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  • Mercurius's Avatar
    Today, 12:41 AM
    Maybe he broke the "childhood wheel" and forged "adolescent spokes." But yeah, it is a new wheel of sorts. I think this is true of "grimdark" (and GRRMdark) stuff in general: it isn't as edgy or rebellious as it thinks it is, or perhaps as it once was when it was rebellious against "father conventions."
    79 replies | 1678 view(s)
    1 XP
  • Mercurius's Avatar
    Yesterday, 07:32 PM
    To me this is the same logic that wants old campaign settings for the latest edition and is averse to new worlds. Speaking for myself, I like old settings, but also like to explore new ones. Of course with three spin-offs it doesn't have to be either/or. We know one is the distant past - not just a thousand years, but six or more. For the other two, how about a contemporary series set in...
    17 replies | 258 view(s)
    0 XP
  • Mercurius's Avatar
    Yesterday, 08:02 AM
    Robert's Rebellion would be tedious because we know a lot about it. Trod new ground.
    17 replies | 258 view(s)
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  • Mercurius's Avatar
    Yesterday, 03:47 AM
    Zardnaar's Law: "The longer a post by Zardnaar or discussion involving Zardnaar, the greater the probability of it becoming a discussion on Star Wars, in particular how disappointing the Last Jedi was, approaches 1." (I jest playfully, Z)
    8 replies | 184 view(s)
    0 XP
  • Mercurius's Avatar
    Yesterday, 12:27 AM
    I haven't followed this closely, but as far as I can tell what we do know is that there are three planned, and one--"Bloodmoon"--is based in the distant past during the Age of Heroes and may feature Bran the Builder and the Night King, and has Naomi Watts in it. Presumably we'll get lots of Children of the Forest and giants action, and maybe other mythological creatures. The rest is...
    17 replies | 258 view(s)
    0 XP
  • Sepulchrave II's Avatar
    Monday, 20th May, 2019, 03:34 PM
    • Literary • Creative • Artistic • Social • Theatrical • Mythopoeic • Collaborative • Therapeutic Etc. etc.
    495 replies | 9765 view(s)
    1 XP
  • Mercurius's Avatar
    Monday, 20th May, 2019, 05:12 AM
    Well, at least it keeps things open for one or two of the spin-offs to take place afterwards.
    79 replies | 1678 view(s)
    0 XP
  • MerricB's Avatar
    Sunday, 19th May, 2019, 07:46 AM
    I went with AD&D (1st edition). There's a certain purity in the concepts of the game back then, and it's had enough time for some of the oddness of Original D&D to disappear. Yes, it's got lots of things that are still odd about it, but we ignored most of those when playing it. 2E did a lot of interesting things with the game, but I felt that, mechanically, it lost something, even while making...
    144 replies | 3892 view(s)
    1 XP
  • grodog's Avatar
    Saturday, 18th May, 2019, 06:59 PM
    Le bump! Allan.
    1612 replies | 408862 view(s)
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  • Mercurius's Avatar
    Saturday, 18th May, 2019, 10:21 AM
    So we have Darth Emo with Kylo Ren, now we have BatEmo? Bruce Emo? Anyhow, I must say that Affleck was a pleasant surprise, and Batman v. Superman a rather underrated flick, imo. I very much enjoyed it, even moreso on a second viewing. It was flawed, certainly, but darkly epic with several really cool elements.
    25 replies | 537 view(s)
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  • Mercurius's Avatar
    Saturday, 18th May, 2019, 05:40 AM
    A meaty edition war.
    71 replies | 3334 view(s)
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  • Mercurius's Avatar
    Friday, 17th May, 2019, 01:57 AM
    Why oh why is Brom not an option?
    165 replies | 4067 view(s)
    1 XP
  • David Howery's Avatar
    Friday, 17th May, 2019, 12:28 AM
    GH's 'do it yourself' design isn't limited to just the Flanaess… it extends to the whole world... especially for those of us who started gaming when the Folio was around. Want a counterpart to Africa? Do it yourself. Native America? India? The same. I ended up doing a lot of that way back in the day. IIRC, EGG did eventually show us a map of the entire world of Oerth but I found it not all...
    67 replies | 2415 view(s)
    0 XP
  • David Howery's Avatar
    Friday, 17th May, 2019, 12:19 AM
    David Howery replied to Firearms
    another side affect would be the smell... in my younger days, I had fun blasting away with some replica muzzle-loading firearms I have. That 'rotten egg' sulfer smell permeates everything!
    149 replies | 4139 view(s)
    0 XP
  • David Howery's Avatar
    Thursday, 16th May, 2019, 01:02 AM
    David Howery replied to Firearms
    IIRC, that rate of fire was for unaimed volley fire, not accurate shooting. But I don't want to get too technical in the game, so for 1E/2E, 'load and fire once a round' is reasonable. In 5E? Not all that familiar with it, but 'spend one full round loading' seems like it would work. I wouldn't want to bog the rules down with too much detail...
    149 replies | 4139 view(s)
    0 XP
  • zenopus's Avatar
    Wednesday, 15th May, 2019, 11:24 PM
    Some preview "flip thru" videos are up on YT now. The area map for Saltmarsh is simply a color updating (redrawn) of the original one from U2 Danger at Dunwater, and includes the Greyhawk features of the Azure Sea, the Dreadwood and the Hool Marshes. It even includes the original hexes, which in U2 were coded to specific WoG hexes! As shown in the first post in this thread, the text also mentions...
    44 replies | 2869 view(s)
    4 XP
  • Mercurius's Avatar
    Tuesday, 14th May, 2019, 07:44 PM
    Would Garius Gygaxius be the Father God?
    26 replies | 653 view(s)
    0 XP
  • David Howery's Avatar
    Tuesday, 14th May, 2019, 07:32 PM
    it's been said several times here, but it's an important point... GH is very much a 'DM does a lot of the work' kind of setting. There are a lot of short nation/city notes, quite a few adventure hooks scattered among various supplements, but most of the detail work is left to the DM...
    67 replies | 2415 view(s)
    1 XP
  • Mercurius's Avatar
    Tuesday, 14th May, 2019, 07:29 PM
    Daniel Horne -- 22 Keith Parkinson -- 24 Jeff Easley -- 24 Larry Elmore -- 20 Clyde Caldwell -- 22 Todd Lockwood -- 17 David Trampier -- 24 This one looks like it could go on forever.
    165 replies | 4067 view(s)
    0 XP
  • Mercurius's Avatar
    Monday, 13th May, 2019, 10:20 PM
    Regardless of criticism, from the more literary-cinematic to the more fannish outrage at missed expectations and/or questionable elements of the story, GoT remains quite enjoyable in terms of pure entertainment. That last episode was wildly entertaining television. That said, the episode was hard to watch: the sheer number of deaths, the wanton violence, the gratuitous gore (more so than most...
    172 replies | 3855 view(s)
    0 XP
  • Mercurius's Avatar
    Monday, 13th May, 2019, 10:04 PM

    172 replies | 3855 view(s)
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  • Mercurius's Avatar
    Sunday, 12th May, 2019, 09:38 PM
    "Idiosyncratic setting with funny names allows you to journey into the uniquely strange imagination of Gary Gygax; probably not for those under 40, unless you're a collector of eight-tracks and miniatures made of actual lead."
    67 replies | 2415 view(s)
    0 XP
  • David Howery's Avatar
    Saturday, 11th May, 2019, 07:29 PM
    David Howery replied to Firearms
    The only time I ever used firearms was in a 2E campaign, where the PCs ended up with some wheellock pistols after a sojourn into Realmspace. I had them pretty simple... 1D4 damage, ignore armor at close range, 1 shot per round (considering that a 2E round was a full minute, reloading inside that space was reasonable). Just to simplify things, I had the PCs buy 'cartridges' (those paper/linen...
    149 replies | 4139 view(s)
    0 XP
  • Mercurius's Avatar
    Friday, 10th May, 2019, 01:32 AM
    Why does this matter? At all? You can place it wherever you want to. It is in your setting (or, for most folks, on your bookshelf).
    44 replies | 2869 view(s)
    1 XP
  • David Howery's Avatar
    Thursday, 9th May, 2019, 07:02 PM
    okay. I have to admit, I always preferred the older versions of GH, everything before the Wars (I like to pretend they didn't happen). Mainly because GH was a very 'build it yourself' world that the PCs could actually have an affect on. FR was amazingly detailed, but there was always a lot of stuff going on that the PCs couldn't affect... which is one of the reasons I didn't like the whole GH...
    44 replies | 2869 view(s)
    4 XP
  • David Howery's Avatar
    Thursday, 9th May, 2019, 06:36 PM
    I haven't followed anything about GH or FR since 2E days, so a question... has GH ever been officially updated since the days of Living Greyhawk? I know it gets mentioned a lot in the later editions, but has anyone actually updated it?
    44 replies | 2869 view(s)
    0 XP
  • Mercurius's Avatar
    Wednesday, 8th May, 2019, 08:59 AM
    My sense is that they've already laid the table for what will happen: *Varis will betray Dany and suffer for it, probably eaten by Drogon. *Jamie will confront, possibly kill, Cersei. Both will die. In flagrante delicto? *Dany is becoming more villainous--they've made her less likeable for a couple seasons now, preparing us for her death. Anyhow, she isn't really "meant" to rule Westeros....
    60 replies | 1951 view(s)
    1 XP
  • Mercurius's Avatar
    Tuesday, 7th May, 2019, 07:10 PM
    Daniel Horne--20 Keith Parkinson--22 Jeff Easley--20 Larry Elmore--22 Clyde Caldwell--18 Erol Otus--20 Wayne Reynolds--18 Todd Lockwood--18 Tyler Jacobson--18 David Trampier--20
    165 replies | 4067 view(s)
    0 XP
  • MerricB's Avatar
    Sunday, 5th May, 2019, 03:05 AM
    Bizarre! Almost as bizarre as a small English fishing town (Saltmarsh) being relocated to Turmish. ;) Cheers!
    46 replies | 3262 view(s)
    0 XP
  • MerricB's Avatar
    Sunday, 5th May, 2019, 02:57 AM
    Here you go: http://media.wizards.com/2019/dnd/dragon/25/DRA25_DDAL_GOS.pdf Cheers!
    46 replies | 3262 view(s)
    2 XP
  • David Howery's Avatar
    Saturday, 4th May, 2019, 06:24 PM
    If you can find it.... "Into the Fire" in Dungeon #1. A really great red dragon lair... there's a whole friggin' ship in it!
    16 replies | 615 view(s)
    0 XP
  • Sepulchrave II's Avatar
    Friday, 3rd May, 2019, 03:14 PM
    Maxperson is asserting: a) I care about people’s experiences, and they matter and b) I don’t care about people’s experiences of realism, and they don’t matter He doesn’t understand that by denying the specific case, he also invalidates the general case. His position is better summarized as:
    2689 replies | 84966 view(s)
    0 XP
  • Mercurius's Avatar
    Thursday, 2nd May, 2019, 07:29 PM
    Saw it last night. My overall impression is a lower grade version of the Last Jedi phenomenon: a bit baffled by how much the critics loved it. The movie felt like a jumbled mess...I mean, time travel plots almost never work out well. I enjoyed it as far as pure entertainment, but even the spectacle didn't feel new: we've seen it all before. But here's something I haven't seen mentioned as I...
    176 replies | 4712 view(s)
    0 XP
  • Sepulchrave II's Avatar
    Thursday, 2nd May, 2019, 02:45 AM
    Thanks for encapsulating your perspective.
    2689 replies | 84966 view(s)
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  • Sepulchrave II's Avatar
    Wednesday, 1st May, 2019, 03:49 PM
    Almost. Systems in RPGs don't typically model things at all; they model ideas which we have about things. That's one problem. The bigger problem is that the experience of "realistic-ness" is entirely subjective, and neither you nor Max can possibly be qualified to dictate the terms or context of someone else's subjective experience. The even bigger problem is bound up in the initial...
    2689 replies | 84966 view(s)
    5 XP
  • Mercurius's Avatar
    Tuesday, 30th April, 2019, 09:25 PM
    Or how about this. The Night King dies and all of the army and dragon die, but the White Walker survive and take off, hiding out for the rest of the season. A spin-off series starts a year or so later, when the different White Walkers create "terrorist cells," and the rulers (Jon? Dany? Sansa?) create a special force to hunt them down, led by...the Hound.
    83 replies | 2506 view(s)
    0 XP
  • Mercurius's Avatar
    Tuesday, 30th April, 2019, 09:09 PM
    I realize that. It doesn't make it less silly, and of course it is important how it is implemented. Defeating the Night King just seemed too...easy. Such build-up and then, voila, done - and his entire army with him. Winter is no longer coming in one sneaky move by Arya.
    83 replies | 2506 view(s)
    0 XP
  • David Howery's Avatar
    Tuesday, 30th April, 2019, 07:48 PM
    the feast/throne room full of giants in G1. It's old school now, but back then, opening a door and seeing 29 giants, 8 ogres, and a friggin' cave bear, who all saw us too, was a rather panic-inducing moment...
    19 replies | 648 view(s)
    0 XP
  • Mercurius's Avatar
    Tuesday, 30th April, 2019, 06:44 PM
    I read somewhere someone comparing the Night King to the golden snitch in Harry Potter's quidditch game. It is just a silly rule, making the rest of the game superfluous. Kill the Night King, win the whole thing. And yeah, the White Walkers being nothing more than a cool looking entourage was rather...underwhelming.
    83 replies | 2506 view(s)
    0 XP
  • Sepulchrave II's Avatar
    Tuesday, 30th April, 2019, 03:01 PM
    I’m not sure what the impediment to understanding is in this thread. 1. We make up systems in our heads so that we can represent certain phenomena in an exercise of shared imagination. 2. The systems are not empirically derived. We just make them up. We base them on “ideas” that we have about “things” in which we have no expertise: human recovery, medieval warfare, warp physics, mental...
    2689 replies | 84966 view(s)
    4 XP
  • Mercurius's Avatar
    Tuesday, 30th April, 2019, 10:41 AM
    I think she was emphasizing blue eyes, that Arya had already killed people with brown and green eyes, but blue was still to come - meaning, wights, White Walkers, and the Night King. It was foreshadowing that Arya would kill the Night King.
    83 replies | 2506 view(s)
    2 XP
  • Mercurius's Avatar
    Tuesday, 30th April, 2019, 08:43 AM
    One thing that surprised me is how much of a role Melisandre had - not just the fire, but giving Arya that extra little inspiration. I kind of like how this rather monstrous person ended up being someone who was monstrous because it served a greater purpose: sort of a dark twist on the end justifying the means.
    83 replies | 2506 view(s)
    0 XP
  • Mercurius's Avatar
    Tuesday, 30th April, 2019, 08:39 AM
    I just watched it and I'm left with two simultaneous but conflicting feelings: 1) Extremely entertaining, dramatic and visually impressive. So many beautiful scenes (the dragons above the clouds! Drogon protecting the grieving Dany, etc). But... 2) Highly disappointing, anti-climactic, and when examined beyond the surface level of 1, it had so many problems and was rather poorly put...
    83 replies | 2506 view(s)
    1 XP
  • Mercurius's Avatar
    Sunday, 28th April, 2019, 10:10 PM
    I chose Game of Thrones. I want to and will see all three, but Star Wars feels like fan fic so I don't absolulely "have to" know how it ends. Avengers...after growing up reading comics, I'm so used to nothing ever being final, so what does it matter? But GoT has been eight years of slouching towards the end. So yeah, my choice is pretty easy.
    22 replies | 613 view(s)
    0 XP
  • Mercurius's Avatar
    Sunday, 28th April, 2019, 10:07 PM
    You can only watch one of the following. Choose. Oh yeah, you can't ever know what happens in the others. I'm sorry I did this to you.
    22 replies | 613 view(s)
    0 XP
  • MerricB's Avatar
    Sunday, 28th April, 2019, 04:30 AM
    Update based on Lysa's explanation in Adventurers Wanted: * You choose a season when you create your character * Content from Seasons 1-8 count as one (mega) season * Content from Seasons 9+ are individual seasons So for a new character, you could create a "pre-Season 9" character or a "Season 9" character. And eventually, Season 10... Cheers!
    46 replies | 3262 view(s)
    3 XP
  • MerricB's Avatar
    Sunday, 28th April, 2019, 04:09 AM
    Story awards may have greater effect in Season 9. Without having to worry about your characters also having them in Season 10, you can increase some pay-offs. Cheers!
    46 replies | 3262 view(s)
    0 XP
  • Sepulchrave II's Avatar
    Saturday, 27th April, 2019, 11:40 PM
    You continue to presuppose a priori what "realistic" means. It means different things to each of us. When pemerton writes that adding a table for weapon deterioration does nothing to increase his sense of realism, I am inclined to take him at his word. Fundamentally, your argument is circular: I believe this because I believe it. My snarkiness about faith notwithstanding, it is a mode of...
    2689 replies | 84966 view(s)
    3 XP
  • Sepulchrave II's Avatar
    Saturday, 27th April, 2019, 05:50 PM
    But in the example I give, Y is a subjective cognitive state, not a function of "reality." That's the point. There is no real "Y" which exists independently of the experiencer.
    2689 replies | 84966 view(s)
    1 XP
  • Sepulchrave II's Avatar
    Saturday, 27th April, 2019, 03:37 PM
    Maxperson – my apologies. My previous posts were rather acidic. Ironically, I suspect my actual play style hews closer to yours than, say, pemerton’s. But I think it's important to realize that every individual experience is unique; I cannot assert that “I experience more authentically than you because of .” This seems especially germane to any imaginative endeavour. I am fascinated by the...
    2689 replies | 84966 view(s)
    3 XP
  • Mercurius's Avatar
    Friday, 26th April, 2019, 09:15 PM
    I would guess that the dragons die, but there's a final scene showing a clutch of eggs with one hatching. In my mind the most likely to survive are: Arya, Sam, Tyrion, Sansa, Jon. Maybe Danaerys. Rey. Peter Parker. T'Challa.
    54 replies | 2099 view(s)
    1 XP
  • Sepulchrave II's Avatar
    Friday, 26th April, 2019, 02:56 AM
    No tussling here. I just walked away from that one. Perhaps I should have more clearly declared my desire for no further conversation. At this point, after 2400 posts, I have learned only that Maxperson believes his subjective aesthetic preferences map perfectly onto some kind of objective reality which he cannot actually define. The word for that is faith.
    2689 replies | 84966 view(s)
    1 XP
  • Mercurius's Avatar
    Thursday, 25th April, 2019, 08:07 PM
    Giant carnivorous goats.
    47 replies | 1650 view(s)
    0 XP
  • grodog's Avatar
    Thursday, 25th April, 2019, 06:03 AM
    Le bump! Allan.
    1612 replies | 408862 view(s)
    0 XP
  • Sepulchrave II's Avatar
    Wednesday, 24th April, 2019, 03:02 PM
    Notions of realism are inapplicable in TTRPGs, the modi of which pertain to shared imaginary spaces. I’m not prepared to casually absolve someone of using the term realism just because “we understand what they mean by it.” It’s still an inappropriate word. Whether something possesses verismilitude or even plausibility is subjective and arbitrary. Verisimilitude does not require adding...
    2689 replies | 84966 view(s)
    5 XP
  • Mercurius's Avatar
    Tuesday, 23rd April, 2019, 12:54 AM
    Good thing about this series is that I have no idea how it will end - could be really bad, although I suspect some semblance of "the good guys win" will happen. Maybe. I'm curious if and how the Children of the Forest will play a role. And will all of the dragons perish? Probably. I could also see a scenario where Winterfell is totally wiped out except for a rag-tag group of survivors. The...
    54 replies | 2099 view(s)
    0 XP
  • Mercurius's Avatar
    Monday, 22nd April, 2019, 01:42 AM
    Here's a thought. Maybe part of the deception of the Sith is that there needs to be "dark vs light", evil vs good. It is to further the duality, to push everyone into this or that side (Sort of like the current cultural-political landscape!) On the other hand, I would think it a rather naive view to hope that a Force--and universe--without the Dark Side would ever be fully possible, at least...
    135 replies | 3699 view(s)
    1 XP
  • Mercurius's Avatar
    Monday, 22nd April, 2019, 01:35 AM
    On one hand that could be viewed as a matter of semantics. On the other, I think Lucas--or your take of him--is pointing to a crucial subtlety that aligns with Taoist philosophy. The Force (or Tao) isn't inherently "good" or "evil". It just is. "Balance" isn't as much a stasis between good and evil as it is a free flow, whereas the "Dark Side" would be the attempt to control it, to force...
    135 replies | 3699 view(s)
    1 XP
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Sunday, 19th May, 2019


Saturday, 18th May, 2019


Wednesday, 14th March, 2018


Wednesday, 18th January, 2017

  • 02:31 PM - darkbard mentioned grodog in post Aeon (updated 10/9/14)
    Checking into this thread as infrequently as even the most stalwart of Sep enthusiasts must do these days, I only now noticed your posting of Yeats's great poem, grodog. Could not be more appropriate to both the present moment and much of the spirit of Sep's story. Well done!

Tuesday, 13th May, 2014

  • 11:42 AM - MerricB mentioned grodog in post TSR Module WG5 "Mordenkainen's Fantastic Adventure"
    It's a problematic adventure. The first level has some really inspired (and nasty) encounters on it, but there's also a lot of empty rooms without any descriptions at all. After that, the lower two levels aren't really that interesting - a few encounters that have potential, but a lot of rather boring material. (It should be noted that some of it is also a very old dungeon indeed, predating the publication of D&D! The golem with the whip of cockatrice feathers is described in the original three booklets...) What the adventure really needs is for you to make the NPCs mean something. Eli Tomerast is a fantastic villain if you actually give him something to do rather than skulk around the bottom of Maure Castle. As a "let's explore this dungeon" setting, which is how the adventure is framed, it lacks a certain something. A few other levels of RJK's castle were published in 3E stats in Dragon magazine, as I recall. grodog could tell you where! Cheers!

Sunday, 13th October, 2013


Tuesday, 16th April, 2013

  • 08:17 AM - MerricB mentioned grodog in post Forgotten Temple of Tharizdun - 4E style
    Last Friday, my 21st level 4E campaign wandered into the Forgotten Temple of Tharizdun. I sat at the table with a copy of the original AD&D module, two pages of 4E stat-blocks I'd created that afternoon, taking between 2-3 hours to do so, and my dice. grodog will possibly find this of some interest. The wilderness section of Tharizdun was underwhelming. The basic problem is that there is a very confusing system of paths leading to valleys (done on a hex grid), but there are very, very few actual encounters: only about 4 of the 20 or so valleys have encounter areas, and the chance of random encounters is about 1 in 20, rolling once during the day and once at night. After my players blundered into the third or fourth dead-end valley (and their "map" was pretty bad), I'd had about enough of that and had the ranger of the group start making Nature checks. Depending on the number, he took them to either an interesting valley or the Temple. He rolled poorly, so the group got to meet the griffons and the tribe of orcs. The orcs were avoided, the griffons - not so much. A party of 21st level characters against regular griffons isn't in danger, so they became level 20 Rimefire Griffons, and an entertaining encounter eventuated. The party won fair...

Thursday, 3rd January, 2013

  • 10:29 PM - darjr mentioned grodog in post tags broken
    grodog I'm seeing them, Morrus is there a delay in these?

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Thursday, 25th April, 2019


Tuesday, 9th October, 2018

  • 03:03 AM - Justin quoted grodog in post Aeon (updated 10/9/14)
    Once we published John Eric Holmes _Tales of Peril_ collection last year, I re-approached Sep about publishing Wyre, but alas, he's not responded, so..... Allan. He does seem to be somewhat active on the forums based on his recent posting, so maybe he's just quietly working on publishing The Tales of Wyre: From Heaven to Hell (And Everywhere Else in and Outside the Multiverse) [Volume 1 of 10]. Like Jovol, I can dream, can't I?

Thursday, 5th July, 2018

  • 11:33 PM - Dannyalcatraz quoted grodog in post Gray elves in Greyhawk?
    See Grey in the Hawk by Nitescreed: https://sorcerers.net/community/threads/greyhawk.32236/ :) The original link got a 404 error. Link fixed.

Saturday, 17th March, 2018

  • 01:24 PM - GreyLord quoted grodog in post Question about Temple of the Frog (spoilers)
    Happy to help! I didn't find any cyborgs mentioned in the original Blackmoor version of Temple of the Frog, just the two in DA2. I don't recall anything official about it, but a quick search of Sage Advice @ http://www.purpleworm.org/content/index.php/research/dragons-sage-advice.html didn't turn up anything useful either. Based on the XP assigned (2000) and other stats, I assume that the 8 HP is the typo, and that the HP should be 90 (4.5 average HP x 20 HD = 90). That doesn't have an 8 in it, but is what I'd do ;) The 3.x version of Temple of the Frog didn't offer any useful context on cyborgs either. Sorry, I wish I could've been more help.... Allan. I believe that might actually be 80 HP...not 90. The 0 got left off of 80 thus it being 8. Either that or the 20 was a typo and was just supposed to be 2 instead of 20. (But with the XP being 2000 it's probably more the former, where it's 80 HP with the 0 being left off or somehow disappearing from behind the...

Wednesday, 14th March, 2018

  • 05:48 AM - the Jester quoted grodog in post Question about Temple of the Frog (spoilers)
    Hola the Jester! Which version of the Temple of the Frog are you looking at?---the original one in Blackmoor Supplement 2, or the later module adventures from TSR (DA2 Temple of the Frog) or the d20 version from Zeitgeist Games?? Adding diaglo for good measure! Allan. Heyo! Good to see you, grodog! I've acquired DA2. I've never had the opportunity to read the original version, but would be curious as to what it has to say on the cyborgs.

Monday, 12th February, 2018

  • 08:13 AM - Wumpus quoted grodog in post Eadric et. al. (The Paladin and his Friends).
    We used to have them posted in the Yahoo Group, and the files are likely still there. I've probably got them on one of my HDs too. edit: yep, still in the Yahoo Group Files and Photos sections: https://groups.yahoo.com/neo/groups/Sepulchraves-Wyre/photos/photostream 83703 Allan. I've got these stashed on my dropbox. Would it be all right to share a link to that (and the compiled story hour files)?

Monday, 22nd January, 2018

  • 05:32 PM - Alphastream quoted grodog in post Greyhawk Collector's Guide
    It looks like WotC has been issuing some promotional items as part of the Tomb of Annihilation launch, including at least these Greyhawk-related items: 1. an Origins 2017 pint beer glass with the Green Devil Face from Tomb of Horrors @ https://www.ebay.com/itm/222796200545 2. a GaryCon 2017 cloth map of the Tomb of Horrors (no idea if these were distributed more widely or not) @ https://www.ebay.com/itm/192426187179 The glass (and a beer coaster) was for Tomb of Annihilation (which features Acererak, but is not based in or using Greyhawk), given out at Origins 2017. There are other items as part of this: a green dice bag with the devil face, a devil face cloth patch, a cloth shopping bag with the devil face logo. Similarly, the latest minis set has Acererak in it and the case incentive has the green devil face. All super-cool, but only loosely associated with Greyhawk.

Monday, 28th August, 2017

  • 08:43 AM - Echohawk quoted grodog in post Greyhawk Collector's Guide
    Thanks, I had found that, but the Part 1 and Part 2 links don't work for me. You? No. All of the old links are quite broken, and it looks like the multi-part guides have lost the extra parts :(. On the plus side, it also looks like the maximum message size has been increased, so I've just copied the second half of the Greyhawk Guide into part one. All of the links remain very broken for now, but the content should be there.

Saturday, 26th August, 2017

  • 04:43 AM - Echohawk quoted grodog in post Greyhawk Collector's Guide
    Echohawk: is the GH Collector's Guide down?? No, but all of the older links to the various Collector's Guides seem to have been broken during the most recent reorganisation of the site. I had to search a bit, but it looks like it is now here.

Thursday, 30th March, 2017

  • 09:41 AM - Helluin quoted grodog in post Aeon (updated 10/9/14)
    I had Sep's email and phone c. 2002-3-ish, but I don't believe I have his current contact information. Perhaps Cheiromancer may? Allan. May I ask if there is any reason to believe that his old e-mail is no longer in use? I know I am grasping at straws here, but really, any possible means of communication with even a faint possibility of reaching him is appreciated. In fact, while we are at it, if anyone knows of Sep's contact info, but are unsure about sharing it due to privacy concerns, would you mind relaying my message above to Sep? Thanks a lot.

Friday, 3rd February, 2017

  • 05:27 AM - Echohawk quoted grodog in post Greyhawk Collector's Guide
    Echohawk: do you have the Greyhawk guide in Excel format, by chance? I was thinking that a checklist might be useful to have, at some point.... Alas, I only have the Collector's Guides in the same text format you do. I do have a large meta-spreadsheet of D&D information, but it doesn't include everything in the Collector's Guides, and it also isn't split up into settings, so it's not something I'd want to release without doing a lot of additional work to fix it first. The Collector's Guides are all overdue for a bit of maintenance, but I'm focusing more on the Monster ENCyclopedia series are the moment.

Wednesday, 23rd March, 2016

  • 03:59 PM - Justin quoted grodog in post Aeon (updated 10/9/14)
    YOu don't need another thread other than the Tales of Wyre thread, Justin. Cheiromancer complies the updates from each current thread into that one-stop shop thread. Ok, for some reason I thought the Tales of Wyre thread wasn't all of it, thanks for clarifying. IIRC the Friends thread is not usually complied into the Tales of Wyre thread. Yeah, I just put that there for completeleness' sake for anyone else interested in this question. :)

Monday, 14th December, 2015

  • 02:18 PM - Quartz quoted grodog in post Aeon (updated 10/9/14)
    Hint: if you start asking Qs, Sep may decide to answer them, which may result in some updates. It is, after all, getting close to the holidays again! :D From Sep's profile: Last Post Mythic Metals Versus Real Ones? Sunday, 9th November, 2014 03:42 PM ... Last Activity Today 11:50 AM Fingers crossed!

Saturday, 16th May, 2015

  • 08:52 PM - Morrus quoted grodog in post Gary Gygax Q&A threads--where are they?
    That's fine, but you can prompt them to reindex specific pages/URLs, and just because they're receiving the sitemap doesn't mean that they're doing anything to fix the older links from the pre-combined threads. Unless those threads were combined quite recently, perhaps?? Yes, the other day.

Tuesday, 12th May, 2015

  • 11:05 PM - Tal Rasha quoted grodog in post Aeon (updated 10/9/14)
    I had been under the impression that the bidding between the various NPCs in the Cheshne faction was bidding epic spell levels (the "reservoirs" that they and the PCs discuss regularly) in pursuit of their oft-at-odds goals, but if that's the case, it dawned on me today that those spell slots are replenishible resources, since the casters will gain access to their new spell-casting capacities daily. So, how can their reservoirs be exhausted, which is mentioned several times throughout? Is this perhaps related to epic spell slots (about which I know little any longer)?? I've asked a very similar question before, and Sepulchrave was kind enough to answer, here. In short (any errors in the following are mine, not Sep's), you only get to cast daily your basic up-to-9th level spells. Bigger spells cost XP, and you have to gain more XP to cast more epic spells in the future. Deities have floating XP buffers. Chtonics don't pay XP for epic spells. Also, in response to my asking how the PCs wer...

Wednesday, 2nd July, 2014

  • 07:19 AM - Echohawk quoted grodog in post Greyhawk Collector's Guide
    Cool, thanks! A few more correction for you that I noticed while browsing the RJK books @ http://www.enworld.org/forum/showwiki.php?title=Greyhawk-Collectors-Guide-part-2#Works-of-Robert-J-Kuntz Thanks again. I think that section now correctly reflects the various publications, but I'd appreciate another set of eyes checking my work.

Monday, 30th June, 2014

  • 06:44 AM - Echohawk quoted grodog in post Greyhawk Collector's Guide
    Bottle City debuted at the North Texas RPG Con #6 at the beginning of the month :D I've updated the date for that reprint on the wiki, thanks. I'll send you an updated list of LG as well at some stage.. more stuff to add.. Yes please ;)

Thursday, 1st May, 2014

  • 05:39 PM - Echohawk quoted grodog in post Greyhawk Collector's Guide
    Two more additions, Ant: - AFS#2 zine includes the article "Advent of the Elder Ones: Mythos vs. Man in the Lake Geneva Original Campaign, 1973-1976" by Robert J Kuntz; details on zine @ http://hallsoftizunthane.blogspot.com/2012/12/afs-issue-2-is-released.html - Black Blade is reprinting Bottle City, should be out next month or so :D Thanks as always for these updates. The Greyhawk Collector's Guide should now include everything you mentioned in the last two posts :cool:

Thursday, 9th January, 2014

  • 10:31 PM - ChampaignSupernova quoted grodog in post Might Be Stretching This But....
    ...ette) or there are variants hidden in strange places (hydras top out at 12 HD in the MM, but go up to 16 or 20 HD in Appendix E in the DMG, for example) - half ogres are another variant PC race developed by both EGG (Dragon #29) and Roger Moore (I think, in Dragon #73); there's a half-gnoll in the old d20 supplement Valus (Different Worlds 2004) that could easily be adapted to broaden out the half-monstrous humanoid PC options, too - nothing prevents you from playing another humanoid race or a full monster as a PC in AD&D, either---you just need to get the DM's permission, and then to work out the basics: stats min/max (there's some guidelines on Str in the DMG, MM has Int, the rest can often be inferred/defined from there and comparisons to other races), class level limits (D&DG and DMG both have info on levels for witch doctors and shamans, which may or may not substitude for clerics and druids and MUs), multii-classing options, and any applicable racial benefits/penalties Hey Grodog, No, sorry about the confusion. I was using the example of going from a typical AD & D 1E thief to a UA thief-acrobat once the requirements were met as an example of what I wanted to do. With other AD & D classes. I really liked TerraDave's suggestion of looking closer at the AD&D bard, something along those lines is more what I was thinking, though not necessarily a F/T/B combo. Or another example I thought of is how ninja's in OA need another class first be it a fighter type class, a spellcaster class or a yakuza (stealthy) class. What I really liked about it was the possibility of uniqueness that PrC brought -- doing something a bit different than the typical classes. One thought I had was taking a bushi/ninja combo from OA to make a special assassin unit in The Scarlet Brotherhood in a Greyhawk setting. I'll look up the other examples you mentioned. Also, I do have a White Dwarf with an article about lizardmen as playable races. Also I have the Role-Aids book Giants....

Sunday, 15th December, 2013

  • 09:04 PM - howandwhy99 quoted grodog in post {Settings Tournament} Round 5 - Finals! Greyhawk vs. Planescape
    Perhaps you missed this update?: http://lakegenevaoriginalrpg.blogspot.com/2013/11/updates-on-run.html :D IIRC, the Hobby Shop Dungeon from Ernie Gygax and Benoist Poire is appearing in Gygax Magazine #3, too.I was already getting #3 and read about the Ernie publishing his dungeon (I think he's publishing it elsewhere too?), but I had no idea about the CAS reprints. Thank you. Now to save some Christmas money for those.


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