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  • delericho's Avatar
    Yesterday, 01:58 PM
    It's a glitch in the Matrix, caused by the game rules butting up against the assumed fiction of the setting. What the goblins did is probably a little over-powered. But then, the sleep spell is probably a little over-powered too. I wouldn't worry about it.
    92 replies | 1409 view(s)
    1 XP
  • delericho's Avatar
    Yesterday, 01:44 PM
    delericho replied to Common cold?
    Like other posters, I wouldn't bother with a mechanical representation. If a player chose to describe his character as having a cold, I'd take the opportunity to use that as flavour text when describing successes/failures.
    11 replies | 225 view(s)
    0 XP
  • delericho's Avatar
    Thursday, 19th July, 2018, 12:55 PM
    Yep, that seems likely. Of course, it's relatively easy to set any Ravenloft adventure in almost any other setting - just rule that the relevant bit of the demiplane has come into conjunction with the other plane. :) I'm afraid I don't have the adventure to hand either, for the same reason. I looked up the publication dates online. :)
    29 replies | 551 view(s)
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  • delericho's Avatar
    Thursday, 19th July, 2018, 12:01 PM
    In terms of his title, it looks like his family were "long unseated from their ancestral thrones". So it's likely that his family were rulers of a kingdom once upon a time, but that the throne passed to another family. That being the case, it seems likely that Strahd was given the title of Count when he conquered Barovia (by whoever was the current king), but that he considered himself to be a...
    29 replies | 551 view(s)
    1 XP
  • delericho's Avatar
    Thursday, 19th July, 2018, 11:53 AM
    That's highly unlikely. The original Ravenloft module was published in 1983, some four years before TSR published FR (although it had been mentioned in Dragon before then). It's rather more likely that Ravenloft came out of Tracy Hickman's own home campaign rather than FR (or, indeed, Greyhawk).
    29 replies | 551 view(s)
    1 XP
  • Li Shenron's Avatar
    Thursday, 19th July, 2018, 08:26 AM
    Lorelei will pursue at normal speed and uses her action to cast Eldritch Blast at the swamp giant again, if she is within range (120ft). Otherwise if she can see that she is out of range, she'll Dash in order to get closer but she will still stay far enough so that the monster can't suddenly turn around and attack her in melee, using her best judgement to estimate the distances. Feel free to...
    62 replies | 1087 view(s)
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  • Li Shenron's Avatar
    Wednesday, 18th July, 2018, 09:23 PM
    I just think that, more simply, most DMs prefer to make those decisions themselves instead of rolling.
    67 replies | 1691 view(s)
    1 XP
  • Li Shenron's Avatar
    Wednesday, 18th July, 2018, 01:16 PM
    It is very hard to say, because such changes will have huge repercussions to class balance as well as to combat dynamics. I would not worry too much about the variant combat rules threatening fidelity to D&D. The way I see it, combat action economy is not essential to D&D tradition, and in any case in your game you can do what you want. But the part about being forced to actively choose...
    5 replies | 278 view(s)
    2 XP
  • Li Shenron's Avatar
    Wednesday, 18th July, 2018, 09:01 AM
    Lorelei will stick with the party if they initiate a chase, but will be cautious about straying off too far from the workers we're supposed to protect and will make this remark clear to the others
    62 replies | 1087 view(s)
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  • Li Shenron's Avatar
    Wednesday, 18th July, 2018, 08:59 AM
    Sir Reginald 2018-07-18 07:58:01 1d20+4;1d6 1D20+4 = +4 = 7 1D6 = = 1 Charisma (Persuasion); Bardic Inspiration So total result is 8, if allowed to use Bardic Inspiration straight away, or 7 otherwise.
    243 replies | 4854 view(s)
    0 XP
  • Li Shenron's Avatar
    Tuesday, 17th July, 2018, 02:30 PM
    Sir Reginald takes a chair and sits down, then calmly takes out a small old pipe and takes a puff from it, except he forgets to light it up. "No need to get hot blooded here, we don't just pen people here, all we are interested in is setting things straight. We ask you questions, you give us answers. As for my word, I think my emblem speaks for me already, doesn't it?"
    243 replies | 4854 view(s)
    0 XP
  • Li Shenron's Avatar
    Tuesday, 17th July, 2018, 09:01 AM
    I think that being able to split attack is the primary defining feature of 2WF. Without it, it becomes almost a cosmetic difference, except in corner cases (e.g. two magic weapons with different effects). But that unique feature is lost as soon as you would get Extra Attacks, at which point you can have at least 2 different targets per round no matter the choice of weapon. Uhm... isn't...
    22 replies | 709 view(s)
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  • Li Shenron's Avatar
    Tuesday, 17th July, 2018, 06:10 AM
    Intelligence checks to recall important bits from the map?
    12 replies | 430 view(s)
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  • Li Shenron's Avatar
    Monday, 16th July, 2018, 08:34 PM
    Thanks! I have never read Volo's Guide unfortunately.
    4 replies | 219 view(s)
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  • Li Shenron's Avatar
    Monday, 16th July, 2018, 08:33 PM
    To be honest, they are a bit made up :P I wanted to have an XP increase because the monsters are a little better that their base version. I realized that the first level is worth more, but only if the monster gets a bump in HP, AC or attack damage, and since in my idea those depend on how the monster and the class match each other, I decided for cumulative XP increases that depend directly...
    4 replies | 219 view(s)
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  • Li Shenron's Avatar
    Monday, 16th July, 2018, 02:53 PM
    I have just uploaded Light Character Classes for Monsters to the downloads area. Just for fun, I mocked up some rules for "light" versions of PHB classes to be used as templates for monsters. You can find the file here in the downloads section. Please use this thread for comments.
    4 replies | 219 view(s)
    0 XP
  • Li Shenron's Avatar
    Sunday, 15th July, 2018, 09:08 AM
    My personal opinion : An encounter with lots of small monsters can benefit from doing lots of attacks (action economy) BUT it makes a HUGE difference whether they concentrate their attacks on a single PC or spread them around. A single powerful monster usually always focus on a single target (unless you make it change each round). Tactically, it is always convenient to focus fire. But...
    227 replies | 4641 view(s)
    1 XP
  • Li Shenron's Avatar
    Sunday, 15th July, 2018, 08:41 AM
    (I haven't read others' comments) As long as you understand the 2 rules are VERY unrelated. Critical hits occur statistically once every 20 attacks. At mid levels it is not uncommon for monsters to have multiattack. An encounter against 5 monsters with 2 attacks per round or 3 monsters with 3 attacks per round, means about one critical every 2 rounds, thus at least one critical per...
    41 replies | 983 view(s)
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  • Li Shenron's Avatar
    Friday, 13th July, 2018, 10:41 PM
    Why? Do you think it's broken to give Raise Thread to 1st-level posters? :)
    95 replies | 13983 view(s)
    0 XP
  • delericho's Avatar
    Friday, 13th July, 2018, 09:21 PM
    Ah, one nit that I feel compelled to pick there: when judging the contest, it's likely that raw quality was probably not their only criterion - they'll also have been considering the scope for spinning out a whole product line (including tie-in products such as the minis and video games), how it fit in with their strategy, etc. So the runners-up might well have been every bit as good, just...
    45 replies | 2255 view(s)
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  • Li Shenron's Avatar
    Friday, 13th July, 2018, 11:55 AM
    Monk with Magic Initiate, high-Dex Cleric in light armor, Divine Soul Sorcerer with good physical stats also work.
    200 replies | 5282 view(s)
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  • Li Shenron's Avatar
    Friday, 13th July, 2018, 10:26 AM
    It is a failure of description, both designers' fault and players' fault. If you start seeing the Fighter more like a budoka or dedicated student of the martial arts as a way of life (whatever style, nothing to do with the oriental), it can be on par with all other classes. Instead people insists on thinking of the Fighter as a mere collector of useful techniques, and then blame it because is...
    200 replies | 5282 view(s)
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  • Li Shenron's Avatar
    Friday, 13th July, 2018, 10:08 AM
    Though I actually used it in the past for a couple of characters, I dislike multiclassing in all combinations. Each class is both a strong archetype and a flexible canvas for good players. I generally find that roleplay reasons for multiclassing are weak. IMXP the real reasons for most players are most commonly (1) believing they can get an advantage from combining the abilities of different...
    200 replies | 5282 view(s)
    0 XP
  • Li Shenron's Avatar
    Friday, 13th July, 2018, 09:51 AM
    Realizing that she has no chance at communicating with the monsters, and that everyone else is already attacking it, Lorelei casts Hex on the swamp giant (bonus action, range 90ft) followed by Eldritch Blast (action, range 120ft). two beams 1d10 force damage 1d6 necrotic damage push 10ft away Lorelei 2018-07-13 08:46:19 1d20+7; 1d10; 1d6 1D20+7 = +7 = 22 1D10 = = 2 1D6 = = 2
    62 replies | 1087 view(s)
    0 XP
  • delericho's Avatar
    Friday, 13th July, 2018, 08:11 AM
    I'm certainly not claiming that that was the only factor, or even the key one! But it is true that most D&D players don't play in any published setting, and it is true that only a very tiny subset use more than one. When WotC want every book to shift 100k units, publishing anything other than the biggest settings is not a good strategy.
    45 replies | 2255 view(s)
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  • Li Shenron's Avatar
    Friday, 13th July, 2018, 06:20 AM
    That happens when the player sucks, not the character. I've seen players incapable of doing anything but roll. They may stay idle until then, but the build doesn't matter. The vast majority of players are not like that, they contribute all the time with their ideas, leaving the resolution of tasks to the specialized PC does not threaten the fun. The Fighter's player suggesting where a trap...
    252 replies | 24298 view(s)
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  • Li Shenron's Avatar
    Thursday, 12th July, 2018, 08:37 AM
    Uhm... do you really need to be still young for that? Because that is my reaction pretty much every time a new Sage Advice comes out :blush:
    70 replies | 6183 view(s)
    1 XP
  • delericho's Avatar
    Thursday, 12th July, 2018, 08:25 AM
    I'd actually be quite interested to see those raw documents (and/or the campaign bibles they produce for their various storylines) - I'm quite interested to see some of the process that goes into creating these things. But, in a similar vein to yourself, I don't want to see them do anything with them that would take them away from other priorities - with the days of the 3e/4e release schedule...
    45 replies | 2255 view(s)
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  • delericho's Avatar
    Thursday, 12th July, 2018, 08:13 AM
    Kalamar was published by Kenzer, not WotC. The reason it had the D&D logo on it was as part of a settlement between Kenzer and WotC that came out of the publication of the "Dragon Archive". Warcraft was published by Sword & Sorcery Studios, not WotC, and mostly under the d20 license. (I'm not sure exactly what licensing arrangement led to the D&D logo being on the cover of some of those...
    45 replies | 2255 view(s)
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  • Li Shenron's Avatar
    Thursday, 12th July, 2018, 07:45 AM
    My personal preference on how I'd handle those problems: 1) I wouldn't change the ability scores of the monster, since they have other repercussion. If you want more damage, I would just add more damage dice. This is a very simple and self-contained change that directly achieves the wanted outcome (more damage) without other consequences. In our games, what has been scary about monsters with...
    20 replies | 1215 view(s)
    1 XP
  • Li Shenron's Avatar
    Wednesday, 11th July, 2018, 10:11 PM
    Lorelei's Wisdom(Insight) check: Lorelei 2018-07-11 21:10:39 1d20+1 1D20+1 = +1 = 12 Wisdom(Insight)
    62 replies | 1087 view(s)
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  • delericho's Avatar
    Wednesday, 11th July, 2018, 03:49 PM
    I think they actually retained ownership of all of the top-three settings. So there's one more as well. However, it doesn't follow that they have these settings just sitting ready to be used. The final deliverable from the Setting Search was a 100-page setting bible. This then underwent a lot of development before resulting in the 300-ish page Eberron Campaign Setting book (not to mention the...
    45 replies | 2255 view(s)
    3 XP
  • Li Shenron's Avatar
    Wednesday, 11th July, 2018, 10:56 AM
    Compared with the ridiculously complicated jumping rules of 3rd edition, 5th edition went for maximum simplicity (thank God!) and we get more or less realistic values: a human can have maximum Str20 and this means being able to jump 8ft/2.4m high (a bit optimistic, that is basically the same as the world record for high jump, which requires to land prone on a soft surface, and in 5e you even have...
    153 replies | 3766 view(s)
    2 XP
  • Li Shenron's Avatar
    Tuesday, 10th July, 2018, 09:09 AM
    There may be no Castle/Fantasy sets line currently from Lego, but themes are periodical and usually come in waves every few years, so it's always possible to see something like that again next year. Lego does a lot of licensed sets based on popular movies, so it might actually depend on whether there are fantasy movies coming out. In the last few years unfortunately, superhero movies dominated...
    17 replies | 607 view(s)
    1 XP
  • Li Shenron's Avatar
    Tuesday, 10th July, 2018, 08:12 AM
    Lorelei's inititative is then 9+3=12. (Note: the following may suffer disadvantage or even automatic failure in case someone with a higher initiative decides to attack the swamp giant) Lorelei tries to stay visible and appear non-threatening to the swamp giant, but keeps her distance from it, ideally 70-80ft if possible: she's trying for the moment to stay far enough as to have a chance to...
    62 replies | 1087 view(s)
    0 XP
  • Li Shenron's Avatar
    Sunday, 8th July, 2018, 11:27 AM
    Feels too artificial to me. It'd be more believable if it was a larger area centered on the Fighter. But then, I am not generally a fan of these concepts anyway.
    9 replies | 569 view(s)
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  • delericho's Avatar
    Sunday, 8th July, 2018, 08:02 AM
    These days Salvatore has had more influence on them than anyone. So surely it's dr'ow?
    165 replies | 22506 view(s)
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  • Li Shenron's Avatar
    Friday, 6th July, 2018, 11:21 PM
    Lorelei doesn't immediately recognises the nature of the sound signal, but seeing her companions' reaction, she instinctively casts Resistance on herself and quickly follows the others into the woods.
    62 replies | 1087 view(s)
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  • delericho's Avatar
    Thursday, 5th July, 2018, 08:55 AM
    Sure. It's much easier to commit to a one-shot event than to a full campaign. And, much as I love the full campaign, I just don't have time at the moment. Sure. No.
    12 replies | 1004 view(s)
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  • delericho's Avatar
    Thursday, 5th July, 2018, 08:15 AM
    Having taken some time to think about this - yes, you're right. I still don't think there was much conceptually wrong with the Xindi arc (though the execution sucked), but I agree that there wasn't any need for it.
    18 replies | 1719 view(s)
    1 XP
  • delericho's Avatar
    Wednesday, 4th July, 2018, 11:39 AM
    Doubtful. But my PHB is four years old and has always been just bad enough to really annoy me without ever quite being bad enough to force me to replace it.
    86 replies | 6380 view(s)
    1 XP
  • Li Shenron's Avatar
    Wednesday, 4th July, 2018, 10:44 AM
    Do they still have problems with the binding after 4 years? :/
    86 replies | 6380 view(s)
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  • delericho's Avatar
    Wednesday, 4th July, 2018, 08:40 AM
    Hmm. Give it decent binding and a better index, and I might just be interested.
    86 replies | 6380 view(s)
    2 XP
  • Li Shenron's Avatar
    Wednesday, 4th July, 2018, 07:36 AM
    The fact that you are undecided just proves that both are good choices. You can't go wrong :) As you say, Faerie Fire works as a team spell while Hex gives more personal benefits. Check with your group if the other PCs have special abilities that require advantage on attacks in order to be activated, and if that's the case with many PCs then consider choosing Faerie Fire, but really both...
    17 replies | 647 view(s)
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  • Li Shenron's Avatar
    Wednesday, 4th July, 2018, 07:30 AM
    Sure! I don't remember the exact details on the 5e version of the ethereal plane. As a matter of fact, I am not even sure how much of the way we used to handle the ethereal plane in previous editions was canon and how much was our own stuff... but in general, we've always ruled so that distances and directions on the ethereal plane are exactly the same as in the material plane. So you can...
    14 replies | 580 view(s)
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  • Li Shenron's Avatar
    Wednesday, 4th July, 2018, 07:09 AM
    As long as it's not 5.5...
    86 replies | 6380 view(s)
    4 XP
  • delericho's Avatar
    Tuesday, 3rd July, 2018, 03:41 PM
    Just finished "The Bridge" by Iain Banks. I'm now reading the Pathfinder AP volume "City in the Lion's Eye" (though, sadly, this path has not lived up to my expectations). Next up will be "Mordenkainen's Tome of Foes"...
    29 replies | 667 view(s)
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  • Li Shenron's Avatar
    Monday, 2nd July, 2018, 08:48 PM
    Adding one or more special abilities is very easy. Figuring out the CR/XP adjustment less easy but also less important. It would have been nice however to have set suggestions in the MM, because those would enrich the world narrative, a sidebar that says e.g. 1 Vrock every 10 can cast Mirror Image. It adds something to the common baseline of all tables.
    47 replies | 2275 view(s)
    1 XP
  • Li Shenron's Avatar
    Monday, 2nd July, 2018, 02:35 PM
    Sir Reginald tries to assume a somewhat understanding and paternalistic tone, while adding up to Leau's question: "Surely, none of us wants this conversation to be either too long or unpleasant... but are we to believe that really the target of your 'job' was just a random barmy?" In case it's needed, here's a couple of rolls for questioning and sensing the truthfulness of the answers: Sir...
    243 replies | 4854 view(s)
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  • Li Shenron's Avatar
    Monday, 2nd July, 2018, 02:20 PM
    IIRC, during 5e playtest the designers have mentioned many times about the idea of setting the monsters complexity baseline LOW in order to have 'basic' monsters (3.5 monsters were typically exhausting for the DM to run decently because they had way too many features and abilities), and then provide optional add-on abilities to have 'advanced' monsters. Unfortunately they didn't really develop...
    47 replies | 2275 view(s)
    1 XP
  • Li Shenron's Avatar
    Monday, 2nd July, 2018, 09:02 AM
    Serial books need to keep selling. Kill off the main character, and you won't sell any continuation book, you'd have to find a new idea for another story. Tolkien obviously didn't need to do that because he didn't write book series, but for example Forgotten Realm novels won't likely kill off the most popular characters. Not every player is interested in personal agendas, but for those who...
    79 replies | 1986 view(s)
    2 XP
  • Li Shenron's Avatar
    Sunday, 1st July, 2018, 11:23 AM
    I was going to suggest to just design yourself a better character sheet :) Well the official character sheet is just USELESS for tracking equipment. I use a whole page divided into a few sections, you can see my custom character sheets here: http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1415 But if you don't want to use pen & paper at all for this, "props" do sound like...
    5 replies | 218 view(s)
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  • Li Shenron's Avatar
    Sunday, 1st July, 2018, 11:13 AM
    I would allow it, because it's balanced mechanically and reasonable narratively. Mechanically, the player essentially decides not to benefit from a feature that she had all the right to use, so this is a voluntary choice to give up something in order to make the story better. Getting it back just makes the character as balanced as it was meant to be. It could be argued that a character in a...
    199 replies | 6806 view(s)
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  • Li Shenron's Avatar
    Sunday, 1st July, 2018, 11:03 AM
    I am not running one, but if I did, I'd mainly do these: - keep track of food and water supplies as well as ammunition - use encumbrance rules and monitor equipment weight carefully - limit magic items to the minimum (at least no magic shops, for magic items in treasure it depends on the setting) - narrate travel and its effects more accurately, try to feature many environmental nuisances...
    51 replies | 1800 view(s)
    2 XP
  • Li Shenron's Avatar
    Saturday, 30th June, 2018, 09:08 PM
    Sorry about my slowness and ignorance of Planescape... what is the typical Harmoniums' opinion on Dustmen and their business? Are they enemies?
    243 replies | 4854 view(s)
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  • delericho's Avatar
    Wednesday, 27th June, 2018, 08:53 AM
    #1 for me. It's another one of those theory/practice things: in theory, I prefer #3 because as Shiroiken says the round structure is just a game structure. But in practice, enough people seem to have difficulties with #3 that it breaks the mood.
    153 replies | 3766 view(s)
    0 XP
  • delericho's Avatar
    Wednesday, 27th June, 2018, 08:14 AM
    By the point where they introduced the Xindi, they'd been doing that for two years, and it wasn't working for them. So they had to do something to shake up the show. Of course, it didn't help that they'd hamstrung themselves from the outset, by trying to tell the story of a voyage of discovery to go boldly where the audience had all gone decades before; and by populating the crew with the...
    18 replies | 1719 view(s)
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  • delericho's Avatar
    Monday, 25th June, 2018, 08:53 AM
    I don't believe that the DM should be determining what the PCs should do before the encounter. Sure, standing and fighting against impossible odds is a poor choice... but it's the players' choice. (Also, of course, they could run away... but they could also negotiate, sneak past, or some up with some other clever solution.) TPK. If the odds really are that extreme, and they choose to...
    294 replies | 7032 view(s)
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  • delericho's Avatar
    Monday, 25th June, 2018, 08:48 AM
    The Andorians were particularly well done in that series. Jeffrey Combs must get a lot of credit for his portrayal. I thought the Xindi arc was an interesting premise, and I'd generally encourage series to at least try something new. Unfortunately, the execution really didn't deliver... much like Enterprise as a whole. A shame.
    18 replies | 1719 view(s)
    0 XP
  • Li Shenron's Avatar
    Sunday, 24th June, 2018, 10:37 PM
    Basically a theology treatise. You know what's the problem with such book? That 5 minutes after it's out, people are already complaining that God this should be that, and Goddess that should be this instead, that this thing should really be split and those should be merged and so on. Gamers do that kind of game with all books, but the more useless (detatched from play) the book, the more...
    119 replies | 3621 view(s)
    2 XP
  • Li Shenron's Avatar
    Thursday, 21st June, 2018, 09:59 PM
    Lorelei is usually uninterested in food, and even less so in funny beverages. She takes as little as possible from the trays, more as a polite gesture than anything, and only raw or dried vegetables. She will then retire for the night, but will spend at least an hour trying to reconnect to her patron.
    62 replies | 1302 view(s)
    0 XP
  • Li Shenron's Avatar
    Thursday, 21st June, 2018, 09:48 PM
    I am not sure if I got it right... the half-elf IS Shadowknave, correct? It's not that there are 2 people tied up and wounded?
    243 replies | 4854 view(s)
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About delericho

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About delericho
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I'm a long-time gamer, primarily interested in 5e and Pathfinder, although I'll play (almost) anything.
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Thursday, 19th July, 2018

  • 12:05 PM - Coroc mentioned delericho in post Curse of Strahd: What is Straud von Zarovich's Title? [SPOILERS ALERT]
    well here i found something Matrix Sorcica posted in a 2016 thread http://www.enworld.org/forum/showthread.php?480668-Curse-of-Strahd-Can-Borovia-be-situated-in-Forgotten-Realms/page3 "IIRC, there's advice in Expedition to Castle Ravenloft on placing it in FR. I seem to recall it's somewhere in the Galena Mountains in Damara. " So maybe not in the original module but later on. Is I6 mentioning Lathander or only morning Lord? I have got the module but at home so not accessable atm delericho

Wednesday, 18th April, 2018

  • 08:46 AM - Coroc mentioned delericho in post Polymorph and Mental Ability Scores
    delericho #3 See, to prevent such unbelievable sillyness i use the houserule that to cast any spell of a given Level the casting attribute has to be 10+spellevel. To create an int 3 wizard (or even an int 11 wizard) is powergaming it wrong imho. Thats like a barbarian with 3 STR or a rogue with 3 dex. I hate that this 3rd Edition rule did not make it into 5th Edition officially. I mean if you want to Play a Retard, i got no Problems with that, but he will not be a wizard that is for sure. Int 3 means you are eventually unable to speak sentences with more than 3 words if you are able to speak at all, and do not even think about writing skills. For those rules lawyers disagreeing with my Point of view: how would you describe a mentally challenged individual in your campaign world if you had to give stats? Is 3 to high for that? Do we only have the 0, 1 and 2 to scale mental capabilities below the threshold?

Thursday, 29th March, 2018

  • 02:49 PM - Coroc mentioned delericho in post Is Dark Sun Coming To D&D?
    delericho #64 Were they were large as Monsters in bothe the Standard 2nd ed MM and the darksun MM, and wasn't there a Differentiation in Thri kreen and Thor kreen? I am pretty sure Thri kreen PCs in 2nd ed were medium. Otherwise they would have gotten some compensation mechanic like the halfgiants double hitpoints.

Friday, 16th March, 2018

  • 12:31 PM - CubicsRube mentioned delericho in post Should fighters be skill monkeys?
    I suspect youre right delericho but the rogue still has a niche in 5d in my mind as a skirmish fighter. With bonus action movement and dashes and evasion etc plus sneak attack they have a specific combat niche different to a fighter. Most rogues though not all are likely to devle towards theives tools, sleight of hand, stealth and the like to enhance their class, but fighters dont really have that same "skill burden". You could easily have an intelligent fighter learned in history and religion, or a charismatic fighter skilled at persuading people and reading moods.

Thursday, 1st February, 2018

  • 02:39 PM - Maxperson mentioned delericho in post No Magic Shops!
    delericho Coroc Now I'm picturing Nodwick running around with a golf bag full of swords. Thanks you two!
  • 12:12 PM - Coroc mentioned delericho in post No Magic Shops!
    delericho you mean those worlds where portable holes sometimes find their way into bags of holding and the resulting interdimensional rip forces the dungeonmaster with the heavy plight to decide on which layer of the infinite abyss the party therefore ends up next? (Big evil grin) And unfortunately all the contents of the bag of holding is strewn out over the multiverse, so the Party is forced to reequip themselves with some overpriced green steel items they can barter of a yugoloth for the diamonds they brought in the case a raise dead might benecessary. I mean nothing against green steel they will hurt demons perfectly good and despite that they have that lawful evil touch from Baator on them, sounds cool if ah ... ahm your Party actually also is lawful evil...

Saturday, 27th January, 2018

  • 12:32 AM - Nevvur mentioned delericho in post No Magic Shops!
    It all boils down to a simple question: are you opposed to providing optional support for playstyles you yourself might not prefer? Sent from my C6603 using EN World mobile app Will assume that question is open to the public. Really depends on the what the optional support is offering. For instance, if a supplement were released that included a new ability score generation method for Superhero campaigns (4d6 don't drop the lowest, and you can go over 20!), that's fine. I'd never play it, but neither is it going to create a new trend in the broader D&D community. In the case of magic shops, @delericho captured my feelings in the recent Wealth by Level thread when he wrote, "it's not enough to clearly state that all of these are guidelines, because people are much more likely to see a "Wealth by Level" table and assume it is holy writ than they are to read the accompanying guidelines." My opposition arises from concern that, on some level, optional support for magic shops would become the new normal for newer DMs and players. It won't affect my games; I'm happy with 5e's default treatment of magic items, so my opposition is self serving and paternalistic. So yes, I am opposed, but not strongly because I acknowledge it's based on a highly subjective point (playstyle). My opposition amounts to quiet discontent at the prospect (e.g. me posting this), and would result in silent disappointment if it were released. For those who want it, I don't fault you. I just don't want your preferences to become the default because I like where we are now, I plan to play for years to come, and don't...

Wednesday, 24th January, 2018

  • 03:49 PM - Coroc mentioned delericho in post What Nonstandard/Untraditional Races do you wish would return?
    delericho like that. It is about context. I love warforged and mul. But never ever ever in FR or greyhawk, but in the Settings they belong to. One additional: I would never ever allow dragonborn as PC in a DL campaign. If my Players want to Play Monsters (Orcs, Drow, Draconians) i am fine with that for a Change, but then i will Play the Paladins and light clerics and the mighty city guard, and the gold dragon, and they are in for an all evil style campaign. If they insist, no Problem for me as a DM.

Sunday, 16th October, 2016

  • 05:07 PM - Jester David mentioned delericho in post I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).
    I have a hard time viewing the slower approach of 5E as being the more commercially driven approach when compared to the splatbook a month of 4E. That logic just blows my mind. As delericho said, a book every two-months didn't mean lots of extra profit as each one only generated a small amount of income. They're still releasing three books per year after all, only focusing 2/3rds of their effort on DMs and producing non-crunch. The other catch is that regardless of the release rate, you can only release a finite number of desirable books. There are a few collectors that will buy everything, but many people will stop buying every release and just buy every second, or third, or one that interests them. Or just buy until they hit saturation and then stop. So if you're only ever really going to see six big hardcover books before you hit "bloat", you can either sell one every three months and complete the game after a year-and-a-half. Or you can sell one every six months and stretch things out to three years. Or you can release one a year and expand the lifespan of the books for six years. I often compare this to board game expansions, which is not an inapt comparison. D&...

Thursday, 5th May, 2016

  • 09:53 AM - Quickleaf mentioned delericho in post House Rules and You: A survey
    Xeviat By and large, I think 5e works great as intended and I agree with delericho that it's plenty complicated as is. That said, I realize I've been doing something unconsciously for a while as DM that technically is a house rule. Well, it used to be unconscious. Now it's quite intentional. I don't bother with inconsequential rolls anymore. There are no meaningless calls for "make a Wisdom (perception) check." Anytime I ask for a roll, I back it it up with some kind of consequence that has narrative impact. Additionally, most ability/skill checks have thresholds of success that roughly map to: fails by 5+, fails by 1-4, succeeds by 0-4, succeeds by 5+. And when a player fails a check, I'll sometimes give them a choice of failure options...usually before they roll the check. Why do I do this? Several reasons. First, it makes the fewer rolls I call for more suspenseful and interesting (i.e. quality not quantity). Second, the increased transparency lets the players decide more clearly what kind of risks vs. rewards they're willing to face. Third, it forces me to ...

Wednesday, 13th April, 2016

  • 03:21 AM - Sunseeker mentioned delericho in post As a DM, do I kill the entire party at the end? Im torn?
    As delericho mentions right off the bat, relying on one clue is great for storytelling, but not so great for a game. Honestly, is it possible they could defeat the bad guy? IE: knock him to 0 HP and see his spirit vanish, thinking him defeated, only to have his return later on? That's much the same way Voldemort's Horcruxes worked, which were conceptually similar to how a lich's phylactery works in most D&D system: the body reforms after X amount of time until the phylactery is destroyed. Personally, I have "the same clue" in several different locations around my game, and often multiples of objects that would provide them with the same information. There's no real point in creating something awesome that you want the players to find but can't just give them and only having one chance encounter of them finding it. Would I kill your party? I don't know. If they can't reasonably defeat the BBEG, yes. If they can, but the BBEG just can't DIE unless they destroy the heart, then no I wo...

Sunday, 3rd April, 2016

  • 07:19 PM - pming mentioned delericho in post Adjudicating "bursting in"
    Hiya! Depending on how game-mechanic'y you want to get, you could always just give a simple penalty to the 'other sides' initiative (like -1 if they are guards waiting for the next shift change...-2 if they are guards guarding in the middle of the night, -3 if those guards are extra tired, -4...etc...etc...or maybe even Disadvantage). You could also tie in the modifier to the lowest/worse Stealth check made by the PC's or something. But, as delericho said above, you're basically doing it right. You, the DM, figure out something that works for your group and your own particular DM'ing style, and go with that. Personally I just up and decide if they are or arn't 9/10 times. That other time, I drop back to my roots and roll 1d6, with 1 or 2 indicating surprise...and I make the players do the same in those situations. Whatever makes most sense for an actual 'surprise round' type of situation. ^_^ Paul L. Ming

Thursday, 24th March, 2016

  • 12:35 PM - Morrus mentioned delericho in post Adventures in other eras?
    I agree with delericho. It feels more like the American Western than Medieval Europe to me (aside from the technology level). Which isn't surprising; it was created by Americans, after all.

Monday, 14th March, 2016

  • 03:07 PM - SolitonMan mentioned delericho in post How do I search for a specific post?
    Thanks for the replies! delericho - I use Google as well at times, but usually only when the internal search isn't working for me. Morrus - that second image really helped - I was on the multiple content types tab, but i thought single was selected. I guess the color scheme wasn't registering with me. Selecting Single explicitly gave me the screen with the posts output option, which is what i was expecting.

Thursday, 4th February, 2016

  • 11:37 PM - Connorsrpg mentioned delericho in post Dwarves & Encumbrance?
    Thanks delericho. We have an easy rule for our games. But we also have a little more added to 'Dwarven Sturdiness' in our games. It is just a shame that such an insignificant rule was used to 'try' and portray a dwarf's sturdy nature. On our Race Pagehttp://connorscampaigns.wikidot.com/d-d-races, we have significantly increased this side of dwarves - though we also use flaws/drawbacks too.

Tuesday, 19th January, 2016

  • 11:28 AM - EzekielRaiden mentioned delericho in post Could Paizo go 5e?
    @Morlock it sounds to me like you are just thoroughly convinced that there is no possible downside to Paizo making a PF2 from the 5e rules. You're not interested in knowing whether it has potential problems--the only possible thing we can give you, since this is a huge hypothetical--so the thread title is a bit spurious. You're not really asking a question at all. You're presenting an argument. It's not the interrogative, "Could Paizo go 5e?" and rather a declaration, "Paizo Could go 5e." Intentionally shooting for hard compatibility with 5e, yet still meeting your points 1 and 2 there, seems pretty difficult. Unless, as @delericho put it, they "bring 5e enhancements into a new PF" rather than "build a new PF on the basis of 5e." And "they'll still have PF2(5e)" would be precisely where Paizo was back when 4e launched, which was a problem for them at the time. It WOULD be another case of "getting left behind." Their fanbase would get split, yet again. They'd be facing the same problems as D&D does, whenever a new edition is launched--they built for compatibility with a thing that isn't in vogue anymore. If the existence of 5e is a danger such that they should rework their stuff into a new PF2, then 6e should be precisely the same danger. And if 5e is having no meaningful negative effect on their sales, they have no reason to make 5e compatibility a goal with any prospective PF2--better to keep the fans you have than to risk it on fans you don't. Either way, shooting for deep/fundamental compatibility seems unwise...yet shooting for shallow compatibility, e.g. lifting all the useful ideas and trashing the rest, ...

Friday, 4th December, 2015

  • 10:32 AM - pukunui mentioned delericho in post Best 5E Adventure?
    Lost Mine isn't perfect but my group did enjoy it. I'd say the best part of it for me was how easy it was to run. As Chris Perkins said, it practically runs itself. I did very little prep for it. I disagree that HotDQ is a bad adventure, but we've been down that road a million times before. We haven't gotten to RoT yet, so I can't really comment on that one. I'm with delericho re: PotA, though. While I like parts of it and have been mining it for material for my episodic campaign, I don't think I'd like to run or play it in its entirety. I think it would just get way too repetitive. As for OotA ... I think I'd rather play it than run it, mainly because of the amount of work required to run it. So far I've just been stealing parts of it for my home campaign as well. (I ran the Neverlight Grove section as a standalone Halloween adventure, for instance.)

Wednesday, 2nd December, 2015

  • 04:46 PM - SkidAce mentioned delericho in post World-Building DMs
    Thanks delericho for the explanation, it was actually more of a rhetorical question for the "debate" as I have played a lot of Dark Sun starting around 2E. Was hoping there would be constructive discussion on the nuances of "just how far" can a character concept go before it "ruins" a setting. Or even can it? To answer my own question; My initial response when running a Dark Sun campaign would be "No, why?". After reading this thread, specifically the gnome parts where they talked about "last survivor" "delusional" etc, makes me wonder what I would do if the player had a really interesting idea for said wizard. Still, as you say, preserving/defiling is pretty integral, I would likely remain of the opinion that "No" was the proper answer.

Tuesday, 1st December, 2015

  • 03:52 PM - Hussar mentioned delericho in post Settings played in D&D: cause or effect?
    Which edition are you looking at? 3e? 3e Eberrondid very well. 4e? 4e had other problems that had a huge impact on book sales, including settings. See, here's the trick - what does "very well" actually mean? For example, without looking it up, can you name three of the Eberron novel line authors? There's a poorly received MMO, but, other than that, what "very well"? delericho mentions 14 source books. I'd point out that I've got close to that for my Scarred Lands setting. Compare to how many books you have in 3e - novels, sourcebooks, whatnot - never minding the Neverwinter Nights video game, for Forgotten Realms. Look, I love Eberron. I do. But, I think that it's a mistake to think that Eberron is even close to the same league as Forgotten Realms.

Monday, 2nd November, 2015

  • 05:25 PM - Cody C. Lewis mentioned delericho in post D&D Does Digital Part III: PDFs
    ...ed, the 4e DMG and MM aren't yet available. They've never explicitly said why this is, but speculation has it that it might be to do with giving the physical stores a "grace period" in which to sell these big hitters (bearing in mind that they've recently reprinted most of those core rulebooks, so they're all somewhat 'current'). That being the case, I wouldn't be hugely surprised to see 5e PDFs start to appear quite soon - I'm inclined to think the answer is "not yet", rather than "no". I imagine if you thought otherwise it would make a difference lol. I am speaking more to the business point of view, rather than from my personal preference. Now you did bring up the last piece of the puzzle, but I don't feel as though making product available through an app will have a major effect on their distributors more so than it would with releasing a PDF. Again, not that it would have more of an effect than releasing the content via PDF. (This last part is not directed at you in particular delericho)


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Saturday, 14th July, 2018

  • 12:50 AM - Dire Bare quoted delericho in post Lost Tales of Myth Drannor Now On DMs Guild
    I don't see any reviews, either here or on DM's Guild. Is it any good? It just got uploaded today, so give it some time. There are several positive comments on the DMsGuild page however. Can we get print on demand? Again, on the DMsGuild page comments, one of the authors mentions they are working on a softcover POD option, but a hardcover POD is unlikely.

Thursday, 12th July, 2018


Wednesday, 11th July, 2018

  • 04:14 PM - Polyhedral Columbia quoted delericho in post WotC: Stop sitting on Rich Burlew's setting (you own the rights!) - publish it for 5E too!
    I think they actually retained ownership of all of the top-three settings. So there's one more as well. Oh, you may be right. Great, then I call for both runners-up to be released. However, it doesn't follow that they have these settings just sitting ready to be used. The final deliverable from the Setting Search was a 100-page setting bible. This then underwent a lot of development before resulting in the 300-ish page Eberron Campaign Setting book (not to mention the line of supplements). The other two settings, if they still exist, would still be in that raw form. Still, if the upcoming settings are going to be short-ish PDF releases (like the Magic: The Gathering D&D PDFs), or just chapters in a multi-setting book, then gleaning from a 100-page document is doable. Similarly, the existing settings will need only a certain amount of work to distill and convert them into 5E. (I also think I saw somewhere that at least some of the ideas from RB's setting did eventually make their way into E...
  • 03:26 PM - Jester David quoted delericho in post Two New Settings For D&D This Year
    The problem there is that one of those races, the Kalashtar, is psionic in nature, which opens up a big can of worms. I think they needed to know what the psion would look like to have an idea. I think they have a much better idea now, and know enough to make it synergize. I doubt they'll do the "1 bonus power point/ level" mechanic again, as that seems unattractive if not playing a psychic character. But they can make them able to communicate telepathically and cast detect thoughts fairly easily. And the magic item economy. One of the ways Eberron differs from other settings is that the Last War featured industrial-scale magic item development. Those weapons are still around, and indeed are all over the setting. One of the dragonmarked houses (Cannith, IIRC) are specified as having established standardized prices for magic items. (None of which should be surprising - Eberron was of course built specifically for 3e, and consequently made use of the common assumptions of that edition, i...
  • 02:20 PM - Remathilis quoted delericho in post Two New Settings For D&D This Year
    The problem there is that one of those races, the Kalashtar, is psionic in nature, which opens up a big can of worms. And the magic item economy. One of the ways Eberron differs from other settings is that the Last War featured industrial-scale magic item development. Those weapons are still around, and indeed are all over the setting. One of the dragonmarked houses (Cannith, IIRC) are specified as having established standardized prices for magic items. (None of which should be surprising - Eberron was of course built specifically for 3e, and consequently made use of the common assumptions of that edition, including easy sale and purchase of items.) This presents one of two problems: presenting a detailed magic item economy would be way beyond what could really be presented in 20 pages. Alternately, they could remove that aspect - but that's a pretty big change to the setting.Kalashtar aren't hard as it appears; gith races are psionic and that was emulated with SLA and racial abilities. A p...

Tuesday, 10th July, 2018


Friday, 6th July, 2018

  • 08:32 PM - Enevhar Aldarion quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    If they're doing revised versions of all three, then my wish list is slightly longer... PHB: As noted, a better index. Oh, and incorporate the errata, of course. DMG: This is the book that could do with the most work, IMO. I'm not asking for any rules changes, but there are quite a few of the systems (notably creating monsters) that would really benefit from a rewrite for clarity. MM: Nope, pretty happy with this one. Of course, the errata would need applied. Otherwise, if I were to buy the new PHB and DMG, I'd buy a new MM as well to complete the set. If all these new books have is a new cover (and perhaps new interior art), then I'm afraid I'm not interested - it's too much money to not get a more useful product. The newest printings of all three books already include all the errata. Do you think they are going to go back and use the first printings for these? :)
  • 04:25 PM - jaelis quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    If all these new books have is a new cover (and perhaps new interior art), then I'm afraid I'm not interested - it's too much money to not get a more useful product. I think you can rest assured that all the errata will be included. I wouldn't count on much else though. Its conceivable that they might be working on a new round of errata that incorporates a few actual design revisions, but I'd be surprised.

Thursday, 5th July, 2018

  • 12:34 PM - Ryujin quoted delericho in post Best Star Trek: Enterprise Antagonists
    Having taken some time to think about this - yes, you're right. I still don't think there was much conceptually wrong with the Xindi arc (though the execution sucked), but I agree that there wasn't any need for it. There was a wealth of historic references in TOS that were ripe for expanding upon, as was shown by how the Axanar people worked up an entire movie treatment out of a couple of references in the episode "Whom Gods Destroy." There was the Romulan War, in which the Federation and Romulan counterparts never saw each other faces, because FTL radio wasn't then sophisticated enough to send video. The founding of the Federation, which they only started to deal with in the final season, was what I'd been hoping to see all along. So many lost possibilities. They could have stuck with established canon and had a massive number of plots to examine.
  • 03:35 AM - StormbringerAUS quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    Doubtful. But my PHB is four years old and has always been just bad enough to really annoy me without ever quite being bad enough to force me to replace it. I had the same issue but sent an email and photo of the condition to Wizards and they sent a replacement out straight away - was very happy with the customer service.
  • 03:29 AM - Bacon Bits quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    Hmm. Give it decent binding and a better index, and I might just be interested. The only problem with the PHB's index is the :):):):):):) cross indexing. Cross indexing should not look like this: special (weapon property). See weapon properties speed. See under movement It should look like this: special (weapon property). 146-147 See also weapons speed. 14, 17, 181 See also movement This is compared to the 4e books' indexing, which just took the table of contents and alphabetized it. Now that was a :):):):):):) index.

Wednesday, 4th July, 2018

  • 03:36 PM - Jester David quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    Yes. Unfortunately, it's also in that limbo place where the pages are noticably loose but they haven't as yet fallen out, so it's not yet faulty, just annoying. If I'd played 5e as much as I did 3e in the same time-frame, I've no doubt the pages would have gone by now. But then, if I'd played 5e as much as I did 3e, I would have no issues with forking out for a new copy - it would be well worth it. (And that last is not a criticism of 5e, BTW - sadly, life just doesn't allow me to spend 6 hours every Saturday playing D&D any longer. :) ) Speed it along. There’s lots of fun things you can do when the pages give out (coil binding, plastic page protectors, professional rebidding). Amusingly, the 3e books have the same type of binding. (I.e. perfect bind rather than saddlestitch.)
  • 01:54 PM - Sadras quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    If I'd played 5e as much as I did 3e in the same time-frame, I've no doubt the pages would have gone by now. But then, if I'd played 5e as much as I did 3e, I would have no issues with forking out for a new copy - it would be well worth it. (And that last is not a criticism of 5e, BTW - sadly, life just doesn't allow me to spend 6 hours every Saturday playing D&D any longer. :) ) That's partly why I haunt these boards, not enough game time. :) I probably should become more computer tech savvy to run more 2-hour online sessions between the actual sit-downs with my group.
  • 12:23 PM - Ath-kethin quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    Doubtful. But my PHB is four years old and has always been just bad enough to really annoy me without ever quite being bad enough to force me to replace it. They are still replacing them for free, you know. The Twitter piece the photos come from has a discussion about it.
  • 10:44 AM - Li Shenron quoted delericho in post What's This Mysterious D&D Book? [UPDATED!]
    Hmm. Give it decent binding and a better index, and I might just be interested. Do they still have problems with the binding after 4 years? :/

Monday, 2nd July, 2018

  • 02:27 AM - Umbran quoted delericho in post How big's the RPG market?
    Presumably the answer is that they don't get through 1 AP a year - either they play Adventurer's League modules, or they homebrew their adventures, or something of that sort. Or they just play more slowly. I have a group that plays once a month, for a few hours each time. One AP will last me multiple years.

Sunday, 1st July, 2018

  • 03:58 PM - Ted Serious quoted delericho in post How big's the RPG market?
    The vast majority of players buy nothing for the game. Further, of those who do buy something, the vast majority buy the PHB and then nothing else. (WotC estimate ~15M players in North America, while the PHB has probably sold somewhere between 1 and 2 million copies. Further, WotC's aspiration is that each of their supplements will shift 100k units.) I am still having trouble understanding how this all adds up. If a typical group is a DM and 5 players, and they go through 1 AP a year, shouldn't APs be selling a lot more than 100k. If there are 15 million playing D&D.

Saturday, 30th June, 2018

  • 10:58 AM - Aebir-Toril quoted delericho in post How big's the RPG market?
    The vast majority of players buy nothing for the game. Further, of those who do buy something, the vast majority buy the PHB and then nothing else. (WotC estimate ~15M players in North America, while the PHB has probably sold somewhere between 1 and 2 million copies. Further, WotC's aspiration is that each of their supplements will shift 100k units.) Heh, well I know this is true. I (of course) don't resent them for it, but most (not quite all) of the players at my table neither own nor have any inclination of purchasing even the Player's Handbook, let alone an additional supplement like Xanathar's Guide. What have you experienced?

Wednesday, 27th June, 2018

  • 07:44 PM - Jer quoted delericho in post Dragon Reflections #3: Controversy Strikes!
    No. IIRC, AD&D 1st Ed was the only version of the game that included them - they weren't in OD&D, B/X, BECMI, or anything 2nd Ed or after. (But note that I don't have direct experience of OD&D or B/X is extremely limited, so I stand ready to be corrected.) They definitely weren't in either Moldvay B/X or Metzger BECMI (it would have been odd if they were given how simplified the attributes were in B/X compared to AD&D 1e). I don't know if they were in Holmes or not - I don't have direct experience with it so I'd have to go check the book.
  • 09:42 AM - Ryujin quoted delericho in post Best Star Trek: Enterprise Antagonists
    By the point where they introduced the Xindi, they'd been doing that for two years, and it wasn't working for them. So they had to do something to shake up the show. Of course, it didn't help that they'd hamstrung themselves from the outset, by trying to tell the story of a voyage of discovery to go boldly where the audience had all gone decades before; and by populating the crew with the blandest set of characters thus far shown in Trek. I beg to differ. What they had been doing, as an arc, was the "Temporal Cold War" with the parachuted in race the Suliban. That's what wasn't working for them, in my opinion.


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The Necromancer Games Character Sheet by the Mad Irishman, v1.02. This has the ability scores in the "classic" order.
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