View Profile: Henry - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
Tab Content
  • Morrus's Avatar
    Yesterday, 11:19 PM
    Would this forum not suffice? I can't imagine there's be such as flood of posts to warrant an entire forum of its own. But if such a flood does manifest itself, I'd consider it. :)
    6 replies | 100 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 11:17 PM
    We're not going to be at Gen Con (it's on the wrong continent!) though I hope to make another one soon. There will be some Judge Dredd & The Worlds of 2000 AD demos at UK conventions this year, though.
    1 replies | 79 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 05:03 PM
    Fantasy Grounds has sent over its Q1 2018 usage reports, broken down by game system. No real surprises -- D&D 5E is way in the lead as usual, followed by Pathfinder, Savage Worlds, and then D&D 3.5. with very little change in their percentage shares since 2017. However, the total number of games is up! Ruleset
    10 replies | 1076 view(s)
  • Morrus's Avatar
    Yesterday, 04:42 PM
    Well thatís the cost of the covers sorted. Just 700 pages of art and text and editing and layout to go! :)
    83 replies | 1231 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 04:08 PM
    $1200? That wonít go far.
    83 replies | 1231 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:12 PM
    Morrus replied to Test
    H1eo79y0hG
    1 replies | 73 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:34 PM
    Morrus started a thread Test
    1FAIpQLSeQn8SuoJ_hyw-chBx9wE0OBfKLiZvocbMDyLs3jLFECOQdHg
    1 replies | 73 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 11:40 AM
    Morrus started a thread "Stranger Things" RPG
    Dark Places & Demogorgons. OK, not quite a Stranger Things RPG but the inspiration is pretty on-the-nose. I'm tempted to pick it up. Anyone got this yet? What's it like? Apparently it's been around for few months now. http://drivethrurpg.com/product/218573/DARK-PLACES--DEMOGORGONS--Survive-This--Core-Rule-Book-OSR-RPG I love the cover. A mix of old D&D fonts and references to the Stranger...
    0 replies | 124 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 11:02 AM
    To also be clear -- moderator action absolutely does not get publicly demanded in Meta. That is the opposite of how moderation in this community works. There is no chance whatsoever of a precedent of somebody coming to Meta and demanding I spank somebody publicly taking place. You reported the post(s), we'll decide what to do from there, if anything. Additionally, when you report a post,...
    24 replies | 1568 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 10:54 AM
    No, those are your words. My reply is in my posts.
    24 replies | 1568 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 12:43 AM
    Privacy tools are a standard feature of social media, including forums. Itís up to you whether to avail yourself of them. They have been made available to you. Hmmm....
    24 replies | 1568 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 24th April, 2018, 10:33 PM
    I can't really think how I would. It's about reading the room.
    57 replies | 1402 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 24th April, 2018, 07:08 PM
    There's a bunch of privacy options available to you. Disabling it on your own account is not a punishment, but if that option doesn't work for you the block feature sounds like a perfect solution.
    24 replies | 1568 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 24th April, 2018, 04:22 PM
    You don't need to tag me. I've posted in the thread; I'm aware of it. This is what the screen looks like. I can't for the life of me figure out why you'd be seeing something completely different:
    8 replies | 187 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 24th April, 2018, 11:42 AM
    Just a note -- I have been continuing to add to this page, but I'm not listing the updates in a half dozen different places any more (that became very work intensive). Instead, to see what the latest updates are, simply keep an eye on the Pathfinder 2 news category. Everything is posted there first, before being added to this page.
    30 replies | 55767 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 24th April, 2018, 10:19 AM
    Both. Depends on the situation, size of the encounter, how important/tactical it is, whether the terrain is important, all sorts of things. Basically I use the best tool for the job at hand.
    57 replies | 1402 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 24th April, 2018, 10:14 AM
    Pretty much, yeah, with some additional nuances. Thatís how youíd do it for your PC, but with an NPC itís a bit simpler.
    2 replies | 43 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 23rd April, 2018, 06:46 PM
    Chapter 9 of Judge Dredd & The Worlds of 2000 AD contains an introductory adventure which can be played out differently by Judge, Perp, or Civilian characters. Here's a quick look at the first two pages of that adventure! We'll be sharing more of it soon. Be sure to sign up to the 2000 AD RPG mailing listfor the latest alerts! For those wondering about progress, the core rulebook is done....
    2 replies | 569 view(s)
  • Morrus's Avatar
    Monday, 23rd April, 2018, 11:27 AM
    Yikes, it's been a long time since we wrote that. I'd actually have to look at it again to remind myself! I think generally, the intention was to make it sandbox in an old-school way, so they *don't* have to do the various quests. They do them if they want to or if they feel it's right to. It's set up differently to a standard adventure in that it is very possible to meet the dragon unprepared.
    2 replies | 172 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 23rd April, 2018, 10:49 AM
    Changed it for you.
    11 replies | 319 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 23rd April, 2018, 10:29 AM
    New on EN5ider, the 5E Patreon. Take your 5th Edition spellcasting into new realms with this article by Edric Alan Leggett. Words of Power is a variant rule system which uses combinations of words to craft spells. This article contains fifty such words of power, arranged into Anchor Words, Action Words, and Creature Words, Effect Words, and Unfettered Words, which the caster combines into a Spell...
    13 replies | 574 view(s)
  • Morrus's Avatar
    Sunday, 22nd April, 2018, 02:37 PM
    Itís basically ďI was into that band before it became popularĒ. Itís not really anything to do with D&D; itís the same with every subculture. Psychologically, itís kind of a feeling that one deserves a reward for getting there first. Of course, we intellectually know thatís not true, but itís a common enough feeling across all types of hobby and interest that itís certainly a thing. That...
    25 replies | 1425 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 22nd April, 2018, 01:53 PM
    You sound fun!
    25 replies | 1425 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 22nd April, 2018, 01:53 PM
    You have to enter your *current* password to change it. That will be the string of numbers you mentioned, which it was just changed to.
    8 replies | 187 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 21st April, 2018, 07:46 AM
    What error are you getting now?
    11 replies | 319 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 20th April, 2018, 06:09 PM
    Here's a wonderful character creation tutorial for WOIN. GM wacksteven walks you though creating a Felan Bounty Hunter for N.E.W., but of course the exact same process applies to O.L.D. and N.O.W. This is a playlist of three videos, coming to about 40 minutes in total. Of course, once you know what you're doing you can whip up a character in under 10 minutes, but wacksteven takes the time here to...
    0 replies | 256 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 19th April, 2018, 11:22 PM
    Impossible. Only love and hate exist on the internet.
    58 replies | 1760 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 19th April, 2018, 10:59 PM
    It's the internet, so no nuance is allowed, as per standard internet rules. Drizzt Do'Urden is either the best thing ever or the worst thing ever; there are no other options. There is no in-between. So, do you love him or hate him?
    58 replies | 1760 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 19th April, 2018, 06:28 PM
    People keep claiming things are dead, and yet here we are. Radio, broadcast TV, print publishing, messageboards, vinyl, cars, war.... Things donít die. They change a bit, they wax and wane, but they rarely die.
    51 replies | 681 view(s)
    2 XP
  • Morrus's Avatar
    Thursday, 19th April, 2018, 01:58 AM
    All thatís non-canon though. Not that it matters, but AFAIK the only canon reference to Chewieís age is in that trailer.
    25 replies | 515 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 10:46 PM
    None of us can possibly know what he would think. Letís stick to our own opinions, and not try to represent those who arenít around any more, eh?
    51 replies | 681 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 07:45 PM
    Morrus replied to PF2: Spells!
    The Dragon/Dungeon magazine subscription carrying over to Pathfinder was the instrument of Pathfinderís rocket ride to success. Nobody else could have done it.
    108 replies | 2475 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 06:32 PM
    Donít be confused. One person got something wrong. No need to stress. :)
    51 replies | 681 view(s)
    2 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 05:55 PM
    Iím guessing spam given the username and repeated content. If the OP doesnít indicate otherwise Iím the next few minutes, Iíll spam nuke the account.
    2 replies | 168 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 04:33 PM
    Multiple browsers, seemingly unique to you. My only guess - not being programmer or IT expert - is maybe you havenít got java or something like that installed on your computer? How about a different device? Does it work then?
    4 replies | 134 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 02:57 PM
    Morrus replied to PF2: Spells!
    Iíve never heard anybody refer to theirself as ďthe lastĒ before. Is that a new thing the kids are doing?
    108 replies | 2475 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 02:50 PM
    I think so. I donít quite understand it. I think you get actual shares in the game or something.
    51 replies | 681 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 02:30 PM
    Thereís zero chance of the Star Wars movies coming to an end.
    25 replies | 515 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 02:07 PM
    Have you tried any other browsers?
    4 replies | 134 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 01:48 PM
    I think Iíd rather focus on fictional or semi fictional characters. The occasional real person is OK, but this is about mythology not history.
    46 replies | 688 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 12:46 PM
    DESIGN YOUR MODERN DAY SETTING! http://www.rpgnow.com/product/240022/WOIN-Modern-Worlds This manual for the What's O.L.D. is N.E.W. roleplaying game system guides you though the process of designing a game setting based on any time period from the 18th century through the near future. With detailed rules for the creation of organisations, heritages, careers, monsters and villains, and more,...
    1 replies | 152 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 12:15 PM
    Where does that come from?
    25 replies | 515 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 18th April, 2018, 11:21 AM
    I don't usually cover video games on this site, but this news item involves D&D co-creator Gary Gygax. Gail Gygax (Gary's wife) contacted me last week about this -- unpublished work by Gary Gygax is to be made available for video game developers to develop using a "community publishing platform" named Fig. Fig describes itself thus: "Fig is a community funding and publishing platform for...
    51 replies | 3244 view(s)
  • Morrus's Avatar
    Tuesday, 17th April, 2018, 10:56 PM
    Itís not ďLostĒ in space. Itís a remake of the old show ďLost In SpaceĒ. It has nothing to do with Lost.
    21 replies | 621 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 17th April, 2018, 10:53 PM
    I donít really understand the question. The author of a product?
    463 replies | 54381 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 17th April, 2018, 09:03 PM
    I think we probably need a rule to prevent it. We canít stop it on a technical level, but taking the effort to log out and cyberstalk and quote somebody who has used the privacy features to block you is pretty much the definition of harassment.
    4 replies | 202 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 17th April, 2018, 05:54 AM
    The compiled post has had *tons* added to it in the last two weeks. You can see a list of recent PF2 news updates on the right of the news page.
    30 replies | 55767 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 17th April, 2018, 01:13 AM
    I've added it to the fan resources list on the WOIN website. It looks like you've put a lot of work into that! If you design any ships, please do post them! I love spaceships!
    2 replies | 184 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 16th April, 2018, 11:51 AM
    New on EN5ider, the 5th Edition Patreon! Following the popular Fantastic Humans article, Michael McCarthy brings you variant racial traits such as Ancient Master, Unearthly, and Child of the Bow; new elven equipment like the ring of rulership and the travel wafer; and three new elven subraces: the tenacious Ash Elves, the sociable Ocean Elves, and the whimsical Sky Elves. Illustrated by Yihyoung...
    2 replies | 1032 view(s)
  • Morrus's Avatar
    Sunday, 15th April, 2018, 04:38 PM
    Hmm. Tried merging the two threads but it got all screwed up. Ah well.
    49 replies | 948 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 15th April, 2018, 04:27 PM
    We've seen goblins, elves and dwarves; now it's time to take a peek at Pathfinder 2nd Edition's small folk - the halflings and gnomes! All to be added, of course, to the Pathfinder 2nd Edition Compiled Info Page! Halflings --
    49 replies | 948 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 15th April, 2018, 04:15 PM
    We've seen goblins, elves and dwarves; now it's time to take a peek at Pathfinder 2nd Edition's small folk - the halflings and gnomes! All to be added, of course, to the Pathfinder 2nd Edition Compiled Info Page! Halflings --
    49 replies | 2727 view(s)
  • Morrus's Avatar
    Sunday, 15th April, 2018, 12:42 AM
    Think you need to clear your cookies, and it will default back to mobile. You'll probably have to log in again. Or download the app, which is better.
    3 replies | 172 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 14th April, 2018, 09:13 PM
    I just think ToR is better suited to Middle Earthís atmosphere than D&D is. Iím running the wilderness campaign book of 7 adventures (just finishing the third).
    48 replies | 1906 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 14th April, 2018, 08:13 PM
    That would certainly be bad form. I donít *know* that itís about licensor approvals. Iím just guessing. It seems the most likely explanation.
    10 replies | 381 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 14th April, 2018, 05:16 PM
    Maybe they're waiting for approval form the licensor. Sometimes that can take time (especially with a big licensor with lots of licensees), and you don't have control over it. That often applies not just to the final product, but also promotional materials (we have to run Judge Dredd promotional stuff past Rebellion before we can show them).
    10 replies | 381 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 14th April, 2018, 12:11 PM
    Ah, vBulletin. Youíre hilarious! :)
    3 replies | 141 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 13th April, 2018, 05:33 PM
    No idea. Maybe the universe would implode? Try it and let us know!
    3 replies | 141 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 13th April, 2018, 05:32 PM
    We're talking about different variations of D&D (albeit some under a different name) -- they have the same roots. There are bound to be similarities. Attributes, skills, etc... those are D&D's DNA. Moving from those would be a pretty bold move. I don't think either has said to be a narrative style game; though D&D 5E is considerably lighter in terms of rules than PF1 and presumably the...
    44 replies | 1540 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 13th April, 2018, 05:06 PM
    Jack Vance's Lyonesse trilogy, released in the 1980s, and set in the Elder Isles off the coast of Cornwall, is a saga of high magic and fey kings, chivalric knights and capricious fairies, imprisoned demons and cunning espionage, all set in the Dark Ages of a mythical Europe. This world is being brought to life in a standalone roleplaying game using the Mythras system, and will be published in...
    6 replies | 1709 view(s)
  • Morrus's Avatar
    Friday, 13th April, 2018, 03:49 PM
    Vital Defense is not affected by size.
    1 replies | 154 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 13th April, 2018, 03:48 PM
    There isnít one. Which explains why you couldnít find it. :)
    1 replies | 149 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 13th April, 2018, 01:41 PM
    One thing Iím worried about is that this film looks like it may show that every significant element of Han Soloís backstory - becoming a criminal, meeting Chewie, meeting Lando, getting his blaster, getting the Falcon, being betrayed and becoming cynical, doing the Kessler Run - all happened simultaneously within the space of one adventure rather than as events spread over a rich personal...
    25 replies | 515 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 11th April, 2018, 08:35 PM
    WotC's Nathan Stewart celebrated hitting 5,000 Twitter followers by sharing a page from Mordenkainen's Tome of Foes, the upcoming D&D book due for release next month. The art gloriously evokes Jeff Easley's art from the cover of 1987's Manual of the Planes (a monster originally called an "ethereal dreadnought" and changed to "astral dreadnought" in D&D 2E). SaveSave
    101 replies | 13049 view(s)
  • Morrus's Avatar
    Wednesday, 11th April, 2018, 04:41 PM
    The special features tables for magic items are among 5Eís most flavorful additions. These details grant even the plainest of such items a unique feel. Still, any given list of options only remains fresh for so long. Presented in this series are additional random tables, adding new details and features. In this installment, Ari Marmell offers new quirks for your magic items; previous instalments...
    10 replies | 1547 view(s)
  • Morrus's Avatar
    Wednesday, 11th April, 2018, 12:28 PM
    The cards themselves came out very well. Now available at the above link!
    1 replies | 250 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 04:42 PM
    No, I said TOR does Middle Earth better than D&D does. I havenít even thought about playing styles, let alone mentioned them.
    48 replies | 1906 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 12:10 PM
    There are three in development right now. You can totally publish your own stuff for WOIN, too.
    26 replies | 397 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 11:53 AM
    I doubt that it will.
    48 replies | 1906 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 11:34 AM
    Following up on the fighter and the rogue, Paizo has posted a preview of Pathfinder 2nd Edition's Alchemist class! By Wayne Reynolds
    40 replies | 2975 view(s)
  • Henry's Avatar
    Tuesday, 10th April, 2018, 06:25 AM
    Iíve never seen a problem with them, and Iíve been playing in a game where another player has been playing a war cleric alongside a Paladin and a Barbarian. He doesnít outshine the Barb or the Pal, but he is invaluable at both hitting when it counts, and helping the Pal or Barb hit when it counts. Many, many times have I heard the following exchange several rounds deep into the combat: ...
    98 replies | 3057 view(s)
    0 XP
  • Henry's Avatar
    Tuesday, 10th April, 2018, 06:04 AM
    I havenít seen it in the thread so far, but I would like to offer a point for the Magic Stone cantrip that should move it from orange to Purple territory: it is the only ranged weapon or cantrip available to Druids that offers a range of 60 feet without disadvantage. As the player of a Moon Druid, I have frequently found myself in situations where I needed a good ranged attack that still reserved...
    193 replies | 102411 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 04:51 AM
    If youíve succeeded in making D&D more suited to most genres than other games specifically designed for those genres, youíre a better GM than I. :) Classes and levels and zero to hero just donít work for Call of Cthulhu. And Iíve never seen a better investigative system than GUMSHOE. And for pure suspense, Dread has all beat. Thatís all just my mileage though.
    48 replies | 1906 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 04:01 AM
    No, thatís not an attribute check. Nothing to do with MDP.
    1 replies | 173 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 02:41 AM
    System and feel is a whole thing. Different systems lend themselves to different styles of roleplaying. The people who say ďD&D can accommodate any style, nobody forces you to have fightsĒ (a) think there are only two types of roleplaying encounter and (b) have not played many systems. Call of Cthulhu - with its system - encourages an utterly different style of play to D&D. D&D is its own...
    48 replies | 1906 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 01:40 AM
    Exactly. System really matters. D&D directs a certain type of roleplay that's very different to the roleplaying you'd find of a group playing Call of Cthulhu. There's this boilerplate sentiment that gets trotted out which claims D&D can accommodate any kind of roleplaying. It's so silly; of course it can't. It does its own thing really, really well, and has been honed over the years to do...
    48 replies | 1906 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 12:45 AM
    Absolutely. I've always been a strong advocate of the fact that the rules affecting the way people roleplay. There are people out there who like to claim that your level of roleplaying has nothing to do with the ruleset you're using, and that roleplaying issues have nothing to do with system being used. I don't feel they are very observant people. :)
    48 replies | 1906 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 10th April, 2018, 12:21 AM
    Sure. It literally was that exact person doing that exact thing. Associating the The Shining (the "middle one") with Steven Spielberg rather than Stanley Kubrick is a bit bizarre, but OK.
    37 replies | 1432 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 9th April, 2018, 11:54 PM
    I can only speak to what my players have told me. I have a blast running it, like I do any game. If pressed, I'd say AiME isn't "low magic", it's "no magic" -- because the setting defines the fact that there are only five wizards in the world. I suspect that TOR models the world better than 5E with the magic stripped out does.
    48 replies | 1906 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 9th April, 2018, 06:37 PM
    There are very few Spielberg movies referenced in it. He refused to include his own stuff, although he allowed the DeLorean as he only exec-produced that one. The special effects guys kept trying to sneeck references to Spielberg movies into the backgrounds, and he kept telling them to remove them.
    37 replies | 1432 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 9th April, 2018, 04:00 PM
    THIS IS THE LAST DAY FOR THIS BUNDLE! If you've been curious about the What's OLD is NEW system, the games that I write, and the fantasy, modern, and science-fiction games it contains, Bundle of Holding is featuring a fantastic deal right now! You can pick up all three, as well as several expansions, for as little as $9.95. And even better, part of that goes straight to Doctors Without Borders! ...
    26 replies | 1942 view(s)
  • Morrus's Avatar
    Monday, 9th April, 2018, 01:12 PM
    SRM, not SCM. Different book. Page 7. :)
    3 replies | 215 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 9th April, 2018, 01:04 PM
    New on EN5ider, the 5th Edition Patreon. Run a fantasy bank job, steal some rare dragon eggs, and overcome traps, labyrinth, and monstrous guardians in your 5th Edition game! In this article Jeff Gomez presents a range of random options to select - targets, goals, factions, methods, and obstacles to help you devise an exciting scenario of subterfuge and stealth! Illustrated by Phil Stone.
    1 replies | 1118 view(s)
  • Morrus's Avatar
    Monday, 9th April, 2018, 12:59 PM
    For me, I feel like The One Ring is probably a better fit for Middle Earth than D&D.
    48 replies | 1906 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 9th April, 2018, 12:49 AM
    Iíve not seen the new ones, but have my old ones. Sorry you didnít like the art, I guess? Iím playing the new mobile app right now. Iíve cleared out Firetop Mountain. Itís awesme!
    3 replies | 198 view(s)
    0 XP
More Activity
About Henry

Basic Information

My Game Details

Details of games currently playing and games being sought.

Town:
Charleston
State:
South Carolina
Country:
USA

Statistics


Total Posts
Total Posts
20,115
Posts Per Day
3.39
Last Post
Killing In The Name Of Advancement Yesterday 04:39 AM

Currency

Gold Pieces
16
General Information
Last Activity
Yesterday 04:39 AM
Join Date
Friday, 18th January, 2002
Product Reviews & Ratings
Reviews Written
5

9 Friends

  1. Dinkeldog Dinkeldog is offline

    Sniper o' the Shrouds

    • Send a message via AIM to Dinkeldog
    Dinkeldog
  2. Gerzel Gerzel is offline

    Member

    • Send a message via AIM to Gerzel
    Gerzel
  3. I'm A Banana I'm A Banana is offline

    Potassium-Rich Moderator

    • Send a message via AIM to I'm A Banana
    I'm A Banana
  4. Kid Charlemagne Kid Charlemagne is offline

    I am the Very Model of a Modern Moderator

    • Send a message via AIM to Kid Charlemagne
    Kid Charlemagne
  5. mgbeach mgbeach is offline

    Member

    mgbeach
  6. Morrus Morrus is offline

    Frazzled

    Morrus
  7. Orius Orius is offline

    Member

    Orius
  8. qstor qstor is offline

    Member

    • Send a message via Yahoo to qstor
    qstor
  9. Wulf Ratbane Wulf Ratbane is offline

    Member

    Wulf Ratbane
Showing Friends 1 to 9 of 9
My Game Details
Town:
Charleston
State:
South Carolina
Country:
USA
Page 1 of 2 12 LastLast

Wednesday, 11th April, 2018


Tuesday, 10th April, 2018


Sunday, 8th April, 2018


Tuesday, 3rd April, 2018


Monday, 2nd April, 2018


Sunday, 1st April, 2018


Saturday, 31st March, 2018


Thursday, 29th March, 2018


Wednesday, 28th March, 2018



Page 1 of 2 12 LastLast
Page 1 of 2 12 LastLast

Wednesday, 22nd November, 2017

  • 08:11 PM - Rune mentioned Henry in post Hidden

Tuesday, 10th October, 2017

  • 04:31 AM - Rune mentioned Henry in post Hidden

Sunday, 23rd April, 2017

  • 04:18 PM - Ancalagon mentioned Henry in post Back Up Character / Help Me Choose - Poll
    If you want to be a wizard, and if you like the notion of being "in the fight" as noted by Henry, why not a bladesinger wizard? (I know very little about the class, just that they are, presumably good in a fight). Another alternative would be a mountain dwarf wizard with abjuration specialty (*very tough*, medium armor, axes)... you wouldn't be an expert meleeist per say, but you would be doing fine on the front lines. Seems like the way to go to get best of both worlds.

Thursday, 13th April, 2017

  • 01:44 AM - TheCosmicKid mentioned Henry in post Anyone else think the Bard concept is just silly?
    Magic in D&D is still pseudo-Vancian. This isn't 4E, where you can just re-fluff spells however you want and it doesn't matter because nothing means anything. When a bard cast Cure Wounds, they are doing so by following the rules of magic, which has a scientifically predictable effect depending on the spell slot they spend. Regardless of what you try to re-fluff the bard into, it is and always will be the mechanical representation of Elan.Uh... there's nothing in the rules of magic that says it doesn't work the way Henry described. The verbal component in cure wounds is not specified to be an Elanesque silly ditty.

Tuesday, 4th April, 2017

  • 01:28 PM - Dualazi mentioned Henry in post Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
    Henry I strongly agree, which is one of many reasons I hated the Theurge. Wizards already have huge spell lists that are evidently set to get bigger, they don't need to invade other class' turf as well. Lanliss While I do like the warlock class conceptually and mechanically, I feel it has strayed pretty far from the theme of classical witches and the like. I'd definitely say that it's easier to create that archetypal character through the wizard/druid/alchemist currently.

Thursday, 3rd November, 2016

  • 10:28 PM - Balfore mentioned Henry in post D&D Modules and Campaigns
    All really good points! Henry, I find that making a Word document, with 2 columns works for me. First I format the Word doc with 2 columns. Then I search online for stat blocks for the monsters I need. Then I use the Google snipping tool, and paste the entire block into a column. Then, at the bottom, I make numbered lines that look like this: 1. AC 15, HP 45_______________ 2. AC 15, HP 45_______________ and so on (however many there are of that monster). That allows me to keep track of HP as we go. I continue that process for the entire section. Then I email the doc to my job and print it in black and white (no need to waste ink at home, lol). Sent from my SM-N910V using Tapatalk

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Henry in post Warlord Name Poll
    ...; @CapnZapp; @CaptainConundrum ; @CaptainGemini ; @Carlsen Chris ; @casterblaster ; @CasvalRemDeikun; @cbwjm ; @ccooke ; @Celebrim ; @Celondon @ChameleonX ; @Charles Wright ; ChrisCarlson; @CM ; @cmad1977 ; @costermonger ; @Creamsteak ; @Crothian ; @Cybit ; @Dausuul; @Dayte ; @dd.stevenson ; @DEFCON 1 ; @Delazar ; @DersitePhantom ; @Diffan ; @discosoc; @D'karr ; @Doc Klueless ; @doctorbadwolf ; @DonAdam ; @Dragoslav ; @Duganson; @EdL ; @EditorBFG ; @Edwin Suijkerbuijk ; @Eejit ; @ehren37 ; @Elfcrusher ; @El Mahdi ; @epithet; @erf_beto ; @Eric V ; @eryndel ; @Evenglare ; @ExploderWizard ; @EzekielRaiden; @Fedge123 ; @fendak ; @FireLance ; @Fishing_Minigame ; @Flamestrike ; @FLexor the Mighty! ; @Forged Fury ; @Fragsie ; @Fralex ; @FreeTheSlaves ; @froth ; @Gadget; @Galendril ; @GameOgre ; @Garthanos ; @Ghost Matter ; @Giltonio_Santos ; @Gimul; @GMforPowergamers ; @Gnashtooth ; @Green1 ; @GreenKarl ; @Greg K ; @GreyLord; @Grimmjow ; @Grydan ; @GX.Sigma ; @Halivar ; @HEEGZ ; @Hemlock ; @Henry ; @Herobizkit; @Hussar; @IchneumonWasp ; @I'm A Banana ; @Imaro ; @Iosue ; @Irennan ; @JackOfAllTirades; @jacktannery ; @jadrax ; @Jaelommiss ; @JamesTheLion ; @JamesonCourage ; @JasonZZ; @jayoungr ; @JediGamemaster ; @JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; ...

Saturday, 19th September, 2015

  • 07:28 PM - Quickleaf mentioned Henry in post DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
    ...e, the DMG adjusted experience seems to produce easier encounters than these definitions). In my experience, the point of actual 50%-chance-of-death-in-the-absence-of-really-smart-tactical-play comes when there are an equal number of N level PCs and CR N monsters, which works out at approximately 4x the official Deadly threshold. That's just at the raw mechanical level and there are a number of factors that can tilt the balance toward either side to make Deadly come sooner (e.g. exploit 120' drow darkvision and poison against a melee-centric party) or to make 10x Deadly encounters survivable (Necromancer undead skeleton archers), but as a general guideline I find that Quadruple-Deadly fights make you have to think hard about how you'll survive while anything less is a straightforward "kill the enemy and take their stuff." Awesome, thanks for putting some hard numbers to it. So you're saying 400% of the DMG Deadly threshold is ACTUALLY DEADLY? This contrasts noticeably with Henry's suggestion of 120% of the Deadly threshold is DEADLY. I wonder why such a large discrepancy.
  • 06:57 AM - Quickleaf mentioned Henry in post DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
    Cleric cast bless and that tipped things in the PCs favor. But otherwise dice rolls were mostly balanced. Thanks for the +20% estimate Henry. Is the +20% across the board for all encounter difficulties, or just deadly ones?

Saturday, 12th September, 2015

  • 11:12 PM - Rune mentioned Henry in post Hidden

Saturday, 1st August, 2015

  • 10:03 PM - Rune mentioned Henry in post Hidden

Tuesday, 28th July, 2015

  • 11:24 AM - Connorsrpg mentioned Henry in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Oh, I get you now Henry. ;) Thanks. I kind of agree with you. I guess I divided them up initially, as I was not sure how some of the ones that messed with 'what was there' or added complicated systems would be accepted, so I thought I would make that clear. Maybe not worrying about separating them at all would have been best ;) Not sure I would go with separate weapon charts - even more confusing (and what about weapons with new qualities from different 'categories'?) I do know what you mean now though, and yes, perhaps this should have just been a list of qualities with a statement at the start. In any case the weapons are really just a few examples I took from my expanded weapon charts. I was trying to write in a style more to encourage the GM to come up with their own extra weapons and use the qualities to distinguish them from other similar weapons. Thanks for you thoughts though Henry. Would love to hear whether you incorporate any of the qualities.
  • 07:01 AM - Connorsrpg mentioned Henry in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Thanks Henry, but I am not sure I follow your idea. Is it a layout issue, or the ordering of the info? ilsundal. Thanks for the kind words. I know people don't like following links here much on ENWorld ;), but if you are interested in seeing how this relates to the weapons in the PHB AND a whole bunch more, you can check out our Equipment Page here: http://connorscampaigns.wikidot.com/d-d-equipment (NB: I may have to adjust some of the names myself, as some weapon property names changed several times through the editing process - especially Readied, which I still have labelled as 'Set for Charge' on the website).

Thursday, 23rd July, 2015

  • 01:49 AM - pukunui mentioned Henry in post Hireling Costs
    Henry: OK. My PCs are at 6th level - and although there are five of them, this player says her character "isn't stupid enough" to risk getting captured by the duergar again without backup. Of course, she was willing to send her PC off alone on a 20-day round trip journey through the wilderness to their base town, but I pointed out there's a closer town known to cater to adventurers, so the others have agreed to head that way with her PC to look at hiring some reinforcements. Do you reckon I should just limit them to the low end of the scale: eg. acolyte, bandit, guard, scout, tribe member?

Thursday, 11th June, 2015

  • 03:13 AM - Morrus mentioned Henry in post Wherein we ask each other dialect questions we don't quite understand
    A few years ago, when visiting Sweden for work, I spent time with my Swedish and English coworkers. I taught them the meaning of "riding shotgun" and "calling shotgun." Do our non-Americans here know why "knock up" is funny to Americans? Do you know the terms Shag and shotgun? Do our non-Southerners here know the Shag? (I bet few Southerners even know the Shag, nowadays.) We know - and use - the shotgun terminology. While American in origin, it's not at all obscure. The 'knock-up' anecdote is one I've bizarrely heard from every American I've ever spoken to about dialects. I've never used or heard the term in any way except the "get pregnant" meaning, though I am aware of the alternate meaning. I only know about the Shag because Henry gave me a book about it at my first Gen Con. As you know, it means something very different over hear. If anyone says to you "fancy a shag?" they are not asking you to engage in a traditional Southern US dance. :)

Wednesday, 27th May, 2015

  • 11:22 PM - TornadoCreator mentioned Henry in post Player Flavour, Skills, & Money Sinks
    Henry Yeah, as I've said, at higher levels it may become unbalanced; I concede that. My main thinking though is once you get high enough that 7th level spells are commonplace is a jump in skills that big of an issue? Rogues & Bards already have Expertise available to them, so it's already part of the system; and Mastery is designed to be rare as I said. It could well require an adventure in it's own right to achieve. So really, this rule is going to manifest in play more often, as a way to pick up that extra proficiency or gain expertise in a skill or tool that defines your character. Mastery is, if anything, a high end goal and should be powerful. The whole "my bonus is higher than your D20 score" is intentional. It's to represent say, an archmages knowledge of the arcane, a top class assassin's ability to use stealth, a world famous bards ability to use performance etc. this isn't just a bonus you get, it should express the direction of the entire character and represent weeks of act...

Thursday, 7th May, 2015

  • 02:03 PM - Morrus mentioned Henry in post AMA Russ Morrissey (Morrus) (EN World, EN Publishing, ENnies, WOIN)
    You have done this for a long time and through going to conventions, running the ENnies, and in general being around people in the industry you must have some real good memories of time spent gaming or talking games with a few giants in the industry, can you tell us about a couple of those times? I know Gary Gygax was a poster here and did a couple AMA type things, did you ever get to just hang out with him? I can tell you about the time I FAILED to game with Gary Gygax! A few years back, Gary ran a game for the EN World moderators. It was on Wednesday night at Gen Con. As has happened every single year I've ever been, flight delays and immigration made me completely miss what was happening on Wednesday night (that's included a WotC D&D press dinner when 4E was announced, an event with Trapdoor Tech last year, and, og course, a friggin' game with Gary Gygax!) All I have to remind me of it are the gloating jeers of the likes of Piratecat, Henry, Rel, etc. Damn them. But no, I never got to actually game with him.

Sunday, 12th April, 2015



Page 1 of 2 12 LastLast
No results to display...
Page 1 of 34 1234567891011 ... LastLast

Monday, 2nd April, 2018

  • 05:22 AM - Ancalagon quoted Henry in post Pathfinder 2 Playtest Preorders, Podcasts, & "Pathfinder 1.5"
    I think this whole discussion turns on why the popularity of the split between PF and 5e exists in the first place. I am beginning to believe that the ďsufficiently complex yet sufficiently simpleĒ concept is impossible to exist in the same game. The Paizo staff might prove me wrong, but honestly the best of both worlds I think is not having either game mirror the other too much at all... I fear you may be correct...

Friday, 30th March, 2018

  • 04:59 AM - Ancalagon quoted Henry in post Fragment of an idea for a "low" magic system
    However, in warhammer at least, wizards can be decent combatants at melee or ranged, as well, so they have something besides magic to fall back on... They are marginally better than a 5e wizard at best... are we talking about Warhammer 2nd ed here?

Wednesday, 28th March, 2018

  • 06:49 AM - pming quoted Henry in post Paizo's Stephen Radney-MacFarland Previews The Rogue Class For Pathfinder 2nd Edition!
    Hiya! Iíll feel a lot better come August when we can have examples behind these opinions. As it is, everyoneís seeing certain things and judging them by what has come before. I have my concerns with parts of it, too, but saying this and all previous editions are focused on nothing but combat is pretty hyperbolic, IMO. There is plenty of great roleplay to be had in every version of D&D, otherwise we wouldnít have actual play podcasts on it all over the place (because itís pretty boring to listen to just combat, quite frankly). It's just that THIS version of "Rogue" basically, to me, seems to out-fight, out-damage, and out-defend the PF1 Fighter. That's why I commented that in order for this Rogue to not be, well, the "Win Button Class" that Paizo will have to have all other classes just as heavily built towards combat. I shudder to think what they are going to have to do with the Fighter class. As for the "roleplaying" side of D&D. Yes, you can RP anything, really. Hell, you can R...

Thursday, 22nd March, 2018

  • 07:47 PM - Saelorn quoted Henry in post Pathfinder 2: Fighters, Skills, & Counterspells
    1) Youíve just made your enemy use two spells to cast one spell, and youíve used only one, pretty good trade-off in my opinion, especially at mid-levels (5th through 10th). Plus if theyíre not using their higher level slots, itís not a sure thing. You want to use two fifth level slots to get your cone of cold off? Be my guest!Enemy spellcasters almost always have far more spell slots than an adventuring wizard, and are at zero risk of running out. They only have 2-3 rounds of combat per day, at most. You have five more encounters to get through today. 2) You assume the enemy knows you have counterspell. Until you cast it the first time, they donít.If you're dressed like a wizard, in this world where classes are very strongly codified and wizards have a distinct appearance, then it's a fairly safe assumption. You're the one who isn't wearing armor, and also isn't doing kung fu. Maybe you can try to fake them out, by pretending that you know it if you don't, but that just means their spell go...

Friday, 16th March, 2018

  • 04:09 PM - Aldarc quoted Henry in post Pathfinder 2E's New Death & Dying Rules; More on Resonance
    From a meta-game perspective, it also brings to mind what a single wand of cure light wounds could do for an entire community of people. Unlimited healing could change an entire community of farmers, or a city, dramatically.This would also require rethinking many of the core assumptions about "wide magic" in Eberron. A war artificer, for example, could not just carry around a lot of fireball wands and spank the battlefield, as they would be limited by their Resonance.

Wednesday, 14th March, 2018

  • 12:01 AM - BryonD quoted Henry in post Leveling Up
    Actually, feels more like d20 modern than 4e Exactly. This is what I immediately thought. Of course, I was also a fan of Grim Tales, which took the class construction idea of D20 Modern and ran with it.

Tuesday, 13th March, 2018

  • 02:22 PM - Aldarc quoted Henry in post Leveling Up
    Actually, feels more like d20 modern than 4e - more like they took the ďrogue talentĒ or ďalchemist discoveryĒ model. You see this approach in Starfinder already.There are definitely a sense of a variety of different systems at play: e.g., 4e, 5e, True20, d20 Modern, etc. But d20 Modern was really the first that expanded customization more on the level per level basis within the d20 chassis.
  • 03:33 AM - MoonSong quoted Henry in post [PF2] My one wish, please please do away with traits
    You stopped playing PF... over traits? Iím unsure I understand what made them so difficult to pick for you? Just pick two, any two, doesnít matter, ask the GM if you can reword the flavor text to fit your character, as to why they have that benefit, and done? Is it the actual benefits given? Is it the flavor text? Just trying to understand? In any case, you may be disappointed, because it sounds like itís being worked into a ďbackgroundsĒ concept for 2E. I really don't get what are they really for, they are a strange mixture of minifeats and claims of fictional space and the result just pulls me on opposite ways. Sometimes I find a trait with a fictional space I really really like, for example princess, princess is a nice if a little too specific fictional space, then I notice the mechanic... a +1 on diplomacy/intimidate? -since all classes I like usually have both as class skills- I might not even want to be good on either of the skills!, the trait is already intruding on the...
  • 03:17 AM - MoonSong quoted Henry in post [PF2] My one wish, please please do away with traits
    double post

Monday, 12th March, 2018

  • 05:04 PM - ehren37 quoted Henry in post Paizo Announces Pathfinder 2nd Edition!
    I concur, as our groupís years of playing 5e have shown us that the non-casters have just as much to contribute in combat, exploration, and social outcomes. We have two full casters currently and next to the halfling barbarian, heís an unstoppable killing machine that takes half damage from everything in his path, and we just let him have his way. :) out of combat he contributes through both skills such as survival, as ell as intimidation of foes. Just because theyíre skills doesnít make them useless. Everyone gets skills though, and outside of expertise, noncasters aren't any better at using them. That needs to change. Casters should have a much lower proficiency modifier (since they're learning how to cast, which presumably takes time). The barbarian has the same number of skills as the caster, yet no spells. If he contributes equally, that's on the players, not the class.

Sunday, 11th March, 2018

  • 08:30 PM - mach1.9pants quoted Henry in post Pathfinder 2: Crits, Skills, Scaling, & Proficiencies!
    I thought you had to pay the $2.99 a month to get access to the content you purchased? Not at all, the monthly fee is nothing to do with that Hero Tier Monthly - $2.99/mo Biannually - $14.99/6 mos Annually - $25.99/yr Intended primarily for players, this tier removes ads, allows you to create an unlimited number of characters, and add publicly-shared homebrew content to your collection to use within the toolset. Master Tier Monthly - $5.99/mo Biannually - $29.99/6 mos Annually - $54.99/yr Intended primarily for Dungeon Masters and player groups, this tier grants all the benefits of the Hero tier, and allows you to share all of your unlocked official content with other players within your campaigns so content does not have to be unlocked individually. Basically no ads, unlimited characters instead of (I think) six and access to home-brew stuff, and there is heaps of it! Master tier means only one person has to buy each book, then you share it around your entire group E...
  • 08:28 PM - kenmarable quoted Henry in post Pathfinder 2: Crits, Skills, Scaling, & Proficiencies!
    I thought you had to pay the $2.99 a month to get access to the content you purchased? Unfortunately with two different revenue streams, it can get confusing. But how it works is: CONTENT PURCHASING You buy the books (one time purchase, discounted from cover price, I think comparable to Amazon or maybe bit cheaper), you get access to them on the website and the mobile app including downloading them for offline access in the app. You can access them for as long as the website or app are around (which is, of course a consideration for the long term). But no subscription is required. (Plus there's options for unlocking bundles I think like "everything for paladins" etc, but I haven't read up on that much to know the details.) SUBSCRIPTIONS Monthly (or discounted 6-month or yearly) subscriptions unlock site features. Hero tier subscription ($2.99/month) turns off ads, allows you to use community created homebrew content, and allows you to have unlimited active characters (I think...
  • 07:13 PM - kenmarable quoted Henry in post Pathfinder 2: Crits, Skills, Scaling, & Proficiencies!
    As for PDFs, they do have a means to have the full text of the rule books (via D&D beyond) - they decided to go a different way for electronic distribution. Is it my preferred way? Not at all, I refuse to buy D&D beyond and have to pay a subscription to keep my content that I already own via the books, just to search easier. However, at least thereís the OGL text, so weíre not totally left out. I think from an executive perspective, D&D Beyond doesnít have the reputation stain that PDFs had from the one time they DID try to release game content through legal PDF and their own copies were digitally laundered and pirated almost immediately. :( Not to go off on a tangent BUT (which is always a sign that itís off on a tangent ;) ) content purchasing and subscriptions are different things at D&D Beyond. If itís not for you, thatís fine. But just to clarify for others, you do NOT need a subscription to access content you purchase there. Sure, you do have to purchase it there, but itís a one tim...
  • 06:24 PM - Charlaquin quoted Henry in post Pathfinder 2: Crits, Skills, Scaling, & Proficiencies!
    It may not be so much as no one WANTING to touch it, as not being ABLE to touch it without tripping legal land mines, since itís not OGL. Pelgrane and John Tweet and Rob Heinsoo, as it was, had to make 13th Age different enough to where some people arenít even calling it close enough to 4e to like it, and I suspect thatís about as close legally as a professional publisher is willing to get. Thatís a good point. Though I f I understand correctly, it would be legal for someone else to make a game that played off of similar mechanics, but it would have to look very different, to the point where ďnot D&DĒ would inarguably be an accurate description. Because unless Iím mistaken, you canít copyright game rules, only the presentation thereof.
  • 05:53 PM - unknowable quoted Henry in post Pathfinder 2: Crits, Skills, Scaling, & Proficiencies!
    It may not be so much as no one WANTING to touch it, as not being ABLE to touch it without tripping legal land mines, since itís not OGL. Pelgrane and John Tweet and Rob Heinsoo, as it was, had to make 13th Age different enough to where some people arenít even calling it close enough to 4e to like it, and I suspect thatís about as close legally as a professional publisher is willing to get. That is my wager too. Heck I was hoping that by now WotC would loosen their grip on insider so programs like herolab could be used for adhoc games... nope. Greed and control :( Still sad that 5e doesn't have pdf files. It isn't like their approach stopped piracy in the slightest, but it has stopped many players in my games from bothering to buy anything.

Saturday, 10th March, 2018

  • 07:21 PM - Dannyalcatraz quoted Henry in post Will Pathfinder 2nd Edition Be Based on D&D 5E?
    Side thought: some detractors' fear that a game rule from one OGL system will show up in another OGL system and "ruin" it is baffling to me. It's one of the two main purposes of open source and open content in the first place. If the spell scaling, or concept of balancing attack bonuses, or even a rule lifted whole cloth, if a good idea, then so be it. I don't see it as much here, but on some forums it drives my open-source-loving brain batty.Cross pollination benefits the hobby. Designers understand this, but players can get strangely protectionist... I look at RPG systems like recipes. To a certain extent, cross-pollenization IS good...in moderation. In cooking, thatís how you get things like creole-Vietnamese fusion restaurants and such. Too far, and you wonder why someone put habaneros and gyro meat in your apple pie, or if that fried fugu poboy is really safe to eat. Back in the day, Iíd have happily run a 2Ed D&D game using HERO 4thís HTH combat rules courtesy of the convers...
  • 06:33 PM - Arilyn quoted Henry in post Will Pathfinder 2nd Edition Be Based on D&D 5E?
    Side thought: some detractors' fear that a game rule from one OGL system will show up in another OGL system and "ruin" it is baffling to me. It's one of the two main purposes of open source and open content in the first place. If the spell scaling, or concept of balancing attack bonuses, or even a rule lifted whole cloth, if a good idea, then so be it. I don't see it as much here, but on some forums it drives my open-source-loving brain batty. Cross pollination benefits the hobby. Designers understand this, but players can get strangely protectionist...

Wednesday, 7th March, 2018

  • 03:26 AM - doctorbadwolf quoted Henry in post What's The Latest On The D&D Movie?
    No one thought Iron Man was going to make IRON MAN money, either - until it did. :) but I agree that if they want a D&D movie to be a success, it needs to be a great story, first, with compelling characters, and a genre film second. Had there been no Robert Downey, Jr. I doubt weíd have the Marvel Cinematic Universe, frankly - the perfect actor for the right story at the right time. DnD is vastly more niche than Iron Man, and Iron Man made the money it did because of the cast and the director, and the lucky fact that they didn't have a finished script, so it had to be largely improvised. A DnD movie has to, first and above all, focus on telling a good story. Any thought of setting has to serve that. The Dragonlance Chronicles are the only set of DnD stories I know of that were widely popular even outside of gamers, but WoTC will have the only real numbers on that, and it may well be that a studio, writer, director, or combination thereof would rather create a world for the story to ta...

Thursday, 22nd February, 2018

  • 02:18 PM - AriochQ quoted Henry in post Critical Role Column from Annie Bulloch Launches This Friday!
    I freakiní LOVE the 80s NerdPunk new intro... �� Also, congrats to you, Annie, and I look forward to the new column! Try as I might, it is VERY hard for me to keep up with a 4-hour podcast weekly, and iím Already three weeks behind... They mentioned last week that if you have Amazon Prime, you get one free subscription on Twitch, which apparently allows you to watch the stream prior to the Monday evening release (if you missed the live Thursday version). Still hard to get a 4 hour block, but I have managed to fit in a little time each night to watch a portion of the most recent episode and have managed to keep current on season 2 so far.

Monday, 12th February, 2018

  • 12:10 AM - pemerton quoted Henry in post Look To Hollywood Blockbusters For Adventure Design Guidance
    This works when the choice is more than just ďI attack Orc #3Ē or ďI use magic missile on the spellcaster.Ē <snip> A grand finale combat could become an alliance of forces because of the classic ďface turnĒ a la professional wrestling. (cf. Darth Vader tossing the Emperor down the shaft) Something like finding out that an enemy doesnít have to be your enemy, or just as cool, finding out someone you almost see eye-to-eye with, but IS your enemy) makes for a great experience specifically because itís uncommon. Having scenarios like you suggested that I quoted does make for an interesting game, not because of cinematics, but because it gives players choices - choices that they hopefully make based on their characters stats, background, personality, group dynamics, etc. Do I side with the bad guy, or even try and convince him to help? But he's evil?! Nice quandary.The sorts of things thzero talks about would count as examples of a player making choices for his/her character. Ra...


Page 1 of 34 1234567891011 ... LastLast

0 Badges

Henry's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites