View Profile: Henry - Morrus' Unofficial Tabletop RPG News
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  • Morrus's Avatar
    Today, 01:04 PM
    This week on EN5ider, we have a new plug-in location. Deirdre's Ghost is a large vessel, sunk long ago. Recently, it has appeared on a rocky shore. This plug-in location includes a description, and plot hooks which include sinister academics, a rusted golem, a ghost, a sea hag, and some kraken eggs... by Ambrose Ingram; illustrated by Rachel Maduro. Recently on EN5ider: #245....
    0 replies | 127 view(s)
  • Morrus's Avatar
    Yesterday, 10:54 PM
    People are allowed to not like things you like. They're also allowed to say that. If you're not interested in this thread, there are many other threads to choose from.
    35 replies | 1326 view(s)
    8 XP
  • Morrus's Avatar
    Yesterday, 06:35 PM
    I don't think anything you just said is true.
    153 replies | 4698 view(s)
    2 XP
  • Morrus's Avatar
    Yesterday, 04:51 PM
    Note that it's an app for the whole of DriveThruRPG, not just DM's Guild. Very useful.
    1 replies | 144 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 12:54 AM
    Lord of the Rings has elves.
    22 replies | 366 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:16 AM
    What it says in the title. Yes or no?
    22 replies | 366 view(s)
    0 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 10:40 PM
    In every game I've played, even games with the Great Weapon Master Sharpshooter types running around, Rogues are among the top damage dealers in the party every time (not the top, but among the top, usually #2.) In my table experience, they don't need the extra damage. If they did, fighters would cease being played immediately, because then the rogue would have tons of damage evasion, high...
    342 replies | 20785 view(s)
    4 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 09:12 PM
    Maybe he should be a Kensai Monk with a Warhammer as his favored weapon. (Because Maul is unavailable...) Seriously, that's a cool way to envision something for someone wanting to get into the game.
    17 replies | 382 view(s)
    1 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 08:15 PM
    Variant Rules. Tons of all the craziest stuff they've been working in Unearthed Arcana, and then some, but with stronger playtesting, on things such as alternate skill systems, class feature swapping, Alchemists, Gunslingers, you name it. Basically , PF Unchained but for 5e. I either have or can make the settings, I just want some more varied crunch in order to make the setting mechanics fit...
    26 replies | 1005 view(s)
    2 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 07:44 PM
    The largest was a 13-person group I played in during the early 3.0 D&D era -- I did not envy that poor DM. Largest group I've ever DMed for was maybe 8 people? It was a bit of a slog. Init tracker index cards helped immensely, it's why I still use that method to keep track of initiative at the table today. I don't see a problem with your house rules; if anything, the one about rolling init...
    32 replies | 505 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th December, 2018, 06:16 PM
    Well, luckily it can only mean the end of the D&D *name*. The OGL ensures that the game itself will live on, even if under a different name.
    153 replies | 4698 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th December, 2018, 05:41 PM
    Because they make more then than by selling it when it's less valuable?
    11 replies | 516 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th December, 2018, 02:25 PM
    Morrus replied to Rotating DMs?
    I'm now thinking about a DM in the centre of a doughnut shaped table, slowly rotating while running the game.
    25 replies | 530 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 14th December, 2018, 01:18 PM
    For Starfinder fans, there's now a Critical Hit Deck available. Each time you score a critical hit, you can draw a card to determine its effect beyond the usual double damage! "Do you want your critical hits to deal more than double damage? Want your arc rifle to have options beyond arcing to a new target? Think setting things on fire should be the beginning of what a flamethrower can...
    0 replies | 894 view(s)
  • Morrus's Avatar
    Friday, 14th December, 2018, 04:18 AM
    Paizocon, the official convention of Paizo and all things Pathfinder, returns for itís 11th year from May 24-27 next year in Seattle, US. Badges are now available. Click on the image below! ĒSince the first event in 2008, PaizoCon is an annual celebration of Paizo games and community. Come hang out with other fans, the entire Paizo crew, and our special guests during a 4-day weekend...
    4 replies | 607 view(s)
  • Morrus's Avatar
    Friday, 14th December, 2018, 04:11 AM
    Paizocon, the official convention of Paizo and all things Pathfinder, returns for itís 11th year from May 24-27 next year in Seattle, US. Badges are now available. Click on the image below! ĒSince the first event in 2008, PaizoCon is an annual celebration of Paizo games and community. Come hang out with other fans, the entire Paizo crew, and our special guests during a 4-day weekend...
    4 replies | 106 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th December, 2018, 12:28 AM
    Well, nothing in the history of the world has ever lasted forever. I suspect this edition will last longer than any previous ones, but 6E will one day be a big thing. Maybe the biggest thing!
    153 replies | 4698 view(s)
    6 XP
  • Morrus's Avatar
    Thursday, 13th December, 2018, 11:51 PM
    Deborah Ann Woll, who you may remember from Daredevil and True Blood, is creating a weekly show for the corporation which owns Geek & Sundry and Nerdist. "Part procedural, part game, and part graphic adventure", it's based on D&D, with Deborah Ann Woll has both Dungeon Master and storyteller. Here's the full announcement, in all its glory: Daredevilís Deborah Ann Woll and Geek &...
    31 replies | 3013 view(s)
  • Morrus's Avatar
    Thursday, 13th December, 2018, 11:05 PM
    The title is exactly what it is meant to be. :)
    27 replies | 676 view(s)
    0 XP
  • Henry's Avatar
    Thursday, 13th December, 2018, 09:56 PM
    To each their own -- still beats the 1970's "obese hairy-toed children" or the D&D5 Funko POP! halflings. :)
    114 replies | 3372 view(s)
    0 XP
  • Henry's Avatar
    Thursday, 13th December, 2018, 08:28 PM
    A good place to start is https://pathfinderwiki.com/wiki/Gnome While the PathfinderWiki is not maintained by Paizo, it does draw its material from official Paizo sources, so it's a good place to get a starting paraphrase of the existing world material, and it has a very extensive "references" section. I kind of like their description as "a wounded race."
    114 replies | 3372 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 13th December, 2018, 05:34 PM
    robus Thatís awesome! I love the idea of people taking these and running with the ideas.
    5 replies | 98 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th December, 2018, 01:08 PM
    NEW AZTLANíS annual celebration. A civilization of long-dead dinosaurs led by the dinosaur mummy lord MIQUIZTLICOATL plots to reclaim their lost lands from the ruins beneath the city. You'll fight velociraptor mummies riding ankylosaurus skeletons! You'll meet a zombie t-rex! Have dinner with a hall of undead dinosaur nobles! As promised, upon hitting 100 wonderful patrons, here's the...
    5 replies | 701 view(s)
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 03:03 AM
    Literally not what I said. Read it again, please.
    138 replies | 2609 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 02:13 AM
    I agree with those that feel that advantage is too big a bonus and too easy to get while flanking. It creates a weird dynamic where the DM is left trying to figure out how to ensure everybody doesn't always have advantage on all attacks.
    33 replies | 8447 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 02:04 AM
    Eh. A link to an article which contains a link to a 2-month old article which refers to a tabloid article which predates the recent season. I'm happy to dismiss that one. :)
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 01:45 AM
    Even the kids who liked the prequels don't rank them as classics in the way we did the originals. When they're our age, they won't be reminiscing about the Star Wars prequels with rose-covered glasses in the way we do the OT. They'll be reminiscing about something, but it won't be the Star Wars prequels. Those three films never had that cultural zeitgeist.
    138 replies | 2609 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 01:39 AM
    I've not heard that. Full season in 2020 is the current information, AFAIK. But I'm happy to be corrected (well, I'm not, as I don't want it to be a short season).
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 01:30 AM
    Hey, noldona, did any of that help? :)
    4 replies | 302 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 12:14 AM
    Many people are fans of a Drizzt. I enjoyed the Homeland trilogy, and The Crystal Shard was a fun read. Author R.A. Salvatore shares this "Drizzt Conception Story", which is the foreword of The Dark Elf Trilogy of 1998. Larry Elmore's depiction from the cover of The Crystal Shard "Here's a bit of an FAQ for you...people ask me all the time where Drizzt came from. Was he a character in...
    27 replies | 3613 view(s)
  • Morrus's Avatar
    Wednesday, 12th December, 2018, 12:07 AM
    Blimey. 9 is the largest I've run for, and that was not easy One bonus of a big group is that cancellations don't affect it so much. We tend to have missing players just disappear for the session. You do sound very.... strict. I'm not sure I'd personally enjoy a session that strict so much, but of course each to their own. :)
    32 replies | 505 view(s)
    1 XP
  • Henry's Avatar
    Tuesday, 11th December, 2018, 11:54 PM
    It's magic elemental acid from the Plane of Earth. :) (I was a chemistry major once, so I can appreciate 'getting creative' with D&D physics, but it's usually best not to think about it too hard or the other players or DM's heads might explode... ) Give me an immovable rod, a decanter of endless water, and a portable hole, and I shall DESTROY ALL SPACE AND TIME!!!
    5 replies | 302 view(s)
    0 XP
  • Henry's Avatar
    Tuesday, 11th December, 2018, 11:25 PM
    I once saw my group take down a Young Red Dragon with a sleep spell. He had been flying and breath-dive-bombing them, and they had managed to knock him down to about 60 hit points. In desperation, the party wizard readied a level 3 sleep spell for the next pass, and rolled 60+ on 9d8. Dragon fell 60 feet to the ground, took damage, and the fighter and rogue took him the rest of the way. While I...
    228 replies | 5635 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 10:24 PM
    Or ask as part of the conversation, like normal people do. Thereís nothing wrong with asking a question during a conversation. Snark not required.
    6 replies | 90 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 10:20 PM
    No spoilers for the Elseworlds crossover please. This isnít a spoiler thread. It doesnít show here for a couple of weeks. You can start a new thread for that. :)
    63 replies | 1567 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 10:06 PM
    No I didnít. Read it again.
    403 replies | 5573 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 09:29 PM
    Itís all on Tim Shaw. He is solely responsible for his choices and actions. There is no way that anybody else has any culpability for his evil acts.
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 09:27 PM
    You wonít like it.
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 08:44 PM
    Presumably then they were that when she arrived? Her actions didnít have anything to do with it?
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 08:35 PM
    The five planets were saved and returned home. That was that while wiring the TARDIS into the telepathic aliens thing.
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 07:21 PM
    Something tells me Drunks & Dragons must have tweeted something today.... :)
    137 replies | 5532 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 03:08 PM
    Could be. But they are toning down the bombast about how epic the Doctor is. My bet is still a Dalek -- I'd bet they want to intrude Daleks in a scary way for a new generation of kids who are watching for the first time.
    240 replies | 6545 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 02:43 PM
    Pendragon, the Arthurian game of chivalric knights, created by the recently passed Greg Stafford, was originally released in 1985. Over the years there have been various editions, and the game has been owned by Chaosium, Green Knight Publishing, White Wolf Publishing, and Nocturnal Media. Now it's returning to Chaosium, it's original publisher. Greg Stafford died this year. He considered...
    13 replies | 1768 view(s)
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 02:28 PM
    So in retrospect, I think Capaldi's last two years were better than Whitaker's first, but this was better than Capaldi's first. I think overall for me, this series was enjoyable, but never wowed me. Still appointment viewing for me. New Year's Special -- the DNA of the most dangers creature in the universe, eh? Gotta be a Dalek, right? Then that's it until 2020. Ugh. Another year off.
    240 replies | 6545 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 04:22 AM
    That pretty much is a campaign setting book. It has races and places and organisations and history and planes and religions and all that stuff. We just call it a Playerís Guide instead.
    3 replies | 160 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th December, 2018, 02:17 AM
    Thereís the Playerís Guide (for players) and the Campaign Guide (for GMs/DMs).
    3 replies | 160 view(s)
    0 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 10:41 PM
    Not sure where you might have seen it (Basic D&D, perhaps?) -- in 1st edition AD&D, there was a period of rest (4 to 12 hours, depending on max level of spells) where you could sleep OR have light activity (no fighting or exploring), followed by 15 minutes of prep per level of spell regained. So, if you were a 2nd level caster regaining two 1st level spells, it was 4 hours of rest + 30 minutes of...
    110 replies | 2943 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 10th December, 2018, 09:40 PM
    You utterly misunderstood my point. Utterly.
    403 replies | 5573 view(s)
    0 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 06:53 PM
    I see what you're saying, and I can agree, it's a table issue first. It's not a "rules" or "fiat" issue unless you believe that the rules could be slightly better defined to help DMs understand the implications of this in the light of PvP at their table - and for anyone who doesn't think this is PvP, it is as surely as an athletics contest or a sword attack player-to-player is PvP. (Not saying...
    523 replies | 10751 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 10th December, 2018, 06:15 PM
    I've decided to go ahead with this as an ongoing, probably monthly project. If you liked these, and would like me to continue making them, please do consider supporting my new Patreon. You can support for as little as a dollar, or as much as you think these are worth. Thank you so much! I'll still be posting them for free as jpegs like these, but on the Patreon you can get them as...
    50 replies | 1402 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 10th December, 2018, 06:04 PM
    Jon Hodgson used to be the creative director at Cubicle 7. They've recently relocated to Ireland, and Jon has started a new company called Handiwork Games, with two new games announced: Hellenistika, a greek D&D 5E setting by Ken Hite, and Beowulf, a mythic setting for one DM and one player, based on one of the oldest European fantasy stories. Here's the full announcement: ...
    15 replies | 1962 view(s)
  • Henry's Avatar
    Monday, 10th December, 2018, 05:42 PM
    The part of that argument "don't dump stat X if you want Y" really doesn't hold water where 5e is concerned. It's not like Pathfinder where the person who is completely unprepared has a +12 difference from the person who optimized, and you could have had a chance to improve your insight check over several levels if you wanted to. The barbarian has all of one chance to take a feat over every 4...
    523 replies | 10751 view(s)
    1 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 05:04 PM
    That is a man making the most of his D&D geekery. :)
    11 replies | 721 view(s)
    1 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 04:36 PM
    Add to this that Wizards have ALWAYS been a problem in captivity ever since 3rd edition. They don't lose uncast spells when knocked unconscious, and even has the spell mastery feat back then, which any wizard who properly prepped took one feat choice of, to have a couple of contingencies prepped anyway. Personally, I'm fine with cantrips at high levels out-damaging low-level spells; that's the...
    228 replies | 5635 view(s)
    0 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 04:17 PM
    I think this bears repeating -- if the players want to shift, there's obviously some things they like more, and it bears finding out what those things are specifically. fatdoomguy, unless you have discussed these changes with your players (you don't say in your post), I would run these by them and see what parts of 5e make them want to switch and find out if these rules torpedo any of those....
    110 replies | 2943 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 10th December, 2018, 12:50 AM
    This is the second in this series of One Page Adventures for D&D. The limits are simple: everything has to be on one single page, one side, of A4/letter-size paper. This one involves a desert, warring tribes of bullywugs, and some magical talismans, and is called Croaking Sirocco, based on an adventure by Kyle Carty. The first One Page Adventure was The Business of Emotion, which I...
    0 replies | 990 view(s)
  • Morrus's Avatar
    Monday, 10th December, 2018, 12:43 AM
    That looks good to me!
    5 replies | 211 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 10th December, 2018, 12:14 AM
    Actor Joe Manganiello's birthday part was a few days ago. Guests included WotC's Nathan Stewart, Satine Phoenix, (and other folks!), and Chris Lindsay ran a D&D game for Joe and his friends. Lot of stuff on Twitter, Instagram, etc. Photos from Chris Linday Joe Manganiello "slays" his D&D character: https://twitter.com/satinephoenix/status/1071795998920388608
    11 replies | 721 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 11:59 PM
    I didnít draw the map. These are converted from existing adventures I commissioned for EN5ider.
    50 replies | 1402 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 03:57 PM
    This one was incredibly challenging. Lots of detail to cram into very short sentences. The DM needs to instill a sense of wacky chaos.
    50 replies | 1402 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 01:56 PM
    ďState of the art tabletop designĒ is high praise indeed.
    105 replies | 3516 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 01:15 PM
    I wouldn't have thought at initiative roll would be needed. Attacks would be simultaneous. I'd say simultaneous attacks, but you use your riding skill as your attack skill.
    5 replies | 211 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 04:10 AM
    Of course, it only takes a generation for the universe's population to double again. Thanos has only set it back by a few years.
    23 replies | 764 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 03:15 AM
    Dunno. I just buy software; I don't write it. But we are moving to a new platform soon.
    25 replies | 437 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 02:15 AM
    I have never even heard of that error message.... this is so far above my pay grade. Not a clue.
    25 replies | 437 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 02:05 AM
    No link, no nom! :)
    137 replies | 5532 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 9th December, 2018, 01:38 AM
    But... thatís the exact opposite of a surprise.
    138 replies | 2609 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 11:35 PM
    Hmmm. I donít think jousting is the same as vehicle collision. I feel like it would almost be itís own ďmini-gameĒ. Let me think on it!
    5 replies | 211 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 11:29 PM
    Huh? It would have surprised you if they did the thing you were expecting?
    138 replies | 2609 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 09:45 PM
    Hey everyone! A couple of podcasters have contacted me and pointed out that a week isnít long enough for them to get the word out for nominations, given that most podcasts are weekly. Fair point. The nomination period is being extended to Tuesday 18th December.
    137 replies | 5532 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 07:18 PM
    Yeah, that link works perfectly for me too.
    25 replies | 437 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 06:22 PM
    Hmm. So itís not your browser, and itís not your account. Iím struggling to think what else could cause it.
    25 replies | 437 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 02:19 PM
    Jeez, guys, whatís with all the hostility? Itís nearly Christmas! Itís a thread about aliens!
    403 replies | 5573 view(s)
    2 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 01:38 PM
    Iím at a loss! Did it just start recently? Could you try with a different browser and also try while logged out? That might help narrow its own.
    25 replies | 437 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 03:44 AM
    Sorry to break it to you, but itís fine on the app. The problems you are experiencing are due to the very large number of people who have blocked you, and the resultant thread ID changes. As a fix, I suggest you stop getting blocked.
    25 replies | 437 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 03:38 AM
    Why is this suddenly only about dark energy? We were talking about the speed of light a minute ago . So ignoring the random subject change, real physicists in this thread havenít just thrown their hands up and said ďI donít knowĒ. Pretty much the opposite. And yes, many physicists have put their lifeís work up as scientific theory. Thatís how it works. What a peculiar thing to say! :) ...
    403 replies | 5573 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th December, 2018, 02:36 AM
    If you want to point out the flaws in physics, you need to show where the equations are wrong. I mean, yeah, sure go up to a particle physicist and tell them how ďironicĒ you find their ďclaimsĒ. But be prepared to explain their ďclaimsĒ (read: their lifeís work) first.
    403 replies | 5573 view(s)
    0 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 09:40 PM
    Congratulations! Always great to see more Eberron material. One day, I MIGHT get to run one...
    1 replies | 181 view(s)
    1 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 09:28 PM
    I humbly submit: https://www.connectsavannah.com/savannah/dont-eat-the-coelacanth/Content?oid=2136175 You KNOW if any cryptids were ever discovered as real, the first thing to happen is tons of bozos lining up to dine on one, no matter how sentient... :D Yetis? Mothmen? Grafton Monsters? Bishopville Lizard Men? Nessie? Chupacabras? First question probably won't be, "What is the Genus of...
    202 replies | 7192 view(s)
    2 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 09:21 PM
    Sounds like Dragonlance had some really powerful imagery for gnomes to get people hating them so much. Looks like they did their job TOO well, because so many people can't think gnome without immediately associating "tinkerer with gadgets"... ...I think Paizo's take on gnomes is pretty cool, a race with strong ties to fae realms and the constant wariness over the Bleaching. Eberron's gnomes...
    202 replies | 7192 view(s)
    2 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 07:33 PM
    I think WotC might be intentionally vague, so that DMs can further develop their own leaders. I do know more fairly canonical information may be found at both the Forgotten Realms Wiki and at Candlekeep. However, it bears to keep in mind that Candlekeep tends to follow any writings of Mr. Ed Greenwood, the originator of the Forgotten Realms, in preference to anything said by WotC (though both...
    3 replies | 287 view(s)
    2 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 07:01 PM
    I vote to get rid of the humans -- we see enough of those :):):):)ers on the six o'clock news. :)
    113 replies | 2874 view(s)
    4 XP
  • Morrus's Avatar
    Friday, 7th December, 2018, 05:27 PM
    My only reservation is that I canít see that kid playing Bruce Wayne as Batman.
    3 replies | 121 view(s)
    0 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 04:11 PM
    Hey, nothing wrong with buying more than one lottery ticket. ;-) As a side note, I find it interesting that there's no love for Hoar or Talona - then again, neither ever really got much screen time in any of the novels or adventures, either...
    41 replies | 1587 view(s)
    0 XP
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Thursday, 29th November, 2018

  • 06:56 PM - MechaTarrasque mentioned Henry in post Wizard Feats
    How about: Spell Sense: If you see or hear a spell being cast, you can use your bonus action to determine the level of the spell. Good for all the counterspell/dispel users. You would still need to use an action to make an arcana check if you want to determine what the spell is, but you can "feel" the power level being used. Edit: Henry's comment made me think this would be better as Spell Sense: +1 wis If you see or hear a spell being cast, you can use your bonus action to determine the level of the spell. +1 wisdom to help with the passive perception so you are better at noticing that a spell is being cast.

Thursday, 18th October, 2018

  • 11:58 PM - pming mentioned Henry in post DnD Sports Changes Name To RPG Sports
    Hiya! Actually...I feel MUCH better about the whole thing now. Before, with D&D in the name, I figured it had to have been given at least the nod of approval from WotC (who would then be taking a sizable chunk of the change for it). But now knowing it is just one company trying to pull it off, and, ahem, "expanding" it to all/other RPG's...makes me breath easier. That said...I'll never watch or support Roll20. To explain my reasons would get me kicked off these forums, so I'll leave it at "I'm not keen on many of the behind-the-scenes reasons and attitudes of Nolan in regards to some of his customers". I'll stick with Fantasy Grounds II. It's easier, prettier, and nicer to use over longer games...imho, of course. Lastly: Watching tabletop Wargamming...oh yeah! THAT I would watch...well, I'd watch on my own time anyway (wouldn't 'tune in' to watch it, so to speak). And, as Henry pointed out...watching most of several groups of players tackle the same Tournament Adventure Module (like Tomb of Horrors, Slave Pits of the Undercity, Hidden Shrine of Tamoachan, etc) and finding out which group of players played the best. That, again, I'd watch. But a "battle royal PvP, kill other PC's in an arena" type thing? Er...no interest what so ever. I'm actually so against that idea that I hope it fails...and transforms into something I would support (like the above mentioned "Party v. Module" thing). ^_^ Paul L. Ming

Tuesday, 8th May, 2018

  • 07:32 AM - Coroc mentioned Henry in post Xanathar's Elven Accuracy
    Henry Yup, that style of rogue/pally might work rp wise, but not many else. You and Arial Black have thus convinced me so far and i will send Aragorn the dual wield drow ninja turtle Hobbit pirate to the rescue of the unjustly incarcerated Sir Pureheart, so he might earn enough XP to take a dip in light cleric so he can self heal between double backstabs :P

Wednesday, 22nd November, 2017

  • 08:11 PM - Rune mentioned Henry in post Hidden

Tuesday, 10th October, 2017

  • 04:31 AM - Rune mentioned Henry in post Hidden

Sunday, 23rd April, 2017

  • 04:18 PM - Ancalagon mentioned Henry in post Back Up Character / Help Me Choose - Poll
    If you want to be a wizard, and if you like the notion of being "in the fight" as noted by Henry, why not a bladesinger wizard? (I know very little about the class, just that they are, presumably good in a fight). Another alternative would be a mountain dwarf wizard with abjuration specialty (*very tough*, medium armor, axes)... you wouldn't be an expert meleeist per say, but you would be doing fine on the front lines. Seems like the way to go to get best of both worlds.

Thursday, 13th April, 2017

  • 01:44 AM - TheCosmicKid mentioned Henry in post Anyone else think the Bard concept is just silly?
    Magic in D&D is still pseudo-Vancian. This isn't 4E, where you can just re-fluff spells however you want and it doesn't matter because nothing means anything. When a bard cast Cure Wounds, they are doing so by following the rules of magic, which has a scientifically predictable effect depending on the spell slot they spend. Regardless of what you try to re-fluff the bard into, it is and always will be the mechanical representation of Elan.Uh... there's nothing in the rules of magic that says it doesn't work the way Henry described. The verbal component in cure wounds is not specified to be an Elanesque silly ditty.

Tuesday, 4th April, 2017

  • 01:28 PM - Dualazi mentioned Henry in post Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
    Henry I strongly agree, which is one of many reasons I hated the Theurge. Wizards already have huge spell lists that are evidently set to get bigger, they don't need to invade other class' turf as well. Lanliss While I do like the warlock class conceptually and mechanically, I feel it has strayed pretty far from the theme of classical witches and the like. I'd definitely say that it's easier to create that archetypal character through the wizard/druid/alchemist currently.

Thursday, 3rd November, 2016

  • 10:28 PM - Balfore mentioned Henry in post D&D Modules and Campaigns
    All really good points! Henry, I find that making a Word document, with 2 columns works for me. First I format the Word doc with 2 columns. Then I search online for stat blocks for the monsters I need. Then I use the Google snipping tool, and paste the entire block into a column. Then, at the bottom, I make numbered lines that look like this: 1. AC 15, HP 45_______________ 2. AC 15, HP 45_______________ and so on (however many there are of that monster). That allows me to keep track of HP as we go. I continue that process for the entire section. Then I email the doc to my job and print it in black and white (no need to waste ink at home, lol). Sent from my SM-N910V using Tapatalk

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Henry in post Warlord Name Poll
    ...; @CapnZapp; @CaptainConundrum ; @CaptainGemini ; @Carlsen Chris ; @casterblaster ; @CasvalRemDeikun; @cbwjm ; @ccooke ; @Celebrim ; @Celondon @ChameleonX ; @Charles Wright ; ChrisCarlson; @CM ; @cmad1977 ; @costermonger ; @Creamsteak ; @Crothian ; @Cybit ; @Dausuul; @Dayte ; @dd.stevenson ; @DEFCON 1 ; @Delazar ; @DersitePhantom ; @Diffan ; @discosoc; @D'karr ; @Doc Klueless ; @doctorbadwolf ; @DonAdam ; @Dragoslav ; @Duganson; @EdL ; @EditorBFG ; @Edwin Suijkerbuijk ; @Eejit ; @ehren37 ; @Elfcrusher ; @El Mahdi ; @epithet; @erf_beto ; @Eric V ; @eryndel ; @Evenglare ; @ExploderWizard ; @EzekielRaiden; @Fedge123 ; @fendak ; @FireLance ; @Fishing_Minigame ; @Flamestrike ; @FLexor the Mighty! ; @Forged Fury ; @Fragsie ; @Fralex ; @FreeTheSlaves ; @froth ; @Gadget; @Galendril ; @GameOgre ; @Garthanos ; @Ghost Matter ; @Giltonio_Santos ; @Gimul; @GMforPowergamers ; @Gnashtooth ; @Green1 ; @GreenKarl ; @Greg K ; @GreyLord; @Grimmjow ; @Grydan ; @GX.Sigma ; @Halivar ; @HEEGZ ; @Hemlock ; @Henry ; @Herobizkit; @Hussar; @IchneumonWasp ; @I'm A Banana ; @Imaro ; @Iosue ; @Irennan ; @JackOfAllTirades; @jacktannery ; @jadrax ; @Jaelommiss ; @JamesTheLion ; @JamesonCourage ; @JasonZZ; @jayoungr ; @JediGamemaster ; @JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; ...

Saturday, 19th September, 2015

  • 07:28 PM - Quickleaf mentioned Henry in post DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
    ...e, the DMG adjusted experience seems to produce easier encounters than these definitions). In my experience, the point of actual 50%-chance-of-death-in-the-absence-of-really-smart-tactical-play comes when there are an equal number of N level PCs and CR N monsters, which works out at approximately 4x the official Deadly threshold. That's just at the raw mechanical level and there are a number of factors that can tilt the balance toward either side to make Deadly come sooner (e.g. exploit 120' drow darkvision and poison against a melee-centric party) or to make 10x Deadly encounters survivable (Necromancer undead skeleton archers), but as a general guideline I find that Quadruple-Deadly fights make you have to think hard about how you'll survive while anything less is a straightforward "kill the enemy and take their stuff." Awesome, thanks for putting some hard numbers to it. So you're saying 400% of the DMG Deadly threshold is ACTUALLY DEADLY? This contrasts noticeably with Henry's suggestion of 120% of the Deadly threshold is DEADLY. I wonder why such a large discrepancy.
  • 06:57 AM - Quickleaf mentioned Henry in post DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
    Cleric cast bless and that tipped things in the PCs favor. But otherwise dice rolls were mostly balanced. Thanks for the +20% estimate Henry. Is the +20% across the board for all encounter difficulties, or just deadly ones?

Saturday, 12th September, 2015

  • 11:12 PM - Rune mentioned Henry in post Hidden

Saturday, 1st August, 2015

  • 10:03 PM - Rune mentioned Henry in post Hidden

Tuesday, 28th July, 2015

  • 11:24 AM - Connorsrpg mentioned Henry in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Oh, I get you now Henry. ;) Thanks. I kind of agree with you. I guess I divided them up initially, as I was not sure how some of the ones that messed with 'what was there' or added complicated systems would be accepted, so I thought I would make that clear. Maybe not worrying about separating them at all would have been best ;) Not sure I would go with separate weapon charts - even more confusing (and what about weapons with new qualities from different 'categories'?) I do know what you mean now though, and yes, perhaps this should have just been a list of qualities with a statement at the start. In any case the weapons are really just a few examples I took from my expanded weapon charts. I was trying to write in a style more to encourage the GM to come up with their own extra weapons and use the qualities to distinguish them from other similar weapons. Thanks for you thoughts though Henry. Would love to hear whether you incorporate any of the qualities.
  • 07:01 AM - Connorsrpg mentioned Henry in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Thanks Henry, but I am not sure I follow your idea. Is it a layout issue, or the ordering of the info? ilsundal. Thanks for the kind words. I know people don't like following links here much on ENWorld ;), but if you are interested in seeing how this relates to the weapons in the PHB AND a whole bunch more, you can check out our Equipment Page here: http://connorscampaigns.wikidot.com/d-d-equipment (NB: I may have to adjust some of the names myself, as some weapon property names changed several times through the editing process - especially Readied, which I still have labelled as 'Set for Charge' on the website).

Thursday, 23rd July, 2015

  • 01:49 AM - pukunui mentioned Henry in post Hireling Costs
    Henry: OK. My PCs are at 6th level - and although there are five of them, this player says her character "isn't stupid enough" to risk getting captured by the duergar again without backup. Of course, she was willing to send her PC off alone on a 20-day round trip journey through the wilderness to their base town, but I pointed out there's a closer town known to cater to adventurers, so the others have agreed to head that way with her PC to look at hiring some reinforcements. Do you reckon I should just limit them to the low end of the scale: eg. acolyte, bandit, guard, scout, tribe member?

Thursday, 11th June, 2015

  • 03:13 AM - Morrus mentioned Henry in post Wherein we ask each other dialect questions we don't quite understand
    A few years ago, when visiting Sweden for work, I spent time with my Swedish and English coworkers. I taught them the meaning of "riding shotgun" and "calling shotgun." Do our non-Americans here know why "knock up" is funny to Americans? Do you know the terms Shag and shotgun? Do our non-Southerners here know the Shag? (I bet few Southerners even know the Shag, nowadays.) We know - and use - the shotgun terminology. While American in origin, it's not at all obscure. The 'knock-up' anecdote is one I've bizarrely heard from every American I've ever spoken to about dialects. I've never used or heard the term in any way except the "get pregnant" meaning, though I am aware of the alternate meaning. I only know about the Shag because Henry gave me a book about it at my first Gen Con. As you know, it means something very different over hear. If anyone says to you "fancy a shag?" they are not asking you to engage in a traditional Southern US dance. :)

Wednesday, 27th May, 2015

  • 11:22 PM - TornadoCreator mentioned Henry in post Player Flavour, Skills, & Money Sinks
    Henry Yeah, as I've said, at higher levels it may become unbalanced; I concede that. My main thinking though is once you get high enough that 7th level spells are commonplace is a jump in skills that big of an issue? Rogues & Bards already have Expertise available to them, so it's already part of the system; and Mastery is designed to be rare as I said. It could well require an adventure in it's own right to achieve. So really, this rule is going to manifest in play more often, as a way to pick up that extra proficiency or gain expertise in a skill or tool that defines your character. Mastery is, if anything, a high end goal and should be powerful. The whole "my bonus is higher than your D20 score" is intentional. It's to represent say, an archmages knowledge of the arcane, a top class assassin's ability to use stealth, a world famous bards ability to use performance etc. this isn't just a bonus you get, it should express the direction of the entire character and represent weeks of act...

Thursday, 7th May, 2015

  • 02:03 PM - Morrus mentioned Henry in post AMA Russ Morrissey (Morrus) (EN World, EN Publishing, ENnies, WOIN)
    You have done this for a long time and through going to conventions, running the ENnies, and in general being around people in the industry you must have some real good memories of time spent gaming or talking games with a few giants in the industry, can you tell us about a couple of those times? I know Gary Gygax was a poster here and did a couple AMA type things, did you ever get to just hang out with him? I can tell you about the time I FAILED to game with Gary Gygax! A few years back, Gary ran a game for the EN World moderators. It was on Wednesday night at Gen Con. As has happened every single year I've ever been, flight delays and immigration made me completely miss what was happening on Wednesday night (that's included a WotC D&D press dinner when 4E was announced, an event with Trapdoor Tech last year, and, og course, a friggin' game with Gary Gygax!) All I have to remind me of it are the gloating jeers of the likes of Piratecat, Henry, Rel, etc. Damn them. But no, I never got to actually game with him.


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Saturday, 15th December, 2018

  • 10:56 PM - Pravus quoted Henry in post Burning Questions: What Do New DMs Need to Know?
    Chris Perkins sucked as a GM, once upon a time Actually, even in high school Chris Perkins was a pretty amazing DM (and writer) he did after all get published in Dungeon magazine while still in high school too. So if he "sucked" it was a very minute period of time. Damn I missed his DM'ing. As for advice for first time DM, everything mention so far is great, maybe when you read through the adventure you are planning try and imagine as many ways the players might try and approach things especially if you are nervous about how you will react to the players antics. Having a few ways to respond to the players ready will help you keep the game going.

Friday, 14th December, 2018

  • 09:19 PM - Blue quoted Henry in post So Mike Mearls is on the phone...
    Variant Rules. Tons of all the craziest stuff they've been working in Unearthed Arcana, and then some, but with stronger playtesting, on things such as alternate skill systems, class feature swapping, Alchemists, Gunslingers, you name it. Basically , PF Unchained but for 5e. This what I was going to say. I remember the original Unearthed Arcana for AD&D with the slightly befuddled wizard on the front. But it's the 3rd Edition Unearthed Aracana I'd want - not just "new things that fit the existing framework" like the 5e UA articles, but whole replacement variant subsystems. Here's how to modify Armor for DR. Here's an alternate casting system. Here's a rock-paper-scissors(-lizard-Spock) set of stances for martial characters. All new stuff. And sure, steal some old stuff too: gestalt rules, races + monster levels (a la 3ed Savage Species). Plus it's allowed to be different, s we could have a new two weapon fighting or a new beastmaster/pet character. All with designer commentary ab...

Thursday, 13th December, 2018

  • 11:05 PM - Morrus quoted Henry in post Here's The Drizzt Do'Urden Conception Story
    Perhaps the title should be "Here's the story of Drizzt Do'Urden's Inception"? :heh: The title is exactly what it is meant to be. :)
  • 09:51 PM - jasper quoted Henry in post Campaign Settings and DM Strictures, the POLL
    A good place to start is https://pathfinderwiki.com/wiki/Gnome While the PathfinderWiki is not maintained by Paizo, it does draw its material from official Paizo sources, so it's a good place to get a starting paraphrase of the existing world material, and it has a very extensive "references" section. I kind of like their description as "a wounded race." Oh look. Is that Halfling Cute with her Goth look and punk hairstyle. How 80s. Barf.

Wednesday, 12th December, 2018

  • 12:59 AM - Allistar1801 quoted Henry in post Acid Splash Chemestry?
    It's magic elemental acid from the Plane of Earth. :) (I was a chemistry major once, so I can appreciate 'getting creative' with D&D physics, but it's usually best not to think about it too hard or the other players or DM's heads might explode... ) Give me an immovable rod, a decanter of endless water, and a portable hole, and I shall DESTROY ALL SPACE AND TIME!!! That sounds awesome, and now I'm wondering how those pieces were arranged! Anyways yeah I'm kinda sorta into physics and chemestry and stuff, by no means an expert but I just noticed something I thought would be neat. That actually lead me to this one thread talking about minor alchemy and how when a party was faced with a river of acid inside if a cave, their transmuter changed the stone into Calcium Carbonate (aka the main ingredient in tums along with other antacids) and he neutralized the acid! I found that a while back but haven't seen it since.

Monday, 10th December, 2018

  • 11:32 PM - Lanefan quoted Henry in post Trying to make 5e more oldish and want some people's opinions
    Not sure where you might have seen it (Basic D&D, perhaps?) -- in 1st edition AD&D, there was a period of rest (4 to 12 hours, depending on max level of spells) where you could sleep OR have light activity (no fighting or exploring), followed by 15 minutes of prep per level of spell regained. So, if you were a 2nd level caster regaining two 1st level spells, it was 4 hours of rest + 30 minutes of study. (I think they generously dropped that to 10 minutes per spell level in 2nd edition?) I always got a kick out of the idea that, a high level wizard would literally take DAYS to regain all his spells! (I seem to recall that a 29th level caster would take something like 72 hours of straight study to regain all his slots...) EDIT: Sorry, that was 12 hours of rest and 33 hours of study, or more like 3 or 4 days worth of time assuming sleep! https://www.frontiernet.net/~jamesstarlight/RegainingSpells.htmlThis assumes, of course, that said wizard had gone through her entire load of spells the ...
  • 06:01 PM - Sacrosanct quoted Henry in post Skills used by players on other players.
    The part of that argument "don't dump stat X if you want Y" really doesn't hold water where 5e is concerned. It's not like Pathfinder where the person who is completely unprepared has a +12 difference from the person who optimized, and you could have had a chance to improve your insight check over several levels if you wanted to. The barbarian has all of one chance to take a feat over every 4 levels to improve a skill, even then it's by a +2 or +3. Thanks to bounded accuracy, you could have a +4 or 5 in your insight, and still lose to the suave talker (or vice versa). It's not about planning, it's about dice whims. My clerics with +6 Wisdom saves at 4th level have rolled enough 2s and 5s on saving throws for me to know this. ...Then again, the average gamer doesn't go into a game expecting to have to defend themselves from fellow party members ensorcelling them, either. :) I'm a firm believer in the player contract, and if I've made a ruling that actually causes one of my sane, rational p...
  • 04:41 PM - FrogReaver quoted Henry in post Cantrip Auto-Scaling - A 5e Critique
    Add to this that Wizards have ALWAYS been a problem in captivity ever since 3rd edition. They don't lose uncast spells when knocked unconscious, and even has the spell mastery feat back then, which any wizard who properly prepped took one feat choice of, to have a couple of contingencies prepped anyway. Personally, I'm fine with cantrips at high levels out-damaging low-level spells; that's the point at which the caster would be switching out the low level spells for low-level utility spells anyway. I'm not but I no longer think changing that alone is actually going to increase their value enough to make a difference without making the wizard totally overshadowing the fighter. There would have to be a whole system designed around the idea, not just a few tweaks to the 5e system as I first thought.

Thursday, 6th December, 2018

  • 05:32 PM - Celebrim quoted Henry in post When did mixing editions become unusual?
    I know thirty years ago, we'd use 2e Ranger class structures with 1e Ranger perks like the giant-class bonus, because we didn't like what 2e did there, or we used the 1e magic-user spell progressions for our 2e specialist wizards, because stopping at 20th level sucked. :) 3e really stressed tight integration and modular class/level benefits, which meant that mixing weird class feature A with crazy class feature B spelled trouble for a sane campaign, whereas it was rare in 1e and 2e to mix homebrew class feature A with homebrew class feature B; now, it will happen the minute someone dreams it up, and DMs feel they have to be wary of players "gumbo"-ing their way into something game-breaking. I notorious for house ruling the heck out of any game that I run, and the longer I run it the more I want to house rule it to smooth over any friction I've encountered in running a system. So every single system I run ends up borrowing liberally from original ideas, supplemental rules, or ideas I stol...
  • 04:01 PM - WaterRabbit quoted Henry in post Do We Really Need Half-Elves and Half-Orcs?
    Re: the domination of the River/Simon/Alliance arc in Firefly ó I just counted, and it was the ďAĒ plot of only three of the 14 episodes (Serenity, Ariel, and Objects in Space). Thatís not bad for spotlight sharing for two of the seven crew. A ďlast gnomeĒ subplot would not be that hard to plausibly work in to a DS campaign, nor would it have to be onerous to share with other characters, as others have shown - itís only a unworkable if a GM decides it is. It was present in every episode since she was introduced. Whether it was the "A" plot isn't relevant as it came up over and over again. Additionally, she was a character that mostly would blend into the environment as long as the party stayed away from the core worlds. A gnome is going to be an oddity everywhere in Dark Sun. I know there has been some push back on this, but I have seen this type of scenario play out in games before and it sucks the oxygen out of other character arcs. Maybe others have had different experiences, b...

Wednesday, 5th December, 2018

  • 10:03 PM - WaterRabbit quoted Henry in post Do We Really Need Half-Elves and Half-Orcs?
    I can actually imagine MORE horror if one gnome had survived, via due to a ritual, or a magical stasis (or literally the Imprisonment or Temporal Stasis spells), to come out of stasis in Athas to find that they are literally the last of their kind. Like the Rip van Winkle/Captain America/Connecticut Yankee trope, they are haunted by memories of verdant oases, small and poisoned but still existent streams, small gatherings of their people playing and having fun, and every bit of it is gone and every reference point they ever knew gone, depending on the kindness of the strangers (PCs) they find themselves with. Then imagine Nibenay finding out that a gnome still LIVES? (maybe after about 6th or 7th level or so, when the PC has sufficient skills to protect themselves and successfully run or hide) Imagine the hunter's desire after finding out that you didn't, indeed, catch every Pokemon? And imagine the role play possibilities in dealing with that, and finding what you could offer the Sorcere...
  • 08:43 PM - Jester David quoted Henry in post Campaign Settings and DM Strictures, the POLL
    Unenthusiastic players, however, can be a recipe for a nonexistent game, hence the meeting in the middle that we're both talking about. I'm saying set the theme and tone, but don't be afraid to proverbially 'kill some of your babies' if it means a player looks like they are enthusiastic about a concept that doesn't quite fit. Unenthusiastic players are a problem. Player singular, less so. But if the DM is unenthusiastic ALL the players are affected. One player drawing a line in the sand over a character concept is saying they value their personal fun more than that of the fun of four other people. Plus, it takes almost no time for a player to think of a new character. I can think of a cool character I want to play every 10 minutes for an entire day. Or I can go to dndbeyond.com and hit "random character" and get something in 30 seconds. For the DM to rework a campaign setting is potentially a LOT more work. Especially if running a published world. It may well stem from the...
  • 07:04 PM - Jester David quoted Henry in post Campaign Settings and DM Strictures, the POLL
    This is why I throw potlucks rather than theme parties. They're far cheaper for me to cater, and the only thing I have to watch out for is any signs of food poisoning. :) Analogy goes for my gaming, too. I always set the main meat course or two (this is my campaign, these are the basic rules and theme). You WILL get the occasional potato salad that someone left out too long, but as long as you're vigilant and inspect each dish as someone brings it, you can throw that crap out, and most of the time you get a lot of dishes you never knew you'd like, much less knew existed. Then of course there are those unoriginal people who bring the same Costco cookies every single time, they may not be tasty but at least they're palatable, and you always need the dependable guy/girl who brings plenty of sturdy, plain cups and plates and utensils, but in the end there's way less work and cost, and some really tasty surprises that result. If you want to cater the tightly-controlled theme party, it's fair g...
  • 05:23 AM - unnatural 20 quoted Henry in post Check Out The Cover of Swords of the Serpentine From Pelgrane
    Kev ran a fantasy GUMSHOE game at a previous NC Gameday (This year's, I think?) so I shouldn't be surprised. Given TimeWatch's quality, this should be a lot of fun. As for suitability, I've stolen GUMSHOE's core "proficiency gating" mechanic many times for other games, pathfinder and 5e included, to avoid the whole "well, you failed to find the incriminating stationary wedged behind the dresser, so adventure's over" thing. Very cool! I might have to check out Gumshoe before this release.

Monday, 3rd December, 2018

  • 02:47 PM - Mercule quoted Henry in post Do We Really Need Half-Elves and Half-Orcs?
    Actually it makes perfect sense to me that on average people who are stigmatized would have developed social skills to compensate for their stigmas - class clowns, over-achievers, people who are considered ďhard-nosedĒ or very imposing because they had to stand up for themselves to avoid getting bullied constantly. Whereas half-elves might have developed the ďpeople-pleasingĒ mechanisms to survive due to average physiques, half-orcs would rely more on intimidation and physical imposition to ward off bullies. That's a fair statement, in theory, but is questionable in application. In worlds where half-elves are marginalized, they should start with a penalty to social interactions -- something like the 1E racial animosity tables, if you're a sadist. The minimum penalty you could really apply is a -1, which is what the +2 to charisma grants. So, the half-elf becomes a wash disguised as a bonus. If you remove the penalty for normal interactions, you've also removed the rationale for the bonus. ...

Friday, 30th November, 2018

  • 02:59 PM - trentonjoe quoted Henry in post Wizard Feats
    Also, don't forget as a balancing mechanic that you don't have to give away the farm in a feat; you can always say, "+1 to {STAT} and plus the following effects:" That way, you can limit the scope of the extra powers a bit more and not feel like you have to give tons of abilities to make a feat worthwhile. Thanks. That may be the answer I am looking for. Do you think going +1 int and one of the theee abilities makes it interesting, balanced and attractive? Something like this: Binding Spellcasting Skilled in manipulating eldritch forces, you can replace some of the damage dice from a spell and use the mystical power to restrain the target. Benefits: +1 to WIS, INT or CHA When you cast a spell with an instantaneous effect that causes damage and targets one creature you can swap out 2 dice of damage for the ability to restrain the target of the spell (spell DC to negate). The target can make a svaing throw at the end of it's turn to end the effect. The targe...

Thursday, 29th November, 2018

  • 08:01 PM - Charlaquin quoted Henry in post Nentir Vale Coming to Dungeons and Dragons
    I think its intentional lack of detail has worked against it for my liking, whereas compared to a Krynn, Eberron, Faerun, Oerth, Athas, Golarion, Taldor'ei, etc. their distinctness comes in their features and lore. Athas is another example of a world focused on only one small area in a world of near-oblivion, but the flavor in that small area is extremely detailed and uniform; if Nentir Vale had that level of distinctness for what cultures and events go on in its borders, I think it would have piqued my interest more back when it was released. This is a personal preference thing. To you (and many others), the setting felt lacking in terms of specific detail, whereas to a lot of the settingís fans itís a key selling point. Personally, I prefer that From Software approach to lore, where everything is implied rather than directly stated, and thereís lots of room for speculation. Itís definitely not for everyone though.

Wednesday, 28th November, 2018

  • 11:14 PM - cbwjm quoted Henry in post Mike Mearls Happy Fun Hour, Nov 27 2018
    It can surprise someone to know that World of Warcraft is almost 15 years old, and that Everquest came out 20 years ago - neither feels "classic" or "retro" to me, but then we've also seen THREE separate Spider-Man franchises within that same time period, reminding me how damned old I am... :) What surprised me was reading that Britney Spears, hit me baby one more time, is 20 years old now.
  • 09:36 PM - Satyrn quoted Henry in post Mike Mearls Happy Fun Hour, Nov 27 2018
    It can surprise someone to know that World of Warcraft is almost 15 years old, and that Everquest came out 20 years ago - neither feels "classic" or "retro" to me, but then we've also seen THREE separate Spider-Man franchises within that same time period, reminding me how damned old I am... :) Just imagine how old that makes Tobey Maguire feel!
  • 07:09 PM - MNblockhead quoted Henry in post What "backdoors" did wizards built into the spells named after them?
    http://www.enworld.org/forum/images/misc/quote_icon.png Originally Posted by Dioltach http://www.enworld.org/forum/images/buttons/viewpost-right.png Maybe whenever anyone casts a "named" spell, the creator receives 1XP/spell level. Well, according to It's a Wonderful Life, http://www.enworld.org/forum/images/misc/quote_icon.png Originally Posted by Zuzu Look, Daddy! Teacher says, every time a spell's cast, a wizard's XP dings! ...or something like that... The reverse of this idea could make for a great campaign hook or villain. For higher-level spells, perhaps some great powers are upset with their existence and not pleased with the Wizard who invented them and let those secrets out into the world. This might work best as a mid-tier complication, so the spell should not be too high level and it should be a spell that the wizard is likely to cast with some frequency. It would also be good if in your campaign world the spell is not widely known and the wizard can't just select it f...


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