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Friday, 15th February, 2019

  • 04:49 AM - Maxperson mentioned Hussar in post Sage Advice Compendium Update 1/30/2019
    ... isn't allowed by the RAW. Right? Bonus actions are not actions, and the bonus action rules clearly state you get to decide when to take the bonus action on your turn (unless there are timing requirements in the bonus action itself). To use your example, you could: - Move - Attack action, take first swing - Move some more - Take a bonus action without timing requirements, because this qualifies as "any time on your turn" - Move a little more - Take second swing, completing the Attack action - Action Surge - Move a little more - Take a second action It's not my argument. If actions are naturally divisible like 5ekyu and other are claiming, then you can in fact trigger the Action Surge in the middle of your Attack Action or Cast a Spell Action. There's no inherent timing conflict built into Action Surge that would prevent it. You get to choose when to take your action, and you get to choose when to Action Surge. However, if actions are not naturally divisible like Hussar and I are saying, you could not do that. You would need a rule that explicitly allows you to use it during the action, such as reaction rules or smite.

Tuesday, 12th February, 2019

  • 08:57 PM - Lanefan mentioned Hussar in post Monster spawned by a typo
    ...menestra, the original creator of the Lynch Mop realized she had made a significant discovery...once she recovered from the beating administered by said Lynch Mop...and set about trying to replicate what she had done, only in a manner less dangerous to herself. She succeeded, and went on to become very wealthy through selling her design to other wizards; some of whom went on to refine her design and add the pack tactics. Construction of a Lynch Mop requires a mop, on which are cast in sequence Enchant An Item, Golem, and Animate Dead over a 24-hour period. Not less than 3000 g.p. of fine gold dust must be included in the casting of Golem; this dust is sprinkled over the mop and - if the spell is successful - absorbed by it. A Lynch Mop can be given no orders or instructions whatsoever. On completion of the spell sequence it animates and then acts as noted above. Note that construction of a Lynch Mop is generally considered a non-Good act. Lan-"have fun, everyone; and thanks Hussar !"-efan

Friday, 8th February, 2019

  • 02:32 PM - jasper mentioned Hussar in post The Battle Continues Over "Childish Things"
    @Hussar I guess my point is, if adults aren't reading Shakespeare and kids are, then doesn't that place Shakespeare largely in the same reading bracket as comic books? After all, it's not like kids can't understand Romeo and Juliet or get the nuances of A Merchant of Venice. It's not like these are really all that subtle. ... No. Because great adults of the school critic a lum, have proclaim Shakespeare and Melville are GREAT LITERATURE. And we must force it down you rugrats throats so you can be educated. Other wise you will start thinking Avengers are literature. And then we have trouble right here in River City.

Wednesday, 16th January, 2019


Tuesday, 15th January, 2019

  • 03:09 PM - lowkey13 mentioned Hussar in post Titans - Surprisingly Good if a bit uneven
    rather than just focussing on Dick Um .... Anyway, Hussar and Tonguez, I am a sucker for there DC Universe shows, and I didn't know this had released on Netflix (thanks!). How is the maturity level for teens (say, a mature 12 year old)?

Friday, 11th January, 2019


Thursday, 27th December, 2018

  • 05:44 PM - lowkey13 mentioned Hussar in post No Magic Shops!
    ...not my job to yuck on their yum. Some people really enjoy that. They should just enjoy it with others who do so- not me. And, to be honest, I sometimes put in a temporary prophylactic ignore even if *I* am engaging in that. If I am 1% responsible, or 99% responsible, for behavior I don't like, it allows for a cooling off period and then I can go and evaluate whether or not this is a person I want to converse with (is it the other person, or me, or a combination?). I have lots of great discussions here with people that disagree with me. And I learn a lot from them. What I don't enjoy, and what usually ends up poorly, is when someone feels the need to "challenge me" because ... well, they can do that with someone else. You want to discuss something with me? Great! You want to challenge me and argue about arguing? No thank you. So I think we have slightly different ideas when it comes to what a discussion really means. It's not that I don't have discussions - it's just that, as @Hussar and others have pointed out, certain individuals tend to be a little more aggressive in their ... discussions. Which is great in some places, with some people, and not so great with others. This is supposed to be a fun place for people to discuss their hobby, and that's how I treat it. :)

Monday, 10th December, 2018

  • 04:21 PM - Sadras mentioned Hussar in post Cantrip Auto-Scaling - A 5e Critique
    This is a tall order. You want the cantrip to be effectively weaker than 1st level damaging spells, so no quadratic power up, but also useful enough to use as a viable action presumably at those higher levels? But maybe not? Maybe balance is of no concern and it is purely thematic and your idea of magic in the setting? Other than making cantrips a limited resource the only other option I can think of would be roll over the damage dealing cantrips into first level and give bonus spell slots. Both those mess a little with balance but then again it depends on the theme of the campaign. For example, in @Hussar's Savage Worlds campaign their table agreed to nix cantrips. EDIT: Magic is one of those areas where special consideration by the DM is required when designing his/her gaming world. So keeping damage-dealing cantrips at their base perhaps ensures that cantrips are really only viewed as play-play magic for those with true arcane/divine power, at least for that setting.

Thursday, 22nd November, 2018

  • 01:35 AM - pemerton mentioned Hussar in post Defining RPG's Take 2 - Prescriptive vs Descriptive
    ...at good at it. And so a game - like a RPG - that says "Player moves must engage the relationship between the protagonist who is the centre of the player's action declaration, and the rest of the fictional environment in which s/he finds him/herself" is going to produce wildly varying action declarations. And if the rules then say "The game includes a referee who will adjudicate the outcomes of such declarations", those adjudications will vary quite a bit as well. (Over the past few years, I've participated in multiple thread about that, with particular reference to adjudication of declarations of actions for high level non spellcasters in D&D.) All this has nothing to do with prescriptive vs descriptive. The rules of a RPG don't describe anything. They set out permissions, limitations, requirements, procedures for doing things, etc. That's what makes them rules. The mechanics of a RPG are a subset of those rules, and mostly they set out procedures but often also requirements. Hussar wants to bracket PC build mechanics, so let's look at some others: The DM calls for an ability check when a character or monster attempts an action (other than an attack) that has a chance of failure. (Basic PDF, p 58) Every character and monster has a speed, which is the distance in feet that the character or monster can walk in 1 round. (Basice PDF, p 63) The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of a combat encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. (Basic PDF, p 69) Those are all prescriptions. They state procedures to be followed in the context of various sorts of action declarations. And obviously the examples could be multiplied. As far as I can tell, the real diff...

Friday, 16th November, 2018

  • 03:44 PM - Yaarel mentioned Hussar in post Worlds of Design: Fantasy vs. Sci-Fi Part 2
    Hussar What the Norse understood to be ‘magic’ (seiđr) was achieved by the forces of ones own mind (hugar). What the 1950s science fiction writers understood to be ‘psionics’ (psi + electronics) was achieved by the forces of ones own mind (psyche). These are tautologically identical concepts. In this case, the ‘fantasy’ and the ‘science fiction’ are the same, except the choice of language to describe it. It is easy to have a ‘science fiction’ movie in a Viking Era setting, where the ‘mindforces’ (hugar) accompanies a plausible explanation. Actually, the movie Outlander resembles such. It is a Viking movie where the dragon is a space alien. To me, I can find no meaningful distinction between fantasy and science fiction. I am comfortable with the need of scifi (aka speculative fiction) to be able to represent both.
  • 01:25 AM - Yaarel mentioned Hussar in post Worlds of Design: Fantasy vs. Sci-Fi Part 2
    @Hussar I use ‘scifi’ and ‘speculative fiction’ as synonyms ... because scifi has fewer syllables ... and enjoys an official sticker on the spines of many library books ... and is the kind of thing that shows up on the Syfy channel. In other words, the obsolete distinction between ‘science fiction’ and ‘fantasy’ seems nonuseful. But the broad category of scifi (aka speculative fiction) along with a multitude of distinctive subgenres seems useful.

Monday, 12th November, 2018

  • 07:53 AM - pemerton mentioned Hussar in post Mike Mearls on how 4E could have looked
    I keep saying that this is a problem with 3e/4e/PF and you keep focusing on 4e, trying to turn this into a “vs 4e Edition war”. But this isn’t 2008 and I have zero interest in that kind of discussion...I don't have any views about 3E. I've played only a very small amount of it, and as a design I think it has a number of well-known problems. The most interesting thing to be about 3E is that if you apply a level-bonus to AC but call it "natural armour" then many RPGers will regard that as a simulation even though it is just a label with no meaning in the fiction whatsoever (ie the best possible magic armour is +5 plate for around +14 AC, while there are natural armour bonuses in the 30s - what is "natural armour" that is so much better than what the best smith can possibly forge?). Mutatis mutandis for many other aspects of 3E. I agree with Hussar (from past threads, not this one) that PC build in 4e owes quite a bit to 3E. But encounter build/design and action resolution in 4e is wildly different from 3E - very much to the benefit of 4e!

Sunday, 11th November, 2018

  • 07:08 AM - Sadras mentioned Hussar in post Mike Mearls on how 4E could have looked
    @pemerton and in part @Hussar You have pushed for the merits of a defined skill table at various levels and/or mentioned 5e DM's giving varying DCs on skill checks as issues of the game. I'm wondering if you have the same contempt, because it can only be described as contempt after so many posts, with TotM. Let us face it TotM can produce some varied results, not all DMs will have the exact same picture in their mind and certainly players will have different ones. I'm wondering if you are consistent in your contempt for unsurety across the board or if you're just cherry-picking?
  • 04:43 AM - Imaro mentioned Hussar in post Mike Mearls on how 4E could have looked
    ...hat the examples that I have in mind as illustrating what 4e permits, and as thereby marking the difference between the systems (eg 15h level fighters cutting down phalanxes of hobgoblins (statted as swarms), the forge scene, etc) are properly not feasible in 5e (because even a 15th level fighter should be threatened if surrounded by 20 hobgoblins, should most likely have his/her hands burn off if shoved into a forge, etc). I don't care whether or not anyone else wants to play a game in which 15th level fighters are capable in that sort of way. I'm simply explaining why the 4e framework makes stuff possible - encourages it, even - which the 5e framework does not. I want that stuff even if no one else does. To put it even more bluntly - I'm not trying to show that 5e players are irrational. I'm rebutting the suggestion that 4e does not offer anything different from 5e. It obviously does, and this thread has only underlined that fact. Which is why I was replying specifically to Hussar who seems to want a different conversation than you do.

Saturday, 3rd November, 2018

  • 06:21 PM - Imaro mentioned Hussar in post What DM flaw has caused you to actually leave a game?
    I don't give my wife special treatment, her character has the same risk and rewards as anyone else. She wouldn't want it any other way, nor would I when she'd DMing. However, I'm realistic in that as much as I like my players they could get a job out of state (or I could) tomorrow. I know my wife is going to be in my campaign for the long haul. So yes, her vote on what the next campaign is going to be and whether we allow option ___ has more weight than others. This brings up another interesting axis on Hussar 's objective player over DM stance... What if the DM is more committed to playing than the player? If I have a player who hates horror games but is often late or cancels often enough to be noticeable (but we still enjoy playing with him in a casual sense)... should their preference still be held in higher regard than mine as the DM who shows up to every session? Should their preferences hold as much weight as everyone else's in the group? This is why I don't like this blanket... "Not catering to a player" = "Bad DM" rhetoric. Way to many factors to make that a blanket statement.

Friday, 2nd November, 2018

  • 01:04 PM - Imaro mentioned Hussar in post What DM flaw has caused you to actually leave a game?
    Now, that being said, I would say that there are differently levels of justification for things. I don't want X because I don't like X and I'm the DM so, what I say goes, is a pretty darn weak argument. If that's the best justification you can come up with, well, at that point, I'm of a mind that I'll just suck it up and let the player have their way because it means that the player will be more invested in the game. I'll address the direct response to me a little later but I did want to touch on this... Does this work in reverse? If a player's justification is that I don't want to play X because I don't like X and we agreed to only play games everyone liked so what I say goes do you as a DM consider that an equally weak argument? Is there a point where the player should just suck it up and let the DM have their way? If so what is it. This is what I'm trying to figure out with you Hussar, because while I get where you're coming from in a general sense I am also getting the impression that compromise from your point of view is the DM always conceding to the players. Now if that;s the case just state it as opposed to claiming compromise when the player never has to. It's similar to the question I asked previously... if you always concede to the player at what point do they actually need to be open minded or adaptable?

Thursday, 1st November, 2018

  • 01:05 PM - jasper mentioned Hussar in post Burning Questions: Why Do DMs Limit Official WOTC Material?
    Hussar Every Dining out hussar votes steak, steak, steak, steak, steak, steak,. Some times Fried shrimp with steak. The rest of us vote on variety. Sooner or later Hussar is going lose the vote. So he has to learn to got along with reasonable demands. Or hit Steak and Shake alone this Taco Tuesday. Sorry If I told the group the Convoy/Train/Plane leaves at 1600 hrs 2 times before the event, 2 times in the ride to the event. 2 times at the event. And at 1545 I tell you to be ready, you turn and run away deeper in the con. You are the one with problem. So Matt Mercer must allow me to use my Vulcan with wolverine claws, phaser, and magical missile or he is a bad DM. Got it.

Tuesday, 30th October, 2018

  • 03:11 PM - Imaro mentioned Hussar in post What DM flaw has caused you to actually leave a game?
    ...sagree with you, I do also think refusing to play in a game that everyone in your (presumably stable and long-standing) social group wants to play is a bit gauche. Unless the game or campaign concept is bringing up some kind of psychological issue, the fun of hanging with your social group should trump the relative negative feeling towards the game as a whole. I think they key here isn't the DM's pet campaign or the player for whom the particular system is a bęte noire, but the other players in the group. If they're ambivalent about the DM's concept, better for the DM to make a change. If they're enthusiastic, though, the player with the problem may have to be the one to change their attitude. Granted, this probably points more to the importance of saving strong aesthetic considerations for the internet, and not bringing them into casual social encounters. Nobody wants to hear your "TLJ ruined Star Wars" diatribe at the office Christmas party. :) This is pretty much where Hussar 's blanket "Bad DM" characterization of this falls flat for me. There seems to be this sentiment that the DM is supposed to be extraordinarily flexible, accommodating, not really own anything, cater to players, etc. But I don't see this line of thinking ever reflected back towards players (admittedly by some though not all posters in this thread). As a player if I'm not feeling what the DM has suggested but the rest of the group is cool with it... why would I force him to change it and why is he a bad DM if he doesn't cater to me specifically? If I have that big of a problem with it (to the point that I refuse to play) why am I not being held to the same standard of... friendship, camaraderie and social enjoyment should trump your lpersonal wants... that apparently DM's should be held to?

Monday, 29th October, 2018

  • 06:05 AM - pemerton mentioned Hussar in post What DM flaw has caused you to actually leave a game?
    There is a difference in arguments between, "X is true, because Y is an authority" and "X is true, because of X, Y, and Z reasons", even if those reasons are from various authorities. One is a fallacy, and the other is not.In the abstract, sure. But here is Hussar's argument: X is true because I believe X, I'm an English teacher, and therefore I would know. And here is your argument: X is true because I read it in a book, and the book is right because the people who wrote it would know. Those arguments are both appeals to authority. Fallacies are fallacies. Period. If you engage in one it doesn't automatically make you wrong or right, but it does make the argument logically invalid.Maxperson, every argument I have ever seen you run is logically invalid. (I have never seen you make an argument in mathematics or logic.) Practally every argument every human being has ever made in the history of humanity is logically invalid. The argument that If you jump off the roof of a bulding, you will fall is logically invalid. That doesn't make it a bad argument; it just means that it is defeasible by contrary emprical evidence. That an argument is not logically valid doesn't make it a bad one. That my best reason to believe X is that someone w...
  • 01:32 AM - Maxperson mentioned Hussar in post What DM flaw has caused you to actually leave a game?
    ... the status of Paris as the capital of France are authorities is enough to prove my point! There is a difference in arguments between, "X is true, because Y is an authority" and "X is true, because of X, Y, and Z reasons", even if those reasons are from various authorities. One is a fallacy, and the other is not. I'm not an attorney. I'm an academic lawyer. And yes, authorities can be wrong. That's why argument from authority is defeasible. But as I already posted, practically every bit of inference you engage in is defeasible. For a good discussion of what bits of your "knowledge" you would have to erase if you resolved to accept only non-defeasible inference I recommend Bertrand Russell's The Problems of Philosophy. Short answer: practically all of it. Fallacies are fallacies. Period. If you engage in one it doesn't automatically make you wrong or right, but it does make the argument logically invalid. All of these things you are mentioning are irrelevant to whether or not @Hussar made an Appeal to Authority as his only response to my argument. Not only was it an Appeal to Authority, but his next response was an Ad Hominem attack. If he really is an English teacher, he should know better.


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Sunday, 24th February, 2019

  • 12:02 AM - Elderbrain quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    For determining the right course of action for a company? Yup. Hussar, It's been a while since I've stated a disagreement with one of your opinions - intentionally, since I know that sometimes I've gotten overheated at times and it degenerated into a flame war. However, I feel I must point out that commercial success and pleasing the original fan base don't have to be an either/or situation. First, look at how the live-action Transformers movies were handled - they made a lot of money, so commercial success, no question. But they also made a lot of needless changes that angered the fan base of the original 80's cartoon series. Next, look at the Harry Potter films. Smash hits, huge commercial success - and you know what, they were mostly very faithful to the original stories in the books - compare the first Harry Potter flick with the first Transformers flick, for instance. To my mind, that proves that there was absolutely no need to make the changes in the Transformers films - not financially. It was just the whim of the director and the producers. They ...

Saturday, 23rd February, 2019

  • 04:47 AM - Jay Verkuilen quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    For determining the right course of action for a company? Yup. For the company, possibly, though not totally---there are lots of ways to jack sales figures up in the short run that hurt medium to long term. For consumers? Not so much. I don't see why I should really care overly much. By that metric alone, McDonald's is the master of a good burger and Britney Spears produced good music.

Friday, 22nd February, 2019

  • 10:34 PM - Jay Verkuilen quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    I don't know how many constitute many. I do try to avoid making broader statements without evidence. And, I'd point to the fact that even "thin" supplements like SCAG are still selling far, far more than any single title of the same age for any other edition, outside of core books. Seems like they are doing something right. So the only metric is success in the marketplace?

Thursday, 21st February, 2019

  • 02:50 PM - oreofox quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    As I recall, al'Qadim was always in Forgotten Realms, albeit a fairly distant part of it. I honestly don't know much about Al'Qadim. I just know the adventures set within it had a different heading than Forgotten Realms. Though I am sure Maztica and Kara Tur did as well, and I know they are attached to the Forgotten Realms world. Ravenloft was opened up AFTER Curse of Strahd. Meaning that DM's Guild becomes a giant resource for anyone wanting to run Curse of Strahd. IOW, DM's Guild wasn't competing with CoS but rather was busily banging out supplements FOR WotC's adventure. Same goes for the latest modules too. Dragon Heist has enough DM's Guild supplementary material to run for 20 levels. Easily. There's fantastic supplements for a module. This is what's different today. The notion that modules now get supplementary support. It's amazing really. That's what I was actually trying to get at. Set this aquatic adventure in Greyhawk, which will open up the setting for dmsguil...
  • 12:49 PM - Ryujin quoted Hussar in post Marvel's Iron Fist Season 2 - Much Better
    Well, at least it's only one paywall, rather than many. Only one paywall if that's all that you want. The proliferation of paywalls is getting rather ridiculous.
  • 10:27 AM - Mustrum_Ridcully quoted Hussar in post Marvel's Iron Fist Season 2 - Much Better
    Oh, right. forgot about that. It's so weird that all the stuff that get's put behind paywalls in the States gets released on Netflix overseas a little bit later - ST:Discovery, Teen Titans, and a bunch of other stuff. Now if Netflix Japan could just get with the program and get some of the newer seasons, that would be nice. First five seasons of Supernatural only? Seriously? :p Netflix is a paywall. It's just one you already paid for.
  • 09:52 AM - evileeyore quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    Nice. We're a "mob" now. And you wonder why you are having trouble having this discussion with people. I got the word from you Dad! No really, all funny aside, it's right there in what I quoted from you. You can hardly expect me to think you'd get upset when I was using your own words. :P And, how can anyone actually answer that? Rhetoricals aren't meant to be answered. But you could answer how you'd feel. How long do you think he should be banished from our "No Bad Peeps Club"? A year? Forever? What would it take for you except his redemption arc was genuine? (hypothetically presuming he ever bothers trying to become a better person) Maybe my Magic 8 Ball of future prediction of how much people will accept sexual predators into their hobby will result in better answers. Ah, so never. He can never rise above his past misdeeds, he will forever be a sexual predator. Okay, at least there is honesty in that. Seriously, how is, "We're not going to buy this guy's p...
  • 09:27 AM - Zardnaar quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    I suppose, at the end of the day, the question is less, "what should we do" but, rather, "is there anything we can do, and if there is, is it worth doing?" Because, I will agree with Celebrim on this, there really isn't a whole lot we can actually do. For me, I would be taking people like this off the "special guest list" at conventions and getting the word out to let people make an informed decision about whether or not they want to buy this person's product. Beyond that, really, there isn't a whole lot we can do. In this specific example, it really has no personal impact. I never bought any of Zak S' products and, if you hadn't told me that his name was in the PHB, I wouldn't have actually known. But, as I mentioned back a few posts, other threads like this HAVE affected my buying practices. I don't use any Frog God stuff anymore. Is there anything more I could actually do? Nope. Not realistically. But, getting the word out is a goal in and of itself, IMO. I do not b...
  • 09:12 AM - evileeyore quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    I don't believe the problem is we have a "rape culture", and so I don't think that a cultural movement is going to dent this. Ahhhh.... mmmm... Let me break this into its two constituent parts: I don't believe the problem is we have a "rape culture"... Agreed. ...and so I don't think that a cultural movement is going to dent this. And I disagree. Clearly the movement has made coming forward easier. Let me say that again: Clearly the movement has made coming forward easier. That is an unconditional good on its own. Will it stop or slow criminal acts on it's own? Ahahahahaha. No. Criminals gonna criminal... but... it does mean more victims will come forward, perpetrators will be prosecuted, and hopefully this will result in a reduction. Because, I will agree with Celebrim on this, there really isn't a whole lot we can actually do. About Zak? We can have the discussion about whether he can ever redeem himself (and thus by extension any further individuals w...
  • 08:55 AM - evileeyore quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    Are we really going to go down this road? Clearly. This attempt at discussion chilling is noted. Let's compare things shall we? Not actually concerned with one guy who probably did deserve it, we all saw how he posted.... /looks at what was just written, recognizes the social currency forever spent... :| Some comedians are complaining about how they can't tell the same kinds of jokes they used to, workplaces now have mandatory sexual harassment training, the Pope is no longer denying but actively speaking out against sexual assault within the church. [musical notes and sing-song voice] One of these things is not like the other... [/notes and voice] And yes, I do think there is a connection between some modern political movements and Maoist China. For me it's more a connection between the progress movement and Modern China with it's Social Credit Score. Thankfully we aren't there yet... or... wait... I hope that no further awards to Zak or forthco...
  • 08:48 AM - Celebrim quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    Maybe it's because I'm not American and I don't live in the US. I live in a country where up until about two or three years ago, major corporations had no local harassment policies. I thought about bringing that up a couple of times but I didn't want to appear to be telling you about your own country, which you surely know more about than me. Yes, Japan has a huge way to go on this. I live next to a country of over a billion people where this year is the first year a civil sexual harassment case is being heard. The notion that things like #Metoo have had no impact is really ignoring the massive impact it has had. Is it perfect? Of course not. But, focusing on things that have gone badly while ignoring the good seems a poor way to go forward. I may have the opposite bias. But if in fact our ugly affairs over here in the USA has had some sort of real positive impact outside the USA, then that really does truly hearten me. And, AGAIN, you are trying to derail the conversat...
  • 08:45 AM - Celebrim quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    But, Celebrim, the topic isn't #Metoo, or #Believeallwomen or Roman Polanski or the connection between harassment and the porn industry. I'm not sure that's at all clear. I'm not the only one, and probably not the first one, to link Zak S's public outing to the larger social gestalt. And in any event, it is I think much better to talk about the larger problem than to linger over the details of this particular tragedy except to the extent of, "How do we keep this from happening?" the whole "maybe I ought to walk away slowly from the mob with its pitchforks and torches and schadenfreude" is really out in left field. Not to me. So, to me anyway, bringing in all these things is just derailing the conversation. These are your issues. These are things that concern you and I respect that. But, this is not the place for that conversation. This is the place for us, as a community, to talk about how to deal with this specific issue. Zak does get any more industry honors. We ...
  • 07:48 AM - Celebrim quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    And this is chilling? How much leeway do you think I got? I've already mentioned a few things outside of the realm of gaming. Or, (sorry about this Celebrim) the comparison between state sponsored public torture of political prisoners by one of the most repressive regimes in modern history (Maoist China) and the MeToo movement. :uhoh: The problem is that I can't really explain where I was going with that. It's just going to snowball into a larger political discussion if I start bringing in examples, but I did point at some things that would make interesting reading for the interested student when I was trying to 'reach across the aisle' and find some common ground. And yes, I do think there is a connection between some modern political movements and Maoist China. I don't think that the #metoo movement is a problem, and I welcomed the long overdue house cleaning in the movie industry (and the gaming industry?), but I do think it has gotten hijacked in ways that are detri...
  • 07:12 AM - billd91 quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    Well, I dunno exactly what I’m supposed to do but I do know that threads like this have certainly influenced where I spend money in the hobby. So it has had an effect at least on me. What else I’m supposed to do kinda escapes me. Threads like this have made me more aware of the problems in our gaming subculture. I think as a result of that, I do approach situations with a different perspective and I watch for harassing behavior now more than I would have without the awareness level. I also find I am more likely to speak out rather than let it blow on by. None of that means I always agree on the right approach to something or agree with every allegation or claim, but I do evaluate them differently.
  • 04:13 AM - Jay Verkuilen quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    Did someone's T1-4 spontaneously combust because PotA came out? Is there some reason you couldn't run that original module anymore? No, of course not. Nothing actually changed for that person. Not a single thing. They are just as able to run the original T1-4 today as they were years ago. Absolutely, although many of those modules are rather difficult to get except perhaps in PDF form. But, now, people have a choice. They can run the original T1-4 set in Greyhawk, or they can run PotA set in Forgotten Realms. Choice is good. It's a new take on an idea. <snip> If they rewrite the Slave Lords modules and place them in Forgotten Realms, as an example, who cares? Why should that bother anyone. If you insist that the Slave Lord modules MUST be in Greyhawk, run the original modules. Why does it hurt you so much that I get what I want? Partly it's because the other settings are getting nothing and as @epithet noted, can't even publish on DMs Guild. Fans of that work, correctly, pe...
  • 12:53 AM - MGibster quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    I'm not sure I'd go that far as to say we endorse his behavior. But, removing the credits does say that we don't. I'd like to point something out real quick since this came up in earlier statements. This is a great example of disagreement without endorsing bad behavior. It also shows that we don't have to be afraid of disagreeing with one another.
  • 12:47 AM - epithet quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    ... Good grief, I've seen Romeo and Juliet performed as street theater using 1950's hot rods instead of swords. That's about as far from "canon" as you can get. But what I didn't see was a bunch of Shakespeare fans jumping up and down because the canon was changed. Some liked the show, some didn't. But that was based on the production, not on some self invented image of what Shakespeare "should be". If they rewrite the Slave Lords modules and place them in Forgotten Realms, as an example, who cares? Why should that bother anyone. If you insist that the Slave Lord modules MUST be in Greyhawk, run the original modules. Why does it hurt you so much that I get what I want? I suppose the big difference is that no one owns Romeo and Juliet. The performance of a 1950s hot rod version of a Shakespearean work does not in any way prevent another troupe from performing it in a way that is more faithful to the original work. The refusal of WotC to open the Greyhawk setting on the DMs Guild, h...

Wednesday, 20th February, 2019

  • 03:41 PM - Umbran quoted Hussar in post Marvel's Iron Fist Season 2 - Much Better
    Could be that DC makes the move over to Netflix as well... DC already has its own streaming service here in the US, so that's unlikely.
  • 03:37 PM - oreofox quoted Hussar in post Pages From The Upcoming Nautical D&D Book!
    Why would it be wrong of you to care? Well, your caring means that you are actively working against anyone else who might want to see a different take on an older idea. Your caring about canon stifles creativity and creates a hostile environment among fans who don't feel that a single decision point (do we place this module in this or that setting) forty years ago should be forever binding. IOW, your Tomb of Horrors would not spontaneously combust if they did "invalidate" it with a mega dungeon in Chult. You could still run it, read it and enjoy it. And, I get the bonus of being able to enjoy a new take on an old idea. I guess my basic point is, new ideas don't invalidate old ones. Unless they do. So far, WotC has been good about including "In Other Worlds" in their adventures, for the very real possibility someone isn't running FR but wants to run the adventure. PotA's other worlds describes placing the adventure in and around Hommlet, the site of the previous 2 Elemental...
  • 09:47 AM - Dannyalcatraz quoted Hussar in post What the heck is going on with the professional RPG industry in regards to Zak S?
    You asked, I answered. This is true of ALL businesses in a capitalist system. Capitalism has no morals. Even Adam Smith understood this, but people generally ignore his writings on morality and ethics, and just focus on Wealth of Nations.


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