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  • Janx's Avatar
    Today, 04:31 PM
    Just finished Addleton Heights, a side note is that it name dropped somebody who's in my local Steampunk scene, so I'll have to ask him what that's all about when I see him later this week. Started Sword of Summer by Ric Riordan on recommendation because it's Norsey like my book-in-progress is.
    10 replies | 412 view(s)
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  • aco175's Avatar
    Today, 04:24 PM
    I can see giving them half XP, but give them the players half. They will add power to the PC so why not make him pay with half of his XP. One could also argue that they add power to the group as a whole, so give them all a penalty of some XP. I mostly have given them a static boost in level every other time the PC gains a level. This leads to them falling behind the PCs and becoming less...
    13 replies | 308 view(s)
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  • jmucchiello's Avatar
    Today, 04:21 PM
    Zyzzy moves over to the rock. She traces a line on the exposed circuit of her forearm and points at the nearest guard at the end of the ramp, a bolt of electricity flies from her fingertip to toward the guard. Zyzzy casts Energy Ray. Attack vs EAC Lightning Damage:
    57 replies | 1565 view(s)
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  • Remathilis's Avatar
    Today, 04:20 PM
    Does it give you options for subrace and subclasses, or it's it only high elves, hill dwarves, champions and evokers?
    7 replies | 310 view(s)
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  • aco175's Avatar
    Today, 04:13 PM
    change the damage it does or give it another power. I would make it a bow so the ranger can use it and maybe tie it to the 1000 year past. You can always boost it in a few levels saying it has awoken to the PC after being separated for so long. I might just give it another power like on a crit it does +3d6 damage and give it a 1/rest power like an extra attack as a bonus action or free...
    1 replies | 9 view(s)
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  • CleverNickName's Avatar
    Today, 04:03 PM
    Alchemy Jug 28 Bag of Holding 30+1=31 Bag of Tricks 25 Broom of Flying 25-2=23 Carpet of Flying 24 Cube of Force 3
    275 replies | 6552 view(s)
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  • pemerton's Avatar
    Today, 04:03 PM
    Agreed, but I think my post identifies some features of the Saltmarsh text that mark the contrast with conversational language. For instance, I think that conversatinal language - to the extent that, under some sort of regimentation, it has a main clause - is more likely to have the main clause correspond with the main body of information (eg It's a run-down bedroom with rubbish everywhere rather...
    111 replies | 2322 view(s)
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  • billd91's Avatar
    Today, 03:59 PM
    Maybe - but I'd be tempted to describe it in terms of formal vs informal style. Ultimately, that's really a cosmetic difference, not one in essence. Whether formal or informal, it's narration if you're laying it out for your players. Conversation, as far as I'm concerned, would be defining it through back-and-forth discussion with players contributing elements - and even that would be started by...
    111 replies | 2322 view(s)
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  • Aldarc's Avatar
    Today, 03:23 PM
    In the context of the OP? I would say, yes, that appears to be the case: The underlying desire seems to be for something that does for urban fantasy what D&D does for pseudo-medieval fantasy, especially without the various lore/edition/setting baggage of WoD.
    43 replies | 982 view(s)
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  • Aldarc's Avatar
    Today, 02:44 PM
    It is definitely Urban Fantasy, but the BitD setting is incredibly restrictive both in geographic scope (Duskvol) and its breadth of urban fantasy tropes. I don't think that one could readily use BitD for a generic urban fantasy game. It curtails itself to a fairly particular play experience. This is one of its strengths, but it can also work against its favor. This is how Modern AGE,...
    43 replies | 982 view(s)
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  • Aldarc's Avatar
    Today, 02:29 PM
    He's using simpler language, but I don't think he is necessarily using simpler vocabulary. There is not much difference of vocabulary between "rubbish is scattered around what was once a fine guest bedroom" and "it's a run-down bedroom with rubbish scattered about." And we could hardly say that those differences amount to any notions of higher vocabulary: e.g., fine, guest, once, what, was....
    111 replies | 2322 view(s)
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  • Celebrim's Avatar
    Today, 02:24 PM
    I don't think I've ever settled on a "official" definition of player agency, but in general by player agency I mean tending to have the ability by your in game choices (propositions) to change both the direction and the outcome of the game. I think you'll find that defining "direction and outcome" tends to be difficult here. I've never defined railroading except in a Aristotelian manner...
    56 replies | 1842 view(s)
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  • Fanaelialae's Avatar
    Today, 11:33 AM
    I've said as much myself about the RAW multiple times in this thread. That said, it doesn't really matter if a belief system has holes in it so long as people believe in it. Sure, the PC can be the blasphemer who believes the taboo is pointless. Odds are, he's going to get a lot of push back from the world around him because it doesn't really matter if he's right or not. At least not to those...
    254 replies | 5673 view(s)
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  • Leatherhead's Avatar
    Today, 10:59 AM
    I don't understand CapnZap's argument. Taking cover in combat has absolutely nothing to do with HP, or whatever alternative name you give to your injury tracking subsystem. For instance, all of the popular shooting video games use HP. It has everything to do with your to-hit mechanics, a totally different subsystem.
    298 replies | 7698 view(s)
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  • Aeson's Avatar
    Today, 09:25 AM
    I saw a sign at an animal hospital that read "free belly rubs inside", after an awkward chat with the police I learned what it meant.
    8611 replies | 443655 view(s)
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  • pemerton's Avatar
    Today, 08:52 AM
    But isn't that because the guest bedroom will look different from a currently occupied one. How can you tell that it was once a guest bedroom - rather than, say, an abandoned main bedroom? (I'm putting to one side the anachronism of projecting relatively modern architectural conceptions back into a house in the Greyhawk setting.) My first example changes word order and verb constructions and...
    111 replies | 2322 view(s)
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  • Leatherhead's Avatar
    Today, 05:24 AM
    So, these sidekick rules. Are they basically what was in the UA?
    7 replies | 310 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:18 AM
    Robert Friend has passed. https://www.nbcnews.com/news/us-news/tuskegee-airman-who-flew-142-wwii-combat-missions-dies-99-n1020751
    171 replies | 11409 view(s)
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  • Knightfall's Avatar
    518 replies | 24289 view(s)
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  • Knightfall's Avatar
    Today, 05:08 AM
    Aureus nods her head in agreement and even Elijah relaxes, a little. Sir Balorix seems content with Caerth's decision while Sir Ghal shifts his feet, uncomfortably. Balorix notes the knight's uncertainty and puts his hand on his shoulder. The young knight sighs and nods his head. "I agree," the paladin says. "It would be foolhardy to rush in unprepared. I feel I should travel to Ironsoul and...
    1036 replies | 71872 view(s)
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  • Zhaleskra's Avatar
    Today, 04:25 AM
    Don't even get me started on running goblin and kobolds as suicidal idiots. 3.x they had average Int and Wis at base, in HARP both goblins and kobolds are noted as being quite smart.
    10 replies | 249 view(s)
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  • GlassJaw's Avatar
    Today, 02:49 AM
    Exactly. It's the first thing I noticed. None of the provided hooks actually involve getting to the oasis. Hmm, true. I like Sunless Citadel but it would be commitment to run and certainly delay starting The Black Road.
    7 replies | 239 view(s)
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  • pemerton's Avatar
    Today, 12:44 AM
    Its narrative style in my view. I'd focus on phrases like "rubbish is scattered around what was once a fine guest bedroom" rather than, say, it's a run-down bedroom with rubbish scattered about; there is evidence of rodent infestation ratjher than, say, you can see rats or you can see mouse-droppings everywhere; "its woodwork is worm-ridden" rather than, say, there seem to be termites in the...
    111 replies | 2322 view(s)
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  • pemerton's Avatar
    Today, 12:30 AM
    A lot of authors and publishers seem to think so!
    111 replies | 2322 view(s)
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  • pemerton's Avatar
    Today, 12:23 AM
    This is also a major stumbling block for me. Of course word choice matters in communication. So does tone. Etc. Someone has given the example of sarcasm in this or some other recent thread, and that is often a matter of tone. That's all part-and-parcel of conversation.
    111 replies | 2322 view(s)
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  • Zhaleskra's Avatar
    Today, 12:00 AM
    WoD has immersion breaking rules. In order to shoot the guy in the car, my bullet has to succeed in getting through the window first? While I understand what they're aiming for it just seems like too many rolls. d20 Modern was fun, but the base classes were the best case for a traditionally class-based system to say "why have classes at all?". I could probably do a decent Lucifer...
    43 replies | 982 view(s)
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  • Zhaleskra's Avatar
    Yesterday, 11:53 PM
    Yes, but even here, there are those who would accuse such and adjustment of being "badwrongfun". Thankfully, in the system I used the example, regeneration isn't fast at all. At absolute best it's 3 HP a minute, not round, so it's not like the trolls are going to regenerate during combat unless it somehow lasts 30+ rounds.
    10 replies | 249 view(s)
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  • megamania's Avatar
    Yesterday, 11:48 PM
    Never question the unicorn. Especially if its name is Happy
    8611 replies | 443655 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 11:28 PM
    I agree insofar as it shouldn't simply be impossible for a druid to strap on a metal shield without some kind of in game justification. However, belief systems are based in belief, and not necessarily logic. At the end of the day, people believe their belief systems, often in spite of a lack of proof. Belief systems can be self contradictory, and people will still believe in them. Just because...
    254 replies | 5673 view(s)
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  • CleverNickName's Avatar
    Yesterday, 08:32 PM
    Alchemy Jug 28 Bag of Holding 29+1=30 Bag of Tricks 29 Broom of Flying 25-2=23 Carpet of Flying 23 Cube of Force 12
    275 replies | 6552 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 08:02 PM
    The dryad wouldn't know just by walking into the bar, but she would sense the druid's connection to the primal if they interacted. She wouldn't consider him trustworthy because it would be like seeing a priest wearing the vestments of a good deity, but wearing the holy symbol of Asmodeus around his neck. It screams something isn't right. If the druid knew in advance of his interaction he could...
    254 replies | 5673 view(s)
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  • Stalker0's Avatar
    Yesterday, 07:49 PM
    I think shifting initiative to Int is a good way to reduce the dex super stat and make int more well rounded. Initiative is always good. The cha = inspiration is solid. Gives player some control over when they get advantage benefits. Wisdom because of perception is already pretty good, I see it as a dump stat less than the other two.
    42 replies | 857 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 07:20 PM
    You'll want consider what to do with abilities that grant proficiency to saving throws, such as the Monk's Diamond Soul feature, the Rogue's Slippery Mind feature, and the Resilient feat. It's simple enough to just ban the feat, but the classes with features that grant proficiency should arguably be compensated in some way.
    15 replies | 414 view(s)
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  • Olgar Shiverstone's Avatar
    Yesterday, 06:48 PM
    Nope, I have the same issue. Chrome/WIN 10.
    84 replies | 6737 view(s)
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  • aco175's Avatar
    Yesterday, 06:07 PM
    Simplifying play at the table can be broken into two parts, players and DM. For the DM, I let the players role for more things. I have the casters role the saves for the monsters like in 4e days and the players role damage upon their character from the monsters. This frees me up and speeds up combat. For players, some may be fine with options and some may not. My group tends to play without...
    19 replies | 615 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 05:57 PM
    Wanting to play a Space Marine in a standard D&D setting is not equivalent to a Druid wanting to don a breastplate for a disguise, and neither is equivalent to the players of a half orc and an elf wanting their characters to get along. If something doesn't exist in a setting, then it doesn't exist. It's a restriction of the meta. A DM can make allowances for a player (okay, you can be the only...
    254 replies | 5673 view(s)
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  • Zhaleskra's Avatar
    Yesterday, 05:00 PM
    I realize that it is often difficult to pretend your character doesn't know what you as a player know. Even the D&D beat-em up video games lampshade this. OK, let's assume that everyone in the game world does know that you have to use fire to prevent trolls from regenerating. Fine, but what if the trolls found something to combat this with? For my example, I'm going to use HARP and assume a...
    10 replies | 249 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 04:45 PM
    I've always wanted to run a modern day game where the PCs are ordinary people by day, but enter a Dreamland by night where they are D&Desque characters. At first it would seem that these two aspects are distinct, but it would become apparent that these two worlds are connected in some fashion. At night they would be Big Damn Heroes, but by day they would need to manage the risks they take (as...
    298 replies | 7698 view(s)
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  • aco175's Avatar
    Yesterday, 04:10 PM
    Another idea is to take a regular adventure that is pre-made and convert it to a viking theme by changing location and names and such. I also would take the gods from Forgotten Realms or 3e and just convert the stats and such with norse gods. You can also find some good maps online for towns and dungeons and even kingdoms to make things easier. Gather info, but plan for the players and...
    39 replies | 923 view(s)
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  • aco175's Avatar
    Yesterday, 03:49 PM
    I'll echo what Bedir_than said with changing the time only affects your calendar. Unless you have a time crunch adventure where there is a deadline and taking a 4hour rest means something different than taking a 1hour rest. You can always build your deadline to account for a 4hour rest and move on. How would changing the rest to the extreme change things. Like 4e, a short rest could be...
    16 replies | 362 view(s)
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  • Nikosandros's Avatar
    Yesterday, 02:52 PM
    I'm currently running The Sinister Secret of Saltmarsh from Ghosts of Saltmarsh. I run U1 in AD&D a long time ago (it was probably the first AD&D module that I run) and, back then, the adventure more or less went as the authors expected. This time, the group did explore the house, "rescued" Ned and then had the misfortune of triggering the Yellow Mold in the wardrobe upstairs. It's quite...
    4 replies | 182 view(s)
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  • Scott DeWar's Avatar
    8611 replies | 443655 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 02:08 PM
    To me it's the fact that extracting and refining significant enough quantities of metal to fashion armor isn't easy. It reeks of civilization. Leather, by comparison, is fairly easy to fashion. While I'm not a hunter myself, I have it on good authority from a friend of mine who is that basically all you need to tan a deer hide is the deer's brain. (But please keep in mind that there can be...
    254 replies | 5673 view(s)
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  • billd91's Avatar
    Yesterday, 02:05 PM
    If a module says something about a creature escaping (because it's losing or is left alone), that doesn't mean it needs to succeed - rather that it's motivation is to get the hell out of Dodge to survive another day. If it fails... well, things happen. There are some games and genres where escaping makes great sense, but there's usually a reason. Take a superhero game, for example, villains...
    47 replies | 1238 view(s)
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  • billd91's Avatar
    Yesterday, 01:58 PM
    Do I miss it? No. Didn't particularly like it.
    22 replies | 730 view(s)
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  • Aeson's Avatar
    Yesterday, 01:57 PM
    Ice cold, bro. True, but ice cold.
    8611 replies | 443655 view(s)
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  • Richards's Avatar
    Yesterday, 01:16 PM
    ADVENTURE 49: BRAIN TRAUMA PC Roster: Daleth Stormsea, elf wizard 14 Galen Thorne, human paladin 15 Kaspar Hardstrike, elf monk 15 Orion Nightsky, halfling rogue 14 Syngaard, human fighter 15 Game Session Date: 19 June 2019
    52 replies | 4808 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 12:43 PM
    so the tooth fairy is the high master general of the dental Illuminati?
    32 replies | 533 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 12:40 PM
    I don't question something you lost a long time ago.
    8611 replies | 443655 view(s)
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  • Aeson's Avatar
    Yesterday, 12:28 PM
    There is a petition with 20k+ signatures asking Netflix to end the show. In other news Amazon has offered to cancel Stranger Things in hopes of appeasing the disgruntled group.
    32 replies | 1344 view(s)
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  • Aeson's Avatar
    Yesterday, 11:37 AM
    Sometimes I question my sanity, but the unicorn in the kitchen says I'm fine.
    8611 replies | 443655 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 09:20 AM
    Depends on how you define “monster”. Criminal Minds will be airing it’s 15th season this fall. Sure, it’s not supernatural urban fantasy/horror, but MotW is the formula for it and other successful action shows. I’d argue that Kolchack: the Night Stalker (ABC) and Constantine (NBC) were well received, but their Nielsen numbers were low. But those gross numbers are calculated across...
    43 replies | 982 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 08:10 AM
    Whaaaaaaaaaat?
    43 replies | 982 view(s)
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  • jmucchiello's Avatar
    Yesterday, 06:57 AM
    It is outdoors on what are essentially plains, there is plenty of space to walk side by side. So you have: Swithun and Surina . . Everett And Perin, Br. Pelegon, and Drake left to place.
    408 replies | 11996 view(s)
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  • innerdude's Avatar
    Yesterday, 06:27 AM
    The biggest problem with the popularity of urban fantasy is that vampires aren't cool anymore. There's a dearth of original media material. Twilight, the execrable films moreso than the books, destroyed "urban fantasy." In terms of books, there's very little original material being produced, because it's passe. Stuff written by once-popular urban fantasy writers like Charlaine Harris,...
    43 replies | 982 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 05:28 AM
    While WoD is definitely the big dog in this subsection of the hobby, it doesn’t really have enough power to truly stifle creative competition. To the contrary, I’d assert that it’s enormous popularity has generated a significant amount of “Not-WoD” yearning for other designers to tap into. The only thing is, “Not-WoDism” is not unified in its desires, so it will be very difficult for...
    43 replies | 982 view(s)
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  • aco175's Avatar
    Yesterday, 02:27 AM
    Exactly. Start small, like two towns at ends of a road and a forest between them. Make a few NPCs that the group will run into and a list of several names that you can use when needed. Make a few rumors that the PCs will hear in the bar and let them choose one. Have a roadside encounter ready to fill time. This is around 2-3 hours of work depending on if you make maps for the towns. ...
    39 replies | 923 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 12:45 AM
    IMC, druids worship the primal forces. A nature God is a humanized embodiment of one or more of those forces. It's an important distinction. For starters, if I have a druid player I tend to throw in other druids and the like for them to interact with (and get a chance to utilize the druidic language). In addition, much like celestials may be favorably inclined towards a cleric or paladin of...
    254 replies | 5673 view(s)
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  • Scott DeWar's Avatar
    Saturday, 22nd June, 2019, 11:26 PM
    did you notice the dwarf in panel 7 at the far right drooling there?
    2 replies | 211 view(s)
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  • Scott DeWar's Avatar
    Saturday, 22nd June, 2019, 11:25 PM
    yeah, but they still can't take the sky from me.
    8 replies | 442 view(s)
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  • Scott DeWar's Avatar
    Saturday, 22nd June, 2019, 11:15 PM
    did you notice the dwarf in panel 7 at the far right drooling there? oops, wrong thread.
    1 replies | 243 view(s)
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  • Scott DeWar's Avatar
    Saturday, 22nd June, 2019, 11:13 PM
    He sounds like he needs a visit from the state medical board.
    32 replies | 533 view(s)
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  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:11 PM
    Considering that you can move just fine between a fighters 4 attacks, and I never hear people calling the monk overpowered, i would let him move without hesitation
    16 replies | 502 view(s)
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  • Scott DeWar's Avatar
    Saturday, 22nd June, 2019, 11:09 PM
    when I was 10, I had 6 fillings without Novocain. I also walked in to the ER in 2011 at the age of 48 with full on septic shock that had the docs put me in an induced coma for 6 weeks. one filling is noting on the pain scale now days.
    32 replies | 533 view(s)
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  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:08 PM
    RAW it’s an obvious no. Would I allow it? Probably. Indomitable I think could use a beef up, I don’t think it would overpowered in the slightest
    7 replies | 312 view(s)
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  • Stalker0's Avatar
    Saturday, 22nd June, 2019, 11:06 PM
    This. Especially if you’ve got all the time commitments of real life. You can start a campaign small. One town, a few details about the kingdom, the immediate threat the party needs to worry about. Then over time, add in your big bad, your bigger worldbuilding, those little nuances. And if a player asks you a world question thst you are just not ready to answer...then tell them “I’ll get the...
    39 replies | 923 view(s)
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  • CleverNickName's Avatar
    Saturday, 22nd June, 2019, 08:53 PM
    Alchemy Jug 29 Bag of Holding 29+1=30 Bag of Tricks 29 Broom of Flying 25-2=23 Carpet of Flying 27 Cube of Force 17 Cubic Gate 2
    275 replies | 6552 view(s)
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  • Goonalan's Avatar
    Saturday, 22nd June, 2019, 08:21 PM
    We D&D. Session #29 Hoard of the Dragon Queen #15 I’m Too Sexy. Brothers of the First Light. Lummins (played by Rob) Male Half-Elf Cleric of Lathander Lvl 4 Lux (played by Sandy) Female Human Warlock Lvl 4 Watt (played by Jackie) Male Human Bard Lvl 4 Sgt Bobby Markguth (played by Pete) Male Human Fighter Lvl 4
    43 replies | 5323 view(s)
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  • wingsandsword's Avatar
    Saturday, 22nd June, 2019, 07:56 PM
    The problem was that the doctor did it wrong. He missed with the needle of Novocaine. Numbed part of my face and jaw, but that tooth still had sensation. He ignored me when I tried to tell him I could feel everything and it HURT. He said I was faking it and being dramatic, and when I tried to resist, he had his hygienist physically hold me down while he drilled one of my molars and filled...
    32 replies | 533 view(s)
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  • wingsandsword's Avatar
    Saturday, 22nd June, 2019, 07:50 PM
    Remember that healthcare, including dentistry, in the US is almost entirely profit driven. If a dentist can find a way to justify extra visits, at a more expensive billing code, they may very well use them. Rather than 2 visits a year at ~$70 each, billing for 4 visits a year at ~$180 each and telling the patient it's medically necessary (as long as they can find some plausible way to...
    32 replies | 533 view(s)
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  • wingsandsword's Avatar
    Saturday, 22nd June, 2019, 07:41 PM
    Yeah, that's basically my suspicion on this, that it's something that this dentist is doing to maximize his take, to engage in bill padding. I'm planning on seeing a second dentist, getting a second opinion. If a second dentist says I don't need this 4x a year schedule with bigger, more expensive appointments, I'll trust the second opinion on that. The fact that every visit after the first...
    32 replies | 533 view(s)
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  • wingsandsword's Avatar
    Saturday, 22nd June, 2019, 07:38 PM
    You get fillings done without novocaine or anything similar? Just letting the dentist drill into a tooth without any numbing agent whatsoever? That's a little higher on the Fort Save DC than I'd like like to repeat. I had a dentist do that to me once as a teenager, that was enough for a lifetime.
    32 replies | 533 view(s)
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  • Aldarc's Avatar
    Saturday, 22nd June, 2019, 03:34 PM
    I got blocked by him when I didn't roll over when he argued that Fate wasn't roleplaying game. (His issue also had to do with metagaming. ;))
    111 replies | 2322 view(s)
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  • Aldarc's Avatar
    Saturday, 22nd June, 2019, 03:24 PM
    Simple enough explanation: Multiple perspectives breed multiple opinions. I'm not going to bother though with rehashing the he-said/she-said of that thread here. If we are moving towards a more mutual and amiable understanding, then good. That's what matters. But that is again why I said that we could replace the vocabulary with simpler vocabulary - e.g., "unpredictability," "twenty-three,"...
    111 replies | 2322 view(s)
    1 XP
  • aco175's Avatar
    Saturday, 22nd June, 2019, 01:55 PM
    Sunless Citadel could be the reason to go into the desert. The PCs are outside the desert and hear rumors of the citadel located near the oasis. It could be more of a secret and the PCs hear about it or one reason the oasis exists, even if few travelers go to it and more caravans use the oasis.
    7 replies | 239 view(s)
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  • Olgar Shiverstone's Avatar
    Saturday, 22nd June, 2019, 01:40 PM
    I've had this problem. Sometimes it seems like a dentist's "thing". I see a dentist every year and get cleanings once to twice per year. Moved to a new place, and the dentist told me I needed periodontal treatment. When through all the pain of getting that approved, treated, etc, and put on the every-three-month schedule. OK, fine -- though there was a % out of pocket, plus the dentist's...
    32 replies | 533 view(s)
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  • Olgar Shiverstone's Avatar
    Saturday, 22nd June, 2019, 01:26 PM
    Death by parliamentary procedure.
    2 replies | 211 view(s)
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  • NMC's Avatar
    Saturday, 22nd June, 2019, 12:50 PM
    This post presents my ramblings on deciding what to play next year--Pathfinder 1 or 2, D&D 5e or Savage Worlds--as well as pictures of the layout for The Sinister Secret of Saltmarsh, which my brother ran last night. http://d20pirates.blogspot.com/2019/06/pathfinder-2-vs-d-5e-vs-savage-worlds.html -Nate
    341 replies | 75439 view(s)
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  • Fanaelialae's Avatar
    Saturday, 22nd June, 2019, 11:55 AM
    Keep in mind that while I am debating for druids being able to wear metal armor, that is purely based on my reading of the rules. It isn't something that I or any of my players have ever done, nor do I foresee happening. It's simply an option that is there. Such a druid would be a heretic, and I suspect that any player who did so in my game just for a few points extra AC would have a powerful...
    254 replies | 5673 view(s)
    5 XP
  • Aeson's Avatar
    Saturday, 22nd June, 2019, 11:41 AM
    We had storms come through during my route tonight. I sent a text to my boss warning her of fallen limbs and trees, because she would be starting her route soon. She responded asking about the little people. I believe she was asking about the Fey folk that live in the trees. I took her question to be about the other drivers. I used my best Marie Antoinette" Let them eat cake"
    8611 replies | 443655 view(s)
    0 XP
  • Aeson's Avatar
    Saturday, 22nd June, 2019, 11:37 AM
    I don't know for sure. I would give it a try if I had access. I may rent it, if possible, some time. A subscription to Xbox Live will reduce the likelihood of continuous play. I have other things I'd like to buy first. Some things I need to buy first.
    8611 replies | 443655 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Saturday, 22nd June, 2019, 11:25 AM
    Sure...but if the game strives to be all things to all people, you get the kind of RPG that- to some people- suffers from bloat and possibly even imbalances. See D&D.
    43 replies | 982 view(s)
    0 XP
  • Kris's Avatar
    Saturday, 22nd June, 2019, 10:31 AM
    Good to see you trying out the new contrast paints (as I'm thinking of picking up a couple myself).
    28 replies | 2905 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Saturday, 22nd June, 2019, 07:31 AM
    I would love to run a game based on something like Imajica, Weaveworld, Great & Secret Show, Neverwhere, Koontz’s Odd Thomas books or any number of modern fantasy/horror works. But few dedicated urban fantasy RPGs would support most of those settings. That doesn’t even get into my own personal ideas... Hence my preference for using a toolbox system.
    43 replies | 982 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Saturday, 22nd June, 2019, 07:15 AM
    TFT had skills, and was pretty clearly a precursor to GURPS.
    14 replies | 488 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Saturday, 22nd June, 2019, 06:51 AM
    Elliot Roberts has died. https://www.nytimes.com/2019/06/23/obituaries/elliot-roberts-dead.html
    171 replies | 11409 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Saturday, 22nd June, 2019, 04:09 AM
    Starbrand?
    17 replies | 436 view(s)
    0 XP
  • Aldarc's Avatar
    Saturday, 22nd June, 2019, 03:37 AM
    I don't think that "vocabulary IS the important distinction between conversational and prose language," but that does not mean that I am arguing "pretty vehemently, all the way along that vocabulary choice doesn't matter." This was also not true on the other thread either. (In fact, I'm not sure if there was anyone on the other thread who believed otherwise.) This latter point is a false position...
    111 replies | 2322 view(s)
    3 XP
  • GlassJaw's Avatar
    Saturday, 22nd June, 2019, 02:14 AM
    So I've decided to run the tier 1 DDAL5 modules as a mini-campaign for a group of new players. I've been doing some prep and considering a couple of ideas: 1. The Black Road says it's optimized for 5 3rd-level characters. Since this will be an inexperienced group, I want to start them at level 1. So I've been considering a good intro adventure or 2 to get them up to level 3. This also leads...
    7 replies | 239 view(s)
    0 XP
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About Mark CMG

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Monday, 23rd March, 2015

  • 06:11 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    Just a quick reply to something Mark CMG wrote before erasing his post. With regards to your assertion that I went from "largest" to "large" to "some," those qualifiers were used for different referents. "Largest" and "large" were in reference to a part, factor or aspect (of the edition war), not a quantity of people. I changed it because I think the less specific "large" is more accurate than "largest." "Some" referred to an actual quantity of people, of which I didn't specify. That's not necessarily irrational. After all, that's what the industry of criticism - whether of movies or books or anything else - is all about. Someone publishes an opinion and people who trust that opinion react to it. It isn't inherently irrational to look at a critic, evaluate how well your own opinions and tastes have matched theirs, and then conclude that their negative opinion of <movie, book, TV show, RPG, etc> is good enough for you to avoid said product. Fair enough, although I think actual "hatred" based on someone else's opinion i...
  • 03:27 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    ...d 4E? What is your explanation? Or do you question the assumption that 4E was particularly prone to edition warring? So, yeah, when Mercurous talks about the irrational hatred of 4e, I think he has a pretty strong point. The fact that 5e is getting pats on the back for stuff that got 4e vilified shows just how irrational a lot of the criticisms really were. People didn't hate the mechanics of 4e. They just hated 4e and used the mechanics as a scapegoat. I hate to disagree with someone agreeing with me, but here goes ;-). Well, I don't fully disagree but would merely point out that adopting some of the rules of 4E isn't the same as adopting all or even most. But what is more interesting is asking the question, why did they "just hate 4E"? If it wasn't logical or reasoned, or wasn't only or fully logical or reasoned, what was it about 4E that inspired such hatred? In truth, I think it is a combination - and of course it really depends upon the individual. As I said to Mark CMG, I agreed with his assertion of people having reasoned dislike of 4E, but also say a lot of irrational dislike - which usually turned towards "hatred." And "hatred" is a pretty strong word. I mean, one usually doesn't "hate" something that they dislike for logical reasons - like a game system. Hatred implies an affective aspect, that it goes beyond both rationality and preference - it often implies feeling slighted or personally offended in some way. It is very tempting to try to over-simplify these questions and come to quick and easy, one-sided and/or reductionist answers. I think that is the norm. But I'd like to see more nuance brought into the conversation, more of an ability to hold contradictory truths. For instance, I think there are two general areas in which people didn't care for 4E (to whatever degree): 1) the game itself, the rules, how it played; 2) the vibe of the game, the aesthetic, how it "feels." In a way, it is the analytical and aesthetic aspect of the game, or ...

Monday, 9th March, 2015

  • 11:36 AM - pemerton mentioned Mark CMG in post What separates a sandbox adventure from an AP?
    ...d to agree with dd.stevenson, although I don't think it has to be a strictly social thing - it is part of the metagame understanding about who gets to decide what aspects of the shared fiction. In the "clear goals, fluid obstacles" model who chooses the goals? If it's the GM, the game may or may not be a railroad in the strictest sense, but it's not ultimately a player-driven game. Railroads can have more than one track and hiding the tracks doesn't take people off of them. If all rails lead to DC, that still precludes the underlying assumptions of a sandbox which allows for meaningful choices and multiple endpoints for a sandbox campaign.I agree that if all roads lead to a Rome chosen by the GM, then there is some sort of railroading going on. "Railroad" and "sandbox" are not two ends of the same continuum. <snip> While you can't have a sandbox that is a railroad, not all games that aren't sandboxes are railroads.I agree with this too. (And therefore disagree with Mark CMG's spectrum claim.) A key part of a sandbox is world exploration. You can see this, for instance, in S'mon's advice about rumours and how they relate to map setups. And also in the multiple posts upthread relating sandbox adventures to location-based modules. But there are ways to do non-railroads that aren't exploration-focused. Roughly, the players set out clear goals for the play of their PCs; the GM frames the PCs into situations where those goals come into some sort of conflict (with one another, or with NPCs/monsters, or both); and then the game's action resolution system is used to work out what happens. Rinse and repeat (keeping in mind that the players and PCs are likely to evolve over time). The standard term for this sort of game is "scene-framing". It is non-sandbox but player-driven. It requires different GM prep from the sort of stuff described by S'mon. What would you expect from a sandbox that is not delivered by an AP, and how would you expect a published...

Sunday, 8th March, 2015


Sunday, 1st March, 2015

  • 04:12 PM - DMMike mentioned Mark CMG in post Advantage / Disadvantage in 5e
    @Mark CMG, good quote. The online basic rules don't go into that depth, so I'm glad you found a better source for me. The issue is how 'valuable' is getting advantage. So if you needed a 16 to hit, would you rather have advantage on the roll, or a +4 on the roll? As it turns out, you are better off with the +4. (Advantage would be the equivalent of a +3.75 on the roll) The benefit from advantage is never better than a +5 on the roll, and can be worse than a +1. The issue I raised was (explicit or not): how valuable is ADV/DIS on average? I've seen only one refutation of the question I was asking, from @fjw70, who may have provided the key to the puzzle. (Yes, puzzles have keys.) @Coredump: I'm going to assume your argument is invalid based on this: if I roll a 1 and a 20, my advantage benefit is +19 or +0, an average of +9.5, which is better than +5. Did you mean the average benefit is never greater than +5? fjw70 made me ask myself: does advantage's advantage depend on sequence of ...

Saturday, 15th November, 2014

  • 06:40 PM - Cyberen mentioned Mark CMG in post Character play vs Player play
    Wow ! I think I get it, at least. 1) Mark CMG, I think what you mean is "RPG involve the exploration of a world described by a GM through a character", thus concluding that D&D very soon grew out of this definition, which is the exact same position pemerton, neonchameleon, hussar, and I, among others, are defending. I genuinely wonder how RPGs can be defined without referring to D&D, but why not ? 2) my DMG does mention the Battlesystem.. but it is the official french version, so I guess it counts as a later print. It never occured to me it could be more than a faithful translation (with purple prose in french !). I stand corrected ! Fun fact : the french language makes no distinction between RP and RPG, further obfuscating it all. Still, do we agree that "In the mid eighties, D&D, still in its first edition, had grown to incorporate techniques falling outside the scope of strict role-playing. Those were the seeds for many things to come, including story oriented RPGs of the 2000's." ?
  • 05:08 PM - Manbearcat mentioned Mark CMG in post Character play vs Player play
    @Lanefan , @Mark CMG , @Saelorn , if you would, please take a look at the below and give me your analysis on a - g at the bottom. Specifically I'm looking for if you would describe thinigs in whatever terms you've (or others) used in this thread. Terms such as trad, deviant from RPGing, storygaming, unorthodox metagaming but still RPGing. Whathaveyou. Then make plain your reasoning. Please and thanks. 1) The player is playing a swashbuckler archetype character. 2) I'm going to contrive the (bog standard imo) GM exposition of the opening to a quick scene below: "The gruel of the common room is stirred by drunken laughter, a haze of pipeweed smoke, lively music, a roaring firepit dead in the middle, scantily clad entertainment on a stage in the back, and flaring tempers at each of the card tables. When you open the tavern doors, the eyes of the men playing the intruments are drawn to you. The music abruptly stops. The laughter chokes off. And the scattered grim-faced members of the gang you're seeking ...

Tuesday, 4th November, 2014

  • 01:57 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Oh, and to answer Mark CMG's examples: First response - well, that's a nice couple of straw men we're creating aren't we? I mean, we've gone from adding a couple of boxes to an alleyway (where it is perfectly reasonable that the PC's might not have noticed the boxes) to adding the most famous NPC in Faerun and adding family ties to said NPC very likely in contradiction to established facts about said NPC. I mean, there's thousands of pages of information about Elminister, so, I imagine his family has been pretty thoroughly detailed at some point. Actual responses: 1. Sorry, this contradicts established campaign facts. Players don't get to do that. And stop being a prat. 2. Sorry, umm, since when are there hovercraft in D&D? Please refer to the outline of the campaign that we all talked about before the campaign started. This doesn't fit with the campaign that you agreed to play. Why are you being a prat?
  • 01:21 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...hin 10 miles of me. And, note, every single paladin can do that, so the world is filled with these potential mount quests floating around waiting for the character's player to initiate the quest. 3. The quest is tied to the character's level. If I call for the mount at 4th level, I get a fighter that "tests my mettle" as an example. If I wait until 8th level, I test my mettle against a fighter that's going to be higher level than the first one, since the challenge is tied to my character level. 4. The mount refreshes. Every ten years, like clockwork, I can get a new mount, complete with new quest. The game world moulds itself to my clock, because it's ten years after the first mount dies. How does that work? The gods can only make horses so fast? It takes that long to get a new fighter to test my mettle? What? Is this hard core story gaming? No, of course not. I'm not even remotely claiming that it is. But, it is at the very least a story gaming element, which Mark CMG has flat out claimed never existed in early versions of RPG's. That it's not in OD&D isn't really that big of a deal. I'm going to say that AD&D is early enough for this discussion.

Monday, 3rd November, 2014

  • 12:33 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...ter is not entitled to have the mount, just to have a reasonable attempt at acquiring it. Per the DMG, task must not be impossible, but should test the Paladin's mettle. Depending upon the quest, it is even possible for the Paladin to be killed given that an example of a quest in the DMG was for the Paladin to engage a Fighter of equal in mortal combat to win the warhorse. But, you're missing the point. The DM must provide the quest at the behest of the player. The warhorse only exists, the quest only exists, because the PLAYER made it so. How is this not player authorial control over the game world? You can justify it in game any way you like. The player says, "I want my horse quest now" and the DM responds by sending the horse quest in a dream. It's exactly the same as, "I want some boxes in the alleyway" and the DM saying, "You look around and notice some boxes that you missed before". The point of the exercise is that the player is initiating the game world change. Mark CMG apparently doesn't consider this to be player authorial control since the player can't simply dictate the existence of the boxes or the existence of family members in the town. But the player absolutely can dictate the existence of the warhorse in the game world AND gets to tell the DM when he wants to go get that warhorse. Look, I'm not trying to say that early D&D was a story game. Of course not. That would be ridiculous. The only point I'm making here is that early D&D, and early RPG's had all sorts of story telling elements in them, mostly implicit, and the idea that early RPG's were somehow "pure" RPG's, free from story telling elements is ridiculous. There's been no refutation of my points, simply nay-saying and "Nuh uh, that's not story telling elements". There's been numerous examples in this thread of story telling elements that would be perfectly acceptable in any version of D&D or any RPG.

Sunday, 2nd November, 2014

  • 02:21 AM - pemerton mentioned Mark CMG in post Character play vs Player play
    Mark CMG and others may be interested in this extract from the skill rules in Traveller, Book 1 Characters and Combat (1977, p15): Streetwise - The individual is acquainted with the ways of local subcultures . . . The referee should set the throw required [on 2d6] to obtain any item specified by the players (for example, the name of an official wiling to issue licenses without hassle = 5+, the location of high quality guns at a low price = 9+). D[ice]M[odifier]s based on streetwise shoud be allowed at +1 per [skill] level. No experise DM = -5. So here we have, in 1977, in a game that Mark CMG has called out upthread as the paradigm of "trad", a mechanic which allows a player to specify some item to be obtained or contact to be made, and then make a skill roll to locate/identify it. How does this differ from BW Circles mechanic? As best I can tell, the only difference is that Circles generalises the idea beyond acquaintance with local subcultures to social connections more generally.

Saturday, 1st November, 2014

  • 10:08 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Now that I would call a story game. When everyone is 1/3 GM, 1/3 actor and 1/3 narrator. :) Mark CMG, perhaps if you said plainly what you meant instead of using metaphors I might better understand your meaning. As it stands, it looks to me like you are badly misreading what's being talked about.

Friday, 12th September, 2014

  • 05:28 PM - buzz mentioned Mark CMG in post Table Assignments
    Hey folks, I've assigned tables to everyone's event. Check the Warhorn site for the results. Reidzilla and Mark CMG should be made aware that I've moved your events out of the private room; you're both now at Table G. I'm sorry to override your dibs, but I wanted to give the room to events that garnered more players (thus containing tables that might be louder overall). If this is a problem, let me know ASAP and I'll see what I can do.

Friday, 5th September, 2014

  • 09:40 PM - TracerBullet42 mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it. Oh, don't worry about it, Buzz. Mark CMG and I got this. (Actually, you should probably worry...)

Thursday, 4th September, 2014

  • 08:16 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it.

Wednesday, 3rd September, 2014


Friday, 29th August, 2014

  • 07:40 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Okay, GMs! Your event descriptions have been added to the Gameday 39 Warhorn site. Please take a look and let me know if there are any errors or omissions in your event descriptions. Also, I need an event description from Nev the Deranged, and a second event description from BRG. Please let me know ASAP! And don't forget to register so that I can assign you as GM to your event. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason meganjank

Thursday, 21st August, 2014

  • 06:49 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    General notice to GMs: Please decide your TBDs and post your event description if you have not already. We're just a week and a half or so from player registration, so the sooner I can get everything into Warhorn, the better. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason

Monday, 10th February, 2014

  • 01:04 AM - Cadence mentioned Mark CMG in post Introductory RPG for a 5yr. Old
    A huge thanks to @Katharine Williams , @Mark CMG , and everyone else who's posted in this one. I hadn't even realized such things existed and I'm sure my little one will appreciate it!

Saturday, 9th November, 2013

  • 03:15 PM - Mercurius mentioned Mark CMG in post Why I Feel Hopeful about 5E (and why I think it may be closer than some think)
    Mark CMG, we seem to basically agree. I guess the one question I have is which will come first, a starter box set or the holy trinity. Traditionally it has been the latter, but I kind of suspect the former this time around - especially with the whole approach of a simple, core set. But you make good sense that something will be out before GenCon. I just stick to the idea that it will be a starter box first, then the big three at GenCon...or at least that's how I'd do it. On the other hand, it could be that the starter set is what comes out for the holidays - "everything you need to play the classic game of adventure!" I can think of one or two young people I'd get one for.


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Wednesday, 20th March, 2019

  • 04:52 AM - Legatus_Legionis quoted Mark CMG in post The Orville Season Two - Thoughts?
    MSN reported they have already been renewed for season 3. This after only a few season 2 episodes have been aired. I don't mind if they squeeze off the occasional fart joke and I prefer dry humor. So are you then a fan of Red Dwarf? It is more comedy and less serious sci-fi.

Thursday, 14th March, 2019

  • 01:53 AM - cbwjm quoted Mark CMG in post The Orville Season Two - Thoughts?
    I don't mind if they squeeze off the occasional fart joke and I prefer dry humor.If you prefer dry humour, they better not try too hard to squeeze off an occasional fart joke.

Saturday, 26th August, 2017

  • 04:02 PM - thomkt quoted Mark CMG in post Drow "Sunlight Sensitivity" workarounds?
    I'd offer the ritual solution, in-game, but have it effectively reincarnate or polymorph the Drow into a regular Elf. Maybe have it suggested by a sly, Elf Druid who is looking to rid the world of Drow, one at a time through conversion I like this, this is how it works in the Krondor books by Raymond Feist

Saturday, 22nd July, 2017

  • 03:06 PM - Blue quoted Mark CMG in post Aging and the 5E PC
    I think Aging is an element of the game that sometimes gets shrugged off by players who shun roleplaying too immersively but others tend to embrace as an aspect of characterization well worth exploring. Really, if the campaign we're in doesn't span enough years for aging to be an issue suddenly we "shun roleplaying too immersively"? Stereotype much? Your question could be interesting about when and where it's good to incorporate aging, but personal attacks aren't a good way to start a congenial conversation.

Tuesday, 14th March, 2017

  • 04:18 PM - Morrus quoted Mark CMG in post New Releases In Stores This (ok, last...) Week : 27th February 2017
    I was kinda wondering if they might try their hand at a Warhammer Fantasy RPG since GW has the license back from FFG and Paizo might need a new property on which to hang its designers' hats. :) They'd have to wrestle it out of Cubicle 7's hands then! Paizo's big new venture - for now at least - is Starfinder. SaveSave SaveSave

Monday, 2nd May, 2016

  • 10:10 PM - Azgulor quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    How different could a Pathfinder version be from the 3.XE version? Have the people asking for a PF version seen the 3.XE original version? Yes, and I'd still like a Pathfinder version. The BotR is one of my RPG favorites and a treasure of my collection. A straight port probably wouldn't offer significant differences, but PF has evolved steadily on its own and there is new design space that could apply to a PF-version of BotR mechanics-wise. There are things like some of the mechanics that appeared in Inner Sea Gods, there are different divine-powered classes, there are archetypes, etc. I could easily see how BotR could further detail and differentiate the various gods & faiths using such mechanics. These are all things that may be far beyond what Green Ronin is hoping to achieve with this kickstarter. For the 5e fans, I hope the kickstarter is successful as the book is a great resource. However, even as a BotR fan, I have no interest in 5e, so a kickstarter that only provides...

Wednesday, 13th April, 2016

  • 03:57 AM - ZzarkLinux quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Well, we know he's fairly wise, choosing to write the YA book under a pseudonym. Just look at what the adults are doing with his name . . . I kinda feel bad for the ENWorld admins during Chris C's tenure. If the football sites are any indication, people will be making these puns periodically, again and again, and again, and again. It will lead to increased moderator workload. Actually, now I'm reminded of one of my college professors in Baltimore Maryland back in 2005. First name was Mark, last name was ... a vulgar term that I won't post outside of PM. On the first day of class he introduced himself: Hello everyone, welcome to Speech 201. I'm your professor. You Can Call Me Mark. Anyway, I'm sure Chris C was hired for his manager skills as-well-as his passion for the hobby. He'll probably keep delegating D&D tasks to Mike Mearls, and keep delegating MtG tasks to Mark Rosewater. That's what good managers do: delegate the tasks to experts and keep a hands-off approach.

Tuesday, 12th April, 2016

  • 06:01 PM - Reinhart quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream. It's been around twice as long as MtG, has cred with gamers who have never even played it, and is used as part of the common vernacular in ways that most games including MtG will likely never achieve, sort of like Monopoly and Clue. It's the old workhorse. It's a game-world elder statesman. It's not a financial cash cow but it is still an anchor product for this little corner of Hasbro. I think this is similar to what corporate accountants call "goodwill." D&D doesn't make much money, but it carries a cultural cachet that suggests it has potential for greater value. I suspect that when Hasbro does figure out how to make D&D more mainstream, it will probably still make most of its D&D profits from licensing "life-style" products such as t-shirts and phone cases.
  • 04:53 PM - evilbob quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    It's possibly just the 20 year rule for returning fads - Magic was first published in 1993, and three years ago was 2013.Certainly, and MtG has also had its ups and downs, but even just "getting out of the way" is still a choice. It's hard to not give credit here. I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream.You're right, but it is also hard to know how much "brand value" really matters to companies, especially without the bottom line to back it up. I interpret this more as WotC has some future plans for D&D (like another really bad movie that's coming up :) ) that they hope to develop the brand into something even bigger, and they're already doing the marketing to position it as if it will be the next big thing. (And I'm sure we all hope they succeed!)
  • 08:34 AM - Truename quoted Mark CMG in post Hidden
  • 04:15 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    eriously, can we skip the rest of this dance and get down to what is actually bugging you about the new guy coming into WotC because that's really what this thread is supposed to be covering, isn't it? So you think this thread is about what is bugging me about the new hire? Interesting. **Edit: Because that's how what you said can be parsed...**
  • 03:34 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    At the point I jumped in, of those who weren't neutral on the subject or posting just regarding Leeds, most were expressing trepidation. Interesting. Show me. I was discussing a point of semantic gymnastics in their description of the new guy's experiences with the "brands." You cited an opinion about a perceive bit of "semantic gymnastics", you mean... I believe that was addressed immediately following by at least one other. Are you still tying to establish some kind of fact that any "semantic gymnastics" ever occurred in the first place? You are quite determined. I'll give you kudos for that. Someone else, however, seemed to be attempting to shout down and embarrass anyone who might express trepidation at the change. Would that be considered trying to drive the narrative? :) Who might that be? Is there a long list? Can you narrow it down to just 2 or 3? Indeed. Humor or whit don't seem to be your strong suit. Were those not offered in any of the classes you took for those various degr...
  • 02:51 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I see more trepidation in this thread than enthusiasm, but rail on, my friend. Rail on . . . Did you give your educated negative opinion the extra weight its due? Because, of the 30 individuals who have thus far posted, I count only a small handful who have made negative comments about the change. Were you hoping you could drive the narrative? Talk about railing on...
  • 02:07 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Several degrees in English and Communications makes it easy to parse corporate speech. Does it? I would've thought something like a business degree would make more sense. Or even law. But okay. I just hope you weren't attempting to declare superior authority or something. That could get awkward. Especially give how little you know of the educational accomplishments of the rest of us posting here... But we'll find out sooner or later, I am sure, when he gives the inevitable interview. Nevertheless, I seem to be one of the few posters in the thread who actually sees his coming to WotC as a very good thing. I've seen a fair bit of positive beats in this thread so far. I would definitely not categorize it as "few". But then, I don't have any degrees supposedly related to my stated perception. So what do I know, amIright...
  • 01:51 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Maybe. It might mean he just played Baldur's Gate two decades ago. But that's a fairly cynical reading of the portion. I'm taking it at face value, that he's a fan of D&D.
  • 01:02 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Wow. There truly is no escape from the dreaded Parse-Beasts of Enworldia(tm)!
  • 12:48 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Played both? Either? In tabletop format? I didn't see that in the release. It's there. I quoted it. End of the 4th paragraph and in the 5th paragraph at the end of the release.

Friday, 8th April, 2016

  • 08:18 AM - Enevhar Aldarion quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    One of my top ten books from Era 3.XE/d20. I don't know that this needs to be redone nor that it is really possible. I'm fairly certain that buying the original would be useful enough for any 5E GM who wanted to expand their homebrew setting in religious ways. So the thousands of new 5e DMs should go out and try and find a copy of an old out-of-print book? I think I might have a pdf of the 3.5 version somewhere, but I would be happy to buy a new physical updated copy of this, as I am sure many others would. Green Ronin must feel the same way or they would not be working on it. On a side note, if I remember correctly, this book is where actually useable CG and NG versions of paladins could be found. That does not matter as much now, since paladins do not have to be LG in 5E, but I would still like to see updates of those variations.
  • 06:42 AM - Dannyalcatraz quoted Mark CMG in post Why haven't aliens got in contact with us yet?
    What do you think the answer is? No bars, no wifi. 76082

Wednesday, 6th April, 2016

  • 12:03 AM - Morrus quoted Mark CMG in post So, that Walking Dead season finale [spoilers]
    Yup. True to the word cliffhanger, indeed. I haven't seen something that well played in a long time. Often that sort of thing is mostly predictable or hamfisttedly handled such that when you discover the truth, you find there was misinformation involved. This one was flat out a scene cut off before all information could be had. Cliffhanger. Yup. The only cliffhanger in, what, two decades, that actually was a cliffhanger? And clearly audiences have been trained out of what is a wonderful dramatic technique. But then, I heard people complain about trailers that it didn't tell them the whole plot, so they didn't want to see the film. We're getting old it seems. Actually cinematic techniques are not wanted any more.


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