View Profile: JediSoth - Morrus' Unofficial Tabletop RPG News
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About JediSoth

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Age
44
About JediSoth
Introduction:
Southside Indianapolis - Fantasy & Sci-Fi RPGs
About Me:
I am an independent Author/Publisher of fantasy and sci-fi and have a full-time job as a Catalog Production Manager.

I was widowed in the fall of 2008, but I still think life is worth living, especially if you can have fun with your friends while doing it. I remarried in Feb. 2010 and gained a step-daughter. Life is good.
Location:
Southport, IN
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Sex:
Male
Age Group:
Over 40
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If you can be contacted on social networks, feel free to mention it here.

Google+:
Hans Cummings
Twitter:
hccummings
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VFFPublishing
My Game Details

Details of games currently playing and games being sought.

Town:
Indianapolis
State:
Indiana
Country:
USA
Game Details:
I'm currently running Tomb of Annihilation. As an alternate game, when we need a break or we have sufficient absences to make the D&D game impractical, we're playing Blades in the Dark.
More information:
http://doctorstrangeroll.wordpress.com

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ENnie Awards Publisher Liaison
Author/Publisher - VFF Publishing
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What DM flaw has caused you to actually leave a game? Friday, 21st September, 2018 02:26 PM

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Thursday, 10th January, 2019 08:08 PM
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Sunday, 24th August, 2003
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http://vffpublishing.com
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My Game Details
Town:
Indianapolis
State:
Indiana
Country:
USA
Game Details:
I'm currently running Tomb of Annihilation. As an alternate game, when we need a break or we have sufficient absences to make the D&D game impractical, we're playing Blades in the Dark.
More information:
http://doctorstrangeroll.wordpress.com
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Friday, 9th August, 2013


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Tuesday, 25th September, 2018

  • 03:47 AM - Blue quoted JediSoth in post What DM flaw has caused you to actually leave a game?
    The only time I've ever left a game due to a DM's style [...] was when I realized I wasn't having fun micromanaging my inventory by location on my character and having to make item saving throws for EVERYTHING when caught in an AOE attack. Oh gods, I had forgotten (read: suppressed) those memories. For me it was back in AD&D 2nd, and I think it was only AoEs that we crit failed the save. But still, so many rolls, so much equipment going up in smoke.

Friday, 21st September, 2018

  • 04:30 PM - Inchoroi quoted JediSoth in post What DM flaw has caused you to actually leave a game?
    The only time I've ever left a game due to a DM's style (rather than leaving because I realized I could no longer handle a noon - midnight+ game followed by a 40 minute drive home), was when I realized I wasn't having fun micromanaging my inventory by location on my character and having to make item saving throws for EVERYTHING when caught in an AOE attack. That level of granularity, while "realistic*," and a legit part of many AD&D 1st ed. games, just wasn't something I was ever into. I never used those rules when I played AD&D regularly and having to actually play a character by those rules, I realized that I wasn't missing out on anything. Plus, the entire campaign revolved around the DM's daughter's character and the rest of us where just supporting characters... but I could have dealt with that on its own. * within a certain level of realism Oh, lord. My head hurts already just thinking about dealing with inventory like that (although I'd love a 12+ hour session). I can just imagine t...

Tuesday, 4th September, 2018

  • 01:41 PM - pemerton quoted JediSoth in post What do you find hardest when running RPGs?
    Random friendly conversations are fine. I can always ramble like Abe Simpson <snip> I probably should just start doing that during waste-of-time interrogations. Eventually, they'll catch on that it's a sign the NPC doesn't know anything or is completely insane (or perhaps their mind exists in a different reality). If it seems unlikely that a particular npc knows anything about the plot, I will simply tell the players so.On this I'm with Imaculata - if there is no action to be had, then I will just tell the players as much. sometimes it can be like herding cats when I'm hoping they'll run into each other and they (without knowing I want them to meet) each go everywhere except where the other is.And this makes me think the same thing - why not just tell the players what you would like them to do? IIIRC, at the end of each period (typically a day), you'd have each member of the group declare a role: navigator, forager, etc. Each would then make an appropriate skill check, and if ha...

Friday, 31st August, 2018

  • 03:11 PM - Imaculata quoted JediSoth in post What do you find hardest when running RPGs?
    I suck at improvising. I'm at my most uncomfortable when PCs start interrogating throwaway NPCs who I never intended to survive a fight and/or don't really know anything about the metaplot to begin with I usually have some generic stats for an npc ready, that I can use for NPC's that weren't meant to be involved in a fight. (usually because my players assume the NPCs are lying and just. Won't. Let. It. Go.). Interrogations are never a problem for me in this way, because I always tell my players straight up that an npc seems to be telling the truth. They may always attempt a sense motive check (I guess in 5e this would be an insight check or something), but I always tell my players that this is not a lie detector. If it seems unlikely that a particular npc knows anything about the plot, I will simply tell the players so. Only if the npc is acting shifty, will they notice anything with a check. But some npc's are just great liars.

Wednesday, 8th August, 2018

  • 04:27 PM - Ralif Redhammer quoted JediSoth in post Have you heard about this new DnD video game?
    It showed up fine for me. Maybe a temporary glitch? They do acknowledge the OGL, so hopefully they want stick their foot in an intellectual property-shaped spiked pit trap. The graphics do look dated, but I see they are planning on making it a mobile-friendly game. Server Not Found. Maybe they ran afoul of trademarks and copyright laws?

Thursday, 5th July, 2018

  • 08:42 AM - Jhaelen quoted JediSoth in post Congratulations To The 2018 ENnies Nominees!
    Wizards of the Coast elected to not enter this year. They told me they were happy to let smaller companies have the spotlight this year.Cool! to be honest, I prefer to see titles that I either haven't heard of before or that have gained little traction, yet. There are so many great products being released, it's hard to keep track.
  • 05:07 AM - Zak S quoted JediSoth in post Congratulations To The 2018 ENnies Nominees!
    Wizards of the Coast elected to not enter this year. They told me they were happy to let smaller companies have the spotlight this year. That's too bad--it's always fun to see when an indie product gets enough groundswell to beat them.

Tuesday, 13th March, 2018


Friday, 1st December, 2017

  • 01:40 AM - Bruce Heard quoted JediSoth in post Is Evil Hat Republishing TSR's Star Frontiers?
    Who needs a secret copy of the Star Frontiers rules when they're freely available on the web (perfectly legal, too)? Are you sure of this? I find it rather strange that someone would be able to distribute for free titles that WotC sells on DTRPG. Also, Gamma World is Jim Ward's property, not WotC's. It isn't a subset of Star Frontiers. The legal block at the bottom of the page may not be correct.

Friday, 25th August, 2017

  • 01:08 PM - AriochQ quoted JediSoth in post Gen Con By The Numbers
    I have heard stories (so take this as the anecdotal evidence it is) of people's prior reservations downtown being canceled when the housing block actually opens. More than one person on the Gen Con Indy Facebook group reported this happening to them. Last year one of the hotels (I don't remember which one) messed up and didn't block off their GC rooms from the calendar and they ended up as purchasable on sites like Expedia. Word got out and a bunch of people jumped on the reservation bandwagon thinking they were getting a great deal. After about a month, the hotel realized their mistake and cancelled the reservations. If it seems to good to be true, it probably is...

Tuesday, 22nd August, 2017

  • 07:31 PM - Christopher Helton quoted JediSoth in post Gen Con By The Numbers
    Attendance will probably be down a bit next year... and there will be hundreds of posts screaming about how the convention is dying (and the industry, too). These numbers were the same for three years now, so probably not.

Tuesday, 11th July, 2017

  • 02:50 AM - Manbearcat quoted JediSoth in post Congratulations to the 2017 ENnie Award Nominees!
    A quick glance at the website shows that it didn't start shipping until about mid-May. Products had to have been published by April 30th, 2017 to be eligible. Blades in the Dark is eligible for next year, should they choose to submit it. Figured that was the case (right on the cusp of eligibility). Thank you. Much appreciated. I sure hope he does; it's superb. Absolutely!

Thursday, 6th July, 2017

  • 05:08 PM - Piratecat quoted JediSoth in post Congratulations to the 2017 ENnie Award Nominees!
    A quick glance at the website shows that it didn't start shipping until about mid-May. Products had to have been published by April 30th, 2017 to be eligible. Blades in the Dark is eligible for next year, should they choose to submit it. I sure hope he does; it's superb.

Wednesday, 5th July, 2017

  • 09:10 PM - Randomthoughts quoted JediSoth in post Top Secret: New World Order
    Let's see, our agents were in San Francisco and we were tasked with infiltrating Osiris's offices in... umm... might've been the TransAmerica Building. Osiris was the GM's version of Cobra (James Carpio, one of the designers). Our mission was to extract an asset, I think. That is, go in and get a dude who was working as a double agent. We had to figure out how to access the high-security offices (which part of the group did by stealing/forging a badge and going in under some pretense and the other part of the group posed as maintenance to get access to the elevator shafts and building telecom panels). While the rest of the team was getting down & dirty, I stayed outside and used the drone to canvass the upper floors, providing intel from outside with my HD and infrared cameras. I think. Details are sketchy; March feels like a long time ago. That's plenty. Thanks. This is exactly what I'm looking for. Hoping to get my kids into the spy genre with this. Sent from my iPhone using EN World mob...
  • 08:41 PM - oneshot quoted JediSoth in post Star Trek Adventures Pre-Order is live
    Workin' on it. I like what I've seen so far, but I've had a busy weekend, so I haven't had time to really do much more than flip through and skim the sections like Ships. Production values are top notch. Same here. I haven't been able to do a deep dive with it yet, but I definitely like what I see. There are a lot of great background details that really help with immersive play. For example, I love the planetary and stellar classifications guides. Those are neat (and, in the case of stellar classification, real-life informative as well).

Sunday, 2nd July, 2017

  • 02:48 PM - Randomthoughts quoted JediSoth in post Top Secret: New World Order
    Well, we were using smartphones and drones as assets in the play test, so I'd say it's as modern as you want it to be. Sounds great. Can you describe the mission(s) that were part of the play test? Or were they just simple mechanic demos? Sent from my iPhone using EN World mobile app

Thursday, 29th June, 2017

  • 10:34 PM - The Fighter-Cricket quoted JediSoth in post Fantasy Flight Games Announces Genesys RPG
    Hmm... could this be the generic system I've been waiting for to run a Shadowrun game? I guess I'll have to wait and see how the rules handle magic (probably similar to the Force), decking, and hacking. I really don't need multiple subsystems and mini-game for all those types of activities. Have you tried Shadowrun: Anarchy by any chance?

Sunday, 11th June, 2017

  • 04:18 AM - Jester David quoted JediSoth in post Star Trek Adventures Pre-Order is live
    The borg cube boxes look really awesome, but the full collector's edition is too expensive for me, and the drone package doesn't seem to be a good enough value (plus, I think it's still too expensive). I'll probably pre-order the RPG, though I'm torn between the Warp Factor 2 collector's edition (core book + PDFs) or the Starter Bundle collector's edition (which seems like a better value, especially if you've fears the entire line of those PDFs won't be produced). It does look cool. Undecided what to buy. If I have money. Really, depends on sales of my DMsGuild PDFs the next few months... Adding up the contents. The all-in includes $536 worth of content (using the bundled miniature price). So there's a 5% discount on the package, and the "box", character sheets, and maps are free. The new one contains $280.97 worth of stuff. So you're being charged an extra 15% for the cube, character sheets, and maps. You're paying $42 for that content. That's steep... I expect Modiphius will compensate p...

Thursday, 8th June, 2017

  • 03:34 PM - oneshot quoted JediSoth in post Star Trek Adventures Pre-Order is live
    Every time I go to the website to try to pre-order, it seems like it's down. Is it just me? I don't know if it's just you, but I didn't have any problems, and I can access the site now.

Wednesday, 10th May, 2017

  • 07:25 PM - Randomthoughts quoted JediSoth in post Where are all the great spy RPGs?
    I have played the new Top Secret game (Top Secret: New World Order by TSR (the new TSR, not the old one bought by WotC in the late '90s) twice now. The system reminds me.... I'm excited to hear about this new game (which I believe is done but not mass produced). Are you allowed to talk more about it? From your comment, it seems like the dropped rolling percentile? Sent from my iPhone using EN World mobile app


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