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Tuesday, 16th October, 2018


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Thursday, 27th September, 2018



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Thursday, 18th December, 2014

  • 07:20 AM - airwalkrr mentioned Flexor the Mighty! in post HotDQ looking like an early TPK...
    This is a classic DM issue, Flexor the Mighty!, and I hope this does not come off as sounding inconsiderate or rude (I mean to be constructive), but the tools for dealing with it have been around as long as there has been a DMG. What to do when the PCs don't play the adventure module in what is written to be the most likely outcome? Well you seem to have hit on the answer already judging by your post, but maybe you are hesitant to jump to it because it isn't in the book. Start by looking at your campaign setting. If you are using the Forgotten Realms (the default), then there are hordes of other factions and entities that might be interested in what is going on. All of Toril is your sandbox! So toss in adventure hooks of your own design in to give the PCs other things to do for a little while. They do not have to be complicated or take a long time. And you can even weave them into the overall story. But subplots do not have to be limited to running this in the Realms unless you are running this in a world of isolation where the ...

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Tuesday, 16th October, 2018


Monday, 15th October, 2018

  • 08:15 PM - Parmandur quoted Flexor the Mighty! in post "DnDSports": Competitive Play With Prizes
    Competitive tournament D&D was part of the game from the beginning. Last year, WotC ran Tomb of Horrors as a scored module at Cons and said it got a good response. It not the way I would play at home, but it is a legitimate form of play, and one of the oldest at that.

Tuesday, 9th October, 2018

  • 07:36 PM - lkj quoted Flexor the Mighty! in post Sell me on D&D Beyond
    Did the iOS app bust with version 12 or something? Or am I missing something? Is the character builder part of this app? I can't see it. And I can no longer see the PC I've already created. Edit: Nevermind, that isn't part of this app. I had forgot how mediocre the app version was. Yeah. The app is still in beta. Next iteration will add what they call 'listings'-- the rules, monster, spell, class etc. lookups. After that, they'll add the character sheets. I do wish the description in the Google Play Store would mention that it's in beta. But maybe there is a policy in the store that prevents them from calling an app beta? Anyway, if you are following their forums and developer updates, you know. But if you aren't it causes no end of confusion. AD

Friday, 28th September, 2018

  • 07:01 PM - ArwensDaughter quoted Flexor the Mighty! in post Sell me on D&D Beyond
    Used it to make up a druid for a game. Not really needing it for much other than a PC generator. You can't just buy all the stuff for an individual class outside of digging though and selecting all the individual elements or am I missing something? I've got the books and PDF copies for my tablet but this looks like a good PC tool. We will see how it works. You have to "dig through" the purchase options for what you need, yes. But if you buy a class in the PHB, you get all the PHB subclasses for that class; if your character is a caster you can either buy individual spells or all the spells from a given "book."

Thursday, 27th September, 2018

  • 10:08 PM - Gradine quoted Flexor the Mighty! in post Roll20 users; are my impressions right or wrong on this
    #1 and #3 sure seem to imply that racism isn't limited to one race. Pretty much all the definitions I find are pretty much those three. You can have a racist system but the "racism is only related to a system of oppression, not actions or ideas based on bigotry or prejudice" POV is not in line with the regular dictionary definition of the word and how it was usually used until the last 20 years or so. To be fair, those changes in terminology were largely brought about due to advances in academic cultural studies and academic research into oppression and inequality (particularly in the US). I can see and even support the reasoning behind it, but from a practical standpoint it's a losing cause. The problem is when you start taking words with common definitions and try to use them to define very real phenomena, but it ways that run contrary to the common definition, you start to lose the forest of social science for the trees of semantic arguments. I mean, once a conversation reaches the point where peo...

Sunday, 23rd September, 2018

  • 06:18 AM - doctorbadwolf quoted Flexor the Mighty! in post Mearls On D&D's Design Premises/Goals
    And, of course, there's Paizo's Bagel Emporium that's opened right next door! Edit: Speak of the devil: http://www.enworld.org/forum/content.php?5626-Pathfinder-s-Runelords-Are-Returning! IMO, honestly, PF isnít a particularly good game. If youíre going to make an option heavy, mechanically complex and clearly defined, game, it needs to also be fairly well balanced. PF is only balanced in comparison to late 3.5 with all the official supplements available. As a total aside, I never understood power gamers who exhibited this behavior. I love players who build their characters around their concept with no concern for mechanical effectiveness. (This isn't passive aggressive condescension, they're really my favorite type of fellow players.) I can do the heavy lifting during combat, and they can be the focus of the attention during the exploration/puzzle solving/planning stages of the game, when I usually prefer to take a back seat. It's a synergy that we appreciate. indeed. Heck, I use CharOp mastery...

Friday, 14th September, 2018

  • 09:15 PM - Ralif Redhammer quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    For me, being a twin, I thought it was awesome to see that two of the main characters were also twins. Revisiting it as an adult made some of the flaws all the more glaring, but it was still a nostalgic treat. Yeah, I'd be super-excited to see a big adaptation happen. When DL came out I loved it. Sure I was like 12 but finding a real D&D novel at B. Dalton was a moment of nirvana. Then when the Time of the Twins series came out I devoured them rabidly. I read the final novel in that series the day I bought it. Picked up some of the short story collections after that but never got into the later trilogies, and when I went back and re-read them as an adult found them to be kind of weak but not to the Piers Anthony level mind you. Would love to see a big budget movie adaption, or a well done TV series though.
  • 07:26 PM - lowkey13 quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    When DL came out I loved it. Sure I was like 12 but finding a real D&D novel at B. Dalton was a moment of nirvana. Then when the Time of the Twins series came out I devoured them rabidly. I read the final novel in that series the day I bought it. Picked up some of the short story collections after that but never got into the later trilogies, and when I went back and re-read them as an adult found them to be kind of weak but not to the Piers Anthony level mind you. Would love to see a big budget movie adaption, or a well done TV series though. Poor Piers Anthony. I remember when he was a pretty big deal, a prolific author, and well-respected. But as I wrote before, I'm pretty sure I wouldn't enjoy re-visiting his books that read when I was young, and after I set up this thread, and googled a little ... yeah, pretty positive on that one.
  • 02:55 PM - squibbles quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Augusta, Lady Gregory 20 - 1 = 19 Tolstoy, Nikolai 6 + 2 = 8 My strategery takes shape... Hey... wait a minute... :uhoh:

Thursday, 13th September, 2018

  • 04:36 PM - tglassy quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    I've read them all and honestly I think people are conflating the books and the TV show with the sex stuff. Sure there is some, but there is not a lot of graphic sex in the books. There is mention of it, and rape, but a lot of scenes with play by play of sex? Not that I remember. Of course the show amped the sex scenes up to 20 and characters that had rumors about their sexuality like Oberon Martell and Loras Tyrell are suddenly defined but that. And it loved to have scenes of exposition over two whores getting it on. Um...no, the books pretty much detail things that were really, really better left to the imagination. I read all of them. It's everywhere. And it's dirty. I skimmed through those scenes for the most part, but no, it's pretty graphic.

Wednesday, 12th September, 2018

  • 10:36 PM - Bradley Hindman quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Yeah I wasn't really trying to tie them together, but I should have said he got sober and his writing dropped off, then got in the accident and it went to crap. Then again its hard to keep up with the pace he had in the 70's and 80's with horror classic after classic. The last two books of his I read, of course both revolve around ex addicts, and he put himself into Dark Tower like he was trying to deal with why he got hit. He claims he got sober right before Needful Things which fits when I think he started to go downhill a bit. Then again as I said, its hard to match the mastery of early King so I'm probably being too hard on him. In any event I'm throwing him over the top rope if I get the chance. My biggest complaint with King is that the beginnings of his novels are so fantastic that I am majorly disillusioned by his endings. It just seems that he has no idea how to finish the story. Hence, my favorite King works are his short stories (which are well-crafted and in many cases brilliant) an...
  • 07:02 PM - Dausuul quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    I used to LOVE King, voraciously devouring each new novel. Then he had the accident. Got sober. And his writing turned to crap for the most part. His last two novels in the Dark Tower series ruined the entire thing and made me wish I had never picked up the first book. Just horrific. Even flipping though old classics I loved I find flaws I didn't the first time. And even in my favorite by him he wrote the worst line I've ever read in a book. However I will give him credit for Revival, which was great. Just a note, King got sober many years before he had the accident. But yeah, there was a while there when he was putting out some... I don't want to call it dreck, because Stephen King on his worst day is still better than 90% of writers. His prose is just so well-crafted and his characters are incredibly engaging. But he seemed to lose the thread of his stories. For a while he was on a "Real stories don't have endings" kick, and wow, did that ever suck *cough*From A Buick 8*cough*. He seems to ha...

Tuesday, 11th September, 2018

  • 11:26 PM - BookBarbarian quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Yeah you got me with the tent peg thing too. Honestly though I've been aware of Dragonriders of Pern forever I have never thought the idea behind it was very good and never bothers to read any of the books...I was spending my time with Piers Anthony for some reason. Not sure I chose wisely. Yeah I was aware of it, but avoided it. I learned from Dragonlance that a lot of dragons can easily become too may dragons. So in my preferred flavor of fantasy fiction dragons are sprinkled lightly.
  • 09:53 PM - Parmandur quoted Flexor the Mighty! in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    I remember reading Piers Anthony's Incarnations of Immortality series as a teen and loving it, but going back over it years later there was a lot of dodgy writing and extolling of 50 year old men banging teen girls, and some really strange ideas on sex in general. Just his writing or a sign of some serious strange stuff in his head. I know writing a book called the Magic Fart probably doesn't help his rep with me these days. Xanth was just weird. Similar boat here: in all honesty, he comes across as a Grade-AAA pervert.

Saturday, 1st September, 2018

  • 01:45 AM - 5ekyu quoted Flexor the Mighty! in post Social skills vs. ... all other mechanics
    Yes player wit and cunning cannot be applied equally to all skills, but I don't really care if that is the case to be honest. I want my players to do everything they can to not roll the dice, but that can't be done in a lot of cases. That's cool. I want to keep the focus on the player rather than the PC as we are players sitting around a table playing games. If a attentive player picks up on all the clues and realizes that if they approach King Bill in a certain way, with comfort about his recently lost son and comments how the dastardly Count Jerk is a real...jerk, will get him to open up I'd rather reward that compared to just putting it down to a Diplomacy check. Sure it rewards players who are naturally gabby and good at that, and that is fine with me. IME it rewards engaged players rather than the guy who just says "I'll make a skill check", which is what I want, player competence coming to the fore. Its probably obvious that I am not a fan of D&D with a lot of skills, or any to be honest beyon...

Thursday, 30th August, 2018

  • 11:55 PM - Greenstone.Walker quoted Flexor the Mighty! in post Social skills vs. ... all other mechanics
    I tell my group that unless you tell me different "I check out the statue, chest, door, etc" means you eyeball it from a distance. That's good advice, I'm going to use that from now on. I've also learnt a phrase from Apocalypse World that I'm going to use more. If a player says something incomplete (like "I convince the guard to let us pass") I'm going to respond with "Cool, what does that look like?"
  • 05:09 PM - 5ekyu quoted Flexor the Mighty! in post Social skills vs. ... all other mechanics
    I tell my group that unless you tell me different "I check out the statue, chest, door, etc" means you eyeball it from a distance. Otherwise they always claim they didn't touch it despite "checking it out". So I tell them "you are standing in front of the item, describe what your PC is doing with a bit more detail than I check it out". i think its pretty common for most tables to develop their own shortahdn and jargon - spot, check out, examine, study, search, - tend to develop into various mutual expectations they share on both sides of the table. In my experience they also develop a tendency to spotlight exceptions - as in "I am making sure to not touch it" when something gets their spidey sense tingling. but that said, again without knowledge of a check we are left with mostly snatching at smoke whisps... lethal goo covered stone should have a lot of visual clues (perhaps other senses like smell) in **most** cases - like dust on the goo thicker than on the other parts of the stone, bugs dead...
  • 08:59 AM - ChaosGenerators quoted Flexor the Mighty! in post What's the hardest thing about preparing for RPGs
    I am fairly high prep as well, though not to your insanely awesome standards. I want to run a game with full minis and terrain and all that jazz...but my players while ooo-ing and ahh-ing when I just put out some simple rock formations and trees last week don't contribute to things at all. In all these years of gaming since we got the band back together with 3.0 I think they have purchased 2-3 miniatures..that I had to paint...and that was over a decade ago. So I end up providing all the minis, terrain, maps, etc. They just don't care as much and if I don't drag boxes of stuff to game night they will use anything they can grab as a stand in and are fine with it. Which is fine but if I say lets play without minis they are like "oh no that won't work anymore". So I find myself putting in more and more focus on wargaming, where my whole group is bringing terrain, buildings, armies, etc. I wonder if I will even be playing RPG anymore in a year, or at least putting in the time to run one. It sounds li...
  • 08:48 AM - Jhaelen quoted Flexor the Mighty! in post When Conan Punched Cthulhu
    I was just saying that IME no edition of D&D scaled that well as you got into higher levels and magic. Versions with CR or not.Gotcha. I can definitely agree with that. 4e probably handled it best. But in this system a real wipe out encounter is more likely to be a group of 2d6 ghouls. Oh do they fear ghouls. The first actual TPK I've had in 10 years probably was due to 4 ghouls and a ghast vs 6 L3 PC, then a NPC they had turned from chaos to law showed up and was going to be a miracle savior...only to die along with them and his 2 henchmen. He should have stuck with chaos.Well, the TPKs in my campaigns also often happened in perfectly appropriate encounters. The most common reasons seemed to be bad tactical mistakes (like the group's only fighter charging ahead, out of range of the party's healer(s)) or environmental hazards (falling off bridges, drowning, etc.). I also try to make it obvious from my descriptions when the party's facing an encounter that's very likely unbeatable. Usually they get ...
  • 02:33 AM - Greenstone.Walker quoted Flexor the Mighty! in post 5e invisibility and Detect Magic
    That sentence makes my brain hurt. I find it makes sense when you define "hidden" not as "unseen" but as as "unseen and unheard and unsmelt and unfelt and Ö". If something is only unseen (invisible, darkness, blind condition) then you can still know where it is by hearing or smell or touch or traces of its presence. Even though you know where it is you are still at disadvantage to attack it, because it is unseen. To be "hidden" you must first be unseen and then take some steps to be unheard and unsmelt and otherwise unnoticed. In combat, taking these steps is covered by the Hide Action. As an aside, it is possible to be hidden but seen - we call this "disguised". For the invisible golem in the corner of a quiet room, it is in fact hidden. Why? Because we can't see it (it is invisible and we don't have any blindsight), we can't hear it (it is immobile), we can't smell it (maybe), and we can't percieve any traces of its presence (there are no tracks on the floor, there is no smoke in the ai...


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