series of my own posts where a user clicks laugh (yes, I know the button is called "laugh with this post") even though my remarks are not in any sense made with humor in mind. In short, I find it impossible to interpret this as anything else than mockery. I am writing this post because I know you are busy and might have a mod handle the reporting, so you might not even see the series of reported posts. (I need to post this first so I can include a link in my reports for your moderation convenience) If you or your mods redtext the user to stop abusing the laugh functionality all is well in the world. But I am ressurrecting this thread to clearly flag that it is not a new issue, and it remains a serious one. I've gotten dozens of laugh points I could have done well without, and I feel that if I do not bring thus back up to your attention it will never stop. I can't be alone in getting these points that only burn. If y...
  • 06:16 PM - CapnZapp mentioned Morrus in post Sibriex stats and art!
    deleted
  • 01:24 PM - Ghal Maraz mentioned Morrus in post [PF2] Cleric class preview + spells per level
    Morrus: - the expert proficiency in divine spellcasting is at 12th level, not 13th; - it's strongly implied that, when getting a new spell level, you get two spell per day; - 10th level spells aren't gained at 19th level: details are still unknown.

Monday, 23rd April, 2018


Sunday, 22nd April, 2018

  • 04:47 PM - Maxperson mentioned Morrus in post Can't change my password.
    No idea as I've never tried here. That's just how it's typically done. Typical being the operative word. :) It seems that this site does things differently, so I'll leave it to Morrus to help you out further.
  • 08:06 AM - Ancalagon mentioned Morrus in post Let's Look At Alchemy In Pathfinder 2!
    There was apparently a podcast that divulged more information (I don't have a link at the moment) - Alchemical items have "levels" from 1 to 20 - Bombs were supposed to require two hands to use, but that's being changed to one hand Also from the comments, PF2 will NOT use item weight, but a "bulk" system similar to Star finder. Another comment is that alchemists can get more resonance, which is rather important because they need it to use magical items AND wield alchemy. The start of day items, as you guys have guessed, are subsidized for a better rate if you can predict ahead of time which items you will need and make duplicates. Plus, the alchemist gets a class feature that adds extra resonance and scales, Intel for you Morrus ! :)

Thursday, 19th April, 2018


Sunday, 15th April, 2018

  • 03:51 PM - Ancalagon mentioned Morrus in post [PF2] Gnome and Halfling ancestry up on Paizo blog
    We've seen goblins, elves and dwarves; now it's time to take a peek at Pathfinder 2nd Edition's small folk - the halflings and gnomes! All to be added, of course, to the Pathfinder 2nd Edition Compiled Info Page! 96491 Halflings -- 8 racial hit points Size small; speed 20 feet Dexterity and Charisma boost, plus one flexible boost; Strength flaw Ancestry feats -- Distracting Shadows (sneak using large creatures as cover) Plucky (overcome fear) Titan Slinger (damage bonus with slings vs. large creatures); also the sling does more damage than in PF1 Lucky Halfling (reroll one skill check or save you critically fail per day) Gnomes -- 8 racial hit points Con and Cha boosts, plus one flexible boost; Str flaw Low light vision Ancestry feats -- Fey Fellowship (more charismatic when dealing with fey) First World Magic (bonus cantrip with various options) Discerning Smell (find invisible creatures) Animal Speaker (talk to animals) What do ability boosts and flaws do...

Saturday, 14th April, 2018


Friday, 13th April, 2018


Tuesday, 10th April, 2018

  • 06:15 PM - Knightfall mentioned Morrus in post Community Question: Unapproved Group Messages?
    Hey Morrus, I discovered the location of the unapproved message, but when I try to approve it, the sit gives me an error message. PHP Warning: require(..../dbtech/userthreads_pro/hooks/group_start_postcheck.php): failed to open stream: No such file or directory in ..../group_inlinemod.php(108) : eval()'d code on line 1 Fatal error: require(): Failed opening required '/var/www/virtual/enworld/forum/dbtech/userthreads_pro/hooks/group_start_postcheck.php' (include_path='.:/opt/lib/php') in /var/www/virtual/enworld/forum/group_inlinemod.php(108) : eval()'d code on line 1

Thursday, 5th April, 2018

  • 06:24 PM - iserith mentioned Morrus in post Block Feature Issue
    Hello Morrus - My understanding is that the block feature is two-way. If I block someone, I can't see their posts or respond to them and vice versa. While that does appear to be working for posters that have blocked me, it does not appear to be the case for posters I have blocked. They have been able to view and quote my posts and I have also received PMs from posters I have blocked. Would you kindly take a look at this for me? Thanks in advance for your help.

Saturday, 31st March, 2018


Tuesday, 27th March, 2018

  • 05:17 AM - Connorsrpg mentioned Morrus in post Starting Adventures
    Hey Morrus, I am interested in submitting some short introductory and low level adventures to En5ider, but I have 1 question for you and the community: Do I need to provide the starting settlement? As in, I wish to submit some adventures that can be 'tacked on' to a settlement of choice by the DM, such as the ones already detailed on EN5ider. Would DMs be happy with this? Would I refer to people in their role, or still give them names etc? Eg: the watch captian vs Thorved the watch captain.

Sunday, 25th March, 2018

  • 04:37 AM - Ancalagon mentioned Morrus in post Game Trade Media playtest video
    Another comment on shields, realism and gaming: using 2 shields as a fighting style seems just plain wrong to me. (This was mentioned in an earlier post by Paizo). If I was GMing the game (probably won't ever happen) I wouldn't allow it, and I certainly won't use it as a player. Edit: source: http://knowdirectionpodcast.com/2018/03/pathfinder-2nd-edition-playtest-special/ said by Mona (from the compilation thread done by Morrus )


No results to display...

Thursday, 16th May, 2019

  • 04:31 PM - LordEntrails quoted Morrus in post The Most Popular D&D Character Name Is "Bob"
    What these stats appear to tell us is that nearly 10% of people call their character "Bob", Uh really? I mean that would indicate that their are only something like 12,810 characters built on DDB. Is that in agreement with data on things like feats etc? 12k seems exceptionally low given all the talk of how big/used/important DDB is.
  • 03:49 PM - ddaley quoted Morrus in post Ghosts of Saltmarsh: A Review
    It's not. It's a dungeon crawl with a spot of diplomacy at the end when the PCs figure out the twist. That sounds promising.. thanks. I am still pretty excited about this book. Looking forward to next week. It'll be character creation time!

Wednesday, 15th May, 2019

  • 10:33 PM - Saelorn quoted Morrus in post Thinking about an advancement system
    One can reasonably assume that XP is only gained during the course of an adventure. Otherwise itís not really a game.So the adventure "starts", and then everyone spends a month in their basement to max out all of their skills. This sort of system has been done many times in the past, and this is always a sticking point. The optimal path of advancement is to avoid adventure as much as possible. You would need some sort of caveat in order to keep everyone moving forward, instead of just grinding, and that's not an easy passage to phrase. If the rules are clear and precise, then they can be gamed. If the rules are too vague, then they can be misinterpreted.
  • 09:26 PM - Elfcrusher quoted Morrus in post Ghosts of Saltmarsh: A Review
    If it's the same as the original, the PCs think the Lizardfolk are the bad guys. It's only after they start to raid their lair they (might) realise they're the good guys, and they're refugees from a Sahuagin attack. They're trying to build an alliance with Locathah and Merfolk to fight back, and humans aren't even on their radar. If the PCs have killed too many of them before figuring this out, the original adventure has the Chieftain charge them 10gp per body as compensation. Always seemed a bit harsh to me. In The Final Enemy, the battle at the end happens offscreen in the original. Sounds like that's the major change (one for the better -- that was always anticlimactic). I figured the plot would be the same. I was wondering more how the text expects the DM to resolve the challenges, vis-a-vis the debate(s) we've been having about how tasks are handled in 5e.
  • 08:44 PM - Satyrn quoted Morrus in post Thinking about an advancement system
    Inspired by CoC and similar systems. I havenít thought it all the way through yet. Itís very similar to the way CoC does it. Percentile system. Everything is a skill. You improve with failure. Every time you fail a skill check, the skill improves by 1%. Technically they can go over 100% (modifiers might bring it down). Hmmm. Definitely easy to abuse though. Find lots of easy tasks and repeat. Though I guess youíd stop failing them, so your score would remain static. So you'd find lots of hard tasks, instead. (And that's what they'd have been doing from the start, since they were trying to fail). But then, this creates a story where the character is constantly trying to test his limit, which could work out well.
  • 05:31 PM - amethal quoted Morrus in post Why Did Paizo Never Make A Pathfinder/Starfinder Magazine?
    Well, they do adventure path subscriptions, which is essentially their replacement for Dungeon. IIRC it was originally even the same subscriber list which got transferred over automatically.As I recall, they had subscribers but no magazine, so they pretty much had to transfer the subscribers over, or at least give the option to them (I have an idea they may have offered refunds as well - I'm not sure because I had cancelled my subscription by that point, because distribution issues meant my FLGS got theirs weeks before I did, and sometimes mine never arrived at all). Some of the things Lisa Stevens wrote about the print magazine business, in the USA at least, made me wonder why anybody ever went into it. (It might have been in one or more of the Paizo "year in review" articles on their website.) They found it hard enough with a well established brand like Dragon; they clearly had zero appetite for trying it with a new publication.
  • 03:13 PM - jasper quoted Morrus in post YouGov D&D Alignment Survey - how many Britons identify as Chaotic Evil?
    He is American. That aside, heís masking a naughty word. Itís not ďchutesĒ, itís something similar-sounding. jasper thinks . jasper thunks on it. And finally jasper finally gets its. Jasper is slow.
  • 02:54 PM - Egg Embry quoted Morrus in post RPG Crowdfunding News - Kingmaker, A Town Called Malice, Fantasy Grounds Unity, Tunnels & Trolls Graphic Novel, and more
    There was me hoping A Town Called Malice was based on the song by The Jam! Now I genuinely hope that's Peter's answer on the podcast! :-P
  • 03:53 AM - Trastone quoted Morrus in post New Tariffs On RPGs Printed In China
    Sure. Provide a detailed economical analysis then. Weíll wait. :) I fell asleep while typing up the snooze fest! Hopefully everything will blow over and my fav games stay around the same price. If not, then I might be buying a few less until wages raise to counter for inflation.. stopping cause itís just too boring to go on about!
  • 12:04 AM - ccs quoted Morrus in post New Tariffs On RPGs Printed In China
    Sure. Provide a detailed economical analysis then. Weíll wait. :) How will that NOT run afoul of the "No politics" rule?

Tuesday, 14th May, 2019

  • 09:20 PM - Immortal Sun quoted Morrus in post New Tariffs On RPGs Printed In China
    Sure. Provide a detailed economical analysis then. Weíll wait. :) I'm certain folks have posted far more detailed analyses of the impacts of magic on the development of fantasy elven society for their settings than we will ever see socio-political-economic commentary on the trade relationship between China, the USA and everyone else.
  • 07:47 PM - Parmandur quoted Morrus in post Fantasy Grounds Usage Stats Through Q1 2019: D&D Up, Pathfinder Down
    Yes. I said exactly that. :) What, do you expect us to read before going half-cocked??? That would go against all of our cherished Interwebz traditions.
  • 07:41 PM - Woundweaver quoted Morrus in post Dual wielding and Weapon size question
    I think you just answered your own question! :) Not really, since it begs the question why wouldn't every person buy an undersized weapon if it does the same damage as the regular sized weapon, costs the same, weighs less and is more concealable due to being a smaller size.
  • 05:46 PM - lowkey13 quoted Morrus in post Eye of the Beholder: D&D Art Documentary Now Playing
    The movie profiles D&D artists Ė both past and present Ė Necessary grognard comment: Well, that sounds half good. ;) Seriously, sounds interesting. The art of D&D was, and is, integral to the experience.
  • 04:24 PM - DEFCON 1 quoted Morrus in post Bethesda Comments On Accusations Of Plagiarizing D&D Adventure
    Sometimes people make genuine apologies and do try to do better. Well, make your mind up! Either they're cynically apologising because they have to, or they don't have to because it makes no difference. It can't be both things! :) (Well, in this case they're not; or at least haven't yet). Heh heh... well, sure it can! ;) it's that these companies usually don't feel the need to apologize for every little thing that people get up in arms over... but when something does blow up and someone in the company does say "We gotta do this!", it's not because the company on the whole is genuinely sorry, they do it just to get people off their backs. And that's cause most people don't actually care. As soon as the company says "Oh, we're very sorry this occurred, we didn't mean to upset anyone", people go "Oh, okay, good!" and then go on with their lives as though nothing ever happened, never thinking about it ever again. Because the action and the apology has literally NO impact on t...

Monday, 13th May, 2019

  • 09:28 PM - variant quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 5
    So it turns out that it just takes one dragon to win everything. Dany could have flown to Westeros at any time in the last few years with just one of her three dragons and burned Kings Landing to the ground, and anywhere else she wanted to. All that political chess, all those armies, the Dothraki, the North, the Unsullied, none of it mattered in the end. Just one dragon beats everything. Itís a nuclear weapon. The dragons had to grow up, but they've always been likened to weapons of mass destruction.
  • 01:24 PM - Maxperson quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 5
    So it turns out that it just takes one dragon to win everything. Dany could have flown to Westeros at any time in the last few years with just one of her three dragons and burned Kings Landing to the ground, and anywhere else she wanted to. Especially since there wouldn't have even been the ballistae to worry about. All that political chess, all those armies, the Dothraki, the North, the Unsullied, none of it mattered in the end. Just one dragon beats everything. Itís a nuclear weapon. Except for the rock Jon was hiding behind in episode 3. If they had just quarried that kind of rock for the walls and the keep, she would have been in trouble. ;)

Saturday, 11th May, 2019

  • 04:54 PM - Elfcrusher quoted Morrus in post On the Origins of Dragon Species
    Iím not sure I understand the criticism. Just because we didnít discover something until the 1700s doesnít mean it didnít exist. If dragons were real, nature wouldnít limit their species only to to things humans had discovered. Yeah, this. I mean, I'm all for rethinking assumptions and trying to make the game more fun. But trying to rationalize design ideas by arguing that they are more historically accurate, or more scientific, or whatever, is kinda pointless in my opinion. So let's say we reconfigure all the dragons to meet the expectations of the OP. How will that make the game more fun? That's kind of all that matters. (And, no, "inconsistencies in the fluff annoy me and make the game less fun" is not a persuasive argument.)
  • 04:37 PM - Aldarc quoted Morrus in post On the Origins of Dragon Species
    Iím not sure I understand the criticism. Just because we didnít discover something until the 1700s doesnít mean it didnít exist. If dragons were real, nature wouldnít limit their species only to to things humans had discovered.It would potentially limit how they are called or how we understood their natures. But I'm not sure if it is reasonable that D&D (and its world of magic) would be restricted to a Middle Age conception of science, philosophy, or alchemy.
  • 01:52 AM - variant quoted Morrus in post Game of Thrones Season 8 Episode 4 "The Last of the Starks"
    Itís Westeros. Itís not medieval England. She would pride herself on whatever the writers say she prides herself on in that fictional culture. Yes, it's Westeros which is heavily grounded in Medieval England. She is not embarrassed to be a maiden in the books. The writers have gone completely against the books in most regards to culture and language since they left the books behind at season 5. There's a reason the show writers left out the "In the name of of the Maid I charge you to protect all women" part of the knighting ceremony.



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
"The Ritual of Rebirth" by Tyson Neumann (Secret Graveyard Runner Up)
The PCs wake to find themselves trapped in small wooden boxes with no light. After freeing themselves and each other, the PCs find that they are dressed in nothing more than plain tunics and brown canvas slack - all other possessions are gone. Not kn...
342 0 1 Monday, 11th November, 2013, 01:09 PM Monday, 11th November, 2013, 01:09 PM
"Peaceful Silence" by Johnathon Walls (Secret Graveyard Grand Prize)
This adventure is an event-based adventure in the town of Khurmish with lots of role-playing opportunity, climaxing in a vicious battle. The characters come to the town to seek out its inhabitants, or right a wrong of which they know very little. The...
452 0 1 Monday, 11th November, 2013, 01:06 PM Monday, 11th November, 2013, 01:06 PM
"Rubies of the Black Flame" by David Morgan (Volcano Fortress Runner Up)
Hereís the deal, see. The Kingís Guard captured the Leader of the Society of the Black Flames and the Society is the most powerful assassinsí guild in the realm. So when the Guild retaliated by kidnapping the Kingís daughter, it was a real coup for t...
381 0 1 Monday, 11th November, 2013, 01:04 PM Monday, 11th November, 2013, 01:04 PM
"The Burning Sageís Demense" by Spencer "The Sigil" Cooley (Volcano Fortress Grand Prize)
Approximately seventy years ago, Orestian, a mage of great prominence, retired to continue his study of heat, fire, and other related spells. He announced his retirement at the 23rd Festival of Fire (commemorating his defeat of a pair of green dragon...
506 +1 1 Monday, 11th November, 2013, 01:02 PM Monday, 11th November, 2013, 01:02 PM
"The Old Tower" by Dennis OíBrien (Old Tower Grand Prize)
A sketch in an old journal leads to the first clue to the location of a necromancerís lost redoubt. The tower, though long lost, is not abandoned, his last apprentice still lives there, continuing her studies in solitude. Though not the terror her ma...
642 0 1 Monday, 11th November, 2013, 12:54 PM Monday, 11th November, 2013, 12:54 PM
"Uncle Albrechtís Lab" by Dale Roberts (Temple Runner Up)
About two days ride East of Greyhawk, near the Western edge of the Cairn Hills, there is a small square tower. Built over 100 years ago for some lord or other, it was abandoned and reclaimed several times since. The most recent owner has been Albrech...
481 0 1 Monday, 11th November, 2013, 12:48 PM Monday, 11th November, 2013, 12:48 PM
"The Lost Temple of Pelor" by Andrew Hay (Temple Grand Prize)
The lost temple of PelorĒ is a D&D 3rd edition adventure suitable for a party of four average PCs of level 5 to 7. Ideally one member will be a cleric or paladin of Pelor. A rogue or ranger may also be helpful. The description that follows is generic...
934 0 1 Monday, 11th November, 2013, 12:46 PM Monday, 11th November, 2013, 12:46 PM
SANTIAGO Character Sheet (D&D 4E)
A character sheet for the SANTIAGO: A Myth of the Far Future adventure path (D&D 4E version).
224 +1 1 Sunday, 10th November, 2013, 06:59 PM Sunday, 10th November, 2013, 06:59 PM
OD&D Character Sheet
Old D&D character sheet from the TSR days.
1035 0 1 Sunday, 10th November, 2013, 06:49 PM Sunday, 10th November, 2013, 06:49 PM
Oriental Adventures Character Sheet
Oriental Adventures from WotC.
256 0 1 Sunday, 10th November, 2013, 06:47 PM Sunday, 10th November, 2013, 06:47 PM
AD&D 2E Character Sheet
AD&D 2E from TSR.
5267 0 1 Sunday, 10th November, 2013, 06:47 PM Sunday, 10th November, 2013, 06:47 PM
OSRIC Character Sheet
The OSRIC sheet.
553 0 1 Sunday, 10th November, 2013, 02:11 PM Sunday, 10th November, 2013, 02:11 PM
Old School OSRIC Character Sheet
Old school feel OSRIC sheet.
268 0 1 Sunday, 10th November, 2013, 04:32 AM Sunday, 10th November, 2013, 04:32 AM
FASA Doctor Who Character Sheet
From the 1980s FASA Doctor Who RPG.
110 0 1 Sunday, 10th November, 2013, 04:18 AM Sunday, 10th November, 2013, 04:18 AM
Savage Worlds Character Sheet
Savage Worlds from PEG.
156 0 1 Sunday, 10th November, 2013, 04:17 AM Sunday, 10th November, 2013, 04:17 AM
Gitzman's WFRP 3E Character Sheet
Gitzman's enhanced sheet for Warhammer Fantasy RP 3rd edition (the FFG one). Streamlined character sheet design for new and advanced players alike. Redesigned to help you build your dice pools quickly and easily. Includes all the basic action cards f...
197 0 1 Sunday, 10th November, 2013, 04:09 AM Sunday, 10th November, 2013, 04:09 AM
GURPS Lite
This is the boiled-down ďessenceĒ of GURPS: all the fundamental rules, but not the options and embellishments that often confuse new players. Once youíre comfortable with these rules, you can pick up the GURPS Basic Set and jump right into the action...
105 0 1 Sunday, 10th November, 2013, 12:27 AM Sunday, 10th November, 2013, 12:27 AM
Pathfinder Character Sheet
Pathfinder Character Sheet
669 0 1 Saturday, 9th November, 2013, 11:54 PM Saturday, 9th November, 2013, 11:54 PM
AD&D Character Sheet
AD&D Character Sheet
1161 0 1 Saturday, 9th November, 2013, 11:53 PM Saturday, 9th November, 2013, 11:53 PM
Darwin's World Character Sheet
Darwin's World Character Sheet
273 0 1 Saturday, 9th November, 2013, 11:51 PM Saturday, 9th November, 2013, 11:51 PM

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