View Profile: delericho - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
Tab Content
  • Li Shenron's Avatar
    Yesterday, 10:34 AM
    Li Shenron replied to d20 vs 2d20
    I think the distribution does matter vs static DC exactly because it changes the probability of success and failure, if we roll 2d10 instead of 1d20, the probability of success vs high DC or failure vs low DC will be significantly smaller. OTOH I don't actually think that the triangular distribution of the difference in opposed rolls matters, because for those rolls by default it's not the...
    28 replies | 482 view(s)
    0 XP
  • Li Shenron's Avatar
    Yesterday, 10:18 AM
    Shady Dragon Inn (B/X)-- 13 Rogue's Gallery (1e)--15 Dungeoneer's Survival Guide (1e)--11 The Magic Encyclopedia (2e)--19 Creative Campaigning (2e)--19 Campaign Sourcebook and Catacomb Guide (2e)--15 Arms and Equipment Guide (2e)--17 Complete Guide to Villains (2e)--16 Arms and Equipment Guide (3e)--15 Spell Compendium (3e)--11
    86 replies | 1360 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 26th May, 2018, 08:35 PM
    It happens to me too. Either because they get buried under the rest of the equipment, or because they always save them up, preferring to use their rechargeable abilities instead.
    27 replies | 602 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 26th May, 2018, 01:07 PM
    I would settle for something even less: one-liner descriptions in the spells lists (like in 3e), and classes indication in the spell full description. Also a simple 'R' marker behind rituals in the spells lists would help a lot.
    16 replies | 511 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 26th May, 2018, 10:35 AM
    Shady Dragon Inn (B/X)--12 Rogue's Gallery (1e)--15 Dungeoneer's Survival Guide (1e)--13 The Magic Encyclopedia (2e)--18 Creative Campaigning (2e)--19 Campaign Sourcebook and Catacomb Guide (2e)--15 Arms and Equipment Guide (2e)--17 Complete Guide to Villains (2e)--15 Arms and Equipment Guide (3e)--15 Spell Compendium (3e)--13
    86 replies | 1360 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 26th May, 2018, 07:31 AM
    "Ah... you devilish worms of the foetid demonweb pits!!" Sir Reginald attacks the thug who wounded him. IF the attack is successful and IF another thug is within melee reach THEN also use his superiority dice for a sweeping attack to the second thug. 1D20+5 = +5 = 14 1D8+3 = +3 = 6 1D6 = = 1 Longsword attack and damage, optional sweeping attack
    192 replies | 3855 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 26th May, 2018, 07:09 AM
    I am ok with that item to be one-use only. It's what the random system gave me and I want to honor it. Also it's the first time I play a Warlock so it's ok to keep it simple with just one magic item to start with, even if scrolls would make her more powerful :)
    123 replies | 2038 view(s)
    0 XP
  • delericho's Avatar
    Saturday, 26th May, 2018, 06:56 AM
    Well... since, as you say, for most people gender and sex match, you'd expect that most characters who don't have a fixed sex would indeed be gender fluid. Presumably, it will be like when Peter Capaldi regenerated into Jodie Whittaker and the Doctor's trousers magically changed size as well. Maybe elves use spandex in all of their tailoring? Either that, or they just retain an almost...
    163 replies | 4901 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 06:43 PM
    I missed that announcement. It sounds a bit odd to me considering they've done 2 rounds of design for the Mystic along similar lines, and I thought I heard more raves each time. On the contrary, the first Artificer as a Wizard's subclass was largely botched, in fact the second try was completely different as a standalone class, and with a lot less stuff than the Mystic. Well I don't...
    20 replies | 1132 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 06:35 PM
    Shady Dragon Inn (B/X)--11 Rogue's Gallery (1e)--17 Dungeoneer's Survival Guide (1e)--13 The Magic Encyclopedia (2e)--18 Creative Campaigning (2e)--19 Campaign Sourcebook and Catacomb Guide (2e)--15 Arms and Equipment Guide (2e)--16 Complete Guide to Villains (2e)--15 Arms and Equipment Guide (3e)--15 Spell Compendium (3e)--15
    86 replies | 1360 view(s)
    0 XP
  • delericho's Avatar
    Friday, 25th May, 2018, 04:15 PM
    Funny you should mention that... IMC, I won't be using this Blessing of Corellon as written, partly because Corellon just doesn't exist, but also because my elves aren't like that and do have fairly fixed gender roles (and, incidentally, have a matriarchal culture). However, there are various gender-fluid races of one sort or another - Changelings can change sex and/or gender (along with...
    163 replies | 4901 view(s)
    1 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 02:31 PM
    Charisma (Persuasion): 1d20+5 = +5 = 14 Can choose to roll on either table A, B or C. Since we cannot affor items on table C, I choose B. Rolls to make on Table B: 1d4 = = 4 Rolls on Table B: 1D100 = = 81 1D100 = = 33
    123 replies | 2038 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 12:26 PM
    I do not have the XGtE book. Can you share the rules, or should I use some alternative?
    123 replies | 2038 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 12:05 PM
    We can first set a couple of restrictions, just to make the analysis simpler: 1) PHB feats only. 2) No multiclassing. I went through all the PHB subclasses features, and I don't actually see a significant difference between classes. Perhaps Wizards and Sorcerers have a slightly lighter-than-average set of subclass abilities, and Clerics and Druids have a slightly heavier-than-average set....
    24 replies | 534 view(s)
    1 XP
  • delericho's Avatar
    Friday, 25th May, 2018, 11:37 AM
    I don't think that's the point. I think this is about saying, "you are welcome here." My only concern with the approach taken is the risk of trivialising the experiences of the relevant minorities. But I'll leave that for them to say if there's an issue or not - they're better qualified. And what about the person who wants to play a transgender character but doesn't want it to be a big...
    163 replies | 4901 view(s)
    1 XP
  • delericho's Avatar
    Friday, 25th May, 2018, 10:01 AM
    If the group is 5 players plus DM, we play on with 1 down but cancel with 2 down. At 6 players + DM, we'd play on with 2 down. However, I'd also keep an eye on the situation - if we find that a particular player is constantly cancelling then there comes a point where it's better to discount that player from our plans (in which case we'd consider it a 4+DM group, which plays on with 1 down)....
    15 replies | 275 view(s)
    0 XP
  • delericho's Avatar
    Friday, 25th May, 2018, 09:57 AM
    Such an item would be spectacularly powerful. Handle with extreme care. :) (Also, if introducing such an item, I'd definitely go with "your Proficiency Bonus becomes +X", rather than "your Proficiency Bonus increases/decreases by +X" - that way, there's no risk of people trying to stack them. :) ) Finally, I am inclined to echo what TheCosmicKid says - items that do nothing other than...
    15 replies | 454 view(s)
    0 XP
  • delericho's Avatar
    Friday, 25th May, 2018, 09:43 AM
    I'm quite happy to see gender-fluidity in the lore. I do wish it wasn't elves though. They seem to get everything.
    163 replies | 4901 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 08:20 AM
    There would be less flavor, but let's keep in mind that we've never had subclasses until 5e (with the exception of kits in 2e maybe?), and the added flavor of 3e prestige classes was optional, but we were still able to create flavorful PCs. I disagree about the samey-ness. Feats are always individually picked i.e. every PC has different feats. All Wizards have the same class features, so you...
    24 replies | 534 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 07:34 AM
    After remaining frozen for several seconds that felt like days, his mind busy processing the pros and cons of either accepting the thugs offer or reject it vehemently (you could almost hear the faint sound of tiny rusty gears), Sir Reginald feels the sudden urge to act!! 205752 Sir Reginald 2018-05-25 06:11:18 1d20 1D20 = = 18 Initiative ...
    192 replies | 3855 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 25th May, 2018, 07:02 AM
    I am still expecting what they have mentioned latest i.e. Alternate Class Features (for all classes, rather than a complete Revised Ranger class) and an Artificer base class. But of course they've changed their plans before, and can do so again. It's very possible that the gamer base still can't wrap their head around not getting a whole class revision, which in my personal opinion is both...
    20 replies | 1132 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 07:34 PM
    That would be a truly terrifying curse!
    15 replies | 454 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 07:32 PM
    Yes you're definitely right. And it's pointless to try and balance all combinations, when even the current subclasses are not necessarily balanced with each other. In fact, what got me thinking about this idea, is that while it might give a min-maxer too much leverage, some of the unbalances within a subclass might cancel each other out. So at one level the ASI is better, but at another not...
    24 replies | 534 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 02:27 PM
    To clarify, the main question here is related to doing it indeed at every level, i.e. give up the whole subclass and get one ASI/feat at each level when you would have gotten a subclass feature instead. But you may also consider the idea of doing it partially, so that the character does have a subclass but gives up some subclass levels in exchange for an ASI/feat. I didn't mention this variant...
    24 replies | 534 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 02:10 PM
    It's very difficult... on one hand, the short rest refresh means potentially a LOT of more spells cast each day, on the other hand, the long rest refreshes much LESS than the standard. But the latter drawback can be almost* nullified, if the DM allows the PCs to also get a few short rests after the long rest (as in: sleep 8 hours to get a long rest, then do some moderate activity followed by a...
    31 replies | 840 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 12:48 PM
    Shady Dragon Inn (B/X)--14 Rogue's Gallery (1e)--17 Dungeoneer's Survival Guide (1e)--15 The Magic Encyclopedia (2e)--16 Creative Campaigning (2e)--17 Campaign Sourcebook and Catacomb Guide (2e)--15 Arms and Equipment Guide (2e)--15 Complete Guide to Villains (2e)--15 Arms and Equipment Guide (3e)--16 Spell Compendium (3e)--16 > basically a "Complete CODZilla" book
    86 replies | 1360 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 12:35 PM
    The idea is interesting, certainly doable, with some additional adjustments. IIRC, the Warlock gets almost the same (with slight delay) the same amount of spells known as the Sorcerer. The Wizard gets more than double that amount, plus the ability to buy more in exchange for gold. In terms of cantrip known, the Sorcerer knows one more than the Wizard who knows one more than the Warlock. ...
    26 replies | 938 view(s)
    0 XP
  • delericho's Avatar
    Thursday, 24th May, 2018, 11:59 AM
    Pretty much. I've seen a small number, but the key seems to be that you don't allow people to buy merits by taking on flaws. Instead, the flaw should grant some benefit if and only if it comes up in the game (so, if the character is scared of fire, the group encounters fire, and the player remembers to apply the flaw then he gains Inspiration... or something like that). Otherwise, as you say,...
    53 replies | 1694 view(s)
    0 XP
  • delericho's Avatar
    Thursday, 24th May, 2018, 10:19 AM
    I don't think we really need anything, to be honest, but I would certainly like to see support for the various settings, and the rules elements associated with them (such as psionics to go with Dark Sun and Eberron, and similar).
    53 replies | 1694 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 09:50 AM
    I think I probably just don't understand your examples: - adding bloodlines or wild talents - racial levels* - expanded backgrounds*: your choice of background giving access to unique abilities or perhaps starting gear - adding a new class framework ("advanced player's handbook") where you don't get bonuses automatically but instead get to choose at each level. Essentially redoing classes...
    53 replies | 1694 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 06:38 AM
    Li Shenron replied to Core+1
    It's a necessary evil. They want to prevent organized play from being too competitive. Making 5e in general non-competitive is one of the reasons why it has succeeded at attracting millions of new players.
    104 replies | 2970 view(s)
    2 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 06:20 AM
    By the way, feel free to say whether you would allow it, but only ASI or only feats rather than both (or any other restrictions you might have in mind).
    24 replies | 534 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 06:05 AM
    Simple question :) Do you think it would be balanced to allow a character NOT to have an archetype/subclass at all, and instead gain an ASI or a feat at the levels when a subclass benefit would have been gained? Assume that the character concept makes sense without an archetype. So the question doesn't mean to allow it to every class necessarily. A Fighter can probably stand on its own...
    24 replies | 534 view(s)
    1 XP
  • Li Shenron's Avatar
    Thursday, 24th May, 2018, 05:39 AM
    Maybe I don't understand you. To me a "wild talents" system sounds like you add talents to all characters to keep them equal. That means you can't have both PCs with and without wild talents in the same group. I think this is what WotC doesn't really want in 5e. Having both simple and complex wild talents would not avoid this problem. To keep that principle, you could let wild talents replace...
    53 replies | 1694 view(s)
    0 XP
  • delericho's Avatar
    Wednesday, 23rd May, 2018, 07:44 PM
    delericho replied to Core+1
    Since I don't play AL (or tournaments, or similar), PHB+1 doesn't affect me much. I do wish they wouldn't reprint material - given the extremely limited release schedule, I'd rather not see 'wasted' pages. But it's not a big deal. I don't think I'd ever implement PHB+1 in one of my home games. IMO, 5e just doesn't need it. That may change as more books are published. However, if I ever run...
    104 replies | 2970 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 23rd May, 2018, 06:35 PM
    Well it wasn't a poll option, but I totally second your opinion on those! More maneuvers for fighters, more totem animals for barbarians, more elemental powers for monks, more hunter's abilities for rangers, more metamagic for sorcerers, more pact boons for warlocks... it's ok whether they are class or subclass options.
    53 replies | 1694 view(s)
    3 XP
  • Li Shenron's Avatar
    Wednesday, 23rd May, 2018, 06:27 PM
    Oh I see what you mean... I thought that feats qualified to " can be used with an existing character" and "add complexity to the build for all characters" (when compared to the ASI alternative). But entirely new frameworks on top of the current ones? Sorry, not gonna happen. We may get alternate class features (mildly probable) or prestige classes (minimally probable) but we won't likely ever...
    53 replies | 1694 view(s)
    0 XP
  • delericho's Avatar
    Wednesday, 23rd May, 2018, 03:47 PM
    Personally, I'd quite like an "encyclopedia version", where all the material is arranged by topic, regardless of source - so all the spells would be in single volume, rather than spread between the PHB, XGtE, etc. Though 5e doesn't really have enough material for such a thing... at least, not yet. Of course, such a product would definitely be of niche appeal, would immediately lose value when...
    16 replies | 511 view(s)
    1 XP
  • Li Shenron's Avatar
    Wednesday, 23rd May, 2018, 11:15 AM
    You obviously mean feats ;)
    53 replies | 1694 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 23rd May, 2018, 11:00 AM
    First of all, let's point out that your poll is more focused on the delivery methods of what you call "options". It would be perhaps more important to poll about the actual benefits, such as "does the game need more options for combat abilities? downtime activities? social encounter abilities? adventure design elements?". Monsters actually belong to the latter, so I think they are somewhat off...
    53 replies | 1694 view(s)
    1 XP
  • delericho's Avatar
    Tuesday, 22nd May, 2018, 04:09 PM
    The customer is indeed the second party. What that means is that there are no "second party publishers" - as you note, customers generally don't publish anything. (There's probably a very small set of exceptions to this - those few people who went to the trouble of publishing something strictly for their own use. I wouldn't be surprised if there was someone in our hobby just obsessed enough to...
    127 replies | 4735 view(s)
    0 XP
  • delericho's Avatar
    Tuesday, 22nd May, 2018, 12:50 PM
    There's no need for third party support, but then there's no need for first party support - the game got along just fine before Volo, Xanathar, or Mordenkainen wrote their respective guides (and people have been homebrewing adventures forever, so no need for those, either). Hell, the core rules could probably be trimmed by about 50% and the game would run just fine. (After all, Basic more or...
    127 replies | 4735 view(s)
    2 XP
  • Li Shenron's Avatar
    Tuesday, 22nd May, 2018, 11:14 AM
    What is the Harmonium's culture about bribing? Do they see it as a grave offense, do they otherwise consider it an acceptable practice, do they just don't care and leave it up to their members to decide?
    192 replies | 3855 view(s)
    0 XP
  • Li Shenron's Avatar
    Tuesday, 22nd May, 2018, 11:08 AM
    I haven't DMed the game long enough into high levels to be able to say much about the robustness of the CR/XP system. However my feeling is that many of the complaints about it come from people who are either expecting too much of it, or not even using it appropriately but fudging it grossly. I know I fudge it, but at least I don't complain about the results :/ I think that many of...
    67 replies | 1935 view(s)
    2 XP
  • Li Shenron's Avatar
    Tuesday, 22nd May, 2018, 09:02 AM
    I think it's quite OK for a DM to ask the players what fantasy settings or genres they would like to play... it's not that different from a bunch of friends discussing which movie to watch or which tabletop game to play, unless you feel like the DM is really apart from the players. It's just more natural for a DM to make that decision herself, simply because the initiative of playing D&D comes...
    94 replies | 2685 view(s)
    1 XP
  • delericho's Avatar
    Tuesday, 22nd May, 2018, 08:41 AM
    As a third-party publisher. Paizo published Dungeon and Dragon magazines under an official license from WotC. They also published a number of modules and accessories (their "GameMastery" line) under the OGL - which was also an official license from WotC.
    127 replies | 4735 view(s)
    2 XP
  • Li Shenron's Avatar
    Monday, 21st May, 2018, 01:23 PM
    Just to get a more practical idea... I quickly googled for those, and I got the idea that 110 weight paper is about 3 times heavier than regular photocopier paper. Do you have the same impression, or would you say it's even heavier than that? How does it compare to the typical weight/thickness/rigidity of playing cards? Card sleeves are an interesting choice, but I think I will go for a...
    92 replies | 10465 view(s)
    0 XP
  • Li Shenron's Avatar
    Monday, 21st May, 2018, 10:44 AM
    pdzoch how have you been printing your cards? I am currently prototyping some printouts, and I have been wondering how to achieve a good rigidity/weight/thickness. I do not have the option to print on cardboard. I tried to just print it on regular paper and then put some self-adhesive transparent sticker paper on both sides of the card. It's still a bit too thin, so next I will try to...
    92 replies | 10465 view(s)
    0 XP
  • Li Shenron's Avatar
    Sunday, 20th May, 2018, 08:01 AM
    You get only disadvantage for that? In Italy it's practically a crime.
    12 replies | 475 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 19th May, 2018, 11:54 AM
    That's ok. But next time please say so in your requirements. You said any PHB class for humans and halfelf...
    123 replies | 2038 view(s)
    0 XP
  • Li Shenron's Avatar
    Saturday, 19th May, 2018, 08:19 AM
    Lots of planes but no 'configuration' for me. Putting everything in a 3D arrangement (or even 2D to fit on paper) kind of defies the key idea that planes are not in the same space but somewhere else. Also I leave a lot unspecified and keep the lines blurred. Two planes might be the same, and even two deities might be one and many at the same time.
    68 replies | 1826 view(s)
    1 XP
  • delericho's Avatar
    Friday, 18th May, 2018, 04:07 PM
    Mistakes happen. This sucks, but it does look like WotC are doing exactly the right thing - identify the problem, take swift and appropriate action, and fix it.
    26 replies | 3048 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 18th May, 2018, 11:02 AM
    Oh and I have a suggestion for Morrus too... try to see if there is a possibility for adding a forum functionality by which a forum member can subscribe to a thread and get notifications when someone else replies to the thread. AFAIK this is not how it works at the moment, you get notifications only if you receive a PM, mention or XP. Having notifications on subscribed threads would greatly help...
    41 replies | 607 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 18th May, 2018, 10:37 AM
    I've played maybe half a dozen or more PbP games dugin the year, and I have mostly the same feelings as you. All those games lasted at more 2 encounters. The only game that lasted longer than that was the only PbP I DMed myself, which was 2 years to run basically half a Dungeon Magazine adventure (more or less 5-6 encounters) consisting of a dungeon crawl - the other half of the adventure was...
    41 replies | 607 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 18th May, 2018, 08:14 AM
    Not sure if it will fit with the adventure, but I am interested in playing a Warlock for the first time, so here is my candidate PC: Stats: STR: 8 DEX: 15 (or 16 if we should include the 4th-level ASI) CON: 13 (or 14 if we should include the 4th-level ASI) INT: 10 WIS: 12 CHA: 14
    123 replies | 2038 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 04:56 PM
    I'll comply with your logic and play a Paladin.
    22 replies | 683 view(s)
    0 XP
  • delericho's Avatar
    Thursday, 17th May, 2018, 10:35 AM
    WotC estimate that they have 12-15M D&D players in NA. They haven't told us how many PHBs have been sold, but it's probably somewhere between 1 and 2 million by now. The majority of people who play D&D buy nothing for the game. Further, we know that WotC's target is for each of their supplements to sell in excess of 100k units. Even amongst those who do buy the PHB only a minority then go on...
    127 replies | 4735 view(s)
    3 XP
  • delericho's Avatar
    Thursday, 17th May, 2018, 10:20 AM
    Currently reading "Walking on Glass" by Iain Banks, which is weird. I think I like it, but I'm not entirely sure. Also reading through "O.L.D." by... some guy (finally - it's been on my "to read" pile for a very long time) . Lastly, I've been reading "The Hobbit" to my daughter since about a week after she was born. Should finish up this weekend - took us a long time to get past Bilbo's...
    20 replies | 402 view(s)
    2 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 09:44 AM
    They are also narratively different. The outrage for DoaM was more about the image of swinging or thrusting a small weapon (don't know how far it went, but could have included also shooting an arrow or a rock with a sling) and still be guaranteed to hurt the target even on a miss. There is no outrage for DoaSS because the narration of area spells is always that they entirely fill an area,...
    58 replies | 1908 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 09:10 AM
    Reality check on: "the Cleric has no identity". Does the Wizard have an identity, when more than 50% of the character classes cast spells? Does the Fighter have an identity, when everyone kicks ass in combat anyway? Does the Rogue have an identity, when everyone can try everything, and get any proficiency from a proper background? Does the Barbarian have an identity, when all Rage does is...
    68 replies | 2832 view(s)
    1 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 07:34 AM
    Not sure if 'best' but IMHO the 'easiest' role of a cursed item is that of offering a tactical trade-off choice: are you going to use that magic sword that gives you a huge bonus but also a penalty? If the choice is tough, then the cursed magic item is well-designed. However, the 'coolest' use is when the cursed item changes the narrative of the story, and that typically doesn't happen with a...
    11 replies | 320 view(s)
    1 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 06:12 AM
    It's only 300xp to 2nd level :)
    22 replies | 683 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 06:11 AM
    Standard human stats, free choice of race at cosmetic level.
    22 replies | 683 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 17th May, 2018, 06:07 AM
    Funny, I usually don't forget the disadvantage in darkness but I keep making another mistake of thinking that darkvision allows to see in dim light as it was bright light...
    103 replies | 3129 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 16th May, 2018, 07:54 PM
    If you try to model NW against a great weapon, you end up with giving a too big benefit to everyone who doesn't use a great weapon: the Rogue minotaur, the Cleric minotaur, even the Wizard minotaur... and of course the Monk minotaur, which I forgot to take into account. I think it's better to model it against a one-handed weapon, because the NW will at most always require one hand (if it's a...
    33 replies | 687 view(s)
    1 XP
  • delericho's Avatar
    Wednesday, 16th May, 2018, 03:40 PM
    So that's what GRRM has been doing for the past 7 years!
    42 replies | 2025 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 16th May, 2018, 02:45 PM
    On one hand, the very slow publishing rate of 5e might be a reason to have a huge 3rd party offering of additional material. On the other hand, the same rate makes 5e appear as a game that doesn't need such additional material. But then I think the reason lies more in demographics: the unprecedented high numbers of players are probably made up of a much bigger share of casual gamers than in...
    127 replies | 4735 view(s)
    4 XP
  • Li Shenron's Avatar
    Wednesday, 16th May, 2018, 02:35 PM
    I don't think a damage progression is needed. OTOH d6 is too small, it's comparable to a simple weapon, meaning that any martial character would be better off using a regular weapon instead of the natural weapon. It should be either d8 or d10 (as the versatile martial weapons). I would probably suggest d8 and the finesse property by default. So a character with martial weapon proficiency may...
    33 replies | 687 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 16th May, 2018, 02:09 PM
    I've been running a 5e campaign for my family and kids, and one of them now wants to write and run a short adventure, so I am switching my seat and going to finally play a PC myself for the first time in 5e (not counting PbP). The others are going to keep playing their current characters, even if the short adventure will be unrelated to my campaign which will be paused just for an evening (how...
    22 replies | 683 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 16th May, 2018, 11:18 AM
    It would have probably been more elegant than the current rule, since armor is the only kind of proficiency in 5e that doesn't actually grant the proficiency bonus. I don't think the balance of the game would be broken, but numbers would be adjusted in other places. For example, there are characters who are normally not proficient in any armor, what happens to them? With this sytem, they would...
    43 replies | 1331 view(s)
    2 XP
  • delericho's Avatar
    Wednesday, 16th May, 2018, 11:00 AM
    Agreed. I'm now at the point that I'm not interested in vague hints or non-specific promises. If and when they announce an actual product (or the opening of the setting to DMsG) I'm interested; until then, I'm afraid not. Here I disagree, though. WotC don't owe us Dark Sun (or Spelljammer, Eberron, whatever) or Psionics (or Incarnum, or Warlord, or whatever) support. If they never support...
    42 replies | 2025 view(s)
    12 XP
  • Li Shenron's Avatar
    Tuesday, 15th May, 2018, 08:05 PM
    Sounds strange to feature the Blood War as a main chapter, but only the leaders of one side of it. It's like "Mordenkainen's Incomplete Tome of Foes". I know design work is expensive, but in terms of space the Lot9 could have fitted in place of the gnomes and halflings fluff, two races who aren't even much foes of anyone.
    233 replies | 19790 view(s)
    0 XP
  • Li Shenron's Avatar
    Tuesday, 15th May, 2018, 08:48 AM
    Nothing really. In the past I've changed half-orcs to be a separate species from humans and orcs, so that I could feature both Tolkien-style orcs using regular orcs and Warcraft-style orcs using half-orcs. They haven't come up yet in 5e, so I am not sure whether I'd go the same route again or just use the PHB default.
    42 replies | 1518 view(s)
    1 XP
  • Li Shenron's Avatar
    Monday, 14th May, 2018, 12:12 PM
    I am not sure about whether your group tendency is because they like playing that way, or because they think they have to. I am going to assume that you and your group are together with the idea of making race matters more. But if they like exploiting racial benefits, then you're going to have to offer more of them, while if they don't necessarily like it, you can make races matter more only...
    32 replies | 1014 view(s)
    1 XP
  • Li Shenron's Avatar
    Monday, 14th May, 2018, 09:28 AM
    You already answered yourself. It's just great as it is now. There is no good reason for a single class to be mandatory in a party. The current range of healing options in 5e is the result of decades of players asking for more healing sources, exactly because people don't like being forced to play something to fill the gaps, and also generally prefer a game where you can variate the party,...
    68 replies | 2832 view(s)
    0 XP
  • Li Shenron's Avatar
    Monday, 14th May, 2018, 09:14 AM
    Not sure how close or far to the canon this is, but in the past I have quite often featured lizardfolks in our homebrew/mixed setting, and I've always had clerics of their deity Semuanya, flavored as savage shamans. The deity is one of the typical racial deities in D&D that seems to care only about their favored race, but since I'm not a fan of that cliche, I always focus on more general...
    25 replies | 877 view(s)
    0 XP
  • Li Shenron's Avatar
    Monday, 14th May, 2018, 09:02 AM
    As Sir Reginald sees the thugs retreating into the alley, he comes out of the corner, sword unsheated and pointed towards the thugs, makes a severe frowning face and clears his voice to sound as imposing as he can be: "Stand still where you are gentlemen, I have a nice armor! I mean... stand still where you are gentlemen, I have an authority! ...
    192 replies | 3855 view(s)
    0 XP
  • Li Shenron's Avatar
    Sunday, 13th May, 2018, 12:14 AM
    I voted for the feats, but I am fine also with less than 16. I'd take an ASI only to even up a couple of odd scores, and they don't need to be the primary.
    59 replies | 1794 view(s)
    0 XP
  • Li Shenron's Avatar
    Sunday, 13th May, 2018, 12:08 AM
    I gave you XP but I ALSO think that, if the Sage Advice officially rules that the Sage Advice was (is) wrong, that sets a WONDERFUL precedent ;)
    343 replies | 11029 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 11th May, 2018, 02:05 PM
    Yeah, but you see where this is going? :) A specific feat + a non-core cantrip + a condition on the enemy (well an easy one TBH) = corner case.
    52 replies | 1537 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 11th May, 2018, 01:32 PM
    Unfortunately, readying a spell is a terrible tactic, because of two reasons: 1) If the trigger doesn't occur before your next turn, or if you give up the readied action to do something else (i.e. use your reaction for OA or else) you lose the spell slot anyway. An intelligent enemy could very much decide to not attack you, if he sees you readying a spell (which is actually quite visible,...
    52 replies | 1537 view(s)
    2 XP
  • Li Shenron's Avatar
    Friday, 11th May, 2018, 12:21 PM
    Sounds good, but I think there are few monsters with Flyby. All others provoke OA so it's straight better to take your turn and save your reaction.
    52 replies | 1537 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 11th May, 2018, 09:30 AM
    Yesterday I was reflecting a bit over the Ready action. First of all a little bit about my own background... I have never seen it used in my games, but there is an explanation for that: I've DMed 5e so far for 3 different gaming groups (plus one PbP game, not considered here) and all those groups were mostly of beginners, so I never actually told them that this action exists in the game as a...
    52 replies | 1537 view(s)
    3 XP
  • Li Shenron's Avatar
    Friday, 11th May, 2018, 07:13 AM
    She crits the foliage.
    67 replies | 2108 view(s)
    0 XP
  • delericho's Avatar
    Thursday, 10th May, 2018, 01:51 PM
    I wasn't able to make it through the whole of "Gangs of New York". There was something about that movie that just couldn't hold my attention. "The Da Vinci Code" is a terrible book and worse film, but makes for a surprisingly good premise for a campaign - set up a series of interlocking mysteries, have the PCs chase for clues, and keep the pace way up. One of my campaigns (set in Eberron) used...
    12 replies | 606 view(s)
    2 XP
  • Li Shenron's Avatar
    Thursday, 10th May, 2018, 08:33 AM
    Yeah I am not a fan of it either. On the other hand, area spells have been effectively "damage on a miss" for a very long time. The rationale has always been that they don't target directly but "splash" over an area so you can't completely avoid them. Now the situation is that Fire Bolt is designed as an attack spell so we hate to give it damage on a miss. But had they designed it in 5e...
    58 replies | 1908 view(s)
    1 XP
  • Li Shenron's Avatar
    Wednesday, 9th May, 2018, 04:08 PM
    I have no idea if you made everything up, but it's cool :cool:
    18 replies | 1465 view(s)
    0 XP
  • Li Shenron's Avatar
    Wednesday, 9th May, 2018, 01:36 PM
    Well, if I really had to house rule it, they why not just having the same effect on both: Potent Cantrip Starting at 6th level, your cantrips affect even creatures that avoid the brunt of the effect. When a creature succeeds on a saving throw against your cantrip, or you fail your attack roll to hit with your cantrip, the creature takes half the cantripís damage (if any) but suffers no...
    58 replies | 1908 view(s)
    5 XP
  • Li Shenron's Avatar
    Wednesday, 9th May, 2018, 06:00 AM
    Ok. So I guess you also have no problem letting an archer targetting any enemy in complete darkness, no matter the distance or whether they are in melee with your friends, as long as he gets disadvantage. And also no problem for a spellcaster to carefully position an area spell to hit foes and avoid friends, in which case without an attack roll there is no disadvantage to apply. Do you...
    92 replies | 2623 view(s)
    1 XP
  • Li Shenron's Avatar
    Tuesday, 8th May, 2018, 07:43 PM
    So if someone is blinded, you allow her to pinpoint the location of anyone in battle who isn't actively using the Hide action? Of course your speed is unaffected because if you really want you can choose to run even in absolute dark! I think the epic fail of the RAW is in telling that we should treat moonlight and dungeon darkness the same way. I am NOT saying that you "can't see" in...
    92 replies | 2623 view(s)
    1 XP
More Activity
About delericho

Basic Information

Date of Birth
June 30, 1976 (41)
About delericho
Introduction:
I'm a long-time gamer, primarily interested in 5e and Pathfinder, although I'll play (almost) anything.
Location:
Livingston, Scotland
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Livingston
State:
Scotland
Country:
United Kingdom
Game Details:
We play a variety of games, in various systems, with various GMs. Please check out our site at http://falkirkrpg.org.uk/ for more information.
More information:
http://falkirkrpg.org.uk/

Statistics


Total Posts
Total Posts
11,669
Posts Per Day
2.31
Last Post
MTOF: Elves are gender-swapping reincarnates and I am on board with it Saturday, 26th May, 2018 06:56 AM

Currency

Gold Pieces
2
General Information
Last Activity
Yesterday 08:47 AM
Join Date
Monday, 2nd August, 2004
Product Reviews & Ratings
Reviews Written
26

1 Friend

  1. Li Shenron Li Shenron is offline

    Member

    Li Shenron
Showing Friends 1 to 1 of 1
My Game Details
Town:
Livingston
State:
Scotland
Country:
United Kingdom
Game Details:
We play a variety of games, in various systems, with various GMs. Please check out our site at http://falkirkrpg.org.uk/ for more information.
More information:
http://falkirkrpg.org.uk/
Page 1 of 2 12 LastLast

Sunday, 27th May, 2018


Friday, 25th May, 2018


Wednesday, 23rd May, 2018


Tuesday, 22nd May, 2018


Sunday, 20th May, 2018


Friday, 18th May, 2018


Thursday, 17th May, 2018


Wednesday, 16th May, 2018



Page 1 of 2 12 LastLast
Page 1 of 5 12345 LastLast

Wednesday, 18th April, 2018

  • 08:46 AM - Coroc mentioned delericho in post Polymorph and Mental Ability Scores
    delericho #3 See, to prevent such unbelievable sillyness i use the houserule that to cast any spell of a given Level the casting attribute has to be 10+spellevel. To create an int 3 wizard (or even an int 11 wizard) is powergaming it wrong imho. Thats like a barbarian with 3 STR or a rogue with 3 dex. I hate that this 3rd Edition rule did not make it into 5th Edition officially. I mean if you want to Play a Retard, i got no Problems with that, but he will not be a wizard that is for sure. Int 3 means you are eventually unable to speak sentences with more than 3 words if you are able to speak at all, and do not even think about writing skills. For those rules lawyers disagreeing with my Point of view: how would you describe a mentally challenged individual in your campaign world if you had to give stats? Is 3 to high for that? Do we only have the 0, 1 and 2 to scale mental capabilities below the threshold?

Thursday, 29th March, 2018

  • 02:49 PM - Coroc mentioned delericho in post Is Dark Sun Coming To D&D?
    delericho #64 Were they were large as Monsters in bothe the Standard 2nd ed MM and the darksun MM, and wasn't there a Differentiation in Thri kreen and Thor kreen? I am pretty sure Thri kreen PCs in 2nd ed were medium. Otherwise they would have gotten some compensation mechanic like the halfgiants double hitpoints.

Friday, 16th March, 2018

  • 12:31 PM - CubicsRube mentioned delericho in post Should fighters be skill monkeys?
    I suspect youre right delericho but the rogue still has a niche in 5d in my mind as a skirmish fighter. With bonus action movement and dashes and evasion etc plus sneak attack they have a specific combat niche different to a fighter. Most rogues though not all are likely to devle towards theives tools, sleight of hand, stealth and the like to enhance their class, but fighters dont really have that same "skill burden". You could easily have an intelligent fighter learned in history and religion, or a charismatic fighter skilled at persuading people and reading moods.

Thursday, 1st February, 2018

  • 02:39 PM - Maxperson mentioned delericho in post No Magic Shops!
    delericho Coroc Now I'm picturing Nodwick running around with a golf bag full of swords. Thanks you two!
  • 12:12 PM - Coroc mentioned delericho in post No Magic Shops!
    delericho you mean those worlds where portable holes sometimes find their way into bags of holding and the resulting interdimensional rip forces the dungeonmaster with the heavy plight to decide on which layer of the infinite abyss the party therefore ends up next? (Big evil grin) And unfortunately all the contents of the bag of holding is strewn out over the multiverse, so the Party is forced to reequip themselves with some overpriced green steel items they can barter of a yugoloth for the diamonds they brought in the case a raise dead might benecessary. I mean nothing against green steel they will hurt demons perfectly good and despite that they have that lawful evil touch from Baator on them, sounds cool if ah ... ahm your Party actually also is lawful evil...

Saturday, 27th January, 2018

  • 12:32 AM - Nevvur mentioned delericho in post No Magic Shops!
    It all boils down to a simple question: are you opposed to providing optional support for playstyles you yourself might not prefer? Sent from my C6603 using EN World mobile app Will assume that question is open to the public. Really depends on the what the optional support is offering. For instance, if a supplement were released that included a new ability score generation method for Superhero campaigns (4d6 don't drop the lowest, and you can go over 20!), that's fine. I'd never play it, but neither is it going to create a new trend in the broader D&D community. In the case of magic shops, @delericho captured my feelings in the recent Wealth by Level thread when he wrote, "it's not enough to clearly state that all of these are guidelines, because people are much more likely to see a "Wealth by Level" table and assume it is holy writ than they are to read the accompanying guidelines." My opposition arises from concern that, on some level, optional support for magic shops would become the new normal for newer DMs and players. It won't affect my games; I'm happy with 5e's default treatment of magic items, so my opposition is self serving and paternalistic. So yes, I am opposed, but not strongly because I acknowledge it's based on a highly subjective point (playstyle). My opposition amounts to quiet discontent at the prospect (e.g. me posting this), and would result in silent disappointment if it were released. For those who want it, I don't fault you. I just don't want your preferences to become the default because I like where we are now, I plan to play for years to come, and don't...

Wednesday, 24th January, 2018

  • 03:49 PM - Coroc mentioned delericho in post What Nonstandard/Untraditional Races do you wish would return?
    delericho like that. It is about context. I love warforged and mul. But never ever ever in FR or greyhawk, but in the Settings they belong to. One additional: I would never ever allow dragonborn as PC in a DL campaign. If my Players want to Play Monsters (Orcs, Drow, Draconians) i am fine with that for a Change, but then i will Play the Paladins and light clerics and the mighty city guard, and the gold dragon, and they are in for an all evil style campaign. If they insist, no Problem for me as a DM.

Sunday, 16th October, 2016

  • 05:07 PM - Jester David mentioned delericho in post I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
    I have a hard time viewing the slower approach of 5E as being the more commercially driven approach when compared to the splatbook a month of 4E. That logic just blows my mind. As delericho said, a book every two-months didn't mean lots of extra profit as each one only generated a small amount of income. They're still releasing three books per year after all, only focusing 2/3rds of their effort on DMs and producing non-crunch. The other catch is that regardless of the release rate, you can only release a finite number of desirable books. There are a few collectors that will buy everything, but many people will stop buying every release and just buy every second, or third, or one that interests them. Or just buy until they hit saturation and then stop. So if you're only ever really going to see six big hardcover books before you hit "bloat", you can either sell one every three months and complete the game after a year-and-a-half. Or you can sell one every six months and stretch things out to three years. Or you can release one a year and expand the lifespan of the books for six years. I often compare this to board game expansions, which is not an inapt comparison. D&...

Thursday, 5th May, 2016

  • 09:53 AM - Quickleaf mentioned delericho in post House Rules and You: A survey
    Xeviat By and large, I think 5e works great as intended and I agree with delericho that it's plenty complicated as is. That said, I realize I've been doing something unconsciously for a while as DM that technically is a house rule. Well, it used to be unconscious. Now it's quite intentional. I don't bother with inconsequential rolls anymore. There are no meaningless calls for "make a Wisdom (perception) check." Anytime I ask for a roll, I back it it up with some kind of consequence that has narrative impact. Additionally, most ability/skill checks have thresholds of success that roughly map to: fails by 5+, fails by 1-4, succeeds by 0-4, succeeds by 5+. And when a player fails a check, I'll sometimes give them a choice of failure options...usually before they roll the check. Why do I do this? Several reasons. First, it makes the fewer rolls I call for more suspenseful and interesting (i.e. quality not quantity). Second, the increased transparency lets the players decide more clearly what kind of risks vs. rewards they're willing to face. Third, it forces me to ...

Wednesday, 13th April, 2016

  • 03:21 AM - shidaku mentioned delericho in post As a DM, do I kill the entire party at the end? Im torn?
    As delericho mentions right off the bat, relying on one clue is great for storytelling, but not so great for a game. Honestly, is it possible they could defeat the bad guy? IE: knock him to 0 HP and see his spirit vanish, thinking him defeated, only to have his return later on? That's much the same way Voldemort's Horcruxes worked, which were conceptually similar to how a lich's phylactery works in most D&D system: the body reforms after X amount of time until the phylactery is destroyed. Personally, I have "the same clue" in several different locations around my game, and often multiples of objects that would provide them with the same information. There's no real point in creating something awesome that you want the players to find but can't just give them and only having one chance encounter of them finding it. Would I kill your party? I don't know. If they can't reasonably defeat the BBEG, yes. If they can, but the BBEG just can't DIE unless they destroy the heart, then no I wo...

Sunday, 3rd April, 2016

  • 07:19 PM - pming mentioned delericho in post Adjudicating "bursting in"
    Hiya! Depending on how game-mechanic'y you want to get, you could always just give a simple penalty to the 'other sides' initiative (like -1 if they are guards waiting for the next shift change...-2 if they are guards guarding in the middle of the night, -3 if those guards are extra tired, -4...etc...etc...or maybe even Disadvantage). You could also tie in the modifier to the lowest/worse Stealth check made by the PC's or something. But, as delericho said above, you're basically doing it right. You, the DM, figure out something that works for your group and your own particular DM'ing style, and go with that. Personally I just up and decide if they are or arn't 9/10 times. That other time, I drop back to my roots and roll 1d6, with 1 or 2 indicating surprise...and I make the players do the same in those situations. Whatever makes most sense for an actual 'surprise round' type of situation. ^_^ Paul L. Ming

Thursday, 24th March, 2016

  • 12:35 PM - Morrus mentioned delericho in post Adventures in other eras?
    I agree with delericho. It feels more like the American Western than Medieval Europe to me (aside from the technology level). Which isn't surprising; it was created by Americans, after all.

Monday, 14th March, 2016

  • 03:07 PM - SolitonMan mentioned delericho in post How do I search for a specific post?
    Thanks for the replies! delericho - I use Google as well at times, but usually only when the internal search isn't working for me. Morrus - that second image really helped - I was on the multiple content types tab, but i thought single was selected. I guess the color scheme wasn't registering with me. Selecting Single explicitly gave me the screen with the posts output option, which is what i was expecting.

Thursday, 4th February, 2016

  • 11:37 PM - Connorsrpg mentioned delericho in post Dwarves & Encumbrance?
    Thanks delericho. We have an easy rule for our games. But we also have a little more added to 'Dwarven Sturdiness' in our games. It is just a shame that such an insignificant rule was used to 'try' and portray a dwarf's sturdy nature. On our Race Pagehttp://connorscampaigns.wikidot.com/d-d-races, we have significantly increased this side of dwarves - though we also use flaws/drawbacks too.

Tuesday, 19th January, 2016

  • 11:28 AM - EzekielRaiden mentioned delericho in post Could Paizo go 5e?
    @Morlock it sounds to me like you are just thoroughly convinced that there is no possible downside to Paizo making a PF2 from the 5e rules. You're not interested in knowing whether it has potential problems--the only possible thing we can give you, since this is a huge hypothetical--so the thread title is a bit spurious. You're not really asking a question at all. You're presenting an argument. It's not the interrogative, "Could Paizo go 5e?" and rather a declaration, "Paizo Could go 5e." Intentionally shooting for hard compatibility with 5e, yet still meeting your points 1 and 2 there, seems pretty difficult. Unless, as @delericho put it, they "bring 5e enhancements into a new PF" rather than "build a new PF on the basis of 5e." And "they'll still have PF2(5e)" would be precisely where Paizo was back when 4e launched, which was a problem for them at the time. It WOULD be another case of "getting left behind." Their fanbase would get split, yet again. They'd be facing the same problems as D&D does, whenever a new edition is launched--they built for compatibility with a thing that isn't in vogue anymore. If the existence of 5e is a danger such that they should rework their stuff into a new PF2, then 6e should be precisely the same danger. And if 5e is having no meaningful negative effect on their sales, they have no reason to make 5e compatibility a goal with any prospective PF2--better to keep the fans you have than to risk it on fans you don't. Either way, shooting for deep/fundamental compatibility seems unwise...yet shooting for shallow compatibility, e.g. lifting all the useful ideas and trashing the rest, ...

Friday, 4th December, 2015

  • 10:32 AM - pukunui mentioned delericho in post Best 5E Adventure?
    Lost Mine isn't perfect but my group did enjoy it. I'd say the best part of it for me was how easy it was to run. As Chris Perkins said, it practically runs itself. I did very little prep for it. I disagree that HotDQ is a bad adventure, but we've been down that road a million times before. We haven't gotten to RoT yet, so I can't really comment on that one. I'm with delericho re: PotA, though. While I like parts of it and have been mining it for material for my episodic campaign, I don't think I'd like to run or play it in its entirety. I think it would just get way too repetitive. As for OotA ... I think I'd rather play it than run it, mainly because of the amount of work required to run it. So far I've just been stealing parts of it for my home campaign as well. (I ran the Neverlight Grove section as a standalone Halloween adventure, for instance.)

Wednesday, 2nd December, 2015

  • 04:46 PM - SkidAce mentioned delericho in post World-Building DMs
    Thanks delericho for the explanation, it was actually more of a rhetorical question for the "debate" as I have played a lot of Dark Sun starting around 2E. Was hoping there would be constructive discussion on the nuances of "just how far" can a character concept go before it "ruins" a setting. Or even can it? To answer my own question; My initial response when running a Dark Sun campaign would be "No, why?". After reading this thread, specifically the gnome parts where they talked about "last survivor" "delusional" etc, makes me wonder what I would do if the player had a really interesting idea for said wizard. Still, as you say, preserving/defiling is pretty integral, I would likely remain of the opinion that "No" was the proper answer.

Tuesday, 1st December, 2015

  • 03:52 PM - Hussar mentioned delericho in post Settings played in D&D: cause or effect?
    Which edition are you looking at? 3e? 3e Eberrondid very well. 4e? 4e had other problems that had a huge impact on book sales, including settings. See, here's the trick - what does "very well" actually mean? For example, without looking it up, can you name three of the Eberron novel line authors? There's a poorly received MMO, but, other than that, what "very well"? delericho mentions 14 source books. I'd point out that I've got close to that for my Scarred Lands setting. Compare to how many books you have in 3e - novels, sourcebooks, whatnot - never minding the Neverwinter Nights video game, for Forgotten Realms. Look, I love Eberron. I do. But, I think that it's a mistake to think that Eberron is even close to the same league as Forgotten Realms.

Monday, 2nd November, 2015

  • 05:25 PM - Cody C. Lewis mentioned delericho in post D&D Does Digital Part III: PDFs
    ...ed, the 4e DMG and MM aren't yet available. They've never explicitly said why this is, but speculation has it that it might be to do with giving the physical stores a "grace period" in which to sell these big hitters (bearing in mind that they've recently reprinted most of those core rulebooks, so they're all somewhat 'current'). That being the case, I wouldn't be hugely surprised to see 5e PDFs start to appear quite soon - I'm inclined to think the answer is "not yet", rather than "no". I imagine if you thought otherwise it would make a difference lol. I am speaking more to the business point of view, rather than from my personal preference. Now you did bring up the last piece of the puzzle, but I don't feel as though making product available through an app will have a major effect on their distributors more so than it would with releasing a PDF. Again, not that it would have more of an effect than releasing the content via PDF. (This last part is not directed at you in particular delericho)
  • 05:06 PM - Cody C. Lewis mentioned delericho in post D&D Does Digital Part III: PDFs
    Maybe I should clarify a point: I am personally in support of releasing PDFs first and foremost. I suggest an app as a compromise. We all want PDFs, but the game is coming up on a year and the only PDFs we have available are either ones that someone else has scanned and have been pirated, or ones that we have taken the time to scan ourselves. So if the options presented to me are those, nothing, or an app; I would choose the app every time. delericho See my above response. I agree with you. But we aren't getting that as it stands. So it does appear that right now, Wizards is in fact, doing nothing innovative. Koloth 1.) Absolutely right. The app would have to noninvasive. 2.) Why couldn't the app be set to download to your device like the books I read on Kindle? So what you're saying is the app would have to have few to no permissions and allow you to download the books to your device, not supported through the cloud, and you would be interested? Or is there a third objection? darjr see the above two responses. I think the app is the only clear solution to allowing us to have the information in a 'take with us anywhere' digital format. Any app done would have to be: Downloadable to the device, not based off of a cloud service Available for ipad/iphone, android & windows at launch Nonintrusive Reasonably priced (Either sub based or hard purchase) Well constructed, both in design and functionality


Page 1 of 5 12345 LastLast
No results to display...

Saturday, 26th May, 2018

  • 07:23 AM - TheCosmicKid quoted delericho in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    Presumably, it will be like when Peter Capaldi regenerated into Jodie Whittaker and the Doctor's trousers magically changed size as well. Maybe elves use spandex in all of their tailoring? Either that, or they just retain an almost identical build in both cases. That would explain why they don't change height or weight, and can't use this ability to help escape bonds, or similar. It might explain why they are often depicted wearing long, flowing robes.
  • 01:11 AM - Bagpuss quoted delericho in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I'm quite happy to see gender-fluidity in the lore. I do wish it wasn't elves though. They seem to get everything. They aren't gender fluid, they can change their sex. WotC are using the definitions where gender refers to social and cultural difference between different sexes and sex refers to the biological differences. For most people sex and gender match, some people suffer from gender dysphoria (the condition of feeling one's emotional and psychological identity as male or female to be opposite to one's biological sex). Certain elves can willingly give themselves gender dysphoria, why they would want to is the real question. Unless elves only have the one gender but two sexes which is entirely likely. They point out that any race can change its gender. Of course if changing gender was easy you wouldn't have people that suffer from gender dysphoria. So I do wonder what they meant by that. Then there is the whole question of wardrobe... since changing sex will mean trousers get a littl...

Friday, 25th May, 2018

  • 04:50 PM - TwoSix quoted delericho in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    (It's possibly also worth noting that, again IMC, Warforged don't have either sex or any concept of gender - as a constructed race, such things just don't apply to them. So it is possible in my campaigns to play characters of any sex or gender, or indeed none - at least, when we're playing in Eberron.) I could see the ritual playing a role for Valenar elves in particular, depending on which ancient hero they end up emulating. I could also see potions of permanent change being something that House Jorasco would offer.
  • 02:13 PM - TwoSix quoted delericho in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I'm quite happy to see gender-fluidity in the lore. I do wish it wasn't elves though. They seem to get everything. It should have been dwarves. It would have explained the classic trope of "Where are the dwarf women at?"
  • 02:04 PM - gyor quoted delericho in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I don't think that's the point. I think this is about saying, "you are welcome here." My only concern with the approach taken is the risk of trivialising the experiences of the relevant minorities. But I'll leave that for them to say if there's an issue or not - they're better qualified. And what about the person who wants to play a transgender character but doesn't want it to be a big deal? After all, I get to play a male character and nobody bats an eyelid. I suggested the big sex charging quest to simulate a fantasy equiviliant to the challenges of surgical sex changes, but its an entirely optional thing, especial of changing the physical sex to match the gender is something the character doesn't want to do. I did have a weird idea, should The Blessed of Corellon count as Shapeshifters for the purposes of game mechanics that effect shapeshifters?
  • 01:48 PM - flametitan quoted delericho in post MTOF: Elves are gender-swapping reincarnates and I am on board with it
    I don't think that's the point. I think this is about saying, "you are welcome here." My only concern with the approach taken is the risk of trivialising the experiences of the relevant minorities. But I'll leave that for them to say if there's an issue or not - they're better qualified. As only one of the resident trans gamers her, I won't speak for everyone else. However, for me, fluid elves are rad as hell and should become the default in future publishings. The bigger thing to me, though, was that aside from calling Corellon a father figure (and a couple lines that seem more like slip ups than deliberate), they made great lengths to avoid referring to the god by a given gender in this book. This seems in line with the concept of mutability the book goes for and in some incredibly small way validates the NB friends I have.

Wednesday, 2nd May, 2018

  • 06:36 PM - DQDesign quoted delericho in post "Stream of Many Eyes" -- WotC To Announce New Storyline In June
    Bear in mind that we only have a sample size of one. There's nothing to stop them opening any other setting at any time and for any reason. They could, for instance, decide to open up a few settings as a means to judge interest - if nobody writes for Birthright (for instance) then they know not to bother with a Birthright adventure. (And, conversely, if there's a sudden flurry of Birthright material, maybe they rethink that.) Uhm, let see... the situation is the following: FR, published official adventures: a lot, open on DMsGuild? Y Ravenloft, published official adventures: 1, open on DMsGuild? Y Mystara, published official adventures: 0, explicitly cited in DM Guide, Island of Terror in DM Guild, open on DMsGuild? N Eberron, published official adventures: 0, explicitly cited in DM Guide, treated in UA, treated in SCAG, open on DMsGuild? N Dragonlance, published official adventures: 0, explicitly cited in DM Guide, treated in UA, treated in SCAG, open on DMsGuild? N Planescape, published offic...

Tuesday, 17th April, 2018

  • 06:06 PM - Parmandur quoted delericho in post 5e & PF2 - Why Choose the Same Approach?
    Ah, yes, you're right. I'd forgotten about that. Hard to believe that was ten years ago next month!The weird part is that the Lost Mines Starter Set is still a top seller nearing four years after release: Keep on the Shadowfell was not in print after four years.a
  • 05:13 PM - Tony Vargas quoted delericho in post 5e & PF2 - Why Choose the Same Approach?
    Ah, yes, you're right. I'd forgotten about that. Hard to believe that was ten years ago next month! Yeah, 10 years, we should be seeing a 'fifth edition' pretty soon....
  • 01:41 PM - pemerton quoted delericho in post 5e & PF2 - Why Choose the Same Approach?
    Probably a nitpick, but wasn't "Keep on the Shadowfell" also 4e's second adventure - the first being "Kobold Hall" in the DMG? (Which, granted, was also dire.)I thought KotS came out before the core rule books?
  • 09:44 AM - pemerton quoted delericho in post Lost In Translation: Adapting Fictional Characters To Games
    D&D isn't intended to simulate LotR, or Conan, or Elric, or the rest. So while you should be able to create characters rather like those from the stories that served to inspire it, it's much less necessary that they be perfect, or even particularly accurate, simulations.I think this is a tricky issue. Page 7 of Gygax's PHB says that Swords & sorcery best describes what this game is all about . . . This game lets all of your fantasies come true. This is a world where monsters, dragons, good and evil high priests, fierce demons, and even the gods themselves may enter your character's life. Enjoy, for this game is what dreams are made of!! And the famous Appendix N (DMG, p 224) adds: The following authors were of particular inspiration to me. . . . From such sources, as well as just about any other imaginative writing or screenplay you will be able to pluck kernels from which grow the fruits of exciting campaigns. If the game doesn't deliver experiences, in play, that in some sense...

Tuesday, 10th April, 2018

  • 03:57 AM - trappedslider quoted delericho in post What are you Reading? April 2018 edition
    I'm now reading "Coruscant and the Core Worlds", which was the one supplement for the 2nd Ed of the d20 Star Wars game that I somehow missed. It's actually pretty good, even discounting the third or so of it that is tied to a rather poor game system. Next up, I think, will be the "Dangerous Women" anthology of short stories. my library has that RPG book along with 4e D&D, not sure if they have any others....As for the collection IIRC There's a short story by Butcher in it dealing with Molly I think.
  • 12:21 AM - Morrus quoted delericho in post READY PLAYER ONE - Come With Me
    More importantly, it felt very much like Spielberg in 80's mode. Deliberately so. Sure. It literally was that exact person doing that exact thing. especially with the three riddles of fiendish cunning - notably the middle one. Associating the The Shining (the "middle one") with Steven Spielberg rather than Stanley Kubrick is a bit bizarre, but OK.

Monday, 9th April, 2018

  • 06:37 PM - Morrus quoted delericho in post READY PLAYER ONE - Come With Me
    It's okay. The biggest problem, though, is that it trades hard on nostalgia for other, better, Spielberg movies. Maybe watch some of those instead? There are very few Spielberg movies referenced in it. He refused to include his own stuff, although he allowed the DeLorean as he only exec-produced that one. The special effects guys kept trying to sneeck references to Spielberg movies into the backgrounds, and he kept telling them to remove them.

Thursday, 29th March, 2018

  • 07:48 PM - robus quoted delericho in post Critical hit allows called shot?
    I'd be inclined to let players trade the extra damage for a chance at a called shot - you get an immediate free attack against the same target (all the same modifiers and AC apply), and if that hits then you score the called shot. I hear what you're saying but I don't want players to feel cheated out of their crit. It's just as easy for a nat-1 to come up after all. So I'd prefer Ralif's choice of condition or damage - that way the player has a real choice rather than a gamble.
  • 07:17 PM - Werebat quoted delericho in post Is Dark Sun Coming To D&D?
    Ah, now that I'd be inclined to stat up as a feat, and allow players to select a psionic version of their race - lower ability adjustments, but they get the feat instead. Of course, the wild talents would then need to be powerful enough to justify a feat, but I don't have a problem with that. :) (Also, FWIW, I'd be inclined to stat up Eberron's Dragonmarks in essentially the same way.) I could see this working well with Eberron's Dragonmarks (weren't they feats in the original?) With Dark Sun... Well it would be easy enough to DO, since we already have feats that grant cantrips. But I think psionics was supposed to be much more prevalent in Athas -- like you never knew which slave or merchant might have the ability to do something unexpected. I think leaving it at "sure, you can take the 'Psionic Initiate' feat if you really want to forego something else" isn't going to be enough to accomplish that. Think about how often Magic Initiate is taken NOW. It wouldn't be enough.
  • 06:46 PM - Werebat quoted delericho in post Is Dark Sun Coming To D&D?
    Yes, I know. I'd rather they didn't go down that route again. If they really, really must give a power boost, they should do it by starting everyone at a higher level (and nothing else). That way, everything automatically scales. Plus, it makes all those game elements they introduce for DS easier to transplant to other settings - which presumably has to be at least a consideration for them (given their 100k+ units sales goal). All IMO, of course. I see what you are saying. But given the realities of Dark Sun, they are going to have to come up with a new Monster Manual for it anyway, so that aspect is moot. And Dark Sun wouldn't be Dark Sun without everyone getting a wild talent. Which I think would be best done with psionic cantrips, mechanics-wise. Again, I see what you are saying, but to me part of the warp and woof of Dark Sun has always been powerful PCs living in a crapsack world. I can't see them making, say, Athasian elves no more powerful than the elves in the PHB. The...
  • 06:40 PM - Werebat quoted delericho in post Is Dark Sun Coming To D&D?
    Good question - I had to check that one! Thri-kreen are Large in the Monstrous Manual. They don't seem to appear in either the first or second MC appendices, nor are they in the first Dark Sun boxed set or the first Dark Sun MC appendix. They do appear in the second Dark Sun appendix, where they are large. The Tohr-kreen appear in the first DS appendix (Large), with several further variants appearing in the second (a mix of Medium and Large). I don't have the revised DS box. However... after some further searching, I've found the original entry for them in 2nd Ed - they're in the first Forgotten Realms appendix. And they are, indeed, Medium-size there. I think you could make a strong argument for Thri-Kreen being Medium with Powerful Build. Which would not honestly bother me.
  • 06:36 PM - Dausuul quoted delericho in post Is Dark Sun Coming To D&D?
    That said, I'd really rather not. 2nd Ed Dark Sun PCs may be more powerful than standard 2nd Ed PCs, but so too are 5e PCs in general. Comparing 2E PCs to 5E PCs is meaningless. They're radically different systems. You can't just look at the numbers on the character sheet and assume they mean the same thing. Plus, if you boost the PCs, you start messing with the careful balance of the game ( :) ), have to then boost everything else to match, and it just turns into a pain. What would you actually have to change? Monster CRs and encounter guidelines? They're broken anyway, an excuse to fix them would be just what the doctor ordered. And I can't offhand think of anything else you'd need to adjust.
  • 06:27 PM - Werebat quoted delericho in post Is Dark Sun Coming To D&D?
    Plus, if you boost the PCs, you start messing with the careful balance of the game ( :) ), have to then boost everything else to match, and it just turns into a pain. That's... exactly what 2e Dark Sun did. The Gith, for example (who were basically the orcs of the setting) had 3 hit dice IIRC, and some kind of special leap attack, in addition to possible psionic ability.


5 Badges

Fan Badges
Kobold Press
Item purchased at Wednesday, 2nd November, 2016 12:24 PM
Kobold Press
Item purchased at Wednesday, 2nd November, 2016 12:24 PM
Dark Sun
Item purchased at Wednesday, 6th April, 2016 06:11 PM
Dark Sun
Item purchased at Wednesday, 6th April, 2016 06:11 PM
Eberron
Item purchased at Wednesday, 6th April, 2016 06:11 PM
Eberron
Item purchased at Wednesday, 6th April, 2016 06:11 PM
MWP
Item purchased at Wednesday, 6th April, 2016 06:11 PM
Margaret Weis Productions
Item purchased at Wednesday, 6th April, 2016 06:11 PM
Exclusive Badges
I Defended The Walls!
Gift received at Saturday, 31st August, 2013 03:36 PM from Morrus
I stood up and helped defend the walls during the Great Breach of 2012. I am a true hero of EN World!
Gift received at Saturday, 31st August, 2013 03:36 PM from Morrus

delericho's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Necromancer Games Character Sheet v1.02
The Necromancer Games Character Sheet by the Mad Irishman, v1.02. This has the ability scores in the "classic" order.
562 0 1 Tuesday, 27th May, 2014, 09:58 PM Tuesday, 27th May, 2014, 09:58 PM

Most Recent Favorite Generators/Tables

View All Favorites