View Profile: Sacrosanct - Morrus' Unofficial Tabletop RPG News
  • Sacrosanct's Avatar
    Yesterday, 05:01 PM
    Daniel Horne -- 7 Keith Parkinson -- 9 Jeff Easley -- 11 Clyde Caldwell -- 6 David Trampier -- 3 If Elmore is gone, I have to keep going for Easley. I still get giddy pangs of sweet nostalgia just thinking about how I felt when I saw the reprints for the 1e core books.
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Yesterday, 03:47 AM
    I think Morrus has the right of it. A lot of people accuse 4e of focusing solely on the combat encounter, spending 95% of your time in tactical combat. Plenty of people certainly want that. Well, play up to that assumption. Build adventures as more of combat encounters. And as another suggested, tie them together. Kind of like how a lot of turn based strategy computer games did back in the day. ...
    69 replies | 1787 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 08:15 PM
    So..."You can totally play 5e just like 1e if you ignore all the rules in how 1e was played." Gotcha. Tony, I played 1e from 1981 to 2012 when the 5e playtest came out. I'm pretty well versed in how 1e plays, and how it feels. What you're arguing is extremely dismissive of very important factors. It's more than just attitude. If it was, then every edition can play like every other edition...
    69 replies | 1787 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 07:41 PM
    I think this is some revisionist history going on here. Mearls never said that you could have a table of gamers play the game just like 4e, and have a player come in and play their PC just like 1e with no problems. What he said was that 5e would offer flexibility so that you could have one player play with full options on (like feats and multi classing) and another player with the basic rules...
    69 replies | 1787 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 05:19 PM
    Huh? No, the point of 5e wasn't to allow people to play it like any other edition. That would be an impossible task. The point of 5e was to bring back it's gamer base that they lost to Pathfinder. And to somewhat bring D&D back to what the D&D identity was prior. Note: I am not saying 4e was a bad game, I'm simply saying it was a pretty big difference from what D&D was prior to that,...
    69 replies | 1787 view(s)
    1 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 04:20 PM
    Arguably the most iconic D&D cover art of all time. Certainly the most popular and well known (Sold more than any other product, and was the cover for the recent Arc & Arcana book). And he went out early. Such as these threads tend to go I suppose
    218 replies | 5645 view(s)
    1 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 03:00 PM
    Couldn't you make a clone and release it on DM's Guild to avoid the hassle of sticking to the OGL since the DM'sGuild allows a lot more IP usage?
    31 replies | 737 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 02:56 PM
    Daniel Horne -- 7 Keith Parkinson -- 10 Jeff Easley -- 12 Clyde Caldwell -- 11 David Trampier -- 10
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 24th May, 2019, 03:21 AM
    Daniel Horne -- 9 Keith Parkinson -- 12 Jeff Easley -- 13 Clyde Caldwell -- 14 David Trampier -- 8 Corrected for my own miscount above
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Thursday, 23rd May, 2019, 02:54 PM
    Daniel Horne -- 9 Keith Parkinson -- 12 Jeff Easley -- 14 Clyde Caldwell -- 15 David Trampier -- 10
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 08:03 PM
    I just wanted to say Kudos to Danny. The fact that they did the extra research and being proactive to find root causes rather than just go through the motions shows it was a good choice to make them a mod.
    33 replies | 591 view(s)
    2 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 07:39 PM
    It looks like I erred in giving you the benefit of the doubt. I'm not sure what part of this is hard to understand. You're missing the point. When I say check your sources, I mean to do that to see how credible the sources in, in regards to accuracy. And if there is bias, it means you should look deeper. I know the HRC has bias, so that's why a look at what that article says and if it...
    104 replies | 2646 view(s)
    2 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 06:51 PM
    Remember when I said you should check your sources? I meant it. https://hrc.org/mchughexposed?_ga=2.209677010.1346357763.1558547238-805795380.1558547238
    104 replies | 2646 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 06:34 PM
    You might want to do some research on your sources. There are a few things completely wrong about this. 1. Walt is not a scientist, health care professional, or in any way an expert on genetics. 2. Anecdotal evidence is not evidence. It's just his opinion. An opinion that isn't automatically correct. Especially since MR. Hayer also suffered from multiple personality disorder, which adds a...
    104 replies | 2646 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 05:49 PM
    Agreed. I was actually noting the difference when I made my post, but I figured most come up with how they define gender by those sex variations, so it's kinda the same. Not in definition, but in application. In general how most in society use those terms anyway. I hope that makes sense. I'm not articulating it very well. Either way, there are more than two sexes, and more than two...
    104 replies | 2646 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 05:20 PM
    Indeed. And if anyone is curious (this isn't directed at you because you already know), this is from the World Health Organization (which I will point out is scientifically sound): Humans are born with 46 chromosomes in 23 pairs. The X and Y chromosomes determine a personís sex. Most women are 46XX and most men are 46XY. Research suggests, however, that in a few births per thousand some...
    104 replies | 2646 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 05:13 PM
    Perhaps I'm misunderstanding, and I want to give you the benefit of the doubt. This reads like you are saying that playing a game where women PCs are inferior to male PCs by game mechanics is the correct way to play the game?
    104 replies | 2646 view(s)
    0 XP
  • Sacrosanct's Avatar
    Wednesday, 22nd May, 2019, 03:49 PM
    Daniel Horne -- 13 Keith Parkinson -- 15 Jeff Easley -- 14 Clyde Caldwell -- 15 David Trampier -- 12
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 10:57 PM
    That's kinda the point. D&D is fantasy. So who cares if human women can have the same strength as human men. To apply that specific area of realism in a heroic fantasy game seems to defeat the point of heroic fantasy, and TBH, a bit disingenuous if you don't apply the same standard to other races in the game that don't have any explict reasons why said race would have unusually high stats for...
    104 replies | 2646 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 10:37 PM
    Sure I can. I think there's this myth that Chimps are small creatures that are 10x stronger then people, pound for pound. A quick google search reveals it's only 1.5 times that of humans, pound for pound, and chimps can get to be 130 pounds. Halflings are 45 pounds. That's the weight of my girlfriend's 3 year old. Well, he just turned 4 last week, but he's up to 55 pounds now. There's...
    104 replies | 2646 view(s)
    3 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 10:17 PM
    They said "dark seducer" not "dork seducer." ;) I suppose this whole topic begs the question, "if you're going give stat limits based on sex, does that mean halflings max out at 5 strength (since they are the size of a toddler human). Way back in the mid 80s, Kim Mohan was using realism to defend the strength limit for women, and got lambasted for it. 35 years ago. I would like to think...
    104 replies | 2646 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 09:02 PM
    Well that's weird. I made a post. Aldarc quoted the post. And then the text disappeared. I didn't even think you could have a blank post. If Aldarc has some strange voodoo magic going on, it's be nice to know ;)
    191 replies | 6104 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 07:58 PM
    Pretty much. I had a feeling if I put an option for both, it would be overwhelming in votes. I wanted to find out which of the two sounded more appealing.
    31 replies | 807 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 05:36 PM
    As far as my own preferences, I've always preferred whatever helps lend a sense of wonder, or something that describes the manifestation of the magic. So I voted flavor. I am a very analytical person by nature (and in my day job), so I suppose when it comes to gaming, I like to not think about the numbers and crunch and math, and focus on the atmosphere since I crunch numbers all day long anyway
    31 replies | 807 view(s)
    3 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 05:11 PM
    Well, I'm sure you think it's pretty cool since you're the creator of it ;) Actually, it is kinda cool....Kinda like what I've been doing all this time with my old Heroscape game (obviously more limited than what you're doing). Good luck!
    7 replies | 202 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 04:12 PM
    191 replies | 6104 view(s)
    1 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:57 PM
    It doesn't matter if you accused me personally or not. That's not the point, and wasn't what I was asking. You said it brings out a lot of 4e haters. So prove it. What are all of these comments that "a lot" of people are making that show they are haters.
    191 replies | 6104 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:50 PM
    You said "Warlord threads bring out a lot of 4e haters." There's no assuming done by me on that. Your words are there. So who are "a lot" of these people who are 4e haters in those threads? If there are "a lot", I'm sure you have a pretty decent sized list. And again, your post is pretty ironic, accusing me of making a lot of assumptions when you just accused me of incensing myself into a...
    191 replies | 6104 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:31 PM
    Daniel Horne -- 13 Keith Parkinson -- 15 Jeff Easley -- 17 Larry Elmore -- 7 Clyde Caldwell -- 17 David Trampier -- 16
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:30 PM
    I'm not saying that they are mutually exclusive, but which of the two sounds better to you. An item that primarily is mechanically influential, or an item that might have creative properties that don't necessarily affect die rolls.
    31 replies | 807 view(s)
    1 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 03:23 PM
    Edition warring against 4e is stuff like "That's not real D&D, it's an MMO". It's not "Warlord fans can't seem to agree what they want because in all of these threads, everyone who is a fan wants different things" or "You can still achieve the warlord concept in 5e by doing x, y, and z. Not exactly like 4e, but that would be impossible based on the core design differences." There are one or...
    191 replies | 6104 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 07:02 AM
    Preference question, and no wrong answer. In your games, do you prefer magic items to add flavor to the game, or do you prefer magic items that offer mechanical bonuses. For example, what sounds like it would add more fun to your game, getting a +1 sword, or getting a sword that illuminated upon command with the brightness of a torch. Would you prefer a suit of +1 armor, or armor that never...
    31 replies | 807 view(s)
    2 XP
  • Sacrosanct's Avatar
    Tuesday, 21st May, 2019, 06:55 AM
    You said 4e fans are superior to everyone else, I disagreed and said they are like every other fan of every other edition and you reacted like that was a major insult to you and an attack on 4e itself, accusing me of gravedancing and other things I didnít do. So maybe, just maybe, your incredible bias is showing and you either donít remember, or refuse to see, how many 4e fans did the exact same...
    191 replies | 6104 view(s)
    1 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 11:27 PM
    My argument was that fans of 4e are/were no different than any other fans because they acted the same as every other fan when their favorite edition ended, and your response was to portray me as if I'm attacking and being unfair to 4e and it's fans? Thanks for doubling down on the reasons why I shouldn't even bother discussing this with you, and ironically proving your initial post wrong about...
    191 replies | 6104 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 10:39 PM
    I've run my dungeons/world as a living world where creatures react appropriately since I've been playing over 35 years ago. That means unless the players take measures, chances are they won't be able to take a long rest in a hostile area. If the monsters are aware of them in the area, they will look for them or otherwise take appropriate measures. I DO NOT allow PCs to just put pause in the...
    53 replies | 1529 view(s)
    2 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 09:16 PM
    No kidding. I'm not going to argue, because Tony was part of those conversations, so to take the position he's taken on this lets me know there's no point, because I won't have to spend days looking up old forum posts to show things everyone else here already knows, and since he knows it too but still is disagreeing, then what's the point? No amount of evidence would change a person's mind if...
    191 replies | 6104 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 04:57 PM
    Daniel Horne -- 16 Keith Parkinson -- 19 Jeff Easley -- 19 Larry Elmore -- 8 Clyde Caldwell -- 17 David Trampier -- 18
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 20th May, 2019, 12:42 AM
    I donít think this is true. When 5e was announced, 4e fans werenít the most likely to give it a chance. They were pretty upset about it, with a daily post about how WotC forsaken them and treated them like garbage by having a new edition. Many posters even said they would do their best to sabotage the game (donít ask me how that was to be done). Those reactions of course made all the rest of...
    191 replies | 6104 view(s)
    2 XP
  • Sacrosanct's Avatar
    Sunday, 19th May, 2019, 04:18 PM
    1e. I played that from 1981 to 2012 when 5e finally pulled me away. However, I do like some 2e elements, like thief skill progression, THAC0, and specialty priests from 2e over 1e. But 1e had the best art by far, I loved how the game encouraged you to create your own worlds and adventures, and the 1e DMG is the best gaming supplement ever for said game world creators. I also prefer niche...
    191 replies | 6104 view(s)
    2 XP
  • Sacrosanct's Avatar
    Saturday, 18th May, 2019, 09:55 AM
    Rule books I can color. 😉
    71 replies | 3662 view(s)
    0 XP
  • Sacrosanct's Avatar
    Saturday, 18th May, 2019, 03:11 AM
    Spells that were organized by class and level in the PHB All of the dungeon and castle and world creation tables and guidelines from the 1e DMG
    71 replies | 3662 view(s)
    3 XP
  • Sacrosanct's Avatar
    Friday, 17th May, 2019, 07:03 PM
    Question. With the DM's Guild (as well as already existing OGL), why don't you feel there are wide amounts of 3PP material? What exactly are you looking for?
    71 replies | 3662 view(s)
    4 XP
  • Sacrosanct's Avatar
    Friday, 17th May, 2019, 07:02 PM
    death/fear. 5e PCs seem too robust to my tastes. No more save or die, and no real fear of really bad creatures, like rot grubs, or level draining. Other thing I miss isn't rule based, but marketing based, and that's published modules. I don't care for big campaign books. Love me my modules And finally, I really miss interior b/w line art.
    71 replies | 3662 view(s)
    8 XP
  • Sacrosanct's Avatar
    Friday, 17th May, 2019, 04:44 PM
    Sacrosanct replied to Firearms
    Not to be nit picky, but with melee attacks, an "attack" isn't just one swing of the sword. Since the beginning of D&D, a PC's attack represents several swings, parries, etc summed up into one attack roll. We've always just narrated it as one attack, but that's not how it's actually represented.
    160 replies | 4901 view(s)
    1 XP
  • Sacrosanct's Avatar
    Friday, 17th May, 2019, 04:40 PM
    Sacrosanct replied to Firearms
    It is a weird thing. I would initially think it's because firearms are modern, and people may have real experience with them, or that we see firearms associated with grit in our media (post apoc movies, etc). But then I remember in the movies, there's no realism with firearms. Especially movies from the 80s, where a machine gun could chop down a forest, and magazines never went empty ;) I...
    160 replies | 4901 view(s)
    2 XP
  • Sacrosanct's Avatar
    Friday, 17th May, 2019, 04:24 PM
    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 25 Larry Elmore -- 14 Clyde Caldwell -- 16 Todd Lockwood -- 3 David Trampier -- 20 Downvotes are 2. Fixed
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 17th May, 2019, 02:57 PM
    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 24 Larry Elmore -- 14 Clyde Caldwell -- 16 Todd Lockwood -- 7 David Trampier -- 19
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Thursday, 16th May, 2019, 10:24 PM
    Daniel Horne -- 22 Keith Parkinson -- 23 Jeff Easley -- 23 Larry Elmore -- 15 Clyde Caldwell -- 19 Todd Lockwood -- 11 David Trampier -- 18 Fixed for missed post 106
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Thursday, 16th May, 2019, 03:38 PM
    Daniel Horne -- 22 Keith Parkinson -- 23 Jeff Easley -- 22 Larry Elmore -- 13 Clyde Caldwell -- 23 Todd Lockwood -- 15 David Trampier -- 18
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Thursday, 16th May, 2019, 07:45 AM
    Your numbers are way off. I canít tell which old post youíre pulling them from because it doesnít match.
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Wednesday, 15th May, 2019, 04:10 PM
    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 21 Larry Elmore -- 19 Clyde Caldwell -- 24 Todd Lockwood -- 15 David Trampier -- 23
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 14th May, 2019, 10:10 PM
    No longer than any other survivor thread, since every vote post is a net -1 ;)
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 14th May, 2019, 03:12 PM
    Daniel Horne -- 22 Keith Parkinson -- 23 Jeff Easley -- 24 Larry Elmore -- 19 Clyde Caldwell -- 25 Todd Lockwood -- 19 David Trampier -- 24
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 13th May, 2019, 04:06 PM
    Daniel Horne -- 22 Keith Parkinson -- 23 Jeff Easley -- 24 Larry Elmore -- 19 Clyde Caldwell -- 22 Todd Lockwood -- 19 Tyler Jacobson -- 9 David Trampier -- 24 I can't believe I keep downvoting Tramp, but so many people overwhelmingly think he's the best D&D cover artist of all time? I love him, but...
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Sunday, 12th May, 2019, 08:57 PM
    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 23 Larry Elmore -- 18 Clyde Caldwell -- 23 Erol Otus -- 5--a losing fight, but hey... Todd Lockwood -- 21 Tyler Jacobson -- 11 David Trampier -- 24--Again, one of my favs, but his cover work, while iconic, doesn't stand as well as the others. His b/w work rocks the park. But this isn't about his interior work, so..
    218 replies | 5645 view(s)
    1 XP
  • Sacrosanct's Avatar
    Friday, 10th May, 2019, 03:38 PM
    But again, what I'm saying is you are assuming that infidelity and harassment are always overtly sexual. You need to remove this idea that unless it's sexual, then it's not harassment. Do you know how many men have put their hands on a women and said "Well, I didn't think that was sexual at all. That's just how I am." It's still harassment. If I were a betting man, I'd bet almost every...
    73 replies | 6664 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 10th May, 2019, 03:31 PM
    Daniel Horne -- 22 Keith Parkinson -- 22 Jeff Easley -- 21 Larry Elmore -- 21 Clyde Caldwell -- 17 Erol Otus -- 17 Todd Lockwood -- 20 Tyler Jacobson -- 18 David Trampier -- 23 Emmanuel -- 10
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Friday, 10th May, 2019, 03:23 PM
    The #metoo movement is entirely about illustrating how rampant sexual harassment/assault is by having victims come forward, to bring awareness of it, and to try to stop it. That is a positive thing, right? I mean, can't we all agree that stopping sexual assault is a good thing? This shouldn't be political, as everyone, regardless of political persuasion, should agree that harassment and...
    73 replies | 6664 view(s)
    3 XP
  • Sacrosanct's Avatar
    Friday, 10th May, 2019, 03:14 PM
    Let me try this again because it appears you keep missing it. This isn't people on twitter just presenting opinions. I've mentioned several times how several women have posted screen shots of the interactions. If you bothered to actually go see any of those feeds (and reddit and elsewhere), what you'll clearly see is many women saying, "OMG, that happened to me too! He did the same thing!" ...
    73 replies | 6664 view(s)
    4 XP
  • Sacrosanct's Avatar
    Friday, 10th May, 2019, 07:44 AM
    The whole point of the #metoo movement completely passed you by, didnít it? Do you know how many reports of harassment and assault result in nothing? Just in the past month, two men raped teenage girls and got probation for it. Thatís it. Several women came forth and said they got unwanted pics from him, and him asking for theirs in return. Some of these women were under age. Girls. How do...
    73 replies | 6664 view(s)
    6 XP
  • Sacrosanct's Avatar
    Friday, 10th May, 2019, 06:26 AM
    Thatís because youíre not a creep. But ask any of your female friends who are active in online dating how many guys try to exchange nude pics, or send pics unsolicited. You might be surprised, sadly. We men really need to start holding each other accountable and call that crap out when we see it. As Gradine said, itís harassment.
    73 replies | 6664 view(s)
    5 XP
  • Sacrosanct's Avatar
    Thursday, 9th May, 2019, 10:00 PM
    Well, I can't say how the pics got out there, but so far, I've personally seen more than one account from an underage girl show screen shots of the dick pics they say he sent them. Maybe they are all lying, but it does beg the question how these underage girls got these pics if he didn't send them to them. I suppose one could photoshop their screen shots to make it look like he sent it to them,...
    73 replies | 6664 view(s)
    4 XP
  • Sacrosanct's Avatar
    Thursday, 9th May, 2019, 09:09 PM
    I don't think that's what people are worked up over. They are upset that Holly slept with her friend's husband (calling her a homewrecker which I don't agree with since a) it's their business and b) he's an adult who is responsible for his own actions), and are REALLY upset that he sent nude pics to underage girls asking for theirs in return. That part is pretty messed up.
    73 replies | 6664 view(s)
    1 XP
  • Sacrosanct's Avatar
    Thursday, 9th May, 2019, 03:07 PM
    Daniel Horne -- 21 Keith Parkinson -- 21 Jeff Easley -- 20 Larry Elmore -- 21 Clyde Caldwell -- 17 Erol Otus -- 19 Unlike the rest on this list, he was unknown and unskilled when he started. He sent in a picture of a remorhaz he drew to TSR and got the job. The rest was history. Wayne Reynolds -- 5 Todd Lockwood -- 20 Tyler Jacobson -- 20 David Trampier -- 22--LOVE LOVE LOVE his b/w...
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 7th May, 2019, 04:07 PM
    Daniel Horne--20 Keith Parkinson--20 Jeff Easley--20 Larry Elmore--21 Clyde Caldwell--20 Erol Otus--20 Wayne Reynolds--18 Todd Lockwood--20 Tyler Jacobson--20 David Trampier--20
    218 replies | 5645 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 7th May, 2019, 03:59 PM
    This thread is inspired by the prior threads on the iconic monsters, best cannon fodder, and so on. We all have favorite artists, so this one is going to be very hard because I know I can't pick just one. That's what this thread is for! This survivor pool will only include some of the most iconic COVER artists TSR/WotC has used in the past. Interior artists are out of scope to narrow down...
    218 replies | 5645 view(s)
    1 XP
  • Sacrosanct's Avatar
    Tuesday, 7th May, 2019, 03:30 PM
    See my edit when I included top 10 fantasy artists in general ;)
    33 replies | 1884 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 7th May, 2019, 03:22 PM
    Clyde Caldwell was one of my top 5 favorite D&D artists* back in the 80s. I especially loved how he did gemstones. And the cover to DL1 is still one of my favorite pieces of D&D art ever. But yeah, he did have a thing for painting scantily clad damsels in distress (like Boris Vallejo, which I'm sure was a big influence) Not a style that would be met well today. * in case you're curious,...
    33 replies | 1884 view(s)
    3 XP
  • Sacrosanct's Avatar
    Monday, 6th May, 2019, 07:00 PM
    Based on my own experience, it's because thieves are often away from the party scouting or getting into other mischief. Therefore, the healer isn't exactly handy or close by.
    42 replies | 1422 view(s)
    0 XP
  • Sacrosanct's Avatar
    Monday, 6th May, 2019, 06:28 PM
    About time they brought this back :)
    33 replies | 1884 view(s)
    4 XP
  • Sacrosanct's Avatar
    Thursday, 2nd May, 2019, 09:00 PM
    DM: You've exposed yourself to a swarm of insects Player: Big deal! swarms are underpowered! DM: The insects are old school rot grubs... Watch the faces go from arrogant annoyance to terror in a split second :D
    48 replies | 1267 view(s)
    0 XP
  • Sacrosanct's Avatar
    Thursday, 2nd May, 2019, 03:25 PM
    Be careful what you ask for, because those WOTC hire threads would not be kind to you, I suspect.
    76 replies | 5075 view(s)
    1 XP
  • Sacrosanct's Avatar
    Wednesday, 1st May, 2019, 05:00 PM
    With the way feats and backgrounds are built in 5e, the answer is "almost all of them." Yes, this also includes the warlord. There's a lot of "I don't like the way 5e handles it, so it's not covered" going on here, and I think that's a bit flawed. Largely because no one can agree exactly how their favorite class should work. Whenever we have the warlord threads, invariably several people want...
    76 replies | 5075 view(s)
    2 XP
  • Sacrosanct's Avatar
    Tuesday, 30th April, 2019, 06:03 PM
    I'm afraid none of the poll options work. We use them, but there's no way to break it down by encounter. A PC might have one or two potions, but we don't use them unless we need to. So we can go days without, or we could use them all during the actual encounter. It all depends.
    42 replies | 1422 view(s)
    0 XP
  • Sacrosanct's Avatar
    Tuesday, 30th April, 2019, 05:15 PM
    I don't know if I have any specific favorite encounter, but I really enjoy ones where there is creativity and out of the box thinking, where players resolve it in creative ways. Either by using the environment around them, or by clever role playing. Some examples when I was a player include: * needing to delay an army on the march, so we set up a choke point in a narrow valley and spent most...
    19 replies | 663 view(s)
    0 XP
  • Warpiglet's Avatar
    Tuesday, 30th April, 2019, 01:07 AM
    You could have them grapple and do damage either way by raw. For extra creep factor have some damage be piercing or slashing via bite. It changes nothing about the challenge rating imho. Got for it.
    16 replies | 494 view(s)
    1 XP
No More Results
About Sacrosanct

Basic Information

About Sacrosanct
Introduction:
Indie Game Designer/Publisher. Bushcrafter. Computer nerd. Military geek
Location:
Aloha, or
Disable sharing sidebar?:
No
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

State:
Oregon

Signature


Depths of Felk Mor (OSR style superdungeon meets Lovecraft married to 5e)

Statistics


Total Posts
Total Posts
5,388
Posts Per Day
0.95
Last Post
Survivor: D&D cover artists Yesterday 05:01 PM

Currency

Gold Pieces
40
General Information
Last Activity
Today 01:33 AM
Join Date
Thursday, 11th December, 2003
Product Reviews & Ratings
Reviews Written
1

2 Friends

  1. JohnTitusRenzi JohnTitusRenzi is offline

    Member

    JohnTitusRenzi
  2. Warpiglet Warpiglet is offline

    Member

    Warpiglet
Showing Friends 1 to 2 of 2
My Game Details
State:
Oregon
Page 1 of 7 1234567 LastLast

Sunday, 26th May, 2019


Saturday, 25th May, 2019


Friday, 24th May, 2019


Thursday, 23rd May, 2019


Wednesday, 22nd May, 2019



Page 1 of 7 1234567 LastLast
Page 1 of 7 1234567 LastLast

Tuesday, 21st May, 2019

  • 09:59 PM - lowkey13 mentioned Sacrosanct in post Completely Blank Posts?
    So I've seen this twice recently- post that have completely disappeared. No text, no nothing, but the post is still there (in other words, you can see the post, just no text in it). Here are two examples- User acpitz 1 Post #50, today, in thread about gender differences in stats- http://www.enworld.org/forum/showthread.php?659384-If-there-s-one-game-where-stat-differences-are-justified-what-game-would-that-be/page6&p=7608606&viewfull=1#post7608606 User Sacrosanct In Morrus's poll on favourite edition that's not 5e- http://www.enworld.org/forum/showthread.php?659419-Favourite-D-amp-D-edition-that%92s-not-5E/page14&p=7608428&viewfull=1#post7608428 (links may not work, due to blocking). Anyway , I know that Sacrosanct is unable to see his own post as well. Maybe a glitch?

Monday, 6th May, 2019

  • 07:28 PM - Draegn mentioned Sacrosanct in post How often does your party use a potion of healing
    any insight as to why? As Sacrosanct posted. The thieves in my game have alienated most of the other characters. They have placed their self interests above the party interests. Greed. There is an extreme amount of nasty stabbings going on in the back alleys of the city in a guild versus guild war. Many fights with the city watch. As well as general traps that sometimes kick off. Before the situation was not so dire for the thieves, however, having told the other two groups of players to (insert colourful metaphors) in their activities to keep the city safe, the thieves are now alone.

Saturday, 23rd March, 2019

  • 08:38 PM - oreofox mentioned Sacrosanct in post F. Wesley Schneider Is D&D's New Editor
    Sacrosanct : When I said "Something I am almost certain was a thing with Dungeon and Dragon magazines", I was referring to the part about "going through the products to see what's great and who made it". Everything submitted to Dragon and Dungeon magazines, I am really certain, had someone reading it (or some of it, depending) before being published into the magazines. The DMsGuild has no such thing. Anyone could copy-paste some garbage from dandwiki and toss it onto the Guild. I highly doubt WotC has anyone doing the same with the things put on the Guild, and as far as I know, that's the only way to "submit" anything to WotC. And with the amount of items published on there in a day, it is really easy to get your's lost in the stream. So how does one exactly get noticed by WotC (or another publisher) from something they put on there? Is it number of sales? There's a large amount of "Pay what you want" on there, and the number of those paying anything (with a lot being 1 penny at a time) instea...

Wednesday, 30th January, 2019


Monday, 28th January, 2019

  • 06:54 PM - DM Dave1 mentioned Sacrosanct in post What is your way for doing Initiative?
    We experimented with the Popcorn Intiative for a few sessions. For now, we just roll, highest goes first, ties between PCs and monsters go to the players (and, in the case of player ties, whichever player I wrote down first or whichever player wants to go first - no one has really cared). I roll a separate initiative for each monster type (the 3 goblins get one roll, the one bugbear gets its roll, and the 5 giant rats get theirs). We might try some modified group initiative (like Sacrosanct and Flexor the Mighty! suggest upthread) but where I roll an average for two monster groups (arbitrarily "fast" and "slow"). All players who beat all the monsters sort out their own order, those in the middle do the same, and those at the bottom of the order do the same. In any case, if you use a method that includes rolling for initiative, I highly recommend having players do an initiative roll before the session starts. As people arrive, they can do their roll. If the DM has done the same with some potential monster encounters, everyone can jump right into the action instead of "pausing" a combat for initiative. When the dust settles and the combat is over, the PCs can roll again... you know, in case another combat pops up.

Saturday, 26th January, 2019

  • 07:15 PM - Draegn mentioned Sacrosanct in post Guns in D&D - A Hot Take
    Sacrosanct It may be helpful to include that many modern bullets are designed to tumble in order to increase physical damage as they travel through a body. This explains the differences in the channel wounds chart.

Thursday, 24th January, 2019

  • 06:43 PM - 77IM mentioned Sacrosanct in post Skill Checks (non time sensitive) homebrew fixes
    I would also posit this discussion is distracted from the real issue by use of the term "house rules." The DM is the arbiter of penalties and DCs, so if Sacrosanct wants to consistently apply a cumulative -2 penalty for retries, that's supported by the 5E rules, and not really a house rule any more than any other consequence for failure that the DM might apply.
  • 06:25 PM - 77IM mentioned Sacrosanct in post Skill Checks (non time sensitive) homebrew fixes
    And what I'm saying is that I don't agree with that statement because success shouldn't be automatic, even if the only cost is time. You guys are talking past each other. If there's literally no cost for failure, then success and failure are indistinguishable: "Sure, it's DC 20. On a success, you do it in a reasonable amount of time. On a failure, you also do it in a reasonable amount of time." iserith seems to be saying, "Don't roll in that scenario; just get on with the game." This is a pretty good way to do things. Sacrosanct seems to be asking, "Rolling can be fun; how can we introduce a cost for failure, outside of combat?" This is also a pretty good way to do things.

Wednesday, 21st November, 2018

  • 04:35 PM - lowkey13 mentioned Sacrosanct in post 5th level characters vs a purple worm
    Now you want to argue some of the facts of the analysis, feel free, but lets turn off the damn sneer. I had to take a break from this, but I understand exactly where @Sacrosanct is coming from. Allow me to explain in several ways. First, that whole 1e/2e thing. Sure, it seems small and petty. And in many ways, it is! But it makes a big difference in play and in an approach to the game. For lack of a better way of putting it, it's like someone making comments about ODD from a BECMI (not just B/X) perspective; yes, a lot of things are the same, or similar, and feel compatible- and most things are compatible! But those small differences, man. And if someone has played 1e almost exclusively, there's that subtle difference- and you know it. You don't make comments like the ones made by the OP. Now, don't get me wrong; ask 5 1e players about something, and you'll get 6 different views. But there's also a shared feel, a shared conversation. A conversation about 1e tends to go something along the lines of, "Man, coming back from the dead was hard." "Yeah, and we used the system shock and con rules." "Yeah, well we made sure that elves couldn't come back, because of s...

Tuesday, 16th October, 2018


Tuesday, 25th September, 2018

  • 09:50 PM - CleverNickName mentioned Sacrosanct in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Sacrosanct: People don't always refer to the "damsel in distress" trope as sexist, because it's not always the case. (Nor is it all people, either...some folks spend a lot of time studying this sort of thing.) It's not usually a problem to have a female character need rescue in a story. But if the damsel is not only in distress, but also powerless, and mocked, and stripped of her humanity, etc., purely for the sake of contrast with the main character who conveniently has all of the power and humanity and respect...well, you can see how that's a problem. I agree with you that social change being very slow, and I agree that things can look different when viewed from opposite ends of a timeline. There's a lot of important history between Rapunzel and Princess General Leah, and not all of it is very comfortable for my privileged male brain to learn about. So I agree that some authors wrote in a manner that readers will find offensive today, and I acknowledge they are being criticized for i...
  • 08:56 AM - mortwatcher mentioned Sacrosanct in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Alexander, Lloyd 22 Cook, Glen 22 Jemisin, N.K. 18 Kay, Guy Gavriel 19 LeGuin, Ursula 20 Lynch, Scott 20 McKillip, Patricia 21 Peake, Mervyn 18 Pratchett, Terry 18 Sanderson, Brandon 13 Wolfe, Gene 22 As much as I'd like to dispute what Sacrosanct is saying, I cannot. I know about 2 authors by name from this list. But I am terrible at remembering names. I know I read Conan when I was younger, but couldn't tell you who wrote it from memory (it was a while ago). It's more likely that I can tell you how the cover of the book looked like than who wrote it. :)

Monday, 24th September, 2018


Friday, 21st September, 2018

  • 05:53 PM - lowkey13 mentioned Sacrosanct in post Mearls On D&D's Design Premises/Goals
    Why not? If my local bakery, that produces and sells my favorite bagels, decides to only sell donuts from now on, why can't I say "Hey, you guys stopped making my favorite bagels, what's up with that?" They are certainly within their rights to say "Well, donuts sell better, and we don't really like making bagels, so I guess you're out of luck." And I'm certainly within my rights to respond "Well, I only really liked your bagels, so if you start making them, I'll come back, but otherwise I'll just have to skip bagels." I think Parmandur and @Sacrosanct explained this already, but, to the extent you wish to make this analogy to design, it would be more like this: Your baker has decided to drop bagels, and only make donuts. So, every day, you come in and say, "Hey, you know how you could make those donuts better? By making a donut that has ... let's see ... poppy seed, sesame seeds, onion & garlic flakes, pretzel salt, and pepper on it, and then serving that donut with lox and cream cheese!" Again, you are perfectly within your rights to say the following: a. I don't like donuts, I want you to make bagels instead! b. I like donuts, but I think think you can make better donuts ... like, those crossaint donuts! Where it goes bad is if you ignore what they are doing, and instead insist that they make your donuts like bagels; that just makes everyone miserable. :)

Tuesday, 11th September, 2018

  • 06:02 PM - lowkey13 mentioned Sacrosanct in post Survivor Thread: Animated Fantasy Movies--Hobbit Wins!
    Sacrosanct If I could make a suggestion, I might put a pin in this thread until the other one is done, and then resurrect this one. It's my experience that running more than one at a time leads to disaster (again, IME). I won't run another one until you re-start this. :)

Wednesday, 13th June, 2018

  • 09:12 PM - Nevvur mentioned Sacrosanct in post Does anyone still do mapping?
    Sacrosanct I have my doubts either of the reasons you speculate for the change had a very substantial impact, but this is speculation on my part, too. I will say I'm sure there were plenty of adults with jobs and families running D&D with mapping back in the day, and while I enjoyed the Wizardry games, I never bothered mapping them myself. I think iserith and TwoSix point out some of the motivations for mapping in old school RPGs and why that paradigm changed, but I reckon we can find other reasons, and it'll be hard to identify any single one of them as a main driving force.

Thursday, 7th June, 2018

  • 06:31 AM - Harzel mentioned Sacrosanct in post DM Best Traits
    I'm going with communication with adapability in second, because the relative importance of all the others depends on what the players are seeking. Communication, on the other hand, is what (maybe, eventually) allows you to determine what the players are seeking, and adaptability is needed to (maybe, eventually) deliver it. In other matters... Also, apparently there are only two people on this forum who have more XP than me (Morrus and Gary Gygax himself), so I'm pimping myself out to catch Morrus. :D I'm kidding of course, I really am curious to see how people view good DM traits lol. 1) lowkey13, ironically the first to respond to your thread, has more XP than you. Did he not mention it because he is gracious or just oblivious? Inquiring minds want to know. 2) I don't believe you're kidding. (Just kidding. :)) 3) *musing to self* So now that he has made an issue of it, do I give Sacrosanct XP because being nearby I may bask in his reflected glory, or do I withhold, hoping to someday catch up and be King of the Neighborhood? Choices, choices...

Wednesday, 30th May, 2018

  • 08:51 PM - lowkey13 mentioned Sacrosanct in post SURVIVOR Supplement Edition--Volo's Guide Wins!
    That is a good and pertinent question. "The Magic Encyclopedia" was published first, and was just a listing with no descriptions. "Encyclopedia Magica" followed a couple of years later and contained descriptions. The difference would certainly affect my votes. lowkey13, which did you intend to include in the list? Not my list. :) Sacrosanct

Tuesday, 22nd May, 2018

  • 06:26 PM - DM Dave1 mentioned Sacrosanct in post Game Theory. CR and 5E Encounter System.
    ...they can't do anything right, etc, I might respond with, "By certain objective measures, they are one of the best bands of all time. Whenever there is a "greatest guitarist of all time" survey, Alex Lifeson is always in the top 5. Whenever there is a "greatest basist of all time", Geddy Lee is always top 5. Whenever there is "greatest drummer of all time", Peart is top 3, often #1. What other band has three members all in the top 5 in their position, let alone every member of the band in the top 5?" And that response would probably be met with people calling me a RUSH fanboi who thinks they can do no wrong, just like accusations from people here have thrown out at people who have defended 5e. It may sound like I'm a fanboi, but in reality, while I like the band, there are only about a half dozen songs I like. I'm not a fan of the late 80s stuff at all. But I won't mention that because when I"m addressing an unfair attack on them, I'll focus on the best aspects of the group. @Sacrosanct is a modern day warrior! Some might say today's Tom Sawyer. I've stopped getting too riled up about empty criticisms of 5e these days, too (note: I'm not saying the OP is entirely empty criticism). I love the game, it's flexibility, and learning from the many here who float ideas that are fun to try out at the table. - Player feats "breaking" your game? Give the monsters some of those same feats. - Too many rests? Have the baddies crash into the camp interrupting the rest and catching the party with no armor. - Can't squeeze in 6-8 encounters in the adventuring day? Stop equating encounters with combats. Social interaction, no matter how short, can count towards the total. Or, as others have indicated, ignore the 6-8 "requirement" and just use as many you need to help advance the story. - Big Bad getting whupped too easily by the party? Give more HP on the fly. Have a fresh array of minions barge in to interrupt the fight and heal the BBEG or give the BBEG a chance t...

Friday, 4th May, 2018

  • 01:13 AM - CubicsRube mentioned Sacrosanct in post [+] Here's my ideal future 5E supplement
    Sacrosanct i agree. Ive tried to tinker with 5e as I'm sure many have, and i didnt fully appreciate how tightly interwoven everything is until i tried to change one element and realise how much it affected. It is not at all a modular rpg, and I'm more amazed than before they've managed to balance it so well.


Page 1 of 7 1234567 LastLast
No results to display...

Sunday, 26th May, 2019

  • 01:34 AM - Winterthorn quoted Sacrosanct in post Favourite D&D edition thatís not 5E
    1e. I played that from 1981 to 2012 when 5e finally pulled me away. However, I do like some 2e elements, like thief skill progression, THAC0, and specialty priests from 2e over 1e. But 1e had the best art by far, I loved how the game encouraged you to create your own worlds and adventures, and the 1e DMG is the best gaming supplement ever for said game world creators. I also prefer niche protection, and have a healthy disdain for ďevery class should be good at every aspect.Ē design philosophy. I view D&D like a team, where various classes play off weaknesses and strengths of others, like sports teams are now. Not where every player is as good in every aspect as every other player. Yes! I agree with your comment on niche protection in particular - it is why I am glad multiclassing is just an option in 5E. I loved BECMI from my youth, and enjoyed running 2E in the 1990s, but when I look at my vast library of 3/3.5E and related d20 books, I know that Third Edition was my favourite for the ri...

Saturday, 25th May, 2019

  • 09:30 PM - EzekielRaiden quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    I think Morrus has the right of it. A lot of people accuse 4e of focusing solely on the combat encounter, spending 95% of your time in tactical combat. Plenty of people certainly want that. Well, play up to that assumption. Build adventures as more of combat encounters. And as another suggested, tie them together. Kind of like how a lot of turn based strategy computer games did back in the day. I think there is definitely room in the D&D world to have a tactical grid based version where combat is the large majority and focus of the design, as opposed to how it is now, with three equal pillars. Whereas I would move in the diametrically opposite direction: 4e has the encounter math structure done, amazingly, almost surely better than I could mock up with limited playtesting resources. Why reinvent the wheel? Preserve "MM3 on a business card" as much as possible because that's work I don't have to do and which is completely outside copyright. Instead, address the places it fell down. Make ro...
  • 06:48 PM - DMMike quoted Sacrosanct in post Watch Critical Role's Matt Mercer Play D&D With TV's Stephen Colbert!
    Yeah, if people want to know how D&D was played back in the day, this is a good example, with his devotion to examining everything in pedantic detail and assuming there were traps everywhere :D He didn't examine the wizard's bed very well. You know, the one poised under a torch, ready to light the whole room on fire?
  • 08:07 AM - trancejeremy quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    For example, going from ascending AC to THAC0 is a pretty radical change. This is actually not even a change. It's the same exact math, just stated a different way. (And TSR actually came up with Ascending AC as well, but they called attack bonus THAC when they used it in Gamma World)
  • 07:14 AM - Charlaquin quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    where combat is the large majority and focus of the design, as opposed to how it is now, with three equal pillars. Pull the other one!
  • 06:33 AM - MNblockhead quoted Sacrosanct in post Watch Critical Role's Matt Mercer Play D&D With TV's Stephen Colbert!
    Yeah, if people want to know how D&D was played back in the day, this is a good example, with his devotion to examining everything in pedantic detail and assuming there were traps everywhere :D I love when he corrected Mercer on stalactite versus stalagmite, which led to the best line: "This is what it was like to play D&D with me when I was 13." See video at 20:14: https://youtu.be/3658C2y4LlA?t=1214
  • 12:08 AM - Morrus quoted Sacrosanct in post [4e] OSR Clone
    Couldn't you make a clone and release it on DM's Guild to avoid the hassle of sticking to the OGL since the DM'sGuild allows a lot more IP usage? Not if you want to build an enduring standalone brand of your own. Depends on your long term plans, I guess.

Friday, 24th May, 2019

  • 09:23 PM - dave2008 quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    I don't play 4e, so I can't comment on the changes, needed, but I disagree you could run 5e like 1e with no formal adjustments, and that assertion makes me wonder if you remember how 1e was played. I think it is a matter of point-of-view. I feel that we play 5e, like we played 4e, and like we played 1e. The rules have changed, but how we actually play hasn't changed much at all. To be clear I am talking about my group that has played since the late 80s. I don't think someone new to each rule set would play the way we play, but we drift from one rule set to another with hardly any change to how we play.
  • 08:43 PM - Tony Vargas quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    So..."You can totally play 5e just like 1e if you ignore all the rules in how 1e was played." Gotcha. Ignoring the rules (that didn't suit you) /was/ how 1e was played, and is, IMHO, how best to play 5e, sure. ;) It's definitely not how 3.x (RaW! RaW!) and 4e (updates! DDI!) were played. Tony, I played 1e from 1981 to 2012 when the 5e playtest came out. I'm pretty well versed in how 1e plays, and how it feels. For you, sure. For me, it's more nostalgia. I played 1e from 1980 through to 2e, and my 2e campaign was really more a hybrid between the two. After a 5 year break I came back to D&D with 3.0. I played /very little/ 1e or 2e in the WotC era, the occasional convention game. So, OK, I have half your experience with AD&D - but it's still a lot of experience! IDK what 1e became for you after 20 or 30 years of continuous play, presumably quite different from what I remember from the 80s, let alone what it was for me after hybriding with 2e and applying excessive variants. So I gue...
  • 08:03 PM - Tony Vargas quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    Mearls never said that you could have a table of gamers play the game just like 4e, and have a player come in and play their PC just like 1e with no problems. I think he said something more like, /one/ player of each ed, rather than an odd-man-out scenario, but my recall isn't perfect. They took down the old L&Ls, or I'd link it for you. In order to run 5e like 1e, I imagine there are just as many major changes needed mechanically as if you wanted to play it like 4e. I don't play 4e, so I can't comment on the changes, needed, but I disagree you could run 5e like 1e with no formal adjustments, and that assertion makes me wonder if you remember how 1e was played.It was played pretty differently at each table, as I recall! When I say 'run 5e like 1e' I mean get the same feel, use an old module just converting on the fly, stuff like that. Not translate all the mechanics to make 5e /into/ 1e - which'd be silly: just play 1e, I still have the books, and they haven't fallen apart. For...
  • 07:26 PM - Tony Vargas quoted Sacrosanct in post How To Clone 4E Using 5E Rules
    Huh? No, the point of 5e wasn't to allow people to play it like any other edition. That would be an impossible task. Mearls came right out and said it, in a pre-playtest L&L. Not just groups will be able to play 5e (Next) like it was their past-fave ed, but that /different players at the same table/ would be able to play their characters like they were still in their favorite respective past eds! It was total pie-in-the-sky idealism, and the effort wasn't ever really undertaken to deliver it. But, /a/ point, as the playtest progressed, still seemed to at least try to be Ö not repulsive Ö to fans who exclusively (dis)liked one prior edition for whatever reasons (even though they were distinctly in the minority, according to playtest-era posting that concluded the majority if D&D fans were not fans nor detractors of any one particular edition, but just fans of the game, in general). That is, 5e was meant to be a 'big tent' inclusive of the entire fanbase, in spite of how fractured it ...
  • 05:26 PM - orangefruitbat quoted Sacrosanct in post That Full D&D Renault Commercial Is Here And It Features Tiamat And Venger!
    I think it's a bit of a director's cheat because there are six adventurers, but that car looks like it can only seat five. Sheila put her invisibility cloak on as soon as she got in the car? Presumably because she didn't want to be seen in a Renault

Thursday, 23rd May, 2019

  • 05:01 AM - Ancalagon quoted Sacrosanct in post Completely Blank Posts?
    I just wanted to say Kudos to Danny. The fact that they did the extra research and being proactive to find root causes rather than just go through the motions shows it was a good choice to make them a mod.Yes, that was a good piece of investigation!

Wednesday, 22nd May, 2019

  • 07:33 PM - Gradine quoted Sacrosanct in post Hidden
  • 07:28 PM - acpitz 1 quoted Sacrosanct in post If there's one game where stat differences are justified, what game would that be?
  • 06:44 PM - acpitz 1 quoted Sacrosanct in post If there's one game where stat differences are justified, what game would that be?
    You might want to do some research on your sources. There are a few things completely wrong about this. 1. Walt is not a scientist, health care professional, or in any way an expert on genetics. 2. Anecdotal evidence is not evidence. It's just his opinion. An opinion that isn't automatically correct. Especially since MR. Hayer also suffered from multiple personality disorder, which adds a huge layer of complexity to this entire issue. 3. Just because a person said they are part of a particular group doesn't mean they speak for that entire group. This video is like posting a video of a black person saying "white people can't be racist" and you using that to prove that white people can't be racist. 4. The fact we have actual scientific proof of multiple sexes (and we've known this since 1959) via chromosome assignment, proves that this one person's opinion is factually wrong, even if he experiences SRS himself in the past 5. Nothing in that entire video disproves current gender/sex id...
  • 05:31 PM - Gradine quoted Sacrosanct in post If there's one game where stat differences are justified, what game would that be?
    Indeed. And if anyone is curious (this isn't directed at you because you already know), this is from the World Health Organization (which I will point out is scientifically sound): Humans are born with 46 chromosomes in 23 pairs. The X and Y chromosomes determine a personís sex. Most women are 46XX and most men are 46XY. Research suggests, however, that in a few births per thousand some individuals will be born with a single sex chromosome (45X or 45Y) (sex monosomies) and some with three or more sex chromosomes (47XXX, 47XYY or 47XXY, etc.) (sex polysomies). In addition, some males are born 46XX due to the translocation of a tiny section of the sex determining region of the Y chromosome. Similarly some females are also born 46XY due to mutations in the Y chromosome. Clearly, there are not only females who are XX and males who are XY, but rather, there is a range of chromosome complements, hormone balances, and phenotypic variations that determine sex. So to say that there are only two gen...
  • 06:27 AM - acpitz 1 quoted Sacrosanct in post If there's one game where stat differences are justified, what game would that be?
    That's kinda the point. D&D is fantasy. So who cares if human women can have the same strength as human men. That's kinda the point. D&D is fantasy. So who cares if human women DOESN'T have the same strength as human men. It seems that it's really important to make them equal and if you are not doing that, it's somehow incorrect.
  • 12:36 AM - Tony Vargas quoted Sacrosanct in post If there's one game where stat differences are justified, what game would that be?
    *edit* going back and looking, a 45 pound male gnome has the same strength cap as a 150 pound human woman. It's just dumb. I suppose you could make some arguments about leverage and so forth... Ö but, nah "just dumb" sounds 'bout right. If you're gonna cut the gnome some slack 'because fantasy,' you might as well cut the amazon some slack 'because fantasy.' If you're not, well, "realism kills," as my BBS tagline used to say. ;)

Tuesday, 21st May, 2019

  • 10:43 PM - Tony Vargas quoted Sacrosanct in post If there's one game where stat differences are justified, what game would that be?
    I suppose this whole topic begs the question, "if you're going give stat limits based on sex, does that mean halflings max out at 5 strength (since they are the size of a toddler human).FWIW 1e halflings had a lower max STR than other races. Though, that's for the benefit if the younger generation out there - I obviously don't need to tell you that, since, as I understand it, you still run 1e by preference?


Sacrosanct's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Retro Character Sheet
For those truly wanting a "basic" style of play. Inspired by Moldvay's B/X sheet. Only the basics folks!
0 -6 0 Wednesday, 9th July, 2014, 12:12 PM Wednesday, 9th July, 2014, 12:12 PM

Most Recent Favorite Generators/Tables

View All Favorites