View Profile: Southern Oracle - Morrus' Unofficial Tabletop RPG News
  • Hussar's Avatar
    Today, 02:46 PM
    But, we're not talking about 1d6 are we? A Burning Hands does 9d6 damage pretty easily. Certainly 6d6 virtually guaranteed. Yup, there's save for half, but, fare enough, many cantrips can outright fail. You have to be 17th level before you can deal even remotely equivalent damage. The fact that I've been dealing that kind of damage for the last 16 levels kinda makes up for things. For...
    84 replies | 1987 view(s)
    1 XP
  • Hussar's Avatar
    Today, 12:13 AM
    I question the OP's basic premise actually. The basic premise is that cantrips become more damaging than 1st and 2nd level spells. So, in play, we're likely limited to cantrips doing 3d10 for the most part, no? Very high level play doesn't come up all that often, so, for the sake of argument, let's ignore it. 1st level wizard spell damage: Burning Hands 3d6 to multiple targets...
    84 replies | 1987 view(s)
    1 XP
  • Hussar's Avatar
    Yesterday, 11:48 PM
    That looks like great fun Morrus. Cool beans. Just as a thought though, would it not be easier to make the map mostly the full size of the page and then include the text of the encounters right in the rooms? Would seem like a more efficient use of space. And, just a nitpick, you forgot to label area 1 - the Entrance.
    50 replies | 1256 view(s)
    0 XP
  • Hussar's Avatar
    Monday, 3rd December, 2018, 11:03 AM
    Thatís not true. Bacteria as a species, heck most plants as a species are far far more successful than any vertebrate.
    354 replies | 4787 view(s)
    0 XP
  • Hussar's Avatar
    Friday, 30th November, 2018, 07:23 AM
    Oh, well that sucks. Wonder if this is a Disney thing. They're going to bring all the Marvel titles together under the new Disney pay service, maybe?
    26 replies | 890 view(s)
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  • Hussar's Avatar
    Friday, 30th November, 2018, 03:11 AM
    I'm not sure you can draw the parallel to film though. Film died because digital cameras became ubiquitous. And MUCH higher quality and easier to use. To the point where it's virtually impossible to distinguish a digital picture from a film one. The human eye just isn't good enough. But paper still has HUGE uses. While the push towards paperless offices has been ongoing for a decade or...
    157 replies | 5003 view(s)
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  • Hussar's Avatar
    Friday, 30th November, 2018, 12:52 AM
    Heh. Oh yeah, it does come down to different experiences. :D I mean, for me, a fighter with an 18 Str and 16 Dex, say, was pretty much par for the course. Wouldn't even bat an eye at seeing that. So, again, that's AC:0 without magic and easily achievable by 2nd or 3rd level. And, as far as modules go, it really depends. Quasqueton did a fantastic analysis of classic modules:...
    24 replies | 995 view(s)
    0 XP
  • Hussar's Avatar
    Friday, 30th November, 2018, 12:33 AM
    But... but... but... maps are COOL. :D The nice thing about using a map+text is that you can cram a LOT of information into a visual representation. I've always thought that most modules under use their maps quite honestly. Why don't adventure maps put the contents of each area right on the map? Add in a couple of more maps to represent movement and you can create a very dynamic adventure...
    50 replies | 1256 view(s)
    1 XP
  • Hussar's Avatar
    Thursday, 29th November, 2018, 08:34 AM
    I'm just starting this. A really cool adventure for embedding the group into a setting. And, it's going to be a springboard for DotMM, so, I'm going to drop all sorts of hints and goodies. So far, haven't gotten much further than planning out renovating Trollskull manor. There's some fantastic stuff over on Reddit on this, so, I'm going to ... erm... use that for inspiration (ie steal...
    92 replies | 10899 view(s)
    0 XP
  • Hussar's Avatar
    Thursday, 29th November, 2018, 08:29 AM
    Funnily enough, back in 1e whenever we got wishes, we just saved them for resurrections. We knew that the DM wouldn't monkey paw a wish like that and it was just a great "get out of jail free" card. I haven't given out wishes in a game in so long it's ridiculous. Kinda like dragons. I haven't dropped one of those into an adventure in FAR too long.
    24 replies | 968 view(s)
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  • Hussar's Avatar
    Thursday, 29th November, 2018, 08:01 AM
    Well, there's a boatload of examples at the One Page Dungeon Contest: This was last year's winner.
    50 replies | 1256 view(s)
    3 XP
  • Hussar's Avatar
    Thursday, 29th November, 2018, 07:52 AM
    I dunno. Negative AC's at fairly low levels wasn't all that hard to achieve. Plate, shield and a decent DEX got you to -1 or -2 and you could do that by 2nd or 3rd level pretty easily. +1 plate and +1 shields were pretty common magic items in many modules, so, that gets you to -3 or -4 pretty easily. Tap in some other goodies, like, say, Vault of the Drow or Queen of the Demonweb Pits for...
    24 replies | 995 view(s)
    0 XP
  • Hussar's Avatar
    Thursday, 29th November, 2018, 06:43 AM
    There's another point to remember as well - the growth of the market. We'll have to see what 2018 brings, but, year on year, 5e has been explosively growing the RPG market. Honestly, I'm not sure if D&D has ever seen this degree of sustained growth before. Boom and bust? Sure. But, we're not seeing any evidence of bust yet. Just very strong growth. It's certainly a healthier business cycle...
    157 replies | 5003 view(s)
    0 XP
  • Hussar's Avatar
    Wednesday, 28th November, 2018, 04:27 AM
    I'm just starting to run Dragon Heist, and, yeah, I can see why some people wouldn't like it. It's much more of an adventure outline than an adventure path. It's VERY open ended with a bajillion NPC's and it does hand a great deal of work off to the DM to bring it to the table. This is not something you can just sit down and play. Plus, since a lot of it is very sandboxy, it's a style...
    92 replies | 4395 view(s)
    2 XP
  • Hussar's Avatar
    Wednesday, 28th November, 2018, 04:13 AM
    Sorry, that last post got away from me a bit, but, I just have one more thought. Something to think about with the 3e/3.5 era is that 4.33 years into that, we had what, a dozen or more 3pp publishers banging out d20 games that directly competed with D&D. Mutants and Masterminds, Blue Rose, and so on. The 3pp weren't working with WotC, particularly, because everyone was burying their OGC...
    157 replies | 5003 view(s)
    2 XP
  • Hussar's Avatar
    Wednesday, 28th November, 2018, 04:09 AM
    I'm just starting a new campaign with Dragon Heist. Now, for a bit of background, this is the first official D&D adventure path I've run since... errr... Savage Tides back in the tail end of 3e. Wow, it's been that long. And, something that REALLY slapped me in the face is how different things look now than then. WotC's AP's aren't really just AP's anymore. They are a core book for an...
    157 replies | 5003 view(s)
    7 XP
  • Hussar's Avatar
    Monday, 26th November, 2018, 05:59 AM
    Is that a city with a maze behind it? That would be cool to expand on.
    213 replies | 82101 view(s)
    0 XP
  • Hussar's Avatar
    Monday, 26th November, 2018, 05:41 AM
    Doctor Who has trod that ground more than a few times. Scenes from different parts of history that are pretty ... colorful? I guess that's a word. :D 17th century? Not terribly unheard of. Europeans had been in North America by a century by then. Trade with India and China had been pretty well established. It wouldn't exactly be something you'd see every day, but, not unheard of either....
    214 replies | 6090 view(s)
    0 XP
  • Hussar's Avatar
    Thursday, 22nd November, 2018, 08:19 AM
    Chess actually tells you EXACTLY what you can move. You cannot make a move that is not prescribed by the rules, full stop. In play, 100% of your moves are prescribed by the mechanics. In an RPG, I could say that the Duke gives me his horse, depending on the fiction that has been established in play. It is possible. Although, fair enough, probably unlikely. :D And, note, you are...
    22 replies | 619 view(s)
    0 XP
  • Hussar's Avatar
    Wednesday, 21st November, 2018, 04:34 AM
    I'd point out that you folks had repeatedly told me that there is no difference between RPG's and other games during the setup phase. None whatsoever. So, things like what your class can do and what equipment you have, is all part of the set up phase and is the same as other games. But, and maybe I wasn't clear here, I was speaking about RPG's during play. If we accept that everything that...
    22 replies | 619 view(s)
    0 XP
  • Hussar's Avatar
    Tuesday, 20th November, 2018, 04:38 AM
    Personally, I don't see any point in differentiating "story telling games" from RPG's since story telling games ARE RPG's. And Sim City, while you have a great deal of freedom, is very prescriptive. You can only build what the game lets you build. You may not build anything else. Other than what the game permits me to do, there is nothing else I can do in the game.
    22 replies | 619 view(s)
    0 XP
  • Hussar's Avatar
    Monday, 19th November, 2018, 05:08 AM
    I'd point out though that your fighter can certainly try to cast spells. He'll just fail. :D But, there's nothing stopping him from trying. ((And, I'm sorry that your 4e DM was so poor, but, that's another story)) Being able to try something does not guarantee success. But, in a non-RPG, you cannot try at all. There's no way to do anything other than the prescribed actions in board games...
    22 replies | 619 view(s)
    0 XP
  • Hussar's Avatar
    Monday, 19th November, 2018, 03:06 AM
    A while ago, I tried to take a stab at differentiating RPG's from other games. The reception of my ideas was... mixed :D. Ok, fair enough. Critics of my idea made some very valid points and I can see now where I went wrong, although, to be perfectly honest, I do think that there is some validity in the idea that RPG's are differentiated from other games by the fact that RPG's require the group...
    22 replies | 619 view(s)
    0 XP
  • Hussar's Avatar
    Saturday, 17th November, 2018, 07:48 AM
    You think that Hansel and Gretal was perceived as a factual retelling of an event? Or Cinderella? Or the 1001 Nights?
    44 replies | 855 view(s)
    0 XP
  • Hussar's Avatar
    Saturday, 10th November, 2018, 09:19 AM
    Hey a Fantastic Four TV show! :erm: Well, maybe not. :D
    58 replies | 1417 view(s)
    1 XP
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About Southern Oracle

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Monday, 9th September, 2013


Monday, 1st July, 2013


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Sunday, 1st February, 2015


Thursday, 19th September, 2013

  • 02:29 PM - Kinak quoted Southern Oracle in post Did You Get Magic in My D&D?
    Kind of like Jonathan Tweet's Everway RPG.Yeah, very much so. I was thinking mostly as an idea generator, but it could also work for inspiration cards. So, if the players get a priest's blessing or find an invigorating spring, you can give them the Serra's Blessing or Stream of Life (as a physical representation) and they can cash it in for an appropriate benefit or get-out-of-jail-free later. I'm not sure how well it would work, but I've been kicking that around since I read this article. I have done this, since I have a surplus of old, old cards (I've played since Beta). Magic does have some of the best art in gaming.True story. And they make beautiful, sturdy, high-color tokens. I print my own and punch them out, but it's black and white. On the bright side, we can write on the tokens and, when the fighter cuts something in half, we can literally tear it in half. The fighter's player is 31, but she might as well be six when I do that :D Cheers! Kinak

Tuesday, 17th September, 2013

  • 06:09 AM - Dannyalcatraz quoted Southern Oracle in post Did You Get Magic in My D&D?
    Have you converted anything from Magic the Gathering to use in your D&D campaigns? Have you used Greek mythology as the basis for a campaign? I used the art of the original Hurloon Minotaur as the inspiration for a Minotaur Ftr/MU in 2Ed from a Plains-Indian culture.* His white fur marked him as a great omen for his people.** I'm also writing up some campaign rules for running a M:tG-themed fantasy game in HERO 6th. * Too big for horse riding, they used chariots, spears, bow & arrow, and a variety of axes. ** based on the Great White Buffalo of Native American legends.

Monday, 29th July, 2013

  • 11:33 PM - Umbran quoted Southern Oracle in post How Do You Choose a Character?
    But if you were given carte blanche with no concerns about balance, role, or power source, how would you decide what to play? Limits help us make decisions by removing options and conversely, expanding options paralyze some of us with indecision. I must confess I’m one of those people, staring endlessly at the 32 flavors of Baskin Robbins, unable to choose. I run through samples, mulling them over, trying to find one thing – anything – that catches my fancy, so I can narrow down my choices. I understand this conundrum. I understand some folks feel that, at least in theory, removing restrictions opens possibilities for creativity. However, I find that I get inspirations from the restrictions, where a fully blue and open sky does not really inspire me much. My standard way to decide is to ask, "what are other folks playing?" The that GM is not imposing restrictions does not mean you cannot impose them on yourself!

Tuesday, 23rd July, 2013

  • 06:58 PM - Olgar Shiverstone quoted Southern Oracle in post 4 Setting Seductions
    Obi-Wan and Yoda were Force users, yes, but their actions didn't impact the story as a whole. The fact that I forgot about them points to how little they were involved in the action. :P These aren't the droids you're looking for?
  • 02:09 PM - Alzrius quoted Southern Oracle in post 4 Setting Seductions
    The original movies featured only three Force users – Luke Skywalker, Darth Vader, and the Emperor. Everyone else relied on skill, training, and ingenuity to get the job done. So Obi-Wan and Yoda don't count?

Wednesday, 15th May, 2013

  • 08:55 AM - dark2112 quoted Southern Oracle in post 3G: Dungeons & Stereotypes
    But I donít see tv programs showing players running the wrong way around a baseball diamond, or carrying the soccer ball down the field, or kicking the football from player to player. I really wish someone would do this now. It would be hilarious. Also, as much as it can annoy me to see these sort of inconsistencies, remember that some of the writers of police procedurals like CSI have stated that they sometimes deliberately throw in some of these ridiculous inaccuracies as a joke, so I'm sure sitcom writers do it as well. Trolling's not just an internet thing, sadly. Check out Mazes & Monsters with Tom Hanks. He goes psycho from playing a roleplaying game, nearly commits suicide and becomes eternally lost in an imaginary reality. Progress. To be fair, that movie was based on the novel that was written based on the incorrect newspaper stories of the whole MSU steam tunnels incident where James Egbert supposedly did exactly that.

Monday, 13th May, 2013

  • 11:17 PM - Deset Gled quoted Southern Oracle in post 3G: Dungeons & Stereotypes
    But I donít see tv programs showing players running the wrong way around a baseball diamond, or carrying the soccer ball down the field, or kicking the football from player to player. I donít see bowling with the wrong number of pins; I donít see people playing poker with the wrong number of cards in their hands. Yes, you do. Defibrillators can't restart a heart, they only stop erratic rhythms. The police don't have to read you your Miranda rights when they arrest you, only when they interrogate you. When people are killed, they evacuate their bowels and bladders. Also, gunshot wounds tend to bleed quite a bit more in real life. Maybe not all cases are as gregarious as those you describe, but TV gets things wrong a lot. Especially when in comes to technical details. And you don't notice because you don't care. The important thing is that it adds to the plot and drama. In the D+D episode of Community, Abed does all the rolling because it centralizes the focus. For each player to ha...

Tuesday, 7th May, 2013


Wednesday, 17th April, 2013


Friday, 22nd February, 2013

  • 09:43 AM - Dozen quoted Southern Oracle in post Things That Make You Say, "Ouch!"
    ... And yes, Melf's acid arrow is a 2nd-level spell for both sorcerers and wizards, but in 3E/3.5E, wizards gain 2nd-level spells at 3rd level, while sorcerers gain 2nd-level spells at 4th level, hence the differences. Well, I'll be damned. Should have played a sorcerer before opening my stupid mouth. Good point. The main reason for the green dragon tear is range -- the marble can be fired from a sling much further than a flask of acid can be thrown. I meant you should craft a hollow bullet. Doesn't have to be magical.

Tuesday, 22nd January, 2013


Friday, 28th December, 2012


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