View Profile: Charles Dunwoody - Morrus' Unofficial Tabletop RPG News
No Recent Activity
About Charles Dunwoody

Basic Information

About Charles Dunwoody
Introduction:
I play Mutant: Year Zero and d100 RPGs.
Location:
Michigan
Disable sharing sidebar?:
No
PayPal Email:
dunwo9@yahoo.com
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Grand Rapids
State:
Michigan
Country:
USA
Game Details:
Mutant: Year Zero and d100 games

Statistics


Total Posts
Total Posts
323
Posts Per Day
0.06
Last Post
Investigate Strange Things in Dark Places & Demogorgons Friday, 7th December, 2018 12:57 AM

Currency

Gold Pieces
1
General Information
Last Activity
Today 02:41 PM
Join Date
Tuesday, 30th March, 2004
Product Reviews & Ratings
Reviews Written
0
My Game Details
Town:
Grand Rapids
State:
Michigan
Country:
USA
Game Details:
Mutant: Year Zero and d100 games

Friday, 7th December, 2018


Sunday, 2nd December, 2018


Thursday, 4th October, 2018

  • 04:58 PM - Xaelvaen mentioned Charles Dunwoody in post Ravnica Update: Focus on Five Guilds
    Thanks for another update, Charles Dunwoody The more I read, the more eager I am for this setting. My group had a ton of fun with Monte Cook's Ptolus years back, and this is going to play right into that level of depth I feel.

Wednesday, 19th June, 2013


No results to display...
Page 1 of 2 12 LastLast

Thursday, 18th October, 2018

  • 01:06 AM - Parmandur quoted Charles Dunwoody in post Ravnica Update: Focus on Five Guilds
    Looks like a way to move up in the ranks of the guilds. So a Boros Legion soldier might be able to sergeant and eventually run a garrison. Based on the latest Twitch material with Ari Levitch, it sounds like the book fleshes out the Renown implications per Guild in detail.

Wednesday, 17th October, 2018


Tuesday, 16th October, 2018

  • 08:57 AM - Paul Farquhar quoted Charles Dunwoody in post Ravnica Update: Focus on Five Guilds
    Right. I'm just hoping guild membership is not better mechanically than a regular background. If you are living in Ravnica, the support you can access by being a member of a guild is likely to be far in excess of the support you could gain be being (say) a member of a religion (Acolyte background). Whether you consider that a "mechanical" advantage or not is open to debate.
  • 12:50 AM - Parmandur quoted Charles Dunwoody in post Ravnica Update: Focus on Five Guilds
    Right. I'm just hoping guild membership is not better mechanically than a regular background. Nah, Crawford wouldn't let that past his desk.

Monday, 15th October, 2018

  • 02:36 AM - Parmandur quoted Charles Dunwoody in post Ravnica Update: Focus on Five Guilds
    I hope that guild membership does not give more mechanical benefits. It should give more social benefits among the guilds. But a guildless hero could inspire a lot more of the common people and end up with more support if less money and resources. I hope this is explored, but even if it is not I will likely take the Folk Hero background and make it happen. The guildless, to me, are just as fascinating as the guilded. Fighting the man and all that. Guild membership will be part of new Backgrounds, based on what they have said so far.

Thursday, 11th October, 2018


Saturday, 6th October, 2018

  • 05:04 AM - pming quoted Charles Dunwoody in post Ravnica Update: Focus on Five Guilds
    Hiya! Guildless make a up a large portion of the city population. No one is born into a guild, they sign up or get recruited. My understanding is PCs won't have to join a guild. A character could just choose a background instead. See? See this? THIS is where, imnsho, WotC should be focusing on for D&D DM's and Players. THIS is the first time I'm hearing of this whole "Guildless" thing and that the MAJORITY of the population don't belong to one. Now, when playing MtG and building a deck, I would assume that having a specific Guild is a major benefit...which would lead to the whole "Guild's vie for power" marketing thing. Sells more cards that way. BUTT... (and that's a full-sized Jimmy Castor, Bertha Butt Boogie sized BUTT)... the Guildmasters Guide to Ravinica is written primarily for D&D gamers. And with TTRPG's, the PC's tend towards "We do our own thing...". And with DM's, they tend towards "Cool...BUT...I think my idea to X, Y and Z would make it better...". So WotC needs to play ...

Wednesday, 3rd October, 2018

  • 12:07 AM - ruemere quoted Charles Dunwoody in post Myth Struggles to Overwhelm Real Life in City of Mist
    Has anyone had to switch themes yet? What kind of cases are they going on? My apologies for not responding earlier. The answer is no to the first question - people are enjoying themselves too much to change anything yet. To the second question: - Sleeping Beauty - Apparently, a daughter of a wealthy patron, has become quite aggressive. Some would even say she's possessed. Our heroes discover ancient legend (a bargain made with a pagan priestess), but fail to act in time to stop Man-Eating Thing from the Forest from waking up. - Three Little Piglets - A settlement of squatters is destroyed by a freak bout of weather plus a landslide. Apparently, a novice brujah has called upon a wind-wolf demon to avenge her plight at the hands of a youth gang. Now the demon is about to destroy temporary hostel where the squatters were relocated. Spoilers: heroes win, though at the last moment. - Three Snake-Leaves - A former cop makes a last wish - solve the disappearance of a certain girl fifteen years ago. He...

Monday, 1st October, 2018

  • 03:46 AM - gyor quoted Charles Dunwoody in post The Guildpact and Five Guilds in Dungeons & Dragons Ravnica
    I actually like that change better. I assume the book will be up to date with the most current lore. Not sure if the current set(s) lore will make it in or not. There may be some sneak peeks for Magic the Gathering players in the book. Not exactly, it's just after the previous group of sets, Dragon Maze, but before the current sets being release October 5th and in 2019, and book being released in a 2019. So you might see Jace Beleran the Living Guild Pact statted up, but not Bolas, and no Planeswalkers have become Guildmasters yet. The guildmasters get statted up in the GGR, so that is a unique Ancient Dragon (Niv Mizzet), an Archangel (Aurelia), a Uberghosts (the Ghost Council), Dark Elf Lich that doesn't feed on souls (Jared), Merged Dyrads Creature (Triododi or something), Merfolk Biomancer (I forget her name), Archfiend (Rakdos), Sphinx (Ispheria), Shapeshifter of unknown kind, possibly Doppelganger or greater Doppelganger (Lazaz), Cyclops (not trying to spell his name). I look ...

Monday, 24th September, 2018

  • 01:02 PM - gyor quoted Charles Dunwoody in post Art and Ideas from Ravnica to Inspire Your D&D Game
    What Parmandur said. Mana and colors don't appear in the story text of cards and it won't be in the book according to Wizards. The lore will be there, though, in a big way. And really Magic and D&D have a lot in common. Wizards, clerics, druids, many similar monsters, and the idea of a magical world. Magic lore will just add to the D&D lore now. The "Planes" of Magic the Gathering even look like Crystal Spheres and the Blind Eternities have similarities to the phlogiston of Spelljammer. There is even a card called Crusible of Worlds that looks like two crystal spheres.

Sunday, 23rd September, 2018

  • 06:45 PM - hawkeyefan quoted Charles Dunwoody in post Myth Struggles to Overwhelm Real Life in City of Mist
    Did you run it or play a character? If you played, what character did you play? The pre-gens all look interesting to me. I played, which was a nice change of pace for me since I usually GM most games. I played a character that the GM made. He picked some familiar archetypes so we picked up the ideas more quickly. The character I played was pretty much Bigby Wolf from the comic Fables. If you’re not familiar with the comic, he’s a detective who also happens to be the Big Bad Wolf. Seemed to fit right in with the setting.

Saturday, 22nd September, 2018

  • 05:52 PM - gyor quoted Charles Dunwoody in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    I'm still learning the history of Ravnica. Did Jace planewalk there after the first Guildpact was broken? I don't think Jace appeared on Ravnica until after the Guild Pact was broken. He was born on another plane, Vyrn I think. He thinks of himself as a Ravnica native because he really doesn't remember much before it and he arrived on Ravnica as a child.
  • 05:43 AM - guachi quoted Charles Dunwoody in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    What are you interested in? I know this may sound strange, but a huge variety of monsters isn't a strong draw for me playing the game. It is (and was) a lot of fun for me to read the various Monster Manuals, especially when I was a kid. You can read and stop basically wherever you want and get something out of it. However, it's not a draw for *playing* the game. The D&D game already has more monsters in it than I'm ever likely to see. In a supplement, it just ends up seeming like filler. Personally, I'd rather see something like a setting Gazetteer — information on settings and people and institutions and history. It's the downside of trying to shove everything into one book rather than a setting book and a creature supplement. Despite not being well-regarded, the Sword Coast Adventurers Guide is the kind of thing I'd like to see. Its major drawback is that I don't think lots of people were clamoring for a book on the Sword Coast not that it didn't do a good job providing information on the Sword ...

Friday, 21st September, 2018

  • 05:17 PM - Muso quoted Charles Dunwoody in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    Wow, I am into the lion's den surrounded by enemies :) My point was that WotC is most concerned with the majority of D&D players. Only about 10-15% of the market (at most) has the desire for a particular setting other than homebrew and FR. They simply cannot focus on that small of a market and make the money they need to under their current model. 5e has only been out for 4years, nothing was promised that long ago. Heck, we switched to 5e in 2014/2015 and my PCs are still only at 12th level. OK, D&D team cannot copletely focus on that small market, but they should almost partially focus on it because their fan-base asked for old settings. And Mearls&Co continued to talk about the old settings from the Next's play-test times. Somehow they made us desire the old settings and a part of us (not the majority, I am not saying this) are asking for them. P.s. sorry, but the level of your PCs is irrilevent in a general discussion. We are not talking of your game pace. Spelljammer is considered successfu...

Thursday, 20th September, 2018

  • 04:27 PM - DM Howard quoted Charles Dunwoody in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    Honestly curious. You can buy a Forgotten Realms setting hardcover for 3E used for under $30 https://www.amazon.com/Forgotten-Campaign-Setting-Dungeons-Roleplaying/dp/0786918365. Wouldn't that be better than POD just because you'd get a poster map of the setting? I still have my copy from 3E, actually, but I am a lazy person (admittedly) and I would love to see that level of effort go into bringing FR fully into 5th Edition. Really, POD is just the most realistic option it seems, but I would greatly prefer buying my FR products from my local game store. It's kind of funny how WOTC seems to be shifting to this POD strategy, at least with Eberron, even though they always talk about wanting to support brick and mortar stores.

Wednesday, 19th September, 2018

  • 10:15 PM - Muso quoted Charles Dunwoody in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    In what way do you think Wizards could show that respect? And by top-down commercial operation do you mean you believe the high level executives at WotC (or maybe Hasbro) direct how D&D gets developed rather than the lower level employees? In a survey two/three years ago a lot of people asked for the old setting updated for the 5E. Wizards can show respect giving to us the old settings first and then new settings, not the opposite. In answer to your second question: yes, I think that WotC (or maybe Hasbro) executives direct the D&D development, expecially after the 4E flop and Pathfinder overtaking. We know that the D&D team is very small if compared to the large ammount of people working on D&D 3.x edition. The D&D team was obliged to succeed. They took their time, with a lot of pubblic play-test and surveys and actually did the job. But now I feel that they are abliged by WotC/Hasbro executives to achieve a sort of cross-over with Magic the Gathering: the D&D team produced a lot of Planeshift play-t...
  • 09:54 PM - cbwjm quoted Charles Dunwoody in post New D&D Monsters and More in Guildmasters’ Guide to Ravnica
    Do you think WotC could do both? If yes, what would be a good balance of refurbished old versus brand new do you think?I actually think what they are doing at the moment is a great way of doing it by releasing a new setting around the same time as an old one. I'm not sure if they will continue this way but it is a nice way of doing it.

Tuesday, 18th September, 2018

  • 07:15 PM - Egg Embry quoted Charles Dunwoody in post RPG Jobs Roundup: Tor.com, Harebrained Schemes, and Wizards of the Coast
    Sounds interesting. And plenty of time before the deadline. That's my thought! ... Egg on October 31st, 2018: "I should get started on that submission!" ... :-P Thanks, Egg Embry, Wanna-lancer If you're a publisher that would like to share an RPG-related job opportunity, please contact me here. Edit: I had hidden "Egg on October 31st, 2018:" (used "<>" because I am not that smart). Removed "<>".

Tuesday, 12th June, 2018

  • 04:14 AM - aramis erak quoted Charles Dunwoody in post Remembering Nexus: A Bridge Between History & Adventure
    Great look back at gaming in the 80s. Another game company that has been around for decades and is still publishing games. Technically, no, TFG is gone, has been for about 2 decades. (in the 1990's, New World Computing killed it, as it was floundering.) ADB wasn't a publisher until after the fall of TFG; they were a design house, not a publisher, until that point, in a locked-in contract with TFG. ADB was writing games from the late 1970's onward, but wasn't a publisher until the late 1990's.

Friday, 1st June, 2018

  • 05:40 AM - ilsundal quoted Charles Dunwoody in post Warhammer Fantasy Roleplay Combat Preview
    There are dwarves with mohawks in Middle Earth? Hehe, no, but I was refering to the image style. It is far cry from any other image I have ever seen for WFRPG. I am curious as to what this means. Is this going to be the general style in WFRPG4? My opinion is that this style is great for TOR, but not for WFRPG.


Page 1 of 2 12 LastLast

Charles Dunwoody's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites