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  • Morrus's Avatar
    Today, 05:43 PM
    It doesn’t stack with any any other SOAK.
    1 replies | 32 view(s)
    0 XP
  • Umbran's Avatar
    Today, 04:39 PM
    Um, no. I was responding directly to what DM Mike said. In the first bit we are agreeing (and I am merely elucidating with an example). In the second, I am directly responding to how he says he plays. So, really, you are 100% dead wrong - I am having a discussion with someone that seems to me 100% grounded in our play experiences. Please don't come to me 100% dead wrong, proclaiming...
    56 replies | 1009 view(s)
    0 XP
  • Umbran's Avatar
    Today, 04:24 PM
    None tried it - we took it that this was a religious stricture, and doing so was roughly equivalent to a Paladin violating their alignment/code restrictions - they'd lose their powers, and have to find a way to atone. I think we assumed that clerics and druids who fell became fighters with d8s for hit points, which kinda sucked, so nobody risked it. One exception was made: Old-style bards,...
    22 replies | 436 view(s)
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  • Umbran's Avatar
    Today, 04:03 PM
    Yah. If a 15 year old city kid decides to play a ranger, you shouldn't expect the *player* to know proper approaches to how to acquire food or shelter, or follow tracks. The game very explicitly works to help you play characters who know and do things you, the player, cannot. Expecting player understanding of the character's domains of knowledge is not fair. People are so......
    56 replies | 1009 view(s)
    2 XP
  • Umbran's Avatar
    Today, 02:37 PM
    You would replace stupid vitriolic edition wars with a similar screed against the entire line as a whole? That is not an improvement. We get it. You don't like WoD. That's been made abundantly clear. Now what? Having gotten that across... what's the goal? What do you want to get out of this thread?
    59 replies | 1571 view(s)
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  • Morrus's Avatar
    Today, 12:22 PM
    Yup!
    4 replies | 150 view(s)
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  • Umbran's Avatar
    Today, 03:25 AM
    In cases where the character needs to take a physical action, yes. In cases like this, where what's called for is largely happening in the character's head, the result is apt to be ambiguous. If we are too picky about naming approaches, we risk the, "Well, *how* do you search the room? What *exactly* do you look at?" that was a hallmark of previous editions, and more recently replaced with...
    56 replies | 1009 view(s)
    0 XP
  • Umbran's Avatar
    Today, 01:39 AM
    Thread closed, as game is no longer open to join.
    1 replies | 327 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 10:33 PM
    We've got lots of awesome stuff for mutants in Cursed Earth, upcoming! The psyker would take the Mutant race with the psionic mutation. This is a cool origin, though! It's very focused just around getting extra (or saving) PP though.
    4 replies | 150 view(s)
    0 XP
  • Umbran's Avatar
    Yesterday, 09:54 PM
    It isn't like this is a modern forensics game, where the PC can choose to take pictures of image processing, or take samples to the lab for analysis for approaches. Nor are players likely to be forensic scientists, or even people who actually have the skills in question, that would be able to name approaches would actually be fruitful. This is, honestly, a major problem with the "goal and...
    56 replies | 1009 view(s)
    1 XP
  • Kid Charlemagne's Avatar
    Yesterday, 08:40 PM
    I agree in general - but I do have a specific challenge in mind for an upcoming session that is motivating me to put this down on paper.
    19 replies | 447 view(s)
    0 XP
  • Kid Charlemagne's Avatar
    Yesterday, 07:59 PM
    Here's some of my ideas. Taking the three key actions that I mentioned earlier: parkouring up a wall in a narrow alley, wall running, and running up a wall to catch a ledge. The core idea is that, like jumping, parkouring is keyed to 10+dexterity or acrobatics bonus. Parkouring up a wall in an alley or narrow corridor: Alley must be narrow enough to allow this: 5 feet max width (could be...
    19 replies | 447 view(s)
    0 XP
  • Kid Charlemagne's Avatar
    Yesterday, 07:28 PM
    That pretty much my plan. I also agree with this - it solved a lot of my players problems when I realized climbing mostly didn't require rolls unless its particularly dangerous. This is true, but thieves need to be able to climb walls!
    19 replies | 447 view(s)
    0 XP
  • Umbran's Avatar
    Yesterday, 06:56 PM
    There's this large swath of territory between, "this has no impact" and "the game depends on". Maybe we can consider what happens in that in-between, rather than driving to extreme strawmen used to assign "failure" to a GM, hey what?
    24 replies | 594 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 06:11 PM
    Moral superiority of the adventurers, sure. It is only "colonial" if said adventurers move in and take over the place. Settling down is not in the Murder Hobo Manifesto - they are typically raiders, rather than colonizers.
    59 replies | 1571 view(s)
    0 XP
  • Umbran's Avatar
    Yesterday, 03:58 PM
    The urban element is a major trope of the genre from its roots in fiction. Saying "urban is merely a setting" is like saying for Space Opera "laser/blaster guns are merely another weapon". Yes, you can play a Space Opera game without laser guns blasting away, but they are so common in the fiction as to be ubiquitous, and it is probably fair to build you game with the assumption that such things...
    59 replies | 1571 view(s)
    1 XP
  • Kid Charlemagne's Avatar
    Yesterday, 03:54 PM
    Has anyone created any guidelines for Parkour in 5e? I've got a bunch of roguish players (not all actual rogues) with high dexteritys, low strengths, and a fear of walls, climbing, etc :) I've been kind of winging it to this point but am thinking of trying to come up with a set of guidelines to allow them to use Acrobatics to parkour through some issues - parkouring up walls in narrow alleys,...
    19 replies | 447 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 03:52 PM
    It seems the OP wants that. It isn't part of Urban Fantasy in and of itself.
    59 replies | 1571 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 03:16 PM
    Hey, Bobble, flinging insults may go okay on other platforms, but it isn't acceptable around here. We expect you to treat your fellow posters with a modicum of respect that is missing in this post. Please bring your discourse up a notch or two. If you have any questions, please take them to private message or e-mail with a member of the moderating staff. Thanks.
    39 replies | 1045 view(s)
    0 XP
  • Stalker0's Avatar
    Sunday, 23rd June, 2019, 07:49 PM
    I think shifting initiative to Int is a good way to reduce the dex super stat and make int more well rounded. Initiative is always good. The cha = inspiration is solid. Gives player some control over when they get advantage benefits. Wisdom because of perception is already pretty good, I see it as a dump stat less than the other two.
    47 replies | 1149 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 23rd June, 2019, 12:43 PM
    35 replies | 676 view(s)
    0 XP
  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:11 PM
    Considering that you can move just fine between a fighters 4 attacks, and I never hear people calling the monk overpowered, i would let him move without hesitation
    16 replies | 527 view(s)
    0 XP
  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:08 PM
    RAW it’s an obvious no. Would I allow it? Probably. Indomitable I think could use a beef up, I don’t think it would overpowered in the slightest
    7 replies | 327 view(s)
    0 XP
  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:06 PM
    This. Especially if you’ve got all the time commitments of real life. You can start a campaign small. One town, a few details about the kingdom, the immediate threat the party needs to worry about. Then over time, add in your big bad, your bigger worldbuilding, those little nuances. And if a player asks you a world question thst you are just not ready to answer...then tell them “I’ll get the...
    39 replies | 1045 view(s)
    2 XP
  • kronos182's Avatar
    Saturday, 22nd June, 2019, 09:48 PM
    Realta Starship A small human built starship built in the Kelvin universe of Star Trek. The ship consists of a circular primary hull, with a split in the front, within which the primary sensors and deflector dish are mounted. A small secondary hull mounted to the rear and below the saucer contains part of engineering, cargo and a small shuttle bay, capable of holding a single shuttle craft....
    2013 replies | 375521 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 22nd June, 2019, 08:39 PM
    Seriously? Somebody held you down and drilled into your tooth against your will? Medical procedures without consent are criminal acts. If what you are saying is true, you’ve been seriously assaulted by somebody who should be in prison. I don't really know what to say. You have dentists holding you down and torturing you against your will, dentists fraudulently forcing you to undertake...
    35 replies | 676 view(s)
    0 XP
  • kronos182's Avatar
    Saturday, 22nd June, 2019, 08:18 PM
    Adventure Corp Owner: Harry Smith. Central Offices: Toronto, Ontario, Canada Regional Offices: Offices and warehouses in NewYork City, Washington DC, Los Angeles CA, London England, Berlin German, MoscowRussia, a small office on Babylon 5, has access to a small slip in a shipyardwithin Federation space for building or modifying shuttles, freighters or smallstarships under 450 feet. Majority...
    2013 replies | 375521 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 22nd June, 2019, 07:59 PM
    Dentists aren’t usually on the NHS, and we rarely have dental insurance. My dentist is private and I pay for everything. $80 sounds quite reasonable.
    35 replies | 676 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 22nd June, 2019, 07:43 PM
    Zardnaar watched Marathon Man’s torture scene and thought “I can do that!” In other news, I have never heard of a dentist who would do a filling without a local anaesthetic.
    35 replies | 676 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 22nd June, 2019, 11:16 AM
    Sounds to me like your insurance is the problem, not the dentist.
    35 replies | 676 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 22nd June, 2019, 10:45 AM
    5d6 monsters vs 7d6 players are trivial. The match total assumes the MDPs are roughly equal.
    5 replies | 5471 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 22nd June, 2019, 02:49 AM
    Okay, there's a fundamental logical issue here. You spend a long post complaining about how WoD is fixed in one particular version of the supernatural, and then when someone points out that one corner of it isn't like that... that it can manage many different kinds of supernatural, you say it doesn't fit your fairly narrow image of what these supernatural people should be! Pick a complaint...
    59 replies | 1571 view(s)
    1 XP
  • kronos182's Avatar
    Saturday, 22nd June, 2019, 02:47 AM
    If I recall, Dark Heresy doesn't use the d20 system.. so converting can be a little tricky.. If you know of the item(s) you want to adapt, let me know, I can find some info on it/them in the Lexicanum wiki, or you can PM me the book stats and info and I can convert.
    2013 replies | 375521 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 21st June, 2019, 08:30 PM
    You could go +2 in one stat, +1 in all others
    21 replies | 845 view(s)
    0 XP
  • Stalker0's Avatar
    Friday, 21st June, 2019, 08:23 PM
    But why? Why is that bonus necessary?
    49 replies | 1098 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 21st June, 2019, 03:39 PM
    The mage helping the bandit captain escape *is* the hint about what they are dealing with. You may want to telegraph offensive capabilities that are beyond level appropriate - save-or-die, or "this is a huge ancient dragon, not some punk hatchling". But I don't think you need to telegraph that an enemy has a well-considered escape plan, which doesn't harm the PCs. An escaped villain is one...
    49 replies | 1380 view(s)
    4 XP
  • Stalker0's Avatar
    Friday, 21st June, 2019, 02:33 PM
    The main thing I miss from nine swords were stances. The idea of giving fighters a few at will “powers” that they could switch between freely was a simple and wonderful concept. And you can tailor it from the most non-magical “pure martial” abilities to “effectively giving them them a magic power” or everywhere in between
    25 replies | 989 view(s)
    1 XP
  • Stalker0's Avatar
    Friday, 21st June, 2019, 02:30 PM
    I would more like to see iron heroes make a return! One of mike mearls Indy projects before he joined wotc...it had an innovative token system that rewarded fighters for doing what they do best
    25 replies | 989 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 21st June, 2019, 01:48 PM
    IANAD, but periodontal maintenance probably means you have gum disease, which can be halted/held at bay by ongoing maintenance but the damage can't be reversed. Those 20 years without visiting a dentist is probably when that set in.
    35 replies | 676 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 21st June, 2019, 11:07 AM
    ICv2 has a gallery of miniatures from Descent into Avernus, as well as the upcoming DM Screen. The minis include Zariel, Mad Maggie, Sylvira Savikas, Mahadi (a Rakshasa), Thavius Kreeg, Little Lulu and Slobberchop, Lucille, as well as Joe Manganiello's character, Arkhan the Cruel. Click here for the full gallery.
    9 replies | 2062 view(s)
  • RangerWickett's Avatar
    Friday, 21st June, 2019, 09:14 AM
    Sorry about laughing.
    1116 replies | 168870 view(s)
    0 XP
  • kronos182's Avatar
    Friday, 21st June, 2019, 01:27 AM
    Yup, some of them run quite hot. Purposely and some not so. So the heat can be used as a weapon or defensive measure. Some have heavy bone plating. Some can generate 'armour' or harden their skin in select areas, to either protect the nap or other areas, or to add bonus damage to melee strikes. A few other uses as well.
    2013 replies | 375521 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 09:23 PM
    I have played a lot of Shadowrun in my day. And I'd say.. go either 2nd edition or 5th. Do not bother with 3 or 4. If you want a bit of retro-future - what the past thought future technology would be like, go with 2nd. If you want a game that does a nod to understanding wireless technology, go with 5th, but be ready for people to be so paranoid that they won't use the technology in question,...
    21 replies | 792 view(s)
    2 XP
  • Morrus's Avatar
    Thursday, 20th June, 2019, 08:14 PM
    Blackadder is second only to Fawlty Towers. There is literally nothing even close to being as funny as those two things.
    95 replies | 2056 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 07:54 PM
    Which would make it two or three times better than the previous FF movies, so... win? We would have the point that it is more a family of siblings/peers, rather than strict parent/child, so it can be a little different.
    19 replies | 459 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 05:53 PM
    I don't doubt that Kamala Kahn/Ms Marvel and Squirrel Girl will hit the big screen eventually. I am not sure I see what about their dynamic doesn't work. It isn't like the personality types in question are rare today, or anything.
    19 replies | 459 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 20th June, 2019, 05:30 PM
    This September, Nightfall Games will be launching a Kickstarter for the 2nd Edition of the 1993 British RPG SLA Industries, where the titular corporation rules over a dystopian world. "SLA Industries is a role-playing game of urban horror, set in The World of Progress; a vast world of ruin and decay. At the very heart of this world lies Mort City, a false beacon of hope upon an...
    7 replies | 1653 view(s)
  • Umbran's Avatar
    Thursday, 20th June, 2019, 04:20 PM
    Well, families are still a thing, right? So, the Fantastic Four still works, today. The problem with FF movies has not been that "they don't work". It has been that Fox does not, at its core, understand superheroes, at least of the Marvel variety. They have fundamentally missed what is most important to the superhero properties they touch. For the Fantastic Four, that is about family. ...
    19 replies | 459 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 20th June, 2019, 04:01 PM
    Dude. We have only a few rules around here - one of them being that you can't go around blatantly insulting people or questioning their personal character over a difference of opinion about game rules. Or maybe you are trying to be funny? If so... folks can't tell. Either way - you should stick to being respectful.
    385 replies | 7943 view(s)
    0 XP
  • Stalker0's Avatar
    Thursday, 20th June, 2019, 05:40 AM
    The big stuff: 1) 20 con, so more hp, on top of more hp! 2) Slightly higher crit modifier 3) +2 more attack, and one extra attack every round. 4) The big one....heals 10 damage every round once at half. That is by far the biggest factor I'm sure. I would also assume that he saves his second wind until much later to milk this advantage. 5) One more action surge.
    77 replies | 3379 view(s)
    0 XP
  • Stalker0's Avatar
    Thursday, 20th June, 2019, 05:36 AM
    It means a lot of rerolls and shifting all of the players and monsters, either on cards or in your head. Way more complicated every round as opposed to just "hey your down, remember you lose your next turn no matter what".
    60 replies | 1959 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 20th June, 2019, 12:00 AM
    Probably not in a Dredd campaign. Magic fits in with a bunch of other worlds of 2000ad but Dredd is more sci-fi. Maybe if they were psionic artifacts instead?
    4 replies | 224 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 11:16 PM
    To me the two simplest rules to fix this: 1) a penalty when falling unconscious. That way you always take some pain. 2) a person who falls unconscious always loses their next turn, no matter when healed. This means initiative is less relevant. Right now if I drop and the healer goes before my next turn, I’m barely inconvenienced. But if I lose my turn regardless of when I’m healed, it’s a...
    60 replies | 1959 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 11:07 PM
    Since the topic seems popular, I wanted to do more scenarios, such as wizards vs wizards. It’s a a greater challenge to assess for sure.
    77 replies | 3379 view(s)
    1 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 08:10 PM
    You got it. I did seriously consider magic items like weapon or armor, but ultimately wanted to see what the fighter could do with basic gear
    77 replies | 3379 view(s)
    2 XP
  • kronos182's Avatar
    Wednesday, 19th June, 2019, 05:38 PM
    If the weapon is powerful enough.. vaporizing the head and neck would kill the Titan. Otherwise, treat it like a giant troll.. massive regeneration capability (which can take time), once the titan is wounded enough and goes down, gives the mech pilot time to slash the vulnerable spot, IF they know about it. Otherwise, the Titans would just come back with same numbers while mech pilots have to...
    2013 replies | 375521 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 04:42 PM
    No. I was definitely a geek, and hung around with my geek friends, but there was no bullying. I get that other people have different experiences.
    95 replies | 2056 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 03:52 PM
    Liminal is a new RPG by Paul Mitchener, just launched by Modiphius. It deals with "the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin." UPDATE: The core book appears to have already sold out. ...
    0 replies | 1678 view(s)
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 03:42 PM
    Two new miniature sets are now available from Modiphius, for use with their Star Trek Adventures RPG. These are the Original Series Landing Party, and the Iconic Villains sets. These are 32mm scale, unpainted resin miniatures. This set contains one male officer and one female officer of the Andorian, Denobulan, Tellarite, and Vulcan species, as well as two male humanoid miniatures. ...
    0 replies | 1192 view(s)
  • Kid Charlemagne's Avatar
    Wednesday, 19th June, 2019, 02:41 PM
    One bit of possible inspiration: the recruitment scene from "The Untouchables" where Kevin Costner and Sean Connery are trying to find honest cops in Chicago to add to their team. "that's the future Chief of Police..."
    14 replies | 472 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 19th June, 2019, 02:35 PM
    FrogReaver, let us be clear: EN World does not have a strong concept of thread ownership. It isn't really *your* thread. You don't get editorial power. You don't get to say who posts in it, or what they say. Mistwell, that said, you could do to learn to limit how much you lay a wet blanket on other people's ideas. You made a suggestion for a change in direction. That suggestion was...
    76 replies | 2487 view(s)
    5 XP
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 11:10 AM
    At the moment they’re in PDF but we do have print plans.
    12 replies | 297 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 11:09 AM
    These books are already written. :)
    12 replies | 297 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 19th June, 2019, 05:17 AM
    I think part of the broad brush with which early D&D is painted is due to historical distance, but also because Gygax and other TSR authors (such as the infamous Roger Moore “Tucker’s Kobolds” story) talked about these early tendencies and how they were prevalent, and how we shouldn’t do them; therefore, just like a historian who reads partial historical records and draws conclusions without...
    17 replies | 819 view(s)
    2 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 02:07 AM
    I figured someone would piggy back off the work and take it to the next level...kudos! My guess is I underestimated the second wind power for the 1st level fighters, so more of them died than should have.
    77 replies | 3379 view(s)
    0 XP
  • Stalker0's Avatar
    Wednesday, 19th June, 2019, 02:05 AM
    A "study your enemy" kind of maneuver. Choose one enemy. Gain +1 to attack and damage against this opponent for every round you have been in combat with him, but no higher than your int modifier. The bonus last for 1 minute.
    76 replies | 2487 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 19th June, 2019, 12:18 AM
    TBBT is a sitcom. Sitcoms are generally the same, just the characters change. There have been sitcoms featuring wartime medics, upper class toffs, pretty people in New York, and everything in between. The characters are always the butt of the joke. This time it was scientists. The fact that geeks finding scientists in the same mainstream sitcoms as everybody else gets them upset kinda...
    95 replies | 2056 view(s)
    0 XP
  • RangerWickett's Avatar
    Tuesday, 18th June, 2019, 08:48 PM
    When writing ZEITGEIST: The Gears of Revolution, there are many urban adventures, but the 'gating' was more information based. You didn't know you had a reason to go certain places until you accomplished preliminary investigations. You can look up and see the spooky mountain in the middle of the city from the get-go, but you don't know what you need to do up there until you follow a few leads...
    37 replies | 866 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 08:42 PM
    Hello poster, all right? I’ve moved this to the promotions forum for you.
    1 replies | 179 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 18th June, 2019, 07:38 PM
    I don't think there's anything fundamental, here - I'm talking more about categorizing, and setting expectations. I just think about it, and realize there are parts of play where the GM is acting more like a judge/referee, and parts of play where the GM is acting more like an author. The former I'd call adjudication, the latter, not. There's connotations to "adjudication" that I don't think...
    350 replies | 10689 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:58 PM
    Beast-tamers, gunfighters, tinkerers, savants, and more! The Kickstarter for A TOUCH MORE CLASS has now launched! This brand new book includes nine new class for your 5E game, and the Kickstarter also includes the original book, A TOUCH OF CLASS, which contains seven original classes! In 2017 we produced A TOUCH OF CLASS, a softcover book containing seven new classes for your 5th Edition...
    12 replies | 762 view(s)
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:32 PM
    Well, OK then.
    90 replies | 3645 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:11 PM
    They do that for two reasons: 1) it’s more visible on the store shelf 2) you can put your own stuff in it too
    90 replies | 3645 view(s)
    3 XP
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About Morrus

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Date of Birth
June 26, 1974 (44)
About Morrus
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Tabletop RPGer, designer, reporter.
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Designer of WOIN, fan of D&D.
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Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
Page 9 of 9 FirstFirst 123456789

Monday, 27th May, 2019


Sunday, 26th May, 2019



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Tuesday, 11th December, 2012

  • 01:34 AM - Libramarian mentioned Morrus in post Thank you morrus!
    Thanks for all your hard work last week, Morrus and darjr :) Welcome back! I re-upped my sub; I've been meaning to do it anyway! (And also, I'm hoping Zeitgeist 4e #5 comes out soon. ;)) -O This was up for free download while the site was down. I haven't played the previous adventures but I dled it anyway. It looks interesting.

Saturday, 8th December, 2012

  • 02:11 AM - I'm A Banana mentioned Morrus in post Thank you morrus!
    Hurrah for Morrus! Hurrah for darjr . We will come back stronger than ever before! Hurrah!
  • 01:24 AM - Scott DeWar mentioned Morrus in post Thank you morrus!
    Well! It's back. What a relief -- my boring daily life was beginning to get me down.:) Why, I even signed up for Circus Maximus!!:erm: I know ... hard to believe. [Sorry to hear this was so hard for Morrus and his helpers. I had no idea it was this bad. Cyberwar on our very doorstep.] I am over there as insane jeenyus, my avi is wile e. coyote. **and my thanks to Morrus, darjr and all others. I really wish I could help in some way, but I don't even know


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Wednesday, 1st November, 2017

  • 06:20 PM - neobolts quoted Morrus in post Pedantic pet peeves
    Are you calling me old? I'm calling you immortal. ;)
  • 06:09 PM - neobolts quoted Morrus in post Pedantic pet peeves
    That’s not even *old* English. It’s perfectly current. Everything in Europe is old. There's buildings over 300 years old, just sitting around on streetcorners. As an American, I really enjoyed my trip to Dublin, London, and Paris earlier this year. The history was all around you. Also, whenever I see "gaol" I picture a dyslexic soccer announcer.... "He's made a break, he got a shot........GAAAAAAAAAAAAAAAAAAOOOOOLLLLLLLLLL!"
  • 05:35 AM - Henry quoted Morrus in post Everybody Loves Lovecraft?
    I don't think it's so much the geography of the universe, as the vast, malevolent alien intelligences. To me, both are inextricably linked in Lovecraft's stories. Descriptions of things like Azathoth, Yog-Sothoth and Shub-niggurath make them not so much malevolent, as unfathomable, both us of them and them of us. The "speck on a speck in a speck" mentioned by rknop is very indicative of how the Old Ones and the Elder Gods are described as seeing humanity - S.T. Joshi has even stated his belief that Lovecraft's correspondence indicates a sort of "pseudo belief system" Lovecraft is knowingly inventing to personify or (for lack of better term) anthropomorphize that sense of unmeasurable infinity. To me Cosmicism (Lovecraft's selling point as it were) is defined in part by the geography of the universe.

Tuesday, 31st October, 2017

  • 10:25 PM - pemerton quoted Morrus in post Everybody Loves Lovecraft?
    I don't think it's so much the geography of the universe, as the vast, malevolent alien intelligences.HPL seems to think that relativity is, per se, horrific - eg all the references to alien geometry and impossible angles. Both from a cosmology/quantum point of view, and from a "things are controlling us, we don't have the Enlightenment self-determination we thought we did" point of view, we've gotten used to the ideas because they've been mainstream parts of culture for a long time. It's a cynical age. These things don't surprise us any more, so the cosmic terror of them is harder to grok.I'm not sure it was horrific even when HPL wrote it. Compare Brave New World - what you refer to as a "cynical age" had one of its masterpieces written around the same time as HPL's "cosmic horror".
  • 11:48 AM - CapnZapp quoted Morrus in post Discovery and Star Trek
    I’ve largely given up trying to discuss the show other than a brief comment about new episodes. A suggestion (that perhaps should go into Meta), to add "plus" and "minus" threads. It's obvious you are frustrated with people that are... frustrated by the show, and I did start this as a thread of my own instead of posting in the "discovery trailer" thread that has become a main ST:DISCO thread (which I can only access using the EN World app). How about letting people start threads with names like "ST:DISCO [+]" where any post chiefly detailing percieved shortcomings and flaws with the show will be considered off-topic and moderated as such? :) Of course, the mods aren't supposed to strike down on every little criticism - nobody is every 110% happy with a show. But the plus sign signifies that if you don't agree with the basic premise of a thread as established in the first thread, you're supposed to move on, rather than dump your dissent in the thread. And conversely, letting me s...

Monday, 30th October, 2017

  • 05:44 PM - Arilyn quoted Morrus in post Which parts of D&D came from Tolkien?
    I don't completely agree. You can certainly adapt something directly from Tolkien, even if he adapted it from elsewhere. Most things stand on the shoulders of those before them. I can adapt stuff from Star Wars, even though I know Star Wars adapted stuff from a Kurosawa film. Yes, and Gygax was definitely borrowing heavily from Tolkien in the fantasy supplement in Chainmail. The popularity of Tolkien' s books inspired him to create fantasy war gaming. If you look in that supplement it is full of Tolkien.
  • 05:43 PM - lowkey13 quoted Morrus in post Which parts of D&D came from Tolkien?
    I don't completely agree. You can certainly adapt something directly from Tolkien, even if he adapted it from elsewhere. Most things stand on the shoulders of those before them. I can adapt stuff from Star Wars, even though I know Star Wars adapted stuff from a Kurosawa film. Yes, but! This is where things can get confusing (see my other post). Let's say that there the following examples- 1. Gygax/Arneson borrows straight up from Tolkien, just as he did other sources. Easy example that no one seriously disagrees with- the Ranger class. 2. Gygax/Arneson borrows from the same source materials that Tolkien did. This is the most contentious example, but an easy one would be named magic swords. This is everywhere (Excalibur?), and just because Tolkien had some named magic swords doesn't mean (or even come close to implying) that Gygax borrowed from Tolkien. 3. Gygax/Arneson borrows from other people that borrowed from Tolkien. Hmmm... this is harder. So, let's say that Gygax borr...
  • 02:09 PM - Celebrim quoted Morrus in post Which parts of D&D came from Tolkien?
    It’s well known that halflings were originally called hobbits before TSR was forced to change the name by the Tolkiens. Same, IIRC, with ents and treants. What else came from Tolkien? Orcs? Our vision of goblins? Balrog - Balor? Giant Eagles? High and wood elves? I’m sure some were a case of having the same inspiration, and of course plenty of D&D is inspired by a million other things than Tolkien. But I’m curious which elements were adopted from Tolkien specifically. The elves are adopted from the names of Tolkien's divisions of elves, imagined as referring to physical traits rather than social/cultural choices. Thus we have high elves, gray elves, wood elves and dark elves. Everything about halflings, right down to the racial divisions of them and the expectation that they make good burglars is lifted from Tolkien. Orcs and goblins generally, but specifically, orcs, goblins, and hobgoblins are imagined as different sizes of monstrous humanoids based on a passage in '...
  • 01:46 PM - Maxperson quoted Morrus in post Which parts of D&D came from Tolkien?
    I feel fairly secure in thinking that Tokien did not invent humans. :) Heh. That's what I get for posting this early in the morning. I'll concede that one. :p
  • 01:42 PM - Maxperson quoted Morrus in post Which parts of D&D came from Tolkien?
    It’s well known that halflings were originally called hobbits before TSR was forced to change the name by the Tolkiens. Same, IIRC, with ents and treants. What else came from Tolkien? Orcs? Our vision of goblins? Balrog - Balor? Giant Eagles? High and wood elves? I’m sure some were a case of having the same inspiration, and of course plenty of D&D is inspired by a million other things than Tolkien. But I’m curious which elements were adopted from Tolkien specifically. The entire list of 1e races. Humans Dwarves Elves Halflings(Hobbits) Half-elves Half-orcs - I may be imagining this one, but I thought Tolkien had man-orcs in one of his books.
  • 01:21 AM - Water Bob quoted Morrus in post Discovery Trailer
    It’s like when “Rome” gets called “HBO’s Rome” in the US, when it was made by the BBC and an Italian studio. It’s about funding, distribution rights, and credit agreements. I guess that was part of the agreement between CBS and Netflix. Rome was flat out awesome. Great show.
  • 12:50 AM - Shadowdweller00 quoted Morrus in post Which parts of D&D came from Tolkien?
    Sci fi would still be here without Star Wars - it would just be different. D&D would be different without Tolkien, but it would still be here.Pfft. Next you'll be telling us that Grimdark would have existed without GoT.
  • 12:38 AM - Shasarak quoted Morrus in post Which parts of D&D came from Tolkien?
    5th level character can’t beat a Balor. :) They can if the DM just writes the fight. **cough**Drizzt**cough**

Sunday, 29th October, 2017

  • 10:58 PM - robus quoted Morrus in post Converting pathfinder adventure paths to 5e
    Someday technology will reach the point where you upload an adventure for any RPG and an AI converts and spits it out perfectly for the system of your choosing. By that point AIs will be writing the adventures for us...!
  • 05:37 PM - Arilyn quoted Morrus in post Converting pathfinder adventure paths to 5e
    Someday technology will reach the point where you upload an adventure for any RPG and an AI converts and spits it out perfectly for the system of your choosing. That would be awesome! Get to work on that would you?
  • 04:59 PM - Onussen quoted Morrus in post Which parts of D&D came from Tolkien?
    It’s well known that halflings were originally called hobbits before TSR was forced to change the name by the Tolkiens. Same, IIRC, with ents and treants. I thought it was Saul Zaentz that threatened to sue/sued TSR over the use of the terms Hobbit, Balrog, and a few others. He had the rights to much of Tolkien's Legendarium Weapons with names and magical powers ("Sting") I thought that Gygax's use of named weapons, and magical weapons, was based on history-- Swords like Durandal and Joyeuse -- and literature-- Curtana (also a historical name), Naegling, Hrunting, and from the books of Poul Anderson ("The Broken Sword" and "Three Hearts and Three Lions". Gygax listed these in the notorious Appendix N in the original DMG. They are worth reading too.) Tolkien borrowed his ideas from the same sources as everybody else. His works have really shaped, or warped, popular perception of many aspects of Germanic folk-lore. Not always in a good way either. That said, D&D elves are a lot more ...
  • 03:13 PM - Ryujin quoted Morrus in post Discovery and Star Trek
    What’s the difference? Rather large. Food synthesizers create food from a store of raw materials. Replicators create matter from energy and are not limited to just food.
  • 11:14 AM - Mustrum_Ridcully quoted Morrus in post The Orville - Season 1
    From what I hear, this was just a weaker remake of a Black Mirror episode from last year? Not really a remake, but it covers the same ground. I'd say it was a bit pale compared to the Black Mirror episode.
  • 05:28 AM - Libramarian quoted Morrus in post Harassment At PaizoCon 2017
    You’re just making things up. Follow along Morrus: in Frog God Games' full statement regarding the incident (not the truncated version appearing in the article here), Matt Finch originally included a screenshot of a conversation an FGG partner had with the harassment victim BJ Hensley. Hensley asked that this image be removed. I expressed concern that she wanted her words removed because they contradict the much more widely publicized version of events on Twitter. An individual reading the thread who wishes to remain anonymous just sent me a copy of this image. I can't repost it here, but I will say that the tone on both sides was easygoing and conciliatory and in fact it's remarked that others are "misrepresenting it all to support their desires and issues". I can confirm that it supports FGG's statement in every way that it disputes the version of events on Twitter.
  • 02:18 AM - Sacrosanct quoted Morrus in post Which parts of D&D came from Tolkien?
    5th level character can’t beat a Balor. :) I was referencing that old infamous Dragon article about how Gandalf was just a 5th level magic user.


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Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
FASA Star Trek Master Control Panel
An improved Master Control Panel for starships.
185 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
FASA Star Trek Character Generation Summary
The character generation process from FASA's 1980s Star Trek RPG summarized.
106 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
Advanced Starship Combat Rules
The next evolution of the Star Trek: Starship Tactical Combat Simulator rules. Note that these rules require a copy of the original product.
140 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
FASA Star Trek: Buying A Ship
A summary of the ship purchasing procedures from Trader Captains & Merchant Princes.
102 0 1 Thursday, 7th November, 2013, 04:38 PM Thursday, 7th November, 2013, 04:38 PM
Savage Worlds d20 Conversion
The conversion document for converting d20-based (D&D 3.x, Pathfinder) materials to Savage Worlds.
192 0 1 Thursday, 7th November, 2013, 04:35 PM Thursday, 7th November, 2013, 04:35 PM
ZEITGEIST Intro Document
Two-page Quick Intro PDF (this is for the GM/DM only).
121 +1 1 Thursday, 7th November, 2013, 04:09 PM Thursday, 7th November, 2013, 04:09 PM
ZEITGEIST Player Primer Handout (D&D 4th Edition)
Player Primer Handout (give this to your players). This is the D&D 4E version.
90 0 1 Thursday, 7th November, 2013, 04:08 PM Thursday, 7th November, 2013, 04:08 PM
ZEITGEIST Player Primer Handout (Pathfinder)
Player Primer Handout (give this to your players). This is the PATHFINDER version.
205 0 1 Thursday, 7th November, 2013, 04:07 PM Thursday, 7th November, 2013, 04:07 PM
TO SLAY A DRAGON NPC Booklet
Download and print this booklet of NPCs from Hengistbury.
132 0 1 Thursday, 7th November, 2013, 04:04 PM Thursday, 7th November, 2013, 04:04 PM
Daughters of Lear
The winning RPG from the EN World 1-week $1000 RPG creation contest.
128 0 1 Thursday, 7th November, 2013, 04:00 PM Thursday, 7th November, 2013, 04:00 PM
War of the Burning Sky free intro pack for D&D 4th Edition
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs. The Player’s Guide is designed for players, and contains background information and character options. The FREE Player’s Guide contains information for your player...
159 0 2 Thursday, 7th November, 2013, 03:40 PM Thursday, 7th November, 2013, 03:40 PM
War of the Burning Sky free intro pack for D&D 3.5
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs. The Player’s Guide is designed for players, and contains background information and character options. The FREE Player’s Guide contains information for your player...
295 0 2 Thursday, 7th November, 2013, 03:35 PM Thursday, 7th November, 2013, 03:35 PM

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