View Profile: Whizbang Dustyboots - Morrus' Unofficial Tabletop RPG News
  • Whizbang Dustyboots's Avatar
    Saturday, 9th March, 2019, 05:14 AM
    The Dungeon under Ptolus ranges from level 1 to 20. It's basically 99 percent of all the dungeons in the world, according to Monte Cook. I've actually loosened that up a bit in my campaign, but it's still a well-traveled and generally safe, even boring area, on the top levels. Everything near the top has been picked over by Delvers, and only the most foolhardy low level humanoids slip back into...
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  • Whizbang Dustyboots's Avatar
    Saturday, 9th March, 2019, 04:49 AM
    C&C is simpler than 3E (and thus much simpler than PF), but it's definitely low on ability to customize characters. Lighter, but with a good amount of customization, while still being broadly compatible with 3E-derived D&D games is Beyond the Wall. I haven't played it to high levels, nor picked up the sourcebook about doing so, but it is really wonderful and charming at low levels.
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  • Whizbang Dustyboots's Avatar
    Saturday, 2nd March, 2019, 11:40 PM
    My 11-year-old son is inviting his best friend over next weekend, to help him roll up his D&D character and they want to play an adventure together. My son has a level 1 rogue (a swashbuckler type, although he doesn't know about that subclass, nor would it occur to him to min-max for it). His friend seems likely to want to play a fighter with the knight background. So I've come up with a...
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About Whizbang Dustyboots

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Date of Birth
December 31
About Whizbang Dustyboots
Introduction:
Looking for C&C, OSR, nWoD, mTraveller, 3E/Pathfinder games. Fluff over crunch.
About Me:
I started playing with the D&D PHB had a big orange idol with gems for eyes on the cover. I'm working on getting my elementary age son into RPGs now and have been DMing a play by post 3E (soon to be C&C) campaign since 2006.

I'll play most anything -- including stuff new to me -- but I'm not terribly interested in optimization (which we used to call "min-maxing"); the "why" is a lot more interesting than the "how" to me.

Between the demands of a challenging job and a growing family, I don't have a ton of time, but would like to find a game to play in once or twice a month on weekends. Looking for mellow, easy-going folks with a good sense of humor.
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Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks Thursday, 14th March, 2019 02:17 AM

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Tuesday, 4th August, 2015


Friday, 21st February, 2014

  • 11:43 PM - GlassEye mentioned Whizbang Dustyboots in post GM found! 0-level funnel pending!
    fireinthedust; doghead; Whizbang Dustyboots; Deuce Traveler; Dogmatron Ok, just a few things. You are all welcome to play but with five players I'll cut the number of 0-level characters down to three each. If there are three or four of you then we'll run with four 0-level characters each. The Rogues Gallery is up so you can post your characters (Dogmatron, you may find you are limited in what you can do until you get 10 posts under your belt). Just so you know, I have no DCC experience. I've done a fair amount of pbp but I'm not sure what sorts of concessions we'll need to make for the format or DCC rules. I'm sure we'll work it out as we go and I'm more than willing to listen if you have suggestions on running a smoother game and increasing the enjoyment for everyone. I'd like to run a fairly fast-paced game so no one gets bored and drops out. I'm not insisting on daily posting but every day or two would be ideal. When posting, if your character does something that you think might need a roll go ahead and includ...

Wednesday, 3rd July, 2013


Sunday, 19th May, 2013

  • 06:15 PM - Binder Fred mentioned Whizbang Dustyboots in post Recruiting More Players for "Legacy of the Silver Dragon" PbP
    Nice character, Alkaline! In terms of comments, I think you forgot to add the basic 10 pounds for standard equipment, plus 7 pounds for the 70+ gold coins in your purse (top of p.23 in the rules). Gambler might possibly also wish to put a weight on the fishing net and the tent - as those are fairly bulky/weighty items - but other than that it seems fine. 27 seems old for him though, if I might say, perticularly in a medieval setting (fantasy medieval, but still :)). At 27 most people in this time will have a wife, kids and at least 10 years+ of experience in their chosen profession (if it's not 15+ years). Given his apparent lack of overall experience (from his background and the fact that he's level 1), I would suggest dropping it to 17 instead? Re background, you'll have to work out the details with Gambler and Whizbang Dustyboots (Bosco's player), of course. I'd suggest putting "suggested background" as the title until then as adding or substracting from another character's background usually requires permission/prior consultation with his or her owner? I'm personnaly a bit disapointed you didn't choose to be a local, as the 'rise from humble origins' and 'becoming fully realized adults/heroes' themes (which are sort of inherent to the Starting From Level 1 experience), to me, work so much better/have so much more impact when they are lived in a community that you care about and with adventuring partners that know you and that you know (and, as we've found out, there is plenty of wilderness close by (sometimes much close than you think) to live out exploration themes anyways, without having to add the PCs base town to the list as well). Ah well, different strokes, right? Speaking of, I take it you've chosen to join Bosco in the Hack and Loot party? Should make for some interresting reading. :)

Thursday, 25th April, 2013

  • 03:42 AM - pemerton mentioned Whizbang Dustyboots in post Wandering Monsters: Morons and Salads
    If that's the situation, I think the best option is just to leave it.I think there's something to be said for that (and I think Whizbang Dustyboots said something similar upthread). But Kamikaze Midget also has a reasonable point, I think, in saying that from WotC's point of view it is attractive to try and leverage and develop what they already have, rather than create new material from whole cloth. Those who like Planescape modrons still have all their old books, after all. Ease of mechanical conversion or mechancial substitutability therefore seems key to me. A very simple example - as the 4e MoP points out, all you have to do to substitute 4e-stat demons into Planescape fiction is change their origin from Elemental to Immortal. It's similarly easy to redescribe a 4e succbus as a demon rather than a devil. If the main change to D&Dnext modrons is in their visual appearance, for instance, then all a Planescape GM has to do is show the players the old pictures rather than the new ones! (I'll admit some changes make this harder than others - I don't know Planescape eladrins well enough to know how easily substitutable the...

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Wednesday, 13th March, 2019

  • 07:45 PM - Parmandur quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    I started playing long enough ago, and there was such a huge gap between T1 and T1-4, that the Temple of Elemental Evil feels like it belongs to a later era of adventures to me. It feels like a peer to the Dragonlance adventures, which I wouldn't expect Goodman to be touching. (If anything, I think Margaret Weis would end up taking another crack at Krynn before anyone else does, including WotC.) Oh, man, maybe sooner, or maybe later, but eventually the Dragonlance modules are screaming for a Ghosts of Saltmarsh style treatment. They'd have to pull a DotMM and go past their usual page count, but it would be worth it for them in terms of ROI. Temple of Elemental Evil also seems well poised to make the center of a multi-module sandbox remake.
  • 03:43 PM - Ralif Redhammer quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    You know, I just discovered that last night. I had completely forgotten about the Dungeons of Dread book. Don't know how, as it's a lovely collection! They are picking the greatest hits, true. Village of Hommlet (uncoupled from ToEE) would be a solid choice; that's also one of my favorite 1e modules, and pretty legendary as well. So did S1 and S2, both of which are in Yawning Portal. But the premium reprint of Dungeons of Dread came out in 2013, two editions of Dungeons & Dragons ago. I don't think that means much at this point. That'd be a great pairing, but I don't know that it would appeal to the fans as much as these first three choices have. (Which is likely also why Silver Princess wasn't chosen.) All three they've picked so far are easily among the most popular old school adventures.

Tuesday, 12th March, 2019

  • 07:04 AM - LuisCarlos17f quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    I think, canonically, it's supposed to be a portion of the Starship Warden from Metamorphosis Alpha (and at least one edition of Gamma World). Conveniently, that's also published by Goodman at the moment. Wikipedia says it isn't the starship Warden from Metamorphosis Alpha but one like this. * I would like the return of the PC races from d20 Future, and not only Star Frontiers, Star*Drive and Dark Matters, but also from Gamma World. * After buying my Eclipse Phase corebook now I miss mind transfer and digital immortality in my space fantasy games. * What is the next, White Wolf with the 5th Ed of Ravenloft?
  • 03:10 AM - Dire Bare quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    The only wrinkle on Dungeon and Dragon revamps is the rights issue. I don't know what the old contracts said, but unless they're perpetual rights, WotC would need to renegotiate the use of those old adventures. (Obviously, it's a lot easier when Mearls wrote one of them.) But yeah, there's a treasure trove of old material they could dust off, either as its own product or to flesh out module re-releases. Only the oldest issues of Dragon, not sure which numbers. Dungeon I'm fairly certain is 100% with WotC.

Monday, 11th March, 2019

  • 10:57 PM - Parmandur quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    The only wrinkle on Dungeon and Dragon revamps is the rights issue. I don't know what the old contracts said, but unless they're perpetual rights, WotC would need to renegotiate the use of those old adventures. (Obviously, it's a lot easier when Mearls wrote one of them.) But yeah, there's a treasure trove of old material they could dust off, either as its own product or to flesh out module re-releases. I'm sure the history of that is... complicated...but they publish old Dragon and Dungt material in every Dragon+ issue, ai they have been working on the legal side of those, and that might just be starting to pay off.
  • 10:38 PM - Parmandur quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    I think it's notable that we haven't heard anything about the Slavers, D series or Queen of the Demonweb Pits. Those seem to be the major missing classic modules still missing. There's other great ones -- Beyond the Crystal Cave, Against the Cult of the Reptile God and Dwellers of the Forbidden City, for instance -- but none of them have the profile of A1-4 or D1-3 and Q1. There's also the Temple of Elemental Evil (PotA was an homage, but they released ToA the same year as Yawning Portal), among others: Ghosts of Saltmarsh opens up Dungeon magazine article, too. If Ghosts of Saltmarsh is successful, I think we'll see subsequent similar sandbox compilations. Makes good use of the old modular adventures.
  • 10:25 PM - Parmandur quoted Whizbang Dustyboots in post Goodman Games' Next Reincarnation Is Expedition To The Barrier Peaks
    I thought it was a pretty glaring omission from Yawning Portal. Followed by them doing Kwalish, I suspected they weren't feeling it, for whatever reason. I had hoped that Goodman would tackle Castle Amber next, but it's hard to argue with this one for mass appeal. I'm actually really curious as to which old modules are on the table, as I assume Mearls has plotted out which ones to use and how given the success of Strahd and Yawning Portal.

Sunday, 3rd March, 2019

  • 07:05 PM - DMMike quoted Whizbang Dustyboots in post Help wanted: Five-room dungeon for two level 1 5E/RPG beginners
    My 11-year-old son is inviting his best friend over next weekend, to help him roll up his D&D character and they want to play an adventure together. My son has a level 1 rogue (a swashbuckler type, although he doesn't know about that subclass, nor would it occur to him to min-max for it). His friend seems likely to want to play a fighter with the knight background. . . This adventure would start with the two player characters playing a game of cards (or other game of chance) against an NPC, who puts in a key for his bet. This isn't just any key, however: It's an ornate one, carved to look like a grinning goblin's face, with mirrored eyes. He says it's supposed to unlock the Goblin Door room in the megadungeon... "Thanks, but we're level 1. Are you trying to get us killed?" One of the few items not stolen or smashed by previous adventurers is a large mirror attached to one of the walls perpendicular to the entrance and door. The key fits the Goblin Door, and turns it, but nothing happens. Someone ins...

Wednesday, 27th February, 2019

  • 02:44 AM - Jester David quoted Whizbang Dustyboots in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    There's already a lot of pirate-oriented content out there and if Freeport or Razor Coast ever get ported to 5E, there will be even more of it. IF they’re updated you mean. If Frog God Games or Green Ronin were going to, they already would have. And updating from Pathfinder is more for experienced DMs. Regardless... an official D&D product likely sells an order of magnitude more copies as those books, reaching ten times as many gamers.

Tuesday, 26th February, 2019

  • 09:29 PM - R_J_K75 quoted Whizbang Dustyboots in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    Most of their campaign books haven't been, unless you want to say that setting anything in the Underdark, or having evil elementals or dragons is automatically a rehash. And once you take those off the table, I'd argue you're cutting away a pretty big chunk of D&D's appeal for the general audience. In other cases, it's gamers who are demanding a return to the classics, as seen on this thread. WotC didn't pull Strahd out of a hat for no reason. That said, if D&D tropes are boring to you now, this is a really rich time in RPG history. There's a lot of other games to try until the thrill returns with D&D. Im personally not a fan of the mega adventures or a groups of connected adventures, but I do use pieces oof them sometimes. An entry on Salmarsh sounds interesting but I wonder how much will be reprinted from the 3.5E DMG 2? The seafaring rules might be useful but again its been done in 2Es Of Ships and Sea and 3.5s Stormwrack. As the premise of 5E was that in every situation the rules dont need...
  • 02:46 AM - cmad1977 quoted Whizbang Dustyboots in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    I'm putting this adventure and the Isle of Dread into Praemal, the world of Ptolus. Please amend all existing copies of both adventures accordingly. NO!! Give them back!!

Monday, 25th February, 2019

  • 09:20 AM - Connorsrpg quoted Whizbang Dustyboots in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    I had been hoping that, in addition to material from Sea Devils, we would have gotten some of Stormwrack adapted. I'd particularly hoped to have seen 5E updates of the darfellan and hadozee. This. When Wizards went to 'themed' books for 3E, those were the books I enjoyed the most. Especially these setting ones. It did not matter what cmapaign setting you were playing, if you were on the sea, then you took your copy of Stormwrack and the player options were cool. I actually like this idea of another sea-themed book, with a mini-setting too :) Some player options would be a great addition. :) And you just remminded me to add those 2 races to my extensive Realms' Races lists :)
  • 03:03 AM - Parmandur quoted Whizbang Dustyboots in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    I'm putting this adventure and the Isle of Dread into Praemal, the world of Ptolus. Please amend all existing copies of both adventures accordingly. Seriously, though, Goodman Games did just release Isle of Dread for 5E, think they may have known that this was coming.
  • 02:02 AM - Parmandur quoted Whizbang Dustyboots in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    Am I imagining things, or were we previously told there'd be two nautical books in 2019? No, we haven't been told that. This book, Kate Welch's first project as lead, is what was being discussed. There is also a comic book series set at sea along the Sword Coast coming in the next few months, and a giant ship mini from WizKids. A seafaring AP storyline would not be surprising, and would fit with some long-standing clues, but is not necessarily coming this year.

Wednesday, 13th February, 2019

  • 08:56 AM - Paul Farquhar quoted Whizbang Dustyboots in post Pages From The Upcoming Nautical D&D Book!
    Yeah, that's what I was saying. Illusionists don't exist from the very start of the game -- they weren't in OD&D, but appeared in The Dragon thereafter -- but have been in the rulebooks since the 1E PHB era. U1-3 were designed and marketed for for 1st edition AD&D. Illusionists have been present since the start of 1st edition AD&D. I don't see how the existence of a "zeroth edition" is relevant, since U1-3 was never designed or marketed for that edition?
  • 05:49 AM - Mistwell quoted Whizbang Dustyboots in post Humans, Fighters, and Life Domain Most Popular On D&D Beyond
    Weird that forest gnomes come in behind the other subraces. I think those are clearly the best for gnome illusionists. (Bias: I've played a gnome illusionist for more than a decade.) Their "Speak with Small Beasts" also makes them good Druids. Conjure Woodland Creatures becomes a better out of combat spell with that ability. Of course, as you point out a free Minor Illusion cantrip and bonus to Dex makes them excellent illusionists.
  • 03:08 AM - Jay Verkuilen quoted Whizbang Dustyboots in post Pages From The Upcoming Nautical D&D Book!
    It's a really good mini-adventure path, and includes a lot of stuff not regularly seen in D&D adventures, despite everything in it being around since the OD&D days. EDIT: Except there's (spoiler) an illusionist in the series and I think those only showed up in The Dragon in the OD&D era and then made the leap to a rulebook in the 1E PHB. The U1-3 series was published a few years after the 1E PHB was released. The date on U1 is 1981. The PHB is from 1978.

Tuesday, 12th February, 2019

  • 09:14 AM - Paul Farquhar quoted Whizbang Dustyboots in post Pages From The Upcoming Nautical D&D Book!
    It's a really good mini-adventure path, and includes a lot of stuff not regularly seen in D&D adventures, despite everything in it being around since the OD&D days. EDIT: Except there's (spoiler) an illusionist in the series and I think those only showed up in The Dragon in the OD&D era and then made the leap to a rulebook in the 1E PHB. Illusionists where in the 1st edition AD&D PHB (as a subclass of Magic User) from the start.
  • 08:05 AM - doctorbadwolf quoted Whizbang Dustyboots in post Humans, Fighters, and Life Domain Most Popular On D&D Beyond
    I must admit this information supports my belief that the Swashbuckler subclass was awful. I don’t know how they ever settled on that version but it really missed the mark. Strongly disagree. It perfectly hit the mark for me. If I want a more technical play experi now with a swashbuckled, I’ll take 3-5 levels of Fighter and/or take the Martial Adept feat for some maneuvers, but that’s a mechanical preference thing. Well I should start off by saying I certainly appreciate other points of view. Not trying to throw shade or anything. I can see how this could be a fun subclass just not a swashbuckler per say. When I think of the classic swashbucklers such as Zorro or the Musketeers they are more than panache and feet’s of dexterity. They are also incredible swordsmen bar none. Technical masters of light fighting. That is just not represented in the current swashbuckler. I think part part of it is that the swashbuckler does not fit well in any class. To me it is really part fighter, part...

Wednesday, 25th April, 2018

  • 05:47 PM - Dire Bare quoted Whizbang Dustyboots in post Ever use Sleestaks in your campaign?
    I haven't, but that's a heck of a fun idea. Frankly, I'm surprised that WotC didn't make a nod in that direction in XPH. The Forgotten Realms pretty much has the Altrusian/Sleestak thing going on with the setting's current lizardfolk being descended from an advanced, ancient reptilian race. I forget what the ancient race is called . . . In one of the basic D&D modules that are loosely tied to the Mystara setting, there is an advanced, ancient race of reptilians known as carnifex that are locked away in an interdimensional prison.


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