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  • Dioltach's Avatar
    Thursday, 10th January, 2019, 12:03 PM
    Ryanair flights would probably still be cramped, though.
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  • Dioltach's Avatar
    Wednesday, 9th January, 2019, 02:55 PM
    I don't know about the physics, but after last Christmas dinner I definitely felt that I was bigger on the inside than on the outside.
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    Thursday, 3rd January, 2019, 10:22 AM
    Someone was scared stiff.
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  • Dioltach's Avatar
    Thursday, 27th December, 2018, 05:04 PM
    Clearly. Who else would have thought of an adventuring party with four halflings, a dwarf, an elf, two fighters and a DMPC?
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  • Dioltach's Avatar
    Friday, 21st December, 2018, 02:08 PM
    I'd watch a Dragonlance movie that had a kender counter: for every kender killed, a counter in the corner of the screen goes up one. On handling drow, perhaps they could be fully cloaked and masked in black, and then in a dramatic scene the heroes unmask a defeated drow ... and he's indistinguishable from a normal elf. For the D&D aspect, you could go the route used in Futureman. A wizard...
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    Friday, 21st December, 2018, 11:14 AM
    Most of all, I think it shows what an incredible actor Sir Alec Guinness was.
    4 replies | 295 view(s)
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  • Dioltach's Avatar
    Friday, 21st December, 2018, 09:33 AM
    2nd edition psionics. Killed the campaign's BBEG deader than dead in one round.
    92 replies | 2794 view(s)
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  • Dioltach's Avatar
    Wednesday, 19th December, 2018, 11:18 AM
    Calling a quiz "impossible" is a cheap way of generating traffic. It piques people's interest, and they see it as a challenge. For the record, I only got 90%: I assumed that Greyhawk was the first published setting.
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  • Dioltach's Avatar
    Tuesday, 18th December, 2018, 08:23 PM
    Obligatory Monty Python quote: "Come see the violence inherent in the system!"
    79 replies | 2308 view(s)
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About Dioltach

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January 29, 1973 (45)
About Dioltach
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Friday, 7th December, 2018

  • 04:28 PM - Quickleaf mentioned Dioltach in post How to make an encounter with falling great distances interesting and dangerous, but not deadly?
    ...ion of the ascent. Yep, my players have established a moving anchor-and-rope system as standard operating procedure in these kinds of situations. Party is equipped with a bunch of pitons (stays) & five lengths of 50' rope. Grung Druid PC has climb speed and can transform into an ape with climb speed that can carry another character up on her back (so long as climb doesn't exceed 3 hours – max time limit on her wild shape – no problem). The rest use rope system. I'm thinking of this anchor system as the last line of defense – it's the backup if they can't react to the fall in another way before the stay catches. Actually, combining what you're saying with Sadras' idea, the loss of pitons/rope could be a consequence of certain failed checks. I deliberately want to avoid combat or the risk of it as a time pressure (because pacing reasons & several players leap into combat if a situation smells like a fight & aarakocra would sound alarm and launch counter-offensive), however as Dioltach mentioned I could do something with inclement weather. Generally speaking, the situation as presented is a roughly 1-2 long difficult/technical climb, no external pressures. I'll be tracking their progress on a map of Kir Sabal which I'm printing at 18" x 32" and mounting to foam core, creating backing so it stands up at the table, and cutting little slits along the walkways and sticking/adhering cardboard through to simulate the walkways. Players will move their minis along these walkways. And I have some invisible flight stands we can use for stuff that doesn't fit the mold.

Wednesday, 15th April, 2015

  • 04:34 PM - DMMike mentioned Dioltach in post Using a skill check to find a hidden forest trail
    @OP: If you want to make it a dice encounter, go ahead and require three different checks. If you want to quickly make the call and move the game along, just roll spot/perception/whathaveyou. If you want to roleplay, tell the PC he can gather information about the forest trail from the local hunters, the elusive ranger, or the ornery troll. And add three more decision points at each information source... Dioltach's signature: I'm pretty sure we say "not today!" But, remind me how I know that?

Friday, 10th May, 2013

  • 10:12 PM - Jan van Leyden mentioned Dioltach in post tips for getting proof readers?
    I have pretty much the same question as Dioltach: what do you really want? Do you'd like to hear a second opinion, do you want your game edited, or does checking for errors suffice? And what do you want to do with your game? Sell it to a publishing company, publish it yourself, distribute it freely or just to your players?

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Wednesday, 2nd January, 2019

  • 05:39 PM - dalisprime quoted Dioltach in post Use This Flowchart To Choose Your D&D Class
    Or "Mystic". There are actually two paths to Mystic. The one that ends up meandering between the cleric, warlock and monk is a bit weird but whatevs. I ended up as a wizard by means of billion utility options, lol.

Thursday, 27th December, 2018

  • 07:12 PM - Paul Farquhar quoted Dioltach in post (Yet another) D&D Movie Speculation thread.
    Clearly. Who else would have thought of an adventuring party with four halflings, a dwarf, an elf, two fighters and a DMPC? There are no dual wielding elves or belching dwarves in the book. And Jackson is 57 - exactly the right age for the first D&D boom.
  • 05:22 PM - Parmandur quoted Dioltach in post (Yet another) D&D Movie Speculation thread.
    Clearly. Who else would have thought of an adventuring party with four halflings, a dwarf, an elf, two fighters and a DMPC? The deviations from the text usually bring the films closer to D&D and even Warhammer tropes. My wife was able to stomach the Hobbit films by looking at them as Warhammer movies that happened to rip off plot elements from Tolkien, though I couldn't quite make the leap to enjoy them even with that crutch.

Friday, 21st December, 2018

  • 03:26 PM - Umbran quoted Dioltach in post Obi-Wan Has PTSD
    Most of all, I think it shows what an incredible actor Sir Alec Guinness was. Agreed. Consider how much subtext he implies, when the text would not be written for decades? That's some awesome stuff there.

Thursday, 20th December, 2018

  • 06:13 AM - MNblockhead quoted Dioltach in post "Impossible" D&D Quiz
    Calling a quiz "impossible" is a cheap way of generating traffic. It piques people's interest, and they see it as a challenge. For the record, I only got 90%: I assumed that Greyhawk was the first published setting. I think that is common assumption. But I would be chased out of the Twin Cities if I made that mistake.

Wednesday, 19th December, 2018

  • 10:08 PM - Ralif Redhammer quoted Dioltach in post "Impossible" D&D Quiz
    Same and same. Though I kinda feel like the answer maybe should be Greyhawk. I mean, if I recall correctly, the original Blackmoor volume didn’t actually have setting details. And Blackmoor itself, when it was created, was still in the proto-D&D stage. So even though it might or might not predate Greyhawk, was it really a D&D setting? Better minds than mine have pondered the question. Also, when can I play the D&D Christmas Edition? That Sweet Christmas Edition... For the record, I only got 90%: I assumed that Greyhawk was the first published setting.
  • 06:03 PM - guachi quoted Dioltach in post "Impossible" D&D Quiz
    Calling a quiz "impossible" is a cheap way of generating traffic. It piques people's interest, and they see it as a challenge. For the record, I only got 90%: I assumed that Greyhawk was the first published setting. This was probably the hardest question. Being a huge Mystara fan, I knew the answer. But it's the one I thought might trip someone up.
  • 03:24 PM - Seramus quoted Dioltach in post "Impossible" D&D Quiz
    Never played NW online but I did play Baldur's Gate...didn't realise NW online doesn't use the D&D engine.It DOES use the 4E Ruleset, but it takes more liberties to make a functional MMO than Baldur's Gate. So I can see why they went with Baldur's Gate.

Tuesday, 11th December, 2018

  • 09:51 AM - Jhaelen quoted Dioltach in post What ten foot hallways really look like.
    My first roleplaying game was Das Schwarze Auge, where passageways were typically 1 metre wide. That didn't stop us from swinging our sabres and fighting side-by-side against multiple goblins and orcs, though.That was my first contact with a 'real' RPG, as well. Before that I'd only been playing the Fighting Fantasy books (or rather 'Der Hexer vom Flammenden Berg'). We definitely didn't know exactly what we were doing and our first fight against two orcs proved to be the end of our short adventuring careers...

Friday, 7th December, 2018

  • 10:47 PM - MNblockhead quoted Dioltach in post Best Fleshed Out Cities for use with fantasy TTRPG
    Ptolus and City State of the Invincible Overlord spring to mind. Ptolus is on my to-buy list. I've heard a lot about the City State of the Invincible Overlord. I'll need to check it out. I'm backing City of Brass by FGG, but that, being a planar adventure, is not going to be a good fit for many campaigns.
  • 04:05 PM - Quickleaf quoted Dioltach in post How to make an encounter with falling great distances interesting and dangerous, but not deadly?
    How about the time lost from falling and having to climb all over again? Perhaps a storm is brewing, or enemies are coming from below? Well, the ascent takes about 1 hour + 10 minutes for each failed ability check. The way it's handled in the book is three ability checks, and if you fall you don't fall all the way, you instead either take 3d6 (i.e. fall 30') or take an exhaustion level (i.e. emulating a more complicated tumble, having to reset anchor lines, and climb back up switchbacks). Because I just ran an extensive combat last session, I'm looking to change up pacing here. Threat of enemies below would present this as backdrop to a combat, and I'd like to avoid combat as a possibility for pacing. Impending storm is a possibility.

Tuesday, 4th December, 2018

  • 08:01 AM - CrimsonCarcharodon quoted Dioltach in post Do We Really Need Half-Elves and Half-Orcs?
    Do you have the same problems with humans? Yes. Humans are also boring and feel very generic. Just because you desire more choice of subraces doesn't mean WotC should make every race have that option. 5e has always mixed complex options with less complex options. The neat thing is you as a player are free to choose the option that interests you the most, unless the DM has limited those options from the game. Just because you desire simplicity doesn't mean WotC should make races simple without the option of subraces. Soooo .... how about kender? Halfling subrace for Dragonlance. Doesn't bother me any. I'm all for half-elves and half-orcs, I simply wish they were human with variant features as opposed to entirely new races unto themselves. If half-races need to have mechanical representation, yeah. That'd be a good way to do it. You could blend the current PHB Half-Elf and Half-Orc with the Human Variant. Maybe something like: Half-Elf (Human subrace) Ability Sc...

Monday, 3rd December, 2018

  • 10:04 PM - WaterRabbit quoted Dioltach in post Do We Really Need Half-Elves and Half-Orcs?
    Soooo .... how about kender? Can't be any worse than Kenku as player characters -- a race whose only purpose is for players to annoy the DM. ;)
  • 09:30 PM - doctorbadwolf quoted Dioltach in post Do We Really Need Half-Elves and Half-Orcs?
    Most people have at least some visceral reaction to things- some people love drow, some people hate 'em, for instance. Just like awesome cool people hate Paladins, while craven dunderhearded gadabouts like Paladins. My gnome Paladin recently befriended an alicorn and gained the ability to summon her as his steed. Her horn cuts through the air like a haunting song, and her hooves are the drumbeat of impending war. Her fur is the deep red of the blood moon that shown upon the land on the day of her birth, a call to war, a sword against the Dark. Paladins are metal. and yes, for any Guy Gavriel Kay fans, I stole her from the Fionavar Tapestry. :D If the DM is going to run a specialized campaign, and put that effort it, then why not play within those strictures? To use the Dark Sun example- you can always play a gnome, so why not, for this one DS campaign, play a DS race (for example)? In other words, if you are lucky enough to have an involved DM (not just a "my way or the highway...
  • 09:22 PM - Umbran quoted Dioltach in post Do We Really Need Half-Elves and Half-Orcs?
    Soooo .... how about kender? Kender have wisdom scores of 3, and are therefore not a playable PC race.... :p

Wednesday, 28th November, 2018


Sunday, 11th November, 2018

  • 12:37 AM - Olgar Shiverstone quoted Dioltach in post OotS 1146: Assistance Needed
    So, I'm thinking the secret is some ability that Dwarves had in earlier editions of D&D that they don't now. But I can't think what it is. Stone Sense? Racial level limits? Clearly, it's detect sloping passages.

Tuesday, 6th November, 2018

  • 02:53 AM - pemerton quoted Dioltach in post Dragon Reflections #16 – Gygax Fights Back!
    I just can't remember whether Rolemaster had as much fun with the tables as MERP.I GMed RM for nearly 20 years, but not for about a decade now. I do remember "Get a mop" at the top of the "E" Impact column, and something like "Foe destroyed, nothing left but the whiff of ozone" at the top of the "E" Electricity column.

Monday, 5th November, 2018

  • 09:14 PM - Jay Verkuilen quoted Dioltach in post Dragon Reflections #16 – Gygax Fights Back!
    I know, I have both of them in my bookcase. I just can't remember whether Rolemaster had as much fun with the tables as MERP. (And it's late, and I'm working, so no, I'm not going to check now.) I think MERP had a subset of the full RM charts simply by virtue of it being a subset of RM.
  • 09:03 PM - Jay Verkuilen quoted Dioltach in post Dragon Reflections #16 – Gygax Fights Back!
    Was it just MERP, or did Rolemaster also have those brilliant crit tables? "Lightning strike to side of head. Brain turned to jelly. Earwax removed." And "Your weapon flies out of your hand. Your opponent laughs so hard he stabs himself in the foot." That kind of thing. MERP was Diet Rolemaster.


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