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  • Morrus's Avatar
    Today, 12:02 PM
    There are plenty of one-person game publishers out there.
    13 replies | 286 view(s)
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  • Umbran's Avatar
    Yesterday, 08:40 PM
    The lowkey doth protest too much, methinks. :p
    45 replies | 914 view(s)
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  • Morrus's Avatar
    Yesterday, 07:39 PM
    It had fewer vendors than last year.
    8 replies | 153 view(s)
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  • Morrus's Avatar
    Yesterday, 07:16 PM
    Early on there were two - DEFENSE, and MENTAL DEFENSE. Then there were three - MELEE, RANGED, and MENTAL, and so it meant MELEE and RANGED. Now there are four, but it still means MELEE and RANGED. It's a little historical remnant which could probably be done away with.
    5 replies | 151 view(s)
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  • Umbran's Avatar
    Yesterday, 06:19 PM
    I dunno if we have to worry about it being "paramount" in general. This is not about character advancement, or about classes, or about particular powers, or even a feat. We are talking, honestly, about a very basic setup - getting the drop on the opponent, and being able to attack before they realize you are there. A very basic tactic, used throughout history. The logic being used to...
    126 replies | 2242 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 06:02 PM
    It's a good question, and something which completely slipped through playtesting! I would, on reflection, say that immunity overrides vulnerability, so you'd end up immune to both.
    4 replies | 106 view(s)
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  • Umbran's Avatar
    Yesterday, 04:33 PM
    Um, where I come from, "consequentialism" is the philosophic position that the morality of actions are judged by their consequences, and I'm pretty sure that's not what you mean here. If, "basic consequentialism" to you mean, "things act like in the real world," I'm just going to have to say that I don't think we can make general statements. And, if I'm playing Clark Kent? The only...
    126 replies | 2242 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 03:54 PM
    For once, I largely agree with Celebrim - not just on this, but on the entire post. I have some additional thoughts I'll add. In a game theory sense, the stakes are known, but probabilistic. It is like playing a hand of blackjack for the right to make a spin on a roulette wheel. You don't know the exact outcome, but you can totally work out the expected return on the bet. I...
    126 replies | 2242 view(s)
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  • Morrus's Avatar
    Yesterday, 03:53 PM
    Origins Game Fair has reported 20,000 unique attendees this year, which is an increase of 11% on last year. Last month, UK Games Expo reported an increase of 18% to 25,704 unique attendees. Turnstile was up 1% to 71,237. This cements UKGE and Origins as the #3 and #4 largest tabletop gaming conventions in the world respectively for the second year in a row. Convention Unique Attendees...
    8 replies | 693 view(s)
  • Umbran's Avatar
    Yesterday, 02:45 PM
    Alternatively, we say that the game rules define the role you are playing in that context, and you are defining "lick of sense" by reference to a world outside the fictional one you're playing in... and *that* doesn't make a whole lot of sense. "Roleplaying," is not generally, "rules do not apply, do what you want, so long as it sounds good." Role playing is informed and shaped by...
    126 replies | 2242 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 01:31 PM
    What else would they be hoping for? That it fails?
    16 replies | 432 view(s)
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  • Umbran's Avatar
    Yesterday, 05:21 AM
    I can understand why you feel differently. However, I think you might be allowing "realism" to override several points (most already made, but I'll reiterate): For one thing - this orc is on guard. It isn't that he's actually helpless - tied up or unconscious. He is bored, but not insensate. He can still hear the twang of the bow in the distance, is still able to move, roll with the impact...
    126 replies | 2242 view(s)
    2 XP
  • Umbran's Avatar
    Yesterday, 02:21 AM
    Our group described Mage: The Ascension as the best game when in the right hands, and the absolute worst game when in the wrong hands. Given that FATE has The Dresden Files right there for you to manipulate to your whims, yeah, that'd be a good alternative.
    73 replies | 2207 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 02:12 AM
    The capacity for hatred is aleph-null. The capacity for gnomes to make your hatred look pompous is at least aleph-one. The capacity for paladins to look down their noses at your self-centered antipathies is somewhere around aleph-fifteen. I'd argue that the arc of history bends toward apathy, but I don't care enough to bother.
    12 replies | 534 view(s)
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  • Umbran's Avatar
    Yesterday, 01:53 AM
    It is an attack. The attacker is unseen by the target, so the attack is rolled with advantage. The PC is attacking with surprise. The character gets to apply whatever benefits are within their power (like, Sneak Attack, if they have that ability). But there's no "perfect shot - instant kill". If you can't pull together enough hit points of damage... well, that shot wasn't as perfect as you...
    126 replies | 2242 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 25th June, 2019, 11:55 PM
    My group uses a similar biweekly format (twice a month). My first campaign with them was Deadlands, and ran... 5 years and one month. We took a bit of a palate cleanser with (what for us is) a short arc that lasted 6 months with Atomic Robo. The following campaign has been Ashen Stars, and has been running for... just about 3.5 years now? It is heading into some plotlines that the group...
    14 replies | 356 view(s)
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  • Morrus's Avatar
    Tuesday, 25th June, 2019, 05:43 PM
    It doesn’t stack with any any other SOAK.
    2 replies | 103 view(s)
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  • Umbran's Avatar
    Tuesday, 25th June, 2019, 04:39 PM
    Um, no. I was responding directly to what DM Mike said. In the first bit we are agreeing (and I am merely elucidating with an example). In the second, I am directly responding to how he says he plays. So, really, you are 100% dead wrong - I am having a discussion with someone that seems to me 100% grounded in our play experiences. Please don't come to me 100% dead wrong, proclaiming...
    62 replies | 1417 view(s)
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  • Umbran's Avatar
    Tuesday, 25th June, 2019, 04:24 PM
    None tried it - we took it that this was a religious stricture, and doing so was roughly equivalent to a Paladin violating their alignment/code restrictions - they'd lose their powers, and have to find a way to atone. I think we assumed that clerics and druids who fell became fighters with d8s for hit points, which kinda sucked, so nobody risked it. One exception was made: Old-style bards,...
    45 replies | 914 view(s)
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  • Umbran's Avatar
    Tuesday, 25th June, 2019, 04:03 PM
    Yah. If a 15 year old city kid decides to play a ranger, you shouldn't expect the *player* to know proper approaches to how to acquire food or shelter, or follow tracks. The game very explicitly works to help you play characters who know and do things you, the player, cannot. Expecting player understanding of the character's domains of knowledge is not fair. People are so......
    62 replies | 1417 view(s)
    3 XP
  • Umbran's Avatar
    Tuesday, 25th June, 2019, 02:37 PM
    You would replace stupid vitriolic edition wars with a similar screed against the entire line as a whole? That is not an improvement. We get it. You don't like WoD. That's been made abundantly clear. Now what? Having gotten that across... what's the goal? What do you want to get out of this thread?
    73 replies | 2207 view(s)
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  • Morrus's Avatar
    Tuesday, 25th June, 2019, 12:22 PM
    Yup!
    4 replies | 182 view(s)
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  • Umbran's Avatar
    Tuesday, 25th June, 2019, 03:25 AM
    In cases where the character needs to take a physical action, yes. In cases like this, where what's called for is largely happening in the character's head, the result is apt to be ambiguous. If we are too picky about naming approaches, we risk the, "Well, *how* do you search the room? What *exactly* do you look at?" that was a hallmark of previous editions, and more recently replaced with...
    62 replies | 1417 view(s)
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  • Umbran's Avatar
    Tuesday, 25th June, 2019, 01:39 AM
    Thread closed, as game is no longer open to join.
    1 replies | 379 view(s)
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  • Morrus's Avatar
    Monday, 24th June, 2019, 10:33 PM
    We've got lots of awesome stuff for mutants in Cursed Earth, upcoming! The psyker would take the Mutant race with the psionic mutation. This is a cool origin, though! It's very focused just around getting extra (or saving) PP though.
    4 replies | 182 view(s)
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  • Umbran's Avatar
    Monday, 24th June, 2019, 09:54 PM
    It isn't like this is a modern forensics game, where the PC can choose to take pictures of image processing, or take samples to the lab for analysis for approaches. Nor are players likely to be forensic scientists, or even people who actually have the skills in question, that would be able to name approaches would actually be fruitful. This is, honestly, a major problem with the "goal and...
    62 replies | 1417 view(s)
    4 XP
  • Kid Charlemagne's Avatar
    Monday, 24th June, 2019, 08:40 PM
    I agree in general - but I do have a specific challenge in mind for an upcoming session that is motivating me to put this down on paper.
    27 replies | 798 view(s)
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  • Kid Charlemagne's Avatar
    Monday, 24th June, 2019, 07:59 PM
    Here's some of my ideas. Taking the three key actions that I mentioned earlier: parkouring up a wall in a narrow alley, wall running, and running up a wall to catch a ledge. The core idea is that, like jumping, parkouring is keyed to 10+dexterity or acrobatics bonus. Parkouring up a wall in an alley or narrow corridor: Alley must be narrow enough to allow this: 5 feet max width (could be...
    27 replies | 798 view(s)
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  • Kid Charlemagne's Avatar
    Monday, 24th June, 2019, 07:28 PM
    That pretty much my plan. I also agree with this - it solved a lot of my players problems when I realized climbing mostly didn't require rolls unless its particularly dangerous. This is true, but thieves need to be able to climb walls!
    27 replies | 798 view(s)
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  • Umbran's Avatar
    Monday, 24th June, 2019, 06:56 PM
    There's this large swath of territory between, "this has no impact" and "the game depends on". Maybe we can consider what happens in that in-between, rather than driving to extreme strawmen used to assign "failure" to a GM, hey what?
    26 replies | 766 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 24th June, 2019, 06:11 PM
    Moral superiority of the adventurers, sure. It is only "colonial" if said adventurers move in and take over the place. Settling down is not in the Murder Hobo Manifesto - they are typically raiders, rather than colonizers.
    73 replies | 2207 view(s)
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  • Umbran's Avatar
    Monday, 24th June, 2019, 03:58 PM
    The urban element is a major trope of the genre from its roots in fiction. Saying "urban is merely a setting" is like saying for Space Opera "laser/blaster guns are merely another weapon". Yes, you can play a Space Opera game without laser guns blasting away, but they are so common in the fiction as to be ubiquitous, and it is probably fair to build you game with the assumption that such things...
    73 replies | 2207 view(s)
    1 XP
  • Kid Charlemagne's Avatar
    Monday, 24th June, 2019, 03:54 PM
    Has anyone created any guidelines for Parkour in 5e? I've got a bunch of roguish players (not all actual rogues) with high dexteritys, low strengths, and a fear of walls, climbing, etc :) I've been kind of winging it to this point but am thinking of trying to come up with a set of guidelines to allow them to use Acrobatics to parkour through some issues - parkouring up walls in narrow alleys,...
    27 replies | 798 view(s)
    2 XP
  • Umbran's Avatar
    Monday, 24th June, 2019, 03:52 PM
    It seems the OP wants that. It isn't part of Urban Fantasy in and of itself.
    73 replies | 2207 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 24th June, 2019, 03:16 PM
    Hey, Bobble, flinging insults may go okay on other platforms, but it isn't acceptable around here. We expect you to treat your fellow posters with a modicum of respect that is missing in this post. Please bring your discourse up a notch or two. If you have any questions, please take them to private message or e-mail with a member of the moderating staff. Thanks.
    39 replies | 1099 view(s)
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  • Stalker0's Avatar
    Sunday, 23rd June, 2019, 07:49 PM
    I think shifting initiative to Int is a good way to reduce the dex super stat and make int more well rounded. Initiative is always good. The cha = inspiration is solid. Gives player some control over when they get advantage benefits. Wisdom because of perception is already pretty good, I see it as a dump stat less than the other two.
    61 replies | 1592 view(s)
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  • Morrus's Avatar
    Sunday, 23rd June, 2019, 12:43 PM
    36 replies | 803 view(s)
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  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:11 PM
    Considering that you can move just fine between a fighters 4 attacks, and I never hear people calling the monk overpowered, i would let him move without hesitation
    16 replies | 557 view(s)
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  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:08 PM
    RAW it’s an obvious no. Would I allow it? Probably. Indomitable I think could use a beef up, I don’t think it would overpowered in the slightest
    7 replies | 343 view(s)
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  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:06 PM
    This. Especially if you’ve got all the time commitments of real life. You can start a campaign small. One town, a few details about the kingdom, the immediate threat the party needs to worry about. Then over time, add in your big bad, your bigger worldbuilding, those little nuances. And if a player asks you a world question thst you are just not ready to answer...then tell them “I’ll get the...
    39 replies | 1099 view(s)
    2 XP
  • kronos182's Avatar
    Saturday, 22nd June, 2019, 09:48 PM
    Realta Starship A small human built starship built in the Kelvin universe of Star Trek. The ship consists of a circular primary hull, with a split in the front, within which the primary sensors and deflector dish are mounted. A small secondary hull mounted to the rear and below the saucer contains part of engineering, cargo and a small shuttle bay, capable of holding a single shuttle craft....
    2014 replies | 375935 view(s)
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  • Morrus's Avatar
    Saturday, 22nd June, 2019, 08:39 PM
    Seriously? Somebody held you down and drilled into your tooth against your will? Medical procedures without consent are criminal acts. If what you are saying is true, you’ve been seriously assaulted by somebody who should be in prison. I don't really know what to say. You have dentists holding you down and torturing you against your will, dentists fraudulently forcing you to undertake...
    36 replies | 803 view(s)
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  • kronos182's Avatar
    Saturday, 22nd June, 2019, 08:18 PM
    Adventure Corp Owner: Harry Smith. Central Offices: Toronto, Ontario, Canada Regional Offices: Offices and warehouses in NewYork City, Washington DC, Los Angeles CA, London England, Berlin German, MoscowRussia, a small office on Babylon 5, has access to a small slip in a shipyardwithin Federation space for building or modifying shuttles, freighters or smallstarships under 450 feet. Majority...
    2014 replies | 375935 view(s)
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  • Morrus's Avatar
    Saturday, 22nd June, 2019, 07:59 PM
    Dentists aren’t usually on the NHS, and we rarely have dental insurance. My dentist is private and I pay for everything. $80 sounds quite reasonable.
    36 replies | 803 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 22nd June, 2019, 07:43 PM
    Zardnaar watched Marathon Man’s torture scene and thought “I can do that!” In other news, I have never heard of a dentist who would do a filling without a local anaesthetic.
    36 replies | 803 view(s)
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  • Morrus's Avatar
    Saturday, 22nd June, 2019, 11:16 AM
    Sounds to me like your insurance is the problem, not the dentist.
    36 replies | 803 view(s)
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  • Morrus's Avatar
    Saturday, 22nd June, 2019, 10:45 AM
    5d6 monsters vs 7d6 players are trivial. The match total assumes the MDPs are roughly equal.
    5 replies | 5571 view(s)
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  • Umbran's Avatar
    Saturday, 22nd June, 2019, 02:49 AM
    Okay, there's a fundamental logical issue here. You spend a long post complaining about how WoD is fixed in one particular version of the supernatural, and then when someone points out that one corner of it isn't like that... that it can manage many different kinds of supernatural, you say it doesn't fit your fairly narrow image of what these supernatural people should be! Pick a complaint...
    73 replies | 2207 view(s)
    1 XP
  • kronos182's Avatar
    Saturday, 22nd June, 2019, 02:47 AM
    If I recall, Dark Heresy doesn't use the d20 system.. so converting can be a little tricky.. If you know of the item(s) you want to adapt, let me know, I can find some info on it/them in the Lexicanum wiki, or you can PM me the book stats and info and I can convert.
    2014 replies | 375935 view(s)
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  • Stalker0's Avatar
    Friday, 21st June, 2019, 08:30 PM
    You could go +2 in one stat, +1 in all others
    21 replies | 865 view(s)
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  • Stalker0's Avatar
    Friday, 21st June, 2019, 08:23 PM
    But why? Why is that bonus necessary?
    49 replies | 1116 view(s)
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  • Umbran's Avatar
    Friday, 21st June, 2019, 03:39 PM
    The mage helping the bandit captain escape *is* the hint about what they are dealing with. You may want to telegraph offensive capabilities that are beyond level appropriate - save-or-die, or "this is a huge ancient dragon, not some punk hatchling". But I don't think you need to telegraph that an enemy has a well-considered escape plan, which doesn't harm the PCs. An escaped villain is one...
    56 replies | 1702 view(s)
    4 XP
  • Stalker0's Avatar
    Friday, 21st June, 2019, 02:33 PM
    The main thing I miss from nine swords were stances. The idea of giving fighters a few at will “powers” that they could switch between freely was a simple and wonderful concept. And you can tailor it from the most non-magical “pure martial” abilities to “effectively giving them them a magic power” or everywhere in between
    30 replies | 1274 view(s)
    1 XP
  • Stalker0's Avatar
    Friday, 21st June, 2019, 02:30 PM
    I would more like to see iron heroes make a return! One of mike mearls Indy projects before he joined wotc...it had an innovative token system that rewarded fighters for doing what they do best
    30 replies | 1274 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 21st June, 2019, 01:48 PM
    IANAD, but periodontal maintenance probably means you have gum disease, which can be halted/held at bay by ongoing maintenance but the damage can't be reversed. Those 20 years without visiting a dentist is probably when that set in.
    36 replies | 803 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 21st June, 2019, 11:07 AM
    ICv2 has a gallery of miniatures from Descent into Avernus, as well as the upcoming DM Screen. The minis include Zariel, Mad Maggie, Sylvira Savikas, Mahadi (a Rakshasa), Thavius Kreeg, Little Lulu and Slobberchop, Lucille, as well as Joe Manganiello's character, Arkhan the Cruel. Click here for the full gallery.
    9 replies | 2233 view(s)
  • RangerWickett's Avatar
    Friday, 21st June, 2019, 09:14 AM
    Sorry about laughing.
    1117 replies | 169232 view(s)
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  • kronos182's Avatar
    Friday, 21st June, 2019, 01:27 AM
    Yup, some of them run quite hot. Purposely and some not so. So the heat can be used as a weapon or defensive measure. Some have heavy bone plating. Some can generate 'armour' or harden their skin in select areas, to either protect the nap or other areas, or to add bonus damage to melee strikes. A few other uses as well.
    2014 replies | 375935 view(s)
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  • Umbran's Avatar
    Thursday, 20th June, 2019, 09:23 PM
    I have played a lot of Shadowrun in my day. And I'd say.. go either 2nd edition or 5th. Do not bother with 3 or 4. If you want a bit of retro-future - what the past thought future technology would be like, go with 2nd. If you want a game that does a nod to understanding wireless technology, go with 5th, but be ready for people to be so paranoid that they won't use the technology in question,...
    21 replies | 860 view(s)
    2 XP
  • Morrus's Avatar
    Thursday, 20th June, 2019, 08:14 PM
    Blackadder is second only to Fawlty Towers. There is literally nothing even close to being as funny as those two things.
    95 replies | 2104 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 07:54 PM
    Which would make it two or three times better than the previous FF movies, so... win? We would have the point that it is more a family of siblings/peers, rather than strict parent/child, so it can be a little different.
    24 replies | 684 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 05:53 PM
    I don't doubt that Kamala Kahn/Ms Marvel and Squirrel Girl will hit the big screen eventually. I am not sure I see what about their dynamic doesn't work. It isn't like the personality types in question are rare today, or anything.
    24 replies | 684 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 20th June, 2019, 05:30 PM
    This September, Nightfall Games will be launching a Kickstarter for the 2nd Edition of the 1993 British RPG SLA Industries, where the titular corporation rules over a dystopian world. "SLA Industries is a role-playing game of urban horror, set in The World of Progress; a vast world of ruin and decay. At the very heart of this world lies Mort City, a false beacon of hope upon an...
    7 replies | 1761 view(s)
  • Umbran's Avatar
    Thursday, 20th June, 2019, 04:20 PM
    Well, families are still a thing, right? So, the Fantastic Four still works, today. The problem with FF movies has not been that "they don't work". It has been that Fox does not, at its core, understand superheroes, at least of the Marvel variety. They have fundamentally missed what is most important to the superhero properties they touch. For the Fantastic Four, that is about family. ...
    24 replies | 684 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 04:01 PM
    Dude. We have only a few rules around here - one of them being that you can't go around blatantly insulting people or questioning their personal character over a difference of opinion about game rules. Or maybe you are trying to be funny? If so... folks can't tell. Either way - you should stick to being respectful.
    498 replies | 10477 view(s)
    0 XP
  • Stalker0's Avatar
    Thursday, 20th June, 2019, 05:40 AM
    The big stuff: 1) 20 con, so more hp, on top of more hp! 2) Slightly higher crit modifier 3) +2 more attack, and one extra attack every round. 4) The big one....heals 10 damage every round once at half. That is by far the biggest factor I'm sure. I would also assume that he saves his second wind until much later to milk this advantage. 5) One more action surge.
    81 replies | 3832 view(s)
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  • Stalker0's Avatar
    Thursday, 20th June, 2019, 05:36 AM
    It means a lot of rerolls and shifting all of the players and monsters, either on cards or in your head. Way more complicated every round as opposed to just "hey your down, remember you lose your next turn no matter what".
    60 replies | 2048 view(s)
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  • Morrus's Avatar
    Thursday, 20th June, 2019, 12:00 AM
    Probably not in a Dredd campaign. Magic fits in with a bunch of other worlds of 2000ad but Dredd is more sci-fi. Maybe if they were psionic artifacts instead?
    4 replies | 277 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 11:16 PM
    To me the two simplest rules to fix this: 1) a penalty when falling unconscious. That way you always take some pain. 2) a person who falls unconscious always loses their next turn, no matter when healed. This means initiative is less relevant. Right now if I drop and the healer goes before my next turn, I’m barely inconvenienced. But if I lose my turn regardless of when I’m healed, it’s a...
    60 replies | 2048 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 11:07 PM
    Since the topic seems popular, I wanted to do more scenarios, such as wizards vs wizards. It’s a a greater challenge to assess for sure.
    81 replies | 3832 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 08:10 PM
    You got it. I did seriously consider magic items like weapon or armor, but ultimately wanted to see what the fighter could do with basic gear
    81 replies | 3832 view(s)
    2 XP
  • kronos182's Avatar
    Wednesday, 19th June, 2019, 05:38 PM
    If the weapon is powerful enough.. vaporizing the head and neck would kill the Titan. Otherwise, treat it like a giant troll.. massive regeneration capability (which can take time), once the titan is wounded enough and goes down, gives the mech pilot time to slash the vulnerable spot, IF they know about it. Otherwise, the Titans would just come back with same numbers while mech pilots have to...
    2014 replies | 375935 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 04:42 PM
    No. I was definitely a geek, and hung around with my geek friends, but there was no bullying. I get that other people have different experiences.
    95 replies | 2104 view(s)
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  • Morrus's Avatar
    Wednesday, 19th June, 2019, 03:52 PM
    Liminal is a new RPG by Paul Mitchener, just launched by Modiphius. It deals with "the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin." UPDATE: The core book appears to have already sold out. ...
    0 replies | 1756 view(s)
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 03:42 PM
    Two new miniature sets are now available from Modiphius, for use with their Star Trek Adventures RPG. These are the Original Series Landing Party, and the Iconic Villains sets. These are 32mm scale, unpainted resin miniatures. This set contains one male officer and one female officer of the Andorian, Denobulan, Tellarite, and Vulcan species, as well as two male humanoid miniatures. ...
    0 replies | 1250 view(s)
  • Kid Charlemagne's Avatar
    Wednesday, 19th June, 2019, 02:41 PM
    One bit of possible inspiration: the recruitment scene from "The Untouchables" where Kevin Costner and Sean Connery are trying to find honest cops in Chicago to add to their team. "that's the future Chief of Police..."
    14 replies | 491 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 19th June, 2019, 02:35 PM
    FrogReaver, let us be clear: EN World does not have a strong concept of thread ownership. It isn't really *your* thread. You don't get editorial power. You don't get to say who posts in it, or what they say. Mistwell, that said, you could do to learn to limit how much you lay a wet blanket on other people's ideas. You made a suggestion for a change in direction. That suggestion was...
    76 replies | 2565 view(s)
    5 XP
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June 26, 1974 (45)
About Morrus
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Morrus
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My Game Details

Details of games currently playing and games being sought.

Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.

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Is it possible for one person to create their own table top game, setting and all? Today 12:02 PM
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Tuesday, 8th January, 2002
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
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Friday, 31st May, 2019


Thursday, 30th May, 2019


Wednesday, 29th May, 2019


Tuesday, 28th May, 2019



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Monday, 2nd October, 2017

  • 11:49 PM - Hussar mentioned Morrus in post Discovery Trailer
    I'm not entirely sure I liked the 3rd ep. Some good, bad and very bad. The Good: Yup, I agree with Morrus, this show is freaking GORGEOUS. And, it's probably the hardest SF version of Trek to date. I kinda like that they're giving it a more hard SF look. Yup, the sets are too damn dark. Grr. Hopefully that will shift later on. Michael is a badass. I do love the scene where she kicks the crap out of the convicts. Although, that being said, she's appearing to be a LOT more emotional and a lot less Vulcan in this episode. Guess it makes sense. Just a big shift in how I saw the character. The interplay between Saru and Michael. That's a great dynamic. You can tell Saru truly respects Michael but, also doesn't trust her and blames her for the death of the Captain. I realy look forward to seeing how this plays out. "Did he just shush us?" is probably the best line I've heard in a long, long time. The Bad: Ok, why did we have the prison transport scene? Three throwaway characters for Michael to put the slippers to? Curly Haired Barklay - come on. Massive alle...

Thursday, 21st September, 2017

  • 06:34 PM - Leatherhead mentioned Morrus in post Does a D&D Videogame have to be turn-based?
    I am also playing Divinity 2 at the moment, it's rather fun. But if you are interested in a totally different kind of RPG that also does turn based combat extremely well: Consider playing the Mario & Luigi rpg games. In particular, the "action command" system is something worth poaching. I have also heard good things about Mario + Rabbids Kingdom Battle, of all things (which itself borrows heavily from the xcom series, a turn based tactical game). Also Morrus The turns were intended to be "behind the scenes" but there was a setting you could change to make the game auto-pause.

Tuesday, 19th September, 2017

  • 06:23 PM - RangerWickett mentioned Morrus in post Arena map for Nalaam
    I'd talked with Morrus a few times about creating a map pack zip file with the highest resolution files of all the maps and selling it for a couple bucks on RPGNow, but we designed the maps to be in a book, not printed at scale for tabletop play. I'm not sure it'd be worth the hassle. Do you have a map in mind in particular?

Sunday, 10th September, 2017


Thursday, 7th September, 2017


Sunday, 3rd September, 2017

  • 06:19 AM - Satyrn mentioned Morrus in post Firearms help needed please
    If you're going to make firearms deal the same damage as archaic weapons, why even have firearms at all? That kind of defeats the point doesn't it? Aye. That's rather the heart of my question. If his players are cool with a rifle being as deadly as a sword, as Morrus seems to suggest he would be, then making them equal would work. But if it rubs them wrong, as it does you, then it would be a poor fix. Akthough, in thinking of a reply to your question, I've had another thought, an addition to my earlier suggestion. What I suggest the OP do is this: Have rifles deal longbow damage and pistols deal shortbow damage, as I already said, and then lower the damage on all archaic weapons by a die size. Call the whole thing a new game, 5e Modern, and pretend this is the way the game universe always was - meant to model action movies and cop shows where the protagonists are shot at constantly and survive the most ludicrous barrages of gunfire, from gattling guns, helicopters and all manner of that sort.

Saturday, 2nd September, 2017

  • 01:38 AM - Jester David mentioned Morrus in post D&D 5e nearing 800,000 copies sold?
    I was under the impression that AD&D numbers in the heyday of the 80's rpg craze were in the low millions, but maybe that was over the whole life of 1e. Or maybe, I'm just pulling those numbers out of my hat. As Morrus says, it was very possibly in that range. But TSR was notoriously bad with its figures, and so it's hard to say. Very likely it's still below the peak of 1984, but it's close enough that in a year or two it could pass 1e...

Friday, 1st September, 2017


Wednesday, 30th August, 2017

  • 10:18 PM - RangerWickett mentioned Morrus in post [ZEITGEIST] Kaja Stewart's Fate (Spoilers)
    Morrus, does Trailseeker include the compilations of the ZEITGEIST adventures? I never thought to check since I wasn't handling that subscription. But sadly no, we never had a specific list of changes between individual adventures and the hardcovers. Most of the changes were minor, and none happen after adventure 6, I think.

Saturday, 26th August, 2017

  • 01:27 PM - Kryx mentioned Morrus in post D&D Promises to Make the Game More Queer
    It's not a double standard, because you are comparing two different things. The reverse of "I'm gay and you must accept me" is not "I'm anti-gay and you must accept me", it's "I'm straight and you must accept me". And guess what? People do accept straight people! There are no anti-straight marches. "I object to your existence" is not the equivalent to "I exist", and the two should never be compared to each other. I really admire your stance on this issue. It's great to see a community leader take such a stance. This hobby, like the world as a whole, has no room for homophobia. While many in this thread will claim "Oh, I'm not homophobic" we've all seen their words that dance around the issue, but we know what is truly meant. Thanks again for standing up against hate Morrus.
  • 04:14 AM - Cognomen's Cassowary mentioned Morrus in post D&D Promises to Make the Game More Queer
    Morrus : As somebody who sings with the local LGBTQ chorus (as an ally--I don't want to claim my collaborators' experiences as my own), who has played D&D with at least four LGBTQ individuals, and who has heard a smattering of the stories of exclusion--people who can't take their spouses to family reunions, others who can only go home for Christmas if they accept being called by the wrong name and the wrong pronouns--I personally thank you for confronting bigotry where you see it and for making enworld an inclusive community.
  • 12:17 AM - FrogReaver mentioned Morrus in post D&D Promises to Make the Game More Queer
    @Morrus You may want to consider revising your community header and rule statement to close some loopholes in it that technically are allowed by it but which you will be equally as unpleased with.

Friday, 25th August, 2017


Thursday, 24th August, 2017

  • 07:01 AM - discosoc mentioned Morrus in post Search attempt results in strange errors
    @Morrus needs to increase the PHP memory limit to something larger than 128M as a test, just to make sure it's not something simple. The error I'm reproducing, however, is over a value smaller than the current limit, so I'll troubleshoot some more.

Thursday, 10th August, 2017

  • 12:13 AM - Quickleaf mentioned Morrus in post What resources do you track in play?
    Morrus I was tracking renown/reputation in our Night Below / Out of the Abyss mashup campaign. Not exactly a resource, but here's an example of what I did with my own adaptation of the Renown rules from the DMG/PHB: Renown (Cairngorm’s Hollow) Renown 1: PCs get offers of free services, sporadic free room & board, occasional offers of marriage, or small gifts like a few chickens or a goat. Renown 2: PCs get consistent free room & board, preferential treatment by guards who overlook minor infractions, and access to special quests from Lady Nydaridien. (land deed, Calrow Ruins). Renown 3: PCs treated as villagers and brought in on village ritual practices and voting, free modest lifestyle in village, Lady Nydaridien gives free use of horses in livery stables. Renown 4: PCs receive discounts on special purchases, and are afforded the same level of respect as village elders and Lady Nydaridien herself, gain access to dryad Wyra’s spellcasting service and special downtime activity involving...

Tuesday, 8th August, 2017

  • 06:47 PM - LordEntrails mentioned Morrus in post WotC Names 10 "Adepts" On Their DMs Guild Store
    So, back to the topic at hand (Sorry Morrus, replied before I saw your post to move on. I was quite ... put out about the comment I quoted and posted on to read all the replies before replying myself.). I do agree with the previous comment that I don't see how this helps build community. It might help give confidence to new people as to how to find good content, but I'm still not sure about that. IMO, good reviews and ratings, and perhaps a few trustworthy bloggers doing detailed reviews might actually help much more than this. But, at least it's something. Kudos to WotC to adapting and trying new things. They've been doing much more of this (trying new things) since the inception of 5E, and the pace is only quickening.

Sunday, 6th August, 2017

  • 05:00 PM - Ath-kethin mentioned Morrus in post How long have you been gaming?
    My starting point was the tabletop boardgame HeroQuest, back in 1990 or '91. Then my mom bought me a copy of ICE's Middle Earth Roleplaying Game around '92 and I couldn't make heads or tails of it. In '93 my friend bought a copy of Earthdawn, and from that point I was hooked. A year and a half later I was introduced to D&D (or more specifically, AD&D 2nd Edition) and that was that. @Morrus: I've been teaching my 3-1/2 year old the basics, moving in through the old D&D cartoon and the new Tales of Equestria game (and HeroQuest), so newbies exist. It will just be a while until he can spell well enough to join ENWorld.

Wednesday, 26th July, 2017

  • 11:29 PM - lyle.spade mentioned Morrus in post Star Trek Adventures: Now that the full rules are out, what do you think?
    Heh, I like it, but I have no idea what the recipe for virtual gunpowder would be. Also, does that make @Morrus a Metron? @Morrus is an Organian, for sure. As for virtual gunpowder, you might want to try remodulating the transmogrifiers that govern the recplicator database. Or remove the field dampers on an EMH emitter and beam the stuff out of the holodeck. Both of those have worked for me in the past.
  • 08:55 PM - oneshot mentioned Morrus in post Star Trek Adventures: Now that the full rules are out, what do you think?
    Okay, everyone - here's what to do. Make sure your speakers are on and open this link in another tab. Go ahead. It's nothing creepy and it's safe for work. Once you've got that going - do it! - come back here. Cool. You're back. Now imagine the scene, folks: oneshot and aramis erak on Cestus III, squaring off against one another as the Metrons look on...or, in this case, as the rest of us watch them spar over dice mechanics. I'll bring the pink and green space marshmallows (ala' the buffet in Journey to Babel) and we'll see who wins the dice mechanic stats championship grudge match. Heh, I like it, but I have no idea what the recipe for virtual gunpowder would be. Also, does that make Morrus a Metron?

Tuesday, 11th July, 2017

  • 01:02 PM - Giorgicus mentioned Morrus in post Take Your First Look At The Upcoming ALTERNITY RPG!
    Kickstarter Update #17 @Morrus, Is it ok to post Alternity KS updates on this thread? I couldn't find a better place, and I did not want to start a whole new thread just for this, just checking if its ok with you, as its your thread. :)


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Friday, 3rd May, 2019

  • 09:01 PM - Nutation quoted Morrus in post O.L.D. Magic Target Area
    A cone is 1 square, 3 squares, 5 squares, 7 squares.... there’s a diagram in there somewhere but I’m on my phone and don’t have the book handy. P.277 (p. 283 of the PDF). A cone is 90 degrees, thanks.

Thursday, 2nd May, 2019


Wednesday, 1st May, 2019

  • 10:29 AM - Mustrum_Ridcully quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    Huh. Lots of people have brown, green, or blue eyes. My eyes are blue. Maybe she meant me? Maybe it happened so that all the people Arya killed so far didn't have blue eyes? Seems questionable, but I won't sift through the episodes to figure it out ;)
  • 06:04 AM - RangerWickett quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    Well yeah. That’s the fundamental problem with the trope. It’s never been satisfying. It can kinda work if you have a villain who uses magic to mind control an army or something, and killing him frees the people.

Tuesday, 30th April, 2019

  • 11:25 PM - pukunui quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    Good points, everyone! It reminds me of all those times where the PCs take out the BBEG more quickly and easily than the DM expected them too. That can feel anticlimactic too. Let’s just hope the last three episodes top this one! For one thing, now that Bran’s no longer in immediate danger, I’d like to see him actually do something useful with his powers again! I kind of feel like Jaime, Tyrion, and Cersei need their own showdown. That family dynamic needs a payoff.Yeah, fair enough! So what do you think will happen with Bronn? Heh. Maybe Arya will change her face, come Cersei, and rule Westeros!Maybe!
  • 09:09 PM - Mercurius quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    It's a well-known trope. Also see Independence Day, The Phantom Menace, The Last Starfighter, Army of Darkness, and a hundred more! I realize that. It doesn't make it less silly, and of course it is important how it is implemented. Defeating the Night King just seemed too...easy. Such build-up and then, voila, done - and his entire army with him. Winter is no longer coming in one sneaky move by Arya.
  • 02:02 PM - Maxperson quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    Dothraki don't do tactics. They rush and overwhelm the enemy - it's all they know. This is the first enemy that has ever not worked against. Pretty sure they don't do it at night, though. They know better than that. And they would have realized that snow and ice are even more slippery.
  • 10:41 AM - Mercurius quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    One thing I didn’t get — what did the brown eyes, green eyes, blue eyes thing mean? I think she was emphasizing blue eyes, that Arya had already killed people with brown and green eyes, but blue was still to come - meaning, wights, White Walkers, and the Night King. It was foreshadowing that Arya would kill the Night King.
  • 10:32 AM - pukunui quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    Mixed feelings for me, too. I enjoyed the spectacle overall but am also feeling let down. The White Walkers and their existential threat was my favourite part of the show. This was not the ending I was expecting. All I can hope for is that the supposed prequel series will flesh out their (back)story more. Random thoughts: Sam, Brienne, Pod, Jaime, and probably also Grey Worm and Tormund ought to be dead. Aside from being Westeros’ living memory, what is the point of Bran having magic powers? He doesn’t ever seem to do anything useful with them any more. Was his “creation” of Hodor the only pay-off we’ll get for his apparent ability to affect the past, or will there be more? Why didn’t he warg into Ghost or something to help with the fight? The dead Starks in the crypt *did* rise but no one of any consequence even had to fight one, let alone get hurt or killed by one. Also, despite this theory being correct, Dany’s reference to the dead already being there *was* just her stating the o...
  • 01:49 AM - Olgar Shiverstone quoted Morrus in post GAME OF THRONES SEASON 8--Final Run-- Part 3
    The visuals were absolutely phenomenal. Especially some of the dragon shots above the clouds, the dragon fight, the dragonfire. I heard some had trouble seeing what was going on because it was too dark, but I didn’t have any trouble. Well, my darkvision failed, so I had a hard time following what was going on even with all the lights turned off. My wife kept asking me "Who is that?" as scenes would shift. I really could not follow the dragon fights. Take a lesson from D&D please and color-code them.

Monday, 29th April, 2019

  • 11:43 PM - Nagol quoted Morrus in post The Orville Season Two - Thoughts?
    I didn’t realise the Kaylons were such scaredy cats! It makes sense for their characters though. They've been hiding out in their home system for how long? They only came out when they thought they had a insurmountable advantage... and were stopped cold despite their intellectual superiority, preparedness, and thoroughly vetted plan. I was a bit disappointed when the Kaylons were revealed as Determined Exterminators, I was hoping for some nuance.
  • 05:51 PM - DMPC quoted Morrus in post Deleted Posts
  • 04:32 PM - ddaley quoted Morrus in post Mythological Figures: Saint George (5E)
    We have much better plans than that! But they're some way off yet. Sweet. I am intrigued! I foresee a Kickstarter in the future!

Sunday, 28th April, 2019

  • 05:13 PM - Dannyalcatraz quoted Morrus in post The Orville Season Two - Thoughts?
    So just send one ship first. Or even just a probe. Ship or probe goes in. Gets blown up. Kaylon receive no data on what happened because the action is on the other side of the event horizon. Only if the ship or probe returns, do they get data- prey destroyed or disappeared.
  • 04:25 PM - Dannyalcatraz quoted Morrus in post The Orville Season Two - Thoughts?
    If they could hide in the black hole safely, why couldn’t the Kaylons come in to take a look? They hid behind a curtain and the Kaylons spent two days peering at the curtain but treating it as an impassable barrier. Obviously they knew they were in there. Did the good guys have technology that the Kaylons didn’t? I think the Kaylon didn’t want to waltz into an ambush. They couldn’t see beyond the event horizon, so going in on their prey’s tail would have set them up for taking weapon fire right where it hurt. Besides the bad physics, though, I wonder why- when they had perfect camouflage- they didn’t simply emerge from the event horizon at a different point from where they entered. THEY wasted 2 days watching Kaylons.

Saturday, 27th April, 2019

  • 11:54 PM - Hussar quoted Morrus in post Heroes of Baldur's Gate is a D&D Adventure From Bioware's Baldur's Gate Designer
    This branding stuff is getting scary. Well, it's always been like this. As soon as something doesn't have that WotC sticker on it, folks just push it to one side, regardless of how good it is. But, you're right, it is scary.
  • 04:21 PM - DMMike quoted Morrus in post There's An Official ALIEN RPG Coming!
    “The Alien saga isn’t about superheroes with superior firepower,” says game director Härenstam. “It’s about placing ordinary people in extraordinary circumstances, and testing the endurance of the human spirit against inhuman atrocities and impossible odds . . . Emulating the dramatic arc of an Alien film, these survival challenges promise escalating stakes and fast (often brutal) gameplay where most players aren’t expected to last the night. Their first cinematic scenario, Chariot of the Gods written by sci-fi novelist Andrew E.C. Gaska (Death of the Planet of the Apes), is included in the core manual. More cinematic modules and game expansions are already in production, with direct tie-ins to Fox’s future plans for the franchise slated for 2020 and beyond. Impossible odds? That's when D&D players throw up their hands and say "well why don't you just kill my character then?" I've seen it happen. Heck, I've probably done it. So I'm expecting the game to take a step back from role-play...

Thursday, 25th April, 2019

  • 06:46 PM - Deathbird quoted Morrus in post Resource upload not working?
    Yeah, I'm running into trouble uploading stuff to the news page too. darjr might know - -maybe the upload limit got reset? Seems like it. I played around with multiple .pdfs - and everything bigger than 1 MB gets that error, everything below can be uploaded.
  • 01:31 PM - Michael Silverbane quoted Morrus in post Lightsaber duels as official sport?
    Wow, that guy talks fast. I can only pick up about half the words he's saying! Its something that takes some getting used to. You can ameliorate that by watching the video at a lower speed. Takes longer though, of course.
  • 09:57 AM - Vampifan quoted Morrus in post Question regarding the Lawgiver and damage with PreGen characters
    You add the number of skill dice you have. So if you have 3 (2d6) in pistols, you add 2. This exactly. Basically, the more skilled you are with a weapon, the more damage you can inflict, which makes perfect sense to me.



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
SANTIAGO Adventure Path Intro Pack (D&D 4th Edtion)
This free intro pack to the SANTIAGO: A Myth of the Far Future adventure path contains two guides (one for players, one for GMs) and the first adventure, A Visit to Keepsake. Players should not download the Campaign Guide as it contains major spo...
1 0 0 Friday, 8th November, 2013, 01:47 PM Friday, 8th November, 2013, 01:47 PM
SANTIAGO Adventure Path Intro Pack (Pathfinder)
This free intro pack to the SANTIAGO: A Myth of the Far Future adventure path contains two guides (one for players, one for GMs) and the first adventure, A Visit to Keepsake. Players should not download the Campaign Guide as it contains major spoile...
1 0 0 Friday, 8th November, 2013, 01:45 PM Friday, 8th November, 2013, 01:45 PM
Traveller System Reference Document
The SRD for Mongoose's Traveller RPG.
409 0 1 Friday, 8th November, 2013, 01:43 PM Friday, 8th November, 2013, 01:43 PM
Paragons of the Burning Sky
A short supplement for the 4E version introducing new WotBS paragon paths: Aspirant of the East Wind, Biomancer, Disciple of the West Wind, Gate Pass Resistance Fighter, Knight of the Aquiline Cross, Lyceum Adept, Order of Echoed Souls, Ragesian Inq...
45 0 1 Friday, 8th November, 2013, 01:29 PM Friday, 8th November, 2013, 01:29 PM
To Slay A Dragon 14-Page Preview
Do you remember D&D adventures which consisted solely of trekking to a dragon’s lair and slaying it, old-school style? Have you fond memories of the NIGHT BELOW boxed set – in particular the first book which details the area of Haranshire and the va...
112 0 1 Friday, 8th November, 2013, 01:27 PM Friday, 8th November, 2013, 01:27 PM
ZEITGEIST Player's Guide (4E)
The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information and character options. This is the D&D 4th edition version of the guide.
101 0 1 Friday, 8th November, 2013, 01:21 PM Friday, 8th November, 2013, 01:21 PM
RuneQuest OGL Rules
This is the RuneQuest-material published under the Open Game License by Mongoose Publishing. The original RuneQuest SRD and Developer’s Kit and the RuneQuest Companion SRD can be found on www.mongoosepublishing.com (http://www.mongoosepublishing.com)...
363 0 1 Friday, 8th November, 2013, 01:20 PM Friday, 8th November, 2013, 01:20 PM
ZEITGEIST Player's Guide (Pathfinder)
The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information and character options. This is the Pathfinder RPG version of the guide.
141 0 1 Friday, 8th November, 2013, 01:14 PM Friday, 8th November, 2013, 01:14 PM
ZEITGEIST Campaign Guide (4E)
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs.
116 0 1 Friday, 8th November, 2013, 01:08 PM Friday, 8th November, 2013, 01:08 PM
ZEITGEIST Campaign Guide (Pathfinder)
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs.
139 0 1 Friday, 8th November, 2013, 01:06 PM Friday, 8th November, 2013, 01:06 PM
Seven Days
The Crisis can’t be avoided. Your world will end. A new one will take its place. The greatest heroes of the doomed universe placed their faith in you.

You’ve left the Earth that is ending, in order to prepare the Earth that is to come. If you can so...
1 0 1 Friday, 8th November, 2013, 02:42 AM Friday, 8th November, 2013, 02:42 AM
Percentile Universal Combat System - PUCS
The Percentile Universal Combat System is a simplistic rule set that is easily understood and fun to play. It can be applied without any modifications to any genre the players can dream up.
329 0 2 Thursday, 7th November, 2013, 05:57 PM Thursday, 7th November, 2013, 05:57 PM
OSRIC System Reference Document
OSRIC™ represents a compilation of rules for old school-style fantasy gaming. The book is intended to reproduce underlying rules used in the late 1970s to early 1980s, which being rules are not subject to copyright, without using any of the copyri...
0 0 0 Thursday, 7th November, 2013, 05:45 PM Thursday, 7th November, 2013, 05:45 PM
13th Age (Archmage Engine) SRD
The 13th Age SRD contains all the open content from the 13th Age RPG – the Archmage Engine. Whether you are a publisher or a gamer, you can use this under the terms of the Open Gaming License. This is not the 13th Age RPG, which is a beautiful, gamer...
1106 +1 9 Thursday, 7th November, 2013, 05:34 PM Thursday, 7th November, 2013, 05:34 PM
d20 Modern System Reference Document
Including d20 Modern, Urban Arcana, d20 Future, and Menace Manual.
11794 0 63 Thursday, 7th November, 2013, 05:31 PM Thursday, 7th November, 2013, 05:31 PM
Revised (v.3.5) System Reference Document
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying...
19490 +1 85 Thursday, 7th November, 2013, 05:24 PM Thursday, 7th November, 2013, 05:24 PM
FASA Star Trek Ship Construction Form
A variant on the form found in the Ship Construction Manual.
117 0 1 Thursday, 7th November, 2013, 04:41 PM Thursday, 7th November, 2013, 04:41 PM
FASA Star Trek Command & Control Sheets
Master Control Panel, plus individual bridge station sheets, and commonly used tables.
170 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
FASA Starships: CE & Cost
A list of official FASA starships from the three main Recognition Manuals (Fed, Klingon, Romulan) and their overall CE scores and costs in MCr.
100 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
Starship Travel & Warp Speeds
Warp speeds, distances, and travel times.
103 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM

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